blob: 31452d711cf678e670857faa8b5790c5ff1ab74a [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_2d<f32>;
@group(1) @binding(1) var arg_1 : sampler;
fn textureSample_51b514() -> vec4<f32> {
var arg_2 = vec2<f32>(1.0f);
var res : vec4<f32> = textureSample(arg_0, arg_1, arg_2);
return res;
}
@group(0) @binding(0) var<storage, read_write> prevent_dce : vec4<f32>;
@fragment
fn fragment_main() {
prevent_dce = textureSample_51b514();
}