#include <metal_stdlib> | |
using namespace metal; | |
struct tint_private_vars_struct { | |
float2x2 m; | |
}; | |
kernel void f(device float2x2* tint_symbol [[buffer(0)]]) { | |
thread tint_private_vars_struct tint_private_vars = {}; | |
tint_private_vars.m = float2x2(float2(0.0f), float2(0.0f)); | |
*(tint_symbol) = tint_private_vars.m; | |
return; | |
} | |