commit | a945d53d8c296aa3bdee30fcb021444fc98980d1 | [log] [tgz] |
---|---|---|
author | Antonio Maiorano <amaiorano@google.com> | Tue Mar 18 12:44:43 2025 -0700 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Mar 18 12:44:43 2025 -0700 |
tree | 95574d7810ba9121c5b5dd3eaa8f1662bb58b1a0 | |
parent | 4e4df7354e20df04eea49ff37293a81e2278a209 [diff] |
Add GN build for dawn_node Example: ``` gn gen out/Default --args='dawn_build_node_bindings=true' autoninja -C out/Default dawn_node ``` Bug: chromium:404208023 Change-Id: I20f745406b83605bf7d0c5a62ea3cf4524cd5198 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/231214 Reviewed-by: James Price <jrprice@google.com> Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.