static matrix<float16_t, 2, 2> m = matrix<float16_t, 2, 2>((float16_t(0.0h)).xx, (float16_t(0.0h)).xx); | |
RWByteAddressBuffer tint_symbol : register(u0); | |
void tint_symbol_store(uint offset, matrix<float16_t, 2, 2> value) { | |
tint_symbol.Store<vector<float16_t, 2> >((offset + 0u), value[0u]); | |
tint_symbol.Store<vector<float16_t, 2> >((offset + 4u), value[1u]); | |
} | |
[numthreads(1, 1, 1)] | |
void f() { | |
tint_symbol_store(0u, m); | |
return; | |
} |