commit | 729503c631694181de088b1f0055ca9c32efb96c | [log] [tgz] |
---|---|---|
author | Corentin Wallez <cwallez@chromium.org> | Mon Mar 04 16:26:53 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Mar 04 16:26:53 2024 +0000 |
tree | bd52cba05edaa8fae4d5d975c7f52fffd5c947a8 | |
parent | 9d3ce3daf8e94437b9dea1c7bb9eb4e6ee3bbe40 [diff] |
Add documentation for `chromium_internal_dual_source_blending`. Bug: None Change-Id: Ieebba27f01a8e0e39c76215081a366296e778fd9 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/177541 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Ben Clayton <bclayton@google.com> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.