commit | 736650a7c014ddff5a428d28771b261b5b74f24b | [log] [tgz] |
---|---|---|
author | Peng Huang <penghuang@chromium.org> | Thu May 23 18:41:02 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu May 23 18:41:02 2024 +0000 |
tree | 7b6d91cccbf6fd43b038e0e3aa49978496e9d58c | |
parent | 8852d02e299dcbdff456919df8daa14bf8b3ecf9 [diff] |
d3d11: rename builtin uniform buffer Change-Id: Ib313b793262c23e88c4fc579632a0d1451ff0629 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/189720 Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Austin Eng <enga@chromium.org> Auto-Submit: Peng Huang <penghuang@chromium.org> Commit-Queue: Peng Huang <penghuang@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.