commit | 70f7a1ee51c5759bf104fdbe3e76051f0d8138fd | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Mon Jul 18 17:03:32 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Jul 18 17:03:32 2022 +0000 |
tree | c4139bfcedf5b1e0167bcc6df5303c6e0f2fb234 | |
parent | b71bcdd45e6f071f79d07fc64063ed64d6e32687 [diff] |
tint: Optimization: Avoid dynamic cast in TINT_ASSERT We don't need / want to consider whether the node in the map is of the SemanticNodeTypeFor type. Change-Id: Ia0deb3f4e4624bf47e2155fea05f91547d747310 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/96144 Reviewed-by: Dan Sinclair <dsinclair@chromium.org> Commit-Queue: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.