|author||Austin Eng <firstname.lastname@example.org>||Tue May 19 20:51:23 2020 +0000|
|committer||Commit Bot service account <email@example.com>||Tue May 19 20:51:23 2020 +0000|
Skip window and surface tests if glfwInit fails This skips tests that would fail on SwiftShader on systems with no display. Bug: dawn:283 Change-Id: Ie3aa46349df3116305712a5aa143d874cef0d4b4 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/21781 Reviewed-by: Corentin Wallez <firstname.lastname@example.org> Reviewed-by: Kai Ninomiya <email@example.com> Commit-Queue: Austin Eng <firstname.lastname@example.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements
webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.hversion that Dawn implements.
User documentation: (TODO, figure out what overlaps with webgpu.h docs)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.