commit | 712e5d1769288b20166aca4fc4980fa8044150e0 | [log] [tgz] |
---|---|---|
author | Corentin Wallez <cwallez@chromium.org> | Mon Oct 23 12:17:01 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Oct 23 12:17:01 2023 +0000 |
tree | 04b5992f4dc7ce5c29560b71b8d98b92c3ab53cc | |
parent | f17725c0f91f32b0cfc9f4c511fadd9a85e9f800 [diff] |
OpenGL: Move ExecutionQueue logic to the Queue. No functional changes intended. Bug: dawn:1413 Change-Id: I21b47898ea5a2564cafd4b0394c638bfd8e4ac45 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/140220 Commit-Queue: Corentin Wallez <cwallez@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Loko Kung <lokokung@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.