#include <metal_stdlib> | |
using namespace metal; | |
struct tint_private_vars_struct { | |
float t; | |
}; | |
float3x2 m(thread tint_private_vars_struct* const tint_private_vars) { | |
(*(tint_private_vars)).t = ((*(tint_private_vars)).t + 1.0f); | |
return float3x2(float2(1.0f, 2.0f), float2(3.0f, 4.0f), float2(5.0f, 6.0f)); | |
} | |
void f(thread tint_private_vars_struct* const tint_private_vars) { | |
float3x2 const tint_symbol = m(tint_private_vars); | |
half3x2 v = half3x2(tint_symbol); | |
} | |