Fix clean CMake builds

Headers only INTERFACE library with generated headers don't work in CMake
because the GENERATED property is local to a directory. Instead we make a
STATIC library with a Dummy cpp file.

INTERFACE libraries can only have INTERFACE sources so the sources get added
to the dependant's list of sources. If these dependents are in another
directory, they don't see the GENERATED property and fail to configure
because the file doesn't exist on disk.

Use this trick for both dawn_headers and dawncpp_headers that are header
only libraries with generated headers.

Bug: dawn:333
Change-Id: Ib0d6dcc5f351a638d1c5360214c0ce14a28fee3e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/15921
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
1 file changed
tree: ae0f08165916752ac852b74dac762eee248adb31
  1. build_overrides/
  2. docs/
  3. examples/
  4. generator/
  5. infra/
  6. scripts/
  7. src/
  8. third_party/
  9. .clang-format
  10. .gitattributes
  11. .gitignore
  12. .gn
  13. AUTHORS
  14. BUILD.gn
  15. CMakeLists.txt
  16. codereview.settings
  17. CONTRIBUTING.md
  18. dawn.json
  19. dawn_wire.json
  20. DEPS
  21. LICENSE
  22. OWNERS
  23. PRESUBMIT.py
  24. README.chromium
  25. README.md
README.md

Dawn, a WebGPU implementation

Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.

Dawn provides several WebGPU building blocks:

  • WebGPU C/C++ headers that applications and other building blocks use.
    • The webgpu.h version that Dawn implements.
    • A C++ wrapper for the webgpu.h.
  • A “native” implementation of WebGPU using platforms' GPU APIs:
    • D3D12 on Windows 10
    • Metal on macOS and iOS
    • Vulkan on Windows, Linux, ChromeOS, Android and Fuchsia
    • OpenGL as best effort where available
  • A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers

Helpful links:

Documentation table of content

Developer documentation:

User documentation: (TODO, figure out what overlaps with webgpu.h docs)

Status

(TODO)

License

Apache 2.0 Public License, please see LICENSE.

Disclaimer

This is not an officially supported Google product.