blob: e36102268251e7582d5a52ee8f50252975e9b5d0 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
template<typename T, int N, int M>
inline vec<T, M> operator*(matrix<T, N, M> lhs, packed_vec<T, N> rhs) {
return lhs * vec<T, N>(rhs);
}
template<typename T, int N, int M>
inline vec<T, N> operator*(packed_vec<T, M> lhs, matrix<T, N, M> rhs) {
return vec<T, M>(lhs) * rhs;
}
template<typename T, size_t N>
struct tint_array {
const constant T& operator[](size_t i) const constant { return elements[i]; }
device T& operator[](size_t i) device { return elements[i]; }
const device T& operator[](size_t i) const device { return elements[i]; }
thread T& operator[](size_t i) thread { return elements[i]; }
const thread T& operator[](size_t i) const thread { return elements[i]; }
threadgroup T& operator[](size_t i) threadgroup { return elements[i]; }
const threadgroup T& operator[](size_t i) const threadgroup { return elements[i]; }
T elements[N];
};
struct Inner {
/* 0x0000 */ packed_int3 a;
/* 0x000c */ int b;
/* 0x0010 */ packed_uint3 c;
/* 0x001c */ uint d;
/* 0x0020 */ packed_float3 e;
/* 0x002c */ float f;
/* 0x0030 */ int2 g;
/* 0x0038 */ int2 h;
/* 0x0040 */ float2x3 i;
/* 0x0060 */ float3x2 j;
/* 0x0078 */ tint_array<int8_t, 8> tint_pad;
/* 0x0080 */ tint_array<int4, 4> k;
};
struct S {
/* 0x0000 */ tint_array<Inner, 8> arr;
};
void tint_symbol_inner(uint idx, const constant S* const tint_symbol_1) {
int3 const a = (*(tint_symbol_1)).arr[idx].a;
int const b = (*(tint_symbol_1)).arr[idx].b;
uint3 const c = (*(tint_symbol_1)).arr[idx].c;
uint const d = (*(tint_symbol_1)).arr[idx].d;
float3 const e = (*(tint_symbol_1)).arr[idx].e;
float const f = (*(tint_symbol_1)).arr[idx].f;
int2 const g = (*(tint_symbol_1)).arr[idx].g;
int2 const h = (*(tint_symbol_1)).arr[idx].h;
float2x3 const i = (*(tint_symbol_1)).arr[idx].i;
float3x2 const j = (*(tint_symbol_1)).arr[idx].j;
tint_array<int4, 4> const k = (*(tint_symbol_1)).arr[idx].k;
}
kernel void tint_symbol(const constant S* tint_symbol_2 [[buffer(0)]], uint idx [[thread_index_in_threadgroup]]) {
tint_symbol_inner(idx, tint_symbol_2);
return;
}