commit | f5267414465b15f31e7cf9d930c0c0ba50579560 | [log] [tgz] |
---|---|---|
author | shanxing <shanxing.mei@intel.com> | Mon Jun 16 00:34:13 2025 -0700 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Jun 16 00:34:13 2025 -0700 |
tree | d512c5e4c5b5132d3ef2d58ad8b9dcd7b04cab9a | |
parent | fd276573ab859ea73c18581c018a773e4e3b8902 [diff] |
Add end-to-end TextureFormatsTier1 tests for Snorm render attachments Confirm Snorm texture formats function as render attachments with texture-formats-tier1 enabled. These tests validate correct fragment shader output conversion and storage to Snorm textures, matching readback values against expected ranges considering float-to-Snorm rules and a 0.6f ULP tolerance. Bug: 421941589 Change-Id: Id31e4f89a1e5ad853567d9f99a7bf07779b6c466 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/246015 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Jiawei Shao <jiawei.shao@intel.com> Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.