commit | 71fb27c3b73594e06b24a2463fa4d6d92d6e978b | [log] [tgz] |
---|---|---|
author | Loko Kung <lokokung@google.com> | Wed Dec 13 02:12:42 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Dec 13 02:12:42 2023 +0000 |
tree | b86c3ed629fef2933e0eec378ae0004f13d003b9 | |
parent | b6f12b2a7d223eb05547d6d816850f078aefc4ab [diff] |
Removes leftover debugging code from: https://dawn-review.googlesource.com/c/dawn/+/163361 Change-Id: I79b056f56723b536e326cd98ad383be14e6c452b Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/165521 Commit-Queue: Loko Kung <lokokung@google.com> Auto-Submit: Loko Kung <lokokung@google.com> Reviewed-by: Gregg Tavares <gman@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.