commit | 73244e2d11ccd8be4cb9bd5e16e2b40ea5344353 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Fri Apr 26 19:48:25 2024 +0000 |
committer | Ben Clayton <bclayton@google.com> | Fri Apr 26 19:48:25 2024 +0000 |
tree | 662123e4d38a7b2d8124245233d1e89a09e6a169 | |
parent | 5ed1dccb79adac8db9440ea8bc802c0fd26e0c0f [diff] |
[tint][fuzz][ast] Add PreservePadding fuzzer Bug: tint:2223 Change-Id: I11090a122c1566cdb84ceee38525fca2689ef500 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/186041 Reviewed-by: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.