blob: 3ea064ea5cc602936595451a34da74894e7e7512 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_module_vars_struct {
device int* prevent_dce;
};
struct VertexOutput {
float4 pos;
int prevent_dce;
};
struct vertex_main_outputs {
float4 VertexOutput_pos [[position]];
int VertexOutput_prevent_dce [[user(locn0)]] [[flat]];
};
int tint_dot(int4 lhs, int4 rhs) {
return ((((lhs * rhs)[0u] + (lhs * rhs)[1u]) + (lhs * rhs)[2u]) + (lhs * rhs)[3u]);
}
int dot_ef6b1d() {
int4 arg_0 = int4(1);
int4 arg_1 = int4(1);
int res = tint_dot(arg_0, arg_1);
return res;
}
fragment void fragment_main(device int* prevent_dce [[buffer(0)]]) {
tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.prevent_dce=prevent_dce};
(*tint_module_vars.prevent_dce) = dot_ef6b1d();
}
kernel void compute_main(device int* prevent_dce [[buffer(0)]]) {
tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.prevent_dce=prevent_dce};
(*tint_module_vars.prevent_dce) = dot_ef6b1d();
}
VertexOutput vertex_main_inner() {
VertexOutput out = {};
out.pos = float4(0.0f);
out.prevent_dce = dot_ef6b1d();
return out;
}
vertex vertex_main_outputs vertex_main() {
VertexOutput const v = vertex_main_inner();
return vertex_main_outputs{.VertexOutput_pos=v.pos, .VertexOutput_prevent_dce=v.prevent_dce};
}