| webgpu:api,operation,adapter,requestAdapter:requestAdapter:powerPreference="_undef_";forceFallbackAdapter="_undef_" |
| webgpu:api,operation,adapter,requestAdapter:requestAdapter:powerPreference="_undef_";forceFallbackAdapter=false |
| webgpu:api,operation,adapter,requestAdapter:requestAdapter:powerPreference="_undef_";forceFallbackAdapter=true |
| webgpu:api,operation,adapter,requestAdapter:requestAdapter:powerPreference="low-power";forceFallbackAdapter="_undef_" |
| webgpu:api,operation,adapter,requestAdapter:requestAdapter:powerPreference="low-power";forceFallbackAdapter=false |
| webgpu:api,operation,adapter,requestAdapter:requestAdapter:powerPreference="low-power";forceFallbackAdapter=true |
| webgpu:api,operation,adapter,requestAdapter:requestAdapter:powerPreference="high-performance";forceFallbackAdapter="_undef_" |
| webgpu:api,operation,adapter,requestAdapter:requestAdapter:powerPreference="high-performance";forceFallbackAdapter=false |
| webgpu:api,operation,adapter,requestAdapter:requestAdapter:powerPreference="high-performance";forceFallbackAdapter=true |
| webgpu:api,operation,adapter,requestAdapter:requestAdapter_no_parameters: |
| webgpu:api,operation,adapter,requestAdapterInfo:adapter_info: |
| webgpu:api,operation,adapter,requestAdapterInfo:adapter_info_with_hints: |
| webgpu:api,operation,adapter,requestDevice:default: |
| webgpu:api,operation,adapter,requestDevice:invalid: |
| webgpu:api,operation,adapter,requestDevice:features,unknown: |
| webgpu:api,operation,adapter,requestDevice:features,known:feature="depth-clip-control" |
| webgpu:api,operation,adapter,requestDevice:features,known:feature="depth32float-stencil8" |
| webgpu:api,operation,adapter,requestDevice:features,known:feature="texture-compression-bc" |
| webgpu:api,operation,adapter,requestDevice:features,known:feature="texture-compression-etc2" |
| webgpu:api,operation,adapter,requestDevice:features,known:feature="texture-compression-astc" |
| webgpu:api,operation,adapter,requestDevice:features,known:feature="timestamp-query" |
| webgpu:api,operation,adapter,requestDevice:features,known:feature="indirect-first-instance" |
| webgpu:api,operation,adapter,requestDevice:features,known:feature="shader-f16" |
| webgpu:api,operation,adapter,requestDevice:features,known:feature="bgra8unorm-storage" |
| webgpu:api,operation,adapter,requestDevice:features,known:feature="rg11b10ufloat-renderable" |
| webgpu:api,operation,adapter,requestDevice:limits,unknown: |
| webgpu:api,operation,adapter,requestDevice:limits,supported:limit="maxTextureDimension1D" |
| webgpu:api,operation,adapter,requestDevice:limits,supported:limit="maxTextureDimension2D" |
| webgpu:api,operation,adapter,requestDevice:limits,supported:limit="maxTextureDimension3D" |
| webgpu:api,operation,adapter,requestDevice:limits,supported:limit="maxTextureArrayLayers" |
| webgpu:api,operation,adapter,requestDevice:limits,supported:limit="maxBindGroups" |
| webgpu:api,operation,adapter,requestDevice:limits,supported:limit="maxDynamicUniformBuffersPerPipelineLayout" |
| webgpu:api,operation,adapter,requestDevice:limits,supported:limit="maxDynamicStorageBuffersPerPipelineLayout" |
| webgpu:api,operation,adapter,requestDevice:limits,supported:limit="maxSampledTexturesPerShaderStage" |
| webgpu:api,operation,adapter,requestDevice:limits,supported:limit="maxSamplersPerShaderStage" |
| webgpu:api,operation,adapter,requestDevice:limits,supported:limit="maxStorageBuffersPerShaderStage" |
| webgpu:api,operation,adapter,requestDevice:limits,supported:limit="maxStorageTexturesPerShaderStage" |
| webgpu:api,operation,adapter,requestDevice:limits,supported:limit="maxUniformBuffersPerShaderStage" |
| webgpu:api,operation,adapter,requestDevice:limits,supported:limit="maxUniformBufferBindingSize" |
| webgpu:api,operation,adapter,requestDevice:limits,supported:limit="maxStorageBufferBindingSize" |
| webgpu:api,operation,adapter,requestDevice:limits,supported:limit="minUniformBufferOffsetAlignment" |
| webgpu:api,operation,adapter,requestDevice:limits,supported:limit="minStorageBufferOffsetAlignment" |
| webgpu:api,operation,adapter,requestDevice:limits,supported:limit="maxVertexBuffers" |
| webgpu:api,operation,adapter,requestDevice:limits,supported:limit="maxVertexAttributes" |
| webgpu:api,operation,adapter,requestDevice:limits,supported:limit="maxVertexBufferArrayStride" |
| webgpu:api,operation,adapter,requestDevice:limits,supported:limit="maxInterStageShaderComponents" |
| webgpu:api,operation,adapter,requestDevice:limits,supported:limit="maxComputeWorkgroupStorageSize" |
| webgpu:api,operation,adapter,requestDevice:limits,supported:limit="maxComputeInvocationsPerWorkgroup" |
| webgpu:api,operation,adapter,requestDevice:limits,supported:limit="maxComputeWorkgroupSizeX" |
| webgpu:api,operation,adapter,requestDevice:limits,supported:limit="maxComputeWorkgroupSizeY" |
| webgpu:api,operation,adapter,requestDevice:limits,supported:limit="maxComputeWorkgroupSizeZ" |
| webgpu:api,operation,adapter,requestDevice:limits,supported:limit="maxComputeWorkgroupsPerDimension" |
| webgpu:api,operation,adapter,requestDevice:limit,better_than_supported:limit="maxTextureDimension1D" |
| webgpu:api,operation,adapter,requestDevice:limit,better_than_supported:limit="maxTextureDimension2D" |
| webgpu:api,operation,adapter,requestDevice:limit,better_than_supported:limit="maxTextureDimension3D" |
| webgpu:api,operation,adapter,requestDevice:limit,better_than_supported:limit="maxTextureArrayLayers" |
| webgpu:api,operation,adapter,requestDevice:limit,better_than_supported:limit="maxBindGroups" |
| webgpu:api,operation,adapter,requestDevice:limit,better_than_supported:limit="maxDynamicUniformBuffersPerPipelineLayout" |
| webgpu:api,operation,adapter,requestDevice:limit,better_than_supported:limit="maxDynamicStorageBuffersPerPipelineLayout" |
| webgpu:api,operation,adapter,requestDevice:limit,better_than_supported:limit="maxSampledTexturesPerShaderStage" |
| webgpu:api,operation,adapter,requestDevice:limit,better_than_supported:limit="maxSamplersPerShaderStage" |
| webgpu:api,operation,adapter,requestDevice:limit,better_than_supported:limit="maxStorageBuffersPerShaderStage" |
| webgpu:api,operation,adapter,requestDevice:limit,better_than_supported:limit="maxStorageTexturesPerShaderStage" |
| webgpu:api,operation,adapter,requestDevice:limit,better_than_supported:limit="maxUniformBuffersPerShaderStage" |
| webgpu:api,operation,adapter,requestDevice:limit,better_than_supported:limit="maxUniformBufferBindingSize" |
| webgpu:api,operation,adapter,requestDevice:limit,better_than_supported:limit="maxStorageBufferBindingSize" |
| webgpu:api,operation,adapter,requestDevice:limit,better_than_supported:limit="minUniformBufferOffsetAlignment" |
| webgpu:api,operation,adapter,requestDevice:limit,better_than_supported:limit="minStorageBufferOffsetAlignment" |
| webgpu:api,operation,adapter,requestDevice:limit,better_than_supported:limit="maxVertexBuffers" |
| webgpu:api,operation,adapter,requestDevice:limit,better_than_supported:limit="maxVertexAttributes" |
| webgpu:api,operation,adapter,requestDevice:limit,better_than_supported:limit="maxVertexBufferArrayStride" |
| webgpu:api,operation,adapter,requestDevice:limit,better_than_supported:limit="maxInterStageShaderComponents" |
| webgpu:api,operation,adapter,requestDevice:limit,better_than_supported:limit="maxComputeWorkgroupStorageSize" |
| webgpu:api,operation,adapter,requestDevice:limit,better_than_supported:limit="maxComputeInvocationsPerWorkgroup" |
| webgpu:api,operation,adapter,requestDevice:limit,better_than_supported:limit="maxComputeWorkgroupSizeX" |
| webgpu:api,operation,adapter,requestDevice:limit,better_than_supported:limit="maxComputeWorkgroupSizeY" |
| webgpu:api,operation,adapter,requestDevice:limit,better_than_supported:limit="maxComputeWorkgroupSizeZ" |
| webgpu:api,operation,adapter,requestDevice:limit,better_than_supported:limit="maxComputeWorkgroupsPerDimension" |
| webgpu:api,operation,adapter,requestDevice:limit,worse_than_default:limit="maxTextureDimension1D" |
| webgpu:api,operation,adapter,requestDevice:limit,worse_than_default:limit="maxTextureDimension2D" |
| webgpu:api,operation,adapter,requestDevice:limit,worse_than_default:limit="maxTextureDimension3D" |
| webgpu:api,operation,adapter,requestDevice:limit,worse_than_default:limit="maxTextureArrayLayers" |
| webgpu:api,operation,adapter,requestDevice:limit,worse_than_default:limit="maxBindGroups" |
| webgpu:api,operation,adapter,requestDevice:limit,worse_than_default:limit="maxDynamicUniformBuffersPerPipelineLayout" |
| webgpu:api,operation,adapter,requestDevice:limit,worse_than_default:limit="maxDynamicStorageBuffersPerPipelineLayout" |
| webgpu:api,operation,adapter,requestDevice:limit,worse_than_default:limit="maxSampledTexturesPerShaderStage" |
| webgpu:api,operation,adapter,requestDevice:limit,worse_than_default:limit="maxSamplersPerShaderStage" |
| webgpu:api,operation,adapter,requestDevice:limit,worse_than_default:limit="maxStorageBuffersPerShaderStage" |
| webgpu:api,operation,adapter,requestDevice:limit,worse_than_default:limit="maxStorageTexturesPerShaderStage" |
| webgpu:api,operation,adapter,requestDevice:limit,worse_than_default:limit="maxUniformBuffersPerShaderStage" |
| webgpu:api,operation,adapter,requestDevice:limit,worse_than_default:limit="maxUniformBufferBindingSize" |
| webgpu:api,operation,adapter,requestDevice:limit,worse_than_default:limit="maxStorageBufferBindingSize" |
| webgpu:api,operation,adapter,requestDevice:limit,worse_than_default:limit="minUniformBufferOffsetAlignment" |
| webgpu:api,operation,adapter,requestDevice:limit,worse_than_default:limit="minStorageBufferOffsetAlignment" |
| webgpu:api,operation,adapter,requestDevice:limit,worse_than_default:limit="maxVertexBuffers" |
| webgpu:api,operation,adapter,requestDevice:limit,worse_than_default:limit="maxVertexAttributes" |
| webgpu:api,operation,adapter,requestDevice:limit,worse_than_default:limit="maxVertexBufferArrayStride" |
| webgpu:api,operation,adapter,requestDevice:limit,worse_than_default:limit="maxInterStageShaderComponents" |
| webgpu:api,operation,adapter,requestDevice:limit,worse_than_default:limit="maxComputeWorkgroupStorageSize" |
| webgpu:api,operation,adapter,requestDevice:limit,worse_than_default:limit="maxComputeInvocationsPerWorkgroup" |
| webgpu:api,operation,adapter,requestDevice:limit,worse_than_default:limit="maxComputeWorkgroupSizeX" |
| webgpu:api,operation,adapter,requestDevice:limit,worse_than_default:limit="maxComputeWorkgroupSizeY" |
| webgpu:api,operation,adapter,requestDevice:limit,worse_than_default:limit="maxComputeWorkgroupSizeZ" |
| webgpu:api,operation,adapter,requestDevice:limit,worse_than_default:limit="maxComputeWorkgroupsPerDimension" |
| webgpu:api,operation,buffers,map:mapAsync,write:mapAsyncRegionLeft="default-expand";mapAsyncRegionRight="default-expand" |
| webgpu:api,operation,buffers,map:mapAsync,write:mapAsyncRegionLeft="default-expand";mapAsyncRegionRight="explicit-expand" |
| webgpu:api,operation,buffers,map:mapAsync,write:mapAsyncRegionLeft="default-expand";mapAsyncRegionRight="minimal" |
| webgpu:api,operation,buffers,map:mapAsync,write:mapAsyncRegionLeft="explicit-expand";mapAsyncRegionRight="default-expand" |
| webgpu:api,operation,buffers,map:mapAsync,write:mapAsyncRegionLeft="explicit-expand";mapAsyncRegionRight="explicit-expand" |
| webgpu:api,operation,buffers,map:mapAsync,write:mapAsyncRegionLeft="explicit-expand";mapAsyncRegionRight="minimal" |
| webgpu:api,operation,buffers,map:mapAsync,write:mapAsyncRegionLeft="minimal";mapAsyncRegionRight="default-expand" |
| webgpu:api,operation,buffers,map:mapAsync,write:mapAsyncRegionLeft="minimal";mapAsyncRegionRight="explicit-expand" |
| webgpu:api,operation,buffers,map:mapAsync,write:mapAsyncRegionLeft="minimal";mapAsyncRegionRight="minimal" |
| webgpu:api,operation,buffers,map:mapAsync,write,unchanged_ranges_preserved: |
| webgpu:api,operation,buffers,map:mapAsync,read:mapAsyncRegionLeft="default-expand";mapAsyncRegionRight="default-expand" |
| webgpu:api,operation,buffers,map:mapAsync,read:mapAsyncRegionLeft="default-expand";mapAsyncRegionRight="explicit-expand" |
| webgpu:api,operation,buffers,map:mapAsync,read:mapAsyncRegionLeft="default-expand";mapAsyncRegionRight="minimal" |
| webgpu:api,operation,buffers,map:mapAsync,read:mapAsyncRegionLeft="explicit-expand";mapAsyncRegionRight="default-expand" |
| webgpu:api,operation,buffers,map:mapAsync,read:mapAsyncRegionLeft="explicit-expand";mapAsyncRegionRight="explicit-expand" |
| webgpu:api,operation,buffers,map:mapAsync,read:mapAsyncRegionLeft="explicit-expand";mapAsyncRegionRight="minimal" |
| webgpu:api,operation,buffers,map:mapAsync,read:mapAsyncRegionLeft="minimal";mapAsyncRegionRight="default-expand" |
| webgpu:api,operation,buffers,map:mapAsync,read:mapAsyncRegionLeft="minimal";mapAsyncRegionRight="explicit-expand" |
| webgpu:api,operation,buffers,map:mapAsync,read:mapAsyncRegionLeft="minimal";mapAsyncRegionRight="minimal" |
| webgpu:api,operation,buffers,map:mapAsync,read,typedArrayAccess:mapAsyncRegionLeft="default-expand";mapAsyncRegionRight="default-expand" |
| webgpu:api,operation,buffers,map:mapAsync,read,typedArrayAccess:mapAsyncRegionLeft="default-expand";mapAsyncRegionRight="explicit-expand" |
| webgpu:api,operation,buffers,map:mapAsync,read,typedArrayAccess:mapAsyncRegionLeft="default-expand";mapAsyncRegionRight="minimal" |
| webgpu:api,operation,buffers,map:mapAsync,read,typedArrayAccess:mapAsyncRegionLeft="explicit-expand";mapAsyncRegionRight="default-expand" |
| webgpu:api,operation,buffers,map:mapAsync,read,typedArrayAccess:mapAsyncRegionLeft="explicit-expand";mapAsyncRegionRight="explicit-expand" |
| webgpu:api,operation,buffers,map:mapAsync,read,typedArrayAccess:mapAsyncRegionLeft="explicit-expand";mapAsyncRegionRight="minimal" |
| webgpu:api,operation,buffers,map:mapAsync,read,typedArrayAccess:mapAsyncRegionLeft="minimal";mapAsyncRegionRight="default-expand" |
| webgpu:api,operation,buffers,map:mapAsync,read,typedArrayAccess:mapAsyncRegionLeft="minimal";mapAsyncRegionRight="explicit-expand" |
| webgpu:api,operation,buffers,map:mapAsync,read,typedArrayAccess:mapAsyncRegionLeft="minimal";mapAsyncRegionRight="minimal" |
| webgpu:api,operation,buffers,map:mapAsync,mapState:bufferCreationValidationError=false;mapAsyncValidationError=false;beforeUnmap=false;beforeDestroy=false;afterUnmap=false;afterDestroy=false |
| webgpu:api,operation,buffers,map:mapAsync,mapState:bufferCreationValidationError=false;mapAsyncValidationError=false;beforeUnmap=false;beforeDestroy=false;afterUnmap=false;afterDestroy=true |
| webgpu:api,operation,buffers,map:mapAsync,mapState:bufferCreationValidationError=false;mapAsyncValidationError=false;beforeUnmap=false;beforeDestroy=false;afterUnmap=true;afterDestroy=false |
| webgpu:api,operation,buffers,map:mapAsync,mapState:bufferCreationValidationError=false;mapAsyncValidationError=false;beforeUnmap=false;beforeDestroy=false;afterUnmap=true;afterDestroy=true |
| webgpu:api,operation,buffers,map:mapAsync,mapState:bufferCreationValidationError=false;mapAsyncValidationError=false;beforeUnmap=false;beforeDestroy=true;afterUnmap=false;afterDestroy=false |
| webgpu:api,operation,buffers,map:mapAsync,mapState:bufferCreationValidationError=false;mapAsyncValidationError=false;beforeUnmap=false;beforeDestroy=true;afterUnmap=false;afterDestroy=true |
| webgpu:api,operation,buffers,map:mapAsync,mapState:bufferCreationValidationError=false;mapAsyncValidationError=false;beforeUnmap=false;beforeDestroy=true;afterUnmap=true;afterDestroy=false |
| webgpu:api,operation,buffers,map:mapAsync,mapState:bufferCreationValidationError=false;mapAsyncValidationError=false;beforeUnmap=false;beforeDestroy=true;afterUnmap=true;afterDestroy=true |
| webgpu:api,operation,buffers,map:mapAsync,mapState:bufferCreationValidationError=false;mapAsyncValidationError=false;beforeUnmap=true;beforeDestroy=false;afterUnmap=false;afterDestroy=false |
| webgpu:api,operation,buffers,map:mapAsync,mapState:bufferCreationValidationError=false;mapAsyncValidationError=false;beforeUnmap=true;beforeDestroy=false;afterUnmap=false;afterDestroy=true |
| webgpu:api,operation,buffers,map:mapAsync,mapState:bufferCreationValidationError=false;mapAsyncValidationError=false;beforeUnmap=true;beforeDestroy=false;afterUnmap=true;afterDestroy=false |
| webgpu:api,operation,buffers,map:mapAsync,mapState:bufferCreationValidationError=false;mapAsyncValidationError=false;beforeUnmap=true;beforeDestroy=false;afterUnmap=true;afterDestroy=true |
| webgpu:api,operation,buffers,map:mapAsync,mapState:bufferCreationValidationError=false;mapAsyncValidationError=false;beforeUnmap=true;beforeDestroy=true;afterUnmap=false;afterDestroy=false |
| webgpu:api,operation,buffers,map:mapAsync,mapState:bufferCreationValidationError=false;mapAsyncValidationError=false;beforeUnmap=true;beforeDestroy=true;afterUnmap=false;afterDestroy=true |
| webgpu:api,operation,buffers,map:mapAsync,mapState:bufferCreationValidationError=false;mapAsyncValidationError=false;beforeUnmap=true;beforeDestroy=true;afterUnmap=true;afterDestroy=false |
| webgpu:api,operation,buffers,map:mapAsync,mapState:bufferCreationValidationError=false;mapAsyncValidationError=false;beforeUnmap=true;beforeDestroy=true;afterUnmap=true;afterDestroy=true |
| webgpu:api,operation,buffers,map:mapAsync,mapState:bufferCreationValidationError=false;mapAsyncValidationError=true;beforeUnmap=false;beforeDestroy=false;afterUnmap=false;afterDestroy=false |
| webgpu:api,operation,buffers,map:mapAsync,mapState:bufferCreationValidationError=false;mapAsyncValidationError=true;beforeUnmap=false;beforeDestroy=false;afterUnmap=false;afterDestroy=true |
| webgpu:api,operation,buffers,map:mapAsync,mapState:bufferCreationValidationError=false;mapAsyncValidationError=true;beforeUnmap=false;beforeDestroy=false;afterUnmap=true;afterDestroy=false |
| webgpu:api,operation,buffers,map:mapAsync,mapState:bufferCreationValidationError=false;mapAsyncValidationError=true;beforeUnmap=false;beforeDestroy=false;afterUnmap=true;afterDestroy=true |
| webgpu:api,operation,buffers,map:mapAsync,mapState:bufferCreationValidationError=false;mapAsyncValidationError=true;beforeUnmap=false;beforeDestroy=true;afterUnmap=false;afterDestroy=false |
| webgpu:api,operation,buffers,map:mapAsync,mapState:bufferCreationValidationError=false;mapAsyncValidationError=true;beforeUnmap=false;beforeDestroy=true;afterUnmap=false;afterDestroy=true |
| webgpu:api,operation,buffers,map:mapAsync,mapState:bufferCreationValidationError=false;mapAsyncValidationError=true;beforeUnmap=false;beforeDestroy=true;afterUnmap=true;afterDestroy=false |
| webgpu:api,operation,buffers,map:mapAsync,mapState:bufferCreationValidationError=false;mapAsyncValidationError=true;beforeUnmap=false;beforeDestroy=true;afterUnmap=true;afterDestroy=true |
| webgpu:api,operation,buffers,map:mapAsync,mapState:bufferCreationValidationError=false;mapAsyncValidationError=true;beforeUnmap=true;beforeDestroy=false;afterUnmap=false;afterDestroy=false |
| webgpu:api,operation,buffers,map:mapAsync,mapState:bufferCreationValidationError=false;mapAsyncValidationError=true;beforeUnmap=true;beforeDestroy=false;afterUnmap=false;afterDestroy=true |
| webgpu:api,operation,buffers,map:mapAsync,mapState:bufferCreationValidationError=false;mapAsyncValidationError=true;beforeUnmap=true;beforeDestroy=false;afterUnmap=true;afterDestroy=false |
| webgpu:api,operation,buffers,map:mapAsync,mapState:bufferCreationValidationError=false;mapAsyncValidationError=true;beforeUnmap=true;beforeDestroy=false;afterUnmap=true;afterDestroy=true |
| webgpu:api,operation,buffers,map:mapAsync,mapState:bufferCreationValidationError=false;mapAsyncValidationError=true;beforeUnmap=true;beforeDestroy=true;afterUnmap=false;afterDestroy=false |
| webgpu:api,operation,buffers,map:mapAsync,mapState:bufferCreationValidationError=false;mapAsyncValidationError=true;beforeUnmap=true;beforeDestroy=true;afterUnmap=false;afterDestroy=true |
| webgpu:api,operation,buffers,map:mapAsync,mapState:bufferCreationValidationError=false;mapAsyncValidationError=true;beforeUnmap=true;beforeDestroy=true;afterUnmap=true;afterDestroy=false |
| webgpu:api,operation,buffers,map:mapAsync,mapState:bufferCreationValidationError=false;mapAsyncValidationError=true;beforeUnmap=true;beforeDestroy=true;afterUnmap=true;afterDestroy=true |
| webgpu:api,operation,buffers,map:mapAsync,mapState:bufferCreationValidationError=true;mapAsyncValidationError=false;beforeUnmap=false;beforeDestroy=false;afterUnmap=false;afterDestroy=false |
| webgpu:api,operation,buffers,map:mapAsync,mapState:bufferCreationValidationError=true;mapAsyncValidationError=false;beforeUnmap=false;beforeDestroy=false;afterUnmap=false;afterDestroy=true |
| webgpu:api,operation,buffers,map:mapAsync,mapState:bufferCreationValidationError=true;mapAsyncValidationError=false;beforeUnmap=false;beforeDestroy=false;afterUnmap=true;afterDestroy=false |
| webgpu:api,operation,buffers,map:mapAsync,mapState:bufferCreationValidationError=true;mapAsyncValidationError=false;beforeUnmap=false;beforeDestroy=false;afterUnmap=true;afterDestroy=true |
| webgpu:api,operation,buffers,map:mapAsync,mapState:bufferCreationValidationError=true;mapAsyncValidationError=false;beforeUnmap=false;beforeDestroy=true;afterUnmap=false;afterDestroy=false |
| webgpu:api,operation,buffers,map:mapAsync,mapState:bufferCreationValidationError=true;mapAsyncValidationError=false;beforeUnmap=false;beforeDestroy=true;afterUnmap=false;afterDestroy=true |
| webgpu:api,operation,buffers,map:mapAsync,mapState:bufferCreationValidationError=true;mapAsyncValidationError=false;beforeUnmap=false;beforeDestroy=true;afterUnmap=true;afterDestroy=false |
| webgpu:api,operation,buffers,map:mapAsync,mapState:bufferCreationValidationError=true;mapAsyncValidationError=false;beforeUnmap=false;beforeDestroy=true;afterUnmap=true;afterDestroy=true |
| webgpu:api,operation,buffers,map:mapAsync,mapState:bufferCreationValidationError=true;mapAsyncValidationError=false;beforeUnmap=true;beforeDestroy=false;afterUnmap=false;afterDestroy=false |
| webgpu:api,operation,buffers,map:mapAsync,mapState:bufferCreationValidationError=true;mapAsyncValidationError=false;beforeUnmap=true;beforeDestroy=false;afterUnmap=false;afterDestroy=true |
| webgpu:api,operation,buffers,map:mapAsync,mapState:bufferCreationValidationError=true;mapAsyncValidationError=false;beforeUnmap=true;beforeDestroy=false;afterUnmap=true;afterDestroy=false |
| webgpu:api,operation,buffers,map:mapAsync,mapState:bufferCreationValidationError=true;mapAsyncValidationError=false;beforeUnmap=true;beforeDestroy=false;afterUnmap=true;afterDestroy=true |
| webgpu:api,operation,buffers,map:mapAsync,mapState:bufferCreationValidationError=true;mapAsyncValidationError=false;beforeUnmap=true;beforeDestroy=true;afterUnmap=false;afterDestroy=false |
| webgpu:api,operation,buffers,map:mapAsync,mapState:bufferCreationValidationError=true;mapAsyncValidationError=false;beforeUnmap=true;beforeDestroy=true;afterUnmap=false;afterDestroy=true |
| webgpu:api,operation,buffers,map:mapAsync,mapState:bufferCreationValidationError=true;mapAsyncValidationError=false;beforeUnmap=true;beforeDestroy=true;afterUnmap=true;afterDestroy=false |
| webgpu:api,operation,buffers,map:mapAsync,mapState:bufferCreationValidationError=true;mapAsyncValidationError=false;beforeUnmap=true;beforeDestroy=true;afterUnmap=true;afterDestroy=true |
| webgpu:api,operation,buffers,map:mapAsync,mapState:bufferCreationValidationError=true;mapAsyncValidationError=true;beforeUnmap=false;beforeDestroy=false;afterUnmap=false;afterDestroy=false |
| webgpu:api,operation,buffers,map:mapAsync,mapState:bufferCreationValidationError=true;mapAsyncValidationError=true;beforeUnmap=false;beforeDestroy=false;afterUnmap=false;afterDestroy=true |
| webgpu:api,operation,buffers,map:mapAsync,mapState:bufferCreationValidationError=true;mapAsyncValidationError=true;beforeUnmap=false;beforeDestroy=false;afterUnmap=true;afterDestroy=false |
| webgpu:api,operation,buffers,map:mapAsync,mapState:bufferCreationValidationError=true;mapAsyncValidationError=true;beforeUnmap=false;beforeDestroy=false;afterUnmap=true;afterDestroy=true |
| webgpu:api,operation,buffers,map:mapAsync,mapState:bufferCreationValidationError=true;mapAsyncValidationError=true;beforeUnmap=false;beforeDestroy=true;afterUnmap=false;afterDestroy=false |
| webgpu:api,operation,buffers,map:mapAsync,mapState:bufferCreationValidationError=true;mapAsyncValidationError=true;beforeUnmap=false;beforeDestroy=true;afterUnmap=false;afterDestroy=true |
| webgpu:api,operation,buffers,map:mapAsync,mapState:bufferCreationValidationError=true;mapAsyncValidationError=true;beforeUnmap=false;beforeDestroy=true;afterUnmap=true;afterDestroy=false |
| webgpu:api,operation,buffers,map:mapAsync,mapState:bufferCreationValidationError=true;mapAsyncValidationError=true;beforeUnmap=false;beforeDestroy=true;afterUnmap=true;afterDestroy=true |
| webgpu:api,operation,buffers,map:mapAsync,mapState:bufferCreationValidationError=true;mapAsyncValidationError=true;beforeUnmap=true;beforeDestroy=false;afterUnmap=false;afterDestroy=false |
| webgpu:api,operation,buffers,map:mapAsync,mapState:bufferCreationValidationError=true;mapAsyncValidationError=true;beforeUnmap=true;beforeDestroy=false;afterUnmap=false;afterDestroy=true |
| webgpu:api,operation,buffers,map:mapAsync,mapState:bufferCreationValidationError=true;mapAsyncValidationError=true;beforeUnmap=true;beforeDestroy=false;afterUnmap=true;afterDestroy=false |
| webgpu:api,operation,buffers,map:mapAsync,mapState:bufferCreationValidationError=true;mapAsyncValidationError=true;beforeUnmap=true;beforeDestroy=false;afterUnmap=true;afterDestroy=true |
| webgpu:api,operation,buffers,map:mapAsync,mapState:bufferCreationValidationError=true;mapAsyncValidationError=true;beforeUnmap=true;beforeDestroy=true;afterUnmap=false;afterDestroy=false |
| webgpu:api,operation,buffers,map:mapAsync,mapState:bufferCreationValidationError=true;mapAsyncValidationError=true;beforeUnmap=true;beforeDestroy=true;afterUnmap=false;afterDestroy=true |
| webgpu:api,operation,buffers,map:mapAsync,mapState:bufferCreationValidationError=true;mapAsyncValidationError=true;beforeUnmap=true;beforeDestroy=true;afterUnmap=true;afterDestroy=false |
| webgpu:api,operation,buffers,map:mapAsync,mapState:bufferCreationValidationError=true;mapAsyncValidationError=true;beforeUnmap=true;beforeDestroy=true;afterUnmap=true;afterDestroy=true |
| webgpu:api,operation,buffers,map:mappedAtCreation:mappable=false |
| webgpu:api,operation,buffers,map:mappedAtCreation:mappable=true |
| webgpu:api,operation,buffers,map:mappedAtCreation,mapState:validationError=false;afterUnmap=false;afterDestroy=false |
| webgpu:api,operation,buffers,map:mappedAtCreation,mapState:validationError=false;afterUnmap=false;afterDestroy=true |
| webgpu:api,operation,buffers,map:mappedAtCreation,mapState:validationError=false;afterUnmap=true;afterDestroy=false |
| webgpu:api,operation,buffers,map:mappedAtCreation,mapState:validationError=false;afterUnmap=true;afterDestroy=true |
| webgpu:api,operation,buffers,map:mappedAtCreation,mapState:validationError=true;afterUnmap=false;afterDestroy=false |
| webgpu:api,operation,buffers,map:mappedAtCreation,mapState:validationError=true;afterUnmap=false;afterDestroy=true |
| webgpu:api,operation,buffers,map:mappedAtCreation,mapState:validationError=true;afterUnmap=true;afterDestroy=false |
| webgpu:api,operation,buffers,map:mappedAtCreation,mapState:validationError=true;afterUnmap=true;afterDestroy=true |
| webgpu:api,operation,buffers,map:remapped_for_write:mapAsyncRegionLeft="default-expand";mapAsyncRegionRight="default-expand" |
| webgpu:api,operation,buffers,map:remapped_for_write:mapAsyncRegionLeft="default-expand";mapAsyncRegionRight="explicit-expand" |
| webgpu:api,operation,buffers,map:remapped_for_write:mapAsyncRegionLeft="default-expand";mapAsyncRegionRight="minimal" |
| webgpu:api,operation,buffers,map:remapped_for_write:mapAsyncRegionLeft="explicit-expand";mapAsyncRegionRight="default-expand" |
| webgpu:api,operation,buffers,map:remapped_for_write:mapAsyncRegionLeft="explicit-expand";mapAsyncRegionRight="explicit-expand" |
| webgpu:api,operation,buffers,map:remapped_for_write:mapAsyncRegionLeft="explicit-expand";mapAsyncRegionRight="minimal" |
| webgpu:api,operation,buffers,map:remapped_for_write:mapAsyncRegionLeft="minimal";mapAsyncRegionRight="default-expand" |
| webgpu:api,operation,buffers,map:remapped_for_write:mapAsyncRegionLeft="minimal";mapAsyncRegionRight="explicit-expand" |
| webgpu:api,operation,buffers,map:remapped_for_write:mapAsyncRegionLeft="minimal";mapAsyncRegionRight="minimal" |
| webgpu:api,operation,buffers,map_ArrayBuffer:postMessage:transfer=false;mapMode="READ" |
| webgpu:api,operation,buffers,map_ArrayBuffer:postMessage:transfer=false;mapMode="WRITE" |
| webgpu:api,operation,buffers,map_ArrayBuffer:postMessage:transfer=true;mapMode="READ" |
| webgpu:api,operation,buffers,map_ArrayBuffer:postMessage:transfer=true;mapMode="WRITE" |
| webgpu:api,operation,buffers,map_detach:while_mapped: |
| webgpu:api,operation,buffers,map_oom:mapAsync:oom=false;size=16 |
| webgpu:api,operation,buffers,map_oom:mapAsync:oom=true;size=9007199254740984 |
| webgpu:api,operation,buffers,map_oom:mapAsync:oom=true;size=137438953472 |
| webgpu:api,operation,buffers,map_oom:mappedAtCreation:oom=false;size=16 |
| webgpu:api,operation,buffers,map_oom:mappedAtCreation:oom=true;size=9007199254740984 |
| webgpu:api,operation,buffers,map_oom:mappedAtCreation:oom=true;size=137438953472 |
| webgpu:api,operation,buffers,threading:serialize: |
| webgpu:api,operation,buffers,threading:destroyed: |
| webgpu:api,operation,command_buffer,basic:empty: |
| webgpu:api,operation,command_buffer,basic:b2t2b: |
| webgpu:api,operation,command_buffer,basic:b2t2t2b: |
| webgpu:api,operation,command_buffer,clearBuffer:clear: |
| webgpu:api,operation,command_buffer,copyBufferToBuffer:single: |
| webgpu:api,operation,command_buffer,copyBufferToBuffer:state_transitions: |
| webgpu:api,operation,command_buffer,copyBufferToBuffer:copy_order: |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="r8unorm";dstFormat="r8unorm";dimension="1d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="r8unorm";dstFormat="r8unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="r8unorm";dstFormat="r8unorm";dimension="3d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="r8snorm";dstFormat="r8snorm";dimension="1d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="r8snorm";dstFormat="r8snorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="r8snorm";dstFormat="r8snorm";dimension="3d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="r8uint";dstFormat="r8uint";dimension="1d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="r8uint";dstFormat="r8uint";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="r8uint";dstFormat="r8uint";dimension="3d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="r8sint";dstFormat="r8sint";dimension="1d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="r8sint";dstFormat="r8sint";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="r8sint";dstFormat="r8sint";dimension="3d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="r16uint";dstFormat="r16uint";dimension="1d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="r16uint";dstFormat="r16uint";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="r16uint";dstFormat="r16uint";dimension="3d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="r16sint";dstFormat="r16sint";dimension="1d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="r16sint";dstFormat="r16sint";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="r16sint";dstFormat="r16sint";dimension="3d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="r16float";dstFormat="r16float";dimension="1d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="r16float";dstFormat="r16float";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="r16float";dstFormat="r16float";dimension="3d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="rg8unorm";dstFormat="rg8unorm";dimension="1d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="rg8unorm";dstFormat="rg8unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="rg8unorm";dstFormat="rg8unorm";dimension="3d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="rg8snorm";dstFormat="rg8snorm";dimension="1d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="rg8snorm";dstFormat="rg8snorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="rg8snorm";dstFormat="rg8snorm";dimension="3d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="rg8uint";dstFormat="rg8uint";dimension="1d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="rg8uint";dstFormat="rg8uint";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="rg8uint";dstFormat="rg8uint";dimension="3d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="rg8sint";dstFormat="rg8sint";dimension="1d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="rg8sint";dstFormat="rg8sint";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="rg8sint";dstFormat="rg8sint";dimension="3d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="r32uint";dstFormat="r32uint";dimension="1d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="r32uint";dstFormat="r32uint";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="r32uint";dstFormat="r32uint";dimension="3d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="r32sint";dstFormat="r32sint";dimension="1d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="r32sint";dstFormat="r32sint";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="r32sint";dstFormat="r32sint";dimension="3d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="r32float";dstFormat="r32float";dimension="1d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="r32float";dstFormat="r32float";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="r32float";dstFormat="r32float";dimension="3d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="rg16uint";dstFormat="rg16uint";dimension="1d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="rg16uint";dstFormat="rg16uint";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="rg16uint";dstFormat="rg16uint";dimension="3d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="rg16sint";dstFormat="rg16sint";dimension="1d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="rg16sint";dstFormat="rg16sint";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="rg16sint";dstFormat="rg16sint";dimension="3d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="rg16float";dstFormat="rg16float";dimension="1d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="rg16float";dstFormat="rg16float";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="rg16float";dstFormat="rg16float";dimension="3d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="rgba8unorm";dstFormat="rgba8unorm";dimension="1d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="rgba8unorm";dstFormat="rgba8unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="rgba8unorm";dstFormat="rgba8unorm";dimension="3d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="rgba8unorm";dstFormat="rgba8unorm-srgb";dimension="1d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="rgba8unorm";dstFormat="rgba8unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="rgba8unorm";dstFormat="rgba8unorm-srgb";dimension="3d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="rgba8unorm-srgb";dstFormat="rgba8unorm";dimension="1d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="rgba8unorm-srgb";dstFormat="rgba8unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="rgba8unorm-srgb";dstFormat="rgba8unorm";dimension="3d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="rgba8unorm-srgb";dstFormat="rgba8unorm-srgb";dimension="1d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="rgba8unorm-srgb";dstFormat="rgba8unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="rgba8unorm-srgb";dstFormat="rgba8unorm-srgb";dimension="3d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="rgba8snorm";dstFormat="rgba8snorm";dimension="1d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="rgba8snorm";dstFormat="rgba8snorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="rgba8snorm";dstFormat="rgba8snorm";dimension="3d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="rgba8uint";dstFormat="rgba8uint";dimension="1d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="rgba8uint";dstFormat="rgba8uint";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="rgba8uint";dstFormat="rgba8uint";dimension="3d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="rgba8sint";dstFormat="rgba8sint";dimension="1d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="rgba8sint";dstFormat="rgba8sint";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="rgba8sint";dstFormat="rgba8sint";dimension="3d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="bgra8unorm";dstFormat="bgra8unorm";dimension="1d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="bgra8unorm";dstFormat="bgra8unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="bgra8unorm";dstFormat="bgra8unorm";dimension="3d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="bgra8unorm";dstFormat="bgra8unorm-srgb";dimension="1d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="bgra8unorm";dstFormat="bgra8unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="bgra8unorm";dstFormat="bgra8unorm-srgb";dimension="3d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="bgra8unorm-srgb";dstFormat="bgra8unorm";dimension="1d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="bgra8unorm-srgb";dstFormat="bgra8unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="bgra8unorm-srgb";dstFormat="bgra8unorm";dimension="3d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="bgra8unorm-srgb";dstFormat="bgra8unorm-srgb";dimension="1d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="bgra8unorm-srgb";dstFormat="bgra8unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="bgra8unorm-srgb";dstFormat="bgra8unorm-srgb";dimension="3d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="rgb10a2unorm";dstFormat="rgb10a2unorm";dimension="1d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="rgb10a2unorm";dstFormat="rgb10a2unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="rgb10a2unorm";dstFormat="rgb10a2unorm";dimension="3d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="rg11b10ufloat";dstFormat="rg11b10ufloat";dimension="1d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="rg11b10ufloat";dstFormat="rg11b10ufloat";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="rg11b10ufloat";dstFormat="rg11b10ufloat";dimension="3d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="rgb9e5ufloat";dstFormat="rgb9e5ufloat";dimension="1d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="rgb9e5ufloat";dstFormat="rgb9e5ufloat";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="rgb9e5ufloat";dstFormat="rgb9e5ufloat";dimension="3d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="rg32uint";dstFormat="rg32uint";dimension="1d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="rg32uint";dstFormat="rg32uint";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="rg32uint";dstFormat="rg32uint";dimension="3d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="rg32sint";dstFormat="rg32sint";dimension="1d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="rg32sint";dstFormat="rg32sint";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="rg32sint";dstFormat="rg32sint";dimension="3d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="rg32float";dstFormat="rg32float";dimension="1d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="rg32float";dstFormat="rg32float";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="rg32float";dstFormat="rg32float";dimension="3d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="rgba16uint";dstFormat="rgba16uint";dimension="1d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="rgba16uint";dstFormat="rgba16uint";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="rgba16uint";dstFormat="rgba16uint";dimension="3d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="rgba16sint";dstFormat="rgba16sint";dimension="1d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="rgba16sint";dstFormat="rgba16sint";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="rgba16sint";dstFormat="rgba16sint";dimension="3d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="rgba16float";dstFormat="rgba16float";dimension="1d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="rgba16float";dstFormat="rgba16float";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="rgba16float";dstFormat="rgba16float";dimension="3d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="rgba32uint";dstFormat="rgba32uint";dimension="1d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="rgba32uint";dstFormat="rgba32uint";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="rgba32uint";dstFormat="rgba32uint";dimension="3d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="rgba32sint";dstFormat="rgba32sint";dimension="1d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="rgba32sint";dstFormat="rgba32sint";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="rgba32sint";dstFormat="rgba32sint";dimension="3d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="rgba32float";dstFormat="rgba32float";dimension="1d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="rgba32float";dstFormat="rgba32float";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,non_array:srcFormat="rgba32float";dstFormat="rgba32float";dimension="3d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,array:srcFormat="r8unorm";dstFormat="r8unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,array:srcFormat="r8unorm";dstFormat="r8unorm";dimension="3d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,array:srcFormat="r8snorm";dstFormat="r8snorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,array:srcFormat="r8snorm";dstFormat="r8snorm";dimension="3d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,array:srcFormat="r8uint";dstFormat="r8uint";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,array:srcFormat="r8uint";dstFormat="r8uint";dimension="3d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,array:srcFormat="r8sint";dstFormat="r8sint";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,array:srcFormat="r8sint";dstFormat="r8sint";dimension="3d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,array:srcFormat="r16uint";dstFormat="r16uint";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,array:srcFormat="r16uint";dstFormat="r16uint";dimension="3d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,array:srcFormat="r16sint";dstFormat="r16sint";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,array:srcFormat="r16sint";dstFormat="r16sint";dimension="3d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,array:srcFormat="r16float";dstFormat="r16float";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,array:srcFormat="r16float";dstFormat="r16float";dimension="3d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,array:srcFormat="rg8unorm";dstFormat="rg8unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,array:srcFormat="rg8unorm";dstFormat="rg8unorm";dimension="3d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,array:srcFormat="rg8snorm";dstFormat="rg8snorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,array:srcFormat="rg8snorm";dstFormat="rg8snorm";dimension="3d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,array:srcFormat="rg8uint";dstFormat="rg8uint";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,array:srcFormat="rg8uint";dstFormat="rg8uint";dimension="3d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,array:srcFormat="rg8sint";dstFormat="rg8sint";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,array:srcFormat="rg8sint";dstFormat="rg8sint";dimension="3d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,array:srcFormat="r32uint";dstFormat="r32uint";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,array:srcFormat="r32uint";dstFormat="r32uint";dimension="3d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,array:srcFormat="r32sint";dstFormat="r32sint";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,array:srcFormat="r32sint";dstFormat="r32sint";dimension="3d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,array:srcFormat="r32float";dstFormat="r32float";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,array:srcFormat="r32float";dstFormat="r32float";dimension="3d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,array:srcFormat="rg16uint";dstFormat="rg16uint";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,array:srcFormat="rg16uint";dstFormat="rg16uint";dimension="3d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,array:srcFormat="rg16sint";dstFormat="rg16sint";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,array:srcFormat="rg16sint";dstFormat="rg16sint";dimension="3d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,array:srcFormat="rg16float";dstFormat="rg16float";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,array:srcFormat="rg16float";dstFormat="rg16float";dimension="3d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,array:srcFormat="rgba8unorm";dstFormat="rgba8unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,array:srcFormat="rgba8unorm";dstFormat="rgba8unorm";dimension="3d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,array:srcFormat="rgba8unorm";dstFormat="rgba8unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,array:srcFormat="rgba8unorm";dstFormat="rgba8unorm-srgb";dimension="3d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,array:srcFormat="rgba8unorm-srgb";dstFormat="rgba8unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,array:srcFormat="rgba8unorm-srgb";dstFormat="rgba8unorm";dimension="3d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,array:srcFormat="rgba8unorm-srgb";dstFormat="rgba8unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,array:srcFormat="rgba8unorm-srgb";dstFormat="rgba8unorm-srgb";dimension="3d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,array:srcFormat="rgba8snorm";dstFormat="rgba8snorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,array:srcFormat="rgba8snorm";dstFormat="rgba8snorm";dimension="3d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,array:srcFormat="rgba8uint";dstFormat="rgba8uint";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,array:srcFormat="rgba8uint";dstFormat="rgba8uint";dimension="3d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,array:srcFormat="rgba8sint";dstFormat="rgba8sint";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,array:srcFormat="rgba8sint";dstFormat="rgba8sint";dimension="3d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,array:srcFormat="bgra8unorm";dstFormat="bgra8unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,array:srcFormat="bgra8unorm";dstFormat="bgra8unorm";dimension="3d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,array:srcFormat="bgra8unorm";dstFormat="bgra8unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,array:srcFormat="bgra8unorm";dstFormat="bgra8unorm-srgb";dimension="3d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,array:srcFormat="bgra8unorm-srgb";dstFormat="bgra8unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,array:srcFormat="bgra8unorm-srgb";dstFormat="bgra8unorm";dimension="3d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,array:srcFormat="bgra8unorm-srgb";dstFormat="bgra8unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,array:srcFormat="bgra8unorm-srgb";dstFormat="bgra8unorm-srgb";dimension="3d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,array:srcFormat="rgb10a2unorm";dstFormat="rgb10a2unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,array:srcFormat="rgb10a2unorm";dstFormat="rgb10a2unorm";dimension="3d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,array:srcFormat="rg11b10ufloat";dstFormat="rg11b10ufloat";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,array:srcFormat="rg11b10ufloat";dstFormat="rg11b10ufloat";dimension="3d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,array:srcFormat="rgb9e5ufloat";dstFormat="rgb9e5ufloat";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,array:srcFormat="rgb9e5ufloat";dstFormat="rgb9e5ufloat";dimension="3d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,array:srcFormat="rg32uint";dstFormat="rg32uint";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,array:srcFormat="rg32uint";dstFormat="rg32uint";dimension="3d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,array:srcFormat="rg32sint";dstFormat="rg32sint";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,array:srcFormat="rg32sint";dstFormat="rg32sint";dimension="3d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,array:srcFormat="rg32float";dstFormat="rg32float";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,array:srcFormat="rg32float";dstFormat="rg32float";dimension="3d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,array:srcFormat="rgba16uint";dstFormat="rgba16uint";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,array:srcFormat="rgba16uint";dstFormat="rgba16uint";dimension="3d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,array:srcFormat="rgba16sint";dstFormat="rgba16sint";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,array:srcFormat="rgba16sint";dstFormat="rgba16sint";dimension="3d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,array:srcFormat="rgba16float";dstFormat="rgba16float";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,array:srcFormat="rgba16float";dstFormat="rgba16float";dimension="3d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,array:srcFormat="rgba32uint";dstFormat="rgba32uint";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,array:srcFormat="rgba32uint";dstFormat="rgba32uint";dimension="3d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,array:srcFormat="rgba32sint";dstFormat="rgba32sint";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,array:srcFormat="rgba32sint";dstFormat="rgba32sint";dimension="3d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,array:srcFormat="rgba32float";dstFormat="rgba32float";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,non_compressed,array:srcFormat="rgba32float";dstFormat="rgba32float";dimension="3d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,non_array:srcFormat="bc1-rgba-unorm";dstFormat="bc1-rgba-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,non_array:srcFormat="bc1-rgba-unorm";dstFormat="bc1-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,non_array:srcFormat="bc1-rgba-unorm-srgb";dstFormat="bc1-rgba-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,non_array:srcFormat="bc1-rgba-unorm-srgb";dstFormat="bc1-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,non_array:srcFormat="bc2-rgba-unorm";dstFormat="bc2-rgba-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,non_array:srcFormat="bc2-rgba-unorm";dstFormat="bc2-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,non_array:srcFormat="bc2-rgba-unorm-srgb";dstFormat="bc2-rgba-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,non_array:srcFormat="bc2-rgba-unorm-srgb";dstFormat="bc2-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,non_array:srcFormat="bc3-rgba-unorm";dstFormat="bc3-rgba-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,non_array:srcFormat="bc3-rgba-unorm";dstFormat="bc3-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,non_array:srcFormat="bc3-rgba-unorm-srgb";dstFormat="bc3-rgba-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,non_array:srcFormat="bc3-rgba-unorm-srgb";dstFormat="bc3-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,non_array:srcFormat="bc4-r-unorm";dstFormat="bc4-r-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,non_array:srcFormat="bc4-r-snorm";dstFormat="bc4-r-snorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,non_array:srcFormat="bc5-rg-unorm";dstFormat="bc5-rg-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,non_array:srcFormat="bc5-rg-snorm";dstFormat="bc5-rg-snorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,non_array:srcFormat="bc6h-rgb-ufloat";dstFormat="bc6h-rgb-ufloat";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,non_array:srcFormat="bc6h-rgb-float";dstFormat="bc6h-rgb-float";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,non_array:srcFormat="bc7-rgba-unorm";dstFormat="bc7-rgba-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,non_array:srcFormat="bc7-rgba-unorm";dstFormat="bc7-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,non_array:srcFormat="bc7-rgba-unorm-srgb";dstFormat="bc7-rgba-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,non_array:srcFormat="bc7-rgba-unorm-srgb";dstFormat="bc7-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,non_array:srcFormat="etc2-rgb8unorm";dstFormat="etc2-rgb8unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,non_array:srcFormat="etc2-rgb8unorm";dstFormat="etc2-rgb8unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,non_array:srcFormat="etc2-rgb8unorm-srgb";dstFormat="etc2-rgb8unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,non_array:srcFormat="etc2-rgb8unorm-srgb";dstFormat="etc2-rgb8unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,non_array:srcFormat="etc2-rgb8a1unorm";dstFormat="etc2-rgb8a1unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,non_array:srcFormat="etc2-rgb8a1unorm";dstFormat="etc2-rgb8a1unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,non_array:srcFormat="etc2-rgb8a1unorm-srgb";dstFormat="etc2-rgb8a1unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,non_array:srcFormat="etc2-rgb8a1unorm-srgb";dstFormat="etc2-rgb8a1unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,non_array:srcFormat="etc2-rgba8unorm";dstFormat="etc2-rgba8unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,non_array:srcFormat="etc2-rgba8unorm";dstFormat="etc2-rgba8unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,non_array:srcFormat="etc2-rgba8unorm-srgb";dstFormat="etc2-rgba8unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,non_array:srcFormat="etc2-rgba8unorm-srgb";dstFormat="etc2-rgba8unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,non_array:srcFormat="eac-r11unorm";dstFormat="eac-r11unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,non_array:srcFormat="eac-r11snorm";dstFormat="eac-r11snorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,non_array:srcFormat="eac-rg11unorm";dstFormat="eac-rg11unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,non_array:srcFormat="eac-rg11snorm";dstFormat="eac-rg11snorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,non_array:srcFormat="astc-4x4-unorm";dstFormat="astc-4x4-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,non_array:srcFormat="astc-4x4-unorm";dstFormat="astc-4x4-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,non_array:srcFormat="astc-4x4-unorm-srgb";dstFormat="astc-4x4-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,non_array:srcFormat="astc-4x4-unorm-srgb";dstFormat="astc-4x4-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,non_array:srcFormat="astc-5x4-unorm";dstFormat="astc-5x4-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,non_array:srcFormat="astc-5x4-unorm";dstFormat="astc-5x4-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,non_array:srcFormat="astc-5x4-unorm-srgb";dstFormat="astc-5x4-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,non_array:srcFormat="astc-5x4-unorm-srgb";dstFormat="astc-5x4-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,non_array:srcFormat="astc-5x5-unorm";dstFormat="astc-5x5-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,non_array:srcFormat="astc-5x5-unorm";dstFormat="astc-5x5-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,non_array:srcFormat="astc-5x5-unorm-srgb";dstFormat="astc-5x5-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,non_array:srcFormat="astc-5x5-unorm-srgb";dstFormat="astc-5x5-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,non_array:srcFormat="astc-6x5-unorm";dstFormat="astc-6x5-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,non_array:srcFormat="astc-6x5-unorm";dstFormat="astc-6x5-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,non_array:srcFormat="astc-6x5-unorm-srgb";dstFormat="astc-6x5-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,non_array:srcFormat="astc-6x5-unorm-srgb";dstFormat="astc-6x5-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,non_array:srcFormat="astc-6x6-unorm";dstFormat="astc-6x6-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,non_array:srcFormat="astc-6x6-unorm";dstFormat="astc-6x6-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,non_array:srcFormat="astc-6x6-unorm-srgb";dstFormat="astc-6x6-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,non_array:srcFormat="astc-6x6-unorm-srgb";dstFormat="astc-6x6-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,non_array:srcFormat="astc-8x5-unorm";dstFormat="astc-8x5-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,non_array:srcFormat="astc-8x5-unorm";dstFormat="astc-8x5-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,non_array:srcFormat="astc-8x5-unorm-srgb";dstFormat="astc-8x5-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,non_array:srcFormat="astc-8x5-unorm-srgb";dstFormat="astc-8x5-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,non_array:srcFormat="astc-8x6-unorm";dstFormat="astc-8x6-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,non_array:srcFormat="astc-8x6-unorm";dstFormat="astc-8x6-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,non_array:srcFormat="astc-8x6-unorm-srgb";dstFormat="astc-8x6-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,non_array:srcFormat="astc-8x6-unorm-srgb";dstFormat="astc-8x6-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,non_array:srcFormat="astc-8x8-unorm";dstFormat="astc-8x8-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,non_array:srcFormat="astc-8x8-unorm";dstFormat="astc-8x8-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,non_array:srcFormat="astc-8x8-unorm-srgb";dstFormat="astc-8x8-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,non_array:srcFormat="astc-8x8-unorm-srgb";dstFormat="astc-8x8-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,non_array:srcFormat="astc-10x5-unorm";dstFormat="astc-10x5-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,non_array:srcFormat="astc-10x5-unorm";dstFormat="astc-10x5-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,non_array:srcFormat="astc-10x5-unorm-srgb";dstFormat="astc-10x5-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,non_array:srcFormat="astc-10x5-unorm-srgb";dstFormat="astc-10x5-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,non_array:srcFormat="astc-10x6-unorm";dstFormat="astc-10x6-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,non_array:srcFormat="astc-10x6-unorm";dstFormat="astc-10x6-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,non_array:srcFormat="astc-10x6-unorm-srgb";dstFormat="astc-10x6-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,non_array:srcFormat="astc-10x6-unorm-srgb";dstFormat="astc-10x6-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,non_array:srcFormat="astc-10x8-unorm";dstFormat="astc-10x8-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,non_array:srcFormat="astc-10x8-unorm";dstFormat="astc-10x8-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,non_array:srcFormat="astc-10x8-unorm-srgb";dstFormat="astc-10x8-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,non_array:srcFormat="astc-10x8-unorm-srgb";dstFormat="astc-10x8-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,non_array:srcFormat="astc-10x10-unorm";dstFormat="astc-10x10-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,non_array:srcFormat="astc-10x10-unorm";dstFormat="astc-10x10-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,non_array:srcFormat="astc-10x10-unorm-srgb";dstFormat="astc-10x10-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,non_array:srcFormat="astc-10x10-unorm-srgb";dstFormat="astc-10x10-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,non_array:srcFormat="astc-12x10-unorm";dstFormat="astc-12x10-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,non_array:srcFormat="astc-12x10-unorm";dstFormat="astc-12x10-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,non_array:srcFormat="astc-12x10-unorm-srgb";dstFormat="astc-12x10-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,non_array:srcFormat="astc-12x10-unorm-srgb";dstFormat="astc-12x10-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,non_array:srcFormat="astc-12x12-unorm";dstFormat="astc-12x12-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,non_array:srcFormat="astc-12x12-unorm";dstFormat="astc-12x12-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,non_array:srcFormat="astc-12x12-unorm-srgb";dstFormat="astc-12x12-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,non_array:srcFormat="astc-12x12-unorm-srgb";dstFormat="astc-12x12-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,array:srcFormat="bc1-rgba-unorm";dstFormat="bc1-rgba-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,array:srcFormat="bc1-rgba-unorm";dstFormat="bc1-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,array:srcFormat="bc1-rgba-unorm-srgb";dstFormat="bc1-rgba-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,array:srcFormat="bc1-rgba-unorm-srgb";dstFormat="bc1-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,array:srcFormat="bc2-rgba-unorm";dstFormat="bc2-rgba-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,array:srcFormat="bc2-rgba-unorm";dstFormat="bc2-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,array:srcFormat="bc2-rgba-unorm-srgb";dstFormat="bc2-rgba-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,array:srcFormat="bc2-rgba-unorm-srgb";dstFormat="bc2-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,array:srcFormat="bc3-rgba-unorm";dstFormat="bc3-rgba-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,array:srcFormat="bc3-rgba-unorm";dstFormat="bc3-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,array:srcFormat="bc3-rgba-unorm-srgb";dstFormat="bc3-rgba-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,array:srcFormat="bc3-rgba-unorm-srgb";dstFormat="bc3-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,array:srcFormat="bc4-r-unorm";dstFormat="bc4-r-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,array:srcFormat="bc4-r-snorm";dstFormat="bc4-r-snorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,array:srcFormat="bc5-rg-unorm";dstFormat="bc5-rg-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,array:srcFormat="bc5-rg-snorm";dstFormat="bc5-rg-snorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,array:srcFormat="bc6h-rgb-ufloat";dstFormat="bc6h-rgb-ufloat";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,array:srcFormat="bc6h-rgb-float";dstFormat="bc6h-rgb-float";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,array:srcFormat="bc7-rgba-unorm";dstFormat="bc7-rgba-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,array:srcFormat="bc7-rgba-unorm";dstFormat="bc7-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,array:srcFormat="bc7-rgba-unorm-srgb";dstFormat="bc7-rgba-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,array:srcFormat="bc7-rgba-unorm-srgb";dstFormat="bc7-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,array:srcFormat="etc2-rgb8unorm";dstFormat="etc2-rgb8unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,array:srcFormat="etc2-rgb8unorm";dstFormat="etc2-rgb8unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,array:srcFormat="etc2-rgb8unorm-srgb";dstFormat="etc2-rgb8unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,array:srcFormat="etc2-rgb8unorm-srgb";dstFormat="etc2-rgb8unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,array:srcFormat="etc2-rgb8a1unorm";dstFormat="etc2-rgb8a1unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,array:srcFormat="etc2-rgb8a1unorm";dstFormat="etc2-rgb8a1unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,array:srcFormat="etc2-rgb8a1unorm-srgb";dstFormat="etc2-rgb8a1unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,array:srcFormat="etc2-rgb8a1unorm-srgb";dstFormat="etc2-rgb8a1unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,array:srcFormat="etc2-rgba8unorm";dstFormat="etc2-rgba8unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,array:srcFormat="etc2-rgba8unorm";dstFormat="etc2-rgba8unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,array:srcFormat="etc2-rgba8unorm-srgb";dstFormat="etc2-rgba8unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,array:srcFormat="etc2-rgba8unorm-srgb";dstFormat="etc2-rgba8unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,array:srcFormat="eac-r11unorm";dstFormat="eac-r11unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,array:srcFormat="eac-r11snorm";dstFormat="eac-r11snorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,array:srcFormat="eac-rg11unorm";dstFormat="eac-rg11unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,array:srcFormat="eac-rg11snorm";dstFormat="eac-rg11snorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,array:srcFormat="astc-4x4-unorm";dstFormat="astc-4x4-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,array:srcFormat="astc-4x4-unorm";dstFormat="astc-4x4-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,array:srcFormat="astc-4x4-unorm-srgb";dstFormat="astc-4x4-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,array:srcFormat="astc-4x4-unorm-srgb";dstFormat="astc-4x4-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,array:srcFormat="astc-5x4-unorm";dstFormat="astc-5x4-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,array:srcFormat="astc-5x4-unorm";dstFormat="astc-5x4-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,array:srcFormat="astc-5x4-unorm-srgb";dstFormat="astc-5x4-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,array:srcFormat="astc-5x4-unorm-srgb";dstFormat="astc-5x4-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,array:srcFormat="astc-5x5-unorm";dstFormat="astc-5x5-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,array:srcFormat="astc-5x5-unorm";dstFormat="astc-5x5-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,array:srcFormat="astc-5x5-unorm-srgb";dstFormat="astc-5x5-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,array:srcFormat="astc-5x5-unorm-srgb";dstFormat="astc-5x5-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,array:srcFormat="astc-6x5-unorm";dstFormat="astc-6x5-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,array:srcFormat="astc-6x5-unorm";dstFormat="astc-6x5-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,array:srcFormat="astc-6x5-unorm-srgb";dstFormat="astc-6x5-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,array:srcFormat="astc-6x5-unorm-srgb";dstFormat="astc-6x5-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,array:srcFormat="astc-6x6-unorm";dstFormat="astc-6x6-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,array:srcFormat="astc-6x6-unorm";dstFormat="astc-6x6-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,array:srcFormat="astc-6x6-unorm-srgb";dstFormat="astc-6x6-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,array:srcFormat="astc-6x6-unorm-srgb";dstFormat="astc-6x6-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,array:srcFormat="astc-8x5-unorm";dstFormat="astc-8x5-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,array:srcFormat="astc-8x5-unorm";dstFormat="astc-8x5-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,array:srcFormat="astc-8x5-unorm-srgb";dstFormat="astc-8x5-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,array:srcFormat="astc-8x5-unorm-srgb";dstFormat="astc-8x5-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,array:srcFormat="astc-8x6-unorm";dstFormat="astc-8x6-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,array:srcFormat="astc-8x6-unorm";dstFormat="astc-8x6-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,array:srcFormat="astc-8x6-unorm-srgb";dstFormat="astc-8x6-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,array:srcFormat="astc-8x6-unorm-srgb";dstFormat="astc-8x6-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,array:srcFormat="astc-8x8-unorm";dstFormat="astc-8x8-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,array:srcFormat="astc-8x8-unorm";dstFormat="astc-8x8-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,array:srcFormat="astc-8x8-unorm-srgb";dstFormat="astc-8x8-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,array:srcFormat="astc-8x8-unorm-srgb";dstFormat="astc-8x8-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,array:srcFormat="astc-10x5-unorm";dstFormat="astc-10x5-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,array:srcFormat="astc-10x5-unorm";dstFormat="astc-10x5-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,array:srcFormat="astc-10x5-unorm-srgb";dstFormat="astc-10x5-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,array:srcFormat="astc-10x5-unorm-srgb";dstFormat="astc-10x5-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,array:srcFormat="astc-10x6-unorm";dstFormat="astc-10x6-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,array:srcFormat="astc-10x6-unorm";dstFormat="astc-10x6-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,array:srcFormat="astc-10x6-unorm-srgb";dstFormat="astc-10x6-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,array:srcFormat="astc-10x6-unorm-srgb";dstFormat="astc-10x6-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,array:srcFormat="astc-10x8-unorm";dstFormat="astc-10x8-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,array:srcFormat="astc-10x8-unorm";dstFormat="astc-10x8-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,array:srcFormat="astc-10x8-unorm-srgb";dstFormat="astc-10x8-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,array:srcFormat="astc-10x8-unorm-srgb";dstFormat="astc-10x8-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,array:srcFormat="astc-10x10-unorm";dstFormat="astc-10x10-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,array:srcFormat="astc-10x10-unorm";dstFormat="astc-10x10-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,array:srcFormat="astc-10x10-unorm-srgb";dstFormat="astc-10x10-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,array:srcFormat="astc-10x10-unorm-srgb";dstFormat="astc-10x10-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,array:srcFormat="astc-12x10-unorm";dstFormat="astc-12x10-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,array:srcFormat="astc-12x10-unorm";dstFormat="astc-12x10-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,array:srcFormat="astc-12x10-unorm-srgb";dstFormat="astc-12x10-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,array:srcFormat="astc-12x10-unorm-srgb";dstFormat="astc-12x10-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,array:srcFormat="astc-12x12-unorm";dstFormat="astc-12x12-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,array:srcFormat="astc-12x12-unorm";dstFormat="astc-12x12-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,array:srcFormat="astc-12x12-unorm-srgb";dstFormat="astc-12x12-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:color_textures,compressed,array:srcFormat="astc-12x12-unorm-srgb";dstFormat="astc-12x12-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:zero_sized: |
| webgpu:api,operation,command_buffer,copyTextureToTexture:copy_depth_stencil:format="depth32float" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:copy_depth_stencil:format="depth16unorm" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:copy_depth_stencil:format="stencil8" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:copy_depth_stencil:format="depth24plus" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:copy_depth_stencil:format="depth24plus-stencil8" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:copy_depth_stencil:format="depth32float-stencil8" |
| webgpu:api,operation,command_buffer,copyTextureToTexture:copy_multisampled_color: |
| webgpu:api,operation,command_buffer,copyTextureToTexture:copy_multisampled_depth: |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="r8unorm";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="r8unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="r8unorm";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="r8uint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="r8uint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="r8uint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="r8sint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="r8sint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="r8sint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="r16uint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="r16uint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="r16uint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="r16sint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="r16sint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="r16sint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="r16float";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="r16float";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="r16float";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rg8unorm";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rg8unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rg8unorm";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rg8uint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rg8uint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rg8uint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rg8sint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rg8sint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rg8sint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="r32uint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="r32uint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="r32uint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="r32sint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="r32sint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="r32sint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rg16uint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rg16uint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rg16uint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rg16sint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rg16sint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rg16sint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rgba8unorm";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rgba8unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rgba8unorm";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rgba8unorm-srgb";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rgba8unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rgba8unorm-srgb";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rgba8uint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rgba8uint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rgba8uint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rgba8sint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rgba8sint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rgba8sint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="bgra8unorm";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="bgra8unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="bgra8unorm";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="bgra8unorm-srgb";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="bgra8unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="bgra8unorm-srgb";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rgb10a2unorm";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rgb10a2unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rgb10a2unorm";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rgb9e5ufloat";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rgb9e5ufloat";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rgb9e5ufloat";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rg32uint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rg32uint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rg32uint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rg32sint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rg32sint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rg32sint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rgba16uint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rgba16uint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rgba16uint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rgba16sint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rgba16sint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rgba16sint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rgba32uint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rgba32uint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rgba32uint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rgba32sint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rgba32sint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rgba32sint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="bc1-rgba-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="bc1-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="bc2-rgba-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="bc2-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="bc3-rgba-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="bc3-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="bc4-r-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="bc4-r-snorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="bc5-rg-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="bc5-rg-snorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="bc6h-rgb-ufloat";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="bc6h-rgb-float";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="bc7-rgba-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="bc7-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="etc2-rgb8unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="etc2-rgb8unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="etc2-rgb8a1unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="etc2-rgb8a1unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="etc2-rgba8unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="etc2-rgba8unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="eac-r11unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="eac-r11snorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="eac-rg11unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="eac-rg11snorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="astc-4x4-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="astc-4x4-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="astc-5x4-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="astc-5x4-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="astc-5x5-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="astc-5x5-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="astc-6x5-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="astc-6x5-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="astc-6x6-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="astc-6x6-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="astc-8x5-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="astc-8x5-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="astc-8x6-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="astc-8x6-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="astc-8x8-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="astc-8x8-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="astc-10x5-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="astc-10x5-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="astc-10x6-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="astc-10x6-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="astc-10x8-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="astc-10x8-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="astc-10x10-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="astc-10x10-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="astc-12x10-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="astc-12x10-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="astc-12x12-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="astc-12x12-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="r8unorm";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="r8unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="r8unorm";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="r8uint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="r8uint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="r8uint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="r8sint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="r8sint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="r8sint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="r16uint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="r16uint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="r16uint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="r16sint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="r16sint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="r16sint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="r16float";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="r16float";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="r16float";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rg8unorm";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rg8unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rg8unorm";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rg8uint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rg8uint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rg8uint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rg8sint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rg8sint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rg8sint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="r32uint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="r32uint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="r32uint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="r32sint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="r32sint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="r32sint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rg16uint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rg16uint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rg16uint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rg16sint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rg16sint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rg16sint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgba8unorm";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgba8unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgba8unorm";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgba8unorm-srgb";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgba8unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgba8unorm-srgb";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgba8uint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgba8uint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgba8uint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgba8sint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgba8sint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgba8sint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="bgra8unorm";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="bgra8unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="bgra8unorm";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="bgra8unorm-srgb";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="bgra8unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="bgra8unorm-srgb";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgb10a2unorm";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgb10a2unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgb10a2unorm";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgb9e5ufloat";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgb9e5ufloat";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgb9e5ufloat";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rg32uint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rg32uint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rg32uint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rg32sint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rg32sint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rg32sint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgba16uint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgba16uint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgba16uint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgba16sint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgba16sint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgba16sint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgba32uint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgba32uint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgba32uint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgba32sint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgba32sint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgba32sint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="bc1-rgba-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="bc1-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="bc2-rgba-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="bc2-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="bc3-rgba-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="bc3-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="bc4-r-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="bc4-r-snorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="bc5-rg-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="bc5-rg-snorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="bc6h-rgb-ufloat";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="bc6h-rgb-float";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="bc7-rgba-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="bc7-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="etc2-rgb8unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="etc2-rgb8unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="etc2-rgb8a1unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="etc2-rgb8a1unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="etc2-rgba8unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="etc2-rgba8unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="eac-r11unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="eac-r11snorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="eac-rg11unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="eac-rg11snorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-4x4-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-4x4-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-5x4-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-5x4-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-5x5-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-5x5-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-6x5-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-6x5-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-6x6-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-6x6-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-8x5-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-8x5-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-8x6-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-8x6-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-8x8-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-8x8-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-10x5-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-10x5-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-10x6-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-10x6-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-10x8-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-10x8-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-10x10-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-10x10-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-12x10-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-12x10-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-12x12-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-12x12-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="r8unorm";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="r8unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="r8unorm";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="r8uint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="r8uint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="r8uint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="r8sint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="r8sint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="r8sint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="r16uint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="r16uint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="r16uint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="r16sint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="r16sint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="r16sint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="r16float";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="r16float";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="r16float";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rg8unorm";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rg8unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rg8unorm";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rg8uint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rg8uint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rg8uint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rg8sint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rg8sint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rg8sint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="r32uint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="r32uint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="r32uint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="r32sint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="r32sint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="r32sint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rg16uint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rg16uint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rg16uint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rg16sint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rg16sint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rg16sint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgba8unorm";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgba8unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgba8unorm";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgba8unorm-srgb";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgba8unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgba8unorm-srgb";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgba8uint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgba8uint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgba8uint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgba8sint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgba8sint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgba8sint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="bgra8unorm";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="bgra8unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="bgra8unorm";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="bgra8unorm-srgb";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="bgra8unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="bgra8unorm-srgb";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgb10a2unorm";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgb10a2unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgb10a2unorm";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgb9e5ufloat";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgb9e5ufloat";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgb9e5ufloat";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rg32uint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rg32uint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rg32uint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rg32sint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rg32sint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rg32sint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgba16uint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgba16uint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgba16uint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgba16sint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgba16sint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgba16sint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgba32uint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgba32uint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgba32uint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgba32sint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgba32sint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgba32sint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="bc1-rgba-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="bc1-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="bc2-rgba-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="bc2-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="bc3-rgba-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="bc3-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="bc4-r-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="bc4-r-snorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="bc5-rg-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="bc5-rg-snorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="bc6h-rgb-ufloat";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="bc6h-rgb-float";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="bc7-rgba-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="bc7-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="etc2-rgb8unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="etc2-rgb8unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="etc2-rgb8a1unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="etc2-rgb8a1unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="etc2-rgba8unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="etc2-rgba8unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="eac-r11unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="eac-r11snorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="eac-rg11unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="eac-rg11snorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-4x4-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-4x4-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-5x4-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-5x4-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-5x5-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-5x5-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-6x5-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-6x5-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-6x6-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-6x6-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-8x5-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-8x5-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-8x6-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-8x6-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-8x8-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-8x8-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-10x5-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-10x5-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-10x6-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-10x6-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-10x8-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-10x8-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-10x10-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-10x10-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-12x10-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-12x10-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-12x12-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-12x12-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="r8unorm";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="r8unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="r8unorm";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="r8uint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="r8uint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="r8uint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="r8sint";dimension="1d" |
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| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rg16sint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rg16sint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rgba8unorm";dimension="1d" |
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| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rgba8unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rgba8unorm-srgb";dimension="3d" |
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| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rgba8sint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rgba8sint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="bgra8unorm";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="bgra8unorm";dimension="2d" |
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| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="bgra8unorm-srgb";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="bgra8unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="bgra8unorm-srgb";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rgb10a2unorm";dimension="1d" |
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| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rgba32sint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="bc1-rgba-unorm";dimension="2d" |
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| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="bc3-rgba-unorm-srgb";dimension="2d" |
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| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="r8unorm";dimension="2d" |
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| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="r16float";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="r16float";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="r16float";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rg8unorm";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rg8unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rg8unorm";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rg8uint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rg8uint";dimension="2d" |
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| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rg8sint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rg8sint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rg8sint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="r32uint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="r32uint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="r32uint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="r32sint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="r32sint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="r32sint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rg16uint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rg16uint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rg16uint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rg16sint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rg16sint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rg16sint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgba8unorm";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgba8unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgba8unorm";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgba8unorm-srgb";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgba8unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgba8unorm-srgb";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgba8uint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgba8uint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgba8uint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgba8sint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgba8sint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgba8sint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="bgra8unorm";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="bgra8unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="bgra8unorm";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="bgra8unorm-srgb";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="bgra8unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="bgra8unorm-srgb";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgb10a2unorm";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgb10a2unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgb10a2unorm";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgb9e5ufloat";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgb9e5ufloat";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgb9e5ufloat";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rg32uint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rg32uint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rg32uint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rg32sint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rg32sint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rg32sint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgba16uint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgba16uint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgba16uint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgba16sint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgba16sint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgba16sint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgba32uint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgba32uint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgba32uint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgba32sint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgba32sint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgba32sint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="bc1-rgba-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="bc1-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="bc2-rgba-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="bc2-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="bc3-rgba-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="bc3-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="bc4-r-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="bc4-r-snorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="bc5-rg-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="bc5-rg-snorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="bc6h-rgb-ufloat";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="bc6h-rgb-float";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="bc7-rgba-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="bc7-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="etc2-rgb8unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="etc2-rgb8unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="etc2-rgb8a1unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="etc2-rgb8a1unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="etc2-rgba8unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="etc2-rgba8unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="eac-r11unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="eac-r11snorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="eac-rg11unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="eac-rg11snorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-4x4-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-4x4-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-5x4-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-5x4-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-5x5-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-5x5-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-6x5-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-6x5-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-6x6-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-6x6-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-8x5-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-8x5-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-8x6-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-8x6-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-8x8-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-8x8-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-10x5-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-10x5-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-10x6-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-10x6-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-10x8-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-10x8-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-10x10-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-10x10-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-12x10-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-12x10-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-12x12-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-12x12-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="r8unorm";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="r8unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="r8unorm";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="r8uint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="r8uint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="r8uint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="r8sint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="r8sint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="r8sint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="r16uint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="r16uint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="r16uint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="r16sint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="r16sint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="r16sint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="r16float";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="r16float";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="r16float";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rg8unorm";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rg8unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rg8unorm";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rg8uint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rg8uint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rg8uint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rg8sint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rg8sint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rg8sint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="r32uint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="r32uint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="r32uint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="r32sint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="r32sint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="r32sint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rg16uint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rg16uint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rg16uint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rg16sint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rg16sint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rg16sint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgba8unorm";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgba8unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgba8unorm";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgba8unorm-srgb";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgba8unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgba8unorm-srgb";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgba8uint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgba8uint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgba8uint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgba8sint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgba8sint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgba8sint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="bgra8unorm";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="bgra8unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="bgra8unorm";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="bgra8unorm-srgb";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="bgra8unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="bgra8unorm-srgb";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgb10a2unorm";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgb10a2unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgb10a2unorm";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgb9e5ufloat";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgb9e5ufloat";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgb9e5ufloat";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rg32uint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rg32uint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rg32uint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rg32sint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rg32sint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rg32sint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgba16uint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgba16uint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgba16uint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgba16sint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgba16sint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgba16sint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgba32uint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgba32uint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgba32uint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgba32sint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgba32sint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgba32sint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="bc1-rgba-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="bc1-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="bc2-rgba-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="bc2-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="bc3-rgba-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="bc3-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="bc4-r-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="bc4-r-snorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="bc5-rg-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="bc5-rg-snorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="bc6h-rgb-ufloat";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="bc6h-rgb-float";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="bc7-rgba-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="bc7-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="etc2-rgb8unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="etc2-rgb8unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="etc2-rgb8a1unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="etc2-rgb8a1unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="etc2-rgba8unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="etc2-rgba8unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="eac-r11unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="eac-r11snorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="eac-rg11unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="eac-rg11snorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-4x4-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-4x4-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-5x4-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-5x4-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-5x5-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-5x5-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-6x5-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-6x5-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-6x6-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-6x6-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-8x5-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-8x5-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-8x6-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-8x6-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-8x8-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-8x8-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-10x5-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-10x5-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-10x6-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-10x6-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-10x8-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-10x8-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-10x10-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-10x10-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-12x10-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-12x10-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-12x12-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-12x12-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="r8unorm";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="r8unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="r8unorm";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="r8uint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="r8uint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="r8uint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="r8sint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="r8sint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="r8sint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="r16uint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="r16uint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="r16uint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="r16sint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="r16sint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="r16sint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="r16float";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="r16float";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="r16float";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rg8unorm";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rg8unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rg8unorm";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rg8uint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rg8uint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rg8uint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rg8sint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rg8sint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rg8sint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="r32uint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="r32uint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="r32uint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="r32sint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="r32sint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="r32sint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rg16uint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rg16uint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rg16uint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rg16sint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rg16sint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rg16sint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rgba8unorm";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rgba8unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rgba8unorm";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rgba8unorm-srgb";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rgba8unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rgba8unorm-srgb";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rgba8uint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rgba8uint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rgba8uint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rgba8sint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rgba8sint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rgba8sint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="bgra8unorm";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="bgra8unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="bgra8unorm";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="bgra8unorm-srgb";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="bgra8unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="bgra8unorm-srgb";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rgb10a2unorm";dimension="1d" |
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| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rgb10a2unorm";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rgb9e5ufloat";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rgb9e5ufloat";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rgb9e5ufloat";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rg32uint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rg32uint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rg32uint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rg32sint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rg32sint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rg32sint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rgba16uint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rgba16uint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rgba16uint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rgba16sint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rgba16sint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rgba16sint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rgba32uint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rgba32uint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rgba32uint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rgba32sint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rgba32sint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rgba32sint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="bc1-rgba-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="bc1-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="bc2-rgba-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="bc2-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="bc3-rgba-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="bc3-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="bc4-r-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="bc4-r-snorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="bc5-rg-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="bc5-rg-snorm";dimension="2d" |
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| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="bc7-rgba-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="bc7-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="etc2-rgb8unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="etc2-rgb8unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="etc2-rgb8a1unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="etc2-rgb8a1unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="etc2-rgba8unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="etc2-rgba8unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="eac-r11unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="eac-r11snorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="eac-rg11unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="eac-rg11snorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="astc-4x4-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="astc-4x4-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="astc-5x4-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="astc-5x4-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="astc-5x5-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="astc-5x5-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="astc-6x5-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="astc-6x5-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="astc-6x6-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="astc-6x6-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="astc-8x5-unorm";dimension="2d" |
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| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="astc-8x6-unorm";dimension="2d" |
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| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="astc-10x5-unorm";dimension="2d" |
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| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="astc-10x8-unorm";dimension="2d" |
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| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="astc-12x10-unorm";dimension="2d" |
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| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="astc-12x12-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="astc-12x12-unorm-srgb";dimension="2d" |
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| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="r8unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="r8unorm";dimension="3d" |
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| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="r16sint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="r16sint";dimension="3d" |
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| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="r16float";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rg8unorm";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rg8unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rg8unorm";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rg8uint";dimension="1d" |
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| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rg8uint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rg8sint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rg8sint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rg8sint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="r32uint";dimension="1d" |
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| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="r32sint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="r32sint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="r32sint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rg16uint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rg16uint";dimension="2d" |
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| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rg16sint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rg16sint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rg16sint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgba8unorm";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgba8unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgba8unorm";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgba8unorm-srgb";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgba8unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgba8unorm-srgb";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgba8uint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgba8uint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgba8uint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgba8sint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgba8sint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgba8sint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="bgra8unorm";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="bgra8unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="bgra8unorm";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="bgra8unorm-srgb";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="bgra8unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="bgra8unorm-srgb";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgb10a2unorm";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgb10a2unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgb10a2unorm";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgb9e5ufloat";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgb9e5ufloat";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgb9e5ufloat";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rg32uint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rg32uint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rg32uint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rg32sint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rg32sint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rg32sint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgba16uint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgba16uint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgba16uint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgba16sint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgba16sint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgba16sint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgba32uint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgba32uint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgba32uint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgba32sint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgba32sint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgba32sint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="bc1-rgba-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="bc1-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="bc2-rgba-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="bc2-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="bc3-rgba-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="bc3-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="bc4-r-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="bc4-r-snorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="bc5-rg-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="bc5-rg-snorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="bc6h-rgb-ufloat";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="bc6h-rgb-float";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="bc7-rgba-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="bc7-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="etc2-rgb8unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="etc2-rgb8unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="etc2-rgb8a1unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="etc2-rgb8a1unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="etc2-rgba8unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="etc2-rgba8unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="eac-r11unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="eac-r11snorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="eac-rg11unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="eac-rg11snorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-4x4-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-4x4-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-5x4-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-5x4-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-5x5-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-5x5-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-6x5-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-6x5-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-6x6-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-6x6-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-8x5-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-8x5-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-8x6-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-8x6-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-8x8-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-8x8-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-10x5-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-10x5-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-10x6-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-10x6-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-10x8-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-10x8-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-10x10-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-10x10-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-12x10-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-12x10-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-12x12-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-12x12-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="r8unorm";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="r8unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="r8unorm";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="r8uint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="r8uint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="r8uint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="r8sint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="r8sint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="r8sint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="r16uint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="r16uint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="r16uint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="r16sint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="r16sint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="r16sint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="r16float";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="r16float";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="r16float";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rg8unorm";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rg8unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rg8unorm";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rg8uint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rg8uint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rg8uint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rg8sint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rg8sint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rg8sint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="r32uint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="r32uint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="r32uint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="r32sint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="r32sint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="r32sint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rg16uint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rg16uint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rg16uint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rg16sint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rg16sint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rg16sint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgba8unorm";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgba8unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgba8unorm";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgba8unorm-srgb";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgba8unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgba8unorm-srgb";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgba8uint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgba8uint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgba8uint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgba8sint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgba8sint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgba8sint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="bgra8unorm";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="bgra8unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="bgra8unorm";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="bgra8unorm-srgb";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="bgra8unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="bgra8unorm-srgb";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgb10a2unorm";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgb10a2unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgb10a2unorm";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgb9e5ufloat";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgb9e5ufloat";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgb9e5ufloat";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rg32uint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rg32uint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rg32uint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rg32sint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rg32sint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rg32sint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgba16uint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgba16uint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgba16uint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgba16sint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgba16sint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgba16sint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgba32uint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgba32uint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgba32uint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgba32sint";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgba32sint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgba32sint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="bc1-rgba-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="bc1-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="bc2-rgba-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="bc2-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="bc3-rgba-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="bc3-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="bc4-r-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="bc4-r-snorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="bc5-rg-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="bc5-rg-snorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="bc6h-rgb-ufloat";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="bc6h-rgb-float";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="bc7-rgba-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="bc7-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="etc2-rgb8unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="etc2-rgb8unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="etc2-rgb8a1unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="etc2-rgb8a1unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="etc2-rgba8unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="etc2-rgba8unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="eac-r11unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="eac-r11snorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="eac-rg11unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="eac-rg11snorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-4x4-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-4x4-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-5x4-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-5x4-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-5x5-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-5x5-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-6x5-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-6x5-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-6x6-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-6x6-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-8x5-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-8x5-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-8x6-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-8x6-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-8x8-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-8x8-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-10x5-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-10x5-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-10x6-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-10x6-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-10x8-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-10x8-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-10x10-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-10x10-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-12x10-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-12x10-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-12x12-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:origins_and_extents:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-12x12-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="r8unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="r8unorm";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="r8uint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="r8uint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="r8sint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="r8sint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="r16uint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="r16uint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="r16sint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="r16sint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="r16float";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="r16float";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rg8unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rg8unorm";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rg8uint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rg8uint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rg8sint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rg8sint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="r32uint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="r32uint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="r32sint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="r32sint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rg16uint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rg16uint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rg16sint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rg16sint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rgba8unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rgba8unorm";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rgba8unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rgba8unorm-srgb";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rgba8uint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rgba8uint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rgba8sint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rgba8sint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="bgra8unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="bgra8unorm";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="bgra8unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="bgra8unorm-srgb";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rgb10a2unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rgb10a2unorm";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rgb9e5ufloat";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rgb9e5ufloat";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rg32uint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rg32uint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rg32sint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rg32sint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rgba16uint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rgba16uint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rgba16sint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rgba16sint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rgba32uint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rgba32uint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rgba32sint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="rgba32sint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="bc1-rgba-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="bc1-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="bc2-rgba-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="bc2-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="bc3-rgba-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="bc3-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="bc4-r-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="bc4-r-snorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="bc5-rg-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="bc5-rg-snorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="bc6h-rgb-ufloat";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="bc6h-rgb-float";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="bc7-rgba-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="bc7-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="etc2-rgb8unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="etc2-rgb8unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="etc2-rgb8a1unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="etc2-rgb8a1unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="etc2-rgba8unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="etc2-rgba8unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="eac-r11unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="eac-r11snorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="eac-rg11unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="eac-rg11snorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="astc-4x4-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="astc-4x4-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="astc-5x4-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="astc-5x4-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="astc-5x5-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="astc-5x5-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="astc-6x5-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="astc-6x5-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="astc-6x6-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="astc-6x6-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="astc-8x5-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="astc-8x5-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="astc-8x6-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="astc-8x6-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="astc-8x8-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="astc-8x8-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="astc-10x5-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="astc-10x5-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="astc-10x6-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="astc-10x6-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="astc-10x8-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="astc-10x8-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="astc-10x10-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="astc-10x10-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="astc-12x10-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="astc-12x10-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="astc-12x12-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="FullCopyT2B";format="astc-12x12-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="r8unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="r8unorm";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="r8uint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="r8uint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="r8sint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="r8sint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="r16uint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="r16uint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="r16sint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="r16sint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="r16float";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="r16float";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rg8unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rg8unorm";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rg8uint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rg8uint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rg8sint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rg8sint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="r32uint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="r32uint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="r32sint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="r32sint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rg16uint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rg16uint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rg16sint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rg16sint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgba8unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgba8unorm";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgba8unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgba8unorm-srgb";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgba8uint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgba8uint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgba8sint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgba8sint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="bgra8unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="bgra8unorm";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="bgra8unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="bgra8unorm-srgb";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgb10a2unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgb10a2unorm";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgb9e5ufloat";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgb9e5ufloat";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rg32uint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rg32uint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rg32sint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rg32sint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgba16uint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgba16uint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgba16sint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgba16sint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgba32uint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgba32uint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgba32sint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="rgba32sint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="bc1-rgba-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="bc1-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="bc2-rgba-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="bc2-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="bc3-rgba-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="bc3-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="bc4-r-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="bc4-r-snorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="bc5-rg-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="bc5-rg-snorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="bc6h-rgb-ufloat";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="bc6h-rgb-float";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="bc7-rgba-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="bc7-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="etc2-rgb8unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="etc2-rgb8unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="etc2-rgb8a1unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="etc2-rgb8a1unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="etc2-rgba8unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="etc2-rgba8unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="eac-r11unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="eac-r11snorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="eac-rg11unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="eac-rg11snorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-4x4-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-4x4-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-5x4-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-5x4-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-5x5-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-5x5-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-6x5-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-6x5-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-6x6-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-6x6-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-8x5-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-8x5-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-8x6-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-8x6-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-8x8-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-8x8-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-10x5-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-10x5-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-10x6-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-10x6-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-10x8-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-10x8-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-10x10-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-10x10-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-12x10-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-12x10-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-12x12-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="WriteTexture";checkMethod="PartialCopyT2B";format="astc-12x12-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="r8unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="r8unorm";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="r8uint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="r8uint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="r8sint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="r8sint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="r16uint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="r16uint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="r16sint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="r16sint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="r16float";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="r16float";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rg8unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rg8unorm";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rg8uint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rg8uint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rg8sint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rg8sint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="r32uint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="r32uint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="r32sint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="r32sint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rg16uint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rg16uint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rg16sint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rg16sint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgba8unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgba8unorm";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgba8unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgba8unorm-srgb";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgba8uint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgba8uint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgba8sint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgba8sint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="bgra8unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="bgra8unorm";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="bgra8unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="bgra8unorm-srgb";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgb10a2unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgb10a2unorm";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgb9e5ufloat";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgb9e5ufloat";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rg32uint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rg32uint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rg32sint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rg32sint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgba16uint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgba16uint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgba16sint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgba16sint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgba32uint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgba32uint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgba32sint";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="rgba32sint";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="bc1-rgba-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="bc1-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="bc2-rgba-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="bc2-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="bc3-rgba-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="bc3-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="bc4-r-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="bc4-r-snorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="bc5-rg-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="bc5-rg-snorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="bc6h-rgb-ufloat";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="bc6h-rgb-float";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="bc7-rgba-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="bc7-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="etc2-rgb8unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="etc2-rgb8unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="etc2-rgb8a1unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="etc2-rgb8a1unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="etc2-rgba8unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="etc2-rgba8unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="eac-r11unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="eac-r11snorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="eac-rg11unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="eac-rg11snorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-4x4-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-4x4-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-5x4-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-5x4-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-5x5-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-5x5-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-6x5-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-6x5-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-6x6-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-6x6-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-8x5-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-8x5-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-8x6-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-8x6-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-8x8-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-8x8-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-10x5-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-10x5-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-10x6-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-10x6-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-10x8-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-10x8-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-10x10-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-10x10-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-12x10-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-12x10-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-12x12-unorm";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:mip_levels:initMethod="CopyB2T";checkMethod="FullCopyT2B";format="astc-12x12-unorm-srgb";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:undefined_params:initMethod="WriteTexture";checkMethod="FullCopyT2B";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:undefined_params:initMethod="WriteTexture";checkMethod="FullCopyT2B";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:undefined_params:initMethod="WriteTexture";checkMethod="FullCopyT2B";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:undefined_params:initMethod="WriteTexture";checkMethod="PartialCopyT2B";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:undefined_params:initMethod="WriteTexture";checkMethod="PartialCopyT2B";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:undefined_params:initMethod="WriteTexture";checkMethod="PartialCopyT2B";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:undefined_params:initMethod="CopyB2T";checkMethod="FullCopyT2B";dimension="1d" |
| webgpu:api,operation,command_buffer,image_copy:undefined_params:initMethod="CopyB2T";checkMethod="FullCopyT2B";dimension="2d" |
| webgpu:api,operation,command_buffer,image_copy:undefined_params:initMethod="CopyB2T";checkMethod="FullCopyT2B";dimension="3d" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow_depth_stencil:format="depth32float";copyMethod="CopyT2B";aspect="depth-only" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow_depth_stencil:format="depth16unorm";copyMethod="CopyT2B";aspect="depth-only" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow_depth_stencil:format="stencil8";copyMethod="WriteTexture";aspect="stencil-only" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow_depth_stencil:format="stencil8";copyMethod="CopyB2T";aspect="stencil-only" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow_depth_stencil:format="stencil8";copyMethod="CopyT2B";aspect="stencil-only" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow_depth_stencil:format="depth24plus-stencil8";copyMethod="WriteTexture";aspect="stencil-only" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow_depth_stencil:format="depth24plus-stencil8";copyMethod="CopyB2T";aspect="stencil-only" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow_depth_stencil:format="depth24plus-stencil8";copyMethod="CopyT2B";aspect="stencil-only" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow_depth_stencil:format="depth32float-stencil8";copyMethod="WriteTexture";aspect="stencil-only" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow_depth_stencil:format="depth32float-stencil8";copyMethod="CopyB2T";aspect="stencil-only" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow_depth_stencil:format="depth32float-stencil8";copyMethod="CopyT2B";aspect="depth-only" |
| webgpu:api,operation,command_buffer,image_copy:rowsPerImage_and_bytesPerRow_depth_stencil:format="depth32float-stencil8";copyMethod="CopyT2B";aspect="stencil-only" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes_copy_depth_stencil:format="depth32float";copyMethod="CopyT2B";aspect="depth-only" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes_copy_depth_stencil:format="depth16unorm";copyMethod="CopyT2B";aspect="depth-only" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes_copy_depth_stencil:format="stencil8";copyMethod="WriteTexture";aspect="stencil-only" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes_copy_depth_stencil:format="stencil8";copyMethod="CopyB2T";aspect="stencil-only" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes_copy_depth_stencil:format="stencil8";copyMethod="CopyT2B";aspect="stencil-only" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes_copy_depth_stencil:format="depth24plus-stencil8";copyMethod="WriteTexture";aspect="stencil-only" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes_copy_depth_stencil:format="depth24plus-stencil8";copyMethod="CopyB2T";aspect="stencil-only" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes_copy_depth_stencil:format="depth24plus-stencil8";copyMethod="CopyT2B";aspect="stencil-only" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes_copy_depth_stencil:format="depth32float-stencil8";copyMethod="WriteTexture";aspect="stencil-only" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes_copy_depth_stencil:format="depth32float-stencil8";copyMethod="CopyB2T";aspect="stencil-only" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes_copy_depth_stencil:format="depth32float-stencil8";copyMethod="CopyT2B";aspect="depth-only" |
| webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes_copy_depth_stencil:format="depth32float-stencil8";copyMethod="CopyT2B";aspect="stencil-only" |
| webgpu:api,operation,command_buffer,programmable,state_tracking:bind_group_indices:encoderType="compute%20pass" |
| webgpu:api,operation,command_buffer,programmable,state_tracking:bind_group_indices:encoderType="render%20pass" |
| webgpu:api,operation,command_buffer,programmable,state_tracking:bind_group_indices:encoderType="render%20bundle" |
| webgpu:api,operation,command_buffer,programmable,state_tracking:bind_group_order:encoderType="compute%20pass" |
| webgpu:api,operation,command_buffer,programmable,state_tracking:bind_group_order:encoderType="render%20pass" |
| webgpu:api,operation,command_buffer,programmable,state_tracking:bind_group_order:encoderType="render%20bundle" |
| webgpu:api,operation,command_buffer,programmable,state_tracking:bind_group_before_pipeline:encoderType="compute%20pass" |
| webgpu:api,operation,command_buffer,programmable,state_tracking:bind_group_before_pipeline:encoderType="render%20pass" |
| webgpu:api,operation,command_buffer,programmable,state_tracking:bind_group_before_pipeline:encoderType="render%20bundle" |
| webgpu:api,operation,command_buffer,programmable,state_tracking:one_bind_group_multiple_slots:encoderType="compute%20pass" |
| webgpu:api,operation,command_buffer,programmable,state_tracking:one_bind_group_multiple_slots:encoderType="render%20pass" |
| webgpu:api,operation,command_buffer,programmable,state_tracking:one_bind_group_multiple_slots:encoderType="render%20bundle" |
| webgpu:api,operation,command_buffer,programmable,state_tracking:bind_group_multiple_sets:encoderType="compute%20pass" |
| webgpu:api,operation,command_buffer,programmable,state_tracking:bind_group_multiple_sets:encoderType="render%20pass" |
| webgpu:api,operation,command_buffer,programmable,state_tracking:bind_group_multiple_sets:encoderType="render%20bundle" |
| webgpu:api,operation,command_buffer,programmable,state_tracking:compatible_pipelines:encoderType="compute%20pass" |
| webgpu:api,operation,command_buffer,programmable,state_tracking:compatible_pipelines:encoderType="render%20pass" |
| webgpu:api,operation,command_buffer,programmable,state_tracking:compatible_pipelines:encoderType="render%20bundle" |
| webgpu:api,operation,command_buffer,render,state_tracking:set_index_buffer_without_changing_buffer: |
| webgpu:api,operation,command_buffer,render,state_tracking:set_vertex_buffer_without_changing_buffer: |
| webgpu:api,operation,command_buffer,render,state_tracking:change_pipeline_before_and_after_vertex_buffer: |
| webgpu:api,operation,command_buffer,render,state_tracking:set_vertex_buffer_but_not_used_in_draw: |
| webgpu:api,operation,command_buffer,render,state_tracking:set_index_buffer_before_non_indexed_draw: |
| webgpu:api,operation,compute,basic:memcpy: |
| webgpu:api,operation,compute,basic:large_dispatch:dispatchSize=256 |
| webgpu:api,operation,compute,basic:large_dispatch:dispatchSize=2048 |
| webgpu:api,operation,compute,basic:large_dispatch:dispatchSize=315 |
| webgpu:api,operation,compute,basic:large_dispatch:dispatchSize=628 |
| webgpu:api,operation,compute,basic:large_dispatch:dispatchSize=2179 |
| webgpu:api,operation,compute,basic:large_dispatch:dispatchSize=65535 |
| webgpu:api,operation,compute_pipeline,overrides:basic:isAsync=true |
| webgpu:api,operation,compute_pipeline,overrides:basic:isAsync=false |
| webgpu:api,operation,compute_pipeline,overrides:numeric_id:isAsync=true |
| webgpu:api,operation,compute_pipeline,overrides:numeric_id:isAsync=false |
| webgpu:api,operation,compute_pipeline,overrides:precision:isAsync=true |
| webgpu:api,operation,compute_pipeline,overrides:precision:isAsync=false |
| webgpu:api,operation,compute_pipeline,overrides:workgroup_size:isAsync=true;type="u32";size=3;v="x" |
| webgpu:api,operation,compute_pipeline,overrides:workgroup_size:isAsync=true;type="u32";size=3;v="y" |
| webgpu:api,operation,compute_pipeline,overrides:workgroup_size:isAsync=true;type="u32";size=3;v="z" |
| webgpu:api,operation,compute_pipeline,overrides:workgroup_size:isAsync=true;type="u32";size=16;v="x" |
| webgpu:api,operation,compute_pipeline,overrides:workgroup_size:isAsync=true;type="u32";size=16;v="y" |
| webgpu:api,operation,compute_pipeline,overrides:workgroup_size:isAsync=true;type="u32";size=16;v="z" |
| webgpu:api,operation,compute_pipeline,overrides:workgroup_size:isAsync=true;type="u32";size=64;v="x" |
| webgpu:api,operation,compute_pipeline,overrides:workgroup_size:isAsync=true;type="u32";size=64;v="y" |
| webgpu:api,operation,compute_pipeline,overrides:workgroup_size:isAsync=true;type="u32";size=64;v="z" |
| webgpu:api,operation,compute_pipeline,overrides:workgroup_size:isAsync=true;type="i32";size=3;v="x" |
| webgpu:api,operation,compute_pipeline,overrides:workgroup_size:isAsync=true;type="i32";size=3;v="y" |
| webgpu:api,operation,compute_pipeline,overrides:workgroup_size:isAsync=true;type="i32";size=3;v="z" |
| webgpu:api,operation,compute_pipeline,overrides:workgroup_size:isAsync=true;type="i32";size=16;v="x" |
| webgpu:api,operation,compute_pipeline,overrides:workgroup_size:isAsync=true;type="i32";size=16;v="y" |
| webgpu:api,operation,compute_pipeline,overrides:workgroup_size:isAsync=true;type="i32";size=16;v="z" |
| webgpu:api,operation,compute_pipeline,overrides:workgroup_size:isAsync=true;type="i32";size=64;v="x" |
| webgpu:api,operation,compute_pipeline,overrides:workgroup_size:isAsync=true;type="i32";size=64;v="y" |
| webgpu:api,operation,compute_pipeline,overrides:workgroup_size:isAsync=true;type="i32";size=64;v="z" |
| webgpu:api,operation,compute_pipeline,overrides:workgroup_size:isAsync=false;type="u32";size=3;v="x" |
| webgpu:api,operation,compute_pipeline,overrides:workgroup_size:isAsync=false;type="u32";size=3;v="y" |
| webgpu:api,operation,compute_pipeline,overrides:workgroup_size:isAsync=false;type="u32";size=3;v="z" |
| webgpu:api,operation,compute_pipeline,overrides:workgroup_size:isAsync=false;type="u32";size=16;v="x" |
| webgpu:api,operation,compute_pipeline,overrides:workgroup_size:isAsync=false;type="u32";size=16;v="y" |
| webgpu:api,operation,compute_pipeline,overrides:workgroup_size:isAsync=false;type="u32";size=16;v="z" |
| webgpu:api,operation,compute_pipeline,overrides:workgroup_size:isAsync=false;type="u32";size=64;v="x" |
| webgpu:api,operation,compute_pipeline,overrides:workgroup_size:isAsync=false;type="u32";size=64;v="y" |
| webgpu:api,operation,compute_pipeline,overrides:workgroup_size:isAsync=false;type="u32";size=64;v="z" |
| webgpu:api,operation,compute_pipeline,overrides:workgroup_size:isAsync=false;type="i32";size=3;v="x" |
| webgpu:api,operation,compute_pipeline,overrides:workgroup_size:isAsync=false;type="i32";size=3;v="y" |
| webgpu:api,operation,compute_pipeline,overrides:workgroup_size:isAsync=false;type="i32";size=3;v="z" |
| webgpu:api,operation,compute_pipeline,overrides:workgroup_size:isAsync=false;type="i32";size=16;v="x" |
| webgpu:api,operation,compute_pipeline,overrides:workgroup_size:isAsync=false;type="i32";size=16;v="y" |
| webgpu:api,operation,compute_pipeline,overrides:workgroup_size:isAsync=false;type="i32";size=16;v="z" |
| webgpu:api,operation,compute_pipeline,overrides:workgroup_size:isAsync=false;type="i32";size=64;v="x" |
| webgpu:api,operation,compute_pipeline,overrides:workgroup_size:isAsync=false;type="i32";size=64;v="y" |
| webgpu:api,operation,compute_pipeline,overrides:workgroup_size:isAsync=false;type="i32";size=64;v="z" |
| webgpu:api,operation,compute_pipeline,overrides:shared_shader_module:isAsync=true |
| webgpu:api,operation,compute_pipeline,overrides:shared_shader_module:isAsync=false |
| webgpu:api,operation,compute_pipeline,overrides:multi_entry_points:isAsync=true |
| webgpu:api,operation,compute_pipeline,overrides:multi_entry_points:isAsync=false |
| webgpu:api,operation,device,lost:not_lost_on_gc: |
| webgpu:api,operation,device,lost:lost_on_destroy: |
| webgpu:api,operation,device,lost:same_object: |
| webgpu:api,operation,labels:object_has_descriptor_label: |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="queue-op";readOp="b2b-copy";readContext="command-encoder";writeOp="write-buffer";writeContext="queue" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="queue-op";readOp="b2b-copy";readContext="command-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="queue-op";readOp="b2b-copy";readContext="command-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="queue-op";readOp="b2b-copy";readContext="command-encoder";writeOp="storage";writeContext="compute-pass-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="queue-op";readOp="b2b-copy";readContext="command-encoder";writeOp="storage";writeContext="render-pass-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="queue-op";readOp="b2b-copy";readContext="command-encoder";writeOp="storage";writeContext="render-bundle-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="queue-op";readOp="b2t-copy";readContext="command-encoder";writeOp="write-buffer";writeContext="queue" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="queue-op";readOp="b2t-copy";readContext="command-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="queue-op";readOp="b2t-copy";readContext="command-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="queue-op";readOp="b2t-copy";readContext="command-encoder";writeOp="storage";writeContext="compute-pass-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="queue-op";readOp="b2t-copy";readContext="command-encoder";writeOp="storage";writeContext="render-pass-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="queue-op";readOp="b2t-copy";readContext="command-encoder";writeOp="storage";writeContext="render-bundle-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="queue-op";readOp="input-indirect-dispatch";readContext="compute-pass-encoder";writeOp="write-buffer";writeContext="queue" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="queue-op";readOp="input-indirect-dispatch";readContext="compute-pass-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="queue-op";readOp="input-indirect-dispatch";readContext="compute-pass-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="queue-op";readOp="input-indirect-dispatch";readContext="compute-pass-encoder";writeOp="storage";writeContext="compute-pass-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="queue-op";readOp="input-indirect-dispatch";readContext="compute-pass-encoder";writeOp="storage";writeContext="render-pass-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="queue-op";readOp="input-indirect-dispatch";readContext="compute-pass-encoder";writeOp="storage";writeContext="render-bundle-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="queue-op";readOp="storage-read";readContext="compute-pass-encoder";writeOp="write-buffer";writeContext="queue" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="queue-op";readOp="storage-read";readContext="compute-pass-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="queue-op";readOp="storage-read";readContext="compute-pass-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="queue-op";readOp="storage-read";readContext="compute-pass-encoder";writeOp="storage";writeContext="compute-pass-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="queue-op";readOp="storage-read";readContext="render-pass-encoder";writeOp="write-buffer";writeContext="queue" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="queue-op";readOp="storage-read";readContext="render-pass-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="queue-op";readOp="storage-read";readContext="render-pass-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="queue-op";readOp="storage-read";readContext="render-bundle-encoder";writeOp="write-buffer";writeContext="queue" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="queue-op";readOp="storage-read";readContext="render-bundle-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="queue-op";readOp="storage-read";readContext="render-bundle-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="queue-op";readOp="input-vertex";readContext="render-pass-encoder";writeOp="write-buffer";writeContext="queue" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="queue-op";readOp="input-vertex";readContext="render-pass-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="queue-op";readOp="input-vertex";readContext="render-pass-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="queue-op";readOp="input-vertex";readContext="render-bundle-encoder";writeOp="write-buffer";writeContext="queue" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="queue-op";readOp="input-vertex";readContext="render-bundle-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="queue-op";readOp="input-vertex";readContext="render-bundle-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="queue-op";readOp="input-index";readContext="render-pass-encoder";writeOp="write-buffer";writeContext="queue" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="queue-op";readOp="input-index";readContext="render-pass-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="queue-op";readOp="input-index";readContext="render-pass-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="queue-op";readOp="input-index";readContext="render-bundle-encoder";writeOp="write-buffer";writeContext="queue" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="queue-op";readOp="input-index";readContext="render-bundle-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="queue-op";readOp="input-index";readContext="render-bundle-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="queue-op";readOp="input-indirect";readContext="render-pass-encoder";writeOp="write-buffer";writeContext="queue" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="queue-op";readOp="input-indirect";readContext="render-pass-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="queue-op";readOp="input-indirect";readContext="render-pass-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="queue-op";readOp="input-indirect";readContext="render-bundle-encoder";writeOp="write-buffer";writeContext="queue" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="queue-op";readOp="input-indirect";readContext="render-bundle-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="queue-op";readOp="input-indirect";readContext="render-bundle-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="queue-op";readOp="input-indirect-index";readContext="render-pass-encoder";writeOp="write-buffer";writeContext="queue" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="queue-op";readOp="input-indirect-index";readContext="render-pass-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="queue-op";readOp="input-indirect-index";readContext="render-pass-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="queue-op";readOp="input-indirect-index";readContext="render-bundle-encoder";writeOp="write-buffer";writeContext="queue" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="queue-op";readOp="input-indirect-index";readContext="render-bundle-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="queue-op";readOp="input-indirect-index";readContext="render-bundle-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="queue-op";readOp="constant-uniform";readContext="render-pass-encoder";writeOp="write-buffer";writeContext="queue" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="queue-op";readOp="constant-uniform";readContext="render-pass-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="queue-op";readOp="constant-uniform";readContext="render-pass-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="queue-op";readOp="constant-uniform";readContext="render-bundle-encoder";writeOp="write-buffer";writeContext="queue" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="queue-op";readOp="constant-uniform";readContext="render-bundle-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="queue-op";readOp="constant-uniform";readContext="render-bundle-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="command-buffer";readOp="b2b-copy";readContext="command-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="command-buffer";readOp="b2b-copy";readContext="command-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="command-buffer";readOp="b2b-copy";readContext="command-encoder";writeOp="storage";writeContext="compute-pass-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="command-buffer";readOp="b2b-copy";readContext="command-encoder";writeOp="storage";writeContext="render-pass-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="command-buffer";readOp="b2b-copy";readContext="command-encoder";writeOp="storage";writeContext="render-bundle-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="command-buffer";readOp="b2t-copy";readContext="command-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="command-buffer";readOp="b2t-copy";readContext="command-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="command-buffer";readOp="b2t-copy";readContext="command-encoder";writeOp="storage";writeContext="compute-pass-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="command-buffer";readOp="b2t-copy";readContext="command-encoder";writeOp="storage";writeContext="render-pass-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="command-buffer";readOp="b2t-copy";readContext="command-encoder";writeOp="storage";writeContext="render-bundle-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="command-buffer";readOp="input-indirect-dispatch";readContext="compute-pass-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="command-buffer";readOp="input-indirect-dispatch";readContext="compute-pass-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="command-buffer";readOp="input-indirect-dispatch";readContext="compute-pass-encoder";writeOp="storage";writeContext="compute-pass-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="command-buffer";readOp="input-indirect-dispatch";readContext="compute-pass-encoder";writeOp="storage";writeContext="render-pass-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="command-buffer";readOp="input-indirect-dispatch";readContext="compute-pass-encoder";writeOp="storage";writeContext="render-bundle-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="command-buffer";readOp="storage-read";readContext="compute-pass-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="command-buffer";readOp="storage-read";readContext="compute-pass-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="command-buffer";readOp="storage-read";readContext="compute-pass-encoder";writeOp="storage";writeContext="compute-pass-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="command-buffer";readOp="storage-read";readContext="render-pass-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="command-buffer";readOp="storage-read";readContext="render-pass-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="command-buffer";readOp="storage-read";readContext="render-bundle-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="command-buffer";readOp="storage-read";readContext="render-bundle-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="command-buffer";readOp="input-vertex";readContext="render-pass-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="command-buffer";readOp="input-vertex";readContext="render-pass-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="command-buffer";readOp="input-vertex";readContext="render-bundle-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="command-buffer";readOp="input-vertex";readContext="render-bundle-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="command-buffer";readOp="input-index";readContext="render-pass-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="command-buffer";readOp="input-index";readContext="render-pass-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="command-buffer";readOp="input-index";readContext="render-bundle-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="command-buffer";readOp="input-index";readContext="render-bundle-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="command-buffer";readOp="input-indirect";readContext="render-pass-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="command-buffer";readOp="input-indirect";readContext="render-pass-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="command-buffer";readOp="input-indirect";readContext="render-bundle-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="command-buffer";readOp="input-indirect";readContext="render-bundle-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="command-buffer";readOp="input-indirect-index";readContext="render-pass-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="command-buffer";readOp="input-indirect-index";readContext="render-pass-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="command-buffer";readOp="input-indirect-index";readContext="render-bundle-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="command-buffer";readOp="input-indirect-index";readContext="render-bundle-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="command-buffer";readOp="constant-uniform";readContext="render-pass-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="command-buffer";readOp="constant-uniform";readContext="render-pass-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="command-buffer";readOp="constant-uniform";readContext="render-bundle-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="command-buffer";readOp="constant-uniform";readContext="render-bundle-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="pass";readOp="input-indirect-dispatch";readContext="compute-pass-encoder";writeOp="storage";writeContext="compute-pass-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="pass";readOp="input-indirect-dispatch";readContext="compute-pass-encoder";writeOp="storage";writeContext="render-pass-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="pass";readOp="storage-read";readContext="compute-pass-encoder";writeOp="storage";writeContext="compute-pass-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="dispatch";readOp="input-indirect-dispatch";readContext="compute-pass-encoder";writeOp="storage";writeContext="compute-pass-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:rw:boundary="dispatch";readOp="storage-read";readContext="compute-pass-encoder";writeOp="storage";writeContext="compute-pass-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="queue-op";readOp="b2b-copy";readContext="command-encoder";writeOp="write-buffer";writeContext="queue" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="queue-op";readOp="b2b-copy";readContext="command-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="queue-op";readOp="b2b-copy";readContext="command-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="queue-op";readOp="b2b-copy";readContext="command-encoder";writeOp="storage";writeContext="compute-pass-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="queue-op";readOp="b2b-copy";readContext="command-encoder";writeOp="storage";writeContext="render-pass-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="queue-op";readOp="b2b-copy";readContext="command-encoder";writeOp="storage";writeContext="render-bundle-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="queue-op";readOp="b2t-copy";readContext="command-encoder";writeOp="write-buffer";writeContext="queue" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="queue-op";readOp="b2t-copy";readContext="command-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="queue-op";readOp="b2t-copy";readContext="command-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="queue-op";readOp="b2t-copy";readContext="command-encoder";writeOp="storage";writeContext="compute-pass-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="queue-op";readOp="b2t-copy";readContext="command-encoder";writeOp="storage";writeContext="render-pass-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="queue-op";readOp="b2t-copy";readContext="command-encoder";writeOp="storage";writeContext="render-bundle-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="queue-op";readOp="input-indirect-dispatch";readContext="compute-pass-encoder";writeOp="write-buffer";writeContext="queue" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="queue-op";readOp="input-indirect-dispatch";readContext="compute-pass-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="queue-op";readOp="input-indirect-dispatch";readContext="compute-pass-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="queue-op";readOp="input-indirect-dispatch";readContext="compute-pass-encoder";writeOp="storage";writeContext="compute-pass-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="queue-op";readOp="input-indirect-dispatch";readContext="compute-pass-encoder";writeOp="storage";writeContext="render-pass-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="queue-op";readOp="input-indirect-dispatch";readContext="compute-pass-encoder";writeOp="storage";writeContext="render-bundle-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="queue-op";readOp="storage-read";readContext="compute-pass-encoder";writeOp="write-buffer";writeContext="queue" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="queue-op";readOp="storage-read";readContext="compute-pass-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="queue-op";readOp="storage-read";readContext="compute-pass-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="queue-op";readOp="storage-read";readContext="compute-pass-encoder";writeOp="storage";writeContext="compute-pass-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="queue-op";readOp="storage-read";readContext="render-pass-encoder";writeOp="write-buffer";writeContext="queue" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="queue-op";readOp="storage-read";readContext="render-pass-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="queue-op";readOp="storage-read";readContext="render-pass-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="queue-op";readOp="storage-read";readContext="render-bundle-encoder";writeOp="write-buffer";writeContext="queue" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="queue-op";readOp="storage-read";readContext="render-bundle-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="queue-op";readOp="storage-read";readContext="render-bundle-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="queue-op";readOp="input-vertex";readContext="render-pass-encoder";writeOp="write-buffer";writeContext="queue" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="queue-op";readOp="input-vertex";readContext="render-pass-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="queue-op";readOp="input-vertex";readContext="render-pass-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="queue-op";readOp="input-vertex";readContext="render-bundle-encoder";writeOp="write-buffer";writeContext="queue" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="queue-op";readOp="input-vertex";readContext="render-bundle-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="queue-op";readOp="input-vertex";readContext="render-bundle-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="queue-op";readOp="input-index";readContext="render-pass-encoder";writeOp="write-buffer";writeContext="queue" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="queue-op";readOp="input-index";readContext="render-pass-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="queue-op";readOp="input-index";readContext="render-pass-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="queue-op";readOp="input-index";readContext="render-bundle-encoder";writeOp="write-buffer";writeContext="queue" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="queue-op";readOp="input-index";readContext="render-bundle-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="queue-op";readOp="input-index";readContext="render-bundle-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="queue-op";readOp="input-indirect";readContext="render-pass-encoder";writeOp="write-buffer";writeContext="queue" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="queue-op";readOp="input-indirect";readContext="render-pass-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="queue-op";readOp="input-indirect";readContext="render-pass-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="queue-op";readOp="input-indirect";readContext="render-bundle-encoder";writeOp="write-buffer";writeContext="queue" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="queue-op";readOp="input-indirect";readContext="render-bundle-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="queue-op";readOp="input-indirect";readContext="render-bundle-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="queue-op";readOp="input-indirect-index";readContext="render-pass-encoder";writeOp="write-buffer";writeContext="queue" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="queue-op";readOp="input-indirect-index";readContext="render-pass-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="queue-op";readOp="input-indirect-index";readContext="render-pass-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="queue-op";readOp="input-indirect-index";readContext="render-bundle-encoder";writeOp="write-buffer";writeContext="queue" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="queue-op";readOp="input-indirect-index";readContext="render-bundle-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="queue-op";readOp="input-indirect-index";readContext="render-bundle-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="queue-op";readOp="constant-uniform";readContext="render-pass-encoder";writeOp="write-buffer";writeContext="queue" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="queue-op";readOp="constant-uniform";readContext="render-pass-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="queue-op";readOp="constant-uniform";readContext="render-pass-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="queue-op";readOp="constant-uniform";readContext="render-bundle-encoder";writeOp="write-buffer";writeContext="queue" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="queue-op";readOp="constant-uniform";readContext="render-bundle-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="queue-op";readOp="constant-uniform";readContext="render-bundle-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="command-buffer";readOp="b2b-copy";readContext="command-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="command-buffer";readOp="b2b-copy";readContext="command-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="command-buffer";readOp="b2b-copy";readContext="command-encoder";writeOp="storage";writeContext="compute-pass-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="command-buffer";readOp="b2b-copy";readContext="command-encoder";writeOp="storage";writeContext="render-pass-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="command-buffer";readOp="b2b-copy";readContext="command-encoder";writeOp="storage";writeContext="render-bundle-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="command-buffer";readOp="b2t-copy";readContext="command-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="command-buffer";readOp="b2t-copy";readContext="command-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="command-buffer";readOp="b2t-copy";readContext="command-encoder";writeOp="storage";writeContext="compute-pass-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="command-buffer";readOp="b2t-copy";readContext="command-encoder";writeOp="storage";writeContext="render-pass-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="command-buffer";readOp="b2t-copy";readContext="command-encoder";writeOp="storage";writeContext="render-bundle-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="command-buffer";readOp="input-indirect-dispatch";readContext="compute-pass-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="command-buffer";readOp="input-indirect-dispatch";readContext="compute-pass-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="command-buffer";readOp="input-indirect-dispatch";readContext="compute-pass-encoder";writeOp="storage";writeContext="compute-pass-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="command-buffer";readOp="input-indirect-dispatch";readContext="compute-pass-encoder";writeOp="storage";writeContext="render-pass-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="command-buffer";readOp="input-indirect-dispatch";readContext="compute-pass-encoder";writeOp="storage";writeContext="render-bundle-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="command-buffer";readOp="storage-read";readContext="compute-pass-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="command-buffer";readOp="storage-read";readContext="compute-pass-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="command-buffer";readOp="storage-read";readContext="compute-pass-encoder";writeOp="storage";writeContext="compute-pass-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="command-buffer";readOp="storage-read";readContext="render-pass-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="command-buffer";readOp="storage-read";readContext="render-pass-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="command-buffer";readOp="storage-read";readContext="render-bundle-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="command-buffer";readOp="storage-read";readContext="render-bundle-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="command-buffer";readOp="input-vertex";readContext="render-pass-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="command-buffer";readOp="input-vertex";readContext="render-pass-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="command-buffer";readOp="input-vertex";readContext="render-bundle-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="command-buffer";readOp="input-vertex";readContext="render-bundle-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="command-buffer";readOp="input-index";readContext="render-pass-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="command-buffer";readOp="input-index";readContext="render-pass-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="command-buffer";readOp="input-index";readContext="render-bundle-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="command-buffer";readOp="input-index";readContext="render-bundle-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="command-buffer";readOp="input-indirect";readContext="render-pass-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="command-buffer";readOp="input-indirect";readContext="render-pass-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="command-buffer";readOp="input-indirect";readContext="render-bundle-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="command-buffer";readOp="input-indirect";readContext="render-bundle-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="command-buffer";readOp="input-indirect-index";readContext="render-pass-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="command-buffer";readOp="input-indirect-index";readContext="render-pass-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="command-buffer";readOp="input-indirect-index";readContext="render-bundle-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="command-buffer";readOp="input-indirect-index";readContext="render-bundle-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="command-buffer";readOp="constant-uniform";readContext="render-pass-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="command-buffer";readOp="constant-uniform";readContext="render-pass-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="command-buffer";readOp="constant-uniform";readContext="render-bundle-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="command-buffer";readOp="constant-uniform";readContext="render-bundle-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="pass";readOp="input-indirect-dispatch";readContext="compute-pass-encoder";writeOp="storage";writeContext="compute-pass-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="pass";readOp="input-indirect-dispatch";readContext="compute-pass-encoder";writeOp="storage";writeContext="render-pass-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="pass";readOp="storage-read";readContext="compute-pass-encoder";writeOp="storage";writeContext="compute-pass-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="dispatch";readOp="input-indirect-dispatch";readContext="compute-pass-encoder";writeOp="storage";writeContext="compute-pass-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:wr:boundary="dispatch";readOp="storage-read";readContext="compute-pass-encoder";writeOp="storage";writeContext="compute-pass-encoder" |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:ww:boundary="queue-op";writeOps=["write-buffer","write-buffer"];contexts=["queue","queue"] |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:ww:boundary="queue-op";writeOps=["write-buffer","b2b-copy"];contexts=["queue","command-encoder"] |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:ww:boundary="queue-op";writeOps=["write-buffer","t2b-copy"];contexts=["queue","command-encoder"] |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:ww:boundary="queue-op";writeOps=["write-buffer","storage"];contexts=["queue","compute-pass-encoder"] |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:ww:boundary="queue-op";writeOps=["write-buffer","storage"];contexts=["queue","render-pass-encoder"] |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:ww:boundary="queue-op";writeOps=["write-buffer","storage"];contexts=["queue","render-bundle-encoder"] |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:ww:boundary="queue-op";writeOps=["b2b-copy","write-buffer"];contexts=["command-encoder","queue"] |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:ww:boundary="queue-op";writeOps=["t2b-copy","write-buffer"];contexts=["command-encoder","queue"] |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:ww:boundary="queue-op";writeOps=["b2b-copy","b2b-copy"];contexts=["command-encoder","command-encoder"] |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:ww:boundary="queue-op";writeOps=["b2b-copy","t2b-copy"];contexts=["command-encoder","command-encoder"] |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:ww:boundary="queue-op";writeOps=["t2b-copy","b2b-copy"];contexts=["command-encoder","command-encoder"] |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:ww:boundary="queue-op";writeOps=["t2b-copy","t2b-copy"];contexts=["command-encoder","command-encoder"] |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:ww:boundary="queue-op";writeOps=["b2b-copy","storage"];contexts=["command-encoder","compute-pass-encoder"] |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:ww:boundary="queue-op";writeOps=["b2b-copy","storage"];contexts=["command-encoder","render-pass-encoder"] |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:ww:boundary="queue-op";writeOps=["b2b-copy","storage"];contexts=["command-encoder","render-bundle-encoder"] |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:ww:boundary="queue-op";writeOps=["t2b-copy","storage"];contexts=["command-encoder","compute-pass-encoder"] |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:ww:boundary="queue-op";writeOps=["t2b-copy","storage"];contexts=["command-encoder","render-pass-encoder"] |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:ww:boundary="queue-op";writeOps=["t2b-copy","storage"];contexts=["command-encoder","render-bundle-encoder"] |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:ww:boundary="queue-op";writeOps=["storage","write-buffer"];contexts=["compute-pass-encoder","queue"] |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:ww:boundary="queue-op";writeOps=["storage","write-buffer"];contexts=["render-pass-encoder","queue"] |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:ww:boundary="queue-op";writeOps=["storage","write-buffer"];contexts=["render-bundle-encoder","queue"] |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:ww:boundary="queue-op";writeOps=["storage","b2b-copy"];contexts=["compute-pass-encoder","command-encoder"] |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:ww:boundary="queue-op";writeOps=["storage","b2b-copy"];contexts=["render-pass-encoder","command-encoder"] |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:ww:boundary="queue-op";writeOps=["storage","b2b-copy"];contexts=["render-bundle-encoder","command-encoder"] |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:ww:boundary="queue-op";writeOps=["storage","t2b-copy"];contexts=["compute-pass-encoder","command-encoder"] |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:ww:boundary="queue-op";writeOps=["storage","t2b-copy"];contexts=["render-pass-encoder","command-encoder"] |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:ww:boundary="queue-op";writeOps=["storage","t2b-copy"];contexts=["render-bundle-encoder","command-encoder"] |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:ww:boundary="queue-op";writeOps=["storage","storage"];contexts=["compute-pass-encoder","compute-pass-encoder"] |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:ww:boundary="command-buffer";writeOps=["b2b-copy","b2b-copy"];contexts=["command-encoder","command-encoder"] |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:ww:boundary="command-buffer";writeOps=["b2b-copy","t2b-copy"];contexts=["command-encoder","command-encoder"] |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:ww:boundary="command-buffer";writeOps=["t2b-copy","b2b-copy"];contexts=["command-encoder","command-encoder"] |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:ww:boundary="command-buffer";writeOps=["t2b-copy","t2b-copy"];contexts=["command-encoder","command-encoder"] |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:ww:boundary="command-buffer";writeOps=["b2b-copy","storage"];contexts=["command-encoder","compute-pass-encoder"] |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:ww:boundary="command-buffer";writeOps=["b2b-copy","storage"];contexts=["command-encoder","render-pass-encoder"] |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:ww:boundary="command-buffer";writeOps=["b2b-copy","storage"];contexts=["command-encoder","render-bundle-encoder"] |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:ww:boundary="command-buffer";writeOps=["t2b-copy","storage"];contexts=["command-encoder","compute-pass-encoder"] |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:ww:boundary="command-buffer";writeOps=["t2b-copy","storage"];contexts=["command-encoder","render-pass-encoder"] |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:ww:boundary="command-buffer";writeOps=["t2b-copy","storage"];contexts=["command-encoder","render-bundle-encoder"] |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:ww:boundary="command-buffer";writeOps=["storage","b2b-copy"];contexts=["compute-pass-encoder","command-encoder"] |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:ww:boundary="command-buffer";writeOps=["storage","b2b-copy"];contexts=["render-pass-encoder","command-encoder"] |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:ww:boundary="command-buffer";writeOps=["storage","b2b-copy"];contexts=["render-bundle-encoder","command-encoder"] |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:ww:boundary="command-buffer";writeOps=["storage","t2b-copy"];contexts=["compute-pass-encoder","command-encoder"] |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:ww:boundary="command-buffer";writeOps=["storage","t2b-copy"];contexts=["render-pass-encoder","command-encoder"] |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:ww:boundary="command-buffer";writeOps=["storage","t2b-copy"];contexts=["render-bundle-encoder","command-encoder"] |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:ww:boundary="command-buffer";writeOps=["storage","storage"];contexts=["compute-pass-encoder","compute-pass-encoder"] |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:ww:boundary="pass";writeOps=["storage","storage"];contexts=["compute-pass-encoder","compute-pass-encoder"] |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:ww:boundary="dispatch";writeOps=["storage","storage"];contexts=["compute-pass-encoder","compute-pass-encoder"] |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:multiple_pairs_of_draws_in_one_render_pass: |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:multiple_pairs_of_draws_in_one_render_bundle: |
| webgpu:api,operation,memory_sync,buffer,multiple_buffers:multiple_pairs_of_dispatches_in_one_compute_pass: |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="queue-op";readOp="b2b-copy";readContext="command-encoder";writeOp="write-buffer";writeContext="queue" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="queue-op";readOp="b2b-copy";readContext="command-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="queue-op";readOp="b2b-copy";readContext="command-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="queue-op";readOp="b2b-copy";readContext="command-encoder";writeOp="storage";writeContext="compute-pass-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="queue-op";readOp="b2b-copy";readContext="command-encoder";writeOp="storage";writeContext="render-pass-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="queue-op";readOp="b2b-copy";readContext="command-encoder";writeOp="storage";writeContext="render-bundle-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="queue-op";readOp="b2t-copy";readContext="command-encoder";writeOp="write-buffer";writeContext="queue" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="queue-op";readOp="b2t-copy";readContext="command-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="queue-op";readOp="b2t-copy";readContext="command-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="queue-op";readOp="b2t-copy";readContext="command-encoder";writeOp="storage";writeContext="compute-pass-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="queue-op";readOp="b2t-copy";readContext="command-encoder";writeOp="storage";writeContext="render-pass-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="queue-op";readOp="b2t-copy";readContext="command-encoder";writeOp="storage";writeContext="render-bundle-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="queue-op";readOp="input-indirect-dispatch";readContext="compute-pass-encoder";writeOp="write-buffer";writeContext="queue" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="queue-op";readOp="input-indirect-dispatch";readContext="compute-pass-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="queue-op";readOp="input-indirect-dispatch";readContext="compute-pass-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="queue-op";readOp="input-indirect-dispatch";readContext="compute-pass-encoder";writeOp="storage";writeContext="compute-pass-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="queue-op";readOp="input-indirect-dispatch";readContext="compute-pass-encoder";writeOp="storage";writeContext="render-pass-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="queue-op";readOp="input-indirect-dispatch";readContext="compute-pass-encoder";writeOp="storage";writeContext="render-bundle-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="queue-op";readOp="storage-read";readContext="compute-pass-encoder";writeOp="write-buffer";writeContext="queue" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="queue-op";readOp="storage-read";readContext="compute-pass-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="queue-op";readOp="storage-read";readContext="compute-pass-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="queue-op";readOp="storage-read";readContext="compute-pass-encoder";writeOp="storage";writeContext="compute-pass-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="queue-op";readOp="storage-read";readContext="render-pass-encoder";writeOp="write-buffer";writeContext="queue" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="queue-op";readOp="storage-read";readContext="render-pass-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="queue-op";readOp="storage-read";readContext="render-pass-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="queue-op";readOp="storage-read";readContext="render-bundle-encoder";writeOp="write-buffer";writeContext="queue" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="queue-op";readOp="storage-read";readContext="render-bundle-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="queue-op";readOp="storage-read";readContext="render-bundle-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="queue-op";readOp="input-vertex";readContext="render-pass-encoder";writeOp="write-buffer";writeContext="queue" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="queue-op";readOp="input-vertex";readContext="render-pass-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="queue-op";readOp="input-vertex";readContext="render-pass-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="queue-op";readOp="input-vertex";readContext="render-bundle-encoder";writeOp="write-buffer";writeContext="queue" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="queue-op";readOp="input-vertex";readContext="render-bundle-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="queue-op";readOp="input-vertex";readContext="render-bundle-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="queue-op";readOp="input-index";readContext="render-pass-encoder";writeOp="write-buffer";writeContext="queue" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="queue-op";readOp="input-index";readContext="render-pass-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="queue-op";readOp="input-index";readContext="render-pass-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="queue-op";readOp="input-index";readContext="render-bundle-encoder";writeOp="write-buffer";writeContext="queue" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="queue-op";readOp="input-index";readContext="render-bundle-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="queue-op";readOp="input-index";readContext="render-bundle-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="queue-op";readOp="input-indirect";readContext="render-pass-encoder";writeOp="write-buffer";writeContext="queue" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="queue-op";readOp="input-indirect";readContext="render-pass-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="queue-op";readOp="input-indirect";readContext="render-pass-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="queue-op";readOp="input-indirect";readContext="render-bundle-encoder";writeOp="write-buffer";writeContext="queue" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="queue-op";readOp="input-indirect";readContext="render-bundle-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="queue-op";readOp="input-indirect";readContext="render-bundle-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="queue-op";readOp="input-indirect-index";readContext="render-pass-encoder";writeOp="write-buffer";writeContext="queue" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="queue-op";readOp="input-indirect-index";readContext="render-pass-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="queue-op";readOp="input-indirect-index";readContext="render-pass-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="queue-op";readOp="input-indirect-index";readContext="render-bundle-encoder";writeOp="write-buffer";writeContext="queue" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="queue-op";readOp="input-indirect-index";readContext="render-bundle-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="queue-op";readOp="input-indirect-index";readContext="render-bundle-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="queue-op";readOp="constant-uniform";readContext="render-pass-encoder";writeOp="write-buffer";writeContext="queue" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="queue-op";readOp="constant-uniform";readContext="render-pass-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="queue-op";readOp="constant-uniform";readContext="render-pass-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="queue-op";readOp="constant-uniform";readContext="render-bundle-encoder";writeOp="write-buffer";writeContext="queue" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="queue-op";readOp="constant-uniform";readContext="render-bundle-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="queue-op";readOp="constant-uniform";readContext="render-bundle-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="command-buffer";readOp="b2b-copy";readContext="command-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="command-buffer";readOp="b2b-copy";readContext="command-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="command-buffer";readOp="b2b-copy";readContext="command-encoder";writeOp="storage";writeContext="compute-pass-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="command-buffer";readOp="b2b-copy";readContext="command-encoder";writeOp="storage";writeContext="render-pass-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="command-buffer";readOp="b2b-copy";readContext="command-encoder";writeOp="storage";writeContext="render-bundle-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="command-buffer";readOp="b2t-copy";readContext="command-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="command-buffer";readOp="b2t-copy";readContext="command-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="command-buffer";readOp="b2t-copy";readContext="command-encoder";writeOp="storage";writeContext="compute-pass-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="command-buffer";readOp="b2t-copy";readContext="command-encoder";writeOp="storage";writeContext="render-pass-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="command-buffer";readOp="b2t-copy";readContext="command-encoder";writeOp="storage";writeContext="render-bundle-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="command-buffer";readOp="input-indirect-dispatch";readContext="compute-pass-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="command-buffer";readOp="input-indirect-dispatch";readContext="compute-pass-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="command-buffer";readOp="input-indirect-dispatch";readContext="compute-pass-encoder";writeOp="storage";writeContext="compute-pass-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="command-buffer";readOp="input-indirect-dispatch";readContext="compute-pass-encoder";writeOp="storage";writeContext="render-pass-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="command-buffer";readOp="input-indirect-dispatch";readContext="compute-pass-encoder";writeOp="storage";writeContext="render-bundle-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="command-buffer";readOp="storage-read";readContext="compute-pass-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="command-buffer";readOp="storage-read";readContext="compute-pass-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="command-buffer";readOp="storage-read";readContext="compute-pass-encoder";writeOp="storage";writeContext="compute-pass-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="command-buffer";readOp="storage-read";readContext="render-pass-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="command-buffer";readOp="storage-read";readContext="render-pass-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="command-buffer";readOp="storage-read";readContext="render-bundle-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="command-buffer";readOp="storage-read";readContext="render-bundle-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="command-buffer";readOp="input-vertex";readContext="render-pass-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="command-buffer";readOp="input-vertex";readContext="render-pass-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="command-buffer";readOp="input-vertex";readContext="render-bundle-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="command-buffer";readOp="input-vertex";readContext="render-bundle-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="command-buffer";readOp="input-index";readContext="render-pass-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="command-buffer";readOp="input-index";readContext="render-pass-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="command-buffer";readOp="input-index";readContext="render-bundle-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="command-buffer";readOp="input-index";readContext="render-bundle-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="command-buffer";readOp="input-indirect";readContext="render-pass-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="command-buffer";readOp="input-indirect";readContext="render-pass-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="command-buffer";readOp="input-indirect";readContext="render-bundle-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="command-buffer";readOp="input-indirect";readContext="render-bundle-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="command-buffer";readOp="input-indirect-index";readContext="render-pass-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="command-buffer";readOp="input-indirect-index";readContext="render-pass-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="command-buffer";readOp="input-indirect-index";readContext="render-bundle-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="command-buffer";readOp="input-indirect-index";readContext="render-bundle-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="command-buffer";readOp="constant-uniform";readContext="render-pass-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="command-buffer";readOp="constant-uniform";readContext="render-pass-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="command-buffer";readOp="constant-uniform";readContext="render-bundle-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="command-buffer";readOp="constant-uniform";readContext="render-bundle-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="pass";readOp="input-indirect-dispatch";readContext="compute-pass-encoder";writeOp="storage";writeContext="compute-pass-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="pass";readOp="input-indirect-dispatch";readContext="compute-pass-encoder";writeOp="storage";writeContext="render-pass-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="pass";readOp="storage-read";readContext="compute-pass-encoder";writeOp="storage";writeContext="compute-pass-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="dispatch";readOp="input-indirect-dispatch";readContext="compute-pass-encoder";writeOp="storage";writeContext="compute-pass-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:rw:boundary="dispatch";readOp="storage-read";readContext="compute-pass-encoder";writeOp="storage";writeContext="compute-pass-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="queue-op";readOp="b2b-copy";readContext="command-encoder";writeOp="write-buffer";writeContext="queue" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="queue-op";readOp="b2b-copy";readContext="command-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="queue-op";readOp="b2b-copy";readContext="command-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="queue-op";readOp="b2b-copy";readContext="command-encoder";writeOp="storage";writeContext="compute-pass-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="queue-op";readOp="b2b-copy";readContext="command-encoder";writeOp="storage";writeContext="render-pass-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="queue-op";readOp="b2b-copy";readContext="command-encoder";writeOp="storage";writeContext="render-bundle-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="queue-op";readOp="b2t-copy";readContext="command-encoder";writeOp="write-buffer";writeContext="queue" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="queue-op";readOp="b2t-copy";readContext="command-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="queue-op";readOp="b2t-copy";readContext="command-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="queue-op";readOp="b2t-copy";readContext="command-encoder";writeOp="storage";writeContext="compute-pass-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="queue-op";readOp="b2t-copy";readContext="command-encoder";writeOp="storage";writeContext="render-pass-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="queue-op";readOp="b2t-copy";readContext="command-encoder";writeOp="storage";writeContext="render-bundle-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="queue-op";readOp="input-indirect-dispatch";readContext="compute-pass-encoder";writeOp="write-buffer";writeContext="queue" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="queue-op";readOp="input-indirect-dispatch";readContext="compute-pass-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="queue-op";readOp="input-indirect-dispatch";readContext="compute-pass-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="queue-op";readOp="input-indirect-dispatch";readContext="compute-pass-encoder";writeOp="storage";writeContext="compute-pass-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="queue-op";readOp="input-indirect-dispatch";readContext="compute-pass-encoder";writeOp="storage";writeContext="render-pass-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="queue-op";readOp="input-indirect-dispatch";readContext="compute-pass-encoder";writeOp="storage";writeContext="render-bundle-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="queue-op";readOp="storage-read";readContext="compute-pass-encoder";writeOp="write-buffer";writeContext="queue" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="queue-op";readOp="storage-read";readContext="compute-pass-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="queue-op";readOp="storage-read";readContext="compute-pass-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="queue-op";readOp="storage-read";readContext="compute-pass-encoder";writeOp="storage";writeContext="compute-pass-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="queue-op";readOp="storage-read";readContext="render-pass-encoder";writeOp="write-buffer";writeContext="queue" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="queue-op";readOp="storage-read";readContext="render-pass-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="queue-op";readOp="storage-read";readContext="render-pass-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="queue-op";readOp="storage-read";readContext="render-bundle-encoder";writeOp="write-buffer";writeContext="queue" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="queue-op";readOp="storage-read";readContext="render-bundle-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="queue-op";readOp="storage-read";readContext="render-bundle-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="queue-op";readOp="input-vertex";readContext="render-pass-encoder";writeOp="write-buffer";writeContext="queue" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="queue-op";readOp="input-vertex";readContext="render-pass-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="queue-op";readOp="input-vertex";readContext="render-pass-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="queue-op";readOp="input-vertex";readContext="render-bundle-encoder";writeOp="write-buffer";writeContext="queue" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="queue-op";readOp="input-vertex";readContext="render-bundle-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="queue-op";readOp="input-vertex";readContext="render-bundle-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="queue-op";readOp="input-index";readContext="render-pass-encoder";writeOp="write-buffer";writeContext="queue" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="queue-op";readOp="input-index";readContext="render-pass-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="queue-op";readOp="input-index";readContext="render-pass-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="queue-op";readOp="input-index";readContext="render-bundle-encoder";writeOp="write-buffer";writeContext="queue" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="queue-op";readOp="input-index";readContext="render-bundle-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="queue-op";readOp="input-index";readContext="render-bundle-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="queue-op";readOp="input-indirect";readContext="render-pass-encoder";writeOp="write-buffer";writeContext="queue" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="queue-op";readOp="input-indirect";readContext="render-pass-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="queue-op";readOp="input-indirect";readContext="render-pass-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="queue-op";readOp="input-indirect";readContext="render-bundle-encoder";writeOp="write-buffer";writeContext="queue" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="queue-op";readOp="input-indirect";readContext="render-bundle-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="queue-op";readOp="input-indirect";readContext="render-bundle-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="queue-op";readOp="input-indirect-index";readContext="render-pass-encoder";writeOp="write-buffer";writeContext="queue" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="queue-op";readOp="input-indirect-index";readContext="render-pass-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="queue-op";readOp="input-indirect-index";readContext="render-pass-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="queue-op";readOp="input-indirect-index";readContext="render-bundle-encoder";writeOp="write-buffer";writeContext="queue" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="queue-op";readOp="input-indirect-index";readContext="render-bundle-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="queue-op";readOp="input-indirect-index";readContext="render-bundle-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="queue-op";readOp="constant-uniform";readContext="render-pass-encoder";writeOp="write-buffer";writeContext="queue" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="queue-op";readOp="constant-uniform";readContext="render-pass-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="queue-op";readOp="constant-uniform";readContext="render-pass-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="queue-op";readOp="constant-uniform";readContext="render-bundle-encoder";writeOp="write-buffer";writeContext="queue" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="queue-op";readOp="constant-uniform";readContext="render-bundle-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="queue-op";readOp="constant-uniform";readContext="render-bundle-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="command-buffer";readOp="b2b-copy";readContext="command-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="command-buffer";readOp="b2b-copy";readContext="command-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="command-buffer";readOp="b2b-copy";readContext="command-encoder";writeOp="storage";writeContext="compute-pass-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="command-buffer";readOp="b2b-copy";readContext="command-encoder";writeOp="storage";writeContext="render-pass-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="command-buffer";readOp="b2b-copy";readContext="command-encoder";writeOp="storage";writeContext="render-bundle-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="command-buffer";readOp="b2t-copy";readContext="command-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="command-buffer";readOp="b2t-copy";readContext="command-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="command-buffer";readOp="b2t-copy";readContext="command-encoder";writeOp="storage";writeContext="compute-pass-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="command-buffer";readOp="b2t-copy";readContext="command-encoder";writeOp="storage";writeContext="render-pass-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="command-buffer";readOp="b2t-copy";readContext="command-encoder";writeOp="storage";writeContext="render-bundle-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="command-buffer";readOp="input-indirect-dispatch";readContext="compute-pass-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="command-buffer";readOp="input-indirect-dispatch";readContext="compute-pass-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="command-buffer";readOp="input-indirect-dispatch";readContext="compute-pass-encoder";writeOp="storage";writeContext="compute-pass-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="command-buffer";readOp="input-indirect-dispatch";readContext="compute-pass-encoder";writeOp="storage";writeContext="render-pass-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="command-buffer";readOp="input-indirect-dispatch";readContext="compute-pass-encoder";writeOp="storage";writeContext="render-bundle-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="command-buffer";readOp="storage-read";readContext="compute-pass-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="command-buffer";readOp="storage-read";readContext="compute-pass-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="command-buffer";readOp="storage-read";readContext="compute-pass-encoder";writeOp="storage";writeContext="compute-pass-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="command-buffer";readOp="storage-read";readContext="render-pass-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="command-buffer";readOp="storage-read";readContext="render-pass-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="command-buffer";readOp="storage-read";readContext="render-bundle-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="command-buffer";readOp="storage-read";readContext="render-bundle-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="command-buffer";readOp="input-vertex";readContext="render-pass-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="command-buffer";readOp="input-vertex";readContext="render-pass-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="command-buffer";readOp="input-vertex";readContext="render-bundle-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="command-buffer";readOp="input-vertex";readContext="render-bundle-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="command-buffer";readOp="input-index";readContext="render-pass-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="command-buffer";readOp="input-index";readContext="render-pass-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="command-buffer";readOp="input-index";readContext="render-bundle-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="command-buffer";readOp="input-index";readContext="render-bundle-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="command-buffer";readOp="input-indirect";readContext="render-pass-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="command-buffer";readOp="input-indirect";readContext="render-pass-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="command-buffer";readOp="input-indirect";readContext="render-bundle-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="command-buffer";readOp="input-indirect";readContext="render-bundle-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="command-buffer";readOp="input-indirect-index";readContext="render-pass-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="command-buffer";readOp="input-indirect-index";readContext="render-pass-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="command-buffer";readOp="input-indirect-index";readContext="render-bundle-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="command-buffer";readOp="input-indirect-index";readContext="render-bundle-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="command-buffer";readOp="constant-uniform";readContext="render-pass-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="command-buffer";readOp="constant-uniform";readContext="render-pass-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="command-buffer";readOp="constant-uniform";readContext="render-bundle-encoder";writeOp="b2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="command-buffer";readOp="constant-uniform";readContext="render-bundle-encoder";writeOp="t2b-copy";writeContext="command-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="pass";readOp="input-indirect-dispatch";readContext="compute-pass-encoder";writeOp="storage";writeContext="compute-pass-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="pass";readOp="input-indirect-dispatch";readContext="compute-pass-encoder";writeOp="storage";writeContext="render-pass-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="pass";readOp="storage-read";readContext="compute-pass-encoder";writeOp="storage";writeContext="compute-pass-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="dispatch";readOp="input-indirect-dispatch";readContext="compute-pass-encoder";writeOp="storage";writeContext="compute-pass-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:wr:boundary="dispatch";readOp="storage-read";readContext="compute-pass-encoder";writeOp="storage";writeContext="compute-pass-encoder" |
| webgpu:api,operation,memory_sync,buffer,single_buffer:ww:boundary="queue-op";writeOps=["write-buffer","write-buffer"];contexts=["queue","queue"] |
| webgpu:api,operation,memory_sync,buffer,single_buffer:ww:boundary="queue-op";writeOps=["write-buffer","b2b-copy"];contexts=["queue","command-encoder"] |
| webgpu:api,operation,memory_sync,buffer,single_buffer:ww:boundary="queue-op";writeOps=["write-buffer","t2b-copy"];contexts=["queue","command-encoder"] |
| webgpu:api,operation,memory_sync,buffer,single_buffer:ww:boundary="queue-op";writeOps=["write-buffer","storage"];contexts=["queue","compute-pass-encoder"] |
| webgpu:api,operation,memory_sync,buffer,single_buffer:ww:boundary="queue-op";writeOps=["write-buffer","storage"];contexts=["queue","render-pass-encoder"] |
| webgpu:api,operation,memory_sync,buffer,single_buffer:ww:boundary="queue-op";writeOps=["write-buffer","storage"];contexts=["queue","render-bundle-encoder"] |
| webgpu:api,operation,memory_sync,buffer,single_buffer:ww:boundary="queue-op";writeOps=["b2b-copy","write-buffer"];contexts=["command-encoder","queue"] |
| webgpu:api,operation,memory_sync,buffer,single_buffer:ww:boundary="queue-op";writeOps=["t2b-copy","write-buffer"];contexts=["command-encoder","queue"] |
| webgpu:api,operation,memory_sync,buffer,single_buffer:ww:boundary="queue-op";writeOps=["b2b-copy","b2b-copy"];contexts=["command-encoder","command-encoder"] |
| webgpu:api,operation,memory_sync,buffer,single_buffer:ww:boundary="queue-op";writeOps=["b2b-copy","t2b-copy"];contexts=["command-encoder","command-encoder"] |
| webgpu:api,operation,memory_sync,buffer,single_buffer:ww:boundary="queue-op";writeOps=["t2b-copy","b2b-copy"];contexts=["command-encoder","command-encoder"] |
| webgpu:api,operation,memory_sync,buffer,single_buffer:ww:boundary="queue-op";writeOps=["t2b-copy","t2b-copy"];contexts=["command-encoder","command-encoder"] |
| webgpu:api,operation,memory_sync,buffer,single_buffer:ww:boundary="queue-op";writeOps=["b2b-copy","storage"];contexts=["command-encoder","compute-pass-encoder"] |
| webgpu:api,operation,memory_sync,buffer,single_buffer:ww:boundary="queue-op";writeOps=["b2b-copy","storage"];contexts=["command-encoder","render-pass-encoder"] |
| webgpu:api,operation,memory_sync,buffer,single_buffer:ww:boundary="queue-op";writeOps=["b2b-copy","storage"];contexts=["command-encoder","render-bundle-encoder"] |
| webgpu:api,operation,memory_sync,buffer,single_buffer:ww:boundary="queue-op";writeOps=["t2b-copy","storage"];contexts=["command-encoder","compute-pass-encoder"] |
| webgpu:api,operation,memory_sync,buffer,single_buffer:ww:boundary="queue-op";writeOps=["t2b-copy","storage"];contexts=["command-encoder","render-pass-encoder"] |
| webgpu:api,operation,memory_sync,buffer,single_buffer:ww:boundary="queue-op";writeOps=["t2b-copy","storage"];contexts=["command-encoder","render-bundle-encoder"] |
| webgpu:api,operation,memory_sync,buffer,single_buffer:ww:boundary="queue-op";writeOps=["storage","write-buffer"];contexts=["compute-pass-encoder","queue"] |
| webgpu:api,operation,memory_sync,buffer,single_buffer:ww:boundary="queue-op";writeOps=["storage","write-buffer"];contexts=["render-pass-encoder","queue"] |
| webgpu:api,operation,memory_sync,buffer,single_buffer:ww:boundary="queue-op";writeOps=["storage","write-buffer"];contexts=["render-bundle-encoder","queue"] |
| webgpu:api,operation,memory_sync,buffer,single_buffer:ww:boundary="queue-op";writeOps=["storage","b2b-copy"];contexts=["compute-pass-encoder","command-encoder"] |
| webgpu:api,operation,memory_sync,buffer,single_buffer:ww:boundary="queue-op";writeOps=["storage","b2b-copy"];contexts=["render-pass-encoder","command-encoder"] |
| webgpu:api,operation,memory_sync,buffer,single_buffer:ww:boundary="queue-op";writeOps=["storage","b2b-copy"];contexts=["render-bundle-encoder","command-encoder"] |
| webgpu:api,operation,memory_sync,buffer,single_buffer:ww:boundary="queue-op";writeOps=["storage","t2b-copy"];contexts=["compute-pass-encoder","command-encoder"] |
| webgpu:api,operation,memory_sync,buffer,single_buffer:ww:boundary="queue-op";writeOps=["storage","t2b-copy"];contexts=["render-pass-encoder","command-encoder"] |
| webgpu:api,operation,memory_sync,buffer,single_buffer:ww:boundary="queue-op";writeOps=["storage","t2b-copy"];contexts=["render-bundle-encoder","command-encoder"] |
| webgpu:api,operation,memory_sync,buffer,single_buffer:ww:boundary="queue-op";writeOps=["storage","storage"];contexts=["compute-pass-encoder","compute-pass-encoder"] |
| webgpu:api,operation,memory_sync,buffer,single_buffer:ww:boundary="command-buffer";writeOps=["b2b-copy","b2b-copy"];contexts=["command-encoder","command-encoder"] |
| webgpu:api,operation,memory_sync,buffer,single_buffer:ww:boundary="command-buffer";writeOps=["b2b-copy","t2b-copy"];contexts=["command-encoder","command-encoder"] |
| webgpu:api,operation,memory_sync,buffer,single_buffer:ww:boundary="command-buffer";writeOps=["t2b-copy","b2b-copy"];contexts=["command-encoder","command-encoder"] |
| webgpu:api,operation,memory_sync,buffer,single_buffer:ww:boundary="command-buffer";writeOps=["t2b-copy","t2b-copy"];contexts=["command-encoder","command-encoder"] |
| webgpu:api,operation,memory_sync,buffer,single_buffer:ww:boundary="command-buffer";writeOps=["b2b-copy","storage"];contexts=["command-encoder","compute-pass-encoder"] |
| webgpu:api,operation,memory_sync,buffer,single_buffer:ww:boundary="command-buffer";writeOps=["b2b-copy","storage"];contexts=["command-encoder","render-pass-encoder"] |
| webgpu:api,operation,memory_sync,buffer,single_buffer:ww:boundary="command-buffer";writeOps=["b2b-copy","storage"];contexts=["command-encoder","render-bundle-encoder"] |
| webgpu:api,operation,memory_sync,buffer,single_buffer:ww:boundary="command-buffer";writeOps=["t2b-copy","storage"];contexts=["command-encoder","compute-pass-encoder"] |
| webgpu:api,operation,memory_sync,buffer,single_buffer:ww:boundary="command-buffer";writeOps=["t2b-copy","storage"];contexts=["command-encoder","render-pass-encoder"] |
| webgpu:api,operation,memory_sync,buffer,single_buffer:ww:boundary="command-buffer";writeOps=["t2b-copy","storage"];contexts=["command-encoder","render-bundle-encoder"] |
| webgpu:api,operation,memory_sync,buffer,single_buffer:ww:boundary="command-buffer";writeOps=["storage","b2b-copy"];contexts=["compute-pass-encoder","command-encoder"] |
| webgpu:api,operation,memory_sync,buffer,single_buffer:ww:boundary="command-buffer";writeOps=["storage","b2b-copy"];contexts=["render-pass-encoder","command-encoder"] |
| webgpu:api,operation,memory_sync,buffer,single_buffer:ww:boundary="command-buffer";writeOps=["storage","b2b-copy"];contexts=["render-bundle-encoder","command-encoder"] |
| webgpu:api,operation,memory_sync,buffer,single_buffer:ww:boundary="command-buffer";writeOps=["storage","t2b-copy"];contexts=["compute-pass-encoder","command-encoder"] |
| webgpu:api,operation,memory_sync,buffer,single_buffer:ww:boundary="command-buffer";writeOps=["storage","t2b-copy"];contexts=["render-pass-encoder","command-encoder"] |
| webgpu:api,operation,memory_sync,buffer,single_buffer:ww:boundary="command-buffer";writeOps=["storage","t2b-copy"];contexts=["render-bundle-encoder","command-encoder"] |
| webgpu:api,operation,memory_sync,buffer,single_buffer:ww:boundary="command-buffer";writeOps=["storage","storage"];contexts=["compute-pass-encoder","compute-pass-encoder"] |
| webgpu:api,operation,memory_sync,buffer,single_buffer:ww:boundary="pass";writeOps=["storage","storage"];contexts=["compute-pass-encoder","compute-pass-encoder"] |
| webgpu:api,operation,memory_sync,buffer,single_buffer:ww:boundary="dispatch";writeOps=["storage","storage"];contexts=["compute-pass-encoder","compute-pass-encoder"] |
| webgpu:api,operation,memory_sync,buffer,single_buffer:two_draws_in_the_same_render_pass: |
| webgpu:api,operation,memory_sync,buffer,single_buffer:two_draws_in_the_same_render_bundle: |
| webgpu:api,operation,memory_sync,buffer,single_buffer:two_dispatches_in_the_same_compute_pass: |
| webgpu:api,operation,memory_sync,texture,same_subresource:rw:boundary="queue-op";read={"op":"t2b-copy","in":"command-encoder"};write={"op":"write-texture","in":"queue"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:rw:boundary="queue-op";read={"op":"t2b-copy","in":"command-encoder"};write={"op":"b2t-copy","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:rw:boundary="queue-op";read={"op":"t2b-copy","in":"command-encoder"};write={"op":"t2t-copy","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:rw:boundary="queue-op";read={"op":"t2b-copy","in":"command-encoder"};write={"op":"attachment-store","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:rw:boundary="queue-op";read={"op":"t2b-copy","in":"command-encoder"};write={"op":"attachment-resolve","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:rw:boundary="queue-op";read={"op":"t2b-copy","in":"command-encoder"};write={"op":"storage","in":"compute-pass-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:rw:boundary="queue-op";read={"op":"t2b-copy","in":"command-encoder"};write={"op":"storage","in":"render-pass-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:rw:boundary="queue-op";read={"op":"t2b-copy","in":"command-encoder"};write={"op":"storage","in":"render-bundle-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:rw:boundary="queue-op";read={"op":"t2t-copy","in":"command-encoder"};write={"op":"write-texture","in":"queue"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:rw:boundary="queue-op";read={"op":"t2t-copy","in":"command-encoder"};write={"op":"b2t-copy","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:rw:boundary="queue-op";read={"op":"t2t-copy","in":"command-encoder"};write={"op":"t2t-copy","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:rw:boundary="queue-op";read={"op":"t2t-copy","in":"command-encoder"};write={"op":"attachment-store","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:rw:boundary="queue-op";read={"op":"t2t-copy","in":"command-encoder"};write={"op":"attachment-resolve","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:rw:boundary="queue-op";read={"op":"t2t-copy","in":"command-encoder"};write={"op":"storage","in":"compute-pass-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:rw:boundary="queue-op";read={"op":"t2t-copy","in":"command-encoder"};write={"op":"storage","in":"render-pass-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:rw:boundary="queue-op";read={"op":"t2t-copy","in":"command-encoder"};write={"op":"storage","in":"render-bundle-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:rw:boundary="queue-op";read={"op":"sample","in":"compute-pass-encoder"};write={"op":"write-texture","in":"queue"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:rw:boundary="queue-op";read={"op":"sample","in":"compute-pass-encoder"};write={"op":"b2t-copy","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:rw:boundary="queue-op";read={"op":"sample","in":"compute-pass-encoder"};write={"op":"t2t-copy","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:rw:boundary="queue-op";read={"op":"sample","in":"compute-pass-encoder"};write={"op":"attachment-store","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:rw:boundary="queue-op";read={"op":"sample","in":"compute-pass-encoder"};write={"op":"attachment-resolve","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:rw:boundary="queue-op";read={"op":"sample","in":"compute-pass-encoder"};write={"op":"storage","in":"compute-pass-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:rw:boundary="queue-op";read={"op":"sample","in":"render-pass-encoder"};write={"op":"write-texture","in":"queue"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:rw:boundary="queue-op";read={"op":"sample","in":"render-pass-encoder"};write={"op":"b2t-copy","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:rw:boundary="queue-op";read={"op":"sample","in":"render-pass-encoder"};write={"op":"t2t-copy","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:rw:boundary="queue-op";read={"op":"sample","in":"render-bundle-encoder"};write={"op":"write-texture","in":"queue"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:rw:boundary="queue-op";read={"op":"sample","in":"render-bundle-encoder"};write={"op":"b2t-copy","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:rw:boundary="queue-op";read={"op":"sample","in":"render-bundle-encoder"};write={"op":"t2t-copy","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:rw:boundary="command-buffer";read={"op":"t2b-copy","in":"command-encoder"};write={"op":"b2t-copy","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:rw:boundary="command-buffer";read={"op":"t2b-copy","in":"command-encoder"};write={"op":"t2t-copy","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:rw:boundary="command-buffer";read={"op":"t2b-copy","in":"command-encoder"};write={"op":"attachment-store","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:rw:boundary="command-buffer";read={"op":"t2b-copy","in":"command-encoder"};write={"op":"attachment-resolve","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:rw:boundary="command-buffer";read={"op":"t2b-copy","in":"command-encoder"};write={"op":"storage","in":"compute-pass-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:rw:boundary="command-buffer";read={"op":"t2b-copy","in":"command-encoder"};write={"op":"storage","in":"render-pass-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:rw:boundary="command-buffer";read={"op":"t2b-copy","in":"command-encoder"};write={"op":"storage","in":"render-bundle-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:rw:boundary="command-buffer";read={"op":"t2t-copy","in":"command-encoder"};write={"op":"b2t-copy","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:rw:boundary="command-buffer";read={"op":"t2t-copy","in":"command-encoder"};write={"op":"t2t-copy","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:rw:boundary="command-buffer";read={"op":"t2t-copy","in":"command-encoder"};write={"op":"attachment-store","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:rw:boundary="command-buffer";read={"op":"t2t-copy","in":"command-encoder"};write={"op":"attachment-resolve","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:rw:boundary="command-buffer";read={"op":"t2t-copy","in":"command-encoder"};write={"op":"storage","in":"compute-pass-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:rw:boundary="command-buffer";read={"op":"t2t-copy","in":"command-encoder"};write={"op":"storage","in":"render-pass-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:rw:boundary="command-buffer";read={"op":"t2t-copy","in":"command-encoder"};write={"op":"storage","in":"render-bundle-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:rw:boundary="command-buffer";read={"op":"sample","in":"compute-pass-encoder"};write={"op":"b2t-copy","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:rw:boundary="command-buffer";read={"op":"sample","in":"compute-pass-encoder"};write={"op":"t2t-copy","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:rw:boundary="command-buffer";read={"op":"sample","in":"compute-pass-encoder"};write={"op":"attachment-store","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:rw:boundary="command-buffer";read={"op":"sample","in":"compute-pass-encoder"};write={"op":"attachment-resolve","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:rw:boundary="command-buffer";read={"op":"sample","in":"compute-pass-encoder"};write={"op":"storage","in":"compute-pass-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:rw:boundary="command-buffer";read={"op":"sample","in":"render-pass-encoder"};write={"op":"b2t-copy","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:rw:boundary="command-buffer";read={"op":"sample","in":"render-pass-encoder"};write={"op":"t2t-copy","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:rw:boundary="command-buffer";read={"op":"sample","in":"render-bundle-encoder"};write={"op":"b2t-copy","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:rw:boundary="command-buffer";read={"op":"sample","in":"render-bundle-encoder"};write={"op":"t2t-copy","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:rw:boundary="pass";read={"op":"sample","in":"compute-pass-encoder"};write={"op":"storage","in":"compute-pass-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:rw:boundary="dispatch";read={"op":"sample","in":"compute-pass-encoder"};write={"op":"storage","in":"compute-pass-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:rw,single_pass,load_store: |
| webgpu:api,operation,memory_sync,texture,same_subresource:rw,single_pass,load_resolve: |
| webgpu:api,operation,memory_sync,texture,same_subresource:wr:boundary="queue-op";write={"op":"write-texture","in":"queue"};read={"op":"t2b-copy","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:wr:boundary="queue-op";write={"op":"write-texture","in":"queue"};read={"op":"t2t-copy","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:wr:boundary="queue-op";write={"op":"write-texture","in":"queue"};read={"op":"sample","in":"compute-pass-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:wr:boundary="queue-op";write={"op":"write-texture","in":"queue"};read={"op":"sample","in":"render-pass-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:wr:boundary="queue-op";write={"op":"write-texture","in":"queue"};read={"op":"sample","in":"render-bundle-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:wr:boundary="queue-op";write={"op":"b2t-copy","in":"command-encoder"};read={"op":"t2b-copy","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:wr:boundary="queue-op";write={"op":"b2t-copy","in":"command-encoder"};read={"op":"t2t-copy","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:wr:boundary="queue-op";write={"op":"b2t-copy","in":"command-encoder"};read={"op":"sample","in":"compute-pass-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:wr:boundary="queue-op";write={"op":"b2t-copy","in":"command-encoder"};read={"op":"sample","in":"render-pass-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:wr:boundary="queue-op";write={"op":"b2t-copy","in":"command-encoder"};read={"op":"sample","in":"render-bundle-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:wr:boundary="queue-op";write={"op":"t2t-copy","in":"command-encoder"};read={"op":"t2b-copy","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:wr:boundary="queue-op";write={"op":"t2t-copy","in":"command-encoder"};read={"op":"t2t-copy","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:wr:boundary="queue-op";write={"op":"t2t-copy","in":"command-encoder"};read={"op":"sample","in":"compute-pass-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:wr:boundary="queue-op";write={"op":"t2t-copy","in":"command-encoder"};read={"op":"sample","in":"render-pass-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:wr:boundary="queue-op";write={"op":"t2t-copy","in":"command-encoder"};read={"op":"sample","in":"render-bundle-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:wr:boundary="queue-op";write={"op":"attachment-store","in":"command-encoder"};read={"op":"t2b-copy","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:wr:boundary="queue-op";write={"op":"attachment-store","in":"command-encoder"};read={"op":"t2t-copy","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:wr:boundary="queue-op";write={"op":"attachment-store","in":"command-encoder"};read={"op":"sample","in":"compute-pass-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:wr:boundary="queue-op";write={"op":"attachment-resolve","in":"command-encoder"};read={"op":"t2b-copy","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:wr:boundary="queue-op";write={"op":"attachment-resolve","in":"command-encoder"};read={"op":"t2t-copy","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:wr:boundary="queue-op";write={"op":"attachment-resolve","in":"command-encoder"};read={"op":"sample","in":"compute-pass-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:wr:boundary="queue-op";write={"op":"storage","in":"compute-pass-encoder"};read={"op":"t2b-copy","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:wr:boundary="queue-op";write={"op":"storage","in":"compute-pass-encoder"};read={"op":"t2t-copy","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:wr:boundary="queue-op";write={"op":"storage","in":"compute-pass-encoder"};read={"op":"sample","in":"compute-pass-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:wr:boundary="queue-op";write={"op":"storage","in":"render-pass-encoder"};read={"op":"t2b-copy","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:wr:boundary="queue-op";write={"op":"storage","in":"render-pass-encoder"};read={"op":"t2t-copy","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:wr:boundary="queue-op";write={"op":"storage","in":"render-bundle-encoder"};read={"op":"t2b-copy","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:wr:boundary="queue-op";write={"op":"storage","in":"render-bundle-encoder"};read={"op":"t2t-copy","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:wr:boundary="command-buffer";write={"op":"b2t-copy","in":"command-encoder"};read={"op":"t2b-copy","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:wr:boundary="command-buffer";write={"op":"b2t-copy","in":"command-encoder"};read={"op":"t2t-copy","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:wr:boundary="command-buffer";write={"op":"b2t-copy","in":"command-encoder"};read={"op":"sample","in":"compute-pass-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:wr:boundary="command-buffer";write={"op":"b2t-copy","in":"command-encoder"};read={"op":"sample","in":"render-pass-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:wr:boundary="command-buffer";write={"op":"b2t-copy","in":"command-encoder"};read={"op":"sample","in":"render-bundle-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:wr:boundary="command-buffer";write={"op":"t2t-copy","in":"command-encoder"};read={"op":"t2b-copy","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:wr:boundary="command-buffer";write={"op":"t2t-copy","in":"command-encoder"};read={"op":"t2t-copy","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:wr:boundary="command-buffer";write={"op":"t2t-copy","in":"command-encoder"};read={"op":"sample","in":"compute-pass-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:wr:boundary="command-buffer";write={"op":"t2t-copy","in":"command-encoder"};read={"op":"sample","in":"render-pass-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:wr:boundary="command-buffer";write={"op":"t2t-copy","in":"command-encoder"};read={"op":"sample","in":"render-bundle-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:wr:boundary="command-buffer";write={"op":"attachment-store","in":"command-encoder"};read={"op":"t2b-copy","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:wr:boundary="command-buffer";write={"op":"attachment-store","in":"command-encoder"};read={"op":"t2t-copy","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:wr:boundary="command-buffer";write={"op":"attachment-store","in":"command-encoder"};read={"op":"sample","in":"compute-pass-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:wr:boundary="command-buffer";write={"op":"attachment-resolve","in":"command-encoder"};read={"op":"t2b-copy","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:wr:boundary="command-buffer";write={"op":"attachment-resolve","in":"command-encoder"};read={"op":"t2t-copy","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:wr:boundary="command-buffer";write={"op":"attachment-resolve","in":"command-encoder"};read={"op":"sample","in":"compute-pass-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:wr:boundary="command-buffer";write={"op":"storage","in":"compute-pass-encoder"};read={"op":"t2b-copy","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:wr:boundary="command-buffer";write={"op":"storage","in":"compute-pass-encoder"};read={"op":"t2t-copy","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:wr:boundary="command-buffer";write={"op":"storage","in":"compute-pass-encoder"};read={"op":"sample","in":"compute-pass-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:wr:boundary="command-buffer";write={"op":"storage","in":"render-pass-encoder"};read={"op":"t2b-copy","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:wr:boundary="command-buffer";write={"op":"storage","in":"render-pass-encoder"};read={"op":"t2t-copy","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:wr:boundary="command-buffer";write={"op":"storage","in":"render-bundle-encoder"};read={"op":"t2b-copy","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:wr:boundary="command-buffer";write={"op":"storage","in":"render-bundle-encoder"};read={"op":"t2t-copy","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:wr:boundary="pass";write={"op":"storage","in":"compute-pass-encoder"};read={"op":"sample","in":"compute-pass-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:wr:boundary="dispatch";write={"op":"storage","in":"compute-pass-encoder"};read={"op":"sample","in":"compute-pass-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:ww:boundary="queue-op";first={"op":"write-texture","in":"queue"};second={"op":"write-texture","in":"queue"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:ww:boundary="queue-op";first={"op":"write-texture","in":"queue"};second={"op":"b2t-copy","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:ww:boundary="queue-op";first={"op":"write-texture","in":"queue"};second={"op":"t2t-copy","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:ww:boundary="queue-op";first={"op":"write-texture","in":"queue"};second={"op":"attachment-store","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:ww:boundary="queue-op";first={"op":"write-texture","in":"queue"};second={"op":"attachment-resolve","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:ww:boundary="queue-op";first={"op":"write-texture","in":"queue"};second={"op":"storage","in":"compute-pass-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:ww:boundary="queue-op";first={"op":"write-texture","in":"queue"};second={"op":"storage","in":"render-pass-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:ww:boundary="queue-op";first={"op":"write-texture","in":"queue"};second={"op":"storage","in":"render-bundle-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:ww:boundary="queue-op";first={"op":"b2t-copy","in":"command-encoder"};second={"op":"write-texture","in":"queue"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:ww:boundary="queue-op";first={"op":"b2t-copy","in":"command-encoder"};second={"op":"b2t-copy","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:ww:boundary="queue-op";first={"op":"b2t-copy","in":"command-encoder"};second={"op":"t2t-copy","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:ww:boundary="queue-op";first={"op":"b2t-copy","in":"command-encoder"};second={"op":"attachment-store","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:ww:boundary="queue-op";first={"op":"b2t-copy","in":"command-encoder"};second={"op":"attachment-resolve","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:ww:boundary="queue-op";first={"op":"b2t-copy","in":"command-encoder"};second={"op":"storage","in":"compute-pass-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:ww:boundary="queue-op";first={"op":"b2t-copy","in":"command-encoder"};second={"op":"storage","in":"render-pass-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:ww:boundary="queue-op";first={"op":"b2t-copy","in":"command-encoder"};second={"op":"storage","in":"render-bundle-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:ww:boundary="queue-op";first={"op":"t2t-copy","in":"command-encoder"};second={"op":"write-texture","in":"queue"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:ww:boundary="queue-op";first={"op":"t2t-copy","in":"command-encoder"};second={"op":"b2t-copy","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:ww:boundary="queue-op";first={"op":"t2t-copy","in":"command-encoder"};second={"op":"t2t-copy","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:ww:boundary="queue-op";first={"op":"t2t-copy","in":"command-encoder"};second={"op":"attachment-store","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:ww:boundary="queue-op";first={"op":"t2t-copy","in":"command-encoder"};second={"op":"attachment-resolve","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:ww:boundary="queue-op";first={"op":"t2t-copy","in":"command-encoder"};second={"op":"storage","in":"compute-pass-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:ww:boundary="queue-op";first={"op":"t2t-copy","in":"command-encoder"};second={"op":"storage","in":"render-pass-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:ww:boundary="queue-op";first={"op":"t2t-copy","in":"command-encoder"};second={"op":"storage","in":"render-bundle-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:ww:boundary="queue-op";first={"op":"attachment-store","in":"command-encoder"};second={"op":"write-texture","in":"queue"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:ww:boundary="queue-op";first={"op":"attachment-store","in":"command-encoder"};second={"op":"b2t-copy","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:ww:boundary="queue-op";first={"op":"attachment-store","in":"command-encoder"};second={"op":"t2t-copy","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:ww:boundary="queue-op";first={"op":"attachment-store","in":"command-encoder"};second={"op":"attachment-store","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:ww:boundary="queue-op";first={"op":"attachment-store","in":"command-encoder"};second={"op":"attachment-resolve","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:ww:boundary="queue-op";first={"op":"attachment-store","in":"command-encoder"};second={"op":"storage","in":"compute-pass-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:ww:boundary="queue-op";first={"op":"attachment-resolve","in":"command-encoder"};second={"op":"write-texture","in":"queue"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:ww:boundary="queue-op";first={"op":"attachment-resolve","in":"command-encoder"};second={"op":"b2t-copy","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:ww:boundary="queue-op";first={"op":"attachment-resolve","in":"command-encoder"};second={"op":"t2t-copy","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:ww:boundary="queue-op";first={"op":"attachment-resolve","in":"command-encoder"};second={"op":"attachment-store","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:ww:boundary="queue-op";first={"op":"attachment-resolve","in":"command-encoder"};second={"op":"attachment-resolve","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:ww:boundary="queue-op";first={"op":"attachment-resolve","in":"command-encoder"};second={"op":"storage","in":"compute-pass-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:ww:boundary="queue-op";first={"op":"storage","in":"compute-pass-encoder"};second={"op":"write-texture","in":"queue"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:ww:boundary="queue-op";first={"op":"storage","in":"compute-pass-encoder"};second={"op":"b2t-copy","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:ww:boundary="queue-op";first={"op":"storage","in":"compute-pass-encoder"};second={"op":"t2t-copy","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:ww:boundary="queue-op";first={"op":"storage","in":"compute-pass-encoder"};second={"op":"attachment-store","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:ww:boundary="queue-op";first={"op":"storage","in":"compute-pass-encoder"};second={"op":"attachment-resolve","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:ww:boundary="queue-op";first={"op":"storage","in":"compute-pass-encoder"};second={"op":"storage","in":"compute-pass-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:ww:boundary="queue-op";first={"op":"storage","in":"render-pass-encoder"};second={"op":"write-texture","in":"queue"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:ww:boundary="queue-op";first={"op":"storage","in":"render-pass-encoder"};second={"op":"b2t-copy","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:ww:boundary="queue-op";first={"op":"storage","in":"render-pass-encoder"};second={"op":"t2t-copy","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:ww:boundary="queue-op";first={"op":"storage","in":"render-bundle-encoder"};second={"op":"write-texture","in":"queue"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:ww:boundary="queue-op";first={"op":"storage","in":"render-bundle-encoder"};second={"op":"b2t-copy","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:ww:boundary="queue-op";first={"op":"storage","in":"render-bundle-encoder"};second={"op":"t2t-copy","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:ww:boundary="command-buffer";first={"op":"b2t-copy","in":"command-encoder"};second={"op":"b2t-copy","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:ww:boundary="command-buffer";first={"op":"b2t-copy","in":"command-encoder"};second={"op":"t2t-copy","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:ww:boundary="command-buffer";first={"op":"b2t-copy","in":"command-encoder"};second={"op":"attachment-store","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:ww:boundary="command-buffer";first={"op":"b2t-copy","in":"command-encoder"};second={"op":"attachment-resolve","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:ww:boundary="command-buffer";first={"op":"b2t-copy","in":"command-encoder"};second={"op":"storage","in":"compute-pass-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:ww:boundary="command-buffer";first={"op":"b2t-copy","in":"command-encoder"};second={"op":"storage","in":"render-pass-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:ww:boundary="command-buffer";first={"op":"b2t-copy","in":"command-encoder"};second={"op":"storage","in":"render-bundle-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:ww:boundary="command-buffer";first={"op":"t2t-copy","in":"command-encoder"};second={"op":"b2t-copy","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:ww:boundary="command-buffer";first={"op":"t2t-copy","in":"command-encoder"};second={"op":"t2t-copy","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:ww:boundary="command-buffer";first={"op":"t2t-copy","in":"command-encoder"};second={"op":"attachment-store","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:ww:boundary="command-buffer";first={"op":"t2t-copy","in":"command-encoder"};second={"op":"attachment-resolve","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:ww:boundary="command-buffer";first={"op":"t2t-copy","in":"command-encoder"};second={"op":"storage","in":"compute-pass-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:ww:boundary="command-buffer";first={"op":"t2t-copy","in":"command-encoder"};second={"op":"storage","in":"render-pass-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:ww:boundary="command-buffer";first={"op":"t2t-copy","in":"command-encoder"};second={"op":"storage","in":"render-bundle-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:ww:boundary="command-buffer";first={"op":"attachment-store","in":"command-encoder"};second={"op":"b2t-copy","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:ww:boundary="command-buffer";first={"op":"attachment-store","in":"command-encoder"};second={"op":"t2t-copy","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:ww:boundary="command-buffer";first={"op":"attachment-store","in":"command-encoder"};second={"op":"attachment-store","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:ww:boundary="command-buffer";first={"op":"attachment-store","in":"command-encoder"};second={"op":"attachment-resolve","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:ww:boundary="command-buffer";first={"op":"attachment-store","in":"command-encoder"};second={"op":"storage","in":"compute-pass-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:ww:boundary="command-buffer";first={"op":"attachment-resolve","in":"command-encoder"};second={"op":"b2t-copy","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:ww:boundary="command-buffer";first={"op":"attachment-resolve","in":"command-encoder"};second={"op":"t2t-copy","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:ww:boundary="command-buffer";first={"op":"attachment-resolve","in":"command-encoder"};second={"op":"attachment-store","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:ww:boundary="command-buffer";first={"op":"attachment-resolve","in":"command-encoder"};second={"op":"attachment-resolve","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:ww:boundary="command-buffer";first={"op":"attachment-resolve","in":"command-encoder"};second={"op":"storage","in":"compute-pass-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:ww:boundary="command-buffer";first={"op":"storage","in":"compute-pass-encoder"};second={"op":"b2t-copy","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:ww:boundary="command-buffer";first={"op":"storage","in":"compute-pass-encoder"};second={"op":"t2t-copy","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:ww:boundary="command-buffer";first={"op":"storage","in":"compute-pass-encoder"};second={"op":"attachment-store","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:ww:boundary="command-buffer";first={"op":"storage","in":"compute-pass-encoder"};second={"op":"attachment-resolve","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:ww:boundary="command-buffer";first={"op":"storage","in":"compute-pass-encoder"};second={"op":"storage","in":"compute-pass-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:ww:boundary="command-buffer";first={"op":"storage","in":"render-pass-encoder"};second={"op":"b2t-copy","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:ww:boundary="command-buffer";first={"op":"storage","in":"render-pass-encoder"};second={"op":"t2t-copy","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:ww:boundary="command-buffer";first={"op":"storage","in":"render-bundle-encoder"};second={"op":"b2t-copy","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:ww:boundary="command-buffer";first={"op":"storage","in":"render-bundle-encoder"};second={"op":"t2t-copy","in":"command-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:ww:boundary="pass";first={"op":"storage","in":"compute-pass-encoder"};second={"op":"storage","in":"compute-pass-encoder"} |
| webgpu:api,operation,memory_sync,texture,same_subresource:ww:boundary="dispatch";first={"op":"storage","in":"compute-pass-encoder"};second={"op":"storage","in":"compute-pass-encoder"} |
| webgpu:api,operation,onSubmittedWorkDone:without_work: |
| webgpu:api,operation,onSubmittedWorkDone:with_work: |
| webgpu:api,operation,onSubmittedWorkDone:many,serial: |
| webgpu:api,operation,onSubmittedWorkDone:many,parallel: |
| webgpu:api,operation,onSubmittedWorkDone:many,parallel_order: |
| webgpu:api,operation,pipeline,default_layout:getBindGroupLayout_js_object: |
| webgpu:api,operation,pipeline,default_layout:incompatible_with_explicit: |
| webgpu:api,operation,pipeline,default_layout:layout: |
| webgpu:api,operation,queue,writeBuffer:array_types:arrayType="Uint8Array";useArrayBuffer=false |
| webgpu:api,operation,queue,writeBuffer:array_types:arrayType="Uint8Array";useArrayBuffer=true |
| webgpu:api,operation,queue,writeBuffer:array_types:arrayType="Uint16Array";useArrayBuffer=false |
| webgpu:api,operation,queue,writeBuffer:array_types:arrayType="Uint16Array";useArrayBuffer=true |
| webgpu:api,operation,queue,writeBuffer:array_types:arrayType="Uint32Array";useArrayBuffer=false |
| webgpu:api,operation,queue,writeBuffer:array_types:arrayType="Uint32Array";useArrayBuffer=true |
| webgpu:api,operation,queue,writeBuffer:array_types:arrayType="Int8Array";useArrayBuffer=false |
| webgpu:api,operation,queue,writeBuffer:array_types:arrayType="Int8Array";useArrayBuffer=true |
| webgpu:api,operation,queue,writeBuffer:array_types:arrayType="Int16Array";useArrayBuffer=false |
| webgpu:api,operation,queue,writeBuffer:array_types:arrayType="Int16Array";useArrayBuffer=true |
| webgpu:api,operation,queue,writeBuffer:array_types:arrayType="Int32Array";useArrayBuffer=false |
| webgpu:api,operation,queue,writeBuffer:array_types:arrayType="Int32Array";useArrayBuffer=true |
| webgpu:api,operation,queue,writeBuffer:array_types:arrayType="Float32Array";useArrayBuffer=false |
| webgpu:api,operation,queue,writeBuffer:array_types:arrayType="Float32Array";useArrayBuffer=true |
| webgpu:api,operation,queue,writeBuffer:array_types:arrayType="Float64Array";useArrayBuffer=false |
| webgpu:api,operation,queue,writeBuffer:array_types:arrayType="Float64Array";useArrayBuffer=true |
| webgpu:api,operation,queue,writeBuffer:multiple_writes_at_different_offsets_and_sizes: |
| webgpu:api,operation,reflection:buffer_reflection_attributes: |
| webgpu:api,operation,reflection:texture_reflection_attributes: |
| webgpu:api,operation,reflection:query_set_reflection_attributes: |
| webgpu:api,operation,render_pass,clear_value:stored: |
| webgpu:api,operation,render_pass,clear_value:loaded: |
| webgpu:api,operation,render_pass,clear_value:srgb: |
| webgpu:api,operation,render_pass,clear_value:layout: |
| webgpu:api,operation,render_pass,clear_value:stencil_clear_value:stencilFormat="stencil8";stencilClearValue=0;applyStencilClearValueAsStencilReferenceValue=true |
| webgpu:api,operation,render_pass,clear_value:stencil_clear_value:stencilFormat="stencil8";stencilClearValue=0;applyStencilClearValueAsStencilReferenceValue=false |
| webgpu:api,operation,render_pass,clear_value:stencil_clear_value:stencilFormat="stencil8";stencilClearValue=1;applyStencilClearValueAsStencilReferenceValue=true |
| webgpu:api,operation,render_pass,clear_value:stencil_clear_value:stencilFormat="stencil8";stencilClearValue=1;applyStencilClearValueAsStencilReferenceValue=false |
| webgpu:api,operation,render_pass,clear_value:stencil_clear_value:stencilFormat="stencil8";stencilClearValue=255;applyStencilClearValueAsStencilReferenceValue=true |
| webgpu:api,operation,render_pass,clear_value:stencil_clear_value:stencilFormat="stencil8";stencilClearValue=255;applyStencilClearValueAsStencilReferenceValue=false |
| webgpu:api,operation,render_pass,clear_value:stencil_clear_value:stencilFormat="stencil8";stencilClearValue=258;applyStencilClearValueAsStencilReferenceValue=true |
| webgpu:api,operation,render_pass,clear_value:stencil_clear_value:stencilFormat="stencil8";stencilClearValue=258;applyStencilClearValueAsStencilReferenceValue=false |
| webgpu:api,operation,render_pass,clear_value:stencil_clear_value:stencilFormat="stencil8";stencilClearValue=65539;applyStencilClearValueAsStencilReferenceValue=true |
| webgpu:api,operation,render_pass,clear_value:stencil_clear_value:stencilFormat="stencil8";stencilClearValue=65539;applyStencilClearValueAsStencilReferenceValue=false |
| webgpu:api,operation,render_pass,clear_value:stencil_clear_value:stencilFormat="depth24plus-stencil8";stencilClearValue=0;applyStencilClearValueAsStencilReferenceValue=true |
| webgpu:api,operation,render_pass,clear_value:stencil_clear_value:stencilFormat="depth24plus-stencil8";stencilClearValue=0;applyStencilClearValueAsStencilReferenceValue=false |
| webgpu:api,operation,render_pass,clear_value:stencil_clear_value:stencilFormat="depth24plus-stencil8";stencilClearValue=1;applyStencilClearValueAsStencilReferenceValue=true |
| webgpu:api,operation,render_pass,clear_value:stencil_clear_value:stencilFormat="depth24plus-stencil8";stencilClearValue=1;applyStencilClearValueAsStencilReferenceValue=false |
| webgpu:api,operation,render_pass,clear_value:stencil_clear_value:stencilFormat="depth24plus-stencil8";stencilClearValue=255;applyStencilClearValueAsStencilReferenceValue=true |
| webgpu:api,operation,render_pass,clear_value:stencil_clear_value:stencilFormat="depth24plus-stencil8";stencilClearValue=255;applyStencilClearValueAsStencilReferenceValue=false |
| webgpu:api,operation,render_pass,clear_value:stencil_clear_value:stencilFormat="depth24plus-stencil8";stencilClearValue=258;applyStencilClearValueAsStencilReferenceValue=true |
| webgpu:api,operation,render_pass,clear_value:stencil_clear_value:stencilFormat="depth24plus-stencil8";stencilClearValue=258;applyStencilClearValueAsStencilReferenceValue=false |
| webgpu:api,operation,render_pass,clear_value:stencil_clear_value:stencilFormat="depth24plus-stencil8";stencilClearValue=65539;applyStencilClearValueAsStencilReferenceValue=true |
| webgpu:api,operation,render_pass,clear_value:stencil_clear_value:stencilFormat="depth24plus-stencil8";stencilClearValue=65539;applyStencilClearValueAsStencilReferenceValue=false |
| webgpu:api,operation,render_pass,clear_value:stencil_clear_value:stencilFormat="depth32float-stencil8";stencilClearValue=0;applyStencilClearValueAsStencilReferenceValue=true |
| webgpu:api,operation,render_pass,clear_value:stencil_clear_value:stencilFormat="depth32float-stencil8";stencilClearValue=0;applyStencilClearValueAsStencilReferenceValue=false |
| webgpu:api,operation,render_pass,clear_value:stencil_clear_value:stencilFormat="depth32float-stencil8";stencilClearValue=1;applyStencilClearValueAsStencilReferenceValue=true |
| webgpu:api,operation,render_pass,clear_value:stencil_clear_value:stencilFormat="depth32float-stencil8";stencilClearValue=1;applyStencilClearValueAsStencilReferenceValue=false |
| webgpu:api,operation,render_pass,clear_value:stencil_clear_value:stencilFormat="depth32float-stencil8";stencilClearValue=255;applyStencilClearValueAsStencilReferenceValue=true |
| webgpu:api,operation,render_pass,clear_value:stencil_clear_value:stencilFormat="depth32float-stencil8";stencilClearValue=255;applyStencilClearValueAsStencilReferenceValue=false |
| webgpu:api,operation,render_pass,clear_value:stencil_clear_value:stencilFormat="depth32float-stencil8";stencilClearValue=258;applyStencilClearValueAsStencilReferenceValue=true |
| webgpu:api,operation,render_pass,clear_value:stencil_clear_value:stencilFormat="depth32float-stencil8";stencilClearValue=258;applyStencilClearValueAsStencilReferenceValue=false |
| webgpu:api,operation,render_pass,clear_value:stencil_clear_value:stencilFormat="depth32float-stencil8";stencilClearValue=65539;applyStencilClearValueAsStencilReferenceValue=true |
| webgpu:api,operation,render_pass,clear_value:stencil_clear_value:stencilFormat="depth32float-stencil8";stencilClearValue=65539;applyStencilClearValueAsStencilReferenceValue=false |
| webgpu:api,operation,render_pass,resolve:render_pass_resolve:storeOperation="discard" |
| webgpu:api,operation,render_pass,resolve:render_pass_resolve:storeOperation="store" |
| webgpu:api,operation,render_pass,storeOp:render_pass_store_op,color_attachment_with_depth_stencil_attachment:colorStoreOperation="discard";depthStencilStoreOperation="discard" |
| webgpu:api,operation,render_pass,storeOp:render_pass_store_op,color_attachment_with_depth_stencil_attachment:colorStoreOperation="discard";depthStencilStoreOperation="store" |
| webgpu:api,operation,render_pass,storeOp:render_pass_store_op,color_attachment_with_depth_stencil_attachment:colorStoreOperation="store";depthStencilStoreOperation="discard" |
| webgpu:api,operation,render_pass,storeOp:render_pass_store_op,color_attachment_with_depth_stencil_attachment:colorStoreOperation="store";depthStencilStoreOperation="store" |
| webgpu:api,operation,render_pass,storeOp:render_pass_store_op,color_attachment_only:colorFormat="r8unorm";storeOperation="discard" |
| webgpu:api,operation,render_pass,storeOp:render_pass_store_op,color_attachment_only:colorFormat="r8unorm";storeOperation="store" |
| webgpu:api,operation,render_pass,storeOp:render_pass_store_op,color_attachment_only:colorFormat="r8uint";storeOperation="discard" |
| webgpu:api,operation,render_pass,storeOp:render_pass_store_op,color_attachment_only:colorFormat="r8uint";storeOperation="store" |
| webgpu:api,operation,render_pass,storeOp:render_pass_store_op,color_attachment_only:colorFormat="r8sint";storeOperation="discard" |
| webgpu:api,operation,render_pass,storeOp:render_pass_store_op,color_attachment_only:colorFormat="r8sint";storeOperation="store" |
| webgpu:api,operation,render_pass,storeOp:render_pass_store_op,color_attachment_only:colorFormat="r16uint";storeOperation="discard" |
| webgpu:api,operation,render_pass,storeOp:render_pass_store_op,color_attachment_only:colorFormat="r16uint";storeOperation="store" |
| webgpu:api,operation,render_pass,storeOp:render_pass_store_op,color_attachment_only:colorFormat="r16sint";storeOperation="discard" |
| webgpu:api,operation,render_pass,storeOp:render_pass_store_op,color_attachment_only:colorFormat="r16sint";storeOperation="store" |
| webgpu:api,operation,render_pass,storeOp:render_pass_store_op,color_attachment_only:colorFormat="r16float";storeOperation="discard" |
| webgpu:api,operation,render_pass,storeOp:render_pass_store_op,color_attachment_only:colorFormat="r16float";storeOperation="store" |
| webgpu:api,operation,render_pass,storeOp:render_pass_store_op,color_attachment_only:colorFormat="rg8unorm";storeOperation="discard" |
| webgpu:api,operation,render_pass,storeOp:render_pass_store_op,color_attachment_only:colorFormat="rg8unorm";storeOperation="store" |
| webgpu:api,operation,render_pass,storeOp:render_pass_store_op,color_attachment_only:colorFormat="rg8uint";storeOperation="discard" |
| webgpu:api,operation,render_pass,storeOp:render_pass_store_op,color_attachment_only:colorFormat="rg8uint";storeOperation="store" |
| webgpu:api,operation,render_pass,storeOp:render_pass_store_op,color_attachment_only:colorFormat="rg8sint";storeOperation="discard" |
| webgpu:api,operation,render_pass,storeOp:render_pass_store_op,color_attachment_only:colorFormat="rg8sint";storeOperation="store" |
| webgpu:api,operation,render_pass,storeOp:render_pass_store_op,color_attachment_only:colorFormat="r32uint";storeOperation="discard" |
| webgpu:api,operation,render_pass,storeOp:render_pass_store_op,color_attachment_only:colorFormat="r32uint";storeOperation="store" |
| webgpu:api,operation,render_pass,storeOp:render_pass_store_op,color_attachment_only:colorFormat="r32sint";storeOperation="discard" |
| webgpu:api,operation,render_pass,storeOp:render_pass_store_op,color_attachment_only:colorFormat="r32sint";storeOperation="store" |
| webgpu:api,operation,render_pass,storeOp:render_pass_store_op,color_attachment_only:colorFormat="r32float";storeOperation="discard" |
| webgpu:api,operation,render_pass,storeOp:render_pass_store_op,color_attachment_only:colorFormat="r32float";storeOperation="store" |
| webgpu:api,operation,render_pass,storeOp:render_pass_store_op,color_attachment_only:colorFormat="rg16uint";storeOperation="discard" |
| webgpu:api,operation,render_pass,storeOp:render_pass_store_op,color_attachment_only:colorFormat="rg16uint";storeOperation="store" |
| webgpu:api,operation,render_pass,storeOp:render_pass_store_op,color_attachment_only:colorFormat="rg16sint";storeOperation="discard" |
| webgpu:api,operation,render_pass,storeOp:render_pass_store_op,color_attachment_only:colorFormat="rg16sint";storeOperation="store" |
| webgpu:api,operation,render_pass,storeOp:render_pass_store_op,color_attachment_only:colorFormat="rg16float";storeOperation="discard" |
| webgpu:api,operation,render_pass,storeOp:render_pass_store_op,color_attachment_only:colorFormat="rg16float";storeOperation="store" |
| webgpu:api,operation,render_pass,storeOp:render_pass_store_op,color_attachment_only:colorFormat="rgba8unorm";storeOperation="discard" |
| webgpu:api,operation,render_pass,storeOp:render_pass_store_op,color_attachment_only:colorFormat="rgba8unorm";storeOperation="store" |
| webgpu:api,operation,render_pass,storeOp:render_pass_store_op,color_attachment_only:colorFormat="rgba8unorm-srgb";storeOperation="discard" |
| webgpu:api,operation,render_pass,storeOp:render_pass_store_op,color_attachment_only:colorFormat="rgba8unorm-srgb";storeOperation="store" |
| webgpu:api,operation,render_pass,storeOp:render_pass_store_op,color_attachment_only:colorFormat="rgba8uint";storeOperation="discard" |
| webgpu:api,operation,render_pass,storeOp:render_pass_store_op,color_attachment_only:colorFormat="rgba8uint";storeOperation="store" |
| webgpu:api,operation,render_pass,storeOp:render_pass_store_op,color_attachment_only:colorFormat="rgba8sint";storeOperation="discard" |
| webgpu:api,operation,render_pass,storeOp:render_pass_store_op,color_attachment_only:colorFormat="rgba8sint";storeOperation="store" |
| webgpu:api,operation,render_pass,storeOp:render_pass_store_op,color_attachment_only:colorFormat="bgra8unorm";storeOperation="discard" |
| webgpu:api,operation,render_pass,storeOp:render_pass_store_op,color_attachment_only:colorFormat="bgra8unorm";storeOperation="store" |
| webgpu:api,operation,render_pass,storeOp:render_pass_store_op,color_attachment_only:colorFormat="bgra8unorm-srgb";storeOperation="discard" |
| webgpu:api,operation,render_pass,storeOp:render_pass_store_op,color_attachment_only:colorFormat="bgra8unorm-srgb";storeOperation="store" |
| webgpu:api,operation,render_pass,storeOp:render_pass_store_op,color_attachment_only:colorFormat="rgb10a2unorm";storeOperation="discard" |
| webgpu:api,operation,render_pass,storeOp:render_pass_store_op,color_attachment_only:colorFormat="rgb10a2unorm";storeOperation="store" |
| webgpu:api,operation,render_pass,storeOp:render_pass_store_op,color_attachment_only:colorFormat="rg32uint";storeOperation="discard" |
| webgpu:api,operation,render_pass,storeOp:render_pass_store_op,color_attachment_only:colorFormat="rg32uint";storeOperation="store" |
| webgpu:api,operation,render_pass,storeOp:render_pass_store_op,color_attachment_only:colorFormat="rg32sint";storeOperation="discard" |
| webgpu:api,operation,render_pass,storeOp:render_pass_store_op,color_attachment_only:colorFormat="rg32sint";storeOperation="store" |
| webgpu:api,operation,render_pass,storeOp:render_pass_store_op,color_attachment_only:colorFormat="rg32float";storeOperation="discard" |
| webgpu:api,operation,render_pass,storeOp:render_pass_store_op,color_attachment_only:colorFormat="rg32float";storeOperation="store" |
| webgpu:api,operation,render_pass,storeOp:render_pass_store_op,color_attachment_only:colorFormat="rgba16uint";storeOperation="discard" |
| webgpu:api,operation,render_pass,storeOp:render_pass_store_op,color_attachment_only:colorFormat="rgba16uint";storeOperation="store" |
| webgpu:api,operation,render_pass,storeOp:render_pass_store_op,color_attachment_only:colorFormat="rgba16sint";storeOperation="discard" |
| webgpu:api,operation,render_pass,storeOp:render_pass_store_op,color_attachment_only:colorFormat="rgba16sint";storeOperation="store" |
| webgpu:api,operation,render_pass,storeOp:render_pass_store_op,color_attachment_only:colorFormat="rgba16float";storeOperation="discard" |
| webgpu:api,operation,render_pass,storeOp:render_pass_store_op,color_attachment_only:colorFormat="rgba16float";storeOperation="store" |
| webgpu:api,operation,render_pass,storeOp:render_pass_store_op,color_attachment_only:colorFormat="rgba32uint";storeOperation="discard" |
| webgpu:api,operation,render_pass,storeOp:render_pass_store_op,color_attachment_only:colorFormat="rgba32uint";storeOperation="store" |
| webgpu:api,operation,render_pass,storeOp:render_pass_store_op,color_attachment_only:colorFormat="rgba32sint";storeOperation="discard" |
| webgpu:api,operation,render_pass,storeOp:render_pass_store_op,color_attachment_only:colorFormat="rgba32sint";storeOperation="store" |
| webgpu:api,operation,render_pass,storeOp:render_pass_store_op,color_attachment_only:colorFormat="rgba32float";storeOperation="discard" |
| webgpu:api,operation,render_pass,storeOp:render_pass_store_op,color_attachment_only:colorFormat="rgba32float";storeOperation="store" |
| webgpu:api,operation,render_pass,storeOp:render_pass_store_op,multiple_color_attachments:storeOperation1="discard";storeOperation2="discard" |
| webgpu:api,operation,render_pass,storeOp:render_pass_store_op,multiple_color_attachments:storeOperation1="discard";storeOperation2="store" |
| webgpu:api,operation,render_pass,storeOp:render_pass_store_op,multiple_color_attachments:storeOperation1="store";storeOperation2="discard" |
| webgpu:api,operation,render_pass,storeOp:render_pass_store_op,multiple_color_attachments:storeOperation1="store";storeOperation2="store" |
| webgpu:api,operation,render_pass,storeOp:render_pass_store_op,depth_stencil_attachment_only:depthStencilFormat="depth32float";storeOperation="discard" |
| webgpu:api,operation,render_pass,storeOp:render_pass_store_op,depth_stencil_attachment_only:depthStencilFormat="depth32float";storeOperation="store" |
| webgpu:api,operation,render_pass,storeOp:render_pass_store_op,depth_stencil_attachment_only:depthStencilFormat="depth16unorm";storeOperation="discard" |
| webgpu:api,operation,render_pass,storeOp:render_pass_store_op,depth_stencil_attachment_only:depthStencilFormat="depth16unorm";storeOperation="store" |
| webgpu:api,operation,render_pass,storeOp:render_pass_store_op,depth_stencil_attachment_only:depthStencilFormat="stencil8";storeOperation="discard" |
| webgpu:api,operation,render_pass,storeOp:render_pass_store_op,depth_stencil_attachment_only:depthStencilFormat="stencil8";storeOperation="store" |
| webgpu:api,operation,render_pass,storeop2:storeOp_controls_whether_1x1_drawn_quad_is_stored:storeOp="store" |
| webgpu:api,operation,render_pass,storeop2:storeOp_controls_whether_1x1_drawn_quad_is_stored:storeOp="discard" |
| webgpu:api,operation,render_pipeline,culling_tests:culling:frontFace="ccw";cullMode="none" |
| webgpu:api,operation,render_pipeline,culling_tests:culling:frontFace="ccw";cullMode="front" |
| webgpu:api,operation,render_pipeline,culling_tests:culling:frontFace="ccw";cullMode="back" |
| webgpu:api,operation,render_pipeline,culling_tests:culling:frontFace="cw";cullMode="none" |
| webgpu:api,operation,render_pipeline,culling_tests:culling:frontFace="cw";cullMode="front" |
| webgpu:api,operation,render_pipeline,culling_tests:culling:frontFace="cw";cullMode="back" |
| webgpu:api,operation,render_pipeline,overrides:basic:isAsync=true |
| webgpu:api,operation,render_pipeline,overrides:basic:isAsync=false |
| webgpu:api,operation,render_pipeline,overrides:precision:isAsync=true |
| webgpu:api,operation,render_pipeline,overrides:precision:isAsync=false |
| webgpu:api,operation,render_pipeline,overrides:shared_shader_module:isAsync=true |
| webgpu:api,operation,render_pipeline,overrides:shared_shader_module:isAsync=false |
| webgpu:api,operation,render_pipeline,overrides:multi_entry_points:isAsync=true |
| webgpu:api,operation,render_pipeline,overrides:multi_entry_points:isAsync=false |
| webgpu:api,operation,render_pipeline,pipeline_output_targets:color,attachments:format="r8unorm" |
| webgpu:api,operation,render_pipeline,pipeline_output_targets:color,attachments:format="r8uint" |
| webgpu:api,operation,render_pipeline,pipeline_output_targets:color,attachments:format="r8sint" |
| webgpu:api,operation,render_pipeline,pipeline_output_targets:color,attachments:format="r16uint" |
| webgpu:api,operation,render_pipeline,pipeline_output_targets:color,attachments:format="r16sint" |
| webgpu:api,operation,render_pipeline,pipeline_output_targets:color,attachments:format="r16float" |
| webgpu:api,operation,render_pipeline,pipeline_output_targets:color,attachments:format="rg8unorm" |
| webgpu:api,operation,render_pipeline,pipeline_output_targets:color,attachments:format="rg8uint" |
| webgpu:api,operation,render_pipeline,pipeline_output_targets:color,attachments:format="rg8sint" |
| webgpu:api,operation,render_pipeline,pipeline_output_targets:color,attachments:format="r32uint" |
| webgpu:api,operation,render_pipeline,pipeline_output_targets:color,attachments:format="r32sint" |
| webgpu:api,operation,render_pipeline,pipeline_output_targets:color,attachments:format="r32float" |
| webgpu:api,operation,render_pipeline,pipeline_output_targets:color,attachments:format="rg16uint" |
| webgpu:api,operation,render_pipeline,pipeline_output_targets:color,attachments:format="rg16sint" |
| webgpu:api,operation,render_pipeline,pipeline_output_targets:color,attachments:format="rg16float" |
| webgpu:api,operation,render_pipeline,pipeline_output_targets:color,attachments:format="rgba8unorm" |
| webgpu:api,operation,render_pipeline,pipeline_output_targets:color,attachments:format="rgba8unorm-srgb" |
| webgpu:api,operation,render_pipeline,pipeline_output_targets:color,attachments:format="rgba8uint" |
| webgpu:api,operation,render_pipeline,pipeline_output_targets:color,attachments:format="rgba8sint" |
| webgpu:api,operation,render_pipeline,pipeline_output_targets:color,attachments:format="bgra8unorm" |
| webgpu:api,operation,render_pipeline,pipeline_output_targets:color,attachments:format="bgra8unorm-srgb" |
| webgpu:api,operation,render_pipeline,pipeline_output_targets:color,attachments:format="rgb10a2unorm" |
| webgpu:api,operation,render_pipeline,pipeline_output_targets:color,attachments:format="rg32uint" |
| webgpu:api,operation,render_pipeline,pipeline_output_targets:color,attachments:format="rg32sint" |
| webgpu:api,operation,render_pipeline,pipeline_output_targets:color,attachments:format="rg32float" |
| webgpu:api,operation,render_pipeline,pipeline_output_targets:color,attachments:format="rgba16uint" |
| webgpu:api,operation,render_pipeline,pipeline_output_targets:color,attachments:format="rgba16sint" |
| webgpu:api,operation,render_pipeline,pipeline_output_targets:color,attachments:format="rgba16float" |
| webgpu:api,operation,render_pipeline,pipeline_output_targets:color,attachments:format="rgba32uint" |
| webgpu:api,operation,render_pipeline,pipeline_output_targets:color,attachments:format="rgba32sint" |
| webgpu:api,operation,render_pipeline,pipeline_output_targets:color,attachments:format="rgba32float" |
| webgpu:api,operation,render_pipeline,pipeline_output_targets:color,component_count:format="r8unorm" |
| webgpu:api,operation,render_pipeline,pipeline_output_targets:color,component_count:format="r8uint" |
| webgpu:api,operation,render_pipeline,pipeline_output_targets:color,component_count:format="r8sint" |
| webgpu:api,operation,render_pipeline,pipeline_output_targets:color,component_count:format="r16uint" |
| webgpu:api,operation,render_pipeline,pipeline_output_targets:color,component_count:format="r16sint" |
| webgpu:api,operation,render_pipeline,pipeline_output_targets:color,component_count:format="r16float" |
| webgpu:api,operation,render_pipeline,pipeline_output_targets:color,component_count:format="rg8unorm" |
| webgpu:api,operation,render_pipeline,pipeline_output_targets:color,component_count:format="rg8uint" |
| webgpu:api,operation,render_pipeline,pipeline_output_targets:color,component_count:format="rg8sint" |
| webgpu:api,operation,render_pipeline,pipeline_output_targets:color,component_count:format="r32uint" |
| webgpu:api,operation,render_pipeline,pipeline_output_targets:color,component_count:format="r32sint" |
| webgpu:api,operation,render_pipeline,pipeline_output_targets:color,component_count:format="r32float" |
| webgpu:api,operation,render_pipeline,pipeline_output_targets:color,component_count:format="rg16uint" |
| webgpu:api,operation,render_pipeline,pipeline_output_targets:color,component_count:format="rg16sint" |
| webgpu:api,operation,render_pipeline,pipeline_output_targets:color,component_count:format="rg16float" |
| webgpu:api,operation,render_pipeline,pipeline_output_targets:color,component_count:format="rgba8unorm" |
| webgpu:api,operation,render_pipeline,pipeline_output_targets:color,component_count:format="rgba8unorm-srgb" |
| webgpu:api,operation,render_pipeline,pipeline_output_targets:color,component_count:format="rgba8uint" |
| webgpu:api,operation,render_pipeline,pipeline_output_targets:color,component_count:format="rgba8sint" |
| webgpu:api,operation,render_pipeline,pipeline_output_targets:color,component_count:format="bgra8unorm" |
| webgpu:api,operation,render_pipeline,pipeline_output_targets:color,component_count:format="bgra8unorm-srgb" |
| webgpu:api,operation,render_pipeline,pipeline_output_targets:color,component_count:format="rgb10a2unorm" |
| webgpu:api,operation,render_pipeline,pipeline_output_targets:color,component_count:format="rg32uint" |
| webgpu:api,operation,render_pipeline,pipeline_output_targets:color,component_count:format="rg32sint" |
| webgpu:api,operation,render_pipeline,pipeline_output_targets:color,component_count:format="rg32float" |
| webgpu:api,operation,render_pipeline,pipeline_output_targets:color,component_count:format="rgba16uint" |
| webgpu:api,operation,render_pipeline,pipeline_output_targets:color,component_count:format="rgba16sint" |
| webgpu:api,operation,render_pipeline,pipeline_output_targets:color,component_count:format="rgba16float" |
| webgpu:api,operation,render_pipeline,pipeline_output_targets:color,component_count:format="rgba32uint" |
| webgpu:api,operation,render_pipeline,pipeline_output_targets:color,component_count:format="rgba32sint" |
| webgpu:api,operation,render_pipeline,pipeline_output_targets:color,component_count:format="rgba32float" |
| webgpu:api,operation,render_pipeline,pipeline_output_targets:color,component_count,blend:format="r8unorm" |
| webgpu:api,operation,render_pipeline,pipeline_output_targets:color,component_count,blend:format="rg8unorm" |
| webgpu:api,operation,render_pipeline,pipeline_output_targets:color,component_count,blend:format="rgba8unorm" |
| webgpu:api,operation,render_pipeline,pipeline_output_targets:color,component_count,blend:format="bgra8unorm" |
| webgpu:api,operation,render_pipeline,primitive_topology:basic:topology="point-list";indirect=false;primitiveRestart=false |
| webgpu:api,operation,render_pipeline,primitive_topology:basic:topology="point-list";indirect=true;primitiveRestart=false |
| webgpu:api,operation,render_pipeline,primitive_topology:basic:topology="line-list";indirect=false;primitiveRestart=false |
| webgpu:api,operation,render_pipeline,primitive_topology:basic:topology="line-list";indirect=true;primitiveRestart=false |
| webgpu:api,operation,render_pipeline,primitive_topology:basic:topology="line-strip";indirect=false;primitiveRestart=false |
| webgpu:api,operation,render_pipeline,primitive_topology:basic:topology="line-strip";indirect=false;primitiveRestart=true |
| webgpu:api,operation,render_pipeline,primitive_topology:basic:topology="line-strip";indirect=true;primitiveRestart=false |
| webgpu:api,operation,render_pipeline,primitive_topology:basic:topology="line-strip";indirect=true;primitiveRestart=true |
| webgpu:api,operation,render_pipeline,primitive_topology:basic:topology="triangle-list";indirect=false;primitiveRestart=false |
| webgpu:api,operation,render_pipeline,primitive_topology:basic:topology="triangle-list";indirect=true;primitiveRestart=false |
| webgpu:api,operation,render_pipeline,primitive_topology:basic:topology="triangle-strip";indirect=false;primitiveRestart=false |
| webgpu:api,operation,render_pipeline,primitive_topology:basic:topology="triangle-strip";indirect=false;primitiveRestart=true |
| webgpu:api,operation,render_pipeline,primitive_topology:basic:topology="triangle-strip";indirect=true;primitiveRestart=false |
| webgpu:api,operation,render_pipeline,primitive_topology:basic:topology="triangle-strip";indirect=true;primitiveRestart=true |
| webgpu:api,operation,render_pipeline,primitive_topology:unaligned_vertex_count:topology="line-list";indirect=false;drawCount=5 |
| webgpu:api,operation,render_pipeline,primitive_topology:unaligned_vertex_count:topology="line-list";indirect=true;drawCount=5 |
| webgpu:api,operation,render_pipeline,primitive_topology:unaligned_vertex_count:topology="triangle-list";indirect=false;drawCount=5 |
| webgpu:api,operation,render_pipeline,primitive_topology:unaligned_vertex_count:topology="triangle-list";indirect=false;drawCount=4 |
| webgpu:api,operation,render_pipeline,primitive_topology:unaligned_vertex_count:topology="triangle-list";indirect=true;drawCount=5 |
| webgpu:api,operation,render_pipeline,primitive_topology:unaligned_vertex_count:topology="triangle-list";indirect=true;drawCount=4 |
| webgpu:api,operation,render_pipeline,sample_mask:final_output:sampleCount=1;rasterizationMask=0 |
| webgpu:api,operation,render_pipeline,sample_mask:final_output:sampleCount=1;rasterizationMask=1 |
| webgpu:api,operation,render_pipeline,sample_mask:final_output:sampleCount=1;rasterizationMask=2 |
| webgpu:api,operation,render_pipeline,sample_mask:final_output:sampleCount=1;rasterizationMask=7 |
| webgpu:api,operation,render_pipeline,sample_mask:final_output:sampleCount=1;rasterizationMask=11 |
| webgpu:api,operation,render_pipeline,sample_mask:final_output:sampleCount=1;rasterizationMask=13 |
| webgpu:api,operation,render_pipeline,sample_mask:final_output:sampleCount=1;rasterizationMask=14 |
| webgpu:api,operation,render_pipeline,sample_mask:final_output:sampleCount=1;rasterizationMask=8 |
| webgpu:api,operation,render_pipeline,sample_mask:final_output:sampleCount=1;rasterizationMask=15 |
| webgpu:api,operation,render_pipeline,sample_mask:final_output:sampleCount=4;rasterizationMask=0 |
| webgpu:api,operation,render_pipeline,sample_mask:final_output:sampleCount=4;rasterizationMask=1 |
| webgpu:api,operation,render_pipeline,sample_mask:final_output:sampleCount=4;rasterizationMask=2 |
| webgpu:api,operation,render_pipeline,sample_mask:final_output:sampleCount=4;rasterizationMask=7 |
| webgpu:api,operation,render_pipeline,sample_mask:final_output:sampleCount=4;rasterizationMask=11 |
| webgpu:api,operation,render_pipeline,sample_mask:final_output:sampleCount=4;rasterizationMask=13 |
| webgpu:api,operation,render_pipeline,sample_mask:final_output:sampleCount=4;rasterizationMask=14 |
| webgpu:api,operation,render_pipeline,sample_mask:final_output:sampleCount=4;rasterizationMask=8 |
| webgpu:api,operation,render_pipeline,sample_mask:final_output:sampleCount=4;rasterizationMask=15 |
| webgpu:api,operation,render_pipeline,vertex_only_render_pipeline:draw_depth_and_stencil_with_vertex_only_pipeline: |
| webgpu:api,operation,rendering,basic:clear: |
| webgpu:api,operation,rendering,basic:fullscreen_quad: |
| webgpu:api,operation,rendering,basic:large_draw:indexed=true;indirect=true |
| webgpu:api,operation,rendering,basic:large_draw:indexed=true;indirect=false |
| webgpu:api,operation,rendering,basic:large_draw:indexed=false;indirect=true |
| webgpu:api,operation,rendering,basic:large_draw:indexed=false;indirect=false |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="zero";dstFactor="zero";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="zero";dstFactor="zero";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="zero";dstFactor="zero";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="zero";dstFactor="one";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="zero";dstFactor="one";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="zero";dstFactor="one";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="zero";dstFactor="src";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="zero";dstFactor="src";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="zero";dstFactor="src";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="zero";dstFactor="one-minus-src";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="zero";dstFactor="one-minus-src";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="zero";dstFactor="one-minus-src";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="zero";dstFactor="src-alpha";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="zero";dstFactor="src-alpha";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="zero";dstFactor="src-alpha";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="zero";dstFactor="one-minus-src-alpha";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="zero";dstFactor="one-minus-src-alpha";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="zero";dstFactor="one-minus-src-alpha";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="zero";dstFactor="dst";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="zero";dstFactor="dst";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="zero";dstFactor="dst";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="zero";dstFactor="one-minus-dst";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="zero";dstFactor="one-minus-dst";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="zero";dstFactor="one-minus-dst";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="zero";dstFactor="dst-alpha";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="zero";dstFactor="dst-alpha";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="zero";dstFactor="dst-alpha";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="zero";dstFactor="one-minus-dst-alpha";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="zero";dstFactor="one-minus-dst-alpha";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="zero";dstFactor="one-minus-dst-alpha";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="zero";dstFactor="src-alpha-saturated";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="zero";dstFactor="src-alpha-saturated";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="zero";dstFactor="src-alpha-saturated";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="zero";dstFactor="constant";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="zero";dstFactor="constant";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="zero";dstFactor="constant";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="zero";dstFactor="one-minus-constant";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="zero";dstFactor="one-minus-constant";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="zero";dstFactor="one-minus-constant";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one";dstFactor="zero";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one";dstFactor="zero";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one";dstFactor="zero";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one";dstFactor="one";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one";dstFactor="one";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one";dstFactor="one";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one";dstFactor="one";operation="min" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one";dstFactor="one";operation="max" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one";dstFactor="src";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one";dstFactor="src";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one";dstFactor="src";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one";dstFactor="one-minus-src";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one";dstFactor="one-minus-src";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one";dstFactor="one-minus-src";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one";dstFactor="src-alpha";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one";dstFactor="src-alpha";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one";dstFactor="src-alpha";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one";dstFactor="one-minus-src-alpha";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one";dstFactor="one-minus-src-alpha";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one";dstFactor="one-minus-src-alpha";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one";dstFactor="dst";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one";dstFactor="dst";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one";dstFactor="dst";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one";dstFactor="one-minus-dst";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one";dstFactor="one-minus-dst";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one";dstFactor="one-minus-dst";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one";dstFactor="dst-alpha";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one";dstFactor="dst-alpha";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one";dstFactor="dst-alpha";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one";dstFactor="one-minus-dst-alpha";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one";dstFactor="one-minus-dst-alpha";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one";dstFactor="one-minus-dst-alpha";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one";dstFactor="src-alpha-saturated";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one";dstFactor="src-alpha-saturated";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one";dstFactor="src-alpha-saturated";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one";dstFactor="constant";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one";dstFactor="constant";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one";dstFactor="constant";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one";dstFactor="one-minus-constant";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one";dstFactor="one-minus-constant";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one";dstFactor="one-minus-constant";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="src";dstFactor="zero";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="src";dstFactor="zero";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="src";dstFactor="zero";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="src";dstFactor="one";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="src";dstFactor="one";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="src";dstFactor="one";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="src";dstFactor="src";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="src";dstFactor="src";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="src";dstFactor="src";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="src";dstFactor="one-minus-src";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="src";dstFactor="one-minus-src";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="src";dstFactor="one-minus-src";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="src";dstFactor="src-alpha";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="src";dstFactor="src-alpha";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="src";dstFactor="src-alpha";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="src";dstFactor="one-minus-src-alpha";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="src";dstFactor="one-minus-src-alpha";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="src";dstFactor="one-minus-src-alpha";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="src";dstFactor="dst";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="src";dstFactor="dst";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="src";dstFactor="dst";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="src";dstFactor="one-minus-dst";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="src";dstFactor="one-minus-dst";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="src";dstFactor="one-minus-dst";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="src";dstFactor="dst-alpha";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="src";dstFactor="dst-alpha";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="src";dstFactor="dst-alpha";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="src";dstFactor="one-minus-dst-alpha";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="src";dstFactor="one-minus-dst-alpha";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="src";dstFactor="one-minus-dst-alpha";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="src";dstFactor="src-alpha-saturated";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="src";dstFactor="src-alpha-saturated";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="src";dstFactor="src-alpha-saturated";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="src";dstFactor="constant";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="src";dstFactor="constant";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="src";dstFactor="constant";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="src";dstFactor="one-minus-constant";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="src";dstFactor="one-minus-constant";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="src";dstFactor="one-minus-constant";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-src";dstFactor="zero";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-src";dstFactor="zero";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-src";dstFactor="zero";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-src";dstFactor="one";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-src";dstFactor="one";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-src";dstFactor="one";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-src";dstFactor="src";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-src";dstFactor="src";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-src";dstFactor="src";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-src";dstFactor="one-minus-src";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-src";dstFactor="one-minus-src";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-src";dstFactor="one-minus-src";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-src";dstFactor="src-alpha";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-src";dstFactor="src-alpha";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-src";dstFactor="src-alpha";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-src";dstFactor="one-minus-src-alpha";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-src";dstFactor="one-minus-src-alpha";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-src";dstFactor="one-minus-src-alpha";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-src";dstFactor="dst";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-src";dstFactor="dst";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-src";dstFactor="dst";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-src";dstFactor="one-minus-dst";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-src";dstFactor="one-minus-dst";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-src";dstFactor="one-minus-dst";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-src";dstFactor="dst-alpha";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-src";dstFactor="dst-alpha";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-src";dstFactor="dst-alpha";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-src";dstFactor="one-minus-dst-alpha";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-src";dstFactor="one-minus-dst-alpha";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-src";dstFactor="one-minus-dst-alpha";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-src";dstFactor="src-alpha-saturated";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-src";dstFactor="src-alpha-saturated";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-src";dstFactor="src-alpha-saturated";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-src";dstFactor="constant";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-src";dstFactor="constant";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-src";dstFactor="constant";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-src";dstFactor="one-minus-constant";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-src";dstFactor="one-minus-constant";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-src";dstFactor="one-minus-constant";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="src-alpha";dstFactor="zero";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="src-alpha";dstFactor="zero";operation="subtract" |
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| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="src-alpha";dstFactor="dst";operation="add" |
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| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="src-alpha";dstFactor="src-alpha-saturated";operation="add" |
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| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="src-alpha";dstFactor="constant";operation="add" |
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| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-src-alpha";dstFactor="one-minus-src";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-src-alpha";dstFactor="src-alpha";operation="add" |
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| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-src-alpha";dstFactor="src-alpha";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-src-alpha";dstFactor="one-minus-src-alpha";operation="add" |
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| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-src-alpha";dstFactor="one-minus-src-alpha";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-src-alpha";dstFactor="dst";operation="add" |
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| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-src-alpha";dstFactor="one-minus-dst";operation="add" |
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| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-src-alpha";dstFactor="one-minus-dst";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-src-alpha";dstFactor="dst-alpha";operation="add" |
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| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-src-alpha";dstFactor="one-minus-dst-alpha";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-src-alpha";dstFactor="one-minus-dst-alpha";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-src-alpha";dstFactor="one-minus-dst-alpha";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-src-alpha";dstFactor="src-alpha-saturated";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-src-alpha";dstFactor="src-alpha-saturated";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-src-alpha";dstFactor="src-alpha-saturated";operation="reverse-subtract" |
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| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-src-alpha";dstFactor="one-minus-constant";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-src-alpha";dstFactor="one-minus-constant";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-src-alpha";dstFactor="one-minus-constant";operation="reverse-subtract" |
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| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="dst";dstFactor="one";operation="add" |
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| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="dst";dstFactor="dst-alpha";operation="add" |
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| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="dst";dstFactor="src-alpha-saturated";operation="add" |
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| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-dst";dstFactor="one-minus-dst-alpha";operation="add" |
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| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-dst";dstFactor="src-alpha-saturated";operation="add" |
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| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-dst";dstFactor="src-alpha-saturated";operation="reverse-subtract" |
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| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="dst-alpha";dstFactor="dst";operation="add" |
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| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-dst-alpha";dstFactor="one-minus-src";operation="reverse-subtract" |
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| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-dst-alpha";dstFactor="src-alpha";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-dst-alpha";dstFactor="one-minus-src-alpha";operation="add" |
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| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-dst-alpha";dstFactor="one-minus-constant";operation="reverse-subtract" |
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| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="constant";dstFactor="src-alpha-saturated";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="constant";dstFactor="src-alpha-saturated";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="constant";dstFactor="src-alpha-saturated";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="constant";dstFactor="constant";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="constant";dstFactor="constant";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="constant";dstFactor="constant";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="constant";dstFactor="one-minus-constant";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="constant";dstFactor="one-minus-constant";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="constant";dstFactor="one-minus-constant";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-constant";dstFactor="zero";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-constant";dstFactor="zero";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-constant";dstFactor="zero";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-constant";dstFactor="one";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-constant";dstFactor="one";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-constant";dstFactor="one";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-constant";dstFactor="src";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-constant";dstFactor="src";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-constant";dstFactor="src";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-constant";dstFactor="one-minus-src";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-constant";dstFactor="one-minus-src";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-constant";dstFactor="one-minus-src";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-constant";dstFactor="src-alpha";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-constant";dstFactor="src-alpha";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-constant";dstFactor="src-alpha";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-constant";dstFactor="one-minus-src-alpha";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-constant";dstFactor="one-minus-src-alpha";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-constant";dstFactor="one-minus-src-alpha";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-constant";dstFactor="dst";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-constant";dstFactor="dst";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-constant";dstFactor="dst";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-constant";dstFactor="one-minus-dst";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-constant";dstFactor="one-minus-dst";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-constant";dstFactor="one-minus-dst";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-constant";dstFactor="dst-alpha";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-constant";dstFactor="dst-alpha";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-constant";dstFactor="dst-alpha";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-constant";dstFactor="one-minus-dst-alpha";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-constant";dstFactor="one-minus-dst-alpha";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-constant";dstFactor="one-minus-dst-alpha";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-constant";dstFactor="src-alpha-saturated";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-constant";dstFactor="src-alpha-saturated";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-constant";dstFactor="src-alpha-saturated";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-constant";dstFactor="constant";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-constant";dstFactor="constant";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-constant";dstFactor="constant";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-constant";dstFactor="one-minus-constant";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-constant";dstFactor="one-minus-constant";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="color";srcFactor="one-minus-constant";dstFactor="one-minus-constant";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="zero";dstFactor="zero";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="zero";dstFactor="zero";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="zero";dstFactor="zero";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="zero";dstFactor="one";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="zero";dstFactor="one";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="zero";dstFactor="one";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="zero";dstFactor="src";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="zero";dstFactor="src";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="zero";dstFactor="src";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="zero";dstFactor="one-minus-src";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="zero";dstFactor="one-minus-src";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="zero";dstFactor="one-minus-src";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="zero";dstFactor="src-alpha";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="zero";dstFactor="src-alpha";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="zero";dstFactor="src-alpha";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="zero";dstFactor="one-minus-src-alpha";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="zero";dstFactor="one-minus-src-alpha";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="zero";dstFactor="one-minus-src-alpha";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="zero";dstFactor="dst";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="zero";dstFactor="dst";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="zero";dstFactor="dst";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="zero";dstFactor="one-minus-dst";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="zero";dstFactor="one-minus-dst";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="zero";dstFactor="one-minus-dst";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="zero";dstFactor="dst-alpha";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="zero";dstFactor="dst-alpha";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="zero";dstFactor="dst-alpha";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="zero";dstFactor="one-minus-dst-alpha";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="zero";dstFactor="one-minus-dst-alpha";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="zero";dstFactor="one-minus-dst-alpha";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="zero";dstFactor="src-alpha-saturated";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="zero";dstFactor="src-alpha-saturated";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="zero";dstFactor="src-alpha-saturated";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="zero";dstFactor="constant";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="zero";dstFactor="constant";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="zero";dstFactor="constant";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="zero";dstFactor="one-minus-constant";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="zero";dstFactor="one-minus-constant";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="zero";dstFactor="one-minus-constant";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one";dstFactor="zero";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one";dstFactor="zero";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one";dstFactor="zero";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one";dstFactor="one";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one";dstFactor="one";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one";dstFactor="one";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one";dstFactor="one";operation="min" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one";dstFactor="one";operation="max" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one";dstFactor="src";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one";dstFactor="src";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one";dstFactor="src";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one";dstFactor="one-minus-src";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one";dstFactor="one-minus-src";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one";dstFactor="one-minus-src";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one";dstFactor="src-alpha";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one";dstFactor="src-alpha";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one";dstFactor="src-alpha";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one";dstFactor="one-minus-src-alpha";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one";dstFactor="one-minus-src-alpha";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one";dstFactor="one-minus-src-alpha";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one";dstFactor="dst";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one";dstFactor="dst";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one";dstFactor="dst";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one";dstFactor="one-minus-dst";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one";dstFactor="one-minus-dst";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one";dstFactor="one-minus-dst";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one";dstFactor="dst-alpha";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one";dstFactor="dst-alpha";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one";dstFactor="dst-alpha";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one";dstFactor="one-minus-dst-alpha";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one";dstFactor="one-minus-dst-alpha";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one";dstFactor="one-minus-dst-alpha";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one";dstFactor="src-alpha-saturated";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one";dstFactor="src-alpha-saturated";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one";dstFactor="src-alpha-saturated";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one";dstFactor="constant";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one";dstFactor="constant";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one";dstFactor="constant";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one";dstFactor="one-minus-constant";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one";dstFactor="one-minus-constant";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one";dstFactor="one-minus-constant";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="src";dstFactor="zero";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="src";dstFactor="zero";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="src";dstFactor="zero";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="src";dstFactor="one";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="src";dstFactor="one";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="src";dstFactor="one";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="src";dstFactor="src";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="src";dstFactor="src";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="src";dstFactor="src";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="src";dstFactor="one-minus-src";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="src";dstFactor="one-minus-src";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="src";dstFactor="one-minus-src";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="src";dstFactor="src-alpha";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="src";dstFactor="src-alpha";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="src";dstFactor="src-alpha";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="src";dstFactor="one-minus-src-alpha";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="src";dstFactor="one-minus-src-alpha";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="src";dstFactor="one-minus-src-alpha";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="src";dstFactor="dst";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="src";dstFactor="dst";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="src";dstFactor="dst";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="src";dstFactor="one-minus-dst";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="src";dstFactor="one-minus-dst";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="src";dstFactor="one-minus-dst";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="src";dstFactor="dst-alpha";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="src";dstFactor="dst-alpha";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="src";dstFactor="dst-alpha";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="src";dstFactor="one-minus-dst-alpha";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="src";dstFactor="one-minus-dst-alpha";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="src";dstFactor="one-minus-dst-alpha";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="src";dstFactor="src-alpha-saturated";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="src";dstFactor="src-alpha-saturated";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="src";dstFactor="src-alpha-saturated";operation="reverse-subtract" |
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| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one-minus-src";dstFactor="dst-alpha";operation="add" |
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| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one-minus-src";dstFactor="one-minus-dst-alpha";operation="add" |
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| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one-minus-src";dstFactor="one-minus-dst-alpha";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one-minus-src";dstFactor="src-alpha-saturated";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one-minus-src";dstFactor="src-alpha-saturated";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one-minus-src";dstFactor="src-alpha-saturated";operation="reverse-subtract" |
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| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one-minus-src";dstFactor="one-minus-constant";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="src-alpha";dstFactor="zero";operation="add" |
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| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="src-alpha";dstFactor="zero";operation="reverse-subtract" |
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| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="src-alpha";dstFactor="src";operation="add" |
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| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="src-alpha";dstFactor="one-minus-src";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="src-alpha";dstFactor="one-minus-src";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="src-alpha";dstFactor="one-minus-src";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="src-alpha";dstFactor="src-alpha";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="src-alpha";dstFactor="src-alpha";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="src-alpha";dstFactor="src-alpha";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="src-alpha";dstFactor="one-minus-src-alpha";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="src-alpha";dstFactor="one-minus-src-alpha";operation="subtract" |
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| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="src-alpha";dstFactor="dst";operation="add" |
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| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="src-alpha";dstFactor="src-alpha-saturated";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="src-alpha";dstFactor="src-alpha-saturated";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="src-alpha";dstFactor="src-alpha-saturated";operation="reverse-subtract" |
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| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="src-alpha";dstFactor="constant";operation="reverse-subtract" |
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| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one-minus-src-alpha";dstFactor="one-minus-src-alpha";operation="add" |
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| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one-minus-src-alpha";dstFactor="one-minus-src-alpha";operation="reverse-subtract" |
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| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one-minus-src-alpha";dstFactor="one-minus-dst";operation="add" |
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| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one-minus-src-alpha";dstFactor="dst-alpha";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one-minus-src-alpha";dstFactor="dst-alpha";operation="subtract" |
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| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one-minus-src-alpha";dstFactor="one-minus-dst-alpha";operation="add" |
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| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one-minus-src-alpha";dstFactor="src-alpha-saturated";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one-minus-src-alpha";dstFactor="src-alpha-saturated";operation="subtract" |
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| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="dst";dstFactor="dst";operation="add" |
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| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="dst";dstFactor="dst-alpha";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="dst";dstFactor="dst-alpha";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="dst";dstFactor="dst-alpha";operation="reverse-subtract" |
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| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one-minus-dst";dstFactor="one-minus-src-alpha";operation="add" |
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| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one-minus-dst";dstFactor="dst-alpha";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one-minus-dst";dstFactor="dst-alpha";operation="subtract" |
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| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one-minus-dst";dstFactor="one-minus-dst-alpha";operation="add" |
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| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one-minus-dst";dstFactor="src-alpha-saturated";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one-minus-dst";dstFactor="src-alpha-saturated";operation="subtract" |
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| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one-minus-dst";dstFactor="one-minus-constant";operation="add" |
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| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one-minus-dst";dstFactor="one-minus-constant";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="dst-alpha";dstFactor="zero";operation="add" |
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| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="dst-alpha";dstFactor="one";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="dst-alpha";dstFactor="src";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="dst-alpha";dstFactor="src";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="dst-alpha";dstFactor="src";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="dst-alpha";dstFactor="one-minus-src";operation="add" |
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| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="dst-alpha";dstFactor="src-alpha";operation="add" |
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| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="dst-alpha";dstFactor="one-minus-src-alpha";operation="add" |
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| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="dst-alpha";dstFactor="dst";operation="add" |
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| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="dst-alpha";dstFactor="one-minus-dst";operation="add" |
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| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="dst-alpha";dstFactor="one-minus-dst-alpha";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="dst-alpha";dstFactor="one-minus-dst-alpha";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="dst-alpha";dstFactor="one-minus-dst-alpha";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="dst-alpha";dstFactor="src-alpha-saturated";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="dst-alpha";dstFactor="src-alpha-saturated";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="dst-alpha";dstFactor="src-alpha-saturated";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="dst-alpha";dstFactor="constant";operation="add" |
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| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="dst-alpha";dstFactor="one-minus-constant";operation="reverse-subtract" |
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| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one-minus-dst-alpha";dstFactor="src-alpha";operation="add" |
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| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one-minus-dst-alpha";dstFactor="dst";operation="add" |
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| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one-minus-dst-alpha";dstFactor="dst-alpha";operation="add" |
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| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one-minus-dst-alpha";dstFactor="src-alpha-saturated";operation="add" |
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| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one-minus-dst-alpha";dstFactor="one-minus-constant";operation="reverse-subtract" |
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| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="src-alpha-saturated";dstFactor="src-alpha";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="src-alpha-saturated";dstFactor="src-alpha";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="src-alpha-saturated";dstFactor="src-alpha";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="src-alpha-saturated";dstFactor="one-minus-src-alpha";operation="add" |
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| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="src-alpha-saturated";dstFactor="one-minus-src-alpha";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="src-alpha-saturated";dstFactor="dst";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="src-alpha-saturated";dstFactor="dst";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="src-alpha-saturated";dstFactor="dst";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="src-alpha-saturated";dstFactor="one-minus-dst";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="src-alpha-saturated";dstFactor="one-minus-dst";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="src-alpha-saturated";dstFactor="one-minus-dst";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="src-alpha-saturated";dstFactor="dst-alpha";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="src-alpha-saturated";dstFactor="dst-alpha";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="src-alpha-saturated";dstFactor="dst-alpha";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="src-alpha-saturated";dstFactor="one-minus-dst-alpha";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="src-alpha-saturated";dstFactor="one-minus-dst-alpha";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="src-alpha-saturated";dstFactor="one-minus-dst-alpha";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="src-alpha-saturated";dstFactor="src-alpha-saturated";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="src-alpha-saturated";dstFactor="src-alpha-saturated";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="src-alpha-saturated";dstFactor="src-alpha-saturated";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="src-alpha-saturated";dstFactor="constant";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="src-alpha-saturated";dstFactor="constant";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="src-alpha-saturated";dstFactor="constant";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="src-alpha-saturated";dstFactor="one-minus-constant";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="src-alpha-saturated";dstFactor="one-minus-constant";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="src-alpha-saturated";dstFactor="one-minus-constant";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="constant";dstFactor="zero";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="constant";dstFactor="zero";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="constant";dstFactor="zero";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="constant";dstFactor="one";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="constant";dstFactor="one";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="constant";dstFactor="one";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="constant";dstFactor="src";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="constant";dstFactor="src";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="constant";dstFactor="src";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="constant";dstFactor="one-minus-src";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="constant";dstFactor="one-minus-src";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="constant";dstFactor="one-minus-src";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="constant";dstFactor="src-alpha";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="constant";dstFactor="src-alpha";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="constant";dstFactor="src-alpha";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="constant";dstFactor="one-minus-src-alpha";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="constant";dstFactor="one-minus-src-alpha";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="constant";dstFactor="one-minus-src-alpha";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="constant";dstFactor="dst";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="constant";dstFactor="dst";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="constant";dstFactor="dst";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="constant";dstFactor="one-minus-dst";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="constant";dstFactor="one-minus-dst";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="constant";dstFactor="one-minus-dst";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="constant";dstFactor="dst-alpha";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="constant";dstFactor="dst-alpha";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="constant";dstFactor="dst-alpha";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="constant";dstFactor="one-minus-dst-alpha";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="constant";dstFactor="one-minus-dst-alpha";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="constant";dstFactor="one-minus-dst-alpha";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="constant";dstFactor="src-alpha-saturated";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="constant";dstFactor="src-alpha-saturated";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="constant";dstFactor="src-alpha-saturated";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="constant";dstFactor="constant";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="constant";dstFactor="constant";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="constant";dstFactor="constant";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="constant";dstFactor="one-minus-constant";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="constant";dstFactor="one-minus-constant";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="constant";dstFactor="one-minus-constant";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one-minus-constant";dstFactor="zero";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one-minus-constant";dstFactor="zero";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one-minus-constant";dstFactor="zero";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one-minus-constant";dstFactor="one";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one-minus-constant";dstFactor="one";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one-minus-constant";dstFactor="one";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one-minus-constant";dstFactor="src";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one-minus-constant";dstFactor="src";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one-minus-constant";dstFactor="src";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one-minus-constant";dstFactor="one-minus-src";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one-minus-constant";dstFactor="one-minus-src";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one-minus-constant";dstFactor="one-minus-src";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one-minus-constant";dstFactor="src-alpha";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one-minus-constant";dstFactor="src-alpha";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one-minus-constant";dstFactor="src-alpha";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one-minus-constant";dstFactor="one-minus-src-alpha";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one-minus-constant";dstFactor="one-minus-src-alpha";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one-minus-constant";dstFactor="one-minus-src-alpha";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one-minus-constant";dstFactor="dst";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one-minus-constant";dstFactor="dst";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one-minus-constant";dstFactor="dst";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one-minus-constant";dstFactor="one-minus-dst";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one-minus-constant";dstFactor="one-minus-dst";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one-minus-constant";dstFactor="one-minus-dst";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one-minus-constant";dstFactor="dst-alpha";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one-minus-constant";dstFactor="dst-alpha";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one-minus-constant";dstFactor="dst-alpha";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one-minus-constant";dstFactor="one-minus-dst-alpha";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one-minus-constant";dstFactor="one-minus-dst-alpha";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one-minus-constant";dstFactor="one-minus-dst-alpha";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one-minus-constant";dstFactor="src-alpha-saturated";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one-minus-constant";dstFactor="src-alpha-saturated";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one-minus-constant";dstFactor="src-alpha-saturated";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one-minus-constant";dstFactor="constant";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one-minus-constant";dstFactor="constant";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one-minus-constant";dstFactor="constant";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one-minus-constant";dstFactor="one-minus-constant";operation="add" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one-minus-constant";dstFactor="one-minus-constant";operation="subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:component="alpha";srcFactor="one-minus-constant";dstFactor="one-minus-constant";operation="reverse-subtract" |
| webgpu:api,operation,rendering,color_target_state:blending,formats:format="r8unorm" |
| webgpu:api,operation,rendering,color_target_state:blending,formats:format="r16float" |
| webgpu:api,operation,rendering,color_target_state:blending,formats:format="rg8unorm" |
| webgpu:api,operation,rendering,color_target_state:blending,formats:format="rg16float" |
| webgpu:api,operation,rendering,color_target_state:blending,formats:format="rgba8unorm" |
| webgpu:api,operation,rendering,color_target_state:blending,formats:format="rgba8unorm-srgb" |
| webgpu:api,operation,rendering,color_target_state:blending,formats:format="bgra8unorm" |
| webgpu:api,operation,rendering,color_target_state:blending,formats:format="bgra8unorm-srgb" |
| webgpu:api,operation,rendering,color_target_state:blending,formats:format="rgb10a2unorm" |
| webgpu:api,operation,rendering,color_target_state:blending,formats:format="rgba16float" |
| webgpu:api,operation,rendering,color_target_state:blending,clamping:format="rgba8unorm";srcValue=0.4;dstValue=0.2 |
| webgpu:api,operation,rendering,color_target_state:blending,clamping:format="rgba8unorm";srcValue=0.4;dstValue=0.4 |
| webgpu:api,operation,rendering,color_target_state:blending,clamping:format="rgba8unorm";srcValue=0.6;dstValue=0.2 |
| webgpu:api,operation,rendering,color_target_state:blending,clamping:format="rgba8unorm";srcValue=0.6;dstValue=0.4 |
| webgpu:api,operation,rendering,color_target_state:blending,clamping:format="rgba8unorm";srcValue=0.8;dstValue=0.2 |
| webgpu:api,operation,rendering,color_target_state:blending,clamping:format="rgba8unorm";srcValue=0.8;dstValue=0.4 |
| webgpu:api,operation,rendering,color_target_state:blending,clamping:format="rgba8unorm";srcValue=1;dstValue=0.2 |
| webgpu:api,operation,rendering,color_target_state:blending,clamping:format="rgba8unorm";srcValue=1;dstValue=0.4 |
| webgpu:api,operation,rendering,color_target_state:blending,clamping:format="rg16float";srcValue=0.4;dstValue=0.2 |
| webgpu:api,operation,rendering,color_target_state:blending,clamping:format="rg16float";srcValue=0.4;dstValue=0.4 |
| webgpu:api,operation,rendering,color_target_state:blending,clamping:format="rg16float";srcValue=0.6;dstValue=0.2 |
| webgpu:api,operation,rendering,color_target_state:blending,clamping:format="rg16float";srcValue=0.6;dstValue=0.4 |
| webgpu:api,operation,rendering,color_target_state:blending,clamping:format="rg16float";srcValue=0.8;dstValue=0.2 |
| webgpu:api,operation,rendering,color_target_state:blending,clamping:format="rg16float";srcValue=0.8;dstValue=0.4 |
| webgpu:api,operation,rendering,color_target_state:blending,clamping:format="rg16float";srcValue=1;dstValue=0.2 |
| webgpu:api,operation,rendering,color_target_state:blending,clamping:format="rg16float";srcValue=1;dstValue=0.4 |
| webgpu:api,operation,rendering,color_target_state:blend_constant,initial: |
| webgpu:api,operation,rendering,color_target_state:blend_constant,setting: |
| webgpu:api,operation,rendering,color_target_state:blend_constant,not_inherited: |
| webgpu:api,operation,rendering,color_target_state:color_write_mask,channel_work:mask=0 |
| webgpu:api,operation,rendering,color_target_state:color_write_mask,channel_work:mask=1 |
| webgpu:api,operation,rendering,color_target_state:color_write_mask,channel_work:mask=2 |
| webgpu:api,operation,rendering,color_target_state:color_write_mask,channel_work:mask=3 |
| webgpu:api,operation,rendering,color_target_state:color_write_mask,channel_work:mask=4 |
| webgpu:api,operation,rendering,color_target_state:color_write_mask,channel_work:mask=5 |
| webgpu:api,operation,rendering,color_target_state:color_write_mask,channel_work:mask=6 |
| webgpu:api,operation,rendering,color_target_state:color_write_mask,channel_work:mask=7 |
| webgpu:api,operation,rendering,color_target_state:color_write_mask,channel_work:mask=8 |
| webgpu:api,operation,rendering,color_target_state:color_write_mask,channel_work:mask=9 |
| webgpu:api,operation,rendering,color_target_state:color_write_mask,channel_work:mask=10 |
| webgpu:api,operation,rendering,color_target_state:color_write_mask,channel_work:mask=11 |
| webgpu:api,operation,rendering,color_target_state:color_write_mask,channel_work:mask=12 |
| webgpu:api,operation,rendering,color_target_state:color_write_mask,channel_work:mask=13 |
| webgpu:api,operation,rendering,color_target_state:color_write_mask,channel_work:mask=14 |
| webgpu:api,operation,rendering,color_target_state:color_write_mask,channel_work:mask=15 |
| webgpu:api,operation,rendering,color_target_state:color_write_mask,blending_disabled:disabled=false |
| webgpu:api,operation,rendering,color_target_state:color_write_mask,blending_disabled:disabled=true |
| webgpu:api,operation,rendering,depth:depth_disabled: |
| webgpu:api,operation,rendering,depth:depth_write_disabled:depthWriteEnabled=false;lastDepth=0 |
| webgpu:api,operation,rendering,depth:depth_write_disabled:depthWriteEnabled=false;lastDepth=1 |
| webgpu:api,operation,rendering,depth:depth_write_disabled:depthWriteEnabled=true;lastDepth=0 |
| webgpu:api,operation,rendering,depth:depth_write_disabled:depthWriteEnabled=true;lastDepth=1 |
| webgpu:api,operation,rendering,depth:depth_test_fail:secondDepth=1;lastDepth=2 |
| webgpu:api,operation,rendering,depth:depth_test_fail:secondDepth=0;lastDepth=2 |
| webgpu:api,operation,rendering,depth:depth_test_fail:secondDepth=2;lastDepth=0.9 |
| webgpu:api,operation,rendering,depth:depth_compare_func:format="depth32float";depthCompare="never";depthClearValue=1 |
| webgpu:api,operation,rendering,depth:depth_compare_func:format="depth32float";depthCompare="never";depthClearValue=0.5001 |
| webgpu:api,operation,rendering,depth:depth_compare_func:format="depth32float";depthCompare="never";depthClearValue=0 |
| webgpu:api,operation,rendering,depth:depth_compare_func:format="depth32float";depthCompare="less";depthClearValue=1 |
| webgpu:api,operation,rendering,depth:depth_compare_func:format="depth32float";depthCompare="less";depthClearValue=0.5001 |
| webgpu:api,operation,rendering,depth:depth_compare_func:format="depth32float";depthCompare="less";depthClearValue=0 |
| webgpu:api,operation,rendering,depth:depth_compare_func:format="depth32float";depthCompare="less-equal";depthClearValue=1 |
| webgpu:api,operation,rendering,depth:depth_compare_func:format="depth32float";depthCompare="less-equal";depthClearValue=0.5001 |
| webgpu:api,operation,rendering,depth:depth_compare_func:format="depth32float";depthCompare="less-equal";depthClearValue=0 |
| webgpu:api,operation,rendering,depth:depth_compare_func:format="depth32float";depthCompare="equal";depthClearValue=1 |
| webgpu:api,operation,rendering,depth:depth_compare_func:format="depth32float";depthCompare="equal";depthClearValue=0.5001 |
| webgpu:api,operation,rendering,depth:depth_compare_func:format="depth32float";depthCompare="equal";depthClearValue=0 |
| webgpu:api,operation,rendering,depth:depth_compare_func:format="depth32float";depthCompare="not-equal";depthClearValue=1 |
| webgpu:api,operation,rendering,depth:depth_compare_func:format="depth32float";depthCompare="not-equal";depthClearValue=0.5001 |
| webgpu:api,operation,rendering,depth:depth_compare_func:format="depth32float";depthCompare="not-equal";depthClearValue=0 |
| webgpu:api,operation,rendering,depth:depth_compare_func:format="depth32float";depthCompare="greater-equal";depthClearValue=1 |
| webgpu:api,operation,rendering,depth:depth_compare_func:format="depth32float";depthCompare="greater-equal";depthClearValue=0.5001 |
| webgpu:api,operation,rendering,depth:depth_compare_func:format="depth32float";depthCompare="greater-equal";depthClearValue=0 |
| webgpu:api,operation,rendering,depth:depth_compare_func:format="depth32float";depthCompare="greater";depthClearValue=1 |
| webgpu:api,operation,rendering,depth:depth_compare_func:format="depth32float";depthCompare="greater";depthClearValue=0.5001 |
| webgpu:api,operation,rendering,depth:depth_compare_func:format="depth32float";depthCompare="greater";depthClearValue=0 |
| webgpu:api,operation,rendering,depth:depth_compare_func:format="depth32float";depthCompare="always";depthClearValue=1 |
| webgpu:api,operation,rendering,depth:depth_compare_func:format="depth32float";depthCompare="always";depthClearValue=0.5001 |
| webgpu:api,operation,rendering,depth:depth_compare_func:format="depth32float";depthCompare="always";depthClearValue=0 |
| webgpu:api,operation,rendering,depth:depth_compare_func:format="depth16unorm";depthCompare="never";depthClearValue=1 |
| webgpu:api,operation,rendering,depth:depth_compare_func:format="depth16unorm";depthCompare="never";depthClearValue=0.5001 |
| webgpu:api,operation,rendering,depth:depth_compare_func:format="depth16unorm";depthCompare="never";depthClearValue=0 |
| webgpu:api,operation,rendering,depth:depth_compare_func:format="depth16unorm";depthCompare="less";depthClearValue=1 |
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| webgpu:api,operation,rendering,depth_clip_clamp:depth_test_input_clamped:format="depth32float";unclippedDepth=false;multisampled=true |
| webgpu:api,operation,rendering,depth_clip_clamp:depth_test_input_clamped:format="depth32float";unclippedDepth=true;multisampled=false |
| webgpu:api,operation,rendering,depth_clip_clamp:depth_test_input_clamped:format="depth32float";unclippedDepth=true;multisampled=true |
| webgpu:api,operation,rendering,depth_clip_clamp:depth_test_input_clamped:format="depth16unorm";unclippedDepth=false;multisampled=false |
| webgpu:api,operation,rendering,depth_clip_clamp:depth_test_input_clamped:format="depth16unorm";unclippedDepth=false;multisampled=true |
| webgpu:api,operation,rendering,depth_clip_clamp:depth_test_input_clamped:format="depth16unorm";unclippedDepth=true;multisampled=false |
| webgpu:api,operation,rendering,depth_clip_clamp:depth_test_input_clamped:format="depth16unorm";unclippedDepth=true;multisampled=true |
| webgpu:api,operation,rendering,depth_clip_clamp:depth_test_input_clamped:format="depth24plus";unclippedDepth=false;multisampled=false |
| webgpu:api,operation,rendering,depth_clip_clamp:depth_test_input_clamped:format="depth24plus";unclippedDepth=false;multisampled=true |
| webgpu:api,operation,rendering,depth_clip_clamp:depth_test_input_clamped:format="depth24plus";unclippedDepth=true;multisampled=false |
| webgpu:api,operation,rendering,depth_clip_clamp:depth_test_input_clamped:format="depth24plus";unclippedDepth=true;multisampled=true |
| webgpu:api,operation,rendering,depth_clip_clamp:depth_test_input_clamped:format="depth24plus-stencil8";unclippedDepth=false;multisampled=false |
| webgpu:api,operation,rendering,depth_clip_clamp:depth_test_input_clamped:format="depth24plus-stencil8";unclippedDepth=false;multisampled=true |
| webgpu:api,operation,rendering,depth_clip_clamp:depth_test_input_clamped:format="depth24plus-stencil8";unclippedDepth=true;multisampled=false |
| webgpu:api,operation,rendering,depth_clip_clamp:depth_test_input_clamped:format="depth24plus-stencil8";unclippedDepth=true;multisampled=true |
| webgpu:api,operation,rendering,depth_clip_clamp:depth_test_input_clamped:format="depth32float-stencil8";unclippedDepth=false;multisampled=false |
| webgpu:api,operation,rendering,depth_clip_clamp:depth_test_input_clamped:format="depth32float-stencil8";unclippedDepth=false;multisampled=true |
| webgpu:api,operation,rendering,depth_clip_clamp:depth_test_input_clamped:format="depth32float-stencil8";unclippedDepth=true;multisampled=false |
| webgpu:api,operation,rendering,depth_clip_clamp:depth_test_input_clamped:format="depth32float-stencil8";unclippedDepth=true;multisampled=true |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=0;instance_count=0;indexed=false;indirect=false;vertex_buffer_offset=0;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=0;instance_count=0;indexed=false;indirect=false;vertex_buffer_offset=32;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=0;instance_count=0;indexed=false;indirect=true;vertex_buffer_offset=0;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=0;instance_count=0;indexed=false;indirect=true;vertex_buffer_offset=32;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=0;instance_count=0;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=0;instance_count=0;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=0;instance_count=0;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=0;instance_count=0;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=0;instance_count=0;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=0;instance_count=0;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=0;instance_count=0;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=0;instance_count=0;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=0;instance_count=0;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=0;instance_count=0;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=0;instance_count=0;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=0;instance_count=0;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=0;instance_count=0;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=0;instance_count=0;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=0;instance_count=0;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=0;instance_count=0;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=0;instance_count=1;indexed=false;indirect=false;vertex_buffer_offset=0;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=0;instance_count=1;indexed=false;indirect=false;vertex_buffer_offset=32;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=0;instance_count=1;indexed=false;indirect=true;vertex_buffer_offset=0;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=0;instance_count=1;indexed=false;indirect=true;vertex_buffer_offset=32;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=0;instance_count=1;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=0;instance_count=1;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=0;instance_count=1;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=0;instance_count=1;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=0;instance_count=1;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=0;instance_count=1;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=0;instance_count=1;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=0;instance_count=1;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=0;instance_count=1;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=0;instance_count=1;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=0;instance_count=1;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=0;instance_count=1;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=0;instance_count=1;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=0;instance_count=1;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=0;instance_count=1;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=0;instance_count=1;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=0;instance_count=4;indexed=false;indirect=false;vertex_buffer_offset=0;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=0;instance_count=4;indexed=false;indirect=false;vertex_buffer_offset=32;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=0;instance_count=4;indexed=false;indirect=true;vertex_buffer_offset=0;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=0;instance_count=4;indexed=false;indirect=true;vertex_buffer_offset=32;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=0;instance_count=4;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=0;instance_count=4;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=0;instance_count=4;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=0;instance_count=4;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=0;instance_count=4;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=0;instance_count=4;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=0;instance_count=4;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=0;instance_count=4;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=0;instance_count=4;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=0;instance_count=4;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=0;instance_count=4;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=0;instance_count=4;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=0;instance_count=4;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=0;instance_count=4;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=0;instance_count=4;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=0;instance_count=4;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=2;instance_count=0;indexed=false;indirect=false;vertex_buffer_offset=0;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=2;instance_count=0;indexed=false;indirect=false;vertex_buffer_offset=32;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=2;instance_count=0;indexed=false;indirect=true;vertex_buffer_offset=0;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=2;instance_count=0;indexed=false;indirect=true;vertex_buffer_offset=32;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=2;instance_count=0;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=2;instance_count=0;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=2;instance_count=0;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=2;instance_count=0;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=2;instance_count=0;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=2;instance_count=0;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=2;instance_count=0;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=2;instance_count=0;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=2;instance_count=0;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=2;instance_count=0;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=2;instance_count=0;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=2;instance_count=0;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=2;instance_count=0;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=2;instance_count=0;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=2;instance_count=0;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=2;instance_count=0;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=2;instance_count=1;indexed=false;indirect=false;vertex_buffer_offset=0;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=2;instance_count=1;indexed=false;indirect=false;vertex_buffer_offset=32;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=2;instance_count=1;indexed=false;indirect=true;vertex_buffer_offset=0;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=2;instance_count=1;indexed=false;indirect=true;vertex_buffer_offset=32;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=2;instance_count=1;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=2;instance_count=1;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=2;instance_count=1;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=2;instance_count=1;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=2;instance_count=1;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=2;instance_count=1;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=2;instance_count=1;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=2;instance_count=1;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=2;instance_count=1;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=2;instance_count=1;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=2;instance_count=1;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=2;instance_count=1;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=2;instance_count=1;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=2;instance_count=1;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=2;instance_count=1;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=2;instance_count=1;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=2;instance_count=4;indexed=false;indirect=false;vertex_buffer_offset=0;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=2;instance_count=4;indexed=false;indirect=false;vertex_buffer_offset=32;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=2;instance_count=4;indexed=false;indirect=true;vertex_buffer_offset=0;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=2;instance_count=4;indexed=false;indirect=true;vertex_buffer_offset=32;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=2;instance_count=4;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=2;instance_count=4;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=2;instance_count=4;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=2;instance_count=4;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=2;instance_count=4;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=2;instance_count=4;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=2;instance_count=4;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=2;instance_count=4;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=2;instance_count=4;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=2;instance_count=4;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=2;instance_count=4;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=2;instance_count=4;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=2;instance_count=4;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=2;instance_count=4;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=2;instance_count=4;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=0;first_instance=2;instance_count=4;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=0;instance_count=0;indexed=false;indirect=false;vertex_buffer_offset=0;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=0;instance_count=0;indexed=false;indirect=false;vertex_buffer_offset=32;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=0;instance_count=0;indexed=false;indirect=true;vertex_buffer_offset=0;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=0;instance_count=0;indexed=false;indirect=true;vertex_buffer_offset=32;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=0;instance_count=0;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=0;instance_count=0;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=0;instance_count=0;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=0;instance_count=0;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=0;instance_count=0;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=0;instance_count=0;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=0;instance_count=0;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=0;instance_count=0;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=0;instance_count=0;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=0;instance_count=0;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=0;instance_count=0;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=0;instance_count=0;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=0;instance_count=0;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=0;instance_count=0;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=0;instance_count=0;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=0;instance_count=0;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=0;instance_count=1;indexed=false;indirect=false;vertex_buffer_offset=0;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=0;instance_count=1;indexed=false;indirect=false;vertex_buffer_offset=32;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=0;instance_count=1;indexed=false;indirect=true;vertex_buffer_offset=0;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=0;instance_count=1;indexed=false;indirect=true;vertex_buffer_offset=32;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=0;instance_count=1;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=0;instance_count=1;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=0;instance_count=1;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=0;instance_count=1;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=0;instance_count=1;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=0;instance_count=1;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=0;instance_count=1;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=0;instance_count=1;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=0;instance_count=1;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=0;instance_count=1;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=0;instance_count=1;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=0;instance_count=1;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=0;instance_count=1;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=0;instance_count=1;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=0;instance_count=1;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=0;instance_count=1;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=0;instance_count=4;indexed=false;indirect=false;vertex_buffer_offset=0;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=0;instance_count=4;indexed=false;indirect=false;vertex_buffer_offset=32;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=0;instance_count=4;indexed=false;indirect=true;vertex_buffer_offset=0;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=0;instance_count=4;indexed=false;indirect=true;vertex_buffer_offset=32;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=0;instance_count=4;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=0;instance_count=4;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=0;instance_count=4;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=0;instance_count=4;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=0;instance_count=4;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=0;instance_count=4;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=0;instance_count=4;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=0;instance_count=4;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=0;instance_count=4;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=0;instance_count=4;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=0;instance_count=4;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=0;instance_count=4;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=0;instance_count=4;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=0;instance_count=4;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=0;instance_count=4;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=0;instance_count=4;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=2;instance_count=0;indexed=false;indirect=false;vertex_buffer_offset=0;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=2;instance_count=0;indexed=false;indirect=false;vertex_buffer_offset=32;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=2;instance_count=0;indexed=false;indirect=true;vertex_buffer_offset=0;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=2;instance_count=0;indexed=false;indirect=true;vertex_buffer_offset=32;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=2;instance_count=0;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=2;instance_count=0;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=2;instance_count=0;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=2;instance_count=0;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=2;instance_count=0;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=2;instance_count=0;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=2;instance_count=0;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=2;instance_count=0;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=2;instance_count=0;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=2;instance_count=0;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=2;instance_count=0;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=2;instance_count=0;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=2;instance_count=0;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=2;instance_count=0;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=2;instance_count=0;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=2;instance_count=0;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=2;instance_count=1;indexed=false;indirect=false;vertex_buffer_offset=0;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=2;instance_count=1;indexed=false;indirect=false;vertex_buffer_offset=32;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=2;instance_count=1;indexed=false;indirect=true;vertex_buffer_offset=0;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=2;instance_count=1;indexed=false;indirect=true;vertex_buffer_offset=32;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=2;instance_count=1;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=2;instance_count=1;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=2;instance_count=1;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=2;instance_count=1;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=2;instance_count=1;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=2;instance_count=1;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=2;instance_count=1;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=2;instance_count=1;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=2;instance_count=1;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=2;instance_count=1;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=2;instance_count=1;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=2;instance_count=1;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=2;instance_count=1;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=2;instance_count=1;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=2;instance_count=1;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=2;instance_count=1;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=2;instance_count=4;indexed=false;indirect=false;vertex_buffer_offset=0;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=2;instance_count=4;indexed=false;indirect=false;vertex_buffer_offset=32;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=2;instance_count=4;indexed=false;indirect=true;vertex_buffer_offset=0;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=2;instance_count=4;indexed=false;indirect=true;vertex_buffer_offset=32;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=2;instance_count=4;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=2;instance_count=4;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=2;instance_count=4;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=2;instance_count=4;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=2;instance_count=4;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=2;instance_count=4;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=2;instance_count=4;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=2;instance_count=4;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=2;instance_count=4;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=2;instance_count=4;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=2;instance_count=4;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=2;instance_count=4;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=2;instance_count=4;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=2;instance_count=4;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=2;instance_count=4;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=3;first_instance=2;instance_count=4;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=0;instance_count=0;indexed=false;indirect=false;vertex_buffer_offset=0;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=0;instance_count=0;indexed=false;indirect=false;vertex_buffer_offset=32;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=0;instance_count=0;indexed=false;indirect=true;vertex_buffer_offset=0;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=0;instance_count=0;indexed=false;indirect=true;vertex_buffer_offset=32;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=0;instance_count=0;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=0;instance_count=0;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=0;instance_count=0;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=0;instance_count=0;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=0;instance_count=0;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=0;instance_count=0;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=0;instance_count=0;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=0;instance_count=0;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=0;instance_count=0;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=0;instance_count=0;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=0;instance_count=0;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=0;instance_count=0;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=0;instance_count=0;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=0;instance_count=0;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=0;instance_count=0;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=0;instance_count=0;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=0;instance_count=1;indexed=false;indirect=false;vertex_buffer_offset=0;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=0;instance_count=1;indexed=false;indirect=false;vertex_buffer_offset=32;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=0;instance_count=1;indexed=false;indirect=true;vertex_buffer_offset=0;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=0;instance_count=1;indexed=false;indirect=true;vertex_buffer_offset=32;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=0;instance_count=1;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=0;instance_count=1;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=0;instance_count=1;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=0;instance_count=1;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=0;instance_count=1;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=0;instance_count=1;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=0;instance_count=1;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=0;instance_count=1;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=0;instance_count=1;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=0;instance_count=1;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=0;instance_count=1;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=0;instance_count=1;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=0;instance_count=1;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=0;instance_count=1;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=0;instance_count=1;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=0;instance_count=1;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=0;instance_count=4;indexed=false;indirect=false;vertex_buffer_offset=0;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=0;instance_count=4;indexed=false;indirect=false;vertex_buffer_offset=32;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=0;instance_count=4;indexed=false;indirect=true;vertex_buffer_offset=0;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=0;instance_count=4;indexed=false;indirect=true;vertex_buffer_offset=32;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=0;instance_count=4;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=0;instance_count=4;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=0;instance_count=4;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=0;instance_count=4;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=0;instance_count=4;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=0;instance_count=4;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=0;instance_count=4;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=0;instance_count=4;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=0;instance_count=4;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=0;instance_count=4;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=0;instance_count=4;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=0;instance_count=4;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=0;instance_count=4;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=0;instance_count=4;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=0;instance_count=4;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=0;instance_count=4;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=2;instance_count=0;indexed=false;indirect=false;vertex_buffer_offset=0;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=2;instance_count=0;indexed=false;indirect=false;vertex_buffer_offset=32;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=2;instance_count=0;indexed=false;indirect=true;vertex_buffer_offset=0;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=2;instance_count=0;indexed=false;indirect=true;vertex_buffer_offset=32;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=2;instance_count=0;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=2;instance_count=0;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=2;instance_count=0;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=2;instance_count=0;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=2;instance_count=0;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=2;instance_count=0;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=2;instance_count=0;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=2;instance_count=0;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=2;instance_count=0;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=2;instance_count=0;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=2;instance_count=0;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=2;instance_count=0;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=2;instance_count=0;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=2;instance_count=0;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=2;instance_count=0;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=2;instance_count=0;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=2;instance_count=1;indexed=false;indirect=false;vertex_buffer_offset=0;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=2;instance_count=1;indexed=false;indirect=false;vertex_buffer_offset=32;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=2;instance_count=1;indexed=false;indirect=true;vertex_buffer_offset=0;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=2;instance_count=1;indexed=false;indirect=true;vertex_buffer_offset=32;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=2;instance_count=1;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=2;instance_count=1;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=2;instance_count=1;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=2;instance_count=1;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=2;instance_count=1;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=2;instance_count=1;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=2;instance_count=1;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=2;instance_count=1;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=2;instance_count=1;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=2;instance_count=1;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=2;instance_count=1;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=2;instance_count=1;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=2;instance_count=1;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=2;instance_count=1;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=2;instance_count=1;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=2;instance_count=1;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=2;instance_count=4;indexed=false;indirect=false;vertex_buffer_offset=0;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=2;instance_count=4;indexed=false;indirect=false;vertex_buffer_offset=32;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=2;instance_count=4;indexed=false;indirect=true;vertex_buffer_offset=0;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=2;instance_count=4;indexed=false;indirect=true;vertex_buffer_offset=32;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=2;instance_count=4;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=2;instance_count=4;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=2;instance_count=4;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=2;instance_count=4;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=2;instance_count=4;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=2;instance_count=4;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=2;instance_count=4;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=2;instance_count=4;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=2;instance_count=4;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=2;instance_count=4;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=2;instance_count=4;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=2;instance_count=4;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=2;instance_count=4;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=2;instance_count=4;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=2;instance_count=4;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=0;count=6;first_instance=2;instance_count=4;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=0;instance_count=0;indexed=false;indirect=false;vertex_buffer_offset=0;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=0;instance_count=0;indexed=false;indirect=false;vertex_buffer_offset=32;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=0;instance_count=0;indexed=false;indirect=true;vertex_buffer_offset=0;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=0;instance_count=0;indexed=false;indirect=true;vertex_buffer_offset=32;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=0;instance_count=0;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=0;instance_count=0;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=0;instance_count=0;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=0;instance_count=0;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=0;instance_count=0;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=0;instance_count=0;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=0;instance_count=0;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=0;instance_count=0;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=0;instance_count=0;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=0;instance_count=0;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=0;instance_count=0;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=0;instance_count=0;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=0;instance_count=0;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=0;instance_count=0;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=0;instance_count=0;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=0;instance_count=0;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=0;instance_count=1;indexed=false;indirect=false;vertex_buffer_offset=0;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=0;instance_count=1;indexed=false;indirect=false;vertex_buffer_offset=32;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=0;instance_count=1;indexed=false;indirect=true;vertex_buffer_offset=0;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=0;instance_count=1;indexed=false;indirect=true;vertex_buffer_offset=32;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=0;instance_count=1;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=0;instance_count=1;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=0;instance_count=1;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=0;instance_count=1;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=0;instance_count=1;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=0;instance_count=1;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=0;instance_count=1;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=0;instance_count=1;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=0;instance_count=1;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=0;instance_count=1;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=0;instance_count=1;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=0;instance_count=1;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=0;instance_count=1;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=0;instance_count=1;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=0;instance_count=1;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=0;instance_count=1;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=0;instance_count=4;indexed=false;indirect=false;vertex_buffer_offset=0;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=0;instance_count=4;indexed=false;indirect=false;vertex_buffer_offset=32;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=0;instance_count=4;indexed=false;indirect=true;vertex_buffer_offset=0;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=0;instance_count=4;indexed=false;indirect=true;vertex_buffer_offset=32;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=0;instance_count=4;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=0;instance_count=4;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=0;instance_count=4;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=0;instance_count=4;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=0;instance_count=4;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=0;instance_count=4;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=0;instance_count=4;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=0;instance_count=4;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=0;instance_count=4;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=0;instance_count=4;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=0;instance_count=4;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=0;instance_count=4;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=0;instance_count=4;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=0;instance_count=4;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=0;instance_count=4;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=0;instance_count=4;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=2;instance_count=0;indexed=false;indirect=false;vertex_buffer_offset=0;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=2;instance_count=0;indexed=false;indirect=false;vertex_buffer_offset=32;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=2;instance_count=0;indexed=false;indirect=true;vertex_buffer_offset=0;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=2;instance_count=0;indexed=false;indirect=true;vertex_buffer_offset=32;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=2;instance_count=0;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=2;instance_count=0;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=2;instance_count=0;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=2;instance_count=0;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=2;instance_count=0;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=2;instance_count=0;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=2;instance_count=0;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=2;instance_count=0;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=2;instance_count=0;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=2;instance_count=0;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=2;instance_count=0;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=2;instance_count=0;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=2;instance_count=0;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=2;instance_count=0;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=2;instance_count=0;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=2;instance_count=0;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=2;instance_count=1;indexed=false;indirect=false;vertex_buffer_offset=0;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=2;instance_count=1;indexed=false;indirect=false;vertex_buffer_offset=32;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=2;instance_count=1;indexed=false;indirect=true;vertex_buffer_offset=0;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=2;instance_count=1;indexed=false;indirect=true;vertex_buffer_offset=32;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=2;instance_count=1;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=2;instance_count=1;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=2;instance_count=1;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=2;instance_count=1;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=2;instance_count=1;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=2;instance_count=1;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=2;instance_count=1;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=2;instance_count=1;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=2;instance_count=1;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=2;instance_count=1;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=2;instance_count=1;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=2;instance_count=1;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=2;instance_count=1;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=2;instance_count=1;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=2;instance_count=1;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=2;instance_count=1;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=2;instance_count=4;indexed=false;indirect=false;vertex_buffer_offset=0;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=2;instance_count=4;indexed=false;indirect=false;vertex_buffer_offset=32;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=2;instance_count=4;indexed=false;indirect=true;vertex_buffer_offset=0;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=2;instance_count=4;indexed=false;indirect=true;vertex_buffer_offset=32;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=2;instance_count=4;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=2;instance_count=4;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=2;instance_count=4;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=2;instance_count=4;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=2;instance_count=4;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=2;instance_count=4;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=2;instance_count=4;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=2;instance_count=4;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=2;instance_count=4;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=2;instance_count=4;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=2;instance_count=4;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=2;instance_count=4;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=2;instance_count=4;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=2;instance_count=4;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=2;instance_count=4;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=0;first_instance=2;instance_count=4;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=0;instance_count=0;indexed=false;indirect=false;vertex_buffer_offset=0;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=0;instance_count=0;indexed=false;indirect=false;vertex_buffer_offset=32;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=0;instance_count=0;indexed=false;indirect=true;vertex_buffer_offset=0;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=0;instance_count=0;indexed=false;indirect=true;vertex_buffer_offset=32;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=0;instance_count=0;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=0;instance_count=0;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=0;instance_count=0;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=0;instance_count=0;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=0;instance_count=0;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=0;instance_count=0;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=0;instance_count=0;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=0;instance_count=0;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=0;instance_count=0;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=0;instance_count=0;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=0;instance_count=0;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=0;instance_count=0;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=0;instance_count=0;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=0;instance_count=0;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=0;instance_count=0;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=0;instance_count=0;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=0;instance_count=1;indexed=false;indirect=false;vertex_buffer_offset=0;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=0;instance_count=1;indexed=false;indirect=false;vertex_buffer_offset=32;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=0;instance_count=1;indexed=false;indirect=true;vertex_buffer_offset=0;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=0;instance_count=1;indexed=false;indirect=true;vertex_buffer_offset=32;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=0;instance_count=1;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=0;instance_count=1;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=0;instance_count=1;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=0;instance_count=1;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=0;instance_count=1;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=0;instance_count=1;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=0;instance_count=1;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=0;instance_count=1;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=0;instance_count=1;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=0;instance_count=1;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=0;instance_count=1;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=0;instance_count=1;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=0;instance_count=1;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=0;instance_count=1;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=0;instance_count=1;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=0;instance_count=1;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=0;instance_count=4;indexed=false;indirect=false;vertex_buffer_offset=0;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=0;instance_count=4;indexed=false;indirect=false;vertex_buffer_offset=32;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=0;instance_count=4;indexed=false;indirect=true;vertex_buffer_offset=0;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=0;instance_count=4;indexed=false;indirect=true;vertex_buffer_offset=32;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=0;instance_count=4;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=0;instance_count=4;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=0;instance_count=4;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=0;instance_count=4;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=0;instance_count=4;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=0;instance_count=4;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=0;instance_count=4;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=0;instance_count=4;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=0;instance_count=4;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=0;instance_count=4;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=0;instance_count=4;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=0;instance_count=4;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=0;instance_count=4;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=0;instance_count=4;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=0;instance_count=4;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=0;instance_count=4;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=2;instance_count=0;indexed=false;indirect=false;vertex_buffer_offset=0;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=2;instance_count=0;indexed=false;indirect=false;vertex_buffer_offset=32;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=2;instance_count=0;indexed=false;indirect=true;vertex_buffer_offset=0;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=2;instance_count=0;indexed=false;indirect=true;vertex_buffer_offset=32;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=2;instance_count=0;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=2;instance_count=0;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=2;instance_count=0;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=2;instance_count=0;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=2;instance_count=0;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=2;instance_count=0;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=2;instance_count=0;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=2;instance_count=0;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=2;instance_count=0;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=2;instance_count=0;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=2;instance_count=0;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=2;instance_count=0;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=2;instance_count=0;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=2;instance_count=0;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=2;instance_count=0;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=2;instance_count=0;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=2;instance_count=1;indexed=false;indirect=false;vertex_buffer_offset=0;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=2;instance_count=1;indexed=false;indirect=false;vertex_buffer_offset=32;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=2;instance_count=1;indexed=false;indirect=true;vertex_buffer_offset=0;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=2;instance_count=1;indexed=false;indirect=true;vertex_buffer_offset=32;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=2;instance_count=1;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=2;instance_count=1;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=2;instance_count=1;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=2;instance_count=1;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=2;instance_count=1;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=2;instance_count=1;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=2;instance_count=1;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=2;instance_count=1;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=2;instance_count=1;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=2;instance_count=1;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=2;instance_count=1;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=2;instance_count=1;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=2;instance_count=1;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=2;instance_count=1;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=2;instance_count=1;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=2;instance_count=1;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=2;instance_count=4;indexed=false;indirect=false;vertex_buffer_offset=0;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=2;instance_count=4;indexed=false;indirect=false;vertex_buffer_offset=32;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=2;instance_count=4;indexed=false;indirect=true;vertex_buffer_offset=0;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=2;instance_count=4;indexed=false;indirect=true;vertex_buffer_offset=32;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=2;instance_count=4;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=2;instance_count=4;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=2;instance_count=4;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=2;instance_count=4;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=2;instance_count=4;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=2;instance_count=4;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=2;instance_count=4;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=2;instance_count=4;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=2;instance_count=4;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=2;instance_count=4;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=2;instance_count=4;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=2;instance_count=4;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=2;instance_count=4;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=2;instance_count=4;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=2;instance_count=4;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=3;first_instance=2;instance_count=4;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=0;instance_count=0;indexed=false;indirect=false;vertex_buffer_offset=0;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=0;instance_count=0;indexed=false;indirect=false;vertex_buffer_offset=32;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=0;instance_count=0;indexed=false;indirect=true;vertex_buffer_offset=0;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=0;instance_count=0;indexed=false;indirect=true;vertex_buffer_offset=32;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=0;instance_count=0;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=0;instance_count=0;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=0;instance_count=0;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=0;instance_count=0;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=0;instance_count=0;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=0;instance_count=0;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=0;instance_count=0;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=0;instance_count=0;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=0;instance_count=0;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=0;instance_count=0;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=0;instance_count=0;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=0;instance_count=0;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=0;instance_count=0;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=0;instance_count=0;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=0;instance_count=0;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=0;instance_count=0;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=0;instance_count=1;indexed=false;indirect=false;vertex_buffer_offset=0;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=0;instance_count=1;indexed=false;indirect=false;vertex_buffer_offset=32;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=0;instance_count=1;indexed=false;indirect=true;vertex_buffer_offset=0;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=0;instance_count=1;indexed=false;indirect=true;vertex_buffer_offset=32;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=0;instance_count=1;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=0;instance_count=1;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=0;instance_count=1;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=0;instance_count=1;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=0;instance_count=1;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=0;instance_count=1;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=0;instance_count=1;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=0;instance_count=1;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=0;instance_count=1;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=0;instance_count=1;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=0;instance_count=1;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=0;instance_count=1;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=0;instance_count=1;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=0;instance_count=1;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=0;instance_count=1;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=0;instance_count=1;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=0;instance_count=4;indexed=false;indirect=false;vertex_buffer_offset=0;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=0;instance_count=4;indexed=false;indirect=false;vertex_buffer_offset=32;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=0;instance_count=4;indexed=false;indirect=true;vertex_buffer_offset=0;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=0;instance_count=4;indexed=false;indirect=true;vertex_buffer_offset=32;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=0;instance_count=4;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=0;instance_count=4;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=0;instance_count=4;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=0;instance_count=4;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=0;instance_count=4;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=0;instance_count=4;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=0;instance_count=4;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=0;instance_count=4;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=0;instance_count=4;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=0;instance_count=4;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=0;instance_count=4;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=0;instance_count=4;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=0;instance_count=4;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=0;instance_count=4;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=0;instance_count=4;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=0;instance_count=4;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=2;instance_count=0;indexed=false;indirect=false;vertex_buffer_offset=0;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=2;instance_count=0;indexed=false;indirect=false;vertex_buffer_offset=32;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=2;instance_count=0;indexed=false;indirect=true;vertex_buffer_offset=0;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=2;instance_count=0;indexed=false;indirect=true;vertex_buffer_offset=32;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=2;instance_count=0;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=2;instance_count=0;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=2;instance_count=0;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=2;instance_count=0;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=2;instance_count=0;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=2;instance_count=0;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=2;instance_count=0;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=2;instance_count=0;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=2;instance_count=0;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=2;instance_count=0;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=2;instance_count=0;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=2;instance_count=0;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=2;instance_count=0;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=2;instance_count=0;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=2;instance_count=0;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=2;instance_count=0;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=2;instance_count=1;indexed=false;indirect=false;vertex_buffer_offset=0;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=2;instance_count=1;indexed=false;indirect=false;vertex_buffer_offset=32;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=2;instance_count=1;indexed=false;indirect=true;vertex_buffer_offset=0;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=2;instance_count=1;indexed=false;indirect=true;vertex_buffer_offset=32;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=2;instance_count=1;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=2;instance_count=1;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=2;instance_count=1;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=2;instance_count=1;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=2;instance_count=1;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=2;instance_count=1;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=2;instance_count=1;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=2;instance_count=1;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=2;instance_count=1;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=2;instance_count=1;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=2;instance_count=1;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=2;instance_count=1;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=2;instance_count=1;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=2;instance_count=1;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=2;instance_count=1;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=2;instance_count=1;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=2;instance_count=4;indexed=false;indirect=false;vertex_buffer_offset=0;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=2;instance_count=4;indexed=false;indirect=false;vertex_buffer_offset=32;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=2;instance_count=4;indexed=false;indirect=true;vertex_buffer_offset=0;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=2;instance_count=4;indexed=false;indirect=true;vertex_buffer_offset=32;index_buffer_offset="_undef_";base_vertex="_undef_" |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=2;instance_count=4;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=2;instance_count=4;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=2;instance_count=4;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=2;instance_count=4;indexed=true;indirect=false;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=2;instance_count=4;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=2;instance_count=4;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=2;instance_count=4;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=2;instance_count=4;indexed=true;indirect=false;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=2;instance_count=4;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=2;instance_count=4;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=2;instance_count=4;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=2;instance_count=4;indexed=true;indirect=true;vertex_buffer_offset=0;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=2;instance_count=4;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=2;instance_count=4;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=0;base_vertex=9 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=2;instance_count=4;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=0 |
| webgpu:api,operation,rendering,draw:arguments:first=3;count=6;first_instance=2;instance_count=4;indexed=true;indirect=true;vertex_buffer_offset=32;index_buffer_offset=16;base_vertex=9 |
| webgpu:api,operation,rendering,draw:default_arguments:mode="draw" |
| webgpu:api,operation,rendering,draw:default_arguments:mode="drawIndexed" |
| webgpu:api,operation,rendering,draw:vertex_attributes,basic:vertex_attribute_count=1;vertex_buffer_count=1;vertex_format="uint32";step_mode="_undef_" |
| webgpu:api,operation,rendering,draw:vertex_attributes,basic:vertex_attribute_count=1;vertex_buffer_count=1;vertex_format="uint32";step_mode="vertex" |
| webgpu:api,operation,rendering,draw:vertex_attributes,basic:vertex_attribute_count=1;vertex_buffer_count=1;vertex_format="uint32";step_mode="instance" |
| webgpu:api,operation,rendering,draw:vertex_attributes,basic:vertex_attribute_count=1;vertex_buffer_count=1;vertex_format="float32";step_mode="_undef_" |
| webgpu:api,operation,rendering,draw:vertex_attributes,basic:vertex_attribute_count=1;vertex_buffer_count=1;vertex_format="float32";step_mode="vertex" |
| webgpu:api,operation,rendering,draw:vertex_attributes,basic:vertex_attribute_count=1;vertex_buffer_count=1;vertex_format="float32";step_mode="instance" |
| webgpu:api,operation,rendering,draw:vertex_attributes,basic:vertex_attribute_count=4;vertex_buffer_count=1;vertex_format="uint32";step_mode="_undef_" |
| webgpu:api,operation,rendering,draw:vertex_attributes,basic:vertex_attribute_count=4;vertex_buffer_count=1;vertex_format="uint32";step_mode="vertex" |
| webgpu:api,operation,rendering,draw:vertex_attributes,basic:vertex_attribute_count=4;vertex_buffer_count=1;vertex_format="uint32";step_mode="instance" |
| webgpu:api,operation,rendering,draw:vertex_attributes,basic:vertex_attribute_count=4;vertex_buffer_count=1;vertex_format="float32";step_mode="_undef_" |
| webgpu:api,operation,rendering,draw:vertex_attributes,basic:vertex_attribute_count=4;vertex_buffer_count=1;vertex_format="float32";step_mode="vertex" |
| webgpu:api,operation,rendering,draw:vertex_attributes,basic:vertex_attribute_count=4;vertex_buffer_count=1;vertex_format="float32";step_mode="instance" |
| webgpu:api,operation,rendering,draw:vertex_attributes,basic:vertex_attribute_count=4;vertex_buffer_count=4;vertex_format="uint32";step_mode="_undef_" |
| webgpu:api,operation,rendering,draw:vertex_attributes,basic:vertex_attribute_count=4;vertex_buffer_count=4;vertex_format="uint32";step_mode="vertex" |
| webgpu:api,operation,rendering,draw:vertex_attributes,basic:vertex_attribute_count=4;vertex_buffer_count=4;vertex_format="uint32";step_mode="instance" |
| webgpu:api,operation,rendering,draw:vertex_attributes,basic:vertex_attribute_count=4;vertex_buffer_count=4;vertex_format="uint32";step_mode="mixed" |
| webgpu:api,operation,rendering,draw:vertex_attributes,basic:vertex_attribute_count=4;vertex_buffer_count=4;vertex_format="float32";step_mode="_undef_" |
| webgpu:api,operation,rendering,draw:vertex_attributes,basic:vertex_attribute_count=4;vertex_buffer_count=4;vertex_format="float32";step_mode="vertex" |
| webgpu:api,operation,rendering,draw:vertex_attributes,basic:vertex_attribute_count=4;vertex_buffer_count=4;vertex_format="float32";step_mode="instance" |
| webgpu:api,operation,rendering,draw:vertex_attributes,basic:vertex_attribute_count=4;vertex_buffer_count=4;vertex_format="float32";step_mode="mixed" |
| webgpu:api,operation,rendering,draw:vertex_attributes,basic:vertex_attribute_count=8;vertex_buffer_count=1;vertex_format="uint32";step_mode="_undef_" |
| webgpu:api,operation,rendering,draw:vertex_attributes,basic:vertex_attribute_count=8;vertex_buffer_count=1;vertex_format="uint32";step_mode="vertex" |
| webgpu:api,operation,rendering,draw:vertex_attributes,basic:vertex_attribute_count=8;vertex_buffer_count=1;vertex_format="uint32";step_mode="instance" |
| webgpu:api,operation,rendering,draw:vertex_attributes,basic:vertex_attribute_count=8;vertex_buffer_count=1;vertex_format="float32";step_mode="_undef_" |
| webgpu:api,operation,rendering,draw:vertex_attributes,basic:vertex_attribute_count=8;vertex_buffer_count=1;vertex_format="float32";step_mode="vertex" |
| webgpu:api,operation,rendering,draw:vertex_attributes,basic:vertex_attribute_count=8;vertex_buffer_count=1;vertex_format="float32";step_mode="instance" |
| webgpu:api,operation,rendering,draw:vertex_attributes,basic:vertex_attribute_count=8;vertex_buffer_count=4;vertex_format="uint32";step_mode="_undef_" |
| webgpu:api,operation,rendering,draw:vertex_attributes,basic:vertex_attribute_count=8;vertex_buffer_count=4;vertex_format="uint32";step_mode="vertex" |
| webgpu:api,operation,rendering,draw:vertex_attributes,basic:vertex_attribute_count=8;vertex_buffer_count=4;vertex_format="uint32";step_mode="instance" |
| webgpu:api,operation,rendering,draw:vertex_attributes,basic:vertex_attribute_count=8;vertex_buffer_count=4;vertex_format="uint32";step_mode="mixed" |
| webgpu:api,operation,rendering,draw:vertex_attributes,basic:vertex_attribute_count=8;vertex_buffer_count=4;vertex_format="float32";step_mode="_undef_" |
| webgpu:api,operation,rendering,draw:vertex_attributes,basic:vertex_attribute_count=8;vertex_buffer_count=4;vertex_format="float32";step_mode="vertex" |
| webgpu:api,operation,rendering,draw:vertex_attributes,basic:vertex_attribute_count=8;vertex_buffer_count=4;vertex_format="float32";step_mode="instance" |
| webgpu:api,operation,rendering,draw:vertex_attributes,basic:vertex_attribute_count=8;vertex_buffer_count=4;vertex_format="float32";step_mode="mixed" |
| webgpu:api,operation,rendering,draw:vertex_attributes,basic:vertex_attribute_count=8;vertex_buffer_count=8;vertex_format="uint32";step_mode="_undef_" |
| webgpu:api,operation,rendering,draw:vertex_attributes,basic:vertex_attribute_count=8;vertex_buffer_count=8;vertex_format="uint32";step_mode="vertex" |
| webgpu:api,operation,rendering,draw:vertex_attributes,basic:vertex_attribute_count=8;vertex_buffer_count=8;vertex_format="uint32";step_mode="instance" |
| webgpu:api,operation,rendering,draw:vertex_attributes,basic:vertex_attribute_count=8;vertex_buffer_count=8;vertex_format="uint32";step_mode="mixed" |
| webgpu:api,operation,rendering,draw:vertex_attributes,basic:vertex_attribute_count=8;vertex_buffer_count=8;vertex_format="float32";step_mode="_undef_" |
| webgpu:api,operation,rendering,draw:vertex_attributes,basic:vertex_attribute_count=8;vertex_buffer_count=8;vertex_format="float32";step_mode="vertex" |
| webgpu:api,operation,rendering,draw:vertex_attributes,basic:vertex_attribute_count=8;vertex_buffer_count=8;vertex_format="float32";step_mode="instance" |
| webgpu:api,operation,rendering,draw:vertex_attributes,basic:vertex_attribute_count=8;vertex_buffer_count=8;vertex_format="float32";step_mode="mixed" |
| webgpu:api,operation,rendering,draw:vertex_attributes,basic:vertex_attribute_count=16;vertex_buffer_count=1;vertex_format="uint32";step_mode="_undef_" |
| webgpu:api,operation,rendering,draw:vertex_attributes,basic:vertex_attribute_count=16;vertex_buffer_count=1;vertex_format="uint32";step_mode="vertex" |
| webgpu:api,operation,rendering,draw:vertex_attributes,basic:vertex_attribute_count=16;vertex_buffer_count=1;vertex_format="uint32";step_mode="instance" |
| webgpu:api,operation,rendering,draw:vertex_attributes,basic:vertex_attribute_count=16;vertex_buffer_count=1;vertex_format="float32";step_mode="_undef_" |
| webgpu:api,operation,rendering,draw:vertex_attributes,basic:vertex_attribute_count=16;vertex_buffer_count=1;vertex_format="float32";step_mode="vertex" |
| webgpu:api,operation,rendering,draw:vertex_attributes,basic:vertex_attribute_count=16;vertex_buffer_count=1;vertex_format="float32";step_mode="instance" |
| webgpu:api,operation,rendering,draw:vertex_attributes,basic:vertex_attribute_count=16;vertex_buffer_count=4;vertex_format="uint32";step_mode="_undef_" |
| webgpu:api,operation,rendering,draw:vertex_attributes,basic:vertex_attribute_count=16;vertex_buffer_count=4;vertex_format="uint32";step_mode="vertex" |
| webgpu:api,operation,rendering,draw:vertex_attributes,basic:vertex_attribute_count=16;vertex_buffer_count=4;vertex_format="uint32";step_mode="instance" |
| webgpu:api,operation,rendering,draw:vertex_attributes,basic:vertex_attribute_count=16;vertex_buffer_count=4;vertex_format="uint32";step_mode="mixed" |
| webgpu:api,operation,rendering,draw:vertex_attributes,basic:vertex_attribute_count=16;vertex_buffer_count=4;vertex_format="float32";step_mode="_undef_" |
| webgpu:api,operation,rendering,draw:vertex_attributes,basic:vertex_attribute_count=16;vertex_buffer_count=4;vertex_format="float32";step_mode="vertex" |
| webgpu:api,operation,rendering,draw:vertex_attributes,basic:vertex_attribute_count=16;vertex_buffer_count=4;vertex_format="float32";step_mode="instance" |
| webgpu:api,operation,rendering,draw:vertex_attributes,basic:vertex_attribute_count=16;vertex_buffer_count=4;vertex_format="float32";step_mode="mixed" |
| webgpu:api,operation,rendering,draw:vertex_attributes,basic:vertex_attribute_count=16;vertex_buffer_count=8;vertex_format="uint32";step_mode="_undef_" |
| webgpu:api,operation,rendering,draw:vertex_attributes,basic:vertex_attribute_count=16;vertex_buffer_count=8;vertex_format="uint32";step_mode="vertex" |
| webgpu:api,operation,rendering,draw:vertex_attributes,basic:vertex_attribute_count=16;vertex_buffer_count=8;vertex_format="uint32";step_mode="instance" |
| webgpu:api,operation,rendering,draw:vertex_attributes,basic:vertex_attribute_count=16;vertex_buffer_count=8;vertex_format="uint32";step_mode="mixed" |
| webgpu:api,operation,rendering,draw:vertex_attributes,basic:vertex_attribute_count=16;vertex_buffer_count=8;vertex_format="float32";step_mode="_undef_" |
| webgpu:api,operation,rendering,draw:vertex_attributes,basic:vertex_attribute_count=16;vertex_buffer_count=8;vertex_format="float32";step_mode="vertex" |
| webgpu:api,operation,rendering,draw:vertex_attributes,basic:vertex_attribute_count=16;vertex_buffer_count=8;vertex_format="float32";step_mode="instance" |
| webgpu:api,operation,rendering,draw:vertex_attributes,basic:vertex_attribute_count=16;vertex_buffer_count=8;vertex_format="float32";step_mode="mixed" |
| webgpu:api,operation,rendering,draw:vertex_attributes,formats: |
| webgpu:api,operation,rendering,draw:largeish_buffer: |
| webgpu:api,operation,rendering,indirect_draw:basics:isIndexed=true |
| webgpu:api,operation,rendering,indirect_draw:basics:isIndexed=false |
| webgpu:api,operation,rendering,stencil:stencil_compare_func:format="stencil8";stencilCompare="always";stencilRefValue=0 |
| webgpu:api,operation,rendering,stencil:stencil_compare_func:format="stencil8";stencilCompare="always";stencilRefValue=1 |
| webgpu:api,operation,rendering,stencil:stencil_compare_func:format="stencil8";stencilCompare="always";stencilRefValue=2 |
| webgpu:api,operation,rendering,stencil:stencil_compare_func:format="stencil8";stencilCompare="equal";stencilRefValue=0 |
| webgpu:api,operation,rendering,stencil:stencil_compare_func:format="stencil8";stencilCompare="equal";stencilRefValue=1 |
| webgpu:api,operation,rendering,stencil:stencil_compare_func:format="stencil8";stencilCompare="equal";stencilRefValue=2 |
| webgpu:api,operation,rendering,stencil:stencil_compare_func:format="stencil8";stencilCompare="greater";stencilRefValue=0 |
| webgpu:api,operation,rendering,stencil:stencil_compare_func:format="stencil8";stencilCompare="greater";stencilRefValue=1 |
| webgpu:api,operation,rendering,stencil:stencil_compare_func:format="stencil8";stencilCompare="greater";stencilRefValue=2 |
| webgpu:api,operation,rendering,stencil:stencil_compare_func:format="stencil8";stencilCompare="greater-equal";stencilRefValue=0 |
| webgpu:api,operation,rendering,stencil:stencil_compare_func:format="stencil8";stencilCompare="greater-equal";stencilRefValue=1 |
| webgpu:api,operation,rendering,stencil:stencil_compare_func:format="stencil8";stencilCompare="greater-equal";stencilRefValue=2 |
| webgpu:api,operation,rendering,stencil:stencil_compare_func:format="stencil8";stencilCompare="less";stencilRefValue=0 |
| webgpu:api,operation,rendering,stencil:stencil_compare_func:format="stencil8";stencilCompare="less";stencilRefValue=1 |
| webgpu:api,operation,rendering,stencil:stencil_compare_func:format="stencil8";stencilCompare="less";stencilRefValue=2 |
| webgpu:api,operation,rendering,stencil:stencil_compare_func:format="stencil8";stencilCompare="less-equal";stencilRefValue=0 |
| webgpu:api,operation,rendering,stencil:stencil_compare_func:format="stencil8";stencilCompare="less-equal";stencilRefValue=1 |
| webgpu:api,operation,rendering,stencil:stencil_compare_func:format="stencil8";stencilCompare="less-equal";stencilRefValue=2 |
| webgpu:api,operation,rendering,stencil:stencil_compare_func:format="stencil8";stencilCompare="never";stencilRefValue=0 |
| webgpu:api,operation,rendering,stencil:stencil_compare_func:format="stencil8";stencilCompare="never";stencilRefValue=1 |
| webgpu:api,operation,rendering,stencil:stencil_compare_func:format="stencil8";stencilCompare="never";stencilRefValue=2 |
| webgpu:api,operation,rendering,stencil:stencil_compare_func:format="stencil8";stencilCompare="not-equal";stencilRefValue=0 |
| webgpu:api,operation,rendering,stencil:stencil_compare_func:format="stencil8";stencilCompare="not-equal";stencilRefValue=1 |
| webgpu:api,operation,rendering,stencil:stencil_compare_func:format="stencil8";stencilCompare="not-equal";stencilRefValue=2 |
| webgpu:api,operation,rendering,stencil:stencil_compare_func:format="depth24plus-stencil8";stencilCompare="always";stencilRefValue=0 |
| webgpu:api,operation,rendering,stencil:stencil_compare_func:format="depth24plus-stencil8";stencilCompare="always";stencilRefValue=1 |
| webgpu:api,operation,rendering,stencil:stencil_compare_func:format="depth24plus-stencil8";stencilCompare="always";stencilRefValue=2 |
| webgpu:api,operation,rendering,stencil:stencil_compare_func:format="depth24plus-stencil8";stencilCompare="equal";stencilRefValue=0 |
| webgpu:api,operation,rendering,stencil:stencil_compare_func:format="depth24plus-stencil8";stencilCompare="equal";stencilRefValue=1 |
| webgpu:api,operation,rendering,stencil:stencil_compare_func:format="depth24plus-stencil8";stencilCompare="equal";stencilRefValue=2 |
| webgpu:api,operation,rendering,stencil:stencil_compare_func:format="depth24plus-stencil8";stencilCompare="greater";stencilRefValue=0 |
| webgpu:api,operation,rendering,stencil:stencil_compare_func:format="depth24plus-stencil8";stencilCompare="greater";stencilRefValue=1 |
| webgpu:api,operation,rendering,stencil:stencil_compare_func:format="depth24plus-stencil8";stencilCompare="greater";stencilRefValue=2 |
| webgpu:api,operation,rendering,stencil:stencil_compare_func:format="depth24plus-stencil8";stencilCompare="greater-equal";stencilRefValue=0 |
| webgpu:api,operation,rendering,stencil:stencil_compare_func:format="depth24plus-stencil8";stencilCompare="greater-equal";stencilRefValue=1 |
| webgpu:api,operation,rendering,stencil:stencil_compare_func:format="depth24plus-stencil8";stencilCompare="greater-equal";stencilRefValue=2 |
| webgpu:api,operation,rendering,stencil:stencil_compare_func:format="depth24plus-stencil8";stencilCompare="less";stencilRefValue=0 |
| webgpu:api,operation,rendering,stencil:stencil_compare_func:format="depth24plus-stencil8";stencilCompare="less";stencilRefValue=1 |
| webgpu:api,operation,rendering,stencil:stencil_compare_func:format="depth24plus-stencil8";stencilCompare="less";stencilRefValue=2 |
| webgpu:api,operation,rendering,stencil:stencil_compare_func:format="depth24plus-stencil8";stencilCompare="less-equal";stencilRefValue=0 |
| webgpu:api,operation,rendering,stencil:stencil_compare_func:format="depth24plus-stencil8";stencilCompare="less-equal";stencilRefValue=1 |
| webgpu:api,operation,rendering,stencil:stencil_compare_func:format="depth24plus-stencil8";stencilCompare="less-equal";stencilRefValue=2 |
| webgpu:api,operation,rendering,stencil:stencil_compare_func:format="depth24plus-stencil8";stencilCompare="never";stencilRefValue=0 |
| webgpu:api,operation,rendering,stencil:stencil_compare_func:format="depth24plus-stencil8";stencilCompare="never";stencilRefValue=1 |
| webgpu:api,operation,rendering,stencil:stencil_compare_func:format="depth24plus-stencil8";stencilCompare="never";stencilRefValue=2 |
| webgpu:api,operation,rendering,stencil:stencil_compare_func:format="depth24plus-stencil8";stencilCompare="not-equal";stencilRefValue=0 |
| webgpu:api,operation,rendering,stencil:stencil_compare_func:format="depth24plus-stencil8";stencilCompare="not-equal";stencilRefValue=1 |
| webgpu:api,operation,rendering,stencil:stencil_compare_func:format="depth24plus-stencil8";stencilCompare="not-equal";stencilRefValue=2 |
| webgpu:api,operation,rendering,stencil:stencil_compare_func:format="depth32float-stencil8";stencilCompare="always";stencilRefValue=0 |
| webgpu:api,operation,rendering,stencil:stencil_compare_func:format="depth32float-stencil8";stencilCompare="always";stencilRefValue=1 |
| webgpu:api,operation,rendering,stencil:stencil_compare_func:format="depth32float-stencil8";stencilCompare="always";stencilRefValue=2 |
| webgpu:api,operation,rendering,stencil:stencil_compare_func:format="depth32float-stencil8";stencilCompare="equal";stencilRefValue=0 |
| webgpu:api,operation,rendering,stencil:stencil_compare_func:format="depth32float-stencil8";stencilCompare="equal";stencilRefValue=1 |
| webgpu:api,operation,rendering,stencil:stencil_compare_func:format="depth32float-stencil8";stencilCompare="equal";stencilRefValue=2 |
| webgpu:api,operation,rendering,stencil:stencil_compare_func:format="depth32float-stencil8";stencilCompare="greater";stencilRefValue=0 |
| webgpu:api,operation,rendering,stencil:stencil_compare_func:format="depth32float-stencil8";stencilCompare="greater";stencilRefValue=1 |
| webgpu:api,operation,rendering,stencil:stencil_compare_func:format="depth32float-stencil8";stencilCompare="greater";stencilRefValue=2 |
| webgpu:api,operation,rendering,stencil:stencil_compare_func:format="depth32float-stencil8";stencilCompare="greater-equal";stencilRefValue=0 |
| webgpu:api,operation,rendering,stencil:stencil_compare_func:format="depth32float-stencil8";stencilCompare="greater-equal";stencilRefValue=1 |
| webgpu:api,operation,rendering,stencil:stencil_compare_func:format="depth32float-stencil8";stencilCompare="greater-equal";stencilRefValue=2 |
| webgpu:api,operation,rendering,stencil:stencil_compare_func:format="depth32float-stencil8";stencilCompare="less";stencilRefValue=0 |
| webgpu:api,operation,rendering,stencil:stencil_compare_func:format="depth32float-stencil8";stencilCompare="less";stencilRefValue=1 |
| webgpu:api,operation,rendering,stencil:stencil_compare_func:format="depth32float-stencil8";stencilCompare="less";stencilRefValue=2 |
| webgpu:api,operation,rendering,stencil:stencil_compare_func:format="depth32float-stencil8";stencilCompare="less-equal";stencilRefValue=0 |
| webgpu:api,operation,rendering,stencil:stencil_compare_func:format="depth32float-stencil8";stencilCompare="less-equal";stencilRefValue=1 |
| webgpu:api,operation,rendering,stencil:stencil_compare_func:format="depth32float-stencil8";stencilCompare="less-equal";stencilRefValue=2 |
| webgpu:api,operation,rendering,stencil:stencil_compare_func:format="depth32float-stencil8";stencilCompare="never";stencilRefValue=0 |
| webgpu:api,operation,rendering,stencil:stencil_compare_func:format="depth32float-stencil8";stencilCompare="never";stencilRefValue=1 |
| webgpu:api,operation,rendering,stencil:stencil_compare_func:format="depth32float-stencil8";stencilCompare="never";stencilRefValue=2 |
| webgpu:api,operation,rendering,stencil:stencil_compare_func:format="depth32float-stencil8";stencilCompare="not-equal";stencilRefValue=0 |
| webgpu:api,operation,rendering,stencil:stencil_compare_func:format="depth32float-stencil8";stencilCompare="not-equal";stencilRefValue=1 |
| webgpu:api,operation,rendering,stencil:stencil_compare_func:format="depth32float-stencil8";stencilCompare="not-equal";stencilRefValue=2 |
| webgpu:api,operation,rendering,stencil:stencil_passOp_operation:format="stencil8";passOp="keep";initialStencil=1 |
| webgpu:api,operation,rendering,stencil:stencil_passOp_operation:format="stencil8";passOp="zero";initialStencil=1 |
| webgpu:api,operation,rendering,stencil:stencil_passOp_operation:format="stencil8";passOp="replace";initialStencil=1 |
| webgpu:api,operation,rendering,stencil:stencil_passOp_operation:format="stencil8";passOp="invert";initialStencil=240 |
| webgpu:api,operation,rendering,stencil:stencil_passOp_operation:format="stencil8";passOp="increment-clamp";initialStencil=1 |
| webgpu:api,operation,rendering,stencil:stencil_passOp_operation:format="stencil8";passOp="increment-clamp";initialStencil=255 |
| webgpu:api,operation,rendering,stencil:stencil_passOp_operation:format="stencil8";passOp="increment-wrap";initialStencil=1 |
| webgpu:api,operation,rendering,stencil:stencil_passOp_operation:format="stencil8";passOp="increment-wrap";initialStencil=255 |
| webgpu:api,operation,rendering,stencil:stencil_passOp_operation:format="stencil8";passOp="decrement-clamp";initialStencil=1 |
| webgpu:api,operation,rendering,stencil:stencil_passOp_operation:format="stencil8";passOp="decrement-clamp";initialStencil=0 |
| webgpu:api,operation,rendering,stencil:stencil_passOp_operation:format="stencil8";passOp="decrement-wrap";initialStencil=1 |
| webgpu:api,operation,rendering,stencil:stencil_passOp_operation:format="stencil8";passOp="decrement-wrap";initialStencil=0 |
| webgpu:api,operation,rendering,stencil:stencil_passOp_operation:format="depth24plus-stencil8";passOp="keep";initialStencil=1 |
| webgpu:api,operation,rendering,stencil:stencil_passOp_operation:format="depth24plus-stencil8";passOp="zero";initialStencil=1 |
| webgpu:api,operation,rendering,stencil:stencil_passOp_operation:format="depth24plus-stencil8";passOp="replace";initialStencil=1 |
| webgpu:api,operation,rendering,stencil:stencil_passOp_operation:format="depth24plus-stencil8";passOp="invert";initialStencil=240 |
| webgpu:api,operation,rendering,stencil:stencil_passOp_operation:format="depth24plus-stencil8";passOp="increment-clamp";initialStencil=1 |
| webgpu:api,operation,rendering,stencil:stencil_passOp_operation:format="depth24plus-stencil8";passOp="increment-clamp";initialStencil=255 |
| webgpu:api,operation,rendering,stencil:stencil_passOp_operation:format="depth24plus-stencil8";passOp="increment-wrap";initialStencil=1 |
| webgpu:api,operation,rendering,stencil:stencil_passOp_operation:format="depth24plus-stencil8";passOp="increment-wrap";initialStencil=255 |
| webgpu:api,operation,rendering,stencil:stencil_passOp_operation:format="depth24plus-stencil8";passOp="decrement-clamp";initialStencil=1 |
| webgpu:api,operation,rendering,stencil:stencil_passOp_operation:format="depth24plus-stencil8";passOp="decrement-clamp";initialStencil=0 |
| webgpu:api,operation,rendering,stencil:stencil_passOp_operation:format="depth24plus-stencil8";passOp="decrement-wrap";initialStencil=1 |
| webgpu:api,operation,rendering,stencil:stencil_passOp_operation:format="depth24plus-stencil8";passOp="decrement-wrap";initialStencil=0 |
| webgpu:api,operation,rendering,stencil:stencil_passOp_operation:format="depth32float-stencil8";passOp="keep";initialStencil=1 |
| webgpu:api,operation,rendering,stencil:stencil_passOp_operation:format="depth32float-stencil8";passOp="zero";initialStencil=1 |
| webgpu:api,operation,rendering,stencil:stencil_passOp_operation:format="depth32float-stencil8";passOp="replace";initialStencil=1 |
| webgpu:api,operation,rendering,stencil:stencil_passOp_operation:format="depth32float-stencil8";passOp="invert";initialStencil=240 |
| webgpu:api,operation,rendering,stencil:stencil_passOp_operation:format="depth32float-stencil8";passOp="increment-clamp";initialStencil=1 |
| webgpu:api,operation,rendering,stencil:stencil_passOp_operation:format="depth32float-stencil8";passOp="increment-clamp";initialStencil=255 |
| webgpu:api,operation,rendering,stencil:stencil_passOp_operation:format="depth32float-stencil8";passOp="increment-wrap";initialStencil=1 |
| webgpu:api,operation,rendering,stencil:stencil_passOp_operation:format="depth32float-stencil8";passOp="increment-wrap";initialStencil=255 |
| webgpu:api,operation,rendering,stencil:stencil_passOp_operation:format="depth32float-stencil8";passOp="decrement-clamp";initialStencil=1 |
| webgpu:api,operation,rendering,stencil:stencil_passOp_operation:format="depth32float-stencil8";passOp="decrement-clamp";initialStencil=0 |
| webgpu:api,operation,rendering,stencil:stencil_passOp_operation:format="depth32float-stencil8";passOp="decrement-wrap";initialStencil=1 |
| webgpu:api,operation,rendering,stencil:stencil_passOp_operation:format="depth32float-stencil8";passOp="decrement-wrap";initialStencil=0 |
| webgpu:api,operation,rendering,stencil:stencil_failOp_operation:format="stencil8";failOp="keep";initialStencil=1 |
| webgpu:api,operation,rendering,stencil:stencil_failOp_operation:format="stencil8";failOp="zero";initialStencil=1 |
| webgpu:api,operation,rendering,stencil:stencil_failOp_operation:format="stencil8";failOp="replace";initialStencil=1 |
| webgpu:api,operation,rendering,stencil:stencil_failOp_operation:format="stencil8";failOp="invert";initialStencil=240 |
| webgpu:api,operation,rendering,stencil:stencil_failOp_operation:format="stencil8";failOp="increment-clamp";initialStencil=1 |
| webgpu:api,operation,rendering,stencil:stencil_failOp_operation:format="stencil8";failOp="increment-clamp";initialStencil=255 |
| webgpu:api,operation,rendering,stencil:stencil_failOp_operation:format="stencil8";failOp="increment-wrap";initialStencil=1 |
| webgpu:api,operation,rendering,stencil:stencil_failOp_operation:format="stencil8";failOp="increment-wrap";initialStencil=255 |
| webgpu:api,operation,rendering,stencil:stencil_failOp_operation:format="stencil8";failOp="decrement-clamp";initialStencil=1 |
| webgpu:api,operation,rendering,stencil:stencil_failOp_operation:format="stencil8";failOp="decrement-clamp";initialStencil=0 |
| webgpu:api,operation,rendering,stencil:stencil_failOp_operation:format="stencil8";failOp="decrement-wrap";initialStencil=2 |
| webgpu:api,operation,rendering,stencil:stencil_failOp_operation:format="stencil8";failOp="decrement-wrap";initialStencil=1 |
| webgpu:api,operation,rendering,stencil:stencil_failOp_operation:format="stencil8";failOp="decrement-wrap";initialStencil=0 |
| webgpu:api,operation,rendering,stencil:stencil_failOp_operation:format="depth24plus-stencil8";failOp="keep";initialStencil=1 |
| webgpu:api,operation,rendering,stencil:stencil_failOp_operation:format="depth24plus-stencil8";failOp="zero";initialStencil=1 |
| webgpu:api,operation,rendering,stencil:stencil_failOp_operation:format="depth24plus-stencil8";failOp="replace";initialStencil=1 |
| webgpu:api,operation,rendering,stencil:stencil_failOp_operation:format="depth24plus-stencil8";failOp="invert";initialStencil=240 |
| webgpu:api,operation,rendering,stencil:stencil_failOp_operation:format="depth24plus-stencil8";failOp="increment-clamp";initialStencil=1 |
| webgpu:api,operation,rendering,stencil:stencil_failOp_operation:format="depth24plus-stencil8";failOp="increment-clamp";initialStencil=255 |
| webgpu:api,operation,rendering,stencil:stencil_failOp_operation:format="depth24plus-stencil8";failOp="increment-wrap";initialStencil=1 |
| webgpu:api,operation,rendering,stencil:stencil_failOp_operation:format="depth24plus-stencil8";failOp="increment-wrap";initialStencil=255 |
| webgpu:api,operation,rendering,stencil:stencil_failOp_operation:format="depth24plus-stencil8";failOp="decrement-clamp";initialStencil=1 |
| webgpu:api,operation,rendering,stencil:stencil_failOp_operation:format="depth24plus-stencil8";failOp="decrement-clamp";initialStencil=0 |
| webgpu:api,operation,rendering,stencil:stencil_failOp_operation:format="depth24plus-stencil8";failOp="decrement-wrap";initialStencil=2 |
| webgpu:api,operation,rendering,stencil:stencil_failOp_operation:format="depth24plus-stencil8";failOp="decrement-wrap";initialStencil=1 |
| webgpu:api,operation,rendering,stencil:stencil_failOp_operation:format="depth24plus-stencil8";failOp="decrement-wrap";initialStencil=0 |
| webgpu:api,operation,rendering,stencil:stencil_failOp_operation:format="depth32float-stencil8";failOp="keep";initialStencil=1 |
| webgpu:api,operation,rendering,stencil:stencil_failOp_operation:format="depth32float-stencil8";failOp="zero";initialStencil=1 |
| webgpu:api,operation,rendering,stencil:stencil_failOp_operation:format="depth32float-stencil8";failOp="replace";initialStencil=1 |
| webgpu:api,operation,rendering,stencil:stencil_failOp_operation:format="depth32float-stencil8";failOp="invert";initialStencil=240 |
| webgpu:api,operation,rendering,stencil:stencil_failOp_operation:format="depth32float-stencil8";failOp="increment-clamp";initialStencil=1 |
| webgpu:api,operation,rendering,stencil:stencil_failOp_operation:format="depth32float-stencil8";failOp="increment-clamp";initialStencil=255 |
| webgpu:api,operation,rendering,stencil:stencil_failOp_operation:format="depth32float-stencil8";failOp="increment-wrap";initialStencil=1 |
| webgpu:api,operation,rendering,stencil:stencil_failOp_operation:format="depth32float-stencil8";failOp="increment-wrap";initialStencil=255 |
| webgpu:api,operation,rendering,stencil:stencil_failOp_operation:format="depth32float-stencil8";failOp="decrement-clamp";initialStencil=1 |
| webgpu:api,operation,rendering,stencil:stencil_failOp_operation:format="depth32float-stencil8";failOp="decrement-clamp";initialStencil=0 |
| webgpu:api,operation,rendering,stencil:stencil_failOp_operation:format="depth32float-stencil8";failOp="decrement-wrap";initialStencil=2 |
| webgpu:api,operation,rendering,stencil:stencil_failOp_operation:format="depth32float-stencil8";failOp="decrement-wrap";initialStencil=1 |
| webgpu:api,operation,rendering,stencil:stencil_failOp_operation:format="depth32float-stencil8";failOp="decrement-wrap";initialStencil=0 |
| webgpu:api,operation,rendering,stencil:stencil_depthFailOp_operation:format="depth24plus-stencil8";depthFailOp="keep";initialStencil=1 |
| webgpu:api,operation,rendering,stencil:stencil_depthFailOp_operation:format="depth24plus-stencil8";depthFailOp="zero";initialStencil=1 |
| webgpu:api,operation,rendering,stencil:stencil_depthFailOp_operation:format="depth24plus-stencil8";depthFailOp="replace";initialStencil=1 |
| webgpu:api,operation,rendering,stencil:stencil_depthFailOp_operation:format="depth24plus-stencil8";depthFailOp="invert";initialStencil=240 |
| webgpu:api,operation,rendering,stencil:stencil_depthFailOp_operation:format="depth24plus-stencil8";depthFailOp="increment-clamp";initialStencil=1 |
| webgpu:api,operation,rendering,stencil:stencil_depthFailOp_operation:format="depth24plus-stencil8";depthFailOp="increment-clamp";initialStencil=255 |
| webgpu:api,operation,rendering,stencil:stencil_depthFailOp_operation:format="depth24plus-stencil8";depthFailOp="increment-wrap";initialStencil=1 |
| webgpu:api,operation,rendering,stencil:stencil_depthFailOp_operation:format="depth24plus-stencil8";depthFailOp="increment-wrap";initialStencil=255 |
| webgpu:api,operation,rendering,stencil:stencil_depthFailOp_operation:format="depth24plus-stencil8";depthFailOp="decrement-clamp";initialStencil=1 |
| webgpu:api,operation,rendering,stencil:stencil_depthFailOp_operation:format="depth24plus-stencil8";depthFailOp="decrement-clamp";initialStencil=0 |
| webgpu:api,operation,rendering,stencil:stencil_depthFailOp_operation:format="depth24plus-stencil8";depthFailOp="decrement-wrap";initialStencil=2 |
| webgpu:api,operation,rendering,stencil:stencil_depthFailOp_operation:format="depth24plus-stencil8";depthFailOp="decrement-wrap";initialStencil=1 |
| webgpu:api,operation,rendering,stencil:stencil_depthFailOp_operation:format="depth24plus-stencil8";depthFailOp="decrement-wrap";initialStencil=0 |
| webgpu:api,operation,rendering,stencil:stencil_depthFailOp_operation:format="depth32float-stencil8";depthFailOp="keep";initialStencil=1 |
| webgpu:api,operation,rendering,stencil:stencil_depthFailOp_operation:format="depth32float-stencil8";depthFailOp="zero";initialStencil=1 |
| webgpu:api,operation,rendering,stencil:stencil_depthFailOp_operation:format="depth32float-stencil8";depthFailOp="replace";initialStencil=1 |
| webgpu:api,operation,rendering,stencil:stencil_depthFailOp_operation:format="depth32float-stencil8";depthFailOp="invert";initialStencil=240 |
| webgpu:api,operation,rendering,stencil:stencil_depthFailOp_operation:format="depth32float-stencil8";depthFailOp="increment-clamp";initialStencil=1 |
| webgpu:api,operation,rendering,stencil:stencil_depthFailOp_operation:format="depth32float-stencil8";depthFailOp="increment-clamp";initialStencil=255 |
| webgpu:api,operation,rendering,stencil:stencil_depthFailOp_operation:format="depth32float-stencil8";depthFailOp="increment-wrap";initialStencil=1 |
| webgpu:api,operation,rendering,stencil:stencil_depthFailOp_operation:format="depth32float-stencil8";depthFailOp="increment-wrap";initialStencil=255 |
| webgpu:api,operation,rendering,stencil:stencil_depthFailOp_operation:format="depth32float-stencil8";depthFailOp="decrement-clamp";initialStencil=1 |
| webgpu:api,operation,rendering,stencil:stencil_depthFailOp_operation:format="depth32float-stencil8";depthFailOp="decrement-clamp";initialStencil=0 |
| webgpu:api,operation,rendering,stencil:stencil_depthFailOp_operation:format="depth32float-stencil8";depthFailOp="decrement-wrap";initialStencil=2 |
| webgpu:api,operation,rendering,stencil:stencil_depthFailOp_operation:format="depth32float-stencil8";depthFailOp="decrement-wrap";initialStencil=1 |
| webgpu:api,operation,rendering,stencil:stencil_depthFailOp_operation:format="depth32float-stencil8";depthFailOp="decrement-wrap";initialStencil=0 |
| webgpu:api,operation,rendering,stencil:stencil_read_write_mask:format="stencil8";maskType="write";stencilRefValue=1 |
| webgpu:api,operation,rendering,stencil:stencil_read_write_mask:format="stencil8";maskType="write";stencilRefValue=2 |
| webgpu:api,operation,rendering,stencil:stencil_read_write_mask:format="stencil8";maskType="read";stencilRefValue=1 |
| webgpu:api,operation,rendering,stencil:stencil_read_write_mask:format="stencil8";maskType="read";stencilRefValue=2 |
| webgpu:api,operation,rendering,stencil:stencil_read_write_mask:format="depth24plus-stencil8";maskType="write";stencilRefValue=1 |
| webgpu:api,operation,rendering,stencil:stencil_read_write_mask:format="depth24plus-stencil8";maskType="write";stencilRefValue=2 |
| webgpu:api,operation,rendering,stencil:stencil_read_write_mask:format="depth24plus-stencil8";maskType="read";stencilRefValue=1 |
| webgpu:api,operation,rendering,stencil:stencil_read_write_mask:format="depth24plus-stencil8";maskType="read";stencilRefValue=2 |
| webgpu:api,operation,rendering,stencil:stencil_read_write_mask:format="depth32float-stencil8";maskType="write";stencilRefValue=1 |
| webgpu:api,operation,rendering,stencil:stencil_read_write_mask:format="depth32float-stencil8";maskType="write";stencilRefValue=2 |
| webgpu:api,operation,rendering,stencil:stencil_read_write_mask:format="depth32float-stencil8";maskType="read";stencilRefValue=1 |
| webgpu:api,operation,rendering,stencil:stencil_read_write_mask:format="depth32float-stencil8";maskType="read";stencilRefValue=2 |
| webgpu:api,operation,rendering,stencil:stencil_reference_initialized:format="stencil8" |
| webgpu:api,operation,rendering,stencil:stencil_reference_initialized:format="depth24plus-stencil8" |
| webgpu:api,operation,rendering,stencil:stencil_reference_initialized:format="depth32float-stencil8" |
| webgpu:api,operation,resource_init,buffer:partial_write_buffer: |
| webgpu:api,operation,resource_init,buffer:map_whole_buffer:mapMode=1 |
| webgpu:api,operation,resource_init,buffer:map_whole_buffer:mapMode=2 |
| webgpu:api,operation,resource_init,buffer:map_partial_buffer:mapMode=1 |
| webgpu:api,operation,resource_init,buffer:map_partial_buffer:mapMode=2 |
| webgpu:api,operation,resource_init,buffer:mapped_at_creation_whole_buffer:bufferUsage=9 |
| webgpu:api,operation,resource_init,buffer:mapped_at_creation_whole_buffer:bufferUsage=6 |
| webgpu:api,operation,resource_init,buffer:mapped_at_creation_whole_buffer:bufferUsage=4 |
| webgpu:api,operation,resource_init,buffer:mapped_at_creation_partial_buffer:bufferUsage=9 |
| webgpu:api,operation,resource_init,buffer:mapped_at_creation_partial_buffer:bufferUsage=6 |
| webgpu:api,operation,resource_init,buffer:mapped_at_creation_partial_buffer:bufferUsage=4 |
| webgpu:api,operation,resource_init,buffer:copy_buffer_to_buffer_copy_source: |
| webgpu:api,operation,resource_init,buffer:copy_buffer_to_texture: |
| webgpu:api,operation,resource_init,buffer:resolve_query_set_to_partial_buffer: |
| webgpu:api,operation,resource_init,buffer:copy_texture_to_partial_buffer: |
| webgpu:api,operation,resource_init,buffer:uniform_buffer: |
| webgpu:api,operation,resource_init,buffer:readonly_storage_buffer: |
| webgpu:api,operation,resource_init,buffer:storage_buffer: |
| webgpu:api,operation,resource_init,buffer:vertex_buffer: |
| webgpu:api,operation,resource_init,buffer:index_buffer: |
| webgpu:api,operation,resource_init,buffer:indirect_buffer_for_draw_indirect:test_indexed_draw=true |
| webgpu:api,operation,resource_init,buffer:indirect_buffer_for_draw_indirect:test_indexed_draw=false |
| webgpu:api,operation,resource_init,buffer:indirect_buffer_for_dispatch_indirect: |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="CopyToBuffer";format="r8unorm" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="CopyToBuffer";format="r8snorm" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="CopyToBuffer";format="r8uint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="CopyToBuffer";format="r8sint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="CopyToBuffer";format="r16uint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="CopyToBuffer";format="r16sint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="CopyToBuffer";format="r16float" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="CopyToBuffer";format="rg8unorm" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="CopyToBuffer";format="rg8snorm" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="CopyToBuffer";format="rg8uint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="CopyToBuffer";format="rg8sint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="CopyToBuffer";format="r32uint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="CopyToBuffer";format="r32sint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="CopyToBuffer";format="r32float" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="CopyToBuffer";format="rg16uint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="CopyToBuffer";format="rg16sint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="CopyToBuffer";format="rg16float" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="CopyToBuffer";format="rgba8unorm" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="CopyToBuffer";format="rgba8unorm-srgb" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="CopyToBuffer";format="rgba8snorm" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="CopyToBuffer";format="rgba8uint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="CopyToBuffer";format="rgba8sint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="CopyToBuffer";format="bgra8unorm" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="CopyToBuffer";format="bgra8unorm-srgb" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="CopyToBuffer";format="rgb10a2unorm" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="CopyToBuffer";format="rg11b10ufloat" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="CopyToBuffer";format="rgb9e5ufloat" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="CopyToBuffer";format="rg32uint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="CopyToBuffer";format="rg32sint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="CopyToBuffer";format="rg32float" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="CopyToBuffer";format="rgba16uint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="CopyToBuffer";format="rgba16sint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="CopyToBuffer";format="rgba16float" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="CopyToBuffer";format="rgba32uint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="CopyToBuffer";format="rgba32sint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="CopyToBuffer";format="rgba32float" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="CopyToTexture";format="r8unorm" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="CopyToTexture";format="r8snorm" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="CopyToTexture";format="r8uint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="CopyToTexture";format="r8sint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="CopyToTexture";format="r16uint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="CopyToTexture";format="r16sint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="CopyToTexture";format="r16float" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="CopyToTexture";format="rg8unorm" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="CopyToTexture";format="rg8snorm" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="CopyToTexture";format="rg8uint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="CopyToTexture";format="rg8sint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="CopyToTexture";format="r32uint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="CopyToTexture";format="r32sint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="CopyToTexture";format="r32float" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="CopyToTexture";format="rg16uint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="CopyToTexture";format="rg16sint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="CopyToTexture";format="rg16float" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="CopyToTexture";format="rgba8unorm" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="CopyToTexture";format="rgba8unorm-srgb" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="CopyToTexture";format="rgba8snorm" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="CopyToTexture";format="rgba8uint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="CopyToTexture";format="rgba8sint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="CopyToTexture";format="bgra8unorm" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="CopyToTexture";format="bgra8unorm-srgb" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="CopyToTexture";format="rgb10a2unorm" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="CopyToTexture";format="rg11b10ufloat" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="CopyToTexture";format="rgb9e5ufloat" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="CopyToTexture";format="rg32uint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="CopyToTexture";format="rg32sint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="CopyToTexture";format="rg32float" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="CopyToTexture";format="rgba16uint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="CopyToTexture";format="rgba16sint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="CopyToTexture";format="rgba16float" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="CopyToTexture";format="rgba32uint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="CopyToTexture";format="rgba32sint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="CopyToTexture";format="rgba32float" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="Sample";format="r8unorm" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="Sample";format="r8snorm" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="Sample";format="r8uint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="Sample";format="r8sint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="Sample";format="r16uint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="Sample";format="r16sint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="Sample";format="r16float" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="Sample";format="rg8unorm" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="Sample";format="rg8snorm" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="Sample";format="rg8uint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="Sample";format="rg8sint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="Sample";format="r32uint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="Sample";format="r32sint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="Sample";format="r32float" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="Sample";format="rg16uint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="Sample";format="rg16sint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="Sample";format="rg16float" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="Sample";format="rgba8unorm" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="Sample";format="rgba8unorm-srgb" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="Sample";format="rgba8snorm" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="Sample";format="rgba8uint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="Sample";format="rgba8sint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="Sample";format="bgra8unorm" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="Sample";format="bgra8unorm-srgb" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="Sample";format="rgb10a2unorm" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="Sample";format="rg11b10ufloat" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="Sample";format="rgb9e5ufloat" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="Sample";format="rg32uint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="Sample";format="rg32sint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="Sample";format="rg32float" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="Sample";format="rgba16uint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="Sample";format="rgba16sint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="Sample";format="rgba16float" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="Sample";format="rgba32uint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="Sample";format="rgba32sint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="1d";readMethod="Sample";format="rgba32float" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="CopyToBuffer";format="r8unorm" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="CopyToBuffer";format="r8snorm" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="CopyToBuffer";format="r8uint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="CopyToBuffer";format="r8sint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="CopyToBuffer";format="r16uint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="CopyToBuffer";format="r16sint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="CopyToBuffer";format="r16float" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="CopyToBuffer";format="rg8unorm" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="CopyToBuffer";format="rg8snorm" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="CopyToBuffer";format="rg8uint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="CopyToBuffer";format="rg8sint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="CopyToBuffer";format="r32uint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="CopyToBuffer";format="r32sint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="CopyToBuffer";format="r32float" |
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| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="CopyToBuffer";format="rg16sint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="CopyToBuffer";format="rg16float" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="CopyToBuffer";format="rgba8unorm" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="CopyToBuffer";format="rgba8unorm-srgb" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="CopyToBuffer";format="rgba8snorm" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="CopyToBuffer";format="rgba8uint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="CopyToBuffer";format="rgba8sint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="CopyToBuffer";format="bgra8unorm" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="CopyToBuffer";format="bgra8unorm-srgb" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="CopyToBuffer";format="rgb10a2unorm" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="CopyToBuffer";format="rg11b10ufloat" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="CopyToBuffer";format="rgb9e5ufloat" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="CopyToBuffer";format="rg32uint" |
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| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="CopyToBuffer";format="rg32float" |
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| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="CopyToBuffer";format="rgba16float" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="CopyToBuffer";format="rgba32uint" |
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| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="CopyToBuffer";format="rgba32float" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="CopyToBuffer";format="depth32float" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="CopyToBuffer";format="depth16unorm" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="CopyToBuffer";format="stencil8" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="CopyToBuffer";format="depth32float-stencil8" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="CopyToTexture";format="r8unorm" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="CopyToTexture";format="r8snorm" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="CopyToTexture";format="r8uint" |
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| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="CopyToTexture";format="r16uint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="CopyToTexture";format="r16sint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="CopyToTexture";format="r16float" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="CopyToTexture";format="rg8unorm" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="CopyToTexture";format="rg8snorm" |
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| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="CopyToTexture";format="rgba8unorm-srgb" |
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| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="CopyToTexture";format="bgra8unorm" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="CopyToTexture";format="bgra8unorm-srgb" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="CopyToTexture";format="rgb10a2unorm" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="CopyToTexture";format="rg11b10ufloat" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="CopyToTexture";format="rgb9e5ufloat" |
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| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="CopyToTexture";format="rgba32sint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="CopyToTexture";format="rgba32float" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="CopyToTexture";format="depth32float" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="CopyToTexture";format="depth16unorm" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="CopyToTexture";format="stencil8" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="CopyToTexture";format="depth32float-stencil8" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="Sample";format="r8unorm" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="Sample";format="r8snorm" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="Sample";format="r8uint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="Sample";format="r8sint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="Sample";format="r16uint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="Sample";format="r16sint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="Sample";format="r16float" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="Sample";format="rg8unorm" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="Sample";format="rg8snorm" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="Sample";format="rg8uint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="Sample";format="rg8sint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="Sample";format="r32uint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="Sample";format="r32sint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="Sample";format="r32float" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="Sample";format="rg16uint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="Sample";format="rg16sint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="Sample";format="rg16float" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="Sample";format="rgba8unorm" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="Sample";format="rgba8unorm-srgb" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="Sample";format="rgba8snorm" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="Sample";format="rgba8uint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="Sample";format="rgba8sint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="Sample";format="bgra8unorm" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="Sample";format="bgra8unorm-srgb" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="Sample";format="rgb10a2unorm" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="Sample";format="rg11b10ufloat" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="Sample";format="rgb9e5ufloat" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="Sample";format="rg32uint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="Sample";format="rg32sint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="Sample";format="rg32float" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="Sample";format="rgba16uint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="Sample";format="rgba16sint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="Sample";format="rgba16float" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="Sample";format="rgba32uint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="Sample";format="rgba32sint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="Sample";format="rgba32float" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="DepthTest";format="depth32float" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="DepthTest";format="depth16unorm" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="DepthTest";format="depth24plus" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="DepthTest";format="depth24plus-stencil8" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="DepthTest";format="depth32float-stencil8" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="StencilTest";format="stencil8" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="StencilTest";format="depth24plus-stencil8" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="StencilTest";format="depth32float-stencil8" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="CopyToBuffer";format="r8unorm" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="CopyToBuffer";format="r8snorm" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="CopyToBuffer";format="r8uint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="CopyToBuffer";format="r8sint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="CopyToBuffer";format="r16uint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="CopyToBuffer";format="r16sint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="CopyToBuffer";format="r16float" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="CopyToBuffer";format="rg8unorm" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="CopyToBuffer";format="rg8snorm" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="CopyToBuffer";format="rg8uint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="CopyToBuffer";format="rg8sint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="CopyToBuffer";format="r32uint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="CopyToBuffer";format="r32sint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="CopyToBuffer";format="r32float" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="CopyToBuffer";format="rg16uint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="CopyToBuffer";format="rg16sint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="CopyToBuffer";format="rg16float" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="CopyToBuffer";format="rgba8unorm" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="CopyToBuffer";format="rgba8unorm-srgb" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="CopyToBuffer";format="rgba8snorm" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="CopyToBuffer";format="rgba8uint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="CopyToBuffer";format="rgba8sint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="CopyToBuffer";format="bgra8unorm" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="CopyToBuffer";format="bgra8unorm-srgb" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="CopyToBuffer";format="rgb10a2unorm" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="CopyToBuffer";format="rg11b10ufloat" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="CopyToBuffer";format="rgb9e5ufloat" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="CopyToBuffer";format="rg32uint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="CopyToBuffer";format="rg32sint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="CopyToBuffer";format="rg32float" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="CopyToBuffer";format="rgba16uint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="CopyToBuffer";format="rgba16sint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="CopyToBuffer";format="rgba16float" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="CopyToBuffer";format="rgba32uint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="CopyToBuffer";format="rgba32sint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="CopyToBuffer";format="rgba32float" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="CopyToTexture";format="r8unorm" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="CopyToTexture";format="r8snorm" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="CopyToTexture";format="r8uint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="CopyToTexture";format="r8sint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="CopyToTexture";format="r16uint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="CopyToTexture";format="r16sint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="CopyToTexture";format="r16float" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="CopyToTexture";format="rg8unorm" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="CopyToTexture";format="rg8snorm" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="CopyToTexture";format="rg8uint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="CopyToTexture";format="rg8sint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="CopyToTexture";format="r32uint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="CopyToTexture";format="r32sint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="CopyToTexture";format="r32float" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="CopyToTexture";format="rg16uint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="CopyToTexture";format="rg16sint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="CopyToTexture";format="rg16float" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="CopyToTexture";format="rgba8unorm" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="CopyToTexture";format="rgba8unorm-srgb" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="CopyToTexture";format="rgba8snorm" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="CopyToTexture";format="rgba8uint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="CopyToTexture";format="rgba8sint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="CopyToTexture";format="bgra8unorm" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="CopyToTexture";format="bgra8unorm-srgb" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="CopyToTexture";format="rgb10a2unorm" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="CopyToTexture";format="rg11b10ufloat" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="CopyToTexture";format="rgb9e5ufloat" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="CopyToTexture";format="rg32uint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="CopyToTexture";format="rg32sint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="CopyToTexture";format="rg32float" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="CopyToTexture";format="rgba16uint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="CopyToTexture";format="rgba16sint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="CopyToTexture";format="rgba16float" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="CopyToTexture";format="rgba32uint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="CopyToTexture";format="rgba32sint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="CopyToTexture";format="rgba32float" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="Sample";format="r8unorm" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="Sample";format="r8snorm" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="Sample";format="r8uint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="Sample";format="r8sint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="Sample";format="r16uint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="Sample";format="r16sint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="Sample";format="r16float" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="Sample";format="rg8unorm" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="Sample";format="rg8snorm" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="Sample";format="rg8uint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="Sample";format="rg8sint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="Sample";format="r32uint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="Sample";format="r32sint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="Sample";format="r32float" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="Sample";format="rg16uint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="Sample";format="rg16sint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="Sample";format="rg16float" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="Sample";format="rgba8unorm" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="Sample";format="rgba8unorm-srgb" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="Sample";format="rgba8snorm" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="Sample";format="rgba8uint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="Sample";format="rgba8sint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="Sample";format="bgra8unorm" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="Sample";format="bgra8unorm-srgb" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="Sample";format="rgb10a2unorm" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="Sample";format="rg11b10ufloat" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="Sample";format="rgb9e5ufloat" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="Sample";format="rg32uint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="Sample";format="rg32sint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="Sample";format="rg32float" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="Sample";format="rgba16uint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="Sample";format="rgba16sint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="Sample";format="rgba16float" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="Sample";format="rgba32uint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="Sample";format="rgba32sint" |
| webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="3d";readMethod="Sample";format="rgba32float" |
| webgpu:api,operation,sampling,anisotropy:anisotropic_filter_checkerboard: |
| webgpu:api,operation,sampling,anisotropy:anisotropic_filter_mipmap_color:maxAnisotropy=1 |
| webgpu:api,operation,sampling,anisotropy:anisotropic_filter_mipmap_color:maxAnisotropy=4 |
| webgpu:api,operation,shader_module,compilation_info:compilationInfo_returns:valid=true;name="ascii" |
| webgpu:api,operation,shader_module,compilation_info:compilationInfo_returns:valid=true;name="unicode" |
| webgpu:api,operation,shader_module,compilation_info:compilationInfo_returns:valid=false;name="ascii" |
| webgpu:api,operation,shader_module,compilation_info:compilationInfo_returns:valid=false;name="unicode" |
| webgpu:api,operation,shader_module,compilation_info:compilationInfo_returns:valid=false;name="carriage-return" |
| webgpu:api,operation,shader_module,compilation_info:line_number_and_position:valid=false;name="ascii" |
| webgpu:api,operation,shader_module,compilation_info:line_number_and_position:valid=false;name="unicode" |
| webgpu:api,operation,shader_module,compilation_info:line_number_and_position:valid=false;name="carriage-return" |
| webgpu:api,operation,shader_module,compilation_info:offset_and_length:valid=true;name="ascii" |
| webgpu:api,operation,shader_module,compilation_info:offset_and_length:valid=true;name="unicode" |
| webgpu:api,operation,shader_module,compilation_info:offset_and_length:valid=false;name="ascii" |
| webgpu:api,operation,shader_module,compilation_info:offset_and_length:valid=false;name="unicode" |
| webgpu:api,operation,shader_module,compilation_info:offset_and_length:valid=false;name="carriage-return" |
| webgpu:api,operation,texture_view,format_reinterpretation:texture_binding:format="rgba8unorm";viewFormat="rgba8unorm-srgb" |
| webgpu:api,operation,texture_view,format_reinterpretation:texture_binding:format="rgba8unorm-srgb";viewFormat="rgba8unorm" |
| webgpu:api,operation,texture_view,format_reinterpretation:texture_binding:format="bgra8unorm";viewFormat="bgra8unorm-srgb" |
| webgpu:api,operation,texture_view,format_reinterpretation:texture_binding:format="bgra8unorm-srgb";viewFormat="bgra8unorm" |
| webgpu:api,operation,texture_view,format_reinterpretation:render_and_resolve_attachment:format="rgba8unorm";viewFormat="rgba8unorm-srgb";sampleCount=1 |
| webgpu:api,operation,texture_view,format_reinterpretation:render_and_resolve_attachment:format="rgba8unorm";viewFormat="rgba8unorm-srgb";sampleCount=4 |
| webgpu:api,operation,texture_view,format_reinterpretation:render_and_resolve_attachment:format="rgba8unorm-srgb";viewFormat="rgba8unorm";sampleCount=1 |
| webgpu:api,operation,texture_view,format_reinterpretation:render_and_resolve_attachment:format="rgba8unorm-srgb";viewFormat="rgba8unorm";sampleCount=4 |
| webgpu:api,operation,texture_view,format_reinterpretation:render_and_resolve_attachment:format="bgra8unorm";viewFormat="bgra8unorm-srgb";sampleCount=1 |
| webgpu:api,operation,texture_view,format_reinterpretation:render_and_resolve_attachment:format="bgra8unorm";viewFormat="bgra8unorm-srgb";sampleCount=4 |
| webgpu:api,operation,texture_view,format_reinterpretation:render_and_resolve_attachment:format="bgra8unorm-srgb";viewFormat="bgra8unorm";sampleCount=1 |
| webgpu:api,operation,texture_view,format_reinterpretation:render_and_resolve_attachment:format="bgra8unorm-srgb";viewFormat="bgra8unorm";sampleCount=4 |
| webgpu:api,operation,texture_view,read:format: |
| webgpu:api,operation,texture_view,read:dimension: |
| webgpu:api,operation,texture_view,read:aspect: |
| webgpu:api,operation,texture_view,write:format: |
| webgpu:api,operation,texture_view,write:dimension: |
| webgpu:api,operation,texture_view,write:aspect: |
| webgpu:api,operation,uncapturederror:constructor: |
| webgpu:api,operation,uncapturederror:iff_uncaptured: |
| webgpu:api,operation,uncapturederror:only_original_device_is_event_target: |
| webgpu:api,operation,uncapturederror:uncapturederror_from_non_originating_thread: |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="uint8x2";shaderComponentCount=1 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="uint8x2";shaderComponentCount=2 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="uint8x2";shaderComponentCount=3 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="uint8x2";shaderComponentCount=4 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="uint8x4";shaderComponentCount=1 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="uint8x4";shaderComponentCount=2 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="uint8x4";shaderComponentCount=3 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="uint8x4";shaderComponentCount=4 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="sint8x2";shaderComponentCount=1 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="sint8x2";shaderComponentCount=2 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="sint8x2";shaderComponentCount=3 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="sint8x2";shaderComponentCount=4 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="sint8x4";shaderComponentCount=1 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="sint8x4";shaderComponentCount=2 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="sint8x4";shaderComponentCount=3 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="sint8x4";shaderComponentCount=4 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="unorm8x2";shaderComponentCount=1 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="unorm8x2";shaderComponentCount=2 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="unorm8x2";shaderComponentCount=3 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="unorm8x2";shaderComponentCount=4 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="unorm8x4";shaderComponentCount=1 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="unorm8x4";shaderComponentCount=2 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="unorm8x4";shaderComponentCount=3 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="unorm8x4";shaderComponentCount=4 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="snorm8x2";shaderComponentCount=1 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="snorm8x2";shaderComponentCount=2 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="snorm8x2";shaderComponentCount=3 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="snorm8x2";shaderComponentCount=4 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="snorm8x4";shaderComponentCount=1 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="snorm8x4";shaderComponentCount=2 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="snorm8x4";shaderComponentCount=3 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="snorm8x4";shaderComponentCount=4 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="uint16x2";shaderComponentCount=1 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="uint16x2";shaderComponentCount=2 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="uint16x2";shaderComponentCount=3 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="uint16x2";shaderComponentCount=4 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="uint16x4";shaderComponentCount=1 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="uint16x4";shaderComponentCount=2 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="uint16x4";shaderComponentCount=3 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="uint16x4";shaderComponentCount=4 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="sint16x2";shaderComponentCount=1 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="sint16x2";shaderComponentCount=2 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="sint16x2";shaderComponentCount=3 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="sint16x2";shaderComponentCount=4 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="sint16x4";shaderComponentCount=1 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="sint16x4";shaderComponentCount=2 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="sint16x4";shaderComponentCount=3 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="sint16x4";shaderComponentCount=4 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="unorm16x2";shaderComponentCount=1 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="unorm16x2";shaderComponentCount=2 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="unorm16x2";shaderComponentCount=3 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="unorm16x2";shaderComponentCount=4 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="unorm16x4";shaderComponentCount=1 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="unorm16x4";shaderComponentCount=2 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="unorm16x4";shaderComponentCount=3 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="unorm16x4";shaderComponentCount=4 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="snorm16x2";shaderComponentCount=1 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="snorm16x2";shaderComponentCount=2 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="snorm16x2";shaderComponentCount=3 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="snorm16x2";shaderComponentCount=4 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="snorm16x4";shaderComponentCount=1 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="snorm16x4";shaderComponentCount=2 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="snorm16x4";shaderComponentCount=3 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="snorm16x4";shaderComponentCount=4 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="float16x2";shaderComponentCount=1 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="float16x2";shaderComponentCount=2 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="float16x2";shaderComponentCount=3 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="float16x2";shaderComponentCount=4 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="float16x4";shaderComponentCount=1 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="float16x4";shaderComponentCount=2 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="float16x4";shaderComponentCount=3 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="float16x4";shaderComponentCount=4 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="float32";shaderComponentCount=1 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="float32";shaderComponentCount=2 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="float32";shaderComponentCount=3 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="float32";shaderComponentCount=4 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="float32x2";shaderComponentCount=1 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="float32x2";shaderComponentCount=2 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="float32x2";shaderComponentCount=3 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="float32x2";shaderComponentCount=4 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="float32x3";shaderComponentCount=1 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="float32x3";shaderComponentCount=2 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="float32x3";shaderComponentCount=3 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="float32x3";shaderComponentCount=4 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="float32x4";shaderComponentCount=1 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="float32x4";shaderComponentCount=2 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="float32x4";shaderComponentCount=3 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="float32x4";shaderComponentCount=4 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="uint32";shaderComponentCount=1 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="uint32";shaderComponentCount=2 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="uint32";shaderComponentCount=3 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="uint32";shaderComponentCount=4 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="uint32x2";shaderComponentCount=1 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="uint32x2";shaderComponentCount=2 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="uint32x2";shaderComponentCount=3 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="uint32x2";shaderComponentCount=4 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="uint32x3";shaderComponentCount=1 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="uint32x3";shaderComponentCount=2 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="uint32x3";shaderComponentCount=3 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="uint32x3";shaderComponentCount=4 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="uint32x4";shaderComponentCount=1 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="uint32x4";shaderComponentCount=2 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="uint32x4";shaderComponentCount=3 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="uint32x4";shaderComponentCount=4 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="sint32";shaderComponentCount=1 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="sint32";shaderComponentCount=2 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="sint32";shaderComponentCount=3 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="sint32";shaderComponentCount=4 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="sint32x2";shaderComponentCount=1 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="sint32x2";shaderComponentCount=2 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="sint32x2";shaderComponentCount=3 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="sint32x2";shaderComponentCount=4 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="sint32x3";shaderComponentCount=1 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="sint32x3";shaderComponentCount=2 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="sint32x3";shaderComponentCount=3 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="sint32x3";shaderComponentCount=4 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="sint32x4";shaderComponentCount=1 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="sint32x4";shaderComponentCount=2 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="sint32x4";shaderComponentCount=3 |
| webgpu:api,operation,vertex_state,correctness:vertex_format_to_shader_format_conversion:format="sint32x4";shaderComponentCount=4 |
| webgpu:api,operation,vertex_state,correctness:setVertexBuffer_offset_and_attribute_offset:format="uint8x2" |
| webgpu:api,operation,vertex_state,correctness:setVertexBuffer_offset_and_attribute_offset:format="uint8x4" |
| webgpu:api,operation,vertex_state,correctness:setVertexBuffer_offset_and_attribute_offset:format="sint8x2" |
| webgpu:api,operation,vertex_state,correctness:setVertexBuffer_offset_and_attribute_offset:format="sint8x4" |
| webgpu:api,operation,vertex_state,correctness:setVertexBuffer_offset_and_attribute_offset:format="unorm8x2" |
| webgpu:api,operation,vertex_state,correctness:setVertexBuffer_offset_and_attribute_offset:format="unorm8x4" |
| webgpu:api,operation,vertex_state,correctness:setVertexBuffer_offset_and_attribute_offset:format="snorm8x2" |
| webgpu:api,operation,vertex_state,correctness:setVertexBuffer_offset_and_attribute_offset:format="snorm8x4" |
| webgpu:api,operation,vertex_state,correctness:setVertexBuffer_offset_and_attribute_offset:format="uint16x2" |
| webgpu:api,operation,vertex_state,correctness:setVertexBuffer_offset_and_attribute_offset:format="uint16x4" |
| webgpu:api,operation,vertex_state,correctness:setVertexBuffer_offset_and_attribute_offset:format="sint16x2" |
| webgpu:api,operation,vertex_state,correctness:setVertexBuffer_offset_and_attribute_offset:format="sint16x4" |
| webgpu:api,operation,vertex_state,correctness:setVertexBuffer_offset_and_attribute_offset:format="unorm16x2" |
| webgpu:api,operation,vertex_state,correctness:setVertexBuffer_offset_and_attribute_offset:format="unorm16x4" |
| webgpu:api,operation,vertex_state,correctness:setVertexBuffer_offset_and_attribute_offset:format="snorm16x2" |
| webgpu:api,operation,vertex_state,correctness:setVertexBuffer_offset_and_attribute_offset:format="snorm16x4" |
| webgpu:api,operation,vertex_state,correctness:setVertexBuffer_offset_and_attribute_offset:format="float16x2" |
| webgpu:api,operation,vertex_state,correctness:setVertexBuffer_offset_and_attribute_offset:format="float16x4" |
| webgpu:api,operation,vertex_state,correctness:setVertexBuffer_offset_and_attribute_offset:format="float32" |
| webgpu:api,operation,vertex_state,correctness:setVertexBuffer_offset_and_attribute_offset:format="float32x2" |
| webgpu:api,operation,vertex_state,correctness:setVertexBuffer_offset_and_attribute_offset:format="float32x3" |
| webgpu:api,operation,vertex_state,correctness:setVertexBuffer_offset_and_attribute_offset:format="float32x4" |
| webgpu:api,operation,vertex_state,correctness:setVertexBuffer_offset_and_attribute_offset:format="uint32" |
| webgpu:api,operation,vertex_state,correctness:setVertexBuffer_offset_and_attribute_offset:format="uint32x2" |
| webgpu:api,operation,vertex_state,correctness:setVertexBuffer_offset_and_attribute_offset:format="uint32x3" |
| webgpu:api,operation,vertex_state,correctness:setVertexBuffer_offset_and_attribute_offset:format="uint32x4" |
| webgpu:api,operation,vertex_state,correctness:setVertexBuffer_offset_and_attribute_offset:format="sint32" |
| webgpu:api,operation,vertex_state,correctness:setVertexBuffer_offset_and_attribute_offset:format="sint32x2" |
| webgpu:api,operation,vertex_state,correctness:setVertexBuffer_offset_and_attribute_offset:format="sint32x3" |
| webgpu:api,operation,vertex_state,correctness:setVertexBuffer_offset_and_attribute_offset:format="sint32x4" |
| webgpu:api,operation,vertex_state,correctness:non_zero_array_stride_and_attribute_offset:format="uint8x2" |
| webgpu:api,operation,vertex_state,correctness:non_zero_array_stride_and_attribute_offset:format="uint8x4" |
| webgpu:api,operation,vertex_state,correctness:non_zero_array_stride_and_attribute_offset:format="sint8x2" |
| webgpu:api,operation,vertex_state,correctness:non_zero_array_stride_and_attribute_offset:format="sint8x4" |
| webgpu:api,operation,vertex_state,correctness:non_zero_array_stride_and_attribute_offset:format="unorm8x2" |
| webgpu:api,operation,vertex_state,correctness:non_zero_array_stride_and_attribute_offset:format="unorm8x4" |
| webgpu:api,operation,vertex_state,correctness:non_zero_array_stride_and_attribute_offset:format="snorm8x2" |
| webgpu:api,operation,vertex_state,correctness:non_zero_array_stride_and_attribute_offset:format="snorm8x4" |
| webgpu:api,operation,vertex_state,correctness:non_zero_array_stride_and_attribute_offset:format="uint16x2" |
| webgpu:api,operation,vertex_state,correctness:non_zero_array_stride_and_attribute_offset:format="uint16x4" |
| webgpu:api,operation,vertex_state,correctness:non_zero_array_stride_and_attribute_offset:format="sint16x2" |
| webgpu:api,operation,vertex_state,correctness:non_zero_array_stride_and_attribute_offset:format="sint16x4" |
| webgpu:api,operation,vertex_state,correctness:non_zero_array_stride_and_attribute_offset:format="unorm16x2" |
| webgpu:api,operation,vertex_state,correctness:non_zero_array_stride_and_attribute_offset:format="unorm16x4" |
| webgpu:api,operation,vertex_state,correctness:non_zero_array_stride_and_attribute_offset:format="snorm16x2" |
| webgpu:api,operation,vertex_state,correctness:non_zero_array_stride_and_attribute_offset:format="snorm16x4" |
| webgpu:api,operation,vertex_state,correctness:non_zero_array_stride_and_attribute_offset:format="float16x2" |
| webgpu:api,operation,vertex_state,correctness:non_zero_array_stride_and_attribute_offset:format="float16x4" |
| webgpu:api,operation,vertex_state,correctness:non_zero_array_stride_and_attribute_offset:format="float32" |
| webgpu:api,operation,vertex_state,correctness:non_zero_array_stride_and_attribute_offset:format="float32x2" |
| webgpu:api,operation,vertex_state,correctness:non_zero_array_stride_and_attribute_offset:format="float32x3" |
| webgpu:api,operation,vertex_state,correctness:non_zero_array_stride_and_attribute_offset:format="float32x4" |
| webgpu:api,operation,vertex_state,correctness:non_zero_array_stride_and_attribute_offset:format="uint32" |
| webgpu:api,operation,vertex_state,correctness:non_zero_array_stride_and_attribute_offset:format="uint32x2" |
| webgpu:api,operation,vertex_state,correctness:non_zero_array_stride_and_attribute_offset:format="uint32x3" |
| webgpu:api,operation,vertex_state,correctness:non_zero_array_stride_and_attribute_offset:format="uint32x4" |
| webgpu:api,operation,vertex_state,correctness:non_zero_array_stride_and_attribute_offset:format="sint32" |
| webgpu:api,operation,vertex_state,correctness:non_zero_array_stride_and_attribute_offset:format="sint32x2" |
| webgpu:api,operation,vertex_state,correctness:non_zero_array_stride_and_attribute_offset:format="sint32x3" |
| webgpu:api,operation,vertex_state,correctness:non_zero_array_stride_and_attribute_offset:format="sint32x4" |
| webgpu:api,operation,vertex_state,correctness:buffers_with_varying_step_mode: |
| webgpu:api,operation,vertex_state,correctness:vertex_buffer_used_multiple_times_overlapped:format="uint8x2" |
| webgpu:api,operation,vertex_state,correctness:vertex_buffer_used_multiple_times_overlapped:format="uint8x4" |
| webgpu:api,operation,vertex_state,correctness:vertex_buffer_used_multiple_times_overlapped:format="sint8x2" |
| webgpu:api,operation,vertex_state,correctness:vertex_buffer_used_multiple_times_overlapped:format="sint8x4" |
| webgpu:api,operation,vertex_state,correctness:vertex_buffer_used_multiple_times_overlapped:format="unorm8x2" |
| webgpu:api,operation,vertex_state,correctness:vertex_buffer_used_multiple_times_overlapped:format="unorm8x4" |
| webgpu:api,operation,vertex_state,correctness:vertex_buffer_used_multiple_times_overlapped:format="snorm8x2" |
| webgpu:api,operation,vertex_state,correctness:vertex_buffer_used_multiple_times_overlapped:format="snorm8x4" |
| webgpu:api,operation,vertex_state,correctness:vertex_buffer_used_multiple_times_overlapped:format="uint16x2" |
| webgpu:api,operation,vertex_state,correctness:vertex_buffer_used_multiple_times_overlapped:format="uint16x4" |
| webgpu:api,operation,vertex_state,correctness:vertex_buffer_used_multiple_times_overlapped:format="sint16x2" |
| webgpu:api,operation,vertex_state,correctness:vertex_buffer_used_multiple_times_overlapped:format="sint16x4" |
| webgpu:api,operation,vertex_state,correctness:vertex_buffer_used_multiple_times_overlapped:format="unorm16x2" |
| webgpu:api,operation,vertex_state,correctness:vertex_buffer_used_multiple_times_overlapped:format="unorm16x4" |
| webgpu:api,operation,vertex_state,correctness:vertex_buffer_used_multiple_times_overlapped:format="snorm16x2" |
| webgpu:api,operation,vertex_state,correctness:vertex_buffer_used_multiple_times_overlapped:format="snorm16x4" |
| webgpu:api,operation,vertex_state,correctness:vertex_buffer_used_multiple_times_overlapped:format="float16x2" |
| webgpu:api,operation,vertex_state,correctness:vertex_buffer_used_multiple_times_overlapped:format="float16x4" |
| webgpu:api,operation,vertex_state,correctness:vertex_buffer_used_multiple_times_overlapped:format="float32" |
| webgpu:api,operation,vertex_state,correctness:vertex_buffer_used_multiple_times_overlapped:format="float32x2" |
| webgpu:api,operation,vertex_state,correctness:vertex_buffer_used_multiple_times_overlapped:format="float32x3" |
| webgpu:api,operation,vertex_state,correctness:vertex_buffer_used_multiple_times_overlapped:format="float32x4" |
| webgpu:api,operation,vertex_state,correctness:vertex_buffer_used_multiple_times_overlapped:format="uint32" |
| webgpu:api,operation,vertex_state,correctness:vertex_buffer_used_multiple_times_overlapped:format="uint32x2" |
| webgpu:api,operation,vertex_state,correctness:vertex_buffer_used_multiple_times_overlapped:format="uint32x3" |
| webgpu:api,operation,vertex_state,correctness:vertex_buffer_used_multiple_times_overlapped:format="uint32x4" |
| webgpu:api,operation,vertex_state,correctness:vertex_buffer_used_multiple_times_overlapped:format="sint32" |
| webgpu:api,operation,vertex_state,correctness:vertex_buffer_used_multiple_times_overlapped:format="sint32x2" |
| webgpu:api,operation,vertex_state,correctness:vertex_buffer_used_multiple_times_overlapped:format="sint32x3" |
| webgpu:api,operation,vertex_state,correctness:vertex_buffer_used_multiple_times_overlapped:format="sint32x4" |
| webgpu:api,operation,vertex_state,correctness:vertex_buffer_used_multiple_times_interleaved:format="uint8x2" |
| webgpu:api,operation,vertex_state,correctness:vertex_buffer_used_multiple_times_interleaved:format="uint8x4" |
| webgpu:api,operation,vertex_state,correctness:vertex_buffer_used_multiple_times_interleaved:format="sint8x2" |
| webgpu:api,operation,vertex_state,correctness:vertex_buffer_used_multiple_times_interleaved:format="sint8x4" |
| webgpu:api,operation,vertex_state,correctness:vertex_buffer_used_multiple_times_interleaved:format="unorm8x2" |
| webgpu:api,operation,vertex_state,correctness:vertex_buffer_used_multiple_times_interleaved:format="unorm8x4" |
| webgpu:api,operation,vertex_state,correctness:vertex_buffer_used_multiple_times_interleaved:format="snorm8x2" |
| webgpu:api,operation,vertex_state,correctness:vertex_buffer_used_multiple_times_interleaved:format="snorm8x4" |
| webgpu:api,operation,vertex_state,correctness:vertex_buffer_used_multiple_times_interleaved:format="uint16x2" |
| webgpu:api,operation,vertex_state,correctness:vertex_buffer_used_multiple_times_interleaved:format="uint16x4" |
| webgpu:api,operation,vertex_state,correctness:vertex_buffer_used_multiple_times_interleaved:format="sint16x2" |
| webgpu:api,operation,vertex_state,correctness:vertex_buffer_used_multiple_times_interleaved:format="sint16x4" |
| webgpu:api,operation,vertex_state,correctness:vertex_buffer_used_multiple_times_interleaved:format="unorm16x2" |
| webgpu:api,operation,vertex_state,correctness:vertex_buffer_used_multiple_times_interleaved:format="unorm16x4" |
| webgpu:api,operation,vertex_state,correctness:vertex_buffer_used_multiple_times_interleaved:format="snorm16x2" |
| webgpu:api,operation,vertex_state,correctness:vertex_buffer_used_multiple_times_interleaved:format="snorm16x4" |
| webgpu:api,operation,vertex_state,correctness:vertex_buffer_used_multiple_times_interleaved:format="float16x2" |
| webgpu:api,operation,vertex_state,correctness:vertex_buffer_used_multiple_times_interleaved:format="float16x4" |
| webgpu:api,operation,vertex_state,correctness:vertex_buffer_used_multiple_times_interleaved:format="float32" |
| webgpu:api,operation,vertex_state,correctness:vertex_buffer_used_multiple_times_interleaved:format="float32x2" |
| webgpu:api,operation,vertex_state,correctness:vertex_buffer_used_multiple_times_interleaved:format="float32x3" |
| webgpu:api,operation,vertex_state,correctness:vertex_buffer_used_multiple_times_interleaved:format="float32x4" |
| webgpu:api,operation,vertex_state,correctness:vertex_buffer_used_multiple_times_interleaved:format="uint32" |
| webgpu:api,operation,vertex_state,correctness:vertex_buffer_used_multiple_times_interleaved:format="uint32x2" |
| webgpu:api,operation,vertex_state,correctness:vertex_buffer_used_multiple_times_interleaved:format="uint32x3" |
| webgpu:api,operation,vertex_state,correctness:vertex_buffer_used_multiple_times_interleaved:format="uint32x4" |
| webgpu:api,operation,vertex_state,correctness:vertex_buffer_used_multiple_times_interleaved:format="sint32" |
| webgpu:api,operation,vertex_state,correctness:vertex_buffer_used_multiple_times_interleaved:format="sint32x2" |
| webgpu:api,operation,vertex_state,correctness:vertex_buffer_used_multiple_times_interleaved:format="sint32x3" |
| webgpu:api,operation,vertex_state,correctness:vertex_buffer_used_multiple_times_interleaved:format="sint32x4" |
| webgpu:api,operation,vertex_state,correctness:max_buffers_and_attribs:format="uint8x2" |
| webgpu:api,operation,vertex_state,correctness:max_buffers_and_attribs:format="uint8x4" |
| webgpu:api,operation,vertex_state,correctness:max_buffers_and_attribs:format="sint8x2" |
| webgpu:api,operation,vertex_state,correctness:max_buffers_and_attribs:format="sint8x4" |
| webgpu:api,operation,vertex_state,correctness:max_buffers_and_attribs:format="unorm8x2" |
| webgpu:api,operation,vertex_state,correctness:max_buffers_and_attribs:format="unorm8x4" |
| webgpu:api,operation,vertex_state,correctness:max_buffers_and_attribs:format="snorm8x2" |
| webgpu:api,operation,vertex_state,correctness:max_buffers_and_attribs:format="snorm8x4" |
| webgpu:api,operation,vertex_state,correctness:max_buffers_and_attribs:format="uint16x2" |
| webgpu:api,operation,vertex_state,correctness:max_buffers_and_attribs:format="uint16x4" |
| webgpu:api,operation,vertex_state,correctness:max_buffers_and_attribs:format="sint16x2" |
| webgpu:api,operation,vertex_state,correctness:max_buffers_and_attribs:format="sint16x4" |
| webgpu:api,operation,vertex_state,correctness:max_buffers_and_attribs:format="unorm16x2" |
| webgpu:api,operation,vertex_state,correctness:max_buffers_and_attribs:format="unorm16x4" |
| webgpu:api,operation,vertex_state,correctness:max_buffers_and_attribs:format="snorm16x2" |
| webgpu:api,operation,vertex_state,correctness:max_buffers_and_attribs:format="snorm16x4" |
| webgpu:api,operation,vertex_state,correctness:max_buffers_and_attribs:format="float16x2" |
| webgpu:api,operation,vertex_state,correctness:max_buffers_and_attribs:format="float16x4" |
| webgpu:api,operation,vertex_state,correctness:max_buffers_and_attribs:format="float32" |
| webgpu:api,operation,vertex_state,correctness:max_buffers_and_attribs:format="float32x2" |
| webgpu:api,operation,vertex_state,correctness:max_buffers_and_attribs:format="float32x3" |
| webgpu:api,operation,vertex_state,correctness:max_buffers_and_attribs:format="float32x4" |
| webgpu:api,operation,vertex_state,correctness:max_buffers_and_attribs:format="uint32" |
| webgpu:api,operation,vertex_state,correctness:max_buffers_and_attribs:format="uint32x2" |
| webgpu:api,operation,vertex_state,correctness:max_buffers_and_attribs:format="uint32x3" |
| webgpu:api,operation,vertex_state,correctness:max_buffers_and_attribs:format="uint32x4" |
| webgpu:api,operation,vertex_state,correctness:max_buffers_and_attribs:format="sint32" |
| webgpu:api,operation,vertex_state,correctness:max_buffers_and_attribs:format="sint32x2" |
| webgpu:api,operation,vertex_state,correctness:max_buffers_and_attribs:format="sint32x3" |
| webgpu:api,operation,vertex_state,correctness:max_buffers_and_attribs:format="sint32x4" |
| webgpu:api,operation,vertex_state,correctness:array_stride_zero:format="uint8x2" |
| webgpu:api,operation,vertex_state,correctness:array_stride_zero:format="uint8x4" |
| webgpu:api,operation,vertex_state,correctness:array_stride_zero:format="sint8x2" |
| webgpu:api,operation,vertex_state,correctness:array_stride_zero:format="sint8x4" |
| webgpu:api,operation,vertex_state,correctness:array_stride_zero:format="unorm8x2" |
| webgpu:api,operation,vertex_state,correctness:array_stride_zero:format="unorm8x4" |
| webgpu:api,operation,vertex_state,correctness:array_stride_zero:format="snorm8x2" |
| webgpu:api,operation,vertex_state,correctness:array_stride_zero:format="snorm8x4" |
| webgpu:api,operation,vertex_state,correctness:array_stride_zero:format="uint16x2" |
| webgpu:api,operation,vertex_state,correctness:array_stride_zero:format="uint16x4" |
| webgpu:api,operation,vertex_state,correctness:array_stride_zero:format="sint16x2" |
| webgpu:api,operation,vertex_state,correctness:array_stride_zero:format="sint16x4" |
| webgpu:api,operation,vertex_state,correctness:array_stride_zero:format="unorm16x2" |
| webgpu:api,operation,vertex_state,correctness:array_stride_zero:format="unorm16x4" |
| webgpu:api,operation,vertex_state,correctness:array_stride_zero:format="snorm16x2" |
| webgpu:api,operation,vertex_state,correctness:array_stride_zero:format="snorm16x4" |
| webgpu:api,operation,vertex_state,correctness:array_stride_zero:format="float16x2" |
| webgpu:api,operation,vertex_state,correctness:array_stride_zero:format="float16x4" |
| webgpu:api,operation,vertex_state,correctness:array_stride_zero:format="float32" |
| webgpu:api,operation,vertex_state,correctness:array_stride_zero:format="float32x2" |
| webgpu:api,operation,vertex_state,correctness:array_stride_zero:format="float32x3" |
| webgpu:api,operation,vertex_state,correctness:array_stride_zero:format="float32x4" |
| webgpu:api,operation,vertex_state,correctness:array_stride_zero:format="uint32" |
| webgpu:api,operation,vertex_state,correctness:array_stride_zero:format="uint32x2" |
| webgpu:api,operation,vertex_state,correctness:array_stride_zero:format="uint32x3" |
| webgpu:api,operation,vertex_state,correctness:array_stride_zero:format="uint32x4" |
| webgpu:api,operation,vertex_state,correctness:array_stride_zero:format="sint32" |
| webgpu:api,operation,vertex_state,correctness:array_stride_zero:format="sint32x2" |
| webgpu:api,operation,vertex_state,correctness:array_stride_zero:format="sint32x3" |
| webgpu:api,operation,vertex_state,correctness:array_stride_zero:format="sint32x4" |
| webgpu:api,operation,vertex_state,correctness:discontiguous_location_and_attribs: |
| webgpu:api,operation,vertex_state,correctness:overlapping_attributes:format="uint8x2" |
| webgpu:api,operation,vertex_state,correctness:overlapping_attributes:format="uint8x4" |
| webgpu:api,operation,vertex_state,correctness:overlapping_attributes:format="sint8x2" |
| webgpu:api,operation,vertex_state,correctness:overlapping_attributes:format="sint8x4" |
| webgpu:api,operation,vertex_state,correctness:overlapping_attributes:format="unorm8x2" |
| webgpu:api,operation,vertex_state,correctness:overlapping_attributes:format="unorm8x4" |
| webgpu:api,operation,vertex_state,correctness:overlapping_attributes:format="snorm8x2" |
| webgpu:api,operation,vertex_state,correctness:overlapping_attributes:format="snorm8x4" |
| webgpu:api,operation,vertex_state,correctness:overlapping_attributes:format="uint16x2" |
| webgpu:api,operation,vertex_state,correctness:overlapping_attributes:format="uint16x4" |
| webgpu:api,operation,vertex_state,correctness:overlapping_attributes:format="sint16x2" |
| webgpu:api,operation,vertex_state,correctness:overlapping_attributes:format="sint16x4" |
| webgpu:api,operation,vertex_state,correctness:overlapping_attributes:format="unorm16x2" |
| webgpu:api,operation,vertex_state,correctness:overlapping_attributes:format="unorm16x4" |
| webgpu:api,operation,vertex_state,correctness:overlapping_attributes:format="snorm16x2" |
| webgpu:api,operation,vertex_state,correctness:overlapping_attributes:format="snorm16x4" |
| webgpu:api,operation,vertex_state,correctness:overlapping_attributes:format="float16x2" |
| webgpu:api,operation,vertex_state,correctness:overlapping_attributes:format="float16x4" |
| webgpu:api,operation,vertex_state,correctness:overlapping_attributes:format="float32" |
| webgpu:api,operation,vertex_state,correctness:overlapping_attributes:format="float32x2" |
| webgpu:api,operation,vertex_state,correctness:overlapping_attributes:format="float32x3" |
| webgpu:api,operation,vertex_state,correctness:overlapping_attributes:format="float32x4" |
| webgpu:api,operation,vertex_state,correctness:overlapping_attributes:format="uint32" |
| webgpu:api,operation,vertex_state,correctness:overlapping_attributes:format="uint32x2" |
| webgpu:api,operation,vertex_state,correctness:overlapping_attributes:format="uint32x3" |
| webgpu:api,operation,vertex_state,correctness:overlapping_attributes:format="uint32x4" |
| webgpu:api,operation,vertex_state,correctness:overlapping_attributes:format="sint32" |
| webgpu:api,operation,vertex_state,correctness:overlapping_attributes:format="sint32x2" |
| webgpu:api,operation,vertex_state,correctness:overlapping_attributes:format="sint32x3" |
| webgpu:api,operation,vertex_state,correctness:overlapping_attributes:format="sint32x4" |
| webgpu:api,operation,vertex_state,index_format:index_format,uint16: |
| webgpu:api,operation,vertex_state,index_format:index_format,uint32: |
| webgpu:api,operation,vertex_state,index_format:index_format,change_pipeline_after_setIndexBuffer:setPipelineBeforeSetIndexBuffer=false |
| webgpu:api,operation,vertex_state,index_format:index_format,change_pipeline_after_setIndexBuffer:setPipelineBeforeSetIndexBuffer=true |
| webgpu:api,operation,vertex_state,index_format:index_format,setIndexBuffer_before_setPipeline:setIndexBufferBeforeSetPipeline=false |
| webgpu:api,operation,vertex_state,index_format:index_format,setIndexBuffer_before_setPipeline:setIndexBufferBeforeSetPipeline=true |
| webgpu:api,operation,vertex_state,index_format:index_format,setIndexBuffer_different_formats: |
| webgpu:api,operation,vertex_state,index_format:primitive_restart:indexFormat="uint16";primitiveTopology="point-list" |
| webgpu:api,operation,vertex_state,index_format:primitive_restart:indexFormat="uint16";primitiveTopology="line-list" |
| webgpu:api,operation,vertex_state,index_format:primitive_restart:indexFormat="uint16";primitiveTopology="line-strip" |
| webgpu:api,operation,vertex_state,index_format:primitive_restart:indexFormat="uint16";primitiveTopology="triangle-list" |
| webgpu:api,operation,vertex_state,index_format:primitive_restart:indexFormat="uint16";primitiveTopology="triangle-strip" |
| webgpu:api,operation,vertex_state,index_format:primitive_restart:indexFormat="uint32";primitiveTopology="point-list" |
| webgpu:api,operation,vertex_state,index_format:primitive_restart:indexFormat="uint32";primitiveTopology="line-list" |
| webgpu:api,operation,vertex_state,index_format:primitive_restart:indexFormat="uint32";primitiveTopology="line-strip" |
| webgpu:api,operation,vertex_state,index_format:primitive_restart:indexFormat="uint32";primitiveTopology="triangle-list" |
| webgpu:api,operation,vertex_state,index_format:primitive_restart:indexFormat="uint32";primitiveTopology="triangle-strip" |
| webgpu:api,validation,buffer,create:size:mappedAtCreation=false |
| webgpu:api,validation,buffer,create:size:mappedAtCreation=true |
| webgpu:api,validation,buffer,create:usage:usage1=0;usage2=0 |
| webgpu:api,validation,buffer,create:usage:usage1=0;usage2=1 |
| webgpu:api,validation,buffer,create:usage:usage1=0;usage2=2 |
| webgpu:api,validation,buffer,create:usage:usage1=0;usage2=4 |
| webgpu:api,validation,buffer,create:usage:usage1=0;usage2=8 |
| webgpu:api,validation,buffer,create:usage:usage1=0;usage2=16 |
| webgpu:api,validation,buffer,create:usage:usage1=0;usage2=32 |
| webgpu:api,validation,buffer,create:usage:usage1=0;usage2=64 |
| webgpu:api,validation,buffer,create:usage:usage1=0;usage2=128 |
| webgpu:api,validation,buffer,create:usage:usage1=0;usage2=256 |
| webgpu:api,validation,buffer,create:usage:usage1=0;usage2=512 |
| webgpu:api,validation,buffer,create:usage:usage1=0;usage2=32768 |
| webgpu:api,validation,buffer,create:usage:usage1=1;usage2=0 |
| webgpu:api,validation,buffer,create:usage:usage1=1;usage2=1 |
| webgpu:api,validation,buffer,create:usage:usage1=1;usage2=2 |
| webgpu:api,validation,buffer,create:usage:usage1=1;usage2=4 |
| webgpu:api,validation,buffer,create:usage:usage1=1;usage2=8 |
| webgpu:api,validation,buffer,create:usage:usage1=1;usage2=16 |
| webgpu:api,validation,buffer,create:usage:usage1=1;usage2=32 |
| webgpu:api,validation,buffer,create:usage:usage1=1;usage2=64 |
| webgpu:api,validation,buffer,create:usage:usage1=1;usage2=128 |
| webgpu:api,validation,buffer,create:usage:usage1=1;usage2=256 |
| webgpu:api,validation,buffer,create:usage:usage1=1;usage2=512 |
| webgpu:api,validation,buffer,create:usage:usage1=1;usage2=32768 |
| webgpu:api,validation,buffer,create:usage:usage1=2;usage2=0 |
| webgpu:api,validation,buffer,create:usage:usage1=2;usage2=1 |
| webgpu:api,validation,buffer,create:usage:usage1=2;usage2=2 |
| webgpu:api,validation,buffer,create:usage:usage1=2;usage2=4 |
| webgpu:api,validation,buffer,create:usage:usage1=2;usage2=8 |
| webgpu:api,validation,buffer,create:usage:usage1=2;usage2=16 |
| webgpu:api,validation,buffer,create:usage:usage1=2;usage2=32 |
| webgpu:api,validation,buffer,create:usage:usage1=2;usage2=64 |
| webgpu:api,validation,buffer,create:usage:usage1=2;usage2=128 |
| webgpu:api,validation,buffer,create:usage:usage1=2;usage2=256 |
| webgpu:api,validation,buffer,create:usage:usage1=2;usage2=512 |
| webgpu:api,validation,buffer,create:usage:usage1=2;usage2=32768 |
| webgpu:api,validation,buffer,create:usage:usage1=4;usage2=0 |
| webgpu:api,validation,buffer,create:usage:usage1=4;usage2=1 |
| webgpu:api,validation,buffer,create:usage:usage1=4;usage2=2 |
| webgpu:api,validation,buffer,create:usage:usage1=4;usage2=4 |
| webgpu:api,validation,buffer,create:usage:usage1=4;usage2=8 |
| webgpu:api,validation,buffer,create:usage:usage1=4;usage2=16 |
| webgpu:api,validation,buffer,create:usage:usage1=4;usage2=32 |
| webgpu:api,validation,buffer,create:usage:usage1=4;usage2=64 |
| webgpu:api,validation,buffer,create:usage:usage1=4;usage2=128 |
| webgpu:api,validation,buffer,create:usage:usage1=4;usage2=256 |
| webgpu:api,validation,buffer,create:usage:usage1=4;usage2=512 |
| webgpu:api,validation,buffer,create:usage:usage1=4;usage2=32768 |
| webgpu:api,validation,buffer,create:usage:usage1=8;usage2=0 |
| webgpu:api,validation,buffer,create:usage:usage1=8;usage2=1 |
| webgpu:api,validation,buffer,create:usage:usage1=8;usage2=2 |
| webgpu:api,validation,buffer,create:usage:usage1=8;usage2=4 |
| webgpu:api,validation,buffer,create:usage:usage1=8;usage2=8 |
| webgpu:api,validation,buffer,create:usage:usage1=8;usage2=16 |
| webgpu:api,validation,buffer,create:usage:usage1=8;usage2=32 |
| webgpu:api,validation,buffer,create:usage:usage1=8;usage2=64 |
| webgpu:api,validation,buffer,create:usage:usage1=8;usage2=128 |
| webgpu:api,validation,buffer,create:usage:usage1=8;usage2=256 |
| webgpu:api,validation,buffer,create:usage:usage1=8;usage2=512 |
| webgpu:api,validation,buffer,create:usage:usage1=8;usage2=32768 |
| webgpu:api,validation,buffer,create:usage:usage1=16;usage2=0 |
| webgpu:api,validation,buffer,create:usage:usage1=16;usage2=1 |
| webgpu:api,validation,buffer,create:usage:usage1=16;usage2=2 |
| webgpu:api,validation,buffer,create:usage:usage1=16;usage2=4 |
| webgpu:api,validation,buffer,create:usage:usage1=16;usage2=8 |
| webgpu:api,validation,buffer,create:usage:usage1=16;usage2=16 |
| webgpu:api,validation,buffer,create:usage:usage1=16;usage2=32 |
| webgpu:api,validation,buffer,create:usage:usage1=16;usage2=64 |
| webgpu:api,validation,buffer,create:usage:usage1=16;usage2=128 |
| webgpu:api,validation,buffer,create:usage:usage1=16;usage2=256 |
| webgpu:api,validation,buffer,create:usage:usage1=16;usage2=512 |
| webgpu:api,validation,buffer,create:usage:usage1=16;usage2=32768 |
| webgpu:api,validation,buffer,create:usage:usage1=32;usage2=0 |
| webgpu:api,validation,buffer,create:usage:usage1=32;usage2=1 |
| webgpu:api,validation,buffer,create:usage:usage1=32;usage2=2 |
| webgpu:api,validation,buffer,create:usage:usage1=32;usage2=4 |
| webgpu:api,validation,buffer,create:usage:usage1=32;usage2=8 |
| webgpu:api,validation,buffer,create:usage:usage1=32;usage2=16 |
| webgpu:api,validation,buffer,create:usage:usage1=32;usage2=32 |
| webgpu:api,validation,buffer,create:usage:usage1=32;usage2=64 |
| webgpu:api,validation,buffer,create:usage:usage1=32;usage2=128 |
| webgpu:api,validation,buffer,create:usage:usage1=32;usage2=256 |
| webgpu:api,validation,buffer,create:usage:usage1=32;usage2=512 |
| webgpu:api,validation,buffer,create:usage:usage1=32;usage2=32768 |
| webgpu:api,validation,buffer,create:usage:usage1=64;usage2=0 |
| webgpu:api,validation,buffer,create:usage:usage1=64;usage2=1 |
| webgpu:api,validation,buffer,create:usage:usage1=64;usage2=2 |
| webgpu:api,validation,buffer,create:usage:usage1=64;usage2=4 |
| webgpu:api,validation,buffer,create:usage:usage1=64;usage2=8 |
| webgpu:api,validation,buffer,create:usage:usage1=64;usage2=16 |
| webgpu:api,validation,buffer,create:usage:usage1=64;usage2=32 |
| webgpu:api,validation,buffer,create:usage:usage1=64;usage2=64 |
| webgpu:api,validation,buffer,create:usage:usage1=64;usage2=128 |
| webgpu:api,validation,buffer,create:usage:usage1=64;usage2=256 |
| webgpu:api,validation,buffer,create:usage:usage1=64;usage2=512 |
| webgpu:api,validation,buffer,create:usage:usage1=64;usage2=32768 |
| webgpu:api,validation,buffer,create:usage:usage1=128;usage2=0 |
| webgpu:api,validation,buffer,create:usage:usage1=128;usage2=1 |
| webgpu:api,validation,buffer,create:usage:usage1=128;usage2=2 |
| webgpu:api,validation,buffer,create:usage:usage1=128;usage2=4 |
| webgpu:api,validation,buffer,create:usage:usage1=128;usage2=8 |
| webgpu:api,validation,buffer,create:usage:usage1=128;usage2=16 |
| webgpu:api,validation,buffer,create:usage:usage1=128;usage2=32 |
| webgpu:api,validation,buffer,create:usage:usage1=128;usage2=64 |
| webgpu:api,validation,buffer,create:usage:usage1=128;usage2=128 |
| webgpu:api,validation,buffer,create:usage:usage1=128;usage2=256 |
| webgpu:api,validation,buffer,create:usage:usage1=128;usage2=512 |
| webgpu:api,validation,buffer,create:usage:usage1=128;usage2=32768 |
| webgpu:api,validation,buffer,create:usage:usage1=256;usage2=0 |
| webgpu:api,validation,buffer,create:usage:usage1=256;usage2=1 |
| webgpu:api,validation,buffer,create:usage:usage1=256;usage2=2 |
| webgpu:api,validation,buffer,create:usage:usage1=256;usage2=4 |
| webgpu:api,validation,buffer,create:usage:usage1=256;usage2=8 |
| webgpu:api,validation,buffer,create:usage:usage1=256;usage2=16 |
| webgpu:api,validation,buffer,create:usage:usage1=256;usage2=32 |
| webgpu:api,validation,buffer,create:usage:usage1=256;usage2=64 |
| webgpu:api,validation,buffer,create:usage:usage1=256;usage2=128 |
| webgpu:api,validation,buffer,create:usage:usage1=256;usage2=256 |
| webgpu:api,validation,buffer,create:usage:usage1=256;usage2=512 |
| webgpu:api,validation,buffer,create:usage:usage1=256;usage2=32768 |
| webgpu:api,validation,buffer,create:usage:usage1=512;usage2=0 |
| webgpu:api,validation,buffer,create:usage:usage1=512;usage2=1 |
| webgpu:api,validation,buffer,create:usage:usage1=512;usage2=2 |
| webgpu:api,validation,buffer,create:usage:usage1=512;usage2=4 |
| webgpu:api,validation,buffer,create:usage:usage1=512;usage2=8 |
| webgpu:api,validation,buffer,create:usage:usage1=512;usage2=16 |
| webgpu:api,validation,buffer,create:usage:usage1=512;usage2=32 |
| webgpu:api,validation,buffer,create:usage:usage1=512;usage2=64 |
| webgpu:api,validation,buffer,create:usage:usage1=512;usage2=128 |
| webgpu:api,validation,buffer,create:usage:usage1=512;usage2=256 |
| webgpu:api,validation,buffer,create:usage:usage1=512;usage2=512 |
| webgpu:api,validation,buffer,create:usage:usage1=512;usage2=32768 |
| webgpu:api,validation,buffer,create:usage:usage1=32768;usage2=0 |
| webgpu:api,validation,buffer,create:usage:usage1=32768;usage2=1 |
| webgpu:api,validation,buffer,create:usage:usage1=32768;usage2=2 |
| webgpu:api,validation,buffer,create:usage:usage1=32768;usage2=4 |
| webgpu:api,validation,buffer,create:usage:usage1=32768;usage2=8 |
| webgpu:api,validation,buffer,create:usage:usage1=32768;usage2=16 |
| webgpu:api,validation,buffer,create:usage:usage1=32768;usage2=32 |
| webgpu:api,validation,buffer,create:usage:usage1=32768;usage2=64 |
| webgpu:api,validation,buffer,create:usage:usage1=32768;usage2=128 |
| webgpu:api,validation,buffer,create:usage:usage1=32768;usage2=256 |
| webgpu:api,validation,buffer,create:usage:usage1=32768;usage2=512 |
| webgpu:api,validation,buffer,create:usage:usage1=32768;usage2=32768 |
| webgpu:api,validation,buffer,create:createBuffer_invalid_and_oom: |
| webgpu:api,validation,buffer,destroy:all_usages: |
| webgpu:api,validation,buffer,destroy:error_buffer: |
| webgpu:api,validation,buffer,destroy:twice: |
| webgpu:api,validation,buffer,destroy:while_mapped: |
| webgpu:api,validation,buffer,mapping:mapAsync,usage: |
| webgpu:api,validation,buffer,mapping:mapAsync,invalidBuffer: |
| webgpu:api,validation,buffer,mapping:mapAsync,state,destroyed: |
| webgpu:api,validation,buffer,mapping:mapAsync,state,mappedAtCreation: |
| webgpu:api,validation,buffer,mapping:mapAsync,state,mapped: |
| webgpu:api,validation,buffer,mapping:mapAsync,state,mappingPending: |
| webgpu:api,validation,buffer,mapping:mapAsync,sizeUnspecifiedOOB: |
| webgpu:api,validation,buffer,mapping:mapAsync,offsetAndSizeAlignment: |
| webgpu:api,validation,buffer,mapping:mapAsync,offsetAndSizeOOB: |
| webgpu:api,validation,buffer,mapping:mapAsync,earlyRejection: |
| webgpu:api,validation,buffer,mapping:mapAsync,abort_over_invalid_error: |
| webgpu:api,validation,buffer,mapping:getMappedRange,state,mapped: |
| webgpu:api,validation,buffer,mapping:getMappedRange,state,mappedAtCreation: |
| webgpu:api,validation,buffer,mapping:getMappedRange,state,invalid_mappedAtCreation: |
| webgpu:api,validation,buffer,mapping:getMappedRange,state,mappedAgain: |
| webgpu:api,validation,buffer,mapping:getMappedRange,state,unmapped: |
| webgpu:api,validation,buffer,mapping:getMappedRange,state,destroyed: |
| webgpu:api,validation,buffer,mapping:getMappedRange,state,mappingPending: |
| webgpu:api,validation,buffer,mapping:getMappedRange,subrange,mapped:mapMode=1 |
| webgpu:api,validation,buffer,mapping:getMappedRange,subrange,mapped:mapMode=2 |
| webgpu:api,validation,buffer,mapping:getMappedRange,subrange,mappedAtCreation: |
| webgpu:api,validation,buffer,mapping:getMappedRange,offsetAndSizeAlignment,mapped:mapMode=1 |
| webgpu:api,validation,buffer,mapping:getMappedRange,offsetAndSizeAlignment,mapped:mapMode=2 |
| webgpu:api,validation,buffer,mapping:getMappedRange,offsetAndSizeAlignment,mappedAtCreation: |
| webgpu:api,validation,buffer,mapping:getMappedRange,sizeAndOffsetOOB,mappedAtCreation: |
| webgpu:api,validation,buffer,mapping:getMappedRange,sizeAndOffsetOOB,mapped: |
| webgpu:api,validation,buffer,mapping:getMappedRange,disjointRanges: |
| webgpu:api,validation,buffer,mapping:getMappedRange,disjoinRanges_many: |
| webgpu:api,validation,buffer,mapping:unmap,state,unmapped: |
| webgpu:api,validation,buffer,mapping:unmap,state,destroyed: |
| webgpu:api,validation,buffer,mapping:unmap,state,mappedAtCreation: |
| webgpu:api,validation,buffer,mapping:unmap,state,mapped: |
| webgpu:api,validation,buffer,mapping:unmap,state,mappingPending: |
| webgpu:api,validation,buffer,mapping:gc_behavior,mappedAtCreation: |
| webgpu:api,validation,buffer,mapping:gc_behavior,mapAsync: |
| webgpu:api,validation,capability_checks,features,query_types:createQuerySet:type="occlusion";featureContainsTimestampQuery=false |
| webgpu:api,validation,capability_checks,features,query_types:createQuerySet:type="occlusion";featureContainsTimestampQuery=true |
| webgpu:api,validation,capability_checks,features,query_types:createQuerySet:type="timestamp";featureContainsTimestampQuery=false |
| webgpu:api,validation,capability_checks,features,query_types:createQuerySet:type="timestamp";featureContainsTimestampQuery=true |
| webgpu:api,validation,capability_checks,features,query_types:writeTimestamp:featureContainsTimestampQuery=false |
| webgpu:api,validation,capability_checks,features,query_types:writeTimestamp:featureContainsTimestampQuery=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="depth32float-stencil8";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="depth32float-stencil8";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="bc1-rgba-unorm";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="bc1-rgba-unorm";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="bc1-rgba-unorm-srgb";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="bc1-rgba-unorm-srgb";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="bc2-rgba-unorm";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="bc2-rgba-unorm";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="bc2-rgba-unorm-srgb";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="bc2-rgba-unorm-srgb";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="bc3-rgba-unorm";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="bc3-rgba-unorm";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="bc3-rgba-unorm-srgb";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="bc3-rgba-unorm-srgb";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="bc4-r-unorm";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="bc4-r-unorm";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="bc4-r-snorm";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="bc4-r-snorm";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="bc5-rg-unorm";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="bc5-rg-unorm";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="bc5-rg-snorm";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="bc5-rg-snorm";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="bc6h-rgb-ufloat";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="bc6h-rgb-ufloat";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="bc6h-rgb-float";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="bc6h-rgb-float";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="bc7-rgba-unorm";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="bc7-rgba-unorm";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="bc7-rgba-unorm-srgb";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="bc7-rgba-unorm-srgb";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="etc2-rgb8unorm";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="etc2-rgb8unorm";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="etc2-rgb8unorm-srgb";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="etc2-rgb8unorm-srgb";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="etc2-rgb8a1unorm";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="etc2-rgb8a1unorm";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="etc2-rgb8a1unorm-srgb";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="etc2-rgb8a1unorm-srgb";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="etc2-rgba8unorm";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="etc2-rgba8unorm";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="etc2-rgba8unorm-srgb";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="etc2-rgba8unorm-srgb";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="eac-r11unorm";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="eac-r11unorm";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="eac-r11snorm";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="eac-r11snorm";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="eac-rg11unorm";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="eac-rg11unorm";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="eac-rg11snorm";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="eac-rg11snorm";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="astc-4x4-unorm";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="astc-4x4-unorm";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="astc-4x4-unorm-srgb";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="astc-4x4-unorm-srgb";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="astc-5x4-unorm";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="astc-5x4-unorm";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="astc-5x4-unorm-srgb";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="astc-5x4-unorm-srgb";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="astc-5x5-unorm";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="astc-5x5-unorm";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="astc-5x5-unorm-srgb";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="astc-5x5-unorm-srgb";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="astc-6x5-unorm";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="astc-6x5-unorm";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="astc-6x5-unorm-srgb";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="astc-6x5-unorm-srgb";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="astc-6x6-unorm";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="astc-6x6-unorm";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="astc-6x6-unorm-srgb";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="astc-6x6-unorm-srgb";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="astc-8x5-unorm";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="astc-8x5-unorm";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="astc-8x5-unorm-srgb";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="astc-8x5-unorm-srgb";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="astc-8x6-unorm";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="astc-8x6-unorm";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="astc-8x6-unorm-srgb";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="astc-8x6-unorm-srgb";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="astc-8x8-unorm";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="astc-8x8-unorm";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="astc-8x8-unorm-srgb";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="astc-8x8-unorm-srgb";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="astc-10x5-unorm";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="astc-10x5-unorm";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="astc-10x5-unorm-srgb";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="astc-10x5-unorm-srgb";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="astc-10x6-unorm";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="astc-10x6-unorm";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="astc-10x6-unorm-srgb";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="astc-10x6-unorm-srgb";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="astc-10x8-unorm";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="astc-10x8-unorm";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="astc-10x8-unorm-srgb";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="astc-10x8-unorm-srgb";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="astc-10x10-unorm";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="astc-10x10-unorm";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="astc-10x10-unorm-srgb";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="astc-10x10-unorm-srgb";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="astc-12x10-unorm";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="astc-12x10-unorm";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="astc-12x10-unorm-srgb";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="astc-12x10-unorm-srgb";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="astc-12x12-unorm";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="astc-12x12-unorm";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="astc-12x12-unorm-srgb";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor:format="astc-12x12-unorm-srgb";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="depth32float-stencil8";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="depth32float-stencil8";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="bc1-rgba-unorm";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="bc1-rgba-unorm";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="bc1-rgba-unorm-srgb";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="bc1-rgba-unorm-srgb";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="bc2-rgba-unorm";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="bc2-rgba-unorm";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="bc2-rgba-unorm-srgb";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="bc2-rgba-unorm-srgb";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="bc3-rgba-unorm";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="bc3-rgba-unorm";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="bc3-rgba-unorm-srgb";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="bc3-rgba-unorm-srgb";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="bc4-r-unorm";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="bc4-r-unorm";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="bc4-r-snorm";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="bc4-r-snorm";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="bc5-rg-unorm";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="bc5-rg-unorm";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="bc5-rg-snorm";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="bc5-rg-snorm";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="bc6h-rgb-ufloat";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="bc6h-rgb-ufloat";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="bc6h-rgb-float";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="bc6h-rgb-float";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="bc7-rgba-unorm";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="bc7-rgba-unorm";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="bc7-rgba-unorm-srgb";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="bc7-rgba-unorm-srgb";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="etc2-rgb8unorm";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="etc2-rgb8unorm";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="etc2-rgb8unorm-srgb";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="etc2-rgb8unorm-srgb";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="etc2-rgb8a1unorm";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="etc2-rgb8a1unorm";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="etc2-rgb8a1unorm-srgb";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="etc2-rgb8a1unorm-srgb";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="etc2-rgba8unorm";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="etc2-rgba8unorm";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="etc2-rgba8unorm-srgb";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="etc2-rgba8unorm-srgb";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="eac-r11unorm";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="eac-r11unorm";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="eac-r11snorm";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="eac-r11snorm";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="eac-rg11unorm";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="eac-rg11unorm";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="eac-rg11snorm";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="eac-rg11snorm";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="astc-4x4-unorm";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="astc-4x4-unorm";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="astc-4x4-unorm-srgb";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="astc-4x4-unorm-srgb";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="astc-5x4-unorm";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="astc-5x4-unorm";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="astc-5x4-unorm-srgb";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="astc-5x4-unorm-srgb";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="astc-5x5-unorm";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="astc-5x5-unorm";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="astc-5x5-unorm-srgb";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="astc-5x5-unorm-srgb";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="astc-6x5-unorm";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="astc-6x5-unorm";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="astc-6x5-unorm-srgb";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="astc-6x5-unorm-srgb";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="astc-6x6-unorm";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="astc-6x6-unorm";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="astc-6x6-unorm-srgb";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="astc-6x6-unorm-srgb";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="astc-8x5-unorm";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="astc-8x5-unorm";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="astc-8x5-unorm-srgb";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="astc-8x5-unorm-srgb";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="astc-8x6-unorm";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="astc-8x6-unorm";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="astc-8x6-unorm-srgb";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="astc-8x6-unorm-srgb";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="astc-8x8-unorm";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="astc-8x8-unorm";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="astc-8x8-unorm-srgb";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="astc-8x8-unorm-srgb";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="astc-10x5-unorm";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="astc-10x5-unorm";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="astc-10x5-unorm-srgb";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="astc-10x5-unorm-srgb";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="astc-10x6-unorm";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="astc-10x6-unorm";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="astc-10x6-unorm-srgb";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="astc-10x6-unorm-srgb";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="astc-10x8-unorm";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="astc-10x8-unorm";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="astc-10x8-unorm-srgb";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="astc-10x8-unorm-srgb";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="astc-10x10-unorm";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="astc-10x10-unorm";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="astc-10x10-unorm-srgb";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="astc-10x10-unorm-srgb";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="astc-12x10-unorm";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="astc-12x10-unorm";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="astc-12x10-unorm-srgb";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="astc-12x10-unorm-srgb";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="astc-12x12-unorm";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="astc-12x12-unorm";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="astc-12x12-unorm-srgb";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_descriptor_view_formats:format="astc-12x12-unorm-srgb";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="depth32float-stencil8";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="depth32float-stencil8";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="bc1-rgba-unorm";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="bc1-rgba-unorm";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="bc1-rgba-unorm-srgb";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="bc1-rgba-unorm-srgb";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="bc2-rgba-unorm";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="bc2-rgba-unorm";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="bc2-rgba-unorm-srgb";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="bc2-rgba-unorm-srgb";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="bc3-rgba-unorm";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="bc3-rgba-unorm";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="bc3-rgba-unorm-srgb";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="bc3-rgba-unorm-srgb";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="bc4-r-unorm";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="bc4-r-unorm";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="bc4-r-snorm";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="bc4-r-snorm";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="bc5-rg-unorm";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="bc5-rg-unorm";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="bc5-rg-snorm";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="bc5-rg-snorm";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="bc6h-rgb-ufloat";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="bc6h-rgb-ufloat";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="bc6h-rgb-float";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="bc6h-rgb-float";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="bc7-rgba-unorm";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="bc7-rgba-unorm";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="bc7-rgba-unorm-srgb";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="bc7-rgba-unorm-srgb";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="etc2-rgb8unorm";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="etc2-rgb8unorm";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="etc2-rgb8unorm-srgb";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="etc2-rgb8unorm-srgb";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="etc2-rgb8a1unorm";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="etc2-rgb8a1unorm";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="etc2-rgb8a1unorm-srgb";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="etc2-rgb8a1unorm-srgb";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="etc2-rgba8unorm";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="etc2-rgba8unorm";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="etc2-rgba8unorm-srgb";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="etc2-rgba8unorm-srgb";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="eac-r11unorm";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="eac-r11unorm";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="eac-r11snorm";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="eac-r11snorm";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="eac-rg11unorm";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="eac-rg11unorm";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="eac-rg11snorm";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="eac-rg11snorm";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="astc-4x4-unorm";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="astc-4x4-unorm";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="astc-4x4-unorm-srgb";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="astc-4x4-unorm-srgb";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="astc-5x4-unorm";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="astc-5x4-unorm";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="astc-5x4-unorm-srgb";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="astc-5x4-unorm-srgb";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="astc-5x5-unorm";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="astc-5x5-unorm";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="astc-5x5-unorm-srgb";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="astc-5x5-unorm-srgb";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="astc-6x5-unorm";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="astc-6x5-unorm";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="astc-6x5-unorm-srgb";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="astc-6x5-unorm-srgb";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="astc-6x6-unorm";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="astc-6x6-unorm";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="astc-6x6-unorm-srgb";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="astc-6x6-unorm-srgb";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="astc-8x5-unorm";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="astc-8x5-unorm";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="astc-8x5-unorm-srgb";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="astc-8x5-unorm-srgb";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="astc-8x6-unorm";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="astc-8x6-unorm";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="astc-8x6-unorm-srgb";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="astc-8x6-unorm-srgb";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="astc-8x8-unorm";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="astc-8x8-unorm";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="astc-8x8-unorm-srgb";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="astc-8x8-unorm-srgb";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="astc-10x5-unorm";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="astc-10x5-unorm";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="astc-10x5-unorm-srgb";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="astc-10x5-unorm-srgb";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="astc-10x6-unorm";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="astc-10x6-unorm";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="astc-10x6-unorm-srgb";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="astc-10x6-unorm-srgb";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="astc-10x8-unorm";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="astc-10x8-unorm";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="astc-10x8-unorm-srgb";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="astc-10x8-unorm-srgb";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="astc-10x10-unorm";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="astc-10x10-unorm";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="astc-10x10-unorm-srgb";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="astc-10x10-unorm-srgb";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="astc-12x10-unorm";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="astc-12x10-unorm";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="astc-12x10-unorm-srgb";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="astc-12x10-unorm-srgb";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="astc-12x12-unorm";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="astc-12x12-unorm";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="astc-12x12-unorm-srgb";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:texture_view_descriptor:format="astc-12x12-unorm-srgb";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="depth32float-stencil8";canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="depth32float-stencil8";canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="depth32float-stencil8";canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="depth32float-stencil8";canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="bc1-rgba-unorm";canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="bc1-rgba-unorm";canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="bc1-rgba-unorm";canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="bc1-rgba-unorm";canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="bc1-rgba-unorm-srgb";canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="bc1-rgba-unorm-srgb";canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="bc1-rgba-unorm-srgb";canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="bc1-rgba-unorm-srgb";canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="bc2-rgba-unorm";canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="bc2-rgba-unorm";canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="bc2-rgba-unorm";canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="bc2-rgba-unorm";canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="bc2-rgba-unorm-srgb";canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="bc2-rgba-unorm-srgb";canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="bc2-rgba-unorm-srgb";canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="bc2-rgba-unorm-srgb";canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="bc3-rgba-unorm";canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="bc3-rgba-unorm";canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="bc3-rgba-unorm";canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="bc3-rgba-unorm";canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="bc3-rgba-unorm-srgb";canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="bc3-rgba-unorm-srgb";canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="bc3-rgba-unorm-srgb";canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="bc3-rgba-unorm-srgb";canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="bc4-r-unorm";canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="bc4-r-unorm";canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="bc4-r-unorm";canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="bc4-r-unorm";canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="bc4-r-snorm";canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="bc4-r-snorm";canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="bc4-r-snorm";canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="bc4-r-snorm";canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="bc5-rg-unorm";canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="bc5-rg-unorm";canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="bc5-rg-unorm";canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="bc5-rg-unorm";canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="bc5-rg-snorm";canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="bc5-rg-snorm";canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="bc5-rg-snorm";canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="bc5-rg-snorm";canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="bc6h-rgb-ufloat";canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="bc6h-rgb-ufloat";canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="bc6h-rgb-ufloat";canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="bc6h-rgb-ufloat";canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="bc6h-rgb-float";canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="bc6h-rgb-float";canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="bc6h-rgb-float";canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="bc6h-rgb-float";canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="bc7-rgba-unorm";canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="bc7-rgba-unorm";canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="bc7-rgba-unorm";canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="bc7-rgba-unorm";canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="bc7-rgba-unorm-srgb";canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="bc7-rgba-unorm-srgb";canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="bc7-rgba-unorm-srgb";canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="bc7-rgba-unorm-srgb";canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="etc2-rgb8unorm";canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="etc2-rgb8unorm";canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="etc2-rgb8unorm";canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="etc2-rgb8unorm";canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="etc2-rgb8unorm-srgb";canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="etc2-rgb8unorm-srgb";canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="etc2-rgb8unorm-srgb";canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="etc2-rgb8unorm-srgb";canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="etc2-rgb8a1unorm";canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="etc2-rgb8a1unorm";canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="etc2-rgb8a1unorm";canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="etc2-rgb8a1unorm";canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="etc2-rgb8a1unorm-srgb";canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="etc2-rgb8a1unorm-srgb";canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="etc2-rgb8a1unorm-srgb";canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="etc2-rgb8a1unorm-srgb";canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="etc2-rgba8unorm";canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="etc2-rgba8unorm";canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="etc2-rgba8unorm";canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="etc2-rgba8unorm";canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="etc2-rgba8unorm-srgb";canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="etc2-rgba8unorm-srgb";canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="etc2-rgba8unorm-srgb";canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="etc2-rgba8unorm-srgb";canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="eac-r11unorm";canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="eac-r11unorm";canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="eac-r11unorm";canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="eac-r11unorm";canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="eac-r11snorm";canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="eac-r11snorm";canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="eac-r11snorm";canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="eac-r11snorm";canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="eac-rg11unorm";canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="eac-rg11unorm";canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="eac-rg11unorm";canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="eac-rg11unorm";canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="eac-rg11snorm";canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="eac-rg11snorm";canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="eac-rg11snorm";canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="eac-rg11snorm";canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-4x4-unorm";canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-4x4-unorm";canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-4x4-unorm";canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-4x4-unorm";canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-4x4-unorm-srgb";canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-4x4-unorm-srgb";canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-4x4-unorm-srgb";canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-4x4-unorm-srgb";canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-5x4-unorm";canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-5x4-unorm";canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-5x4-unorm";canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-5x4-unorm";canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-5x4-unorm-srgb";canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-5x4-unorm-srgb";canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-5x4-unorm-srgb";canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-5x4-unorm-srgb";canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-5x5-unorm";canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-5x5-unorm";canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-5x5-unorm";canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-5x5-unorm";canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-5x5-unorm-srgb";canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-5x5-unorm-srgb";canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-5x5-unorm-srgb";canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-5x5-unorm-srgb";canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-6x5-unorm";canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-6x5-unorm";canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-6x5-unorm";canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-6x5-unorm";canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-6x5-unorm-srgb";canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-6x5-unorm-srgb";canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-6x5-unorm-srgb";canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-6x5-unorm-srgb";canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-6x6-unorm";canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-6x6-unorm";canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-6x6-unorm";canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-6x6-unorm";canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-6x6-unorm-srgb";canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-6x6-unorm-srgb";canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-6x6-unorm-srgb";canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-6x6-unorm-srgb";canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-8x5-unorm";canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-8x5-unorm";canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-8x5-unorm";canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-8x5-unorm";canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-8x5-unorm-srgb";canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-8x5-unorm-srgb";canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-8x5-unorm-srgb";canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-8x5-unorm-srgb";canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-8x6-unorm";canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-8x6-unorm";canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-8x6-unorm";canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-8x6-unorm";canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-8x6-unorm-srgb";canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-8x6-unorm-srgb";canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-8x6-unorm-srgb";canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-8x6-unorm-srgb";canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-8x8-unorm";canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-8x8-unorm";canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-8x8-unorm";canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-8x8-unorm";canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-8x8-unorm-srgb";canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-8x8-unorm-srgb";canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-8x8-unorm-srgb";canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-8x8-unorm-srgb";canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-10x5-unorm";canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-10x5-unorm";canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-10x5-unorm";canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-10x5-unorm";canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-10x5-unorm-srgb";canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-10x5-unorm-srgb";canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-10x5-unorm-srgb";canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-10x5-unorm-srgb";canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-10x6-unorm";canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-10x6-unorm";canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-10x6-unorm";canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-10x6-unorm";canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-10x6-unorm-srgb";canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-10x6-unorm-srgb";canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-10x6-unorm-srgb";canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-10x6-unorm-srgb";canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-10x8-unorm";canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-10x8-unorm";canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-10x8-unorm";canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-10x8-unorm";canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-10x8-unorm-srgb";canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-10x8-unorm-srgb";canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-10x8-unorm-srgb";canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-10x8-unorm-srgb";canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-10x10-unorm";canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-10x10-unorm";canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-10x10-unorm";canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-10x10-unorm";canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-10x10-unorm-srgb";canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-10x10-unorm-srgb";canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-10x10-unorm-srgb";canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-10x10-unorm-srgb";canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-12x10-unorm";canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-12x10-unorm";canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-12x10-unorm";canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-12x10-unorm";canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-12x10-unorm-srgb";canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-12x10-unorm-srgb";canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-12x10-unorm-srgb";canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-12x10-unorm-srgb";canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-12x12-unorm";canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-12x12-unorm";canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-12x12-unorm";canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-12x12-unorm";canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-12x12-unorm-srgb";canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-12x12-unorm-srgb";canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-12x12-unorm-srgb";canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration:format="astc-12x12-unorm-srgb";canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["depth32float-stencil8"];canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["depth32float-stencil8"];canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["depth32float-stencil8"];canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["depth32float-stencil8"];canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["bc1-rgba-unorm"];canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["bc1-rgba-unorm"];canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["bc1-rgba-unorm"];canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["bc1-rgba-unorm"];canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["bc1-rgba-unorm-srgb"];canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["bc1-rgba-unorm-srgb"];canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["bc1-rgba-unorm-srgb"];canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["bc1-rgba-unorm-srgb"];canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["bc2-rgba-unorm"];canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["bc2-rgba-unorm"];canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["bc2-rgba-unorm"];canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["bc2-rgba-unorm"];canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["bc2-rgba-unorm-srgb"];canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["bc2-rgba-unorm-srgb"];canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["bc2-rgba-unorm-srgb"];canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["bc2-rgba-unorm-srgb"];canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["bc3-rgba-unorm"];canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["bc3-rgba-unorm"];canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["bc3-rgba-unorm"];canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["bc3-rgba-unorm"];canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["bc3-rgba-unorm-srgb"];canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["bc3-rgba-unorm-srgb"];canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["bc3-rgba-unorm-srgb"];canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["bc3-rgba-unorm-srgb"];canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["bc4-r-unorm"];canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["bc4-r-unorm"];canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["bc4-r-unorm"];canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["bc4-r-unorm"];canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["bc4-r-snorm"];canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["bc4-r-snorm"];canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["bc4-r-snorm"];canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["bc4-r-snorm"];canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["bc5-rg-unorm"];canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["bc5-rg-unorm"];canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["bc5-rg-unorm"];canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["bc5-rg-unorm"];canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["bc5-rg-snorm"];canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["bc5-rg-snorm"];canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["bc5-rg-snorm"];canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["bc5-rg-snorm"];canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["bc6h-rgb-ufloat"];canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["bc6h-rgb-ufloat"];canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["bc6h-rgb-ufloat"];canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["bc6h-rgb-ufloat"];canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["bc6h-rgb-float"];canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["bc6h-rgb-float"];canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["bc6h-rgb-float"];canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["bc6h-rgb-float"];canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["bc7-rgba-unorm"];canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["bc7-rgba-unorm"];canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["bc7-rgba-unorm"];canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["bc7-rgba-unorm"];canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["bc7-rgba-unorm-srgb"];canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["bc7-rgba-unorm-srgb"];canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["bc7-rgba-unorm-srgb"];canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["bc7-rgba-unorm-srgb"];canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["etc2-rgb8unorm"];canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["etc2-rgb8unorm"];canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["etc2-rgb8unorm"];canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["etc2-rgb8unorm"];canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["etc2-rgb8unorm-srgb"];canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["etc2-rgb8unorm-srgb"];canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["etc2-rgb8unorm-srgb"];canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["etc2-rgb8unorm-srgb"];canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["etc2-rgb8a1unorm"];canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["etc2-rgb8a1unorm"];canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["etc2-rgb8a1unorm"];canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["etc2-rgb8a1unorm"];canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["etc2-rgb8a1unorm-srgb"];canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["etc2-rgb8a1unorm-srgb"];canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["etc2-rgb8a1unorm-srgb"];canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["etc2-rgb8a1unorm-srgb"];canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["etc2-rgba8unorm"];canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["etc2-rgba8unorm"];canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["etc2-rgba8unorm"];canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["etc2-rgba8unorm"];canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["etc2-rgba8unorm-srgb"];canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["etc2-rgba8unorm-srgb"];canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["etc2-rgba8unorm-srgb"];canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["etc2-rgba8unorm-srgb"];canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["eac-r11unorm"];canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["eac-r11unorm"];canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["eac-r11unorm"];canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["eac-r11unorm"];canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["eac-r11snorm"];canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["eac-r11snorm"];canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["eac-r11snorm"];canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["eac-r11snorm"];canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["eac-rg11unorm"];canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["eac-rg11unorm"];canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["eac-rg11unorm"];canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["eac-rg11unorm"];canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["eac-rg11snorm"];canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["eac-rg11snorm"];canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["eac-rg11snorm"];canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["eac-rg11snorm"];canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-4x4-unorm"];canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-4x4-unorm"];canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-4x4-unorm"];canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-4x4-unorm"];canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-4x4-unorm-srgb"];canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-4x4-unorm-srgb"];canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-4x4-unorm-srgb"];canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-4x4-unorm-srgb"];canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-5x4-unorm"];canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-5x4-unorm"];canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-5x4-unorm"];canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-5x4-unorm"];canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-5x4-unorm-srgb"];canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-5x4-unorm-srgb"];canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-5x4-unorm-srgb"];canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-5x4-unorm-srgb"];canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-5x5-unorm"];canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-5x5-unorm"];canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-5x5-unorm"];canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-5x5-unorm"];canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-5x5-unorm-srgb"];canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-5x5-unorm-srgb"];canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-5x5-unorm-srgb"];canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-5x5-unorm-srgb"];canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-6x5-unorm"];canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-6x5-unorm"];canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-6x5-unorm"];canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-6x5-unorm"];canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-6x5-unorm-srgb"];canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-6x5-unorm-srgb"];canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-6x5-unorm-srgb"];canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-6x5-unorm-srgb"];canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-6x6-unorm"];canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-6x6-unorm"];canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-6x6-unorm"];canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-6x6-unorm"];canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-6x6-unorm-srgb"];canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-6x6-unorm-srgb"];canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-6x6-unorm-srgb"];canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-6x6-unorm-srgb"];canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-8x5-unorm"];canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-8x5-unorm"];canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-8x5-unorm"];canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-8x5-unorm"];canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-8x5-unorm-srgb"];canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-8x5-unorm-srgb"];canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-8x5-unorm-srgb"];canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-8x5-unorm-srgb"];canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-8x6-unorm"];canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-8x6-unorm"];canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-8x6-unorm"];canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-8x6-unorm"];canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-8x6-unorm-srgb"];canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-8x6-unorm-srgb"];canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-8x6-unorm-srgb"];canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-8x6-unorm-srgb"];canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-8x8-unorm"];canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-8x8-unorm"];canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-8x8-unorm"];canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-8x8-unorm"];canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-8x8-unorm-srgb"];canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-8x8-unorm-srgb"];canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-8x8-unorm-srgb"];canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-8x8-unorm-srgb"];canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-10x5-unorm"];canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-10x5-unorm"];canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-10x5-unorm"];canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-10x5-unorm"];canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-10x5-unorm-srgb"];canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-10x5-unorm-srgb"];canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-10x5-unorm-srgb"];canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-10x5-unorm-srgb"];canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-10x6-unorm"];canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-10x6-unorm"];canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-10x6-unorm"];canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-10x6-unorm"];canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-10x6-unorm-srgb"];canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-10x6-unorm-srgb"];canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-10x6-unorm-srgb"];canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-10x6-unorm-srgb"];canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-10x8-unorm"];canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-10x8-unorm"];canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-10x8-unorm"];canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-10x8-unorm"];canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-10x8-unorm-srgb"];canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-10x8-unorm-srgb"];canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-10x8-unorm-srgb"];canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-10x8-unorm-srgb"];canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-10x10-unorm"];canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-10x10-unorm"];canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-10x10-unorm"];canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-10x10-unorm"];canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-10x10-unorm-srgb"];canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-10x10-unorm-srgb"];canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-10x10-unorm-srgb"];canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-10x10-unorm-srgb"];canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-12x10-unorm"];canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-12x10-unorm"];canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-12x10-unorm"];canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-12x10-unorm"];canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-12x10-unorm-srgb"];canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-12x10-unorm-srgb"];canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-12x10-unorm-srgb"];canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-12x10-unorm-srgb"];canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-12x12-unorm"];canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-12x12-unorm"];canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-12x12-unorm"];canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-12x12-unorm"];canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-12x12-unorm-srgb"];canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-12x12-unorm-srgb"];canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-12x12-unorm-srgb"];canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["astc-12x12-unorm-srgb"];canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["bgra8unorm","bc1-rgba-unorm"];canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["bgra8unorm","bc1-rgba-unorm"];canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["bgra8unorm","bc1-rgba-unorm"];canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["bgra8unorm","bc1-rgba-unorm"];canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["bc1-rgba-unorm","bgra8unorm"];canvasType="onscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["bc1-rgba-unorm","bgra8unorm"];canvasType="onscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["bc1-rgba-unorm","bgra8unorm"];canvasType="offscreen";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:canvas_configuration_view_formats:viewFormats=["bc1-rgba-unorm","bgra8unorm"];canvasType="offscreen";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:depth_stencil_state:format="depth32float-stencil8";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:depth_stencil_state:format="depth32float-stencil8";enable_required_feature=false |
| webgpu:api,validation,capability_checks,features,texture_formats:render_bundle_encoder_descriptor_depth_stencil_format:format="depth32float-stencil8";enable_required_feature=true |
| webgpu:api,validation,capability_checks,features,texture_formats:render_bundle_encoder_descriptor_depth_stencil_format:format="depth32float-stencil8";enable_required_feature=false |
| webgpu:api,validation,compute_pipeline:basic:isAsync=true |
| webgpu:api,validation,compute_pipeline:basic:isAsync=false |
| webgpu:api,validation,compute_pipeline:shader_module,invalid:isAsync=true |
| webgpu:api,validation,compute_pipeline:shader_module,invalid:isAsync=false |
| webgpu:api,validation,compute_pipeline:shader_module,compute:isAsync=true;shaderModuleStage="compute" |
| webgpu:api,validation,compute_pipeline:shader_module,compute:isAsync=true;shaderModuleStage="vertex" |
| webgpu:api,validation,compute_pipeline:shader_module,compute:isAsync=true;shaderModuleStage="fragment" |
| webgpu:api,validation,compute_pipeline:shader_module,compute:isAsync=false;shaderModuleStage="compute" |
| webgpu:api,validation,compute_pipeline:shader_module,compute:isAsync=false;shaderModuleStage="vertex" |
| webgpu:api,validation,compute_pipeline:shader_module,compute:isAsync=false;shaderModuleStage="fragment" |
| webgpu:api,validation,compute_pipeline:shader_module,device_mismatch: |
| webgpu:api,validation,compute_pipeline:pipeline_layout,device_mismatch: |
| webgpu:api,validation,compute_pipeline:limits,workgroup_storage_size:isAsync=true;type="vec4%3Cf32%3E" |
| webgpu:api,validation,compute_pipeline:limits,workgroup_storage_size:isAsync=true;type="mat4x4%3Cf32%3E" |
| webgpu:api,validation,compute_pipeline:limits,workgroup_storage_size:isAsync=false;type="vec4%3Cf32%3E" |
| webgpu:api,validation,compute_pipeline:limits,workgroup_storage_size:isAsync=false;type="mat4x4%3Cf32%3E" |
| webgpu:api,validation,compute_pipeline:limits,invocations_per_workgroup:isAsync=true;size=[128,1,2] |
| webgpu:api,validation,compute_pipeline:limits,invocations_per_workgroup:isAsync=true;size=[129,1,2] |
| webgpu:api,validation,compute_pipeline:limits,invocations_per_workgroup:isAsync=true;size=[2,128,1] |
| webgpu:api,validation,compute_pipeline:limits,invocations_per_workgroup:isAsync=true;size=[2,129,1] |
| webgpu:api,validation,compute_pipeline:limits,invocations_per_workgroup:isAsync=true;size=[1,8,32] |
| webgpu:api,validation,compute_pipeline:limits,invocations_per_workgroup:isAsync=true;size=[1,8,33] |
| webgpu:api,validation,compute_pipeline:limits,invocations_per_workgroup:isAsync=false;size=[128,1,2] |
| webgpu:api,validation,compute_pipeline:limits,invocations_per_workgroup:isAsync=false;size=[129,1,2] |
| webgpu:api,validation,compute_pipeline:limits,invocations_per_workgroup:isAsync=false;size=[2,128,1] |
| webgpu:api,validation,compute_pipeline:limits,invocations_per_workgroup:isAsync=false;size=[2,129,1] |
| webgpu:api,validation,compute_pipeline:limits,invocations_per_workgroup:isAsync=false;size=[1,8,32] |
| webgpu:api,validation,compute_pipeline:limits,invocations_per_workgroup:isAsync=false;size=[1,8,33] |
| webgpu:api,validation,compute_pipeline:limits,invocations_per_workgroup,each_component:isAsync=true;size=[64] |
| webgpu:api,validation,compute_pipeline:limits,invocations_per_workgroup,each_component:isAsync=true;size=[256,1,1] |
| webgpu:api,validation,compute_pipeline:limits,invocations_per_workgroup,each_component:isAsync=true;size=[257,1,1] |
| webgpu:api,validation,compute_pipeline:limits,invocations_per_workgroup,each_component:isAsync=true;size=[1,256,1] |
| webgpu:api,validation,compute_pipeline:limits,invocations_per_workgroup,each_component:isAsync=true;size=[1,257,1] |
| webgpu:api,validation,compute_pipeline:limits,invocations_per_workgroup,each_component:isAsync=true;size=[1,1,63] |
| webgpu:api,validation,compute_pipeline:limits,invocations_per_workgroup,each_component:isAsync=true;size=[1,1,64] |
| webgpu:api,validation,compute_pipeline:limits,invocations_per_workgroup,each_component:isAsync=true;size=[1,1,65] |
| webgpu:api,validation,compute_pipeline:limits,invocations_per_workgroup,each_component:isAsync=false;size=[64] |
| webgpu:api,validation,compute_pipeline:limits,invocations_per_workgroup,each_component:isAsync=false;size=[256,1,1] |
| webgpu:api,validation,compute_pipeline:limits,invocations_per_workgroup,each_component:isAsync=false;size=[257,1,1] |
| webgpu:api,validation,compute_pipeline:limits,invocations_per_workgroup,each_component:isAsync=false;size=[1,256,1] |
| webgpu:api,validation,compute_pipeline:limits,invocations_per_workgroup,each_component:isAsync=false;size=[1,257,1] |
| webgpu:api,validation,compute_pipeline:limits,invocations_per_workgroup,each_component:isAsync=false;size=[1,1,63] |
| webgpu:api,validation,compute_pipeline:limits,invocations_per_workgroup,each_component:isAsync=false;size=[1,1,64] |
| webgpu:api,validation,compute_pipeline:limits,invocations_per_workgroup,each_component:isAsync=false;size=[1,1,65] |
| webgpu:api,validation,compute_pipeline:overrides,identifier:isAsync=true;constants={} |
| webgpu:api,validation,compute_pipeline:overrides,identifier:isAsync=true;constants={"c0":0} |
| webgpu:api,validation,compute_pipeline:overrides,identifier:isAsync=true;constants={"c0":0,"c1":1} |
| webgpu:api,validation,compute_pipeline:overrides,identifier:isAsync=true;constants={"c9":0} |
| webgpu:api,validation,compute_pipeline:overrides,identifier:isAsync=true;constants={"1":0} |
| webgpu:api,validation,compute_pipeline:overrides,identifier:isAsync=true;constants={"c3":0} |
| webgpu:api,validation,compute_pipeline:overrides,identifier:isAsync=true;constants={"2":0} |
| webgpu:api,validation,compute_pipeline:overrides,identifier:isAsync=true;constants={"1000":0} |
| webgpu:api,validation,compute_pipeline:overrides,identifier:isAsync=true;constants={"9999":0} |
| webgpu:api,validation,compute_pipeline:overrides,identifier:isAsync=true;constants={"1000":0,"c2":0} |
| webgpu:api,validation,compute_pipeline:overrides,identifier:isAsync=false;constants={} |
| webgpu:api,validation,compute_pipeline:overrides,identifier:isAsync=false;constants={"c0":0} |
| webgpu:api,validation,compute_pipeline:overrides,identifier:isAsync=false;constants={"c0":0,"c1":1} |
| webgpu:api,validation,compute_pipeline:overrides,identifier:isAsync=false;constants={"c9":0} |
| webgpu:api,validation,compute_pipeline:overrides,identifier:isAsync=false;constants={"1":0} |
| webgpu:api,validation,compute_pipeline:overrides,identifier:isAsync=false;constants={"c3":0} |
| webgpu:api,validation,compute_pipeline:overrides,identifier:isAsync=false;constants={"2":0} |
| webgpu:api,validation,compute_pipeline:overrides,identifier:isAsync=false;constants={"1000":0} |
| webgpu:api,validation,compute_pipeline:overrides,identifier:isAsync=false;constants={"9999":0} |
| webgpu:api,validation,compute_pipeline:overrides,identifier:isAsync=false;constants={"1000":0,"c2":0} |
| webgpu:api,validation,compute_pipeline:overrides,uninitialized:isAsync=true;constants={} |
| webgpu:api,validation,compute_pipeline:overrides,uninitialized:isAsync=true;constants={"c0":0,"c2":0,"c8":0} |
| webgpu:api,validation,compute_pipeline:overrides,uninitialized:isAsync=true;constants={"c0":0,"c2":0,"c5":0,"c8":0} |
| webgpu:api,validation,compute_pipeline:overrides,uninitialized:isAsync=true;constants={"c0":0,"c2":0,"c5":0,"c8":0,"c1":0} |
| webgpu:api,validation,compute_pipeline:overrides,uninitialized:isAsync=false;constants={} |
| webgpu:api,validation,compute_pipeline:overrides,uninitialized:isAsync=false;constants={"c0":0,"c2":0,"c8":0} |
| webgpu:api,validation,compute_pipeline:overrides,uninitialized:isAsync=false;constants={"c0":0,"c2":0,"c5":0,"c8":0} |
| webgpu:api,validation,compute_pipeline:overrides,uninitialized:isAsync=false;constants={"c0":0,"c2":0,"c5":0,"c8":0,"c1":0} |
| webgpu:api,validation,compute_pipeline:overrides,value,type_error:isAsync=true;constants={"cf":1} |
| webgpu:api,validation,compute_pipeline:overrides,value,type_error:isAsync=true;constants={"cf":"_nan_"} |
| webgpu:api,validation,compute_pipeline:overrides,value,type_error:isAsync=true;constants={"cf":"_posinfinity_"} |
| webgpu:api,validation,compute_pipeline:overrides,value,type_error:isAsync=true;constants={"cf":"_neginfinity_"} |
| webgpu:api,validation,compute_pipeline:overrides,value,type_error:isAsync=false;constants={"cf":1} |
| webgpu:api,validation,compute_pipeline:overrides,value,type_error:isAsync=false;constants={"cf":"_nan_"} |
| webgpu:api,validation,compute_pipeline:overrides,value,type_error:isAsync=false;constants={"cf":"_posinfinity_"} |
| webgpu:api,validation,compute_pipeline:overrides,value,type_error:isAsync=false;constants={"cf":"_neginfinity_"} |
| webgpu:api,validation,compute_pipeline:overrides,value,validation_error:isAsync=true;constants={"cu":0} |
| webgpu:api,validation,compute_pipeline:overrides,value,validation_error:isAsync=true;constants={"cu":-1} |
| webgpu:api,validation,compute_pipeline:overrides,value,validation_error:isAsync=true;constants={"cu":4294967295} |
| webgpu:api,validation,compute_pipeline:overrides,value,validation_error:isAsync=true;constants={"cu":4294967296} |
| webgpu:api,validation,compute_pipeline:overrides,value,validation_error:isAsync=true;constants={"ci":-2147483648} |
| webgpu:api,validation,compute_pipeline:overrides,value,validation_error:isAsync=true;constants={"ci":-2147483649} |
| webgpu:api,validation,compute_pipeline:overrides,value,validation_error:isAsync=true;constants={"ci":2147483647} |
| webgpu:api,validation,compute_pipeline:overrides,value,validation_error:isAsync=true;constants={"ci":2147483648} |
| webgpu:api,validation,compute_pipeline:overrides,value,validation_error:isAsync=true;constants={"cf":-3.4028234663852886e%2B38} |
| webgpu:api,validation,compute_pipeline:overrides,value,validation_error:isAsync=true;constants={"cf":-3.4028235677973366e%2B38} |
| webgpu:api,validation,compute_pipeline:overrides,value,validation_error:isAsync=true;constants={"cf":3.4028234663852886e%2B38} |
| webgpu:api,validation,compute_pipeline:overrides,value,validation_error:isAsync=true;constants={"cf":3.4028235677973366e%2B38} |
| webgpu:api,validation,compute_pipeline:overrides,value,validation_error:isAsync=true;constants={"cb":1.7976931348623157e%2B308} |
| webgpu:api,validation,compute_pipeline:overrides,value,validation_error:isAsync=true;constants={"cb":-2147483649} |
| webgpu:api,validation,compute_pipeline:overrides,value,validation_error:isAsync=false;constants={"cu":0} |
| webgpu:api,validation,compute_pipeline:overrides,value,validation_error:isAsync=false;constants={"cu":-1} |
| webgpu:api,validation,compute_pipeline:overrides,value,validation_error:isAsync=false;constants={"cu":4294967295} |
| webgpu:api,validation,compute_pipeline:overrides,value,validation_error:isAsync=false;constants={"cu":4294967296} |
| webgpu:api,validation,compute_pipeline:overrides,value,validation_error:isAsync=false;constants={"ci":-2147483648} |
| webgpu:api,validation,compute_pipeline:overrides,value,validation_error:isAsync=false;constants={"ci":-2147483649} |
| webgpu:api,validation,compute_pipeline:overrides,value,validation_error:isAsync=false;constants={"ci":2147483647} |
| webgpu:api,validation,compute_pipeline:overrides,value,validation_error:isAsync=false;constants={"ci":2147483648} |
| webgpu:api,validation,compute_pipeline:overrides,value,validation_error:isAsync=false;constants={"cf":-3.4028234663852886e%2B38} |
| webgpu:api,validation,compute_pipeline:overrides,value,validation_error:isAsync=false;constants={"cf":-3.4028235677973366e%2B38} |
| webgpu:api,validation,compute_pipeline:overrides,value,validation_error:isAsync=false;constants={"cf":3.4028234663852886e%2B38} |
| webgpu:api,validation,compute_pipeline:overrides,value,validation_error:isAsync=false;constants={"cf":3.4028235677973366e%2B38} |
| webgpu:api,validation,compute_pipeline:overrides,value,validation_error:isAsync=false;constants={"cb":1.7976931348623157e%2B308} |
| webgpu:api,validation,compute_pipeline:overrides,value,validation_error:isAsync=false;constants={"cb":-2147483649} |
| webgpu:api,validation,compute_pipeline:overrides,value,validation_error,f16:isAsync=true;constants={"cf16":-65504} |
| webgpu:api,validation,compute_pipeline:overrides,value,validation_error,f16:isAsync=true;constants={"cf16":-98288} |
| webgpu:api,validation,compute_pipeline:overrides,value,validation_error,f16:isAsync=true;constants={"cf16":65504} |
| webgpu:api,validation,compute_pipeline:overrides,value,validation_error,f16:isAsync=true;constants={"cf16":98288} |
| webgpu:api,validation,compute_pipeline:overrides,value,validation_error,f16:isAsync=true;constants={"cf16":-3.4028234663852886e%2B38} |
| webgpu:api,validation,compute_pipeline:overrides,value,validation_error,f16:isAsync=true;constants={"cf16":3.4028234663852886e%2B38} |
| webgpu:api,validation,compute_pipeline:overrides,value,validation_error,f16:isAsync=true;constants={"cf16":-3.4028235677973366e%2B38} |
| webgpu:api,validation,compute_pipeline:overrides,value,validation_error,f16:isAsync=true;constants={"cf16":3.4028235677973366e%2B38} |
| webgpu:api,validation,compute_pipeline:overrides,value,validation_error,f16:isAsync=false;constants={"cf16":-65504} |
| webgpu:api,validation,compute_pipeline:overrides,value,validation_error,f16:isAsync=false;constants={"cf16":-98288} |
| webgpu:api,validation,compute_pipeline:overrides,value,validation_error,f16:isAsync=false;constants={"cf16":65504} |
| webgpu:api,validation,compute_pipeline:overrides,value,validation_error,f16:isAsync=false;constants={"cf16":98288} |
| webgpu:api,validation,compute_pipeline:overrides,value,validation_error,f16:isAsync=false;constants={"cf16":-3.4028234663852886e%2B38} |
| webgpu:api,validation,compute_pipeline:overrides,value,validation_error,f16:isAsync=false;constants={"cf16":3.4028234663852886e%2B38} |
| webgpu:api,validation,compute_pipeline:overrides,value,validation_error,f16:isAsync=false;constants={"cf16":-3.4028235677973366e%2B38} |
| webgpu:api,validation,compute_pipeline:overrides,value,validation_error,f16:isAsync=false;constants={"cf16":3.4028235677973366e%2B38} |
| webgpu:api,validation,compute_pipeline:overrides,workgroup_size:isAsync=true;type="u32";constants={} |
| webgpu:api,validation,compute_pipeline:overrides,workgroup_size:isAsync=true;type="u32";constants={"x":0,"y":0,"z":0} |
| webgpu:api,validation,compute_pipeline:overrides,workgroup_size:isAsync=true;type="u32";constants={"x":1,"y":-1,"z":1} |
| webgpu:api,validation,compute_pipeline:overrides,workgroup_size:isAsync=true;type="u32";constants={"x":1,"y":0,"z":0} |
| webgpu:api,validation,compute_pipeline:overrides,workgroup_size:isAsync=true;type="u32";constants={"x":16,"y":1,"z":1} |
| webgpu:api,validation,compute_pipeline:overrides,workgroup_size:isAsync=true;type="i32";constants={} |
| webgpu:api,validation,compute_pipeline:overrides,workgroup_size:isAsync=true;type="i32";constants={"x":0,"y":0,"z":0} |
| webgpu:api,validation,compute_pipeline:overrides,workgroup_size:isAsync=true;type="i32";constants={"x":1,"y":-1,"z":1} |
| webgpu:api,validation,compute_pipeline:overrides,workgroup_size:isAsync=true;type="i32";constants={"x":1,"y":0,"z":0} |
| webgpu:api,validation,compute_pipeline:overrides,workgroup_size:isAsync=true;type="i32";constants={"x":16,"y":1,"z":1} |
| webgpu:api,validation,compute_pipeline:overrides,workgroup_size:isAsync=false;type="u32";constants={} |
| webgpu:api,validation,compute_pipeline:overrides,workgroup_size:isAsync=false;type="u32";constants={"x":0,"y":0,"z":0} |
| webgpu:api,validation,compute_pipeline:overrides,workgroup_size:isAsync=false;type="u32";constants={"x":1,"y":-1,"z":1} |
| webgpu:api,validation,compute_pipeline:overrides,workgroup_size:isAsync=false;type="u32";constants={"x":1,"y":0,"z":0} |
| webgpu:api,validation,compute_pipeline:overrides,workgroup_size:isAsync=false;type="u32";constants={"x":16,"y":1,"z":1} |
| webgpu:api,validation,compute_pipeline:overrides,workgroup_size:isAsync=false;type="i32";constants={} |
| webgpu:api,validation,compute_pipeline:overrides,workgroup_size:isAsync=false;type="i32";constants={"x":0,"y":0,"z":0} |
| webgpu:api,validation,compute_pipeline:overrides,workgroup_size:isAsync=false;type="i32";constants={"x":1,"y":-1,"z":1} |
| webgpu:api,validation,compute_pipeline:overrides,workgroup_size:isAsync=false;type="i32";constants={"x":1,"y":0,"z":0} |
| webgpu:api,validation,compute_pipeline:overrides,workgroup_size:isAsync=false;type="i32";constants={"x":16,"y":1,"z":1} |
| webgpu:api,validation,compute_pipeline:overrides,workgroup_size,limits:isAsync=true;type="u32" |
| webgpu:api,validation,compute_pipeline:overrides,workgroup_size,limits:isAsync=true;type="i32" |
| webgpu:api,validation,compute_pipeline:overrides,workgroup_size,limits:isAsync=false;type="u32" |
| webgpu:api,validation,compute_pipeline:overrides,workgroup_size,limits:isAsync=false;type="i32" |
| webgpu:api,validation,compute_pipeline:overrides,workgroup_size,limits,workgroup_storage_size:isAsync=true |
| webgpu:api,validation,compute_pipeline:overrides,workgroup_size,limits,workgroup_storage_size:isAsync=false |
| webgpu:api,validation,createBindGroup:binding_count_mismatch: |
| webgpu:api,validation,createBindGroup:binding_must_be_present_in_layout: |
| webgpu:api,validation,createBindGroup:binding_must_contain_resource_defined_in_layout: |
| webgpu:api,validation,createBindGroup:texture_binding_must_have_correct_usage: |
| webgpu:api,validation,createBindGroup:texture_must_have_correct_component_type:sampleType="float" |
| webgpu:api,validation,createBindGroup:texture_must_have_correct_component_type:sampleType="sint" |
| webgpu:api,validation,createBindGroup:texture_must_have_correct_component_type:sampleType="uint" |
| webgpu:api,validation,createBindGroup:texture_must_have_correct_dimension:usage=4;viewDimension="1d" |
| webgpu:api,validation,createBindGroup:texture_must_have_correct_dimension:usage=4;viewDimension="2d" |
| webgpu:api,validation,createBindGroup:texture_must_have_correct_dimension:usage=4;viewDimension="2d-array" |
| webgpu:api,validation,createBindGroup:texture_must_have_correct_dimension:usage=4;viewDimension="cube" |
| webgpu:api,validation,createBindGroup:texture_must_have_correct_dimension:usage=4;viewDimension="cube-array" |
| webgpu:api,validation,createBindGroup:texture_must_have_correct_dimension:usage=4;viewDimension="3d" |
| webgpu:api,validation,createBindGroup:texture_must_have_correct_dimension:usage=8;viewDimension="1d" |
| webgpu:api,validation,createBindGroup:texture_must_have_correct_dimension:usage=8;viewDimension="2d" |
| webgpu:api,validation,createBindGroup:texture_must_have_correct_dimension:usage=8;viewDimension="2d-array" |
| webgpu:api,validation,createBindGroup:texture_must_have_correct_dimension:usage=8;viewDimension="3d" |
| webgpu:api,validation,createBindGroup:multisampled_validation:multisampled=true |
| webgpu:api,validation,createBindGroup:multisampled_validation:multisampled=false |
| webgpu:api,validation,createBindGroup:buffer_offset_and_size_for_bind_groups_match: |
| webgpu:api,validation,createBindGroup:minBindingSize: |
| webgpu:api,validation,createBindGroup:buffer,resource_state: |
| webgpu:api,validation,createBindGroup:buffer,usage:type="uniform" |
| webgpu:api,validation,createBindGroup:buffer,usage:type="storage" |
| webgpu:api,validation,createBindGroup:buffer,usage:type="read-only-storage" |
| webgpu:api,validation,createBindGroup:buffer,resource_offset:type="uniform" |
| webgpu:api,validation,createBindGroup:buffer,resource_offset:type="storage" |
| webgpu:api,validation,createBindGroup:buffer,resource_offset:type="read-only-storage" |
| webgpu:api,validation,createBindGroup:buffer,resource_binding_size:type="uniform" |
| webgpu:api,validation,createBindGroup:buffer,resource_binding_size:type="storage" |
| webgpu:api,validation,createBindGroup:buffer,resource_binding_size:type="read-only-storage" |
| webgpu:api,validation,createBindGroup:buffer,effective_buffer_binding_size:type="uniform" |
| webgpu:api,validation,createBindGroup:buffer,effective_buffer_binding_size:type="storage" |
| webgpu:api,validation,createBindGroup:buffer,effective_buffer_binding_size:type="read-only-storage" |
| webgpu:api,validation,createBindGroup:texture,resource_state: |
| webgpu:api,validation,createBindGroup:bind_group_layout,device_mismatch: |
| webgpu:api,validation,createBindGroup:binding_resources,device_mismatch:entry={"buffer":{"type":"storage"}} |
| webgpu:api,validation,createBindGroup:binding_resources,device_mismatch:entry={"sampler":{"type":"filtering"}} |
| webgpu:api,validation,createBindGroup:binding_resources,device_mismatch:entry={"texture":{"multisampled":false}} |
| webgpu:api,validation,createBindGroup:binding_resources,device_mismatch:entry={"storageTexture":{"access":"write-only","format":"rgba8unorm"}} |
| webgpu:api,validation,createBindGroup:storage_texture,usage:usage0=1;usage1=1 |
| webgpu:api,validation,createBindGroup:storage_texture,usage:usage0=1;usage1=2 |
| webgpu:api,validation,createBindGroup:storage_texture,usage:usage0=1;usage1=4 |
| webgpu:api,validation,createBindGroup:storage_texture,usage:usage0=1;usage1=8 |
| webgpu:api,validation,createBindGroup:storage_texture,usage:usage0=1;usage1=16 |
| webgpu:api,validation,createBindGroup:storage_texture,usage:usage0=2;usage1=1 |
| webgpu:api,validation,createBindGroup:storage_texture,usage:usage0=2;usage1=2 |
| webgpu:api,validation,createBindGroup:storage_texture,usage:usage0=2;usage1=4 |
| webgpu:api,validation,createBindGroup:storage_texture,usage:usage0=2;usage1=8 |
| webgpu:api,validation,createBindGroup:storage_texture,usage:usage0=2;usage1=16 |
| webgpu:api,validation,createBindGroup:storage_texture,usage:usage0=4;usage1=1 |
| webgpu:api,validation,createBindGroup:storage_texture,usage:usage0=4;usage1=2 |
| webgpu:api,validation,createBindGroup:storage_texture,usage:usage0=4;usage1=4 |
| webgpu:api,validation,createBindGroup:storage_texture,usage:usage0=4;usage1=8 |
| webgpu:api,validation,createBindGroup:storage_texture,usage:usage0=4;usage1=16 |
| webgpu:api,validation,createBindGroup:storage_texture,usage:usage0=8;usage1=1 |
| webgpu:api,validation,createBindGroup:storage_texture,usage:usage0=8;usage1=2 |
| webgpu:api,validation,createBindGroup:storage_texture,usage:usage0=8;usage1=4 |
| webgpu:api,validation,createBindGroup:storage_texture,usage:usage0=8;usage1=8 |
| webgpu:api,validation,createBindGroup:storage_texture,usage:usage0=8;usage1=16 |
| webgpu:api,validation,createBindGroup:storage_texture,usage:usage0=16;usage1=1 |
| webgpu:api,validation,createBindGroup:storage_texture,usage:usage0=16;usage1=2 |
| webgpu:api,validation,createBindGroup:storage_texture,usage:usage0=16;usage1=4 |
| webgpu:api,validation,createBindGroup:storage_texture,usage:usage0=16;usage1=8 |
| webgpu:api,validation,createBindGroup:storage_texture,usage:usage0=16;usage1=16 |
| webgpu:api,validation,createBindGroup:storage_texture,mip_level_count:baseMipLevel=1;mipLevelCount=1 |
| webgpu:api,validation,createBindGroup:storage_texture,mip_level_count:baseMipLevel=1;mipLevelCount=2 |
| webgpu:api,validation,createBindGroup:storage_texture,mip_level_count:baseMipLevel=2;mipLevelCount=1 |
| webgpu:api,validation,createBindGroup:storage_texture,mip_level_count:baseMipLevel=2;mipLevelCount=2 |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="r32uint";resourceFormat="r32uint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="r32uint";resourceFormat="r32sint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="r32uint";resourceFormat="r32float" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="r32uint";resourceFormat="rgba8unorm" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="r32uint";resourceFormat="rgba8snorm" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="r32uint";resourceFormat="rgba8uint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="r32uint";resourceFormat="rgba8sint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="r32uint";resourceFormat="rg32uint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="r32uint";resourceFormat="rg32sint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="r32uint";resourceFormat="rg32float" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="r32uint";resourceFormat="rgba16uint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="r32uint";resourceFormat="rgba16sint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="r32uint";resourceFormat="rgba16float" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="r32uint";resourceFormat="rgba32uint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="r32uint";resourceFormat="rgba32sint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="r32uint";resourceFormat="rgba32float" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="r32sint";resourceFormat="r32uint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="r32sint";resourceFormat="r32sint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="r32sint";resourceFormat="r32float" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="r32sint";resourceFormat="rgba8unorm" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="r32sint";resourceFormat="rgba8snorm" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="r32sint";resourceFormat="rgba8uint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="r32sint";resourceFormat="rgba8sint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="r32sint";resourceFormat="rg32uint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="r32sint";resourceFormat="rg32sint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="r32sint";resourceFormat="rg32float" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="r32sint";resourceFormat="rgba16uint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="r32sint";resourceFormat="rgba16sint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="r32sint";resourceFormat="rgba16float" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="r32sint";resourceFormat="rgba32uint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="r32sint";resourceFormat="rgba32sint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="r32sint";resourceFormat="rgba32float" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="r32float";resourceFormat="r32uint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="r32float";resourceFormat="r32sint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="r32float";resourceFormat="r32float" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="r32float";resourceFormat="rgba8unorm" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="r32float";resourceFormat="rgba8snorm" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="r32float";resourceFormat="rgba8uint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="r32float";resourceFormat="rgba8sint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="r32float";resourceFormat="rg32uint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="r32float";resourceFormat="rg32sint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="r32float";resourceFormat="rg32float" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="r32float";resourceFormat="rgba16uint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="r32float";resourceFormat="rgba16sint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="r32float";resourceFormat="rgba16float" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="r32float";resourceFormat="rgba32uint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="r32float";resourceFormat="rgba32sint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="r32float";resourceFormat="rgba32float" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba8unorm";resourceFormat="r32uint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba8unorm";resourceFormat="r32sint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba8unorm";resourceFormat="r32float" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba8unorm";resourceFormat="rgba8unorm" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba8unorm";resourceFormat="rgba8snorm" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba8unorm";resourceFormat="rgba8uint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba8unorm";resourceFormat="rgba8sint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba8unorm";resourceFormat="rg32uint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba8unorm";resourceFormat="rg32sint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba8unorm";resourceFormat="rg32float" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba8unorm";resourceFormat="rgba16uint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba8unorm";resourceFormat="rgba16sint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba8unorm";resourceFormat="rgba16float" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba8unorm";resourceFormat="rgba32uint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba8unorm";resourceFormat="rgba32sint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba8unorm";resourceFormat="rgba32float" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba8snorm";resourceFormat="r32uint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba8snorm";resourceFormat="r32sint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba8snorm";resourceFormat="r32float" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba8snorm";resourceFormat="rgba8unorm" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba8snorm";resourceFormat="rgba8snorm" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba8snorm";resourceFormat="rgba8uint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba8snorm";resourceFormat="rgba8sint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba8snorm";resourceFormat="rg32uint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba8snorm";resourceFormat="rg32sint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba8snorm";resourceFormat="rg32float" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba8snorm";resourceFormat="rgba16uint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba8snorm";resourceFormat="rgba16sint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba8snorm";resourceFormat="rgba16float" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba8snorm";resourceFormat="rgba32uint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba8snorm";resourceFormat="rgba32sint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba8snorm";resourceFormat="rgba32float" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba8uint";resourceFormat="r32uint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba8uint";resourceFormat="r32sint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba8uint";resourceFormat="r32float" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba8uint";resourceFormat="rgba8unorm" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba8uint";resourceFormat="rgba8snorm" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba8uint";resourceFormat="rgba8uint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba8uint";resourceFormat="rgba8sint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba8uint";resourceFormat="rg32uint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba8uint";resourceFormat="rg32sint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba8uint";resourceFormat="rg32float" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba8uint";resourceFormat="rgba16uint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba8uint";resourceFormat="rgba16sint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba8uint";resourceFormat="rgba16float" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba8uint";resourceFormat="rgba32uint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba8uint";resourceFormat="rgba32sint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba8uint";resourceFormat="rgba32float" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba8sint";resourceFormat="r32uint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba8sint";resourceFormat="r32sint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba8sint";resourceFormat="r32float" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba8sint";resourceFormat="rgba8unorm" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba8sint";resourceFormat="rgba8snorm" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba8sint";resourceFormat="rgba8uint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba8sint";resourceFormat="rgba8sint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba8sint";resourceFormat="rg32uint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba8sint";resourceFormat="rg32sint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba8sint";resourceFormat="rg32float" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba8sint";resourceFormat="rgba16uint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba8sint";resourceFormat="rgba16sint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba8sint";resourceFormat="rgba16float" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba8sint";resourceFormat="rgba32uint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba8sint";resourceFormat="rgba32sint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba8sint";resourceFormat="rgba32float" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rg32uint";resourceFormat="r32uint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rg32uint";resourceFormat="r32sint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rg32uint";resourceFormat="r32float" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rg32uint";resourceFormat="rgba8unorm" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rg32uint";resourceFormat="rgba8snorm" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rg32uint";resourceFormat="rgba8uint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rg32uint";resourceFormat="rgba8sint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rg32uint";resourceFormat="rg32uint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rg32uint";resourceFormat="rg32sint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rg32uint";resourceFormat="rg32float" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rg32uint";resourceFormat="rgba16uint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rg32uint";resourceFormat="rgba16sint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rg32uint";resourceFormat="rgba16float" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rg32uint";resourceFormat="rgba32uint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rg32uint";resourceFormat="rgba32sint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rg32uint";resourceFormat="rgba32float" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rg32sint";resourceFormat="r32uint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rg32sint";resourceFormat="r32sint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rg32sint";resourceFormat="r32float" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rg32sint";resourceFormat="rgba8unorm" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rg32sint";resourceFormat="rgba8snorm" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rg32sint";resourceFormat="rgba8uint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rg32sint";resourceFormat="rgba8sint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rg32sint";resourceFormat="rg32uint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rg32sint";resourceFormat="rg32sint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rg32sint";resourceFormat="rg32float" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rg32sint";resourceFormat="rgba16uint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rg32sint";resourceFormat="rgba16sint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rg32sint";resourceFormat="rgba16float" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rg32sint";resourceFormat="rgba32uint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rg32sint";resourceFormat="rgba32sint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rg32sint";resourceFormat="rgba32float" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rg32float";resourceFormat="r32uint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rg32float";resourceFormat="r32sint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rg32float";resourceFormat="r32float" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rg32float";resourceFormat="rgba8unorm" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rg32float";resourceFormat="rgba8snorm" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rg32float";resourceFormat="rgba8uint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rg32float";resourceFormat="rgba8sint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rg32float";resourceFormat="rg32uint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rg32float";resourceFormat="rg32sint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rg32float";resourceFormat="rg32float" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rg32float";resourceFormat="rgba16uint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rg32float";resourceFormat="rgba16sint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rg32float";resourceFormat="rgba16float" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rg32float";resourceFormat="rgba32uint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rg32float";resourceFormat="rgba32sint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rg32float";resourceFormat="rgba32float" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba16uint";resourceFormat="r32uint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba16uint";resourceFormat="r32sint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba16uint";resourceFormat="r32float" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba16uint";resourceFormat="rgba8unorm" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba16uint";resourceFormat="rgba8snorm" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba16uint";resourceFormat="rgba8uint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba16uint";resourceFormat="rgba8sint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba16uint";resourceFormat="rg32uint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba16uint";resourceFormat="rg32sint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba16uint";resourceFormat="rg32float" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba16uint";resourceFormat="rgba16uint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba16uint";resourceFormat="rgba16sint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba16uint";resourceFormat="rgba16float" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba16uint";resourceFormat="rgba32uint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba16uint";resourceFormat="rgba32sint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba16uint";resourceFormat="rgba32float" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba16sint";resourceFormat="r32uint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba16sint";resourceFormat="r32sint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba16sint";resourceFormat="r32float" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba16sint";resourceFormat="rgba8unorm" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba16sint";resourceFormat="rgba8snorm" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba16sint";resourceFormat="rgba8uint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba16sint";resourceFormat="rgba8sint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba16sint";resourceFormat="rg32uint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba16sint";resourceFormat="rg32sint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba16sint";resourceFormat="rg32float" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba16sint";resourceFormat="rgba16uint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba16sint";resourceFormat="rgba16sint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba16sint";resourceFormat="rgba16float" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba16sint";resourceFormat="rgba32uint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba16sint";resourceFormat="rgba32sint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba16sint";resourceFormat="rgba32float" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba16float";resourceFormat="r32uint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba16float";resourceFormat="r32sint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba16float";resourceFormat="r32float" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba16float";resourceFormat="rgba8unorm" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba16float";resourceFormat="rgba8snorm" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba16float";resourceFormat="rgba8uint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba16float";resourceFormat="rgba8sint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba16float";resourceFormat="rg32uint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba16float";resourceFormat="rg32sint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba16float";resourceFormat="rg32float" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba16float";resourceFormat="rgba16uint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba16float";resourceFormat="rgba16sint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba16float";resourceFormat="rgba16float" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba16float";resourceFormat="rgba32uint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba16float";resourceFormat="rgba32sint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba16float";resourceFormat="rgba32float" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba32uint";resourceFormat="r32uint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba32uint";resourceFormat="r32sint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba32uint";resourceFormat="r32float" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba32uint";resourceFormat="rgba8unorm" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba32uint";resourceFormat="rgba8snorm" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba32uint";resourceFormat="rgba8uint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba32uint";resourceFormat="rgba8sint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba32uint";resourceFormat="rg32uint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba32uint";resourceFormat="rg32sint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba32uint";resourceFormat="rg32float" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba32uint";resourceFormat="rgba16uint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba32uint";resourceFormat="rgba16sint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba32uint";resourceFormat="rgba16float" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba32uint";resourceFormat="rgba32uint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba32uint";resourceFormat="rgba32sint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba32uint";resourceFormat="rgba32float" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba32sint";resourceFormat="r32uint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba32sint";resourceFormat="r32sint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba32sint";resourceFormat="r32float" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba32sint";resourceFormat="rgba8unorm" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba32sint";resourceFormat="rgba8snorm" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba32sint";resourceFormat="rgba8uint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba32sint";resourceFormat="rgba8sint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba32sint";resourceFormat="rg32uint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba32sint";resourceFormat="rg32sint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba32sint";resourceFormat="rg32float" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba32sint";resourceFormat="rgba16uint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba32sint";resourceFormat="rgba16sint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba32sint";resourceFormat="rgba16float" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba32sint";resourceFormat="rgba32uint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba32sint";resourceFormat="rgba32sint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba32sint";resourceFormat="rgba32float" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba32float";resourceFormat="r32uint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba32float";resourceFormat="r32sint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba32float";resourceFormat="r32float" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba32float";resourceFormat="rgba8unorm" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba32float";resourceFormat="rgba8snorm" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba32float";resourceFormat="rgba8uint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba32float";resourceFormat="rgba8sint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba32float";resourceFormat="rg32uint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba32float";resourceFormat="rg32sint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba32float";resourceFormat="rg32float" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba32float";resourceFormat="rgba16uint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba32float";resourceFormat="rgba16sint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba32float";resourceFormat="rgba16float" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba32float";resourceFormat="rgba32uint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba32float";resourceFormat="rgba32sint" |
| webgpu:api,validation,createBindGroup:storage_texture,format:storageTextureFormat="rgba32float";resourceFormat="rgba32float" |
| webgpu:api,validation,createBindGroup:sampler,device_mismatch: |
| webgpu:api,validation,createBindGroup:sampler,compare_function_with_binding_type:bgType="filtering" |
| webgpu:api,validation,createBindGroup:sampler,compare_function_with_binding_type:bgType="non-filtering" |
| webgpu:api,validation,createBindGroup:sampler,compare_function_with_binding_type:bgType="comparison" |
| webgpu:api,validation,createBindGroupLayout:duplicate_bindings: |
| webgpu:api,validation,createBindGroupLayout:maximum_binding_limit: |
| webgpu:api,validation,createBindGroupLayout:visibility:visibility=0 |
| webgpu:api,validation,createBindGroupLayout:visibility:visibility=1 |
| webgpu:api,validation,createBindGroupLayout:visibility:visibility=2 |
| webgpu:api,validation,createBindGroupLayout:visibility:visibility=3 |
| webgpu:api,validation,createBindGroupLayout:visibility:visibility=4 |
| webgpu:api,validation,createBindGroupLayout:visibility:visibility=5 |
| webgpu:api,validation,createBindGroupLayout:visibility:visibility=6 |
| webgpu:api,validation,createBindGroupLayout:visibility:visibility=7 |
| webgpu:api,validation,createBindGroupLayout:visibility,VERTEX_shader_stage_buffer_type:shaderStage=0 |
| webgpu:api,validation,createBindGroupLayout:visibility,VERTEX_shader_stage_buffer_type:shaderStage=1 |
| webgpu:api,validation,createBindGroupLayout:visibility,VERTEX_shader_stage_buffer_type:shaderStage=2 |
| webgpu:api,validation,createBindGroupLayout:visibility,VERTEX_shader_stage_buffer_type:shaderStage=3 |
| webgpu:api,validation,createBindGroupLayout:visibility,VERTEX_shader_stage_buffer_type:shaderStage=4 |
| webgpu:api,validation,createBindGroupLayout:visibility,VERTEX_shader_stage_buffer_type:shaderStage=5 |
| webgpu:api,validation,createBindGroupLayout:visibility,VERTEX_shader_stage_buffer_type:shaderStage=6 |
| webgpu:api,validation,createBindGroupLayout:visibility,VERTEX_shader_stage_buffer_type:shaderStage=7 |
| webgpu:api,validation,createBindGroupLayout:visibility,VERTEX_shader_stage_storage_texture_access:shaderStage=0 |
| webgpu:api,validation,createBindGroupLayout:visibility,VERTEX_shader_stage_storage_texture_access:shaderStage=1 |
| webgpu:api,validation,createBindGroupLayout:visibility,VERTEX_shader_stage_storage_texture_access:shaderStage=2 |
| webgpu:api,validation,createBindGroupLayout:visibility,VERTEX_shader_stage_storage_texture_access:shaderStage=3 |
| webgpu:api,validation,createBindGroupLayout:visibility,VERTEX_shader_stage_storage_texture_access:shaderStage=4 |
| webgpu:api,validation,createBindGroupLayout:visibility,VERTEX_shader_stage_storage_texture_access:shaderStage=5 |
| webgpu:api,validation,createBindGroupLayout:visibility,VERTEX_shader_stage_storage_texture_access:shaderStage=6 |
| webgpu:api,validation,createBindGroupLayout:visibility,VERTEX_shader_stage_storage_texture_access:shaderStage=7 |
| webgpu:api,validation,createBindGroupLayout:multisampled_validation:viewDimension="_undef_" |
| webgpu:api,validation,createBindGroupLayout:multisampled_validation:viewDimension="1d" |
| webgpu:api,validation,createBindGroupLayout:multisampled_validation:viewDimension="2d" |
| webgpu:api,validation,createBindGroupLayout:multisampled_validation:viewDimension="2d-array" |
| webgpu:api,validation,createBindGroupLayout:multisampled_validation:viewDimension="cube" |
| webgpu:api,validation,createBindGroupLayout:multisampled_validation:viewDimension="cube-array" |
| webgpu:api,validation,createBindGroupLayout:multisampled_validation:viewDimension="3d" |
| webgpu:api,validation,createBindGroupLayout:max_dynamic_buffers:type="uniform" |
| webgpu:api,validation,createBindGroupLayout:max_dynamic_buffers:type="storage" |
| webgpu:api,validation,createBindGroupLayout:max_dynamic_buffers:type="read-only-storage" |
| webgpu:api,validation,createBindGroupLayout:max_resources_per_stage,in_bind_group_layout:maxedEntry={"buffer":{"type":"uniform"}} |
| webgpu:api,validation,createBindGroupLayout:max_resources_per_stage,in_bind_group_layout:maxedEntry={"buffer":{"type":"storage"}} |
| webgpu:api,validation,createBindGroupLayout:max_resources_per_stage,in_bind_group_layout:maxedEntry={"buffer":{"type":"read-only-storage"}} |
| webgpu:api,validation,createBindGroupLayout:max_resources_per_stage,in_bind_group_layout:maxedEntry={"sampler":{"type":"comparison"}} |
| webgpu:api,validation,createBindGroupLayout:max_resources_per_stage,in_bind_group_layout:maxedEntry={"sampler":{"type":"filtering"}} |
| webgpu:api,validation,createBindGroupLayout:max_resources_per_stage,in_bind_group_layout:maxedEntry={"sampler":{"type":"non-filtering"}} |
| webgpu:api,validation,createBindGroupLayout:max_resources_per_stage,in_bind_group_layout:maxedEntry={"texture":{"multisampled":false}} |
| webgpu:api,validation,createBindGroupLayout:max_resources_per_stage,in_bind_group_layout:maxedEntry={"texture":{"multisampled":true}} |
| webgpu:api,validation,createBindGroupLayout:max_resources_per_stage,in_bind_group_layout:maxedEntry={"storageTexture":{"access":"write-only","format":"rgba8unorm"}} |
| webgpu:api,validation,createBindGroupLayout:max_resources_per_stage,in_pipeline_layout:maxedEntry={"buffer":{"type":"uniform"}} |
| webgpu:api,validation,createBindGroupLayout:max_resources_per_stage,in_pipeline_layout:maxedEntry={"buffer":{"type":"storage"}} |
| webgpu:api,validation,createBindGroupLayout:max_resources_per_stage,in_pipeline_layout:maxedEntry={"buffer":{"type":"read-only-storage"}} |
| webgpu:api,validation,createBindGroupLayout:max_resources_per_stage,in_pipeline_layout:maxedEntry={"sampler":{"type":"comparison"}} |
| webgpu:api,validation,createBindGroupLayout:max_resources_per_stage,in_pipeline_layout:maxedEntry={"sampler":{"type":"filtering"}} |
| webgpu:api,validation,createBindGroupLayout:max_resources_per_stage,in_pipeline_layout:maxedEntry={"sampler":{"type":"non-filtering"}} |
| webgpu:api,validation,createBindGroupLayout:max_resources_per_stage,in_pipeline_layout:maxedEntry={"texture":{"multisampled":false}} |
| webgpu:api,validation,createBindGroupLayout:max_resources_per_stage,in_pipeline_layout:maxedEntry={"texture":{"multisampled":true}} |
| webgpu:api,validation,createBindGroupLayout:max_resources_per_stage,in_pipeline_layout:maxedEntry={"storageTexture":{"access":"write-only","format":"rgba8unorm"}} |
| webgpu:api,validation,createBindGroupLayout:storage_texture,layout_dimension:viewDimension="_undef_" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,layout_dimension:viewDimension="1d" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,layout_dimension:viewDimension="2d" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,layout_dimension:viewDimension="2d-array" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,layout_dimension:viewDimension="cube" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,layout_dimension:viewDimension="cube-array" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,layout_dimension:viewDimension="3d" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,formats:format="r8unorm" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,formats:format="r8snorm" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,formats:format="r8uint" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,formats:format="r8sint" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,formats:format="r16uint" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,formats:format="r16sint" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,formats:format="r16float" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,formats:format="rg8unorm" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,formats:format="rg8snorm" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,formats:format="rg8uint" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,formats:format="rg8sint" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,formats:format="r32uint" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,formats:format="r32sint" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,formats:format="r32float" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,formats:format="rg16uint" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,formats:format="rg16sint" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,formats:format="rg16float" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,formats:format="rgba8unorm" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,formats:format="rgba8unorm-srgb" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,formats:format="rgba8snorm" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,formats:format="rgba8uint" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,formats:format="rgba8sint" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,formats:format="bgra8unorm" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,formats:format="bgra8unorm-srgb" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,formats:format="rgb10a2unorm" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,formats:format="rg11b10ufloat" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,formats:format="rgb9e5ufloat" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,formats:format="rg32uint" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,formats:format="rg32sint" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,formats:format="rg32float" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,formats:format="rgba16uint" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,formats:format="rgba16sint" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,formats:format="rgba16float" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,formats:format="rgba32uint" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,formats:format="rgba32sint" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,formats:format="rgba32float" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,formats:format="depth32float" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,formats:format="depth16unorm" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,formats:format="stencil8" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,formats:format="depth24plus" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,formats:format="depth24plus-stencil8" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,formats:format="depth32float-stencil8" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,formats:format="bc1-rgba-unorm" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,formats:format="bc1-rgba-unorm-srgb" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,formats:format="bc2-rgba-unorm" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,formats:format="bc2-rgba-unorm-srgb" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,formats:format="bc3-rgba-unorm" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,formats:format="bc3-rgba-unorm-srgb" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,formats:format="bc4-r-unorm" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,formats:format="bc4-r-snorm" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,formats:format="bc5-rg-unorm" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,formats:format="bc5-rg-snorm" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,formats:format="bc6h-rgb-ufloat" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,formats:format="bc6h-rgb-float" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,formats:format="bc7-rgba-unorm" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,formats:format="bc7-rgba-unorm-srgb" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,formats:format="etc2-rgb8unorm" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,formats:format="etc2-rgb8unorm-srgb" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,formats:format="etc2-rgb8a1unorm" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,formats:format="etc2-rgb8a1unorm-srgb" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,formats:format="etc2-rgba8unorm" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,formats:format="etc2-rgba8unorm-srgb" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,formats:format="eac-r11unorm" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,formats:format="eac-r11snorm" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,formats:format="eac-rg11unorm" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,formats:format="eac-rg11snorm" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,formats:format="astc-4x4-unorm" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,formats:format="astc-4x4-unorm-srgb" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,formats:format="astc-5x4-unorm" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,formats:format="astc-5x4-unorm-srgb" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,formats:format="astc-5x5-unorm" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,formats:format="astc-5x5-unorm-srgb" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,formats:format="astc-6x5-unorm" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,formats:format="astc-6x5-unorm-srgb" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,formats:format="astc-6x6-unorm" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,formats:format="astc-6x6-unorm-srgb" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,formats:format="astc-8x5-unorm" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,formats:format="astc-8x5-unorm-srgb" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,formats:format="astc-8x6-unorm" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,formats:format="astc-8x6-unorm-srgb" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,formats:format="astc-8x8-unorm" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,formats:format="astc-8x8-unorm-srgb" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,formats:format="astc-10x5-unorm" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,formats:format="astc-10x5-unorm-srgb" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,formats:format="astc-10x6-unorm" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,formats:format="astc-10x6-unorm-srgb" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,formats:format="astc-10x8-unorm" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,formats:format="astc-10x8-unorm-srgb" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,formats:format="astc-10x10-unorm" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,formats:format="astc-10x10-unorm-srgb" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,formats:format="astc-12x10-unorm" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,formats:format="astc-12x10-unorm-srgb" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,formats:format="astc-12x12-unorm" |
| webgpu:api,validation,createBindGroupLayout:storage_texture,formats:format="astc-12x12-unorm-srgb" |
| webgpu:api,validation,createPipelineLayout:number_of_dynamic_buffers_exceeds_the_maximum_value: |
| webgpu:api,validation,createPipelineLayout:number_of_bind_group_layouts_exceeds_the_maximum_value: |
| webgpu:api,validation,createPipelineLayout:bind_group_layouts,device_mismatch: |
| webgpu:api,validation,createSampler:lodMinAndMaxClamp: |
| webgpu:api,validation,createSampler:maxAnisotropy: |
| webgpu:api,validation,createTexture:zero_size_and_usage:dimension="_undef_";format="rgba8unorm" |
| webgpu:api,validation,createTexture:zero_size_and_usage:dimension="_undef_";format="rgb10a2unorm" |
| webgpu:api,validation,createTexture:zero_size_and_usage:dimension="_undef_";format="bc1-rgba-unorm" |
| webgpu:api,validation,createTexture:zero_size_and_usage:dimension="_undef_";format="depth24plus-stencil8" |
| webgpu:api,validation,createTexture:zero_size_and_usage:dimension="1d";format="rgba8unorm" |
| webgpu:api,validation,createTexture:zero_size_and_usage:dimension="1d";format="rgb10a2unorm" |
| webgpu:api,validation,createTexture:zero_size_and_usage:dimension="2d";format="rgba8unorm" |
| webgpu:api,validation,createTexture:zero_size_and_usage:dimension="2d";format="rgb10a2unorm" |
| webgpu:api,validation,createTexture:zero_size_and_usage:dimension="2d";format="bc1-rgba-unorm" |
| webgpu:api,validation,createTexture:zero_size_and_usage:dimension="2d";format="depth24plus-stencil8" |
| webgpu:api,validation,createTexture:zero_size_and_usage:dimension="3d";format="rgba8unorm" |
| webgpu:api,validation,createTexture:zero_size_and_usage:dimension="3d";format="rgb10a2unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="_undef_";format="r8unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="_undef_";format="r8snorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="_undef_";format="r8uint" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="_undef_";format="r8sint" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="_undef_";format="r16uint" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="_undef_";format="r16sint" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="_undef_";format="r16float" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="_undef_";format="rg8unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="_undef_";format="rg8snorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="_undef_";format="rg8uint" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="_undef_";format="rg8sint" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="_undef_";format="r32uint" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="_undef_";format="r32sint" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="_undef_";format="r32float" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="_undef_";format="rg16uint" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="_undef_";format="rg16sint" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="_undef_";format="rg16float" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="_undef_";format="rgba8unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="_undef_";format="rgba8unorm-srgb" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="_undef_";format="rgba8snorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="_undef_";format="rgba8uint" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="_undef_";format="rgba8sint" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="_undef_";format="bgra8unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="_undef_";format="bgra8unorm-srgb" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="_undef_";format="rgb10a2unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="_undef_";format="rg11b10ufloat" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="_undef_";format="rgb9e5ufloat" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="_undef_";format="rg32uint" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="_undef_";format="rg32sint" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="_undef_";format="rg32float" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="_undef_";format="rgba16uint" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="_undef_";format="rgba16sint" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="_undef_";format="rgba16float" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="_undef_";format="rgba32uint" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="_undef_";format="rgba32sint" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="_undef_";format="rgba32float" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="_undef_";format="depth32float" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="_undef_";format="depth16unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="_undef_";format="stencil8" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="_undef_";format="depth24plus" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="_undef_";format="depth24plus-stencil8" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="_undef_";format="depth32float-stencil8" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="_undef_";format="bc1-rgba-unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="_undef_";format="bc1-rgba-unorm-srgb" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="_undef_";format="bc2-rgba-unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="_undef_";format="bc2-rgba-unorm-srgb" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="_undef_";format="bc3-rgba-unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="_undef_";format="bc3-rgba-unorm-srgb" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="_undef_";format="bc4-r-unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="_undef_";format="bc4-r-snorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="_undef_";format="bc5-rg-unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="_undef_";format="bc5-rg-snorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="_undef_";format="bc6h-rgb-ufloat" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="_undef_";format="bc6h-rgb-float" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="_undef_";format="bc7-rgba-unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="_undef_";format="bc7-rgba-unorm-srgb" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="_undef_";format="etc2-rgb8unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="_undef_";format="etc2-rgb8unorm-srgb" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="_undef_";format="etc2-rgb8a1unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="_undef_";format="etc2-rgb8a1unorm-srgb" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="_undef_";format="etc2-rgba8unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="_undef_";format="etc2-rgba8unorm-srgb" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="_undef_";format="eac-r11unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="_undef_";format="eac-r11snorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="_undef_";format="eac-rg11unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="_undef_";format="eac-rg11snorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="_undef_";format="astc-4x4-unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="_undef_";format="astc-4x4-unorm-srgb" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="_undef_";format="astc-5x4-unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="_undef_";format="astc-5x4-unorm-srgb" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="_undef_";format="astc-5x5-unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="_undef_";format="astc-5x5-unorm-srgb" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="_undef_";format="astc-6x5-unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="_undef_";format="astc-6x5-unorm-srgb" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="_undef_";format="astc-6x6-unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="_undef_";format="astc-6x6-unorm-srgb" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="_undef_";format="astc-8x5-unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="_undef_";format="astc-8x5-unorm-srgb" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="_undef_";format="astc-8x6-unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="_undef_";format="astc-8x6-unorm-srgb" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="_undef_";format="astc-8x8-unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="_undef_";format="astc-8x8-unorm-srgb" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="_undef_";format="astc-10x5-unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="_undef_";format="astc-10x5-unorm-srgb" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="_undef_";format="astc-10x6-unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="_undef_";format="astc-10x6-unorm-srgb" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="_undef_";format="astc-10x8-unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="_undef_";format="astc-10x8-unorm-srgb" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="_undef_";format="astc-10x10-unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="_undef_";format="astc-10x10-unorm-srgb" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="_undef_";format="astc-12x10-unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="_undef_";format="astc-12x10-unorm-srgb" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="_undef_";format="astc-12x12-unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="_undef_";format="astc-12x12-unorm-srgb" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="1d";format="r8unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="1d";format="r8snorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="1d";format="r8uint" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="1d";format="r8sint" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="1d";format="r16uint" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="1d";format="r16sint" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="1d";format="r16float" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="1d";format="rg8unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="1d";format="rg8snorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="1d";format="rg8uint" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="1d";format="rg8sint" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="1d";format="r32uint" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="1d";format="r32sint" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="1d";format="r32float" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="1d";format="rg16uint" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="1d";format="rg16sint" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="1d";format="rg16float" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="1d";format="rgba8unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="1d";format="rgba8unorm-srgb" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="1d";format="rgba8snorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="1d";format="rgba8uint" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="1d";format="rgba8sint" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="1d";format="bgra8unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="1d";format="bgra8unorm-srgb" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="1d";format="rgb10a2unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="1d";format="rg11b10ufloat" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="1d";format="rgb9e5ufloat" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="1d";format="rg32uint" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="1d";format="rg32sint" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="1d";format="rg32float" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="1d";format="rgba16uint" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="1d";format="rgba16sint" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="1d";format="rgba16float" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="1d";format="rgba32uint" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="1d";format="rgba32sint" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="1d";format="rgba32float" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="1d";format="depth32float" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="1d";format="depth16unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="1d";format="stencil8" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="1d";format="depth24plus" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="1d";format="depth24plus-stencil8" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="1d";format="depth32float-stencil8" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="1d";format="bc1-rgba-unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="1d";format="bc1-rgba-unorm-srgb" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="1d";format="bc2-rgba-unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="1d";format="bc2-rgba-unorm-srgb" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="1d";format="bc3-rgba-unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="1d";format="bc3-rgba-unorm-srgb" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="1d";format="bc4-r-unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="1d";format="bc4-r-snorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="1d";format="bc5-rg-unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="1d";format="bc5-rg-snorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="1d";format="bc6h-rgb-ufloat" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="1d";format="bc6h-rgb-float" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="1d";format="bc7-rgba-unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="1d";format="bc7-rgba-unorm-srgb" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="1d";format="etc2-rgb8unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="1d";format="etc2-rgb8unorm-srgb" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="1d";format="etc2-rgb8a1unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="1d";format="etc2-rgb8a1unorm-srgb" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="1d";format="etc2-rgba8unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="1d";format="etc2-rgba8unorm-srgb" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="1d";format="eac-r11unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="1d";format="eac-r11snorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="1d";format="eac-rg11unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="1d";format="eac-rg11snorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="1d";format="astc-4x4-unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="1d";format="astc-4x4-unorm-srgb" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="1d";format="astc-5x4-unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="1d";format="astc-5x4-unorm-srgb" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="1d";format="astc-5x5-unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="1d";format="astc-5x5-unorm-srgb" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="1d";format="astc-6x5-unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="1d";format="astc-6x5-unorm-srgb" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="1d";format="astc-6x6-unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="1d";format="astc-6x6-unorm-srgb" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="1d";format="astc-8x5-unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="1d";format="astc-8x5-unorm-srgb" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="1d";format="astc-8x6-unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="1d";format="astc-8x6-unorm-srgb" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="1d";format="astc-8x8-unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="1d";format="astc-8x8-unorm-srgb" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="1d";format="astc-10x5-unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="1d";format="astc-10x5-unorm-srgb" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="1d";format="astc-10x6-unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="1d";format="astc-10x6-unorm-srgb" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="1d";format="astc-10x8-unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="1d";format="astc-10x8-unorm-srgb" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="1d";format="astc-10x10-unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="1d";format="astc-10x10-unorm-srgb" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="1d";format="astc-12x10-unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="1d";format="astc-12x10-unorm-srgb" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="1d";format="astc-12x12-unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="1d";format="astc-12x12-unorm-srgb" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="2d";format="r8unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="2d";format="r8snorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="2d";format="r8uint" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="2d";format="r8sint" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="2d";format="r16uint" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="2d";format="r16sint" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="2d";format="r16float" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="2d";format="rg8unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="2d";format="rg8snorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="2d";format="rg8uint" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="2d";format="rg8sint" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="2d";format="r32uint" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="2d";format="r32sint" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="2d";format="r32float" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="2d";format="rg16uint" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="2d";format="rg16sint" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="2d";format="rg16float" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="2d";format="rgba8unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="2d";format="rgba8unorm-srgb" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="2d";format="rgba8snorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="2d";format="rgba8uint" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="2d";format="rgba8sint" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="2d";format="bgra8unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="2d";format="bgra8unorm-srgb" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="2d";format="rgb10a2unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="2d";format="rg11b10ufloat" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="2d";format="rgb9e5ufloat" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="2d";format="rg32uint" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="2d";format="rg32sint" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="2d";format="rg32float" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="2d";format="rgba16uint" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="2d";format="rgba16sint" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="2d";format="rgba16float" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="2d";format="rgba32uint" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="2d";format="rgba32sint" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="2d";format="rgba32float" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="2d";format="depth32float" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="2d";format="depth16unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="2d";format="stencil8" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="2d";format="depth24plus" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="2d";format="depth24plus-stencil8" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="2d";format="depth32float-stencil8" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="2d";format="bc1-rgba-unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="2d";format="bc1-rgba-unorm-srgb" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="2d";format="bc2-rgba-unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="2d";format="bc2-rgba-unorm-srgb" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="2d";format="bc3-rgba-unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="2d";format="bc3-rgba-unorm-srgb" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="2d";format="bc4-r-unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="2d";format="bc4-r-snorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="2d";format="bc5-rg-unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="2d";format="bc5-rg-snorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="2d";format="bc6h-rgb-ufloat" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="2d";format="bc6h-rgb-float" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="2d";format="bc7-rgba-unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="2d";format="bc7-rgba-unorm-srgb" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="2d";format="etc2-rgb8unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="2d";format="etc2-rgb8unorm-srgb" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="2d";format="etc2-rgb8a1unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="2d";format="etc2-rgb8a1unorm-srgb" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="2d";format="etc2-rgba8unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="2d";format="etc2-rgba8unorm-srgb" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="2d";format="eac-r11unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="2d";format="eac-r11snorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="2d";format="eac-rg11unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="2d";format="eac-rg11snorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="2d";format="astc-4x4-unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="2d";format="astc-4x4-unorm-srgb" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="2d";format="astc-5x4-unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="2d";format="astc-5x4-unorm-srgb" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="2d";format="astc-5x5-unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="2d";format="astc-5x5-unorm-srgb" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="2d";format="astc-6x5-unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="2d";format="astc-6x5-unorm-srgb" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="2d";format="astc-6x6-unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="2d";format="astc-6x6-unorm-srgb" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="2d";format="astc-8x5-unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="2d";format="astc-8x5-unorm-srgb" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="2d";format="astc-8x6-unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="2d";format="astc-8x6-unorm-srgb" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="2d";format="astc-8x8-unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="2d";format="astc-8x8-unorm-srgb" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="2d";format="astc-10x5-unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="2d";format="astc-10x5-unorm-srgb" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="2d";format="astc-10x6-unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="2d";format="astc-10x6-unorm-srgb" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="2d";format="astc-10x8-unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="2d";format="astc-10x8-unorm-srgb" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="2d";format="astc-10x10-unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="2d";format="astc-10x10-unorm-srgb" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="2d";format="astc-12x10-unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="2d";format="astc-12x10-unorm-srgb" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="2d";format="astc-12x12-unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="2d";format="astc-12x12-unorm-srgb" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="3d";format="r8unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="3d";format="r8snorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="3d";format="r8uint" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="3d";format="r8sint" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="3d";format="r16uint" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="3d";format="r16sint" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="3d";format="r16float" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="3d";format="rg8unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="3d";format="rg8snorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="3d";format="rg8uint" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="3d";format="rg8sint" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="3d";format="r32uint" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="3d";format="r32sint" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="3d";format="r32float" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="3d";format="rg16uint" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="3d";format="rg16sint" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="3d";format="rg16float" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="3d";format="rgba8unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="3d";format="rgba8unorm-srgb" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="3d";format="rgba8snorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="3d";format="rgba8uint" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="3d";format="rgba8sint" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="3d";format="bgra8unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="3d";format="bgra8unorm-srgb" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="3d";format="rgb10a2unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="3d";format="rg11b10ufloat" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="3d";format="rgb9e5ufloat" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="3d";format="rg32uint" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="3d";format="rg32sint" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="3d";format="rg32float" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="3d";format="rgba16uint" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="3d";format="rgba16sint" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="3d";format="rgba16float" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="3d";format="rgba32uint" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="3d";format="rgba32sint" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="3d";format="rgba32float" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="3d";format="depth32float" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="3d";format="depth16unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="3d";format="stencil8" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="3d";format="depth24plus" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="3d";format="depth24plus-stencil8" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="3d";format="depth32float-stencil8" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="3d";format="bc1-rgba-unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="3d";format="bc1-rgba-unorm-srgb" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="3d";format="bc2-rgba-unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="3d";format="bc2-rgba-unorm-srgb" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="3d";format="bc3-rgba-unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="3d";format="bc3-rgba-unorm-srgb" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="3d";format="bc4-r-unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="3d";format="bc4-r-snorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="3d";format="bc5-rg-unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="3d";format="bc5-rg-snorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="3d";format="bc6h-rgb-ufloat" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="3d";format="bc6h-rgb-float" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="3d";format="bc7-rgba-unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="3d";format="bc7-rgba-unorm-srgb" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="3d";format="etc2-rgb8unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="3d";format="etc2-rgb8unorm-srgb" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="3d";format="etc2-rgb8a1unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="3d";format="etc2-rgb8a1unorm-srgb" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="3d";format="etc2-rgba8unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="3d";format="etc2-rgba8unorm-srgb" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="3d";format="eac-r11unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="3d";format="eac-r11snorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="3d";format="eac-rg11unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="3d";format="eac-rg11snorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="3d";format="astc-4x4-unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="3d";format="astc-4x4-unorm-srgb" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="3d";format="astc-5x4-unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="3d";format="astc-5x4-unorm-srgb" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="3d";format="astc-5x5-unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="3d";format="astc-5x5-unorm-srgb" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="3d";format="astc-6x5-unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="3d";format="astc-6x5-unorm-srgb" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="3d";format="astc-6x6-unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="3d";format="astc-6x6-unorm-srgb" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="3d";format="astc-8x5-unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="3d";format="astc-8x5-unorm-srgb" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="3d";format="astc-8x6-unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="3d";format="astc-8x6-unorm-srgb" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="3d";format="astc-8x8-unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="3d";format="astc-8x8-unorm-srgb" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="3d";format="astc-10x5-unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="3d";format="astc-10x5-unorm-srgb" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="3d";format="astc-10x6-unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="3d";format="astc-10x6-unorm-srgb" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="3d";format="astc-10x8-unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="3d";format="astc-10x8-unorm-srgb" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="3d";format="astc-10x10-unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="3d";format="astc-10x10-unorm-srgb" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="3d";format="astc-12x10-unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="3d";format="astc-12x10-unorm-srgb" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="3d";format="astc-12x12-unorm" |
| webgpu:api,validation,createTexture:dimension_type_and_format_compatibility:dimension="3d";format="astc-12x12-unorm-srgb" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="_undef_";format="r8unorm" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="_undef_";format="r8snorm" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="_undef_";format="r8uint" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="_undef_";format="r8sint" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="_undef_";format="r16uint" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="_undef_";format="r16sint" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="_undef_";format="r16float" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="_undef_";format="rg8unorm" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="_undef_";format="rg8snorm" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="_undef_";format="rg8uint" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="_undef_";format="rg8sint" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="_undef_";format="r32uint" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="_undef_";format="r32sint" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="_undef_";format="r32float" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="_undef_";format="rg16uint" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="_undef_";format="rg16sint" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="_undef_";format="rg16float" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="_undef_";format="rgba8unorm" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="_undef_";format="rgba8unorm-srgb" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="_undef_";format="rgba8snorm" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="_undef_";format="rgba8uint" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="_undef_";format="rgba8sint" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="_undef_";format="bgra8unorm" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="_undef_";format="bgra8unorm-srgb" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="_undef_";format="rgb10a2unorm" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="_undef_";format="rg11b10ufloat" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="_undef_";format="rgb9e5ufloat" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="_undef_";format="rg32uint" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="_undef_";format="rg32sint" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="_undef_";format="rg32float" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="_undef_";format="rgba16uint" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="_undef_";format="rgba16sint" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="_undef_";format="rgba16float" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="_undef_";format="rgba32uint" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="_undef_";format="rgba32sint" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="_undef_";format="rgba32float" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="_undef_";format="depth32float" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="_undef_";format="depth16unorm" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="_undef_";format="stencil8" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="_undef_";format="depth24plus" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="_undef_";format="depth24plus-stencil8" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="_undef_";format="depth32float-stencil8" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="_undef_";format="bc1-rgba-unorm" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="_undef_";format="bc1-rgba-unorm-srgb" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="_undef_";format="bc2-rgba-unorm" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="_undef_";format="bc2-rgba-unorm-srgb" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="_undef_";format="bc3-rgba-unorm" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="_undef_";format="bc3-rgba-unorm-srgb" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="_undef_";format="bc4-r-unorm" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="_undef_";format="bc4-r-snorm" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="_undef_";format="bc5-rg-unorm" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="_undef_";format="bc5-rg-snorm" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="_undef_";format="bc6h-rgb-ufloat" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="_undef_";format="bc6h-rgb-float" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="_undef_";format="bc7-rgba-unorm" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="_undef_";format="bc7-rgba-unorm-srgb" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="_undef_";format="etc2-rgb8unorm" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="_undef_";format="etc2-rgb8unorm-srgb" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="_undef_";format="etc2-rgb8a1unorm" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="_undef_";format="etc2-rgb8a1unorm-srgb" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="_undef_";format="etc2-rgba8unorm" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="_undef_";format="etc2-rgba8unorm-srgb" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="_undef_";format="eac-r11unorm" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="_undef_";format="eac-r11snorm" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="_undef_";format="eac-rg11unorm" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="_undef_";format="eac-rg11snorm" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="_undef_";format="astc-4x4-unorm" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="_undef_";format="astc-4x4-unorm-srgb" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="_undef_";format="astc-5x4-unorm" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="_undef_";format="astc-5x4-unorm-srgb" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="_undef_";format="astc-5x5-unorm" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="_undef_";format="astc-5x5-unorm-srgb" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="_undef_";format="astc-6x5-unorm" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="_undef_";format="astc-6x5-unorm-srgb" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="_undef_";format="astc-6x6-unorm" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="_undef_";format="astc-6x6-unorm-srgb" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="_undef_";format="astc-8x5-unorm" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="_undef_";format="astc-8x5-unorm-srgb" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="_undef_";format="astc-8x6-unorm" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="_undef_";format="astc-8x6-unorm-srgb" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="_undef_";format="astc-8x8-unorm" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="_undef_";format="astc-8x8-unorm-srgb" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="_undef_";format="astc-10x5-unorm" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="_undef_";format="astc-10x5-unorm-srgb" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="_undef_";format="astc-10x6-unorm" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="_undef_";format="astc-10x6-unorm-srgb" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="_undef_";format="astc-10x8-unorm" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="_undef_";format="astc-10x8-unorm-srgb" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="_undef_";format="astc-10x10-unorm" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="_undef_";format="astc-10x10-unorm-srgb" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="_undef_";format="astc-12x10-unorm" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="_undef_";format="astc-12x10-unorm-srgb" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="_undef_";format="astc-12x12-unorm" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="_undef_";format="astc-12x12-unorm-srgb" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="1d";format="r8unorm" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="1d";format="r8snorm" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="1d";format="r8uint" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="1d";format="r8sint" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="1d";format="r16uint" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="1d";format="r16sint" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="1d";format="r16float" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="1d";format="rg8unorm" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="1d";format="rg8snorm" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="1d";format="rg8uint" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="1d";format="rg8sint" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="1d";format="r32uint" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="1d";format="r32sint" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="1d";format="r32float" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="1d";format="rg16uint" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="1d";format="rg16sint" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="1d";format="rg16float" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="1d";format="rgba8unorm" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="1d";format="rgba8unorm-srgb" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="1d";format="rgba8snorm" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="1d";format="rgba8uint" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="1d";format="rgba8sint" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="1d";format="bgra8unorm" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="1d";format="bgra8unorm-srgb" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="1d";format="rgb10a2unorm" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="1d";format="rg11b10ufloat" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="1d";format="rgb9e5ufloat" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="1d";format="rg32uint" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="1d";format="rg32sint" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="1d";format="rg32float" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="1d";format="rgba16uint" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="1d";format="rgba16sint" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="1d";format="rgba16float" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="1d";format="rgba32uint" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="1d";format="rgba32sint" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="1d";format="rgba32float" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="2d";format="r8unorm" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="2d";format="r8snorm" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="2d";format="r8uint" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="2d";format="r8sint" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="2d";format="r16uint" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="2d";format="r16sint" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="2d";format="r16float" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="2d";format="rg8unorm" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="2d";format="rg8snorm" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="2d";format="rg8uint" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="2d";format="rg8sint" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="2d";format="r32uint" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="2d";format="r32sint" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="2d";format="r32float" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="2d";format="rg16uint" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="2d";format="rg16sint" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="2d";format="rg16float" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="2d";format="rgba8unorm" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="2d";format="rgba8unorm-srgb" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="2d";format="rgba8snorm" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="2d";format="rgba8uint" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="2d";format="rgba8sint" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="2d";format="bgra8unorm" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="2d";format="bgra8unorm-srgb" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="2d";format="rgb10a2unorm" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="2d";format="rg11b10ufloat" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="2d";format="rgb9e5ufloat" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="2d";format="rg32uint" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="2d";format="rg32sint" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="2d";format="rg32float" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="2d";format="rgba16uint" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="2d";format="rgba16sint" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="2d";format="rgba16float" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="2d";format="rgba32uint" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="2d";format="rgba32sint" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="2d";format="rgba32float" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="2d";format="depth32float" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="2d";format="depth16unorm" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="2d";format="stencil8" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="2d";format="depth24plus" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="2d";format="depth24plus-stencil8" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="2d";format="depth32float-stencil8" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="2d";format="bc1-rgba-unorm" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="2d";format="bc1-rgba-unorm-srgb" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="2d";format="bc2-rgba-unorm" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="2d";format="bc2-rgba-unorm-srgb" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="2d";format="bc3-rgba-unorm" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="2d";format="bc3-rgba-unorm-srgb" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="2d";format="bc4-r-unorm" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="2d";format="bc4-r-snorm" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="2d";format="bc5-rg-unorm" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="2d";format="bc5-rg-snorm" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="2d";format="bc6h-rgb-ufloat" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="2d";format="bc6h-rgb-float" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="2d";format="bc7-rgba-unorm" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="2d";format="bc7-rgba-unorm-srgb" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="2d";format="etc2-rgb8unorm" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="2d";format="etc2-rgb8unorm-srgb" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="2d";format="etc2-rgb8a1unorm" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="2d";format="etc2-rgb8a1unorm-srgb" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="2d";format="etc2-rgba8unorm" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="2d";format="etc2-rgba8unorm-srgb" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="2d";format="eac-r11unorm" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="2d";format="eac-r11snorm" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="2d";format="eac-rg11unorm" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="2d";format="eac-rg11snorm" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="2d";format="astc-4x4-unorm" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="2d";format="astc-4x4-unorm-srgb" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="2d";format="astc-5x4-unorm" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="2d";format="astc-5x4-unorm-srgb" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="2d";format="astc-5x5-unorm" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="2d";format="astc-5x5-unorm-srgb" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="2d";format="astc-6x5-unorm" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="2d";format="astc-6x5-unorm-srgb" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="2d";format="astc-6x6-unorm" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="2d";format="astc-6x6-unorm-srgb" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="2d";format="astc-8x5-unorm" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="2d";format="astc-8x5-unorm-srgb" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="2d";format="astc-8x6-unorm" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="2d";format="astc-8x6-unorm-srgb" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="2d";format="astc-8x8-unorm" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="2d";format="astc-8x8-unorm-srgb" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="2d";format="astc-10x5-unorm" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="2d";format="astc-10x5-unorm-srgb" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="2d";format="astc-10x6-unorm" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="2d";format="astc-10x6-unorm-srgb" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="2d";format="astc-10x8-unorm" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="2d";format="astc-10x8-unorm-srgb" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="2d";format="astc-10x10-unorm" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="2d";format="astc-10x10-unorm-srgb" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="2d";format="astc-12x10-unorm" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="2d";format="astc-12x10-unorm-srgb" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="2d";format="astc-12x12-unorm" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="2d";format="astc-12x12-unorm-srgb" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="3d";format="r8unorm" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="3d";format="r8snorm" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="3d";format="r8uint" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="3d";format="r8sint" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="3d";format="r16uint" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="3d";format="r16sint" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="3d";format="r16float" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="3d";format="rg8unorm" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="3d";format="rg8snorm" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="3d";format="rg8uint" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="3d";format="rg8sint" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="3d";format="r32uint" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="3d";format="r32sint" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="3d";format="r32float" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="3d";format="rg16uint" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="3d";format="rg16sint" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="3d";format="rg16float" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="3d";format="rgba8unorm" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="3d";format="rgba8unorm-srgb" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="3d";format="rgba8snorm" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="3d";format="rgba8uint" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="3d";format="rgba8sint" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="3d";format="bgra8unorm" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="3d";format="bgra8unorm-srgb" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="3d";format="rgb10a2unorm" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="3d";format="rg11b10ufloat" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="3d";format="rgb9e5ufloat" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="3d";format="rg32uint" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="3d";format="rg32sint" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="3d";format="rg32float" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="3d";format="rgba16uint" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="3d";format="rgba16sint" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="3d";format="rgba16float" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="3d";format="rgba32uint" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="3d";format="rgba32sint" |
| webgpu:api,validation,createTexture:mipLevelCount,format:dimension="3d";format="rgba32float" |
| webgpu:api,validation,createTexture:mipLevelCount,bound_check:format="rgba8unorm" |
| webgpu:api,validation,createTexture:mipLevelCount,bound_check:format="bc1-rgba-unorm" |
| webgpu:api,validation,createTexture:mipLevelCount,bound_check,bigger_than_integer_bit_width: |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="_undef_";format="r8unorm" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="_undef_";format="r8snorm" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="_undef_";format="r8uint" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="_undef_";format="r8sint" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="_undef_";format="r16uint" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="_undef_";format="r16sint" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="_undef_";format="r16float" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="_undef_";format="rg8unorm" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="_undef_";format="rg8snorm" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="_undef_";format="rg8uint" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="_undef_";format="rg8sint" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="_undef_";format="r32uint" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="_undef_";format="r32sint" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="_undef_";format="r32float" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="_undef_";format="rg16uint" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="_undef_";format="rg16sint" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="_undef_";format="rg16float" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="_undef_";format="rgba8unorm" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="_undef_";format="rgba8unorm-srgb" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="_undef_";format="rgba8snorm" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="_undef_";format="rgba8uint" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="_undef_";format="rgba8sint" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="_undef_";format="bgra8unorm" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="_undef_";format="bgra8unorm-srgb" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="_undef_";format="rgb10a2unorm" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="_undef_";format="rg11b10ufloat" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="_undef_";format="rgb9e5ufloat" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="_undef_";format="rg32uint" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="_undef_";format="rg32sint" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="_undef_";format="rg32float" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="_undef_";format="rgba16uint" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="_undef_";format="rgba16sint" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="_undef_";format="rgba16float" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="_undef_";format="rgba32uint" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="_undef_";format="rgba32sint" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="_undef_";format="rgba32float" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="_undef_";format="depth32float" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="_undef_";format="depth16unorm" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="_undef_";format="stencil8" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="_undef_";format="depth24plus" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="_undef_";format="depth24plus-stencil8" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="_undef_";format="depth32float-stencil8" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="_undef_";format="bc1-rgba-unorm" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="_undef_";format="bc1-rgba-unorm-srgb" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="_undef_";format="bc2-rgba-unorm" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="_undef_";format="bc2-rgba-unorm-srgb" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="_undef_";format="bc3-rgba-unorm" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="_undef_";format="bc3-rgba-unorm-srgb" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="_undef_";format="bc4-r-unorm" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="_undef_";format="bc4-r-snorm" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="_undef_";format="bc5-rg-unorm" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="_undef_";format="bc5-rg-snorm" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="_undef_";format="bc6h-rgb-ufloat" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="_undef_";format="bc6h-rgb-float" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="_undef_";format="bc7-rgba-unorm" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="_undef_";format="bc7-rgba-unorm-srgb" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="_undef_";format="etc2-rgb8unorm" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="_undef_";format="etc2-rgb8unorm-srgb" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="_undef_";format="etc2-rgb8a1unorm" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="_undef_";format="etc2-rgb8a1unorm-srgb" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="_undef_";format="etc2-rgba8unorm" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="_undef_";format="etc2-rgba8unorm-srgb" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="_undef_";format="eac-r11unorm" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="_undef_";format="eac-r11snorm" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="_undef_";format="eac-rg11unorm" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="_undef_";format="eac-rg11snorm" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="_undef_";format="astc-4x4-unorm" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="_undef_";format="astc-4x4-unorm-srgb" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="_undef_";format="astc-5x4-unorm" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="_undef_";format="astc-5x4-unorm-srgb" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="_undef_";format="astc-5x5-unorm" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="_undef_";format="astc-5x5-unorm-srgb" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="_undef_";format="astc-6x5-unorm" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="_undef_";format="astc-6x5-unorm-srgb" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="_undef_";format="astc-6x6-unorm" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="_undef_";format="astc-6x6-unorm-srgb" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="_undef_";format="astc-8x5-unorm" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="_undef_";format="astc-8x5-unorm-srgb" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="_undef_";format="astc-8x6-unorm" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="_undef_";format="astc-8x6-unorm-srgb" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="_undef_";format="astc-8x8-unorm" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="_undef_";format="astc-8x8-unorm-srgb" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="_undef_";format="astc-10x5-unorm" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="_undef_";format="astc-10x5-unorm-srgb" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="_undef_";format="astc-10x6-unorm" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="_undef_";format="astc-10x6-unorm-srgb" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="_undef_";format="astc-10x8-unorm" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="_undef_";format="astc-10x8-unorm-srgb" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="_undef_";format="astc-10x10-unorm" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="_undef_";format="astc-10x10-unorm-srgb" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="_undef_";format="astc-12x10-unorm" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="_undef_";format="astc-12x10-unorm-srgb" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="_undef_";format="astc-12x12-unorm" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="_undef_";format="astc-12x12-unorm-srgb" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="2d";format="r8unorm" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="2d";format="r8snorm" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="2d";format="r8uint" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="2d";format="r8sint" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="2d";format="r16uint" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="2d";format="r16sint" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="2d";format="r16float" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="2d";format="rg8unorm" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="2d";format="rg8snorm" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="2d";format="rg8uint" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="2d";format="rg8sint" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="2d";format="r32uint" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="2d";format="r32sint" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="2d";format="r32float" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="2d";format="rg16uint" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="2d";format="rg16sint" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="2d";format="rg16float" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="2d";format="rgba8unorm" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="2d";format="rgba8unorm-srgb" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="2d";format="rgba8snorm" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="2d";format="rgba8uint" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="2d";format="rgba8sint" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="2d";format="bgra8unorm" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="2d";format="bgra8unorm-srgb" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="2d";format="rgb10a2unorm" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="2d";format="rg11b10ufloat" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="2d";format="rgb9e5ufloat" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="2d";format="rg32uint" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="2d";format="rg32sint" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="2d";format="rg32float" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="2d";format="rgba16uint" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="2d";format="rgba16sint" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="2d";format="rgba16float" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="2d";format="rgba32uint" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="2d";format="rgba32sint" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="2d";format="rgba32float" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="2d";format="depth32float" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="2d";format="depth16unorm" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="2d";format="stencil8" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="2d";format="depth24plus" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="2d";format="depth24plus-stencil8" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="2d";format="depth32float-stencil8" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="2d";format="bc1-rgba-unorm" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="2d";format="bc1-rgba-unorm-srgb" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="2d";format="bc2-rgba-unorm" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="2d";format="bc2-rgba-unorm-srgb" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="2d";format="bc3-rgba-unorm" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="2d";format="bc3-rgba-unorm-srgb" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="2d";format="bc4-r-unorm" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="2d";format="bc4-r-snorm" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="2d";format="bc5-rg-unorm" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="2d";format="bc5-rg-snorm" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="2d";format="bc6h-rgb-ufloat" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="2d";format="bc6h-rgb-float" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="2d";format="bc7-rgba-unorm" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="2d";format="bc7-rgba-unorm-srgb" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="2d";format="etc2-rgb8unorm" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="2d";format="etc2-rgb8unorm-srgb" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="2d";format="etc2-rgb8a1unorm" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="2d";format="etc2-rgb8a1unorm-srgb" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="2d";format="etc2-rgba8unorm" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="2d";format="etc2-rgba8unorm-srgb" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="2d";format="eac-r11unorm" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="2d";format="eac-r11snorm" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="2d";format="eac-rg11unorm" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="2d";format="eac-rg11snorm" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="2d";format="astc-4x4-unorm" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="2d";format="astc-4x4-unorm-srgb" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="2d";format="astc-5x4-unorm" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="2d";format="astc-5x4-unorm-srgb" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="2d";format="astc-5x5-unorm" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="2d";format="astc-5x5-unorm-srgb" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="2d";format="astc-6x5-unorm" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="2d";format="astc-6x5-unorm-srgb" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="2d";format="astc-6x6-unorm" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="2d";format="astc-6x6-unorm-srgb" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="2d";format="astc-8x5-unorm" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="2d";format="astc-8x5-unorm-srgb" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="2d";format="astc-8x6-unorm" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="2d";format="astc-8x6-unorm-srgb" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="2d";format="astc-8x8-unorm" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="2d";format="astc-8x8-unorm-srgb" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="2d";format="astc-10x5-unorm" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="2d";format="astc-10x5-unorm-srgb" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="2d";format="astc-10x6-unorm" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="2d";format="astc-10x6-unorm-srgb" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="2d";format="astc-10x8-unorm" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="2d";format="astc-10x8-unorm-srgb" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="2d";format="astc-10x10-unorm" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="2d";format="astc-10x10-unorm-srgb" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="2d";format="astc-12x10-unorm" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="2d";format="astc-12x10-unorm-srgb" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="2d";format="astc-12x12-unorm" |
| webgpu:api,validation,createTexture:sampleCount,various_sampleCount_with_all_formats:dimension="2d";format="astc-12x12-unorm-srgb" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="_undef_";format="r8unorm" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="_undef_";format="r8snorm" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="_undef_";format="r8uint" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="_undef_";format="r8sint" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="_undef_";format="r16uint" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="_undef_";format="r16sint" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="_undef_";format="r16float" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="_undef_";format="rg8unorm" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="_undef_";format="rg8snorm" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="_undef_";format="rg8uint" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="_undef_";format="rg8sint" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="_undef_";format="r32uint" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="_undef_";format="r32sint" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="_undef_";format="r32float" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="_undef_";format="rg16uint" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="_undef_";format="rg16sint" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="_undef_";format="rg16float" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="_undef_";format="rgba8unorm" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="_undef_";format="rgba8unorm-srgb" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="_undef_";format="rgba8snorm" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="_undef_";format="rgba8uint" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="_undef_";format="rgba8sint" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="_undef_";format="bgra8unorm" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="_undef_";format="bgra8unorm-srgb" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="_undef_";format="rgb10a2unorm" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="_undef_";format="rg11b10ufloat" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="_undef_";format="rgb9e5ufloat" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="_undef_";format="rg32uint" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="_undef_";format="rg32sint" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="_undef_";format="rg32float" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="_undef_";format="rgba16uint" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="_undef_";format="rgba16sint" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="_undef_";format="rgba16float" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="_undef_";format="rgba32uint" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="_undef_";format="rgba32sint" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="_undef_";format="rgba32float" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="_undef_";format="depth32float" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="_undef_";format="depth16unorm" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="_undef_";format="stencil8" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="_undef_";format="depth24plus" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="_undef_";format="depth24plus-stencil8" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="_undef_";format="depth32float-stencil8" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="_undef_";format="bc1-rgba-unorm" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="_undef_";format="bc1-rgba-unorm-srgb" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="_undef_";format="bc2-rgba-unorm" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="_undef_";format="bc2-rgba-unorm-srgb" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="_undef_";format="bc3-rgba-unorm" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="_undef_";format="bc3-rgba-unorm-srgb" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="_undef_";format="bc4-r-unorm" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="_undef_";format="bc4-r-snorm" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="_undef_";format="bc5-rg-unorm" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="_undef_";format="bc5-rg-snorm" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="_undef_";format="bc6h-rgb-ufloat" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="_undef_";format="bc6h-rgb-float" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="_undef_";format="bc7-rgba-unorm" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="_undef_";format="bc7-rgba-unorm-srgb" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="_undef_";format="etc2-rgb8unorm" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="_undef_";format="etc2-rgb8unorm-srgb" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="_undef_";format="etc2-rgb8a1unorm" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="_undef_";format="etc2-rgb8a1unorm-srgb" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="_undef_";format="etc2-rgba8unorm" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="_undef_";format="etc2-rgba8unorm-srgb" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="_undef_";format="eac-r11unorm" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="_undef_";format="eac-r11snorm" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="_undef_";format="eac-rg11unorm" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="_undef_";format="eac-rg11snorm" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="_undef_";format="astc-4x4-unorm" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="_undef_";format="astc-4x4-unorm-srgb" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="_undef_";format="astc-5x4-unorm" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="_undef_";format="astc-5x4-unorm-srgb" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="_undef_";format="astc-5x5-unorm" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="_undef_";format="astc-5x5-unorm-srgb" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="_undef_";format="astc-6x5-unorm" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="_undef_";format="astc-6x5-unorm-srgb" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="_undef_";format="astc-6x6-unorm" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="_undef_";format="astc-6x6-unorm-srgb" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="_undef_";format="astc-8x5-unorm" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="_undef_";format="astc-8x5-unorm-srgb" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="_undef_";format="astc-8x6-unorm" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="_undef_";format="astc-8x6-unorm-srgb" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="_undef_";format="astc-8x8-unorm" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="_undef_";format="astc-8x8-unorm-srgb" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="_undef_";format="astc-10x5-unorm" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="_undef_";format="astc-10x5-unorm-srgb" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="_undef_";format="astc-10x6-unorm" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="_undef_";format="astc-10x6-unorm-srgb" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="_undef_";format="astc-10x8-unorm" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="_undef_";format="astc-10x8-unorm-srgb" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="_undef_";format="astc-10x10-unorm" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="_undef_";format="astc-10x10-unorm-srgb" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="_undef_";format="astc-12x10-unorm" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="_undef_";format="astc-12x10-unorm-srgb" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="_undef_";format="astc-12x12-unorm" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="_undef_";format="astc-12x12-unorm-srgb" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="1d";format="r8unorm" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="1d";format="r8snorm" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="1d";format="r8uint" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="1d";format="r8sint" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="1d";format="r16uint" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="1d";format="r16sint" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="1d";format="r16float" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="1d";format="rg8unorm" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="1d";format="rg8snorm" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="1d";format="rg8uint" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="1d";format="rg8sint" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="1d";format="r32uint" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="1d";format="r32sint" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="1d";format="r32float" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="1d";format="rg16uint" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="1d";format="rg16sint" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="1d";format="rg16float" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="1d";format="rgba8unorm" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="1d";format="rgba8unorm-srgb" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="1d";format="rgba8snorm" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="1d";format="rgba8uint" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="1d";format="rgba8sint" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="1d";format="bgra8unorm" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="1d";format="bgra8unorm-srgb" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="1d";format="rgb10a2unorm" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="1d";format="rg11b10ufloat" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="1d";format="rgb9e5ufloat" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="1d";format="rg32uint" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="1d";format="rg32sint" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="1d";format="rg32float" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="1d";format="rgba16uint" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="1d";format="rgba16sint" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="1d";format="rgba16float" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="1d";format="rgba32uint" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="1d";format="rgba32sint" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="1d";format="rgba32float" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="2d";format="r8unorm" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="2d";format="r8snorm" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="2d";format="r8uint" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="2d";format="r8sint" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="2d";format="r16uint" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="2d";format="r16sint" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="2d";format="r16float" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="2d";format="rg8unorm" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="2d";format="rg8snorm" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="2d";format="rg8uint" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="2d";format="rg8sint" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="2d";format="r32uint" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="2d";format="r32sint" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="2d";format="r32float" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="2d";format="rg16uint" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="2d";format="rg16sint" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="2d";format="rg16float" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="2d";format="rgba8unorm" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="2d";format="rgba8unorm-srgb" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="2d";format="rgba8snorm" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="2d";format="rgba8uint" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="2d";format="rgba8sint" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="2d";format="bgra8unorm" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="2d";format="bgra8unorm-srgb" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="2d";format="rgb10a2unorm" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="2d";format="rg11b10ufloat" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="2d";format="rgb9e5ufloat" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="2d";format="rg32uint" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="2d";format="rg32sint" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="2d";format="rg32float" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="2d";format="rgba16uint" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="2d";format="rgba16sint" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="2d";format="rgba16float" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="2d";format="rgba32uint" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="2d";format="rgba32sint" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="2d";format="rgba32float" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="2d";format="depth32float" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="2d";format="depth16unorm" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="2d";format="stencil8" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="2d";format="depth24plus" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="2d";format="depth24plus-stencil8" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="2d";format="depth32float-stencil8" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="2d";format="bc1-rgba-unorm" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="2d";format="bc1-rgba-unorm-srgb" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="2d";format="bc2-rgba-unorm" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="2d";format="bc2-rgba-unorm-srgb" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="2d";format="bc3-rgba-unorm" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="2d";format="bc3-rgba-unorm-srgb" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="2d";format="bc4-r-unorm" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="2d";format="bc4-r-snorm" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="2d";format="bc5-rg-unorm" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="2d";format="bc5-rg-snorm" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="2d";format="bc6h-rgb-ufloat" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="2d";format="bc6h-rgb-float" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="2d";format="bc7-rgba-unorm" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="2d";format="bc7-rgba-unorm-srgb" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="2d";format="etc2-rgb8unorm" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="2d";format="etc2-rgb8unorm-srgb" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="2d";format="etc2-rgb8a1unorm" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="2d";format="etc2-rgb8a1unorm-srgb" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="2d";format="etc2-rgba8unorm" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="2d";format="etc2-rgba8unorm-srgb" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="2d";format="eac-r11unorm" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="2d";format="eac-r11snorm" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="2d";format="eac-rg11unorm" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="2d";format="eac-rg11snorm" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="2d";format="astc-4x4-unorm" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="2d";format="astc-4x4-unorm-srgb" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="2d";format="astc-5x4-unorm" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="2d";format="astc-5x4-unorm-srgb" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="2d";format="astc-5x5-unorm" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="2d";format="astc-5x5-unorm-srgb" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="2d";format="astc-6x5-unorm" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="2d";format="astc-6x5-unorm-srgb" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="2d";format="astc-6x6-unorm" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="2d";format="astc-6x6-unorm-srgb" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="2d";format="astc-8x5-unorm" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="2d";format="astc-8x5-unorm-srgb" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="2d";format="astc-8x6-unorm" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="2d";format="astc-8x6-unorm-srgb" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="2d";format="astc-8x8-unorm" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="2d";format="astc-8x8-unorm-srgb" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="2d";format="astc-10x5-unorm" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="2d";format="astc-10x5-unorm-srgb" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="2d";format="astc-10x6-unorm" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="2d";format="astc-10x6-unorm-srgb" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="2d";format="astc-10x8-unorm" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="2d";format="astc-10x8-unorm-srgb" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="2d";format="astc-10x10-unorm" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="2d";format="astc-10x10-unorm-srgb" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="2d";format="astc-12x10-unorm" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="2d";format="astc-12x10-unorm-srgb" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="2d";format="astc-12x12-unorm" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="2d";format="astc-12x12-unorm-srgb" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="3d";format="r8unorm" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="3d";format="r8snorm" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="3d";format="r8uint" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="3d";format="r8sint" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="3d";format="r16uint" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="3d";format="r16sint" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="3d";format="r16float" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="3d";format="rg8unorm" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="3d";format="rg8snorm" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="3d";format="rg8uint" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="3d";format="rg8sint" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="3d";format="r32uint" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="3d";format="r32sint" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="3d";format="r32float" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="3d";format="rg16uint" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="3d";format="rg16sint" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="3d";format="rg16float" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="3d";format="rgba8unorm" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="3d";format="rgba8unorm-srgb" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="3d";format="rgba8snorm" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="3d";format="rgba8uint" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="3d";format="rgba8sint" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="3d";format="bgra8unorm" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="3d";format="bgra8unorm-srgb" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="3d";format="rgb10a2unorm" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="3d";format="rg11b10ufloat" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="3d";format="rgb9e5ufloat" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="3d";format="rg32uint" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="3d";format="rg32sint" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="3d";format="rg32float" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="3d";format="rgba16uint" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="3d";format="rgba16sint" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="3d";format="rgba16float" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="3d";format="rgba32uint" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="3d";format="rgba32sint" |
| webgpu:api,validation,createTexture:sampleCount,valid_sampleCount_with_other_parameter_varies:dimension="3d";format="rgba32float" |
| webgpu:api,validation,createTexture:sample_count,1d_2d_array_3d:dimension="2d";size=[4,4,1];shouldError=false |
| webgpu:api,validation,createTexture:sample_count,1d_2d_array_3d:dimension="2d";size=[4,4,4];shouldError=true |
| webgpu:api,validation,createTexture:sample_count,1d_2d_array_3d:dimension="2d";size=[4,4,6];shouldError=true |
| webgpu:api,validation,createTexture:sample_count,1d_2d_array_3d:dimension="1d";size=[4,1,1];shouldError=true |
| webgpu:api,validation,createTexture:sample_count,1d_2d_array_3d:dimension="3d";size=[4,4,4];shouldError=true |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,uncompressed_format:dimension="_undef_";format="r8unorm" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,uncompressed_format:dimension="_undef_";format="r8snorm" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,uncompressed_format:dimension="_undef_";format="r8uint" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,uncompressed_format:dimension="_undef_";format="r8sint" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,uncompressed_format:dimension="_undef_";format="r16uint" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,uncompressed_format:dimension="_undef_";format="r16sint" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,uncompressed_format:dimension="_undef_";format="r16float" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,uncompressed_format:dimension="_undef_";format="rg8unorm" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,uncompressed_format:dimension="_undef_";format="rg8snorm" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,uncompressed_format:dimension="_undef_";format="rg8uint" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,uncompressed_format:dimension="_undef_";format="rg8sint" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,uncompressed_format:dimension="_undef_";format="r32uint" |
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| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,uncompressed_format:dimension="1d";format="r8uint" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,uncompressed_format:dimension="1d";format="r8sint" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,uncompressed_format:dimension="1d";format="r16uint" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,uncompressed_format:dimension="1d";format="r16sint" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,uncompressed_format:dimension="1d";format="r16float" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,uncompressed_format:dimension="1d";format="rg8unorm" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,uncompressed_format:dimension="1d";format="rg8snorm" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,uncompressed_format:dimension="1d";format="rg8uint" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,uncompressed_format:dimension="1d";format="rg8sint" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,uncompressed_format:dimension="1d";format="r32uint" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,uncompressed_format:dimension="1d";format="r32sint" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,uncompressed_format:dimension="1d";format="r32float" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,uncompressed_format:dimension="1d";format="rg16uint" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,uncompressed_format:dimension="1d";format="rg16sint" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,uncompressed_format:dimension="1d";format="rg16float" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,uncompressed_format:dimension="1d";format="rgba8unorm" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,uncompressed_format:dimension="1d";format="rgba8unorm-srgb" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,uncompressed_format:dimension="1d";format="rgba8snorm" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,uncompressed_format:dimension="1d";format="rgba8uint" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,uncompressed_format:dimension="1d";format="rgba8sint" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,uncompressed_format:dimension="1d";format="bgra8unorm" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,uncompressed_format:dimension="1d";format="bgra8unorm-srgb" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,uncompressed_format:dimension="1d";format="rgb10a2unorm" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,uncompressed_format:dimension="1d";format="rg11b10ufloat" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,uncompressed_format:dimension="1d";format="rgb9e5ufloat" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,uncompressed_format:dimension="1d";format="rg32uint" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,uncompressed_format:dimension="1d";format="rg32sint" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,uncompressed_format:dimension="1d";format="rg32float" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,uncompressed_format:dimension="1d";format="rgba16uint" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,uncompressed_format:dimension="1d";format="rgba16sint" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,uncompressed_format:dimension="1d";format="rgba16float" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,uncompressed_format:dimension="1d";format="rgba32uint" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,uncompressed_format:dimension="1d";format="rgba32sint" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,uncompressed_format:dimension="1d";format="rgba32float" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,uncompressed_format:dimension="2d";format="r8unorm" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,uncompressed_format:dimension="2d";format="r8snorm" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,uncompressed_format:dimension="2d";format="r8uint" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,uncompressed_format:dimension="2d";format="r8sint" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,uncompressed_format:dimension="2d";format="r16uint" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,uncompressed_format:dimension="2d";format="r16sint" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,uncompressed_format:dimension="2d";format="r16float" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,uncompressed_format:dimension="2d";format="rg8unorm" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,uncompressed_format:dimension="2d";format="rg8snorm" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,uncompressed_format:dimension="2d";format="rg8uint" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,uncompressed_format:dimension="2d";format="rg8sint" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,uncompressed_format:dimension="2d";format="r32uint" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,uncompressed_format:dimension="2d";format="r32sint" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,uncompressed_format:dimension="2d";format="r32float" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,uncompressed_format:dimension="2d";format="rg16uint" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,uncompressed_format:dimension="2d";format="rg16sint" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,uncompressed_format:dimension="2d";format="rg16float" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,uncompressed_format:dimension="2d";format="rgba8unorm" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,uncompressed_format:dimension="2d";format="rgba8unorm-srgb" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,uncompressed_format:dimension="2d";format="rgba8snorm" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,uncompressed_format:dimension="2d";format="rgba8uint" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,uncompressed_format:dimension="2d";format="rgba8sint" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,uncompressed_format:dimension="2d";format="bgra8unorm" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,uncompressed_format:dimension="2d";format="bgra8unorm-srgb" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,uncompressed_format:dimension="2d";format="rgb10a2unorm" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,uncompressed_format:dimension="2d";format="rg11b10ufloat" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,uncompressed_format:dimension="2d";format="rgb9e5ufloat" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,uncompressed_format:dimension="2d";format="rg32uint" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,uncompressed_format:dimension="2d";format="rg32sint" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,uncompressed_format:dimension="2d";format="rg32float" |
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| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,uncompressed_format:dimension="2d";format="depth16unorm" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,uncompressed_format:dimension="2d";format="stencil8" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,uncompressed_format:dimension="2d";format="depth24plus" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,uncompressed_format:dimension="2d";format="depth24plus-stencil8" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,uncompressed_format:dimension="2d";format="depth32float-stencil8" |
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| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,uncompressed_format:dimension="3d";format="r8snorm" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,uncompressed_format:dimension="3d";format="r8uint" |
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| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,uncompressed_format:dimension="3d";format="bgra8unorm" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,uncompressed_format:dimension="3d";format="bgra8unorm-srgb" |
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| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,compressed_format:dimension="_undef_";format="astc-4x4-unorm" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,compressed_format:dimension="_undef_";format="astc-4x4-unorm-srgb" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,compressed_format:dimension="_undef_";format="astc-5x4-unorm" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,compressed_format:dimension="_undef_";format="astc-5x4-unorm-srgb" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,compressed_format:dimension="_undef_";format="astc-5x5-unorm" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,compressed_format:dimension="_undef_";format="astc-5x5-unorm-srgb" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,compressed_format:dimension="_undef_";format="astc-6x5-unorm" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,compressed_format:dimension="_undef_";format="astc-6x5-unorm-srgb" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,compressed_format:dimension="_undef_";format="astc-6x6-unorm" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,compressed_format:dimension="_undef_";format="astc-6x6-unorm-srgb" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,compressed_format:dimension="_undef_";format="astc-8x5-unorm" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,compressed_format:dimension="_undef_";format="astc-8x5-unorm-srgb" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,compressed_format:dimension="_undef_";format="astc-8x6-unorm" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,compressed_format:dimension="_undef_";format="astc-8x6-unorm-srgb" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,compressed_format:dimension="_undef_";format="astc-8x8-unorm" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,compressed_format:dimension="_undef_";format="astc-8x8-unorm-srgb" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,compressed_format:dimension="_undef_";format="astc-10x5-unorm" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,compressed_format:dimension="_undef_";format="astc-10x5-unorm-srgb" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,compressed_format:dimension="_undef_";format="astc-10x6-unorm" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,compressed_format:dimension="_undef_";format="astc-10x6-unorm-srgb" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,compressed_format:dimension="_undef_";format="astc-10x8-unorm" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,compressed_format:dimension="_undef_";format="astc-10x8-unorm-srgb" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,compressed_format:dimension="_undef_";format="astc-10x10-unorm" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,compressed_format:dimension="_undef_";format="astc-10x10-unorm-srgb" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,compressed_format:dimension="_undef_";format="astc-12x10-unorm" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,compressed_format:dimension="_undef_";format="astc-12x10-unorm-srgb" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,compressed_format:dimension="_undef_";format="astc-12x12-unorm" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,compressed_format:dimension="_undef_";format="astc-12x12-unorm-srgb" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,compressed_format:dimension="2d";format="bc1-rgba-unorm" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,compressed_format:dimension="2d";format="bc1-rgba-unorm-srgb" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,compressed_format:dimension="2d";format="bc2-rgba-unorm" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,compressed_format:dimension="2d";format="bc2-rgba-unorm-srgb" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,compressed_format:dimension="2d";format="bc3-rgba-unorm" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,compressed_format:dimension="2d";format="bc3-rgba-unorm-srgb" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,compressed_format:dimension="2d";format="bc4-r-unorm" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,compressed_format:dimension="2d";format="bc4-r-snorm" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,compressed_format:dimension="2d";format="bc5-rg-unorm" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,compressed_format:dimension="2d";format="bc5-rg-snorm" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,compressed_format:dimension="2d";format="bc6h-rgb-ufloat" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,compressed_format:dimension="2d";format="bc6h-rgb-float" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,compressed_format:dimension="2d";format="bc7-rgba-unorm" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,compressed_format:dimension="2d";format="bc7-rgba-unorm-srgb" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,compressed_format:dimension="2d";format="etc2-rgb8unorm" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,compressed_format:dimension="2d";format="etc2-rgb8unorm-srgb" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,compressed_format:dimension="2d";format="etc2-rgb8a1unorm" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,compressed_format:dimension="2d";format="etc2-rgb8a1unorm-srgb" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,compressed_format:dimension="2d";format="etc2-rgba8unorm" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,compressed_format:dimension="2d";format="etc2-rgba8unorm-srgb" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,compressed_format:dimension="2d";format="eac-r11unorm" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,compressed_format:dimension="2d";format="eac-r11snorm" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,compressed_format:dimension="2d";format="eac-rg11unorm" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,compressed_format:dimension="2d";format="eac-rg11snorm" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,compressed_format:dimension="2d";format="astc-4x4-unorm" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,compressed_format:dimension="2d";format="astc-4x4-unorm-srgb" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,compressed_format:dimension="2d";format="astc-5x4-unorm" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,compressed_format:dimension="2d";format="astc-5x4-unorm-srgb" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,compressed_format:dimension="2d";format="astc-5x5-unorm" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,compressed_format:dimension="2d";format="astc-5x5-unorm-srgb" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,compressed_format:dimension="2d";format="astc-6x5-unorm" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,compressed_format:dimension="2d";format="astc-6x5-unorm-srgb" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,compressed_format:dimension="2d";format="astc-6x6-unorm" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,compressed_format:dimension="2d";format="astc-6x6-unorm-srgb" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,compressed_format:dimension="2d";format="astc-8x5-unorm" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,compressed_format:dimension="2d";format="astc-8x5-unorm-srgb" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,compressed_format:dimension="2d";format="astc-8x6-unorm" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,compressed_format:dimension="2d";format="astc-8x6-unorm-srgb" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,compressed_format:dimension="2d";format="astc-8x8-unorm" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,compressed_format:dimension="2d";format="astc-8x8-unorm-srgb" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,compressed_format:dimension="2d";format="astc-10x5-unorm" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,compressed_format:dimension="2d";format="astc-10x5-unorm-srgb" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,compressed_format:dimension="2d";format="astc-10x6-unorm" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,compressed_format:dimension="2d";format="astc-10x6-unorm-srgb" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,compressed_format:dimension="2d";format="astc-10x8-unorm" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,compressed_format:dimension="2d";format="astc-10x8-unorm-srgb" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,compressed_format:dimension="2d";format="astc-10x10-unorm" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,compressed_format:dimension="2d";format="astc-10x10-unorm-srgb" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,compressed_format:dimension="2d";format="astc-12x10-unorm" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,compressed_format:dimension="2d";format="astc-12x10-unorm-srgb" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,compressed_format:dimension="2d";format="astc-12x12-unorm" |
| webgpu:api,validation,createTexture:texture_size,default_value_and_smallest_size,compressed_format:dimension="2d";format="astc-12x12-unorm-srgb" |
| webgpu:api,validation,createTexture:texture_size,1d_texture:format="r8unorm" |
| webgpu:api,validation,createTexture:texture_size,1d_texture:format="r8snorm" |
| webgpu:api,validation,createTexture:texture_size,1d_texture:format="r8uint" |
| webgpu:api,validation,createTexture:texture_size,1d_texture:format="r8sint" |
| webgpu:api,validation,createTexture:texture_size,1d_texture:format="r16uint" |
| webgpu:api,validation,createTexture:texture_size,1d_texture:format="r16sint" |
| webgpu:api,validation,createTexture:texture_size,1d_texture:format="r16float" |
| webgpu:api,validation,createTexture:texture_size,1d_texture:format="rg8unorm" |
| webgpu:api,validation,createTexture:texture_size,1d_texture:format="rg8snorm" |
| webgpu:api,validation,createTexture:texture_size,1d_texture:format="rg8uint" |
| webgpu:api,validation,createTexture:texture_size,1d_texture:format="rg8sint" |
| webgpu:api,validation,createTexture:texture_size,1d_texture:format="r32uint" |
| webgpu:api,validation,createTexture:texture_size,1d_texture:format="r32sint" |
| webgpu:api,validation,createTexture:texture_size,1d_texture:format="r32float" |
| webgpu:api,validation,createTexture:texture_size,1d_texture:format="rg16uint" |
| webgpu:api,validation,createTexture:texture_size,1d_texture:format="rg16sint" |
| webgpu:api,validation,createTexture:texture_size,1d_texture:format="rg16float" |
| webgpu:api,validation,createTexture:texture_size,1d_texture:format="rgba8unorm" |
| webgpu:api,validation,createTexture:texture_size,1d_texture:format="rgba8unorm-srgb" |
| webgpu:api,validation,createTexture:texture_size,1d_texture:format="rgba8snorm" |
| webgpu:api,validation,createTexture:texture_size,1d_texture:format="rgba8uint" |
| webgpu:api,validation,createTexture:texture_size,1d_texture:format="rgba8sint" |
| webgpu:api,validation,createTexture:texture_size,1d_texture:format="bgra8unorm" |
| webgpu:api,validation,createTexture:texture_size,1d_texture:format="bgra8unorm-srgb" |
| webgpu:api,validation,createTexture:texture_size,1d_texture:format="rgb10a2unorm" |
| webgpu:api,validation,createTexture:texture_size,1d_texture:format="rg11b10ufloat" |
| webgpu:api,validation,createTexture:texture_size,1d_texture:format="rgb9e5ufloat" |
| webgpu:api,validation,createTexture:texture_size,1d_texture:format="rg32uint" |
| webgpu:api,validation,createTexture:texture_size,1d_texture:format="rg32sint" |
| webgpu:api,validation,createTexture:texture_size,1d_texture:format="rg32float" |
| webgpu:api,validation,createTexture:texture_size,1d_texture:format="rgba16uint" |
| webgpu:api,validation,createTexture:texture_size,1d_texture:format="rgba16sint" |
| webgpu:api,validation,createTexture:texture_size,1d_texture:format="rgba16float" |
| webgpu:api,validation,createTexture:texture_size,1d_texture:format="rgba32uint" |
| webgpu:api,validation,createTexture:texture_size,1d_texture:format="rgba32sint" |
| webgpu:api,validation,createTexture:texture_size,1d_texture:format="rgba32float" |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="r8unorm";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="r8unorm";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="r8unorm";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="r8unorm";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="r8unorm";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="r8unorm";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="r8unorm";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="r8unorm";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="r8unorm";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="r8snorm";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="r8snorm";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="r8snorm";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="r8snorm";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="r8snorm";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="r8snorm";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="r8snorm";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="r8snorm";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="r8snorm";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="r8uint";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="r8uint";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="r8uint";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="r8uint";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="r8uint";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="r8uint";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="r8uint";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="r8uint";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="r8uint";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="r8sint";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="r8sint";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="r8sint";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="r8sint";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="r8sint";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="r8sint";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="r8sint";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="r8sint";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="r8sint";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="r16uint";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="r16uint";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="r16uint";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="r16uint";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="r16uint";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="r16uint";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="r16uint";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="r16uint";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="r16uint";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="r16sint";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="r16sint";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="r16sint";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="r16sint";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="r16sint";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="r16sint";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="r16sint";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="r16sint";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="r16sint";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="r16float";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="r16float";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="r16float";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="r16float";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="r16float";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="r16float";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="r16float";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="r16float";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="r16float";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg8unorm";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg8unorm";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg8unorm";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg8unorm";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg8unorm";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg8unorm";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg8unorm";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg8unorm";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg8unorm";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg8snorm";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg8snorm";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg8snorm";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg8snorm";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg8snorm";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg8snorm";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg8snorm";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg8snorm";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg8snorm";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg8uint";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg8uint";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg8uint";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg8uint";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg8uint";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg8uint";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg8uint";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg8uint";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg8uint";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg8sint";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg8sint";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg8sint";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg8sint";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg8sint";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg8sint";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg8sint";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg8sint";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg8sint";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="r32uint";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="r32uint";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="r32uint";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="r32uint";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="r32uint";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="r32uint";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="r32uint";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="r32uint";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="r32uint";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="r32sint";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="r32sint";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="r32sint";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="r32sint";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="r32sint";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="r32sint";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="r32sint";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="r32sint";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="r32sint";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="r32float";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="r32float";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="r32float";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="r32float";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="r32float";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="r32float";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="r32float";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="r32float";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="r32float";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg16uint";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg16uint";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg16uint";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg16uint";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg16uint";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg16uint";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg16uint";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg16uint";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg16uint";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg16sint";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg16sint";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg16sint";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg16sint";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg16sint";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg16sint";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg16sint";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg16sint";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg16sint";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg16float";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg16float";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg16float";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg16float";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg16float";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg16float";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg16float";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg16float";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg16float";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba8unorm";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba8unorm";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba8unorm";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba8unorm";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba8unorm";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba8unorm";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba8unorm";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba8unorm";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba8unorm";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba8unorm-srgb";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba8unorm-srgb";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba8unorm-srgb";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba8unorm-srgb";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba8unorm-srgb";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba8unorm-srgb";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba8unorm-srgb";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba8unorm-srgb";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba8unorm-srgb";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba8snorm";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba8snorm";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba8snorm";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba8snorm";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba8snorm";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba8snorm";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba8snorm";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba8snorm";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba8snorm";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba8uint";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba8uint";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba8uint";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba8uint";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba8uint";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba8uint";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba8uint";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba8uint";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba8uint";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba8sint";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba8sint";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba8sint";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba8sint";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba8sint";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba8sint";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba8sint";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba8sint";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba8sint";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="bgra8unorm";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="bgra8unorm";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="bgra8unorm";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="bgra8unorm";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="bgra8unorm";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="bgra8unorm";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="bgra8unorm";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="bgra8unorm";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="bgra8unorm";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="bgra8unorm-srgb";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="bgra8unorm-srgb";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="bgra8unorm-srgb";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="bgra8unorm-srgb";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="bgra8unorm-srgb";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="bgra8unorm-srgb";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="bgra8unorm-srgb";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="bgra8unorm-srgb";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="bgra8unorm-srgb";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgb10a2unorm";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgb10a2unorm";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgb10a2unorm";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgb10a2unorm";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgb10a2unorm";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgb10a2unorm";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgb10a2unorm";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgb10a2unorm";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgb10a2unorm";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg11b10ufloat";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg11b10ufloat";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg11b10ufloat";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg11b10ufloat";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg11b10ufloat";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg11b10ufloat";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg11b10ufloat";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg11b10ufloat";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg11b10ufloat";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgb9e5ufloat";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgb9e5ufloat";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgb9e5ufloat";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgb9e5ufloat";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgb9e5ufloat";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgb9e5ufloat";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgb9e5ufloat";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgb9e5ufloat";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgb9e5ufloat";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg32uint";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg32uint";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg32uint";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg32uint";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg32uint";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg32uint";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg32uint";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg32uint";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg32uint";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg32sint";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg32sint";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg32sint";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg32sint";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg32sint";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg32sint";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg32sint";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg32sint";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg32sint";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg32float";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg32float";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg32float";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg32float";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg32float";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg32float";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg32float";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg32float";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rg32float";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba16uint";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba16uint";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba16uint";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba16uint";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba16uint";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba16uint";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba16uint";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba16uint";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba16uint";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba16sint";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba16sint";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba16sint";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba16sint";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba16sint";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba16sint";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba16sint";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba16sint";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba16sint";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba16float";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba16float";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba16float";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba16float";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba16float";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba16float";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba16float";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba16float";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba16float";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba32uint";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba32uint";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba32uint";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba32uint";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba32uint";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba32uint";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba32uint";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba32uint";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba32uint";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba32sint";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba32sint";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba32sint";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba32sint";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba32sint";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba32sint";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba32sint";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba32sint";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba32sint";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba32float";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba32float";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba32float";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba32float";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba32float";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba32float";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba32float";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba32float";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="rgba32float";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="depth32float";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="depth32float";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="depth32float";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="depth32float";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="depth32float";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="depth32float";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="depth32float";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="depth32float";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="depth32float";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="depth16unorm";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="depth16unorm";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="depth16unorm";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="depth16unorm";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="depth16unorm";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="depth16unorm";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="depth16unorm";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="depth16unorm";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="depth16unorm";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="stencil8";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="stencil8";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="stencil8";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="stencil8";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="stencil8";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="stencil8";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="stencil8";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="stencil8";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="stencil8";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="depth24plus";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="depth24plus";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="depth24plus";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="depth24plus";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="depth24plus";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="depth24plus";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="depth24plus";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="depth24plus";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="depth24plus";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="depth24plus-stencil8";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="depth24plus-stencil8";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="depth24plus-stencil8";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="depth24plus-stencil8";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="depth24plus-stencil8";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="depth24plus-stencil8";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="depth24plus-stencil8";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="depth24plus-stencil8";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="depth24plus-stencil8";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="depth32float-stencil8";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="depth32float-stencil8";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="depth32float-stencil8";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="depth32float-stencil8";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="depth32float-stencil8";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="depth32float-stencil8";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="depth32float-stencil8";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="depth32float-stencil8";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="_undef_";format="depth32float-stencil8";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="r8unorm";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="r8unorm";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="r8unorm";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="r8unorm";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="r8unorm";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="r8unorm";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="r8unorm";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="r8unorm";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="r8unorm";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="r8snorm";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="r8snorm";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="r8snorm";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="r8snorm";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="r8snorm";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="r8snorm";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="r8snorm";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="r8snorm";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="r8snorm";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="r8uint";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="r8uint";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="r8uint";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="r8uint";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="r8uint";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="r8uint";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="r8uint";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="r8uint";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="r8uint";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="r8sint";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="r8sint";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="r8sint";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="r8sint";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="r8sint";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="r8sint";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="r8sint";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="r8sint";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="r8sint";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="r16uint";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="r16uint";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="r16uint";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="r16uint";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="r16uint";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="r16uint";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="r16uint";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="r16uint";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="r16uint";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="r16sint";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="r16sint";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="r16sint";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="r16sint";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="r16sint";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="r16sint";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="r16sint";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="r16sint";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="r16sint";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="r16float";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="r16float";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="r16float";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="r16float";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="r16float";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="r16float";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="r16float";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="r16float";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="r16float";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg8unorm";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg8unorm";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg8unorm";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg8unorm";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg8unorm";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg8unorm";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg8unorm";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg8unorm";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg8unorm";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg8snorm";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg8snorm";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg8snorm";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg8snorm";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg8snorm";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg8snorm";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg8snorm";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg8snorm";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg8snorm";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg8uint";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg8uint";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg8uint";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg8uint";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg8uint";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg8uint";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg8uint";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg8uint";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg8uint";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg8sint";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg8sint";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg8sint";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg8sint";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg8sint";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg8sint";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg8sint";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg8sint";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg8sint";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="r32uint";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="r32uint";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="r32uint";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="r32uint";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="r32uint";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="r32uint";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="r32uint";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="r32uint";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="r32uint";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="r32sint";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="r32sint";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="r32sint";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="r32sint";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="r32sint";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="r32sint";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="r32sint";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="r32sint";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="r32sint";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="r32float";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="r32float";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="r32float";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="r32float";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="r32float";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="r32float";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="r32float";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="r32float";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="r32float";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg16uint";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg16uint";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg16uint";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg16uint";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg16uint";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg16uint";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg16uint";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg16uint";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg16uint";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg16sint";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg16sint";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg16sint";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg16sint";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg16sint";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg16sint";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg16sint";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg16sint";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg16sint";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg16float";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg16float";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg16float";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg16float";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg16float";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg16float";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg16float";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg16float";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg16float";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba8unorm";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba8unorm";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba8unorm";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba8unorm";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba8unorm";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba8unorm";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba8unorm";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba8unorm";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba8unorm";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba8unorm-srgb";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba8unorm-srgb";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba8unorm-srgb";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba8unorm-srgb";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba8unorm-srgb";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba8unorm-srgb";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba8unorm-srgb";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba8unorm-srgb";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba8unorm-srgb";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba8snorm";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba8snorm";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba8snorm";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba8snorm";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba8snorm";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba8snorm";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba8snorm";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba8snorm";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba8snorm";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba8uint";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba8uint";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba8uint";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba8uint";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba8uint";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba8uint";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba8uint";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba8uint";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba8uint";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba8sint";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba8sint";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba8sint";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba8sint";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba8sint";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba8sint";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba8sint";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba8sint";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba8sint";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="bgra8unorm";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="bgra8unorm";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="bgra8unorm";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="bgra8unorm";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="bgra8unorm";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="bgra8unorm";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="bgra8unorm";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="bgra8unorm";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="bgra8unorm";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="bgra8unorm-srgb";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="bgra8unorm-srgb";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="bgra8unorm-srgb";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="bgra8unorm-srgb";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="bgra8unorm-srgb";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="bgra8unorm-srgb";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="bgra8unorm-srgb";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="bgra8unorm-srgb";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="bgra8unorm-srgb";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgb10a2unorm";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgb10a2unorm";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgb10a2unorm";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgb10a2unorm";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgb10a2unorm";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgb10a2unorm";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgb10a2unorm";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgb10a2unorm";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgb10a2unorm";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg11b10ufloat";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg11b10ufloat";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg11b10ufloat";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg11b10ufloat";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg11b10ufloat";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg11b10ufloat";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg11b10ufloat";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg11b10ufloat";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg11b10ufloat";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgb9e5ufloat";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgb9e5ufloat";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgb9e5ufloat";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgb9e5ufloat";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgb9e5ufloat";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgb9e5ufloat";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgb9e5ufloat";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgb9e5ufloat";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgb9e5ufloat";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg32uint";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg32uint";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg32uint";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg32uint";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg32uint";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg32uint";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg32uint";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg32uint";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg32uint";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg32sint";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg32sint";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg32sint";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg32sint";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg32sint";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg32sint";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg32sint";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg32sint";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg32sint";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg32float";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg32float";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg32float";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg32float";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg32float";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg32float";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg32float";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg32float";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rg32float";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba16uint";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba16uint";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba16uint";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba16uint";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba16uint";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba16uint";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba16uint";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba16uint";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba16uint";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba16sint";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba16sint";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba16sint";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba16sint";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba16sint";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba16sint";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba16sint";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba16sint";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba16sint";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba16float";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba16float";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba16float";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba16float";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba16float";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba16float";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba16float";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba16float";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba16float";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba32uint";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba32uint";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba32uint";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba32uint";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba32uint";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba32uint";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba32uint";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba32uint";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba32uint";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba32sint";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba32sint";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba32sint";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba32sint";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba32sint";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba32sint";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba32sint";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba32sint";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba32sint";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba32float";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba32float";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba32float";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba32float";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba32float";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba32float";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba32float";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba32float";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="rgba32float";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="depth32float";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="depth32float";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="depth32float";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="depth32float";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="depth32float";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="depth32float";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="depth32float";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="depth32float";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="depth32float";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="depth16unorm";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="depth16unorm";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="depth16unorm";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="depth16unorm";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="depth16unorm";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="depth16unorm";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="depth16unorm";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="depth16unorm";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="depth16unorm";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="stencil8";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="stencil8";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="stencil8";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="stencil8";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="stencil8";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="stencil8";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="stencil8";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="stencil8";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="stencil8";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="depth24plus";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="depth24plus";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="depth24plus";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="depth24plus";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="depth24plus";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="depth24plus";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="depth24plus";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="depth24plus";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="depth24plus";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="depth24plus-stencil8";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="depth24plus-stencil8";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="depth24plus-stencil8";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="depth24plus-stencil8";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="depth24plus-stencil8";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="depth24plus-stencil8";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="depth24plus-stencil8";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="depth24plus-stencil8";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="depth24plus-stencil8";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="depth32float-stencil8";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="depth32float-stencil8";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="depth32float-stencil8";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="depth32float-stencil8";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="depth32float-stencil8";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="depth32float-stencil8";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="depth32float-stencil8";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="depth32float-stencil8";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,uncompressed_format:dimension="2d";format="depth32float-stencil8";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc1-rgba-unorm";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc1-rgba-unorm";size=[8188,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc1-rgba-unorm";size=[8188,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc1-rgba-unorm";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc1-rgba-unorm";size=[8192,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc1-rgba-unorm";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc1-rgba-unorm";size=[8196,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc1-rgba-unorm";size=[8196,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc1-rgba-unorm";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc1-rgba-unorm";size=[1,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc1-rgba-unorm";size=[4,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc1-rgba-unorm";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc1-rgba-unorm";size=[4,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc1-rgba-unorm";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc1-rgba-unorm";size=[1,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc1-rgba-unorm";size=[4,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc1-rgba-unorm";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc1-rgba-unorm";size=[4,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc1-rgba-unorm";size=[1,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc1-rgba-unorm";size=[4,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc1-rgba-unorm";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc1-rgba-unorm";size=[4,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc1-rgba-unorm";size=[1,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc1-rgba-unorm";size=[4,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc1-rgba-unorm";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc1-rgba-unorm";size=[4,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc1-rgba-unorm";size=[1,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc1-rgba-unorm";size=[4,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc1-rgba-unorm-srgb";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc1-rgba-unorm-srgb";size=[8188,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc1-rgba-unorm-srgb";size=[8188,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc1-rgba-unorm-srgb";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc1-rgba-unorm-srgb";size=[8192,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc1-rgba-unorm-srgb";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc1-rgba-unorm-srgb";size=[8196,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc1-rgba-unorm-srgb";size=[8196,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc1-rgba-unorm-srgb";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc1-rgba-unorm-srgb";size=[1,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc1-rgba-unorm-srgb";size=[4,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc1-rgba-unorm-srgb";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc1-rgba-unorm-srgb";size=[4,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc1-rgba-unorm-srgb";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc1-rgba-unorm-srgb";size=[1,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc1-rgba-unorm-srgb";size=[4,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc1-rgba-unorm-srgb";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc1-rgba-unorm-srgb";size=[4,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc1-rgba-unorm-srgb";size=[1,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc1-rgba-unorm-srgb";size=[4,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc1-rgba-unorm-srgb";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc1-rgba-unorm-srgb";size=[4,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc1-rgba-unorm-srgb";size=[1,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc1-rgba-unorm-srgb";size=[4,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc1-rgba-unorm-srgb";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc1-rgba-unorm-srgb";size=[4,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc1-rgba-unorm-srgb";size=[1,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc1-rgba-unorm-srgb";size=[4,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc2-rgba-unorm";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc2-rgba-unorm";size=[8188,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc2-rgba-unorm";size=[8188,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc2-rgba-unorm";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc2-rgba-unorm";size=[8192,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc2-rgba-unorm";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc2-rgba-unorm";size=[8196,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc2-rgba-unorm";size=[8196,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc2-rgba-unorm";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc2-rgba-unorm";size=[1,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc2-rgba-unorm";size=[4,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc2-rgba-unorm";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc2-rgba-unorm";size=[4,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc2-rgba-unorm";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc2-rgba-unorm";size=[1,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc2-rgba-unorm";size=[4,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc2-rgba-unorm";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc2-rgba-unorm";size=[4,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc2-rgba-unorm";size=[1,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc2-rgba-unorm";size=[4,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc2-rgba-unorm";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc2-rgba-unorm";size=[4,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc2-rgba-unorm";size=[1,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc2-rgba-unorm";size=[4,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc2-rgba-unorm";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc2-rgba-unorm";size=[4,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc2-rgba-unorm";size=[1,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc2-rgba-unorm";size=[4,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc2-rgba-unorm-srgb";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc2-rgba-unorm-srgb";size=[8188,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc2-rgba-unorm-srgb";size=[8188,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc2-rgba-unorm-srgb";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc2-rgba-unorm-srgb";size=[8192,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc2-rgba-unorm-srgb";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc2-rgba-unorm-srgb";size=[8196,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc2-rgba-unorm-srgb";size=[8196,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc2-rgba-unorm-srgb";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc2-rgba-unorm-srgb";size=[1,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc2-rgba-unorm-srgb";size=[4,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc2-rgba-unorm-srgb";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc2-rgba-unorm-srgb";size=[4,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc2-rgba-unorm-srgb";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc2-rgba-unorm-srgb";size=[1,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc2-rgba-unorm-srgb";size=[4,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc2-rgba-unorm-srgb";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc2-rgba-unorm-srgb";size=[4,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc2-rgba-unorm-srgb";size=[1,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc2-rgba-unorm-srgb";size=[4,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc2-rgba-unorm-srgb";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc2-rgba-unorm-srgb";size=[4,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc2-rgba-unorm-srgb";size=[1,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc2-rgba-unorm-srgb";size=[4,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc2-rgba-unorm-srgb";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc2-rgba-unorm-srgb";size=[4,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc2-rgba-unorm-srgb";size=[1,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc2-rgba-unorm-srgb";size=[4,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc3-rgba-unorm";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc3-rgba-unorm";size=[8188,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc3-rgba-unorm";size=[8188,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc3-rgba-unorm";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc3-rgba-unorm";size=[8192,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc3-rgba-unorm";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc3-rgba-unorm";size=[8196,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc3-rgba-unorm";size=[8196,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc3-rgba-unorm";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc3-rgba-unorm";size=[1,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc3-rgba-unorm";size=[4,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc3-rgba-unorm";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc3-rgba-unorm";size=[4,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc3-rgba-unorm";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc3-rgba-unorm";size=[1,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc3-rgba-unorm";size=[4,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc3-rgba-unorm";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc3-rgba-unorm";size=[4,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc3-rgba-unorm";size=[1,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc3-rgba-unorm";size=[4,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc3-rgba-unorm";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc3-rgba-unorm";size=[4,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc3-rgba-unorm";size=[1,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc3-rgba-unorm";size=[4,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc3-rgba-unorm";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc3-rgba-unorm";size=[4,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc3-rgba-unorm";size=[1,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc3-rgba-unorm";size=[4,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc3-rgba-unorm-srgb";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc3-rgba-unorm-srgb";size=[8188,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc3-rgba-unorm-srgb";size=[8188,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc3-rgba-unorm-srgb";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc3-rgba-unorm-srgb";size=[8192,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc3-rgba-unorm-srgb";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc3-rgba-unorm-srgb";size=[8196,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc3-rgba-unorm-srgb";size=[8196,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc3-rgba-unorm-srgb";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc3-rgba-unorm-srgb";size=[1,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc3-rgba-unorm-srgb";size=[4,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc3-rgba-unorm-srgb";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc3-rgba-unorm-srgb";size=[4,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc3-rgba-unorm-srgb";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc3-rgba-unorm-srgb";size=[1,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc3-rgba-unorm-srgb";size=[4,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc3-rgba-unorm-srgb";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc3-rgba-unorm-srgb";size=[4,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc3-rgba-unorm-srgb";size=[1,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc3-rgba-unorm-srgb";size=[4,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc3-rgba-unorm-srgb";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc3-rgba-unorm-srgb";size=[4,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc3-rgba-unorm-srgb";size=[1,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc3-rgba-unorm-srgb";size=[4,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc3-rgba-unorm-srgb";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc3-rgba-unorm-srgb";size=[4,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc3-rgba-unorm-srgb";size=[1,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc3-rgba-unorm-srgb";size=[4,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc4-r-unorm";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc4-r-unorm";size=[8188,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc4-r-unorm";size=[8188,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc4-r-unorm";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc4-r-unorm";size=[8192,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc4-r-unorm";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc4-r-unorm";size=[8196,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc4-r-unorm";size=[8196,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc4-r-unorm";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc4-r-unorm";size=[1,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc4-r-unorm";size=[4,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc4-r-unorm";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc4-r-unorm";size=[4,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc4-r-unorm";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc4-r-unorm";size=[1,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc4-r-unorm";size=[4,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc4-r-unorm";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc4-r-unorm";size=[4,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc4-r-unorm";size=[1,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc4-r-unorm";size=[4,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc4-r-unorm";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc4-r-unorm";size=[4,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc4-r-unorm";size=[1,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc4-r-unorm";size=[4,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc4-r-unorm";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc4-r-unorm";size=[4,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc4-r-unorm";size=[1,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc4-r-unorm";size=[4,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc4-r-snorm";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc4-r-snorm";size=[8188,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc4-r-snorm";size=[8188,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc4-r-snorm";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc4-r-snorm";size=[8192,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc4-r-snorm";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc4-r-snorm";size=[8196,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc4-r-snorm";size=[8196,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc4-r-snorm";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc4-r-snorm";size=[1,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc4-r-snorm";size=[4,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc4-r-snorm";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc4-r-snorm";size=[4,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc4-r-snorm";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc4-r-snorm";size=[1,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc4-r-snorm";size=[4,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc4-r-snorm";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc4-r-snorm";size=[4,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc4-r-snorm";size=[1,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc4-r-snorm";size=[4,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc4-r-snorm";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc4-r-snorm";size=[4,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc4-r-snorm";size=[1,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc4-r-snorm";size=[4,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc4-r-snorm";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc4-r-snorm";size=[4,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc4-r-snorm";size=[1,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc4-r-snorm";size=[4,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc5-rg-unorm";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc5-rg-unorm";size=[8188,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc5-rg-unorm";size=[8188,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc5-rg-unorm";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc5-rg-unorm";size=[8192,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc5-rg-unorm";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc5-rg-unorm";size=[8196,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc5-rg-unorm";size=[8196,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc5-rg-unorm";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc5-rg-unorm";size=[1,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc5-rg-unorm";size=[4,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc5-rg-unorm";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc5-rg-unorm";size=[4,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc5-rg-unorm";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc5-rg-unorm";size=[1,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc5-rg-unorm";size=[4,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc5-rg-unorm";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc5-rg-unorm";size=[4,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc5-rg-unorm";size=[1,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc5-rg-unorm";size=[4,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc5-rg-unorm";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc5-rg-unorm";size=[4,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc5-rg-unorm";size=[1,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc5-rg-unorm";size=[4,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc5-rg-unorm";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc5-rg-unorm";size=[4,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc5-rg-unorm";size=[1,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc5-rg-unorm";size=[4,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc5-rg-snorm";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc5-rg-snorm";size=[8188,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc5-rg-snorm";size=[8188,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc5-rg-snorm";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc5-rg-snorm";size=[8192,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc5-rg-snorm";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc5-rg-snorm";size=[8196,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc5-rg-snorm";size=[8196,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc5-rg-snorm";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc5-rg-snorm";size=[1,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc5-rg-snorm";size=[4,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc5-rg-snorm";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc5-rg-snorm";size=[4,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc5-rg-snorm";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc5-rg-snorm";size=[1,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc5-rg-snorm";size=[4,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc5-rg-snorm";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc5-rg-snorm";size=[4,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc5-rg-snorm";size=[1,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc5-rg-snorm";size=[4,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc5-rg-snorm";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc5-rg-snorm";size=[4,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc5-rg-snorm";size=[1,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc5-rg-snorm";size=[4,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc5-rg-snorm";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc5-rg-snorm";size=[4,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc5-rg-snorm";size=[1,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc5-rg-snorm";size=[4,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc6h-rgb-ufloat";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc6h-rgb-ufloat";size=[8188,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc6h-rgb-ufloat";size=[8188,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc6h-rgb-ufloat";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc6h-rgb-ufloat";size=[8192,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc6h-rgb-ufloat";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc6h-rgb-ufloat";size=[8196,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc6h-rgb-ufloat";size=[8196,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc6h-rgb-ufloat";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc6h-rgb-ufloat";size=[1,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc6h-rgb-ufloat";size=[4,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc6h-rgb-ufloat";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc6h-rgb-ufloat";size=[4,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc6h-rgb-ufloat";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc6h-rgb-ufloat";size=[1,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc6h-rgb-ufloat";size=[4,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc6h-rgb-ufloat";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc6h-rgb-ufloat";size=[4,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc6h-rgb-ufloat";size=[1,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc6h-rgb-ufloat";size=[4,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc6h-rgb-ufloat";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc6h-rgb-ufloat";size=[4,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc6h-rgb-ufloat";size=[1,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc6h-rgb-ufloat";size=[4,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc6h-rgb-ufloat";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc6h-rgb-ufloat";size=[4,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc6h-rgb-ufloat";size=[1,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc6h-rgb-ufloat";size=[4,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc6h-rgb-float";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc6h-rgb-float";size=[8188,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc6h-rgb-float";size=[8188,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc6h-rgb-float";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc6h-rgb-float";size=[8192,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc6h-rgb-float";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc6h-rgb-float";size=[8196,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc6h-rgb-float";size=[8196,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc6h-rgb-float";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc6h-rgb-float";size=[1,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc6h-rgb-float";size=[4,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc6h-rgb-float";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc6h-rgb-float";size=[4,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc6h-rgb-float";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc6h-rgb-float";size=[1,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc6h-rgb-float";size=[4,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc6h-rgb-float";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc6h-rgb-float";size=[4,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc6h-rgb-float";size=[1,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc6h-rgb-float";size=[4,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc6h-rgb-float";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc6h-rgb-float";size=[4,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc6h-rgb-float";size=[1,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc6h-rgb-float";size=[4,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc6h-rgb-float";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc6h-rgb-float";size=[4,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc6h-rgb-float";size=[1,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc6h-rgb-float";size=[4,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc7-rgba-unorm";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc7-rgba-unorm";size=[8188,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc7-rgba-unorm";size=[8188,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc7-rgba-unorm";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc7-rgba-unorm";size=[8192,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc7-rgba-unorm";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc7-rgba-unorm";size=[8196,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc7-rgba-unorm";size=[8196,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc7-rgba-unorm";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc7-rgba-unorm";size=[1,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc7-rgba-unorm";size=[4,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc7-rgba-unorm";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc7-rgba-unorm";size=[4,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc7-rgba-unorm";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc7-rgba-unorm";size=[1,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc7-rgba-unorm";size=[4,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc7-rgba-unorm";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc7-rgba-unorm";size=[4,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc7-rgba-unorm";size=[1,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc7-rgba-unorm";size=[4,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc7-rgba-unorm";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc7-rgba-unorm";size=[4,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc7-rgba-unorm";size=[1,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc7-rgba-unorm";size=[4,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc7-rgba-unorm";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc7-rgba-unorm";size=[4,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc7-rgba-unorm";size=[1,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc7-rgba-unorm";size=[4,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc7-rgba-unorm-srgb";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc7-rgba-unorm-srgb";size=[8188,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc7-rgba-unorm-srgb";size=[8188,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc7-rgba-unorm-srgb";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc7-rgba-unorm-srgb";size=[8192,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc7-rgba-unorm-srgb";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc7-rgba-unorm-srgb";size=[8196,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc7-rgba-unorm-srgb";size=[8196,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc7-rgba-unorm-srgb";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc7-rgba-unorm-srgb";size=[1,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc7-rgba-unorm-srgb";size=[4,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc7-rgba-unorm-srgb";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc7-rgba-unorm-srgb";size=[4,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc7-rgba-unorm-srgb";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc7-rgba-unorm-srgb";size=[1,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc7-rgba-unorm-srgb";size=[4,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc7-rgba-unorm-srgb";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc7-rgba-unorm-srgb";size=[4,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc7-rgba-unorm-srgb";size=[1,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc7-rgba-unorm-srgb";size=[4,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc7-rgba-unorm-srgb";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc7-rgba-unorm-srgb";size=[4,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc7-rgba-unorm-srgb";size=[1,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc7-rgba-unorm-srgb";size=[4,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc7-rgba-unorm-srgb";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc7-rgba-unorm-srgb";size=[4,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc7-rgba-unorm-srgb";size=[1,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="bc7-rgba-unorm-srgb";size=[4,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8unorm";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8unorm";size=[8188,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8unorm";size=[8188,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8unorm";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8unorm";size=[8192,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8unorm";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8unorm";size=[8196,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8unorm";size=[8196,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8unorm";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8unorm";size=[1,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8unorm";size=[4,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8unorm";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8unorm";size=[4,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8unorm";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8unorm";size=[1,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8unorm";size=[4,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8unorm";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8unorm";size=[4,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8unorm";size=[1,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8unorm";size=[4,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8unorm";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8unorm";size=[4,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8unorm";size=[1,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8unorm";size=[4,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8unorm";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8unorm";size=[4,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8unorm";size=[1,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8unorm";size=[4,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8unorm-srgb";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8unorm-srgb";size=[8188,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8unorm-srgb";size=[8188,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8unorm-srgb";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8unorm-srgb";size=[8192,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8unorm-srgb";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8unorm-srgb";size=[8196,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8unorm-srgb";size=[8196,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8unorm-srgb";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8unorm-srgb";size=[1,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8unorm-srgb";size=[4,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8unorm-srgb";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8unorm-srgb";size=[4,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8unorm-srgb";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8unorm-srgb";size=[1,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8unorm-srgb";size=[4,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8unorm-srgb";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8unorm-srgb";size=[4,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8unorm-srgb";size=[1,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8unorm-srgb";size=[4,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8unorm-srgb";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8unorm-srgb";size=[4,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8unorm-srgb";size=[1,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8unorm-srgb";size=[4,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8unorm-srgb";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8unorm-srgb";size=[4,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8unorm-srgb";size=[1,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8unorm-srgb";size=[4,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8a1unorm";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8a1unorm";size=[8188,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8a1unorm";size=[8188,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8a1unorm";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8a1unorm";size=[8192,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8a1unorm";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8a1unorm";size=[8196,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8a1unorm";size=[8196,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8a1unorm";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8a1unorm";size=[1,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8a1unorm";size=[4,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8a1unorm";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8a1unorm";size=[4,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8a1unorm";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8a1unorm";size=[1,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8a1unorm";size=[4,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8a1unorm";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8a1unorm";size=[4,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8a1unorm";size=[1,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8a1unorm";size=[4,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8a1unorm";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8a1unorm";size=[4,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8a1unorm";size=[1,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8a1unorm";size=[4,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8a1unorm";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8a1unorm";size=[4,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8a1unorm";size=[1,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8a1unorm";size=[4,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8a1unorm-srgb";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8a1unorm-srgb";size=[8188,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8a1unorm-srgb";size=[8188,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8a1unorm-srgb";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8a1unorm-srgb";size=[8192,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8a1unorm-srgb";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8a1unorm-srgb";size=[8196,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8a1unorm-srgb";size=[8196,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8a1unorm-srgb";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8a1unorm-srgb";size=[1,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8a1unorm-srgb";size=[4,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8a1unorm-srgb";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8a1unorm-srgb";size=[4,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8a1unorm-srgb";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8a1unorm-srgb";size=[1,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8a1unorm-srgb";size=[4,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8a1unorm-srgb";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8a1unorm-srgb";size=[4,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8a1unorm-srgb";size=[1,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8a1unorm-srgb";size=[4,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8a1unorm-srgb";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8a1unorm-srgb";size=[4,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8a1unorm-srgb";size=[1,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8a1unorm-srgb";size=[4,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8a1unorm-srgb";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8a1unorm-srgb";size=[4,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8a1unorm-srgb";size=[1,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgb8a1unorm-srgb";size=[4,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgba8unorm";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgba8unorm";size=[8188,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgba8unorm";size=[8188,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgba8unorm";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgba8unorm";size=[8192,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgba8unorm";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgba8unorm";size=[8196,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgba8unorm";size=[8196,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgba8unorm";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgba8unorm";size=[1,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgba8unorm";size=[4,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgba8unorm";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgba8unorm";size=[4,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgba8unorm";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgba8unorm";size=[1,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgba8unorm";size=[4,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgba8unorm";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgba8unorm";size=[4,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgba8unorm";size=[1,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgba8unorm";size=[4,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgba8unorm";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgba8unorm";size=[4,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgba8unorm";size=[1,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgba8unorm";size=[4,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgba8unorm";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgba8unorm";size=[4,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgba8unorm";size=[1,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgba8unorm";size=[4,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgba8unorm-srgb";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgba8unorm-srgb";size=[8188,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgba8unorm-srgb";size=[8188,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgba8unorm-srgb";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgba8unorm-srgb";size=[8192,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgba8unorm-srgb";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgba8unorm-srgb";size=[8196,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgba8unorm-srgb";size=[8196,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgba8unorm-srgb";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgba8unorm-srgb";size=[1,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgba8unorm-srgb";size=[4,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgba8unorm-srgb";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgba8unorm-srgb";size=[4,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgba8unorm-srgb";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgba8unorm-srgb";size=[1,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgba8unorm-srgb";size=[4,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgba8unorm-srgb";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgba8unorm-srgb";size=[4,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgba8unorm-srgb";size=[1,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgba8unorm-srgb";size=[4,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgba8unorm-srgb";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgba8unorm-srgb";size=[4,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgba8unorm-srgb";size=[1,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgba8unorm-srgb";size=[4,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgba8unorm-srgb";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgba8unorm-srgb";size=[4,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgba8unorm-srgb";size=[1,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="etc2-rgba8unorm-srgb";size=[4,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-r11unorm";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-r11unorm";size=[8188,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-r11unorm";size=[8188,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-r11unorm";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-r11unorm";size=[8192,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-r11unorm";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-r11unorm";size=[8196,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-r11unorm";size=[8196,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-r11unorm";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-r11unorm";size=[1,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-r11unorm";size=[4,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-r11unorm";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-r11unorm";size=[4,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-r11unorm";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-r11unorm";size=[1,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-r11unorm";size=[4,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-r11unorm";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-r11unorm";size=[4,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-r11unorm";size=[1,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-r11unorm";size=[4,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-r11unorm";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-r11unorm";size=[4,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-r11unorm";size=[1,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-r11unorm";size=[4,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-r11unorm";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-r11unorm";size=[4,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-r11unorm";size=[1,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-r11unorm";size=[4,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-r11snorm";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-r11snorm";size=[8188,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-r11snorm";size=[8188,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-r11snorm";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-r11snorm";size=[8192,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-r11snorm";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-r11snorm";size=[8196,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-r11snorm";size=[8196,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-r11snorm";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-r11snorm";size=[1,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-r11snorm";size=[4,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-r11snorm";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-r11snorm";size=[4,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-r11snorm";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-r11snorm";size=[1,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-r11snorm";size=[4,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-r11snorm";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-r11snorm";size=[4,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-r11snorm";size=[1,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-r11snorm";size=[4,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-r11snorm";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-r11snorm";size=[4,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-r11snorm";size=[1,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-r11snorm";size=[4,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-r11snorm";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-r11snorm";size=[4,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-r11snorm";size=[1,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-r11snorm";size=[4,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-rg11unorm";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-rg11unorm";size=[8188,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-rg11unorm";size=[8188,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-rg11unorm";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-rg11unorm";size=[8192,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-rg11unorm";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-rg11unorm";size=[8196,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-rg11unorm";size=[8196,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-rg11unorm";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-rg11unorm";size=[1,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-rg11unorm";size=[4,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-rg11unorm";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-rg11unorm";size=[4,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-rg11unorm";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-rg11unorm";size=[1,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-rg11unorm";size=[4,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-rg11unorm";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-rg11unorm";size=[4,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-rg11unorm";size=[1,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-rg11unorm";size=[4,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-rg11unorm";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-rg11unorm";size=[4,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-rg11unorm";size=[1,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-rg11unorm";size=[4,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-rg11unorm";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-rg11unorm";size=[4,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-rg11unorm";size=[1,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-rg11unorm";size=[4,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-rg11snorm";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-rg11snorm";size=[8188,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-rg11snorm";size=[8188,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-rg11snorm";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-rg11snorm";size=[8192,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-rg11snorm";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-rg11snorm";size=[8196,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-rg11snorm";size=[8196,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-rg11snorm";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-rg11snorm";size=[1,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-rg11snorm";size=[4,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-rg11snorm";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-rg11snorm";size=[4,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-rg11snorm";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-rg11snorm";size=[1,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-rg11snorm";size=[4,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-rg11snorm";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-rg11snorm";size=[4,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-rg11snorm";size=[1,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-rg11snorm";size=[4,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-rg11snorm";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-rg11snorm";size=[4,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-rg11snorm";size=[1,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-rg11snorm";size=[4,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-rg11snorm";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-rg11snorm";size=[4,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-rg11snorm";size=[1,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="eac-rg11snorm";size=[4,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-4x4-unorm";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-4x4-unorm";size=[8188,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-4x4-unorm";size=[8188,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-4x4-unorm";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-4x4-unorm";size=[8192,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-4x4-unorm";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-4x4-unorm";size=[8196,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-4x4-unorm";size=[8196,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-4x4-unorm";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-4x4-unorm";size=[1,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-4x4-unorm";size=[4,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-4x4-unorm";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-4x4-unorm";size=[4,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-4x4-unorm";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-4x4-unorm";size=[1,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-4x4-unorm";size=[4,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-4x4-unorm";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-4x4-unorm";size=[4,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-4x4-unorm";size=[1,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-4x4-unorm";size=[4,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-4x4-unorm";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-4x4-unorm";size=[4,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-4x4-unorm";size=[1,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-4x4-unorm";size=[4,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-4x4-unorm";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-4x4-unorm";size=[4,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-4x4-unorm";size=[1,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-4x4-unorm";size=[4,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-4x4-unorm-srgb";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-4x4-unorm-srgb";size=[8188,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-4x4-unorm-srgb";size=[8188,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-4x4-unorm-srgb";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-4x4-unorm-srgb";size=[8192,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-4x4-unorm-srgb";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-4x4-unorm-srgb";size=[8196,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-4x4-unorm-srgb";size=[8196,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-4x4-unorm-srgb";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-4x4-unorm-srgb";size=[1,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-4x4-unorm-srgb";size=[4,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-4x4-unorm-srgb";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-4x4-unorm-srgb";size=[4,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-4x4-unorm-srgb";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-4x4-unorm-srgb";size=[1,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-4x4-unorm-srgb";size=[4,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-4x4-unorm-srgb";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-4x4-unorm-srgb";size=[4,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-4x4-unorm-srgb";size=[1,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-4x4-unorm-srgb";size=[4,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-4x4-unorm-srgb";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-4x4-unorm-srgb";size=[4,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-4x4-unorm-srgb";size=[1,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-4x4-unorm-srgb";size=[4,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-4x4-unorm-srgb";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-4x4-unorm-srgb";size=[4,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-4x4-unorm-srgb";size=[1,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-4x4-unorm-srgb";size=[4,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x4-unorm";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x4-unorm";size=[8187,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x4-unorm";size=[8187,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x4-unorm";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x4-unorm";size=[8192,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x4-unorm";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x4-unorm";size=[8197,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x4-unorm";size=[8197,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x4-unorm";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x4-unorm";size=[1,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x4-unorm";size=[5,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x4-unorm";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x4-unorm";size=[5,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x4-unorm";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x4-unorm";size=[1,8197,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x4-unorm";size=[5,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x4-unorm";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x4-unorm";size=[5,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x4-unorm";size=[1,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x4-unorm";size=[5,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x4-unorm";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x4-unorm";size=[5,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x4-unorm";size=[1,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x4-unorm";size=[5,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x4-unorm";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x4-unorm";size=[5,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x4-unorm";size=[1,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x4-unorm";size=[5,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x4-unorm-srgb";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x4-unorm-srgb";size=[8187,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x4-unorm-srgb";size=[8187,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x4-unorm-srgb";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x4-unorm-srgb";size=[8192,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x4-unorm-srgb";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x4-unorm-srgb";size=[8197,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x4-unorm-srgb";size=[8197,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x4-unorm-srgb";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x4-unorm-srgb";size=[1,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x4-unorm-srgb";size=[5,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x4-unorm-srgb";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x4-unorm-srgb";size=[5,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x4-unorm-srgb";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x4-unorm-srgb";size=[1,8197,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x4-unorm-srgb";size=[5,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x4-unorm-srgb";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x4-unorm-srgb";size=[5,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x4-unorm-srgb";size=[1,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x4-unorm-srgb";size=[5,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x4-unorm-srgb";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x4-unorm-srgb";size=[5,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x4-unorm-srgb";size=[1,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x4-unorm-srgb";size=[5,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x4-unorm-srgb";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x4-unorm-srgb";size=[5,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x4-unorm-srgb";size=[1,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x4-unorm-srgb";size=[5,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x5-unorm";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x5-unorm";size=[8187,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x5-unorm";size=[8187,5,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x5-unorm";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x5-unorm";size=[8192,5,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x5-unorm";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x5-unorm";size=[8197,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x5-unorm";size=[8197,5,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x5-unorm";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x5-unorm";size=[1,8187,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x5-unorm";size=[5,8187,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x5-unorm";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x5-unorm";size=[5,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x5-unorm";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x5-unorm";size=[1,8197,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x5-unorm";size=[5,8197,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x5-unorm";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x5-unorm";size=[5,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x5-unorm";size=[1,5,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x5-unorm";size=[5,5,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x5-unorm";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x5-unorm";size=[5,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x5-unorm";size=[1,5,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x5-unorm";size=[5,5,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x5-unorm";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x5-unorm";size=[5,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x5-unorm";size=[1,5,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x5-unorm";size=[5,5,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x5-unorm-srgb";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x5-unorm-srgb";size=[8187,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x5-unorm-srgb";size=[8187,5,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x5-unorm-srgb";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x5-unorm-srgb";size=[8192,5,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x5-unorm-srgb";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x5-unorm-srgb";size=[8197,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x5-unorm-srgb";size=[8197,5,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x5-unorm-srgb";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x5-unorm-srgb";size=[1,8187,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x5-unorm-srgb";size=[5,8187,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x5-unorm-srgb";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x5-unorm-srgb";size=[5,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x5-unorm-srgb";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x5-unorm-srgb";size=[1,8197,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x5-unorm-srgb";size=[5,8197,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x5-unorm-srgb";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x5-unorm-srgb";size=[5,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x5-unorm-srgb";size=[1,5,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x5-unorm-srgb";size=[5,5,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x5-unorm-srgb";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x5-unorm-srgb";size=[5,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x5-unorm-srgb";size=[1,5,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x5-unorm-srgb";size=[5,5,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x5-unorm-srgb";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x5-unorm-srgb";size=[5,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x5-unorm-srgb";size=[1,5,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-5x5-unorm-srgb";size=[5,5,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x5-unorm";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x5-unorm";size=[8186,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x5-unorm";size=[8186,5,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x5-unorm";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x5-unorm";size=[8192,5,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x5-unorm";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x5-unorm";size=[8198,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x5-unorm";size=[8198,5,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x5-unorm";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x5-unorm";size=[1,8187,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x5-unorm";size=[6,8187,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x5-unorm";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x5-unorm";size=[6,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x5-unorm";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x5-unorm";size=[1,8198,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x5-unorm";size=[6,8197,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x5-unorm";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x5-unorm";size=[6,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x5-unorm";size=[1,5,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x5-unorm";size=[6,5,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x5-unorm";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x5-unorm";size=[6,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x5-unorm";size=[1,5,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x5-unorm";size=[6,5,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x5-unorm";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x5-unorm";size=[6,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x5-unorm";size=[1,5,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x5-unorm";size=[6,5,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x5-unorm-srgb";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x5-unorm-srgb";size=[8186,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x5-unorm-srgb";size=[8186,5,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x5-unorm-srgb";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x5-unorm-srgb";size=[8192,5,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x5-unorm-srgb";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x5-unorm-srgb";size=[8198,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x5-unorm-srgb";size=[8198,5,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x5-unorm-srgb";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x5-unorm-srgb";size=[1,8187,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x5-unorm-srgb";size=[6,8187,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x5-unorm-srgb";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x5-unorm-srgb";size=[6,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x5-unorm-srgb";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x5-unorm-srgb";size=[1,8198,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x5-unorm-srgb";size=[6,8197,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x5-unorm-srgb";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x5-unorm-srgb";size=[6,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x5-unorm-srgb";size=[1,5,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x5-unorm-srgb";size=[6,5,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x5-unorm-srgb";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x5-unorm-srgb";size=[6,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x5-unorm-srgb";size=[1,5,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x5-unorm-srgb";size=[6,5,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x5-unorm-srgb";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x5-unorm-srgb";size=[6,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x5-unorm-srgb";size=[1,5,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x5-unorm-srgb";size=[6,5,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x6-unorm";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x6-unorm";size=[8186,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x6-unorm";size=[8186,6,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x6-unorm";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x6-unorm";size=[8192,6,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x6-unorm";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x6-unorm";size=[8198,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x6-unorm";size=[8198,6,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x6-unorm";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x6-unorm";size=[1,8186,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x6-unorm";size=[6,8186,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x6-unorm";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x6-unorm";size=[6,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x6-unorm";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x6-unorm";size=[1,8198,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x6-unorm";size=[6,8198,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x6-unorm";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x6-unorm";size=[6,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x6-unorm";size=[1,6,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x6-unorm";size=[6,6,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x6-unorm";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x6-unorm";size=[6,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x6-unorm";size=[1,6,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x6-unorm";size=[6,6,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x6-unorm";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x6-unorm";size=[6,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x6-unorm";size=[1,6,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x6-unorm";size=[6,6,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x6-unorm-srgb";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x6-unorm-srgb";size=[8186,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x6-unorm-srgb";size=[8186,6,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x6-unorm-srgb";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x6-unorm-srgb";size=[8192,6,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x6-unorm-srgb";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x6-unorm-srgb";size=[8198,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x6-unorm-srgb";size=[8198,6,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x6-unorm-srgb";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x6-unorm-srgb";size=[1,8186,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x6-unorm-srgb";size=[6,8186,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x6-unorm-srgb";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x6-unorm-srgb";size=[6,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x6-unorm-srgb";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x6-unorm-srgb";size=[1,8198,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x6-unorm-srgb";size=[6,8198,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x6-unorm-srgb";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x6-unorm-srgb";size=[6,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x6-unorm-srgb";size=[1,6,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x6-unorm-srgb";size=[6,6,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x6-unorm-srgb";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x6-unorm-srgb";size=[6,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x6-unorm-srgb";size=[1,6,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x6-unorm-srgb";size=[6,6,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x6-unorm-srgb";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x6-unorm-srgb";size=[6,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x6-unorm-srgb";size=[1,6,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-6x6-unorm-srgb";size=[6,6,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x5-unorm";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x5-unorm";size=[8184,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x5-unorm";size=[8184,5,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x5-unorm";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x5-unorm";size=[8192,5,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x5-unorm";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x5-unorm";size=[8200,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x5-unorm";size=[8200,5,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x5-unorm";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x5-unorm";size=[1,8187,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x5-unorm";size=[8,8187,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x5-unorm";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x5-unorm";size=[8,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x5-unorm";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x5-unorm";size=[1,8200,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x5-unorm";size=[8,8197,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x5-unorm";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x5-unorm";size=[8,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x5-unorm";size=[1,5,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x5-unorm";size=[8,5,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x5-unorm";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x5-unorm";size=[8,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x5-unorm";size=[1,5,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x5-unorm";size=[8,5,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x5-unorm";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x5-unorm";size=[8,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x5-unorm";size=[1,5,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x5-unorm";size=[8,5,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x5-unorm-srgb";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x5-unorm-srgb";size=[8184,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x5-unorm-srgb";size=[8184,5,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x5-unorm-srgb";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x5-unorm-srgb";size=[8192,5,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x5-unorm-srgb";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x5-unorm-srgb";size=[8200,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x5-unorm-srgb";size=[8200,5,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x5-unorm-srgb";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x5-unorm-srgb";size=[1,8187,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x5-unorm-srgb";size=[8,8187,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x5-unorm-srgb";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x5-unorm-srgb";size=[8,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x5-unorm-srgb";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x5-unorm-srgb";size=[1,8200,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x5-unorm-srgb";size=[8,8197,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x5-unorm-srgb";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x5-unorm-srgb";size=[8,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x5-unorm-srgb";size=[1,5,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x5-unorm-srgb";size=[8,5,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x5-unorm-srgb";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x5-unorm-srgb";size=[8,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x5-unorm-srgb";size=[1,5,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x5-unorm-srgb";size=[8,5,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x5-unorm-srgb";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x5-unorm-srgb";size=[8,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x5-unorm-srgb";size=[1,5,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x5-unorm-srgb";size=[8,5,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x6-unorm";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x6-unorm";size=[8184,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x6-unorm";size=[8184,6,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x6-unorm";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x6-unorm";size=[8192,6,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x6-unorm";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x6-unorm";size=[8200,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x6-unorm";size=[8200,6,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x6-unorm";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x6-unorm";size=[1,8186,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x6-unorm";size=[8,8186,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x6-unorm";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x6-unorm";size=[8,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x6-unorm";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x6-unorm";size=[1,8200,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x6-unorm";size=[8,8198,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x6-unorm";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x6-unorm";size=[8,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x6-unorm";size=[1,6,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x6-unorm";size=[8,6,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x6-unorm";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x6-unorm";size=[8,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x6-unorm";size=[1,6,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x6-unorm";size=[8,6,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x6-unorm";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x6-unorm";size=[8,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x6-unorm";size=[1,6,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x6-unorm";size=[8,6,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x6-unorm-srgb";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x6-unorm-srgb";size=[8184,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x6-unorm-srgb";size=[8184,6,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x6-unorm-srgb";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x6-unorm-srgb";size=[8192,6,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x6-unorm-srgb";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x6-unorm-srgb";size=[8200,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x6-unorm-srgb";size=[8200,6,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x6-unorm-srgb";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x6-unorm-srgb";size=[1,8186,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x6-unorm-srgb";size=[8,8186,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x6-unorm-srgb";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x6-unorm-srgb";size=[8,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x6-unorm-srgb";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x6-unorm-srgb";size=[1,8200,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x6-unorm-srgb";size=[8,8198,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x6-unorm-srgb";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x6-unorm-srgb";size=[8,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x6-unorm-srgb";size=[1,6,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x6-unorm-srgb";size=[8,6,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x6-unorm-srgb";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x6-unorm-srgb";size=[8,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x6-unorm-srgb";size=[1,6,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x6-unorm-srgb";size=[8,6,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x6-unorm-srgb";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x6-unorm-srgb";size=[8,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x6-unorm-srgb";size=[1,6,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x6-unorm-srgb";size=[8,6,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x8-unorm";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x8-unorm";size=[8184,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x8-unorm";size=[8184,8,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x8-unorm";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x8-unorm";size=[8192,8,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x8-unorm";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x8-unorm";size=[8200,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x8-unorm";size=[8200,8,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x8-unorm";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x8-unorm";size=[1,8184,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x8-unorm";size=[8,8184,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x8-unorm";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x8-unorm";size=[8,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x8-unorm";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x8-unorm";size=[1,8200,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x8-unorm";size=[8,8200,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x8-unorm";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x8-unorm";size=[8,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x8-unorm";size=[1,8,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x8-unorm";size=[8,8,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x8-unorm";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x8-unorm";size=[8,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x8-unorm";size=[1,8,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x8-unorm";size=[8,8,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x8-unorm";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x8-unorm";size=[8,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x8-unorm";size=[1,8,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x8-unorm";size=[8,8,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x8-unorm-srgb";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x8-unorm-srgb";size=[8184,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x8-unorm-srgb";size=[8184,8,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x8-unorm-srgb";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x8-unorm-srgb";size=[8192,8,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x8-unorm-srgb";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x8-unorm-srgb";size=[8200,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x8-unorm-srgb";size=[8200,8,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x8-unorm-srgb";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x8-unorm-srgb";size=[1,8184,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x8-unorm-srgb";size=[8,8184,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x8-unorm-srgb";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x8-unorm-srgb";size=[8,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x8-unorm-srgb";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x8-unorm-srgb";size=[1,8200,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x8-unorm-srgb";size=[8,8200,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x8-unorm-srgb";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x8-unorm-srgb";size=[8,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x8-unorm-srgb";size=[1,8,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x8-unorm-srgb";size=[8,8,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x8-unorm-srgb";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x8-unorm-srgb";size=[8,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x8-unorm-srgb";size=[1,8,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x8-unorm-srgb";size=[8,8,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x8-unorm-srgb";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x8-unorm-srgb";size=[8,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x8-unorm-srgb";size=[1,8,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-8x8-unorm-srgb";size=[8,8,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x5-unorm";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x5-unorm";size=[8182,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x5-unorm";size=[8182,5,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x5-unorm";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x5-unorm";size=[8192,5,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x5-unorm";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x5-unorm";size=[8202,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x5-unorm";size=[8202,5,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x5-unorm";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x5-unorm";size=[1,8187,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x5-unorm";size=[10,8187,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x5-unorm";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x5-unorm";size=[10,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x5-unorm";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x5-unorm";size=[1,8202,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x5-unorm";size=[10,8197,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x5-unorm";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x5-unorm";size=[10,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x5-unorm";size=[1,5,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x5-unorm";size=[10,5,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x5-unorm";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x5-unorm";size=[10,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x5-unorm";size=[1,5,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x5-unorm";size=[10,5,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x5-unorm";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x5-unorm";size=[10,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x5-unorm";size=[1,5,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x5-unorm";size=[10,5,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x5-unorm-srgb";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x5-unorm-srgb";size=[8182,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x5-unorm-srgb";size=[8182,5,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x5-unorm-srgb";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x5-unorm-srgb";size=[8192,5,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x5-unorm-srgb";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x5-unorm-srgb";size=[8202,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x5-unorm-srgb";size=[8202,5,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x5-unorm-srgb";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x5-unorm-srgb";size=[1,8187,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x5-unorm-srgb";size=[10,8187,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x5-unorm-srgb";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x5-unorm-srgb";size=[10,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x5-unorm-srgb";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x5-unorm-srgb";size=[1,8202,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x5-unorm-srgb";size=[10,8197,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x5-unorm-srgb";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x5-unorm-srgb";size=[10,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x5-unorm-srgb";size=[1,5,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x5-unorm-srgb";size=[10,5,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x5-unorm-srgb";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x5-unorm-srgb";size=[10,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x5-unorm-srgb";size=[1,5,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x5-unorm-srgb";size=[10,5,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x5-unorm-srgb";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x5-unorm-srgb";size=[10,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x5-unorm-srgb";size=[1,5,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x5-unorm-srgb";size=[10,5,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x6-unorm";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x6-unorm";size=[8182,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x6-unorm";size=[8182,6,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x6-unorm";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x6-unorm";size=[8192,6,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x6-unorm";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x6-unorm";size=[8202,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x6-unorm";size=[8202,6,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x6-unorm";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x6-unorm";size=[1,8186,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x6-unorm";size=[10,8186,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x6-unorm";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x6-unorm";size=[10,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x6-unorm";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x6-unorm";size=[1,8202,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x6-unorm";size=[10,8198,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x6-unorm";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x6-unorm";size=[10,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x6-unorm";size=[1,6,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x6-unorm";size=[10,6,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x6-unorm";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x6-unorm";size=[10,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x6-unorm";size=[1,6,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x6-unorm";size=[10,6,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x6-unorm";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x6-unorm";size=[10,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x6-unorm";size=[1,6,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x6-unorm";size=[10,6,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x6-unorm-srgb";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x6-unorm-srgb";size=[8182,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x6-unorm-srgb";size=[8182,6,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x6-unorm-srgb";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x6-unorm-srgb";size=[8192,6,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x6-unorm-srgb";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x6-unorm-srgb";size=[8202,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x6-unorm-srgb";size=[8202,6,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x6-unorm-srgb";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x6-unorm-srgb";size=[1,8186,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x6-unorm-srgb";size=[10,8186,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x6-unorm-srgb";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x6-unorm-srgb";size=[10,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x6-unorm-srgb";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x6-unorm-srgb";size=[1,8202,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x6-unorm-srgb";size=[10,8198,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x6-unorm-srgb";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x6-unorm-srgb";size=[10,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x6-unorm-srgb";size=[1,6,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x6-unorm-srgb";size=[10,6,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x6-unorm-srgb";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x6-unorm-srgb";size=[10,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x6-unorm-srgb";size=[1,6,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x6-unorm-srgb";size=[10,6,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x6-unorm-srgb";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x6-unorm-srgb";size=[10,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x6-unorm-srgb";size=[1,6,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x6-unorm-srgb";size=[10,6,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x8-unorm";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x8-unorm";size=[8182,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x8-unorm";size=[8182,8,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x8-unorm";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x8-unorm";size=[8192,8,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x8-unorm";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x8-unorm";size=[8202,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x8-unorm";size=[8202,8,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x8-unorm";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x8-unorm";size=[1,8184,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x8-unorm";size=[10,8184,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x8-unorm";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x8-unorm";size=[10,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x8-unorm";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x8-unorm";size=[1,8202,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x8-unorm";size=[10,8200,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x8-unorm";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x8-unorm";size=[10,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x8-unorm";size=[1,8,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x8-unorm";size=[10,8,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x8-unorm";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x8-unorm";size=[10,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x8-unorm";size=[1,8,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x8-unorm";size=[10,8,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x8-unorm";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x8-unorm";size=[10,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x8-unorm";size=[1,8,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x8-unorm";size=[10,8,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x8-unorm-srgb";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x8-unorm-srgb";size=[8182,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x8-unorm-srgb";size=[8182,8,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x8-unorm-srgb";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x8-unorm-srgb";size=[8192,8,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x8-unorm-srgb";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x8-unorm-srgb";size=[8202,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x8-unorm-srgb";size=[8202,8,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x8-unorm-srgb";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x8-unorm-srgb";size=[1,8184,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x8-unorm-srgb";size=[10,8184,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x8-unorm-srgb";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x8-unorm-srgb";size=[10,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x8-unorm-srgb";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x8-unorm-srgb";size=[1,8202,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x8-unorm-srgb";size=[10,8200,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x8-unorm-srgb";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x8-unorm-srgb";size=[10,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x8-unorm-srgb";size=[1,8,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x8-unorm-srgb";size=[10,8,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x8-unorm-srgb";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x8-unorm-srgb";size=[10,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x8-unorm-srgb";size=[1,8,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x8-unorm-srgb";size=[10,8,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x8-unorm-srgb";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x8-unorm-srgb";size=[10,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x8-unorm-srgb";size=[1,8,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x8-unorm-srgb";size=[10,8,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x10-unorm";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x10-unorm";size=[8182,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x10-unorm";size=[8182,10,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x10-unorm";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x10-unorm";size=[8192,10,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x10-unorm";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x10-unorm";size=[8202,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x10-unorm";size=[8202,10,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x10-unorm";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x10-unorm";size=[1,8182,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x10-unorm";size=[10,8182,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x10-unorm";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x10-unorm";size=[10,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x10-unorm";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x10-unorm";size=[1,8202,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x10-unorm";size=[10,8202,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x10-unorm";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x10-unorm";size=[10,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x10-unorm";size=[1,10,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x10-unorm";size=[10,10,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x10-unorm";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x10-unorm";size=[10,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x10-unorm";size=[1,10,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x10-unorm";size=[10,10,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x10-unorm";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x10-unorm";size=[10,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x10-unorm";size=[1,10,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x10-unorm";size=[10,10,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x10-unorm-srgb";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x10-unorm-srgb";size=[8182,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x10-unorm-srgb";size=[8182,10,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x10-unorm-srgb";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x10-unorm-srgb";size=[8192,10,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x10-unorm-srgb";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x10-unorm-srgb";size=[8202,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x10-unorm-srgb";size=[8202,10,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x10-unorm-srgb";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x10-unorm-srgb";size=[1,8182,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x10-unorm-srgb";size=[10,8182,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x10-unorm-srgb";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x10-unorm-srgb";size=[10,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x10-unorm-srgb";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x10-unorm-srgb";size=[1,8202,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x10-unorm-srgb";size=[10,8202,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x10-unorm-srgb";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x10-unorm-srgb";size=[10,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x10-unorm-srgb";size=[1,10,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x10-unorm-srgb";size=[10,10,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x10-unorm-srgb";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x10-unorm-srgb";size=[10,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x10-unorm-srgb";size=[1,10,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x10-unorm-srgb";size=[10,10,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x10-unorm-srgb";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x10-unorm-srgb";size=[10,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x10-unorm-srgb";size=[1,10,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-10x10-unorm-srgb";size=[10,10,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x10-unorm";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x10-unorm";size=[8180,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x10-unorm";size=[8180,10,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x10-unorm";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x10-unorm";size=[8192,10,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x10-unorm";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x10-unorm";size=[8204,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x10-unorm";size=[8204,10,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x10-unorm";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x10-unorm";size=[1,8182,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x10-unorm";size=[12,8182,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x10-unorm";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x10-unorm";size=[12,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x10-unorm";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x10-unorm";size=[1,8204,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x10-unorm";size=[12,8202,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x10-unorm";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x10-unorm";size=[12,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x10-unorm";size=[1,10,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x10-unorm";size=[12,10,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x10-unorm";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x10-unorm";size=[12,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x10-unorm";size=[1,10,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x10-unorm";size=[12,10,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x10-unorm";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x10-unorm";size=[12,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x10-unorm";size=[1,10,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x10-unorm";size=[12,10,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x10-unorm-srgb";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x10-unorm-srgb";size=[8180,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x10-unorm-srgb";size=[8180,10,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x10-unorm-srgb";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x10-unorm-srgb";size=[8192,10,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x10-unorm-srgb";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x10-unorm-srgb";size=[8204,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x10-unorm-srgb";size=[8204,10,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x10-unorm-srgb";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x10-unorm-srgb";size=[1,8182,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x10-unorm-srgb";size=[12,8182,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x10-unorm-srgb";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x10-unorm-srgb";size=[12,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x10-unorm-srgb";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x10-unorm-srgb";size=[1,8204,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x10-unorm-srgb";size=[12,8202,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x10-unorm-srgb";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x10-unorm-srgb";size=[12,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x10-unorm-srgb";size=[1,10,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x10-unorm-srgb";size=[12,10,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x10-unorm-srgb";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x10-unorm-srgb";size=[12,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x10-unorm-srgb";size=[1,10,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x10-unorm-srgb";size=[12,10,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x10-unorm-srgb";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x10-unorm-srgb";size=[12,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x10-unorm-srgb";size=[1,10,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x10-unorm-srgb";size=[12,10,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x12-unorm";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x12-unorm";size=[8180,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x12-unorm";size=[8180,12,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x12-unorm";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x12-unorm";size=[8192,12,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x12-unorm";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x12-unorm";size=[8204,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x12-unorm";size=[8204,12,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x12-unorm";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x12-unorm";size=[1,8180,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x12-unorm";size=[12,8180,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x12-unorm";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x12-unorm";size=[12,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x12-unorm";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x12-unorm";size=[1,8204,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x12-unorm";size=[12,8204,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x12-unorm";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x12-unorm";size=[12,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x12-unorm";size=[1,12,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x12-unorm";size=[12,12,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x12-unorm";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x12-unorm";size=[12,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x12-unorm";size=[1,12,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x12-unorm";size=[12,12,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x12-unorm";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x12-unorm";size=[12,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x12-unorm";size=[1,12,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x12-unorm";size=[12,12,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x12-unorm-srgb";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x12-unorm-srgb";size=[8180,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x12-unorm-srgb";size=[8180,12,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x12-unorm-srgb";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x12-unorm-srgb";size=[8192,12,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x12-unorm-srgb";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x12-unorm-srgb";size=[8204,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x12-unorm-srgb";size=[8204,12,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x12-unorm-srgb";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x12-unorm-srgb";size=[1,8180,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x12-unorm-srgb";size=[12,8180,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x12-unorm-srgb";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x12-unorm-srgb";size=[12,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x12-unorm-srgb";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x12-unorm-srgb";size=[1,8204,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x12-unorm-srgb";size=[12,8204,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x12-unorm-srgb";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x12-unorm-srgb";size=[12,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x12-unorm-srgb";size=[1,12,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x12-unorm-srgb";size=[12,12,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x12-unorm-srgb";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x12-unorm-srgb";size=[12,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x12-unorm-srgb";size=[1,12,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x12-unorm-srgb";size=[12,12,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x12-unorm-srgb";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x12-unorm-srgb";size=[12,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x12-unorm-srgb";size=[1,12,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="_undef_";format="astc-12x12-unorm-srgb";size=[12,12,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc1-rgba-unorm";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc1-rgba-unorm";size=[8188,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc1-rgba-unorm";size=[8188,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc1-rgba-unorm";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc1-rgba-unorm";size=[8192,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc1-rgba-unorm";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc1-rgba-unorm";size=[8196,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc1-rgba-unorm";size=[8196,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc1-rgba-unorm";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc1-rgba-unorm";size=[1,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc1-rgba-unorm";size=[4,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc1-rgba-unorm";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc1-rgba-unorm";size=[4,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc1-rgba-unorm";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc1-rgba-unorm";size=[1,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc1-rgba-unorm";size=[4,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc1-rgba-unorm";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc1-rgba-unorm";size=[4,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc1-rgba-unorm";size=[1,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc1-rgba-unorm";size=[4,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc1-rgba-unorm";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc1-rgba-unorm";size=[4,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc1-rgba-unorm";size=[1,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc1-rgba-unorm";size=[4,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc1-rgba-unorm";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc1-rgba-unorm";size=[4,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc1-rgba-unorm";size=[1,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc1-rgba-unorm";size=[4,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc1-rgba-unorm-srgb";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc1-rgba-unorm-srgb";size=[8188,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc1-rgba-unorm-srgb";size=[8188,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc1-rgba-unorm-srgb";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc1-rgba-unorm-srgb";size=[8192,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc1-rgba-unorm-srgb";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc1-rgba-unorm-srgb";size=[8196,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc1-rgba-unorm-srgb";size=[8196,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc1-rgba-unorm-srgb";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc1-rgba-unorm-srgb";size=[1,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc1-rgba-unorm-srgb";size=[4,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc1-rgba-unorm-srgb";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc1-rgba-unorm-srgb";size=[4,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc1-rgba-unorm-srgb";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc1-rgba-unorm-srgb";size=[1,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc1-rgba-unorm-srgb";size=[4,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc1-rgba-unorm-srgb";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc1-rgba-unorm-srgb";size=[4,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc1-rgba-unorm-srgb";size=[1,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc1-rgba-unorm-srgb";size=[4,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc1-rgba-unorm-srgb";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc1-rgba-unorm-srgb";size=[4,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc1-rgba-unorm-srgb";size=[1,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc1-rgba-unorm-srgb";size=[4,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc1-rgba-unorm-srgb";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc1-rgba-unorm-srgb";size=[4,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc1-rgba-unorm-srgb";size=[1,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc1-rgba-unorm-srgb";size=[4,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc2-rgba-unorm";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc2-rgba-unorm";size=[8188,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc2-rgba-unorm";size=[8188,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc2-rgba-unorm";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc2-rgba-unorm";size=[8192,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc2-rgba-unorm";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc2-rgba-unorm";size=[8196,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc2-rgba-unorm";size=[8196,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc2-rgba-unorm";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc2-rgba-unorm";size=[1,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc2-rgba-unorm";size=[4,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc2-rgba-unorm";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc2-rgba-unorm";size=[4,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc2-rgba-unorm";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc2-rgba-unorm";size=[1,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc2-rgba-unorm";size=[4,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc2-rgba-unorm";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc2-rgba-unorm";size=[4,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc2-rgba-unorm";size=[1,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc2-rgba-unorm";size=[4,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc2-rgba-unorm";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc2-rgba-unorm";size=[4,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc2-rgba-unorm";size=[1,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc2-rgba-unorm";size=[4,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc2-rgba-unorm";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc2-rgba-unorm";size=[4,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc2-rgba-unorm";size=[1,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc2-rgba-unorm";size=[4,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc2-rgba-unorm-srgb";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc2-rgba-unorm-srgb";size=[8188,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc2-rgba-unorm-srgb";size=[8188,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc2-rgba-unorm-srgb";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc2-rgba-unorm-srgb";size=[8192,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc2-rgba-unorm-srgb";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc2-rgba-unorm-srgb";size=[8196,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc2-rgba-unorm-srgb";size=[8196,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc2-rgba-unorm-srgb";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc2-rgba-unorm-srgb";size=[1,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc2-rgba-unorm-srgb";size=[4,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc2-rgba-unorm-srgb";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc2-rgba-unorm-srgb";size=[4,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc2-rgba-unorm-srgb";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc2-rgba-unorm-srgb";size=[1,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc2-rgba-unorm-srgb";size=[4,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc2-rgba-unorm-srgb";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc2-rgba-unorm-srgb";size=[4,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc2-rgba-unorm-srgb";size=[1,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc2-rgba-unorm-srgb";size=[4,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc2-rgba-unorm-srgb";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc2-rgba-unorm-srgb";size=[4,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc2-rgba-unorm-srgb";size=[1,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc2-rgba-unorm-srgb";size=[4,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc2-rgba-unorm-srgb";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc2-rgba-unorm-srgb";size=[4,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc2-rgba-unorm-srgb";size=[1,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc2-rgba-unorm-srgb";size=[4,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc3-rgba-unorm";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc3-rgba-unorm";size=[8188,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc3-rgba-unorm";size=[8188,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc3-rgba-unorm";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc3-rgba-unorm";size=[8192,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc3-rgba-unorm";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc3-rgba-unorm";size=[8196,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc3-rgba-unorm";size=[8196,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc3-rgba-unorm";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc3-rgba-unorm";size=[1,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc3-rgba-unorm";size=[4,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc3-rgba-unorm";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc3-rgba-unorm";size=[4,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc3-rgba-unorm";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc3-rgba-unorm";size=[1,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc3-rgba-unorm";size=[4,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc3-rgba-unorm";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc3-rgba-unorm";size=[4,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc3-rgba-unorm";size=[1,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc3-rgba-unorm";size=[4,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc3-rgba-unorm";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc3-rgba-unorm";size=[4,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc3-rgba-unorm";size=[1,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc3-rgba-unorm";size=[4,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc3-rgba-unorm";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc3-rgba-unorm";size=[4,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc3-rgba-unorm";size=[1,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc3-rgba-unorm";size=[4,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc3-rgba-unorm-srgb";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc3-rgba-unorm-srgb";size=[8188,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc3-rgba-unorm-srgb";size=[8188,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc3-rgba-unorm-srgb";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc3-rgba-unorm-srgb";size=[8192,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc3-rgba-unorm-srgb";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc3-rgba-unorm-srgb";size=[8196,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc3-rgba-unorm-srgb";size=[8196,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc3-rgba-unorm-srgb";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc3-rgba-unorm-srgb";size=[1,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc3-rgba-unorm-srgb";size=[4,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc3-rgba-unorm-srgb";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc3-rgba-unorm-srgb";size=[4,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc3-rgba-unorm-srgb";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc3-rgba-unorm-srgb";size=[1,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc3-rgba-unorm-srgb";size=[4,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc3-rgba-unorm-srgb";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc3-rgba-unorm-srgb";size=[4,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc3-rgba-unorm-srgb";size=[1,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc3-rgba-unorm-srgb";size=[4,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc3-rgba-unorm-srgb";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc3-rgba-unorm-srgb";size=[4,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc3-rgba-unorm-srgb";size=[1,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc3-rgba-unorm-srgb";size=[4,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc3-rgba-unorm-srgb";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc3-rgba-unorm-srgb";size=[4,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc3-rgba-unorm-srgb";size=[1,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc3-rgba-unorm-srgb";size=[4,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc4-r-unorm";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc4-r-unorm";size=[8188,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc4-r-unorm";size=[8188,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc4-r-unorm";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc4-r-unorm";size=[8192,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc4-r-unorm";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc4-r-unorm";size=[8196,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc4-r-unorm";size=[8196,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc4-r-unorm";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc4-r-unorm";size=[1,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc4-r-unorm";size=[4,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc4-r-unorm";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc4-r-unorm";size=[4,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc4-r-unorm";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc4-r-unorm";size=[1,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc4-r-unorm";size=[4,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc4-r-unorm";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc4-r-unorm";size=[4,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc4-r-unorm";size=[1,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc4-r-unorm";size=[4,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc4-r-unorm";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc4-r-unorm";size=[4,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc4-r-unorm";size=[1,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc4-r-unorm";size=[4,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc4-r-unorm";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc4-r-unorm";size=[4,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc4-r-unorm";size=[1,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc4-r-unorm";size=[4,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc4-r-snorm";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc4-r-snorm";size=[8188,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc4-r-snorm";size=[8188,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc4-r-snorm";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc4-r-snorm";size=[8192,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc4-r-snorm";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc4-r-snorm";size=[8196,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc4-r-snorm";size=[8196,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc4-r-snorm";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc4-r-snorm";size=[1,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc4-r-snorm";size=[4,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc4-r-snorm";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc4-r-snorm";size=[4,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc4-r-snorm";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc4-r-snorm";size=[1,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc4-r-snorm";size=[4,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc4-r-snorm";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc4-r-snorm";size=[4,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc4-r-snorm";size=[1,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc4-r-snorm";size=[4,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc4-r-snorm";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc4-r-snorm";size=[4,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc4-r-snorm";size=[1,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc4-r-snorm";size=[4,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc4-r-snorm";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc4-r-snorm";size=[4,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc4-r-snorm";size=[1,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc4-r-snorm";size=[4,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc5-rg-unorm";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc5-rg-unorm";size=[8188,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc5-rg-unorm";size=[8188,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc5-rg-unorm";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc5-rg-unorm";size=[8192,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc5-rg-unorm";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc5-rg-unorm";size=[8196,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc5-rg-unorm";size=[8196,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc5-rg-unorm";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc5-rg-unorm";size=[1,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc5-rg-unorm";size=[4,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc5-rg-unorm";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc5-rg-unorm";size=[4,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc5-rg-unorm";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc5-rg-unorm";size=[1,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc5-rg-unorm";size=[4,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc5-rg-unorm";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc5-rg-unorm";size=[4,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc5-rg-unorm";size=[1,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc5-rg-unorm";size=[4,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc5-rg-unorm";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc5-rg-unorm";size=[4,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc5-rg-unorm";size=[1,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc5-rg-unorm";size=[4,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc5-rg-unorm";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc5-rg-unorm";size=[4,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc5-rg-unorm";size=[1,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc5-rg-unorm";size=[4,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc5-rg-snorm";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc5-rg-snorm";size=[8188,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc5-rg-snorm";size=[8188,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc5-rg-snorm";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc5-rg-snorm";size=[8192,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc5-rg-snorm";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc5-rg-snorm";size=[8196,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc5-rg-snorm";size=[8196,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc5-rg-snorm";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc5-rg-snorm";size=[1,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc5-rg-snorm";size=[4,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc5-rg-snorm";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc5-rg-snorm";size=[4,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc5-rg-snorm";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc5-rg-snorm";size=[1,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc5-rg-snorm";size=[4,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc5-rg-snorm";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc5-rg-snorm";size=[4,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc5-rg-snorm";size=[1,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc5-rg-snorm";size=[4,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc5-rg-snorm";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc5-rg-snorm";size=[4,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc5-rg-snorm";size=[1,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc5-rg-snorm";size=[4,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc5-rg-snorm";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc5-rg-snorm";size=[4,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc5-rg-snorm";size=[1,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc5-rg-snorm";size=[4,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc6h-rgb-ufloat";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc6h-rgb-ufloat";size=[8188,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc6h-rgb-ufloat";size=[8188,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc6h-rgb-ufloat";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc6h-rgb-ufloat";size=[8192,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc6h-rgb-ufloat";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc6h-rgb-ufloat";size=[8196,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc6h-rgb-ufloat";size=[8196,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc6h-rgb-ufloat";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc6h-rgb-ufloat";size=[1,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc6h-rgb-ufloat";size=[4,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc6h-rgb-ufloat";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc6h-rgb-ufloat";size=[4,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc6h-rgb-ufloat";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc6h-rgb-ufloat";size=[1,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc6h-rgb-ufloat";size=[4,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc6h-rgb-ufloat";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc6h-rgb-ufloat";size=[4,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc6h-rgb-ufloat";size=[1,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc6h-rgb-ufloat";size=[4,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc6h-rgb-ufloat";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc6h-rgb-ufloat";size=[4,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc6h-rgb-ufloat";size=[1,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc6h-rgb-ufloat";size=[4,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc6h-rgb-ufloat";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc6h-rgb-ufloat";size=[4,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc6h-rgb-ufloat";size=[1,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc6h-rgb-ufloat";size=[4,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc6h-rgb-float";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc6h-rgb-float";size=[8188,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc6h-rgb-float";size=[8188,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc6h-rgb-float";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc6h-rgb-float";size=[8192,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc6h-rgb-float";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc6h-rgb-float";size=[8196,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc6h-rgb-float";size=[8196,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc6h-rgb-float";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc6h-rgb-float";size=[1,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc6h-rgb-float";size=[4,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc6h-rgb-float";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc6h-rgb-float";size=[4,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc6h-rgb-float";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc6h-rgb-float";size=[1,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc6h-rgb-float";size=[4,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc6h-rgb-float";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc6h-rgb-float";size=[4,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc6h-rgb-float";size=[1,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc6h-rgb-float";size=[4,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc6h-rgb-float";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc6h-rgb-float";size=[4,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc6h-rgb-float";size=[1,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc6h-rgb-float";size=[4,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc6h-rgb-float";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc6h-rgb-float";size=[4,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc6h-rgb-float";size=[1,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc6h-rgb-float";size=[4,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc7-rgba-unorm";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc7-rgba-unorm";size=[8188,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc7-rgba-unorm";size=[8188,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc7-rgba-unorm";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc7-rgba-unorm";size=[8192,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc7-rgba-unorm";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc7-rgba-unorm";size=[8196,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc7-rgba-unorm";size=[8196,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc7-rgba-unorm";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc7-rgba-unorm";size=[1,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc7-rgba-unorm";size=[4,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc7-rgba-unorm";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc7-rgba-unorm";size=[4,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc7-rgba-unorm";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc7-rgba-unorm";size=[1,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc7-rgba-unorm";size=[4,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc7-rgba-unorm";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc7-rgba-unorm";size=[4,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc7-rgba-unorm";size=[1,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc7-rgba-unorm";size=[4,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc7-rgba-unorm";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc7-rgba-unorm";size=[4,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc7-rgba-unorm";size=[1,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc7-rgba-unorm";size=[4,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc7-rgba-unorm";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc7-rgba-unorm";size=[4,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc7-rgba-unorm";size=[1,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc7-rgba-unorm";size=[4,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc7-rgba-unorm-srgb";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc7-rgba-unorm-srgb";size=[8188,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc7-rgba-unorm-srgb";size=[8188,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc7-rgba-unorm-srgb";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc7-rgba-unorm-srgb";size=[8192,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc7-rgba-unorm-srgb";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc7-rgba-unorm-srgb";size=[8196,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc7-rgba-unorm-srgb";size=[8196,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc7-rgba-unorm-srgb";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc7-rgba-unorm-srgb";size=[1,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc7-rgba-unorm-srgb";size=[4,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc7-rgba-unorm-srgb";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc7-rgba-unorm-srgb";size=[4,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc7-rgba-unorm-srgb";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc7-rgba-unorm-srgb";size=[1,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc7-rgba-unorm-srgb";size=[4,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc7-rgba-unorm-srgb";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc7-rgba-unorm-srgb";size=[4,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc7-rgba-unorm-srgb";size=[1,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc7-rgba-unorm-srgb";size=[4,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc7-rgba-unorm-srgb";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc7-rgba-unorm-srgb";size=[4,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc7-rgba-unorm-srgb";size=[1,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc7-rgba-unorm-srgb";size=[4,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc7-rgba-unorm-srgb";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc7-rgba-unorm-srgb";size=[4,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc7-rgba-unorm-srgb";size=[1,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="bc7-rgba-unorm-srgb";size=[4,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8unorm";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8unorm";size=[8188,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8unorm";size=[8188,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8unorm";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8unorm";size=[8192,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8unorm";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8unorm";size=[8196,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8unorm";size=[8196,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8unorm";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8unorm";size=[1,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8unorm";size=[4,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8unorm";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8unorm";size=[4,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8unorm";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8unorm";size=[1,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8unorm";size=[4,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8unorm";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8unorm";size=[4,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8unorm";size=[1,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8unorm";size=[4,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8unorm";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8unorm";size=[4,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8unorm";size=[1,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8unorm";size=[4,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8unorm";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8unorm";size=[4,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8unorm";size=[1,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8unorm";size=[4,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8unorm-srgb";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8unorm-srgb";size=[8188,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8unorm-srgb";size=[8188,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8unorm-srgb";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8unorm-srgb";size=[8192,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8unorm-srgb";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8unorm-srgb";size=[8196,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8unorm-srgb";size=[8196,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8unorm-srgb";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8unorm-srgb";size=[1,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8unorm-srgb";size=[4,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8unorm-srgb";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8unorm-srgb";size=[4,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8unorm-srgb";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8unorm-srgb";size=[1,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8unorm-srgb";size=[4,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8unorm-srgb";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8unorm-srgb";size=[4,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8unorm-srgb";size=[1,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8unorm-srgb";size=[4,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8unorm-srgb";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8unorm-srgb";size=[4,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8unorm-srgb";size=[1,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8unorm-srgb";size=[4,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8unorm-srgb";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8unorm-srgb";size=[4,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8unorm-srgb";size=[1,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8unorm-srgb";size=[4,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8a1unorm";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8a1unorm";size=[8188,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8a1unorm";size=[8188,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8a1unorm";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8a1unorm";size=[8192,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8a1unorm";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8a1unorm";size=[8196,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8a1unorm";size=[8196,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8a1unorm";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8a1unorm";size=[1,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8a1unorm";size=[4,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8a1unorm";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8a1unorm";size=[4,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8a1unorm";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8a1unorm";size=[1,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8a1unorm";size=[4,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8a1unorm";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8a1unorm";size=[4,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8a1unorm";size=[1,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8a1unorm";size=[4,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8a1unorm";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8a1unorm";size=[4,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8a1unorm";size=[1,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8a1unorm";size=[4,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8a1unorm";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8a1unorm";size=[4,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8a1unorm";size=[1,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8a1unorm";size=[4,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8a1unorm-srgb";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8a1unorm-srgb";size=[8188,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8a1unorm-srgb";size=[8188,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8a1unorm-srgb";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8a1unorm-srgb";size=[8192,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8a1unorm-srgb";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8a1unorm-srgb";size=[8196,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8a1unorm-srgb";size=[8196,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8a1unorm-srgb";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8a1unorm-srgb";size=[1,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8a1unorm-srgb";size=[4,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8a1unorm-srgb";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8a1unorm-srgb";size=[4,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8a1unorm-srgb";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8a1unorm-srgb";size=[1,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8a1unorm-srgb";size=[4,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8a1unorm-srgb";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8a1unorm-srgb";size=[4,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8a1unorm-srgb";size=[1,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8a1unorm-srgb";size=[4,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8a1unorm-srgb";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8a1unorm-srgb";size=[4,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8a1unorm-srgb";size=[1,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8a1unorm-srgb";size=[4,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8a1unorm-srgb";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8a1unorm-srgb";size=[4,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8a1unorm-srgb";size=[1,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgb8a1unorm-srgb";size=[4,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgba8unorm";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgba8unorm";size=[8188,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgba8unorm";size=[8188,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgba8unorm";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgba8unorm";size=[8192,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgba8unorm";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgba8unorm";size=[8196,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgba8unorm";size=[8196,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgba8unorm";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgba8unorm";size=[1,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgba8unorm";size=[4,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgba8unorm";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgba8unorm";size=[4,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgba8unorm";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgba8unorm";size=[1,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgba8unorm";size=[4,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgba8unorm";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgba8unorm";size=[4,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgba8unorm";size=[1,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgba8unorm";size=[4,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgba8unorm";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgba8unorm";size=[4,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgba8unorm";size=[1,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgba8unorm";size=[4,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgba8unorm";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgba8unorm";size=[4,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgba8unorm";size=[1,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgba8unorm";size=[4,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgba8unorm-srgb";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgba8unorm-srgb";size=[8188,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgba8unorm-srgb";size=[8188,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgba8unorm-srgb";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgba8unorm-srgb";size=[8192,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgba8unorm-srgb";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgba8unorm-srgb";size=[8196,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgba8unorm-srgb";size=[8196,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgba8unorm-srgb";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgba8unorm-srgb";size=[1,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgba8unorm-srgb";size=[4,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgba8unorm-srgb";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgba8unorm-srgb";size=[4,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgba8unorm-srgb";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgba8unorm-srgb";size=[1,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgba8unorm-srgb";size=[4,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgba8unorm-srgb";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgba8unorm-srgb";size=[4,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgba8unorm-srgb";size=[1,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgba8unorm-srgb";size=[4,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgba8unorm-srgb";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgba8unorm-srgb";size=[4,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgba8unorm-srgb";size=[1,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgba8unorm-srgb";size=[4,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgba8unorm-srgb";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgba8unorm-srgb";size=[4,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgba8unorm-srgb";size=[1,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="etc2-rgba8unorm-srgb";size=[4,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-r11unorm";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-r11unorm";size=[8188,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-r11unorm";size=[8188,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-r11unorm";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-r11unorm";size=[8192,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-r11unorm";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-r11unorm";size=[8196,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-r11unorm";size=[8196,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-r11unorm";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-r11unorm";size=[1,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-r11unorm";size=[4,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-r11unorm";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-r11unorm";size=[4,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-r11unorm";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-r11unorm";size=[1,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-r11unorm";size=[4,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-r11unorm";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-r11unorm";size=[4,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-r11unorm";size=[1,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-r11unorm";size=[4,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-r11unorm";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-r11unorm";size=[4,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-r11unorm";size=[1,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-r11unorm";size=[4,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-r11unorm";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-r11unorm";size=[4,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-r11unorm";size=[1,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-r11unorm";size=[4,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-r11snorm";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-r11snorm";size=[8188,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-r11snorm";size=[8188,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-r11snorm";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-r11snorm";size=[8192,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-r11snorm";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-r11snorm";size=[8196,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-r11snorm";size=[8196,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-r11snorm";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-r11snorm";size=[1,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-r11snorm";size=[4,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-r11snorm";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-r11snorm";size=[4,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-r11snorm";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-r11snorm";size=[1,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-r11snorm";size=[4,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-r11snorm";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-r11snorm";size=[4,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-r11snorm";size=[1,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-r11snorm";size=[4,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-r11snorm";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-r11snorm";size=[4,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-r11snorm";size=[1,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-r11snorm";size=[4,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-r11snorm";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-r11snorm";size=[4,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-r11snorm";size=[1,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-r11snorm";size=[4,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-rg11unorm";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-rg11unorm";size=[8188,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-rg11unorm";size=[8188,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-rg11unorm";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-rg11unorm";size=[8192,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-rg11unorm";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-rg11unorm";size=[8196,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-rg11unorm";size=[8196,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-rg11unorm";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-rg11unorm";size=[1,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-rg11unorm";size=[4,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-rg11unorm";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-rg11unorm";size=[4,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-rg11unorm";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-rg11unorm";size=[1,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-rg11unorm";size=[4,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-rg11unorm";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-rg11unorm";size=[4,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-rg11unorm";size=[1,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-rg11unorm";size=[4,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-rg11unorm";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-rg11unorm";size=[4,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-rg11unorm";size=[1,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-rg11unorm";size=[4,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-rg11unorm";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-rg11unorm";size=[4,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-rg11unorm";size=[1,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-rg11unorm";size=[4,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-rg11snorm";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-rg11snorm";size=[8188,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-rg11snorm";size=[8188,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-rg11snorm";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-rg11snorm";size=[8192,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-rg11snorm";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-rg11snorm";size=[8196,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-rg11snorm";size=[8196,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-rg11snorm";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-rg11snorm";size=[1,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-rg11snorm";size=[4,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-rg11snorm";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-rg11snorm";size=[4,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-rg11snorm";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-rg11snorm";size=[1,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-rg11snorm";size=[4,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-rg11snorm";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-rg11snorm";size=[4,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-rg11snorm";size=[1,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-rg11snorm";size=[4,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-rg11snorm";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-rg11snorm";size=[4,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-rg11snorm";size=[1,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-rg11snorm";size=[4,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-rg11snorm";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-rg11snorm";size=[4,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-rg11snorm";size=[1,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="eac-rg11snorm";size=[4,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-4x4-unorm";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-4x4-unorm";size=[8188,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-4x4-unorm";size=[8188,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-4x4-unorm";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-4x4-unorm";size=[8192,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-4x4-unorm";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-4x4-unorm";size=[8196,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-4x4-unorm";size=[8196,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-4x4-unorm";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-4x4-unorm";size=[1,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-4x4-unorm";size=[4,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-4x4-unorm";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-4x4-unorm";size=[4,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-4x4-unorm";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-4x4-unorm";size=[1,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-4x4-unorm";size=[4,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-4x4-unorm";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-4x4-unorm";size=[4,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-4x4-unorm";size=[1,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-4x4-unorm";size=[4,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-4x4-unorm";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-4x4-unorm";size=[4,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-4x4-unorm";size=[1,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-4x4-unorm";size=[4,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-4x4-unorm";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-4x4-unorm";size=[4,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-4x4-unorm";size=[1,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-4x4-unorm";size=[4,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-4x4-unorm-srgb";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-4x4-unorm-srgb";size=[8188,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-4x4-unorm-srgb";size=[8188,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-4x4-unorm-srgb";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-4x4-unorm-srgb";size=[8192,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-4x4-unorm-srgb";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-4x4-unorm-srgb";size=[8196,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-4x4-unorm-srgb";size=[8196,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-4x4-unorm-srgb";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-4x4-unorm-srgb";size=[1,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-4x4-unorm-srgb";size=[4,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-4x4-unorm-srgb";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-4x4-unorm-srgb";size=[4,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-4x4-unorm-srgb";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-4x4-unorm-srgb";size=[1,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-4x4-unorm-srgb";size=[4,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-4x4-unorm-srgb";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-4x4-unorm-srgb";size=[4,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-4x4-unorm-srgb";size=[1,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-4x4-unorm-srgb";size=[4,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-4x4-unorm-srgb";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-4x4-unorm-srgb";size=[4,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-4x4-unorm-srgb";size=[1,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-4x4-unorm-srgb";size=[4,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-4x4-unorm-srgb";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-4x4-unorm-srgb";size=[4,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-4x4-unorm-srgb";size=[1,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-4x4-unorm-srgb";size=[4,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x4-unorm";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x4-unorm";size=[8187,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x4-unorm";size=[8187,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x4-unorm";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x4-unorm";size=[8192,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x4-unorm";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x4-unorm";size=[8197,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x4-unorm";size=[8197,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x4-unorm";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x4-unorm";size=[1,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x4-unorm";size=[5,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x4-unorm";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x4-unorm";size=[5,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x4-unorm";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x4-unorm";size=[1,8197,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x4-unorm";size=[5,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x4-unorm";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x4-unorm";size=[5,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x4-unorm";size=[1,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x4-unorm";size=[5,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x4-unorm";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x4-unorm";size=[5,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x4-unorm";size=[1,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x4-unorm";size=[5,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x4-unorm";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x4-unorm";size=[5,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x4-unorm";size=[1,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x4-unorm";size=[5,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x4-unorm-srgb";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x4-unorm-srgb";size=[8187,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x4-unorm-srgb";size=[8187,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x4-unorm-srgb";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x4-unorm-srgb";size=[8192,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x4-unorm-srgb";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x4-unorm-srgb";size=[8197,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x4-unorm-srgb";size=[8197,4,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x4-unorm-srgb";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x4-unorm-srgb";size=[1,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x4-unorm-srgb";size=[5,8188,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x4-unorm-srgb";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x4-unorm-srgb";size=[5,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x4-unorm-srgb";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x4-unorm-srgb";size=[1,8197,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x4-unorm-srgb";size=[5,8196,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x4-unorm-srgb";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x4-unorm-srgb";size=[5,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x4-unorm-srgb";size=[1,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x4-unorm-srgb";size=[5,4,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x4-unorm-srgb";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x4-unorm-srgb";size=[5,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x4-unorm-srgb";size=[1,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x4-unorm-srgb";size=[5,4,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x4-unorm-srgb";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x4-unorm-srgb";size=[5,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x4-unorm-srgb";size=[1,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x4-unorm-srgb";size=[5,4,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x5-unorm";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x5-unorm";size=[8187,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x5-unorm";size=[8187,5,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x5-unorm";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x5-unorm";size=[8192,5,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x5-unorm";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x5-unorm";size=[8197,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x5-unorm";size=[8197,5,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x5-unorm";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x5-unorm";size=[1,8187,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x5-unorm";size=[5,8187,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x5-unorm";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x5-unorm";size=[5,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x5-unorm";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x5-unorm";size=[1,8197,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x5-unorm";size=[5,8197,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x5-unorm";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x5-unorm";size=[5,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x5-unorm";size=[1,5,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x5-unorm";size=[5,5,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x5-unorm";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x5-unorm";size=[5,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x5-unorm";size=[1,5,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x5-unorm";size=[5,5,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x5-unorm";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x5-unorm";size=[5,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x5-unorm";size=[1,5,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x5-unorm";size=[5,5,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x5-unorm-srgb";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x5-unorm-srgb";size=[8187,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x5-unorm-srgb";size=[8187,5,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x5-unorm-srgb";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x5-unorm-srgb";size=[8192,5,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x5-unorm-srgb";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x5-unorm-srgb";size=[8197,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x5-unorm-srgb";size=[8197,5,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x5-unorm-srgb";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x5-unorm-srgb";size=[1,8187,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x5-unorm-srgb";size=[5,8187,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x5-unorm-srgb";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x5-unorm-srgb";size=[5,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x5-unorm-srgb";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x5-unorm-srgb";size=[1,8197,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x5-unorm-srgb";size=[5,8197,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x5-unorm-srgb";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x5-unorm-srgb";size=[5,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x5-unorm-srgb";size=[1,5,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x5-unorm-srgb";size=[5,5,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x5-unorm-srgb";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x5-unorm-srgb";size=[5,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x5-unorm-srgb";size=[1,5,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x5-unorm-srgb";size=[5,5,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x5-unorm-srgb";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x5-unorm-srgb";size=[5,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x5-unorm-srgb";size=[1,5,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-5x5-unorm-srgb";size=[5,5,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x5-unorm";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x5-unorm";size=[8186,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x5-unorm";size=[8186,5,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x5-unorm";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x5-unorm";size=[8192,5,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x5-unorm";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x5-unorm";size=[8198,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x5-unorm";size=[8198,5,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x5-unorm";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x5-unorm";size=[1,8187,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x5-unorm";size=[6,8187,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x5-unorm";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x5-unorm";size=[6,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x5-unorm";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x5-unorm";size=[1,8198,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x5-unorm";size=[6,8197,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x5-unorm";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x5-unorm";size=[6,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x5-unorm";size=[1,5,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x5-unorm";size=[6,5,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x5-unorm";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x5-unorm";size=[6,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x5-unorm";size=[1,5,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x5-unorm";size=[6,5,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x5-unorm";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x5-unorm";size=[6,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x5-unorm";size=[1,5,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x5-unorm";size=[6,5,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x5-unorm-srgb";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x5-unorm-srgb";size=[8186,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x5-unorm-srgb";size=[8186,5,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x5-unorm-srgb";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x5-unorm-srgb";size=[8192,5,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x5-unorm-srgb";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x5-unorm-srgb";size=[8198,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x5-unorm-srgb";size=[8198,5,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x5-unorm-srgb";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x5-unorm-srgb";size=[1,8187,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x5-unorm-srgb";size=[6,8187,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x5-unorm-srgb";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x5-unorm-srgb";size=[6,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x5-unorm-srgb";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x5-unorm-srgb";size=[1,8198,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x5-unorm-srgb";size=[6,8197,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x5-unorm-srgb";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x5-unorm-srgb";size=[6,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x5-unorm-srgb";size=[1,5,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x5-unorm-srgb";size=[6,5,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x5-unorm-srgb";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x5-unorm-srgb";size=[6,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x5-unorm-srgb";size=[1,5,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x5-unorm-srgb";size=[6,5,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x5-unorm-srgb";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x5-unorm-srgb";size=[6,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x5-unorm-srgb";size=[1,5,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x5-unorm-srgb";size=[6,5,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x6-unorm";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x6-unorm";size=[8186,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x6-unorm";size=[8186,6,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x6-unorm";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x6-unorm";size=[8192,6,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x6-unorm";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x6-unorm";size=[8198,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x6-unorm";size=[8198,6,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x6-unorm";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x6-unorm";size=[1,8186,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x6-unorm";size=[6,8186,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x6-unorm";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x6-unorm";size=[6,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x6-unorm";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x6-unorm";size=[1,8198,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x6-unorm";size=[6,8198,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x6-unorm";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x6-unorm";size=[6,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x6-unorm";size=[1,6,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x6-unorm";size=[6,6,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x6-unorm";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x6-unorm";size=[6,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x6-unorm";size=[1,6,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x6-unorm";size=[6,6,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x6-unorm";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x6-unorm";size=[6,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x6-unorm";size=[1,6,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x6-unorm";size=[6,6,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x6-unorm-srgb";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x6-unorm-srgb";size=[8186,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x6-unorm-srgb";size=[8186,6,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x6-unorm-srgb";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x6-unorm-srgb";size=[8192,6,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x6-unorm-srgb";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x6-unorm-srgb";size=[8198,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x6-unorm-srgb";size=[8198,6,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x6-unorm-srgb";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x6-unorm-srgb";size=[1,8186,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x6-unorm-srgb";size=[6,8186,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x6-unorm-srgb";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x6-unorm-srgb";size=[6,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x6-unorm-srgb";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x6-unorm-srgb";size=[1,8198,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x6-unorm-srgb";size=[6,8198,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x6-unorm-srgb";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x6-unorm-srgb";size=[6,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x6-unorm-srgb";size=[1,6,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x6-unorm-srgb";size=[6,6,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x6-unorm-srgb";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x6-unorm-srgb";size=[6,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x6-unorm-srgb";size=[1,6,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x6-unorm-srgb";size=[6,6,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x6-unorm-srgb";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x6-unorm-srgb";size=[6,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x6-unorm-srgb";size=[1,6,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-6x6-unorm-srgb";size=[6,6,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x5-unorm";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x5-unorm";size=[8184,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x5-unorm";size=[8184,5,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x5-unorm";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x5-unorm";size=[8192,5,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x5-unorm";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x5-unorm";size=[8200,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x5-unorm";size=[8200,5,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x5-unorm";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x5-unorm";size=[1,8187,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x5-unorm";size=[8,8187,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x5-unorm";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x5-unorm";size=[8,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x5-unorm";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x5-unorm";size=[1,8200,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x5-unorm";size=[8,8197,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x5-unorm";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x5-unorm";size=[8,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x5-unorm";size=[1,5,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x5-unorm";size=[8,5,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x5-unorm";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x5-unorm";size=[8,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x5-unorm";size=[1,5,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x5-unorm";size=[8,5,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x5-unorm";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x5-unorm";size=[8,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x5-unorm";size=[1,5,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x5-unorm";size=[8,5,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x5-unorm-srgb";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x5-unorm-srgb";size=[8184,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x5-unorm-srgb";size=[8184,5,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x5-unorm-srgb";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x5-unorm-srgb";size=[8192,5,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x5-unorm-srgb";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x5-unorm-srgb";size=[8200,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x5-unorm-srgb";size=[8200,5,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x5-unorm-srgb";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x5-unorm-srgb";size=[1,8187,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x5-unorm-srgb";size=[8,8187,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x5-unorm-srgb";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x5-unorm-srgb";size=[8,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x5-unorm-srgb";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x5-unorm-srgb";size=[1,8200,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x5-unorm-srgb";size=[8,8197,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x5-unorm-srgb";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x5-unorm-srgb";size=[8,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x5-unorm-srgb";size=[1,5,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x5-unorm-srgb";size=[8,5,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x5-unorm-srgb";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x5-unorm-srgb";size=[8,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x5-unorm-srgb";size=[1,5,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x5-unorm-srgb";size=[8,5,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x5-unorm-srgb";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x5-unorm-srgb";size=[8,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x5-unorm-srgb";size=[1,5,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x5-unorm-srgb";size=[8,5,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x6-unorm";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x6-unorm";size=[8184,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x6-unorm";size=[8184,6,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x6-unorm";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x6-unorm";size=[8192,6,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x6-unorm";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x6-unorm";size=[8200,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x6-unorm";size=[8200,6,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x6-unorm";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x6-unorm";size=[1,8186,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x6-unorm";size=[8,8186,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x6-unorm";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x6-unorm";size=[8,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x6-unorm";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x6-unorm";size=[1,8200,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x6-unorm";size=[8,8198,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x6-unorm";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x6-unorm";size=[8,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x6-unorm";size=[1,6,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x6-unorm";size=[8,6,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x6-unorm";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x6-unorm";size=[8,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x6-unorm";size=[1,6,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x6-unorm";size=[8,6,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x6-unorm";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x6-unorm";size=[8,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x6-unorm";size=[1,6,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x6-unorm";size=[8,6,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x6-unorm-srgb";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x6-unorm-srgb";size=[8184,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x6-unorm-srgb";size=[8184,6,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x6-unorm-srgb";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x6-unorm-srgb";size=[8192,6,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x6-unorm-srgb";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x6-unorm-srgb";size=[8200,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x6-unorm-srgb";size=[8200,6,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x6-unorm-srgb";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x6-unorm-srgb";size=[1,8186,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x6-unorm-srgb";size=[8,8186,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x6-unorm-srgb";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x6-unorm-srgb";size=[8,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x6-unorm-srgb";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x6-unorm-srgb";size=[1,8200,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x6-unorm-srgb";size=[8,8198,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x6-unorm-srgb";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x6-unorm-srgb";size=[8,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x6-unorm-srgb";size=[1,6,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x6-unorm-srgb";size=[8,6,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x6-unorm-srgb";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x6-unorm-srgb";size=[8,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x6-unorm-srgb";size=[1,6,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x6-unorm-srgb";size=[8,6,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x6-unorm-srgb";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x6-unorm-srgb";size=[8,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x6-unorm-srgb";size=[1,6,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x6-unorm-srgb";size=[8,6,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x8-unorm";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x8-unorm";size=[8184,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x8-unorm";size=[8184,8,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x8-unorm";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x8-unorm";size=[8192,8,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x8-unorm";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x8-unorm";size=[8200,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x8-unorm";size=[8200,8,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x8-unorm";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x8-unorm";size=[1,8184,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x8-unorm";size=[8,8184,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x8-unorm";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x8-unorm";size=[8,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x8-unorm";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x8-unorm";size=[1,8200,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x8-unorm";size=[8,8200,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x8-unorm";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x8-unorm";size=[8,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x8-unorm";size=[1,8,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x8-unorm";size=[8,8,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x8-unorm";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x8-unorm";size=[8,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x8-unorm";size=[1,8,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x8-unorm";size=[8,8,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x8-unorm";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x8-unorm";size=[8,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x8-unorm";size=[1,8,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x8-unorm";size=[8,8,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x8-unorm-srgb";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x8-unorm-srgb";size=[8184,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x8-unorm-srgb";size=[8184,8,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x8-unorm-srgb";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x8-unorm-srgb";size=[8192,8,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x8-unorm-srgb";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x8-unorm-srgb";size=[8200,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x8-unorm-srgb";size=[8200,8,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x8-unorm-srgb";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x8-unorm-srgb";size=[1,8184,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x8-unorm-srgb";size=[8,8184,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x8-unorm-srgb";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x8-unorm-srgb";size=[8,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x8-unorm-srgb";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x8-unorm-srgb";size=[1,8200,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x8-unorm-srgb";size=[8,8200,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x8-unorm-srgb";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x8-unorm-srgb";size=[8,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x8-unorm-srgb";size=[1,8,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x8-unorm-srgb";size=[8,8,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x8-unorm-srgb";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x8-unorm-srgb";size=[8,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x8-unorm-srgb";size=[1,8,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x8-unorm-srgb";size=[8,8,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x8-unorm-srgb";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x8-unorm-srgb";size=[8,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x8-unorm-srgb";size=[1,8,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-8x8-unorm-srgb";size=[8,8,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x5-unorm";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x5-unorm";size=[8182,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x5-unorm";size=[8182,5,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x5-unorm";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x5-unorm";size=[8192,5,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x5-unorm";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x5-unorm";size=[8202,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x5-unorm";size=[8202,5,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x5-unorm";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x5-unorm";size=[1,8187,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x5-unorm";size=[10,8187,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x5-unorm";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x5-unorm";size=[10,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x5-unorm";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x5-unorm";size=[1,8202,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x5-unorm";size=[10,8197,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x5-unorm";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x5-unorm";size=[10,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x5-unorm";size=[1,5,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x5-unorm";size=[10,5,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x5-unorm";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x5-unorm";size=[10,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x5-unorm";size=[1,5,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x5-unorm";size=[10,5,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x5-unorm";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x5-unorm";size=[10,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x5-unorm";size=[1,5,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x5-unorm";size=[10,5,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x5-unorm-srgb";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x5-unorm-srgb";size=[8182,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x5-unorm-srgb";size=[8182,5,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x5-unorm-srgb";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x5-unorm-srgb";size=[8192,5,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x5-unorm-srgb";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x5-unorm-srgb";size=[8202,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x5-unorm-srgb";size=[8202,5,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x5-unorm-srgb";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x5-unorm-srgb";size=[1,8187,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x5-unorm-srgb";size=[10,8187,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x5-unorm-srgb";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x5-unorm-srgb";size=[10,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x5-unorm-srgb";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x5-unorm-srgb";size=[1,8202,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x5-unorm-srgb";size=[10,8197,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x5-unorm-srgb";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x5-unorm-srgb";size=[10,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x5-unorm-srgb";size=[1,5,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x5-unorm-srgb";size=[10,5,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x5-unorm-srgb";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x5-unorm-srgb";size=[10,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x5-unorm-srgb";size=[1,5,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x5-unorm-srgb";size=[10,5,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x5-unorm-srgb";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x5-unorm-srgb";size=[10,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x5-unorm-srgb";size=[1,5,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x5-unorm-srgb";size=[10,5,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x6-unorm";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x6-unorm";size=[8182,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x6-unorm";size=[8182,6,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x6-unorm";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x6-unorm";size=[8192,6,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x6-unorm";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x6-unorm";size=[8202,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x6-unorm";size=[8202,6,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x6-unorm";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x6-unorm";size=[1,8186,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x6-unorm";size=[10,8186,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x6-unorm";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x6-unorm";size=[10,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x6-unorm";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x6-unorm";size=[1,8202,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x6-unorm";size=[10,8198,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x6-unorm";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x6-unorm";size=[10,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x6-unorm";size=[1,6,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x6-unorm";size=[10,6,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x6-unorm";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x6-unorm";size=[10,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x6-unorm";size=[1,6,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x6-unorm";size=[10,6,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x6-unorm";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x6-unorm";size=[10,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x6-unorm";size=[1,6,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x6-unorm";size=[10,6,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x6-unorm-srgb";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x6-unorm-srgb";size=[8182,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x6-unorm-srgb";size=[8182,6,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x6-unorm-srgb";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x6-unorm-srgb";size=[8192,6,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x6-unorm-srgb";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x6-unorm-srgb";size=[8202,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x6-unorm-srgb";size=[8202,6,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x6-unorm-srgb";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x6-unorm-srgb";size=[1,8186,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x6-unorm-srgb";size=[10,8186,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x6-unorm-srgb";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x6-unorm-srgb";size=[10,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x6-unorm-srgb";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x6-unorm-srgb";size=[1,8202,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x6-unorm-srgb";size=[10,8198,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x6-unorm-srgb";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x6-unorm-srgb";size=[10,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x6-unorm-srgb";size=[1,6,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x6-unorm-srgb";size=[10,6,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x6-unorm-srgb";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x6-unorm-srgb";size=[10,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x6-unorm-srgb";size=[1,6,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x6-unorm-srgb";size=[10,6,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x6-unorm-srgb";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x6-unorm-srgb";size=[10,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x6-unorm-srgb";size=[1,6,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x6-unorm-srgb";size=[10,6,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x8-unorm";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x8-unorm";size=[8182,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x8-unorm";size=[8182,8,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x8-unorm";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x8-unorm";size=[8192,8,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x8-unorm";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x8-unorm";size=[8202,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x8-unorm";size=[8202,8,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x8-unorm";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x8-unorm";size=[1,8184,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x8-unorm";size=[10,8184,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x8-unorm";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x8-unorm";size=[10,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x8-unorm";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x8-unorm";size=[1,8202,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x8-unorm";size=[10,8200,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x8-unorm";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x8-unorm";size=[10,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x8-unorm";size=[1,8,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x8-unorm";size=[10,8,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x8-unorm";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x8-unorm";size=[10,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x8-unorm";size=[1,8,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x8-unorm";size=[10,8,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x8-unorm";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x8-unorm";size=[10,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x8-unorm";size=[1,8,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x8-unorm";size=[10,8,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x8-unorm-srgb";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x8-unorm-srgb";size=[8182,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x8-unorm-srgb";size=[8182,8,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x8-unorm-srgb";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x8-unorm-srgb";size=[8192,8,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x8-unorm-srgb";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x8-unorm-srgb";size=[8202,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x8-unorm-srgb";size=[8202,8,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x8-unorm-srgb";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x8-unorm-srgb";size=[1,8184,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x8-unorm-srgb";size=[10,8184,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x8-unorm-srgb";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x8-unorm-srgb";size=[10,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x8-unorm-srgb";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x8-unorm-srgb";size=[1,8202,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x8-unorm-srgb";size=[10,8200,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x8-unorm-srgb";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x8-unorm-srgb";size=[10,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x8-unorm-srgb";size=[1,8,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x8-unorm-srgb";size=[10,8,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x8-unorm-srgb";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x8-unorm-srgb";size=[10,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x8-unorm-srgb";size=[1,8,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x8-unorm-srgb";size=[10,8,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x8-unorm-srgb";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x8-unorm-srgb";size=[10,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x8-unorm-srgb";size=[1,8,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x8-unorm-srgb";size=[10,8,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x10-unorm";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x10-unorm";size=[8182,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x10-unorm";size=[8182,10,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x10-unorm";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x10-unorm";size=[8192,10,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x10-unorm";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x10-unorm";size=[8202,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x10-unorm";size=[8202,10,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x10-unorm";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x10-unorm";size=[1,8182,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x10-unorm";size=[10,8182,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x10-unorm";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x10-unorm";size=[10,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x10-unorm";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x10-unorm";size=[1,8202,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x10-unorm";size=[10,8202,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x10-unorm";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x10-unorm";size=[10,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x10-unorm";size=[1,10,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x10-unorm";size=[10,10,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x10-unorm";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x10-unorm";size=[10,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x10-unorm";size=[1,10,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x10-unorm";size=[10,10,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x10-unorm";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x10-unorm";size=[10,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x10-unorm";size=[1,10,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x10-unorm";size=[10,10,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x10-unorm-srgb";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x10-unorm-srgb";size=[8182,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x10-unorm-srgb";size=[8182,10,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x10-unorm-srgb";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x10-unorm-srgb";size=[8192,10,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x10-unorm-srgb";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x10-unorm-srgb";size=[8202,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x10-unorm-srgb";size=[8202,10,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x10-unorm-srgb";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x10-unorm-srgb";size=[1,8182,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x10-unorm-srgb";size=[10,8182,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x10-unorm-srgb";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x10-unorm-srgb";size=[10,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x10-unorm-srgb";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x10-unorm-srgb";size=[1,8202,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x10-unorm-srgb";size=[10,8202,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x10-unorm-srgb";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x10-unorm-srgb";size=[10,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x10-unorm-srgb";size=[1,10,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x10-unorm-srgb";size=[10,10,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x10-unorm-srgb";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x10-unorm-srgb";size=[10,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x10-unorm-srgb";size=[1,10,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x10-unorm-srgb";size=[10,10,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x10-unorm-srgb";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x10-unorm-srgb";size=[10,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x10-unorm-srgb";size=[1,10,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-10x10-unorm-srgb";size=[10,10,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x10-unorm";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x10-unorm";size=[8180,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x10-unorm";size=[8180,10,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x10-unorm";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x10-unorm";size=[8192,10,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x10-unorm";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x10-unorm";size=[8204,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x10-unorm";size=[8204,10,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x10-unorm";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x10-unorm";size=[1,8182,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x10-unorm";size=[12,8182,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x10-unorm";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x10-unorm";size=[12,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x10-unorm";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x10-unorm";size=[1,8204,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x10-unorm";size=[12,8202,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x10-unorm";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x10-unorm";size=[12,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x10-unorm";size=[1,10,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x10-unorm";size=[12,10,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x10-unorm";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x10-unorm";size=[12,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x10-unorm";size=[1,10,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x10-unorm";size=[12,10,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x10-unorm";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x10-unorm";size=[12,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x10-unorm";size=[1,10,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x10-unorm";size=[12,10,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x10-unorm-srgb";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x10-unorm-srgb";size=[8180,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x10-unorm-srgb";size=[8180,10,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x10-unorm-srgb";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x10-unorm-srgb";size=[8192,10,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x10-unorm-srgb";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x10-unorm-srgb";size=[8204,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x10-unorm-srgb";size=[8204,10,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x10-unorm-srgb";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x10-unorm-srgb";size=[1,8182,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x10-unorm-srgb";size=[12,8182,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x10-unorm-srgb";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x10-unorm-srgb";size=[12,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x10-unorm-srgb";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x10-unorm-srgb";size=[1,8204,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x10-unorm-srgb";size=[12,8202,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x10-unorm-srgb";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x10-unorm-srgb";size=[12,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x10-unorm-srgb";size=[1,10,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x10-unorm-srgb";size=[12,10,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x10-unorm-srgb";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x10-unorm-srgb";size=[12,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x10-unorm-srgb";size=[1,10,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x10-unorm-srgb";size=[12,10,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x10-unorm-srgb";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x10-unorm-srgb";size=[12,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x10-unorm-srgb";size=[1,10,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x10-unorm-srgb";size=[12,10,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x12-unorm";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x12-unorm";size=[8180,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x12-unorm";size=[8180,12,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x12-unorm";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x12-unorm";size=[8192,12,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x12-unorm";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x12-unorm";size=[8204,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x12-unorm";size=[8204,12,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x12-unorm";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x12-unorm";size=[1,8180,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x12-unorm";size=[12,8180,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x12-unorm";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x12-unorm";size=[12,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x12-unorm";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x12-unorm";size=[1,8204,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x12-unorm";size=[12,8204,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x12-unorm";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x12-unorm";size=[12,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x12-unorm";size=[1,12,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x12-unorm";size=[12,12,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x12-unorm";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x12-unorm";size=[12,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x12-unorm";size=[1,12,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x12-unorm";size=[12,12,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x12-unorm";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x12-unorm";size=[12,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x12-unorm";size=[1,12,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x12-unorm";size=[12,12,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x12-unorm-srgb";size=[8191,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x12-unorm-srgb";size=[8180,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x12-unorm-srgb";size=[8180,12,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x12-unorm-srgb";size=[8192,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x12-unorm-srgb";size=[8192,12,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x12-unorm-srgb";size=[8193,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x12-unorm-srgb";size=[8204,1,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x12-unorm-srgb";size=[8204,12,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x12-unorm-srgb";size=[1,8191,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x12-unorm-srgb";size=[1,8180,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x12-unorm-srgb";size=[12,8180,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x12-unorm-srgb";size=[1,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x12-unorm-srgb";size=[12,8192,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x12-unorm-srgb";size=[1,8193,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x12-unorm-srgb";size=[1,8204,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x12-unorm-srgb";size=[12,8204,1] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x12-unorm-srgb";size=[1,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x12-unorm-srgb";size=[12,1,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x12-unorm-srgb";size=[1,12,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x12-unorm-srgb";size=[12,12,255] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x12-unorm-srgb";size=[1,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x12-unorm-srgb";size=[12,1,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x12-unorm-srgb";size=[1,12,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x12-unorm-srgb";size=[12,12,256] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x12-unorm-srgb";size=[1,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x12-unorm-srgb";size=[12,1,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x12-unorm-srgb";size=[1,12,257] |
| webgpu:api,validation,createTexture:texture_size,2d_texture,compressed_format:dimension="2d";format="astc-12x12-unorm-srgb";size=[12,12,257] |
| webgpu:api,validation,createTexture:texture_size,3d_texture,uncompressed_format:format="r8unorm" |
| webgpu:api,validation,createTexture:texture_size,3d_texture,uncompressed_format:format="r8snorm" |
| webgpu:api,validation,createTexture:texture_size,3d_texture,uncompressed_format:format="r8uint" |
| webgpu:api,validation,createTexture:texture_size,3d_texture,uncompressed_format:format="r8sint" |
| webgpu:api,validation,createTexture:texture_size,3d_texture,uncompressed_format:format="r16uint" |
| webgpu:api,validation,createTexture:texture_size,3d_texture,uncompressed_format:format="r16sint" |
| webgpu:api,validation,createTexture:texture_size,3d_texture,uncompressed_format:format="r16float" |
| webgpu:api,validation,createTexture:texture_size,3d_texture,uncompressed_format:format="rg8unorm" |
| webgpu:api,validation,createTexture:texture_size,3d_texture,uncompressed_format:format="rg8snorm" |
| webgpu:api,validation,createTexture:texture_size,3d_texture,uncompressed_format:format="rg8uint" |
| webgpu:api,validation,createTexture:texture_size,3d_texture,uncompressed_format:format="rg8sint" |
| webgpu:api,validation,createTexture:texture_size,3d_texture,uncompressed_format:format="r32uint" |
| webgpu:api,validation,createTexture:texture_size,3d_texture,uncompressed_format:format="r32sint" |
| webgpu:api,validation,createTexture:texture_size,3d_texture,uncompressed_format:format="r32float" |
| webgpu:api,validation,createTexture:texture_size,3d_texture,uncompressed_format:format="rg16uint" |
| webgpu:api,validation,createTexture:texture_size,3d_texture,uncompressed_format:format="rg16sint" |
| webgpu:api,validation,createTexture:texture_size,3d_texture,uncompressed_format:format="rg16float" |
| webgpu:api,validation,createTexture:texture_size,3d_texture,uncompressed_format:format="rgba8unorm" |
| webgpu:api,validation,createTexture:texture_size,3d_texture,uncompressed_format:format="rgba8unorm-srgb" |
| webgpu:api,validation,createTexture:texture_size,3d_texture,uncompressed_format:format="rgba8snorm" |
| webgpu:api,validation,createTexture:texture_size,3d_texture,uncompressed_format:format="rgba8uint" |
| webgpu:api,validation,createTexture:texture_size,3d_texture,uncompressed_format:format="rgba8sint" |
| webgpu:api,validation,createTexture:texture_size,3d_texture,uncompressed_format:format="bgra8unorm" |
| webgpu:api,validation,createTexture:texture_size,3d_texture,uncompressed_format:format="bgra8unorm-srgb" |
| webgpu:api,validation,createTexture:texture_size,3d_texture,uncompressed_format:format="rgb10a2unorm" |
| webgpu:api,validation,createTexture:texture_size,3d_texture,uncompressed_format:format="rg11b10ufloat" |
| webgpu:api,validation,createTexture:texture_size,3d_texture,uncompressed_format:format="rgb9e5ufloat" |
| webgpu:api,validation,createTexture:texture_size,3d_texture,uncompressed_format:format="rg32uint" |
| webgpu:api,validation,createTexture:texture_size,3d_texture,uncompressed_format:format="rg32sint" |
| webgpu:api,validation,createTexture:texture_size,3d_texture,uncompressed_format:format="rg32float" |
| webgpu:api,validation,createTexture:texture_size,3d_texture,uncompressed_format:format="rgba16uint" |
| webgpu:api,validation,createTexture:texture_size,3d_texture,uncompressed_format:format="rgba16sint" |
| webgpu:api,validation,createTexture:texture_size,3d_texture,uncompressed_format:format="rgba16float" |
| webgpu:api,validation,createTexture:texture_size,3d_texture,uncompressed_format:format="rgba32uint" |
| webgpu:api,validation,createTexture:texture_size,3d_texture,uncompressed_format:format="rgba32sint" |
| webgpu:api,validation,createTexture:texture_size,3d_texture,uncompressed_format:format="rgba32float" |
| webgpu:api,validation,createTexture:texture_size,3d_texture,compressed_format:format="bc1-rgba-unorm" |
| webgpu:api,validation,createTexture:texture_size,3d_texture,compressed_format:format="bc1-rgba-unorm-srgb" |
| webgpu:api,validation,createTexture:texture_size,3d_texture,compressed_format:format="bc2-rgba-unorm" |
| webgpu:api,validation,createTexture:texture_size,3d_texture,compressed_format:format="bc2-rgba-unorm-srgb" |
| webgpu:api,validation,createTexture:texture_size,3d_texture,compressed_format:format="bc3-rgba-unorm" |
| webgpu:api,validation,createTexture:texture_size,3d_texture,compressed_format:format="bc3-rgba-unorm-srgb" |
| webgpu:api,validation,createTexture:texture_size,3d_texture,compressed_format:format="bc4-r-unorm" |
| webgpu:api,validation,createTexture:texture_size,3d_texture,compressed_format:format="bc4-r-snorm" |
| webgpu:api,validation,createTexture:texture_size,3d_texture,compressed_format:format="bc5-rg-unorm" |
| webgpu:api,validation,createTexture:texture_size,3d_texture,compressed_format:format="bc5-rg-snorm" |
| webgpu:api,validation,createTexture:texture_size,3d_texture,compressed_format:format="bc6h-rgb-ufloat" |
| webgpu:api,validation,createTexture:texture_size,3d_texture,compressed_format:format="bc6h-rgb-float" |
| webgpu:api,validation,createTexture:texture_size,3d_texture,compressed_format:format="bc7-rgba-unorm" |
| webgpu:api,validation,createTexture:texture_size,3d_texture,compressed_format:format="bc7-rgba-unorm-srgb" |
| webgpu:api,validation,createTexture:texture_size,3d_texture,compressed_format:format="etc2-rgb8unorm" |
| webgpu:api,validation,createTexture:texture_size,3d_texture,compressed_format:format="etc2-rgb8unorm-srgb" |
| webgpu:api,validation,createTexture:texture_size,3d_texture,compressed_format:format="etc2-rgb8a1unorm" |
| webgpu:api,validation,createTexture:texture_size,3d_texture,compressed_format:format="etc2-rgb8a1unorm-srgb" |
| webgpu:api,validation,createTexture:texture_size,3d_texture,compressed_format:format="etc2-rgba8unorm" |
| webgpu:api,validation,createTexture:texture_size,3d_texture,compressed_format:format="etc2-rgba8unorm-srgb" |
| webgpu:api,validation,createTexture:texture_size,3d_texture,compressed_format:format="eac-r11unorm" |
| webgpu:api,validation,createTexture:texture_size,3d_texture,compressed_format:format="eac-r11snorm" |
| webgpu:api,validation,createTexture:texture_size,3d_texture,compressed_format:format="eac-rg11unorm" |
| webgpu:api,validation,createTexture:texture_size,3d_texture,compressed_format:format="eac-rg11snorm" |
| webgpu:api,validation,createTexture:texture_size,3d_texture,compressed_format:format="astc-4x4-unorm" |
| webgpu:api,validation,createTexture:texture_size,3d_texture,compressed_format:format="astc-4x4-unorm-srgb" |
| webgpu:api,validation,createTexture:texture_size,3d_texture,compressed_format:format="astc-5x4-unorm" |
| webgpu:api,validation,createTexture:texture_size,3d_texture,compressed_format:format="astc-5x4-unorm-srgb" |
| webgpu:api,validation,createTexture:texture_size,3d_texture,compressed_format:format="astc-5x5-unorm" |
| webgpu:api,validation,createTexture:texture_size,3d_texture,compressed_format:format="astc-5x5-unorm-srgb" |
| webgpu:api,validation,createTexture:texture_size,3d_texture,compressed_format:format="astc-6x5-unorm" |
| webgpu:api,validation,createTexture:texture_size,3d_texture,compressed_format:format="astc-6x5-unorm-srgb" |
| webgpu:api,validation,createTexture:texture_size,3d_texture,compressed_format:format="astc-6x6-unorm" |
| webgpu:api,validation,createTexture:texture_size,3d_texture,compressed_format:format="astc-6x6-unorm-srgb" |
| webgpu:api,validation,createTexture:texture_size,3d_texture,compressed_format:format="astc-8x5-unorm" |
| webgpu:api,validation,createTexture:texture_size,3d_texture,compressed_format:format="astc-8x5-unorm-srgb" |
| webgpu:api,validation,createTexture:texture_size,3d_texture,compressed_format:format="astc-8x6-unorm" |
| webgpu:api,validation,createTexture:texture_size,3d_texture,compressed_format:format="astc-8x6-unorm-srgb" |
| webgpu:api,validation,createTexture:texture_size,3d_texture,compressed_format:format="astc-8x8-unorm" |
| webgpu:api,validation,createTexture:texture_size,3d_texture,compressed_format:format="astc-8x8-unorm-srgb" |
| webgpu:api,validation,createTexture:texture_size,3d_texture,compressed_format:format="astc-10x5-unorm" |
| webgpu:api,validation,createTexture:texture_size,3d_texture,compressed_format:format="astc-10x5-unorm-srgb" |
| webgpu:api,validation,createTexture:texture_size,3d_texture,compressed_format:format="astc-10x6-unorm" |
| webgpu:api,validation,createTexture:texture_size,3d_texture,compressed_format:format="astc-10x6-unorm-srgb" |
| webgpu:api,validation,createTexture:texture_size,3d_texture,compressed_format:format="astc-10x8-unorm" |
| webgpu:api,validation,createTexture:texture_size,3d_texture,compressed_format:format="astc-10x8-unorm-srgb" |
| webgpu:api,validation,createTexture:texture_size,3d_texture,compressed_format:format="astc-10x10-unorm" |
| webgpu:api,validation,createTexture:texture_size,3d_texture,compressed_format:format="astc-10x10-unorm-srgb" |
| webgpu:api,validation,createTexture:texture_size,3d_texture,compressed_format:format="astc-12x10-unorm" |
| webgpu:api,validation,createTexture:texture_size,3d_texture,compressed_format:format="astc-12x10-unorm-srgb" |
| webgpu:api,validation,createTexture:texture_size,3d_texture,compressed_format:format="astc-12x12-unorm" |
| webgpu:api,validation,createTexture:texture_size,3d_texture,compressed_format:format="astc-12x12-unorm-srgb" |
| webgpu:api,validation,createTexture:texture_usage:dimension="_undef_";format="r8unorm" |
| webgpu:api,validation,createTexture:texture_usage:dimension="_undef_";format="r8snorm" |
| webgpu:api,validation,createTexture:texture_usage:dimension="_undef_";format="r8uint" |
| webgpu:api,validation,createTexture:texture_usage:dimension="_undef_";format="r8sint" |
| webgpu:api,validation,createTexture:texture_usage:dimension="_undef_";format="r16uint" |
| webgpu:api,validation,createTexture:texture_usage:dimension="_undef_";format="r16sint" |
| webgpu:api,validation,createTexture:texture_usage:dimension="_undef_";format="r16float" |
| webgpu:api,validation,createTexture:texture_usage:dimension="_undef_";format="rg8unorm" |
| webgpu:api,validation,createTexture:texture_usage:dimension="_undef_";format="rg8snorm" |
| webgpu:api,validation,createTexture:texture_usage:dimension="_undef_";format="rg8uint" |
| webgpu:api,validation,createTexture:texture_usage:dimension="_undef_";format="rg8sint" |
| webgpu:api,validation,createTexture:texture_usage:dimension="_undef_";format="r32uint" |
| webgpu:api,validation,createTexture:texture_usage:dimension="_undef_";format="r32sint" |
| webgpu:api,validation,createTexture:texture_usage:dimension="_undef_";format="r32float" |
| webgpu:api,validation,createTexture:texture_usage:dimension="_undef_";format="rg16uint" |
| webgpu:api,validation,createTexture:texture_usage:dimension="_undef_";format="rg16sint" |
| webgpu:api,validation,createTexture:texture_usage:dimension="_undef_";format="rg16float" |
| webgpu:api,validation,createTexture:texture_usage:dimension="_undef_";format="rgba8unorm" |
| webgpu:api,validation,createTexture:texture_usage:dimension="_undef_";format="rgba8unorm-srgb" |
| webgpu:api,validation,createTexture:texture_usage:dimension="_undef_";format="rgba8snorm" |
| webgpu:api,validation,createTexture:texture_usage:dimension="_undef_";format="rgba8uint" |
| webgpu:api,validation,createTexture:texture_usage:dimension="_undef_";format="rgba8sint" |
| webgpu:api,validation,createTexture:texture_usage:dimension="_undef_";format="bgra8unorm" |
| webgpu:api,validation,createTexture:texture_usage:dimension="_undef_";format="bgra8unorm-srgb" |
| webgpu:api,validation,createTexture:texture_usage:dimension="_undef_";format="rgb10a2unorm" |
| webgpu:api,validation,createTexture:texture_usage:dimension="_undef_";format="rg11b10ufloat" |
| webgpu:api,validation,createTexture:texture_usage:dimension="_undef_";format="rgb9e5ufloat" |
| webgpu:api,validation,createTexture:texture_usage:dimension="_undef_";format="rg32uint" |
| webgpu:api,validation,createTexture:texture_usage:dimension="_undef_";format="rg32sint" |
| webgpu:api,validation,createTexture:texture_usage:dimension="_undef_";format="rg32float" |
| webgpu:api,validation,createTexture:texture_usage:dimension="_undef_";format="rgba16uint" |
| webgpu:api,validation,createTexture:texture_usage:dimension="_undef_";format="rgba16sint" |
| webgpu:api,validation,createTexture:texture_usage:dimension="_undef_";format="rgba16float" |
| webgpu:api,validation,createTexture:texture_usage:dimension="_undef_";format="rgba32uint" |
| webgpu:api,validation,createTexture:texture_usage:dimension="_undef_";format="rgba32sint" |
| webgpu:api,validation,createTexture:texture_usage:dimension="_undef_";format="rgba32float" |
| webgpu:api,validation,createTexture:texture_usage:dimension="_undef_";format="depth32float" |
| webgpu:api,validation,createTexture:texture_usage:dimension="_undef_";format="depth16unorm" |
| webgpu:api,validation,createTexture:texture_usage:dimension="_undef_";format="stencil8" |
| webgpu:api,validation,createTexture:texture_usage:dimension="_undef_";format="depth24plus" |
| webgpu:api,validation,createTexture:texture_usage:dimension="_undef_";format="depth24plus-stencil8" |
| webgpu:api,validation,createTexture:texture_usage:dimension="_undef_";format="depth32float-stencil8" |
| webgpu:api,validation,createTexture:texture_usage:dimension="_undef_";format="bc1-rgba-unorm" |
| webgpu:api,validation,createTexture:texture_usage:dimension="_undef_";format="bc1-rgba-unorm-srgb" |
| webgpu:api,validation,createTexture:texture_usage:dimension="_undef_";format="bc2-rgba-unorm" |
| webgpu:api,validation,createTexture:texture_usage:dimension="_undef_";format="bc2-rgba-unorm-srgb" |
| webgpu:api,validation,createTexture:texture_usage:dimension="_undef_";format="bc3-rgba-unorm" |
| webgpu:api,validation,createTexture:texture_usage:dimension="_undef_";format="bc3-rgba-unorm-srgb" |
| webgpu:api,validation,createTexture:texture_usage:dimension="_undef_";format="bc4-r-unorm" |
| webgpu:api,validation,createTexture:texture_usage:dimension="_undef_";format="bc4-r-snorm" |
| webgpu:api,validation,createTexture:texture_usage:dimension="_undef_";format="bc5-rg-unorm" |
| webgpu:api,validation,createTexture:texture_usage:dimension="_undef_";format="bc5-rg-snorm" |
| webgpu:api,validation,createTexture:texture_usage:dimension="_undef_";format="bc6h-rgb-ufloat" |
| webgpu:api,validation,createTexture:texture_usage:dimension="_undef_";format="bc6h-rgb-float" |
| webgpu:api,validation,createTexture:texture_usage:dimension="_undef_";format="bc7-rgba-unorm" |
| webgpu:api,validation,createTexture:texture_usage:dimension="_undef_";format="bc7-rgba-unorm-srgb" |
| webgpu:api,validation,createTexture:texture_usage:dimension="_undef_";format="etc2-rgb8unorm" |
| webgpu:api,validation,createTexture:texture_usage:dimension="_undef_";format="etc2-rgb8unorm-srgb" |
| webgpu:api,validation,createTexture:texture_usage:dimension="_undef_";format="etc2-rgb8a1unorm" |
| webgpu:api,validation,createTexture:texture_usage:dimension="_undef_";format="etc2-rgb8a1unorm-srgb" |
| webgpu:api,validation,createTexture:texture_usage:dimension="_undef_";format="etc2-rgba8unorm" |
| webgpu:api,validation,createTexture:texture_usage:dimension="_undef_";format="etc2-rgba8unorm-srgb" |
| webgpu:api,validation,createTexture:texture_usage:dimension="_undef_";format="eac-r11unorm" |
| webgpu:api,validation,createTexture:texture_usage:dimension="_undef_";format="eac-r11snorm" |
| webgpu:api,validation,createTexture:texture_usage:dimension="_undef_";format="eac-rg11unorm" |
| webgpu:api,validation,createTexture:texture_usage:dimension="_undef_";format="eac-rg11snorm" |
| webgpu:api,validation,createTexture:texture_usage:dimension="_undef_";format="astc-4x4-unorm" |
| webgpu:api,validation,createTexture:texture_usage:dimension="_undef_";format="astc-4x4-unorm-srgb" |
| webgpu:api,validation,createTexture:texture_usage:dimension="_undef_";format="astc-5x4-unorm" |
| webgpu:api,validation,createTexture:texture_usage:dimension="_undef_";format="astc-5x4-unorm-srgb" |
| webgpu:api,validation,createTexture:texture_usage:dimension="_undef_";format="astc-5x5-unorm" |
| webgpu:api,validation,createTexture:texture_usage:dimension="_undef_";format="astc-5x5-unorm-srgb" |
| webgpu:api,validation,createTexture:texture_usage:dimension="_undef_";format="astc-6x5-unorm" |
| webgpu:api,validation,createTexture:texture_usage:dimension="_undef_";format="astc-6x5-unorm-srgb" |
| webgpu:api,validation,createTexture:texture_usage:dimension="_undef_";format="astc-6x6-unorm" |
| webgpu:api,validation,createTexture:texture_usage:dimension="_undef_";format="astc-6x6-unorm-srgb" |
| webgpu:api,validation,createTexture:texture_usage:dimension="_undef_";format="astc-8x5-unorm" |
| webgpu:api,validation,createTexture:texture_usage:dimension="_undef_";format="astc-8x5-unorm-srgb" |
| webgpu:api,validation,createTexture:texture_usage:dimension="_undef_";format="astc-8x6-unorm" |
| webgpu:api,validation,createTexture:texture_usage:dimension="_undef_";format="astc-8x6-unorm-srgb" |
| webgpu:api,validation,createTexture:texture_usage:dimension="_undef_";format="astc-8x8-unorm" |
| webgpu:api,validation,createTexture:texture_usage:dimension="_undef_";format="astc-8x8-unorm-srgb" |
| webgpu:api,validation,createTexture:texture_usage:dimension="_undef_";format="astc-10x5-unorm" |
| webgpu:api,validation,createTexture:texture_usage:dimension="_undef_";format="astc-10x5-unorm-srgb" |
| webgpu:api,validation,createTexture:texture_usage:dimension="_undef_";format="astc-10x6-unorm" |
| webgpu:api,validation,createTexture:texture_usage:dimension="_undef_";format="astc-10x6-unorm-srgb" |
| webgpu:api,validation,createTexture:texture_usage:dimension="_undef_";format="astc-10x8-unorm" |
| webgpu:api,validation,createTexture:texture_usage:dimension="_undef_";format="astc-10x8-unorm-srgb" |
| webgpu:api,validation,createTexture:texture_usage:dimension="_undef_";format="astc-10x10-unorm" |
| webgpu:api,validation,createTexture:texture_usage:dimension="_undef_";format="astc-10x10-unorm-srgb" |
| webgpu:api,validation,createTexture:texture_usage:dimension="_undef_";format="astc-12x10-unorm" |
| webgpu:api,validation,createTexture:texture_usage:dimension="_undef_";format="astc-12x10-unorm-srgb" |
| webgpu:api,validation,createTexture:texture_usage:dimension="_undef_";format="astc-12x12-unorm" |
| webgpu:api,validation,createTexture:texture_usage:dimension="_undef_";format="astc-12x12-unorm-srgb" |
| webgpu:api,validation,createTexture:texture_usage:dimension="1d";format="r8unorm" |
| webgpu:api,validation,createTexture:texture_usage:dimension="1d";format="r8snorm" |
| webgpu:api,validation,createTexture:texture_usage:dimension="1d";format="r8uint" |
| webgpu:api,validation,createTexture:texture_usage:dimension="1d";format="r8sint" |
| webgpu:api,validation,createTexture:texture_usage:dimension="1d";format="r16uint" |
| webgpu:api,validation,createTexture:texture_usage:dimension="1d";format="r16sint" |
| webgpu:api,validation,createTexture:texture_usage:dimension="1d";format="r16float" |
| webgpu:api,validation,createTexture:texture_usage:dimension="1d";format="rg8unorm" |
| webgpu:api,validation,createTexture:texture_usage:dimension="1d";format="rg8snorm" |
| webgpu:api,validation,createTexture:texture_usage:dimension="1d";format="rg8uint" |
| webgpu:api,validation,createTexture:texture_usage:dimension="1d";format="rg8sint" |
| webgpu:api,validation,createTexture:texture_usage:dimension="1d";format="r32uint" |
| webgpu:api,validation,createTexture:texture_usage:dimension="1d";format="r32sint" |
| webgpu:api,validation,createTexture:texture_usage:dimension="1d";format="r32float" |
| webgpu:api,validation,createTexture:texture_usage:dimension="1d";format="rg16uint" |
| webgpu:api,validation,createTexture:texture_usage:dimension="1d";format="rg16sint" |
| webgpu:api,validation,createTexture:texture_usage:dimension="1d";format="rg16float" |
| webgpu:api,validation,createTexture:texture_usage:dimension="1d";format="rgba8unorm" |
| webgpu:api,validation,createTexture:texture_usage:dimension="1d";format="rgba8unorm-srgb" |
| webgpu:api,validation,createTexture:texture_usage:dimension="1d";format="rgba8snorm" |
| webgpu:api,validation,createTexture:texture_usage:dimension="1d";format="rgba8uint" |
| webgpu:api,validation,createTexture:texture_usage:dimension="1d";format="rgba8sint" |
| webgpu:api,validation,createTexture:texture_usage:dimension="1d";format="bgra8unorm" |
| webgpu:api,validation,createTexture:texture_usage:dimension="1d";format="bgra8unorm-srgb" |
| webgpu:api,validation,createTexture:texture_usage:dimension="1d";format="rgb10a2unorm" |
| webgpu:api,validation,createTexture:texture_usage:dimension="1d";format="rg11b10ufloat" |
| webgpu:api,validation,createTexture:texture_usage:dimension="1d";format="rgb9e5ufloat" |
| webgpu:api,validation,createTexture:texture_usage:dimension="1d";format="rg32uint" |
| webgpu:api,validation,createTexture:texture_usage:dimension="1d";format="rg32sint" |
| webgpu:api,validation,createTexture:texture_usage:dimension="1d";format="rg32float" |
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| webgpu:api,validation,createTexture:texture_usage:dimension="1d";format="rgba16sint" |
| webgpu:api,validation,createTexture:texture_usage:dimension="1d";format="rgba16float" |
| webgpu:api,validation,createTexture:texture_usage:dimension="1d";format="rgba32uint" |
| webgpu:api,validation,createTexture:texture_usage:dimension="1d";format="rgba32sint" |
| webgpu:api,validation,createTexture:texture_usage:dimension="1d";format="rgba32float" |
| webgpu:api,validation,createTexture:texture_usage:dimension="2d";format="r8unorm" |
| webgpu:api,validation,createTexture:texture_usage:dimension="2d";format="r8snorm" |
| webgpu:api,validation,createTexture:texture_usage:dimension="2d";format="r8uint" |
| webgpu:api,validation,createTexture:texture_usage:dimension="2d";format="r8sint" |
| webgpu:api,validation,createTexture:texture_usage:dimension="2d";format="r16uint" |
| webgpu:api,validation,createTexture:texture_usage:dimension="2d";format="r16sint" |
| webgpu:api,validation,createTexture:texture_usage:dimension="2d";format="r16float" |
| webgpu:api,validation,createTexture:texture_usage:dimension="2d";format="rg8unorm" |
| webgpu:api,validation,createTexture:texture_usage:dimension="2d";format="rg8snorm" |
| webgpu:api,validation,createTexture:texture_usage:dimension="2d";format="rg8uint" |
| webgpu:api,validation,createTexture:texture_usage:dimension="2d";format="rg8sint" |
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| webgpu:api,validation,createTexture:texture_usage:dimension="2d";format="r32float" |
| webgpu:api,validation,createTexture:texture_usage:dimension="2d";format="rg16uint" |
| webgpu:api,validation,createTexture:texture_usage:dimension="2d";format="rg16sint" |
| webgpu:api,validation,createTexture:texture_usage:dimension="2d";format="rg16float" |
| webgpu:api,validation,createTexture:texture_usage:dimension="2d";format="rgba8unorm" |
| webgpu:api,validation,createTexture:texture_usage:dimension="2d";format="rgba8unorm-srgb" |
| webgpu:api,validation,createTexture:texture_usage:dimension="2d";format="rgba8snorm" |
| webgpu:api,validation,createTexture:texture_usage:dimension="2d";format="rgba8uint" |
| webgpu:api,validation,createTexture:texture_usage:dimension="2d";format="rgba8sint" |
| webgpu:api,validation,createTexture:texture_usage:dimension="2d";format="bgra8unorm" |
| webgpu:api,validation,createTexture:texture_usage:dimension="2d";format="bgra8unorm-srgb" |
| webgpu:api,validation,createTexture:texture_usage:dimension="2d";format="rgb10a2unorm" |
| webgpu:api,validation,createTexture:texture_usage:dimension="2d";format="rg11b10ufloat" |
| webgpu:api,validation,createTexture:texture_usage:dimension="2d";format="rgb9e5ufloat" |
| webgpu:api,validation,createTexture:texture_usage:dimension="2d";format="rg32uint" |
| webgpu:api,validation,createTexture:texture_usage:dimension="2d";format="rg32sint" |
| webgpu:api,validation,createTexture:texture_usage:dimension="2d";format="rg32float" |
| webgpu:api,validation,createTexture:texture_usage:dimension="2d";format="rgba16uint" |
| webgpu:api,validation,createTexture:texture_usage:dimension="2d";format="rgba16sint" |
| webgpu:api,validation,createTexture:texture_usage:dimension="2d";format="rgba16float" |
| webgpu:api,validation,createTexture:texture_usage:dimension="2d";format="rgba32uint" |
| webgpu:api,validation,createTexture:texture_usage:dimension="2d";format="rgba32sint" |
| webgpu:api,validation,createTexture:texture_usage:dimension="2d";format="rgba32float" |
| webgpu:api,validation,createTexture:texture_usage:dimension="2d";format="depth32float" |
| webgpu:api,validation,createTexture:texture_usage:dimension="2d";format="depth16unorm" |
| webgpu:api,validation,createTexture:texture_usage:dimension="2d";format="stencil8" |
| webgpu:api,validation,createTexture:texture_usage:dimension="2d";format="depth24plus" |
| webgpu:api,validation,createTexture:texture_usage:dimension="2d";format="depth24plus-stencil8" |
| webgpu:api,validation,createTexture:texture_usage:dimension="2d";format="depth32float-stencil8" |
| webgpu:api,validation,createTexture:texture_usage:dimension="2d";format="bc1-rgba-unorm" |
| webgpu:api,validation,createTexture:texture_usage:dimension="2d";format="bc1-rgba-unorm-srgb" |
| webgpu:api,validation,createTexture:texture_usage:dimension="2d";format="bc2-rgba-unorm" |
| webgpu:api,validation,createTexture:texture_usage:dimension="2d";format="bc2-rgba-unorm-srgb" |
| webgpu:api,validation,createTexture:texture_usage:dimension="2d";format="bc3-rgba-unorm" |
| webgpu:api,validation,createTexture:texture_usage:dimension="2d";format="bc3-rgba-unorm-srgb" |
| webgpu:api,validation,createTexture:texture_usage:dimension="2d";format="bc4-r-unorm" |
| webgpu:api,validation,createTexture:texture_usage:dimension="2d";format="bc4-r-snorm" |
| webgpu:api,validation,createTexture:texture_usage:dimension="2d";format="bc5-rg-unorm" |
| webgpu:api,validation,createTexture:texture_usage:dimension="2d";format="bc5-rg-snorm" |
| webgpu:api,validation,createTexture:texture_usage:dimension="2d";format="bc6h-rgb-ufloat" |
| webgpu:api,validation,createTexture:texture_usage:dimension="2d";format="bc6h-rgb-float" |
| webgpu:api,validation,createTexture:texture_usage:dimension="2d";format="bc7-rgba-unorm" |
| webgpu:api,validation,createTexture:texture_usage:dimension="2d";format="bc7-rgba-unorm-srgb" |
| webgpu:api,validation,createTexture:texture_usage:dimension="2d";format="etc2-rgb8unorm" |
| webgpu:api,validation,createTexture:texture_usage:dimension="2d";format="etc2-rgb8unorm-srgb" |
| webgpu:api,validation,createTexture:texture_usage:dimension="2d";format="etc2-rgb8a1unorm" |
| webgpu:api,validation,createTexture:texture_usage:dimension="2d";format="etc2-rgb8a1unorm-srgb" |
| webgpu:api,validation,createTexture:texture_usage:dimension="2d";format="etc2-rgba8unorm" |
| webgpu:api,validation,createTexture:texture_usage:dimension="2d";format="etc2-rgba8unorm-srgb" |
| webgpu:api,validation,createTexture:texture_usage:dimension="2d";format="eac-r11unorm" |
| webgpu:api,validation,createTexture:texture_usage:dimension="2d";format="eac-r11snorm" |
| webgpu:api,validation,createTexture:texture_usage:dimension="2d";format="eac-rg11unorm" |
| webgpu:api,validation,createTexture:texture_usage:dimension="2d";format="eac-rg11snorm" |
| webgpu:api,validation,createTexture:texture_usage:dimension="2d";format="astc-4x4-unorm" |
| webgpu:api,validation,createTexture:texture_usage:dimension="2d";format="astc-4x4-unorm-srgb" |
| webgpu:api,validation,createTexture:texture_usage:dimension="2d";format="astc-5x4-unorm" |
| webgpu:api,validation,createTexture:texture_usage:dimension="2d";format="astc-5x4-unorm-srgb" |
| webgpu:api,validation,createTexture:texture_usage:dimension="2d";format="astc-5x5-unorm" |
| webgpu:api,validation,createTexture:texture_usage:dimension="2d";format="astc-5x5-unorm-srgb" |
| webgpu:api,validation,createTexture:texture_usage:dimension="2d";format="astc-6x5-unorm" |
| webgpu:api,validation,createTexture:texture_usage:dimension="2d";format="astc-6x5-unorm-srgb" |
| webgpu:api,validation,createTexture:texture_usage:dimension="2d";format="astc-6x6-unorm" |
| webgpu:api,validation,createTexture:texture_usage:dimension="2d";format="astc-6x6-unorm-srgb" |
| webgpu:api,validation,createTexture:texture_usage:dimension="2d";format="astc-8x5-unorm" |
| webgpu:api,validation,createTexture:texture_usage:dimension="2d";format="astc-8x5-unorm-srgb" |
| webgpu:api,validation,createTexture:texture_usage:dimension="2d";format="astc-8x6-unorm" |
| webgpu:api,validation,createTexture:texture_usage:dimension="2d";format="astc-8x6-unorm-srgb" |
| webgpu:api,validation,createTexture:texture_usage:dimension="2d";format="astc-8x8-unorm" |
| webgpu:api,validation,createTexture:texture_usage:dimension="2d";format="astc-8x8-unorm-srgb" |
| webgpu:api,validation,createTexture:texture_usage:dimension="2d";format="astc-10x5-unorm" |
| webgpu:api,validation,createTexture:texture_usage:dimension="2d";format="astc-10x5-unorm-srgb" |
| webgpu:api,validation,createTexture:texture_usage:dimension="2d";format="astc-10x6-unorm" |
| webgpu:api,validation,createTexture:texture_usage:dimension="2d";format="astc-10x6-unorm-srgb" |
| webgpu:api,validation,createTexture:texture_usage:dimension="2d";format="astc-10x8-unorm" |
| webgpu:api,validation,createTexture:texture_usage:dimension="2d";format="astc-10x8-unorm-srgb" |
| webgpu:api,validation,createTexture:texture_usage:dimension="2d";format="astc-10x10-unorm" |
| webgpu:api,validation,createTexture:texture_usage:dimension="2d";format="astc-10x10-unorm-srgb" |
| webgpu:api,validation,createTexture:texture_usage:dimension="2d";format="astc-12x10-unorm" |
| webgpu:api,validation,createTexture:texture_usage:dimension="2d";format="astc-12x10-unorm-srgb" |
| webgpu:api,validation,createTexture:texture_usage:dimension="2d";format="astc-12x12-unorm" |
| webgpu:api,validation,createTexture:texture_usage:dimension="2d";format="astc-12x12-unorm-srgb" |
| webgpu:api,validation,createTexture:texture_usage:dimension="3d";format="r8unorm" |
| webgpu:api,validation,createTexture:texture_usage:dimension="3d";format="r8snorm" |
| webgpu:api,validation,createTexture:texture_usage:dimension="3d";format="r8uint" |
| webgpu:api,validation,createTexture:texture_usage:dimension="3d";format="r8sint" |
| webgpu:api,validation,createTexture:texture_usage:dimension="3d";format="r16uint" |
| webgpu:api,validation,createTexture:texture_usage:dimension="3d";format="r16sint" |
| webgpu:api,validation,createTexture:texture_usage:dimension="3d";format="r16float" |
| webgpu:api,validation,createTexture:texture_usage:dimension="3d";format="rg8unorm" |
| webgpu:api,validation,createTexture:texture_usage:dimension="3d";format="rg8snorm" |
| webgpu:api,validation,createTexture:texture_usage:dimension="3d";format="rg8uint" |
| webgpu:api,validation,createTexture:texture_usage:dimension="3d";format="rg8sint" |
| webgpu:api,validation,createTexture:texture_usage:dimension="3d";format="r32uint" |
| webgpu:api,validation,createTexture:texture_usage:dimension="3d";format="r32sint" |
| webgpu:api,validation,createTexture:texture_usage:dimension="3d";format="r32float" |
| webgpu:api,validation,createTexture:texture_usage:dimension="3d";format="rg16uint" |
| webgpu:api,validation,createTexture:texture_usage:dimension="3d";format="rg16sint" |
| webgpu:api,validation,createTexture:texture_usage:dimension="3d";format="rg16float" |
| webgpu:api,validation,createTexture:texture_usage:dimension="3d";format="rgba8unorm" |
| webgpu:api,validation,createTexture:texture_usage:dimension="3d";format="rgba8unorm-srgb" |
| webgpu:api,validation,createTexture:texture_usage:dimension="3d";format="rgba8snorm" |
| webgpu:api,validation,createTexture:texture_usage:dimension="3d";format="rgba8uint" |
| webgpu:api,validation,createTexture:texture_usage:dimension="3d";format="rgba8sint" |
| webgpu:api,validation,createTexture:texture_usage:dimension="3d";format="bgra8unorm" |
| webgpu:api,validation,createTexture:texture_usage:dimension="3d";format="bgra8unorm-srgb" |
| webgpu:api,validation,createTexture:texture_usage:dimension="3d";format="rgb10a2unorm" |
| webgpu:api,validation,createTexture:texture_usage:dimension="3d";format="rg11b10ufloat" |
| webgpu:api,validation,createTexture:texture_usage:dimension="3d";format="rgb9e5ufloat" |
| webgpu:api,validation,createTexture:texture_usage:dimension="3d";format="rg32uint" |
| webgpu:api,validation,createTexture:texture_usage:dimension="3d";format="rg32sint" |
| webgpu:api,validation,createTexture:texture_usage:dimension="3d";format="rg32float" |
| webgpu:api,validation,createTexture:texture_usage:dimension="3d";format="rgba16uint" |
| webgpu:api,validation,createTexture:texture_usage:dimension="3d";format="rgba16sint" |
| webgpu:api,validation,createTexture:texture_usage:dimension="3d";format="rgba16float" |
| webgpu:api,validation,createTexture:texture_usage:dimension="3d";format="rgba32uint" |
| webgpu:api,validation,createTexture:texture_usage:dimension="3d";format="rgba32sint" |
| webgpu:api,validation,createTexture:texture_usage:dimension="3d";format="rgba32float" |
| webgpu:api,validation,createTexture:viewFormats:formatFeature="_undef_";viewFormatFeature="_undef_" |
| webgpu:api,validation,createTexture:viewFormats:formatFeature="_undef_";viewFormatFeature="depth32float-stencil8" |
| webgpu:api,validation,createTexture:viewFormats:formatFeature="_undef_";viewFormatFeature="texture-compression-bc" |
| webgpu:api,validation,createTexture:viewFormats:formatFeature="_undef_";viewFormatFeature="texture-compression-etc2" |
| webgpu:api,validation,createTexture:viewFormats:formatFeature="_undef_";viewFormatFeature="texture-compression-astc" |
| webgpu:api,validation,createTexture:viewFormats:formatFeature="depth32float-stencil8";viewFormatFeature="_undef_" |
| webgpu:api,validation,createTexture:viewFormats:formatFeature="depth32float-stencil8";viewFormatFeature="depth32float-stencil8" |
| webgpu:api,validation,createTexture:viewFormats:formatFeature="depth32float-stencil8";viewFormatFeature="texture-compression-bc" |
| webgpu:api,validation,createTexture:viewFormats:formatFeature="depth32float-stencil8";viewFormatFeature="texture-compression-etc2" |
| webgpu:api,validation,createTexture:viewFormats:formatFeature="depth32float-stencil8";viewFormatFeature="texture-compression-astc" |
| webgpu:api,validation,createTexture:viewFormats:formatFeature="texture-compression-bc";viewFormatFeature="_undef_" |
| webgpu:api,validation,createTexture:viewFormats:formatFeature="texture-compression-bc";viewFormatFeature="depth32float-stencil8" |
| webgpu:api,validation,createTexture:viewFormats:formatFeature="texture-compression-bc";viewFormatFeature="texture-compression-bc" |
| webgpu:api,validation,createTexture:viewFormats:formatFeature="texture-compression-bc";viewFormatFeature="texture-compression-etc2" |
| webgpu:api,validation,createTexture:viewFormats:formatFeature="texture-compression-bc";viewFormatFeature="texture-compression-astc" |
| webgpu:api,validation,createTexture:viewFormats:formatFeature="texture-compression-etc2";viewFormatFeature="_undef_" |
| webgpu:api,validation,createTexture:viewFormats:formatFeature="texture-compression-etc2";viewFormatFeature="depth32float-stencil8" |
| webgpu:api,validation,createTexture:viewFormats:formatFeature="texture-compression-etc2";viewFormatFeature="texture-compression-bc" |
| webgpu:api,validation,createTexture:viewFormats:formatFeature="texture-compression-etc2";viewFormatFeature="texture-compression-etc2" |
| webgpu:api,validation,createTexture:viewFormats:formatFeature="texture-compression-etc2";viewFormatFeature="texture-compression-astc" |
| webgpu:api,validation,createTexture:viewFormats:formatFeature="texture-compression-astc";viewFormatFeature="_undef_" |
| webgpu:api,validation,createTexture:viewFormats:formatFeature="texture-compression-astc";viewFormatFeature="depth32float-stencil8" |
| webgpu:api,validation,createTexture:viewFormats:formatFeature="texture-compression-astc";viewFormatFeature="texture-compression-bc" |
| webgpu:api,validation,createTexture:viewFormats:formatFeature="texture-compression-astc";viewFormatFeature="texture-compression-etc2" |
| webgpu:api,validation,createTexture:viewFormats:formatFeature="texture-compression-astc";viewFormatFeature="texture-compression-astc" |
| webgpu:api,validation,createView:format:textureFormatFeature="_undef_";viewFormatFeature="_undef_" |
| webgpu:api,validation,createView:format:textureFormatFeature="_undef_";viewFormatFeature="depth32float-stencil8" |
| webgpu:api,validation,createView:format:textureFormatFeature="_undef_";viewFormatFeature="texture-compression-bc" |
| webgpu:api,validation,createView:format:textureFormatFeature="_undef_";viewFormatFeature="texture-compression-etc2" |
| webgpu:api,validation,createView:format:textureFormatFeature="_undef_";viewFormatFeature="texture-compression-astc" |
| webgpu:api,validation,createView:format:textureFormatFeature="depth32float-stencil8";viewFormatFeature="_undef_" |
| webgpu:api,validation,createView:format:textureFormatFeature="depth32float-stencil8";viewFormatFeature="depth32float-stencil8" |
| webgpu:api,validation,createView:format:textureFormatFeature="depth32float-stencil8";viewFormatFeature="texture-compression-bc" |
| webgpu:api,validation,createView:format:textureFormatFeature="depth32float-stencil8";viewFormatFeature="texture-compression-etc2" |
| webgpu:api,validation,createView:format:textureFormatFeature="depth32float-stencil8";viewFormatFeature="texture-compression-astc" |
| webgpu:api,validation,createView:format:textureFormatFeature="texture-compression-bc";viewFormatFeature="_undef_" |
| webgpu:api,validation,createView:format:textureFormatFeature="texture-compression-bc";viewFormatFeature="depth32float-stencil8" |
| webgpu:api,validation,createView:format:textureFormatFeature="texture-compression-bc";viewFormatFeature="texture-compression-bc" |
| webgpu:api,validation,createView:format:textureFormatFeature="texture-compression-bc";viewFormatFeature="texture-compression-etc2" |
| webgpu:api,validation,createView:format:textureFormatFeature="texture-compression-bc";viewFormatFeature="texture-compression-astc" |
| webgpu:api,validation,createView:format:textureFormatFeature="texture-compression-etc2";viewFormatFeature="_undef_" |
| webgpu:api,validation,createView:format:textureFormatFeature="texture-compression-etc2";viewFormatFeature="depth32float-stencil8" |
| webgpu:api,validation,createView:format:textureFormatFeature="texture-compression-etc2";viewFormatFeature="texture-compression-bc" |
| webgpu:api,validation,createView:format:textureFormatFeature="texture-compression-etc2";viewFormatFeature="texture-compression-etc2" |
| webgpu:api,validation,createView:format:textureFormatFeature="texture-compression-etc2";viewFormatFeature="texture-compression-astc" |
| webgpu:api,validation,createView:format:textureFormatFeature="texture-compression-astc";viewFormatFeature="_undef_" |
| webgpu:api,validation,createView:format:textureFormatFeature="texture-compression-astc";viewFormatFeature="depth32float-stencil8" |
| webgpu:api,validation,createView:format:textureFormatFeature="texture-compression-astc";viewFormatFeature="texture-compression-bc" |
| webgpu:api,validation,createView:format:textureFormatFeature="texture-compression-astc";viewFormatFeature="texture-compression-etc2" |
| webgpu:api,validation,createView:format:textureFormatFeature="texture-compression-astc";viewFormatFeature="texture-compression-astc" |
| webgpu:api,validation,createView:dimension:textureDimension="1d";viewDimension="1d" |
| webgpu:api,validation,createView:dimension:textureDimension="1d";viewDimension="2d" |
| webgpu:api,validation,createView:dimension:textureDimension="1d";viewDimension="2d-array" |
| webgpu:api,validation,createView:dimension:textureDimension="1d";viewDimension="cube" |
| webgpu:api,validation,createView:dimension:textureDimension="1d";viewDimension="cube-array" |
| webgpu:api,validation,createView:dimension:textureDimension="1d";viewDimension="3d" |
| webgpu:api,validation,createView:dimension:textureDimension="1d";viewDimension="_undef_" |
| webgpu:api,validation,createView:dimension:textureDimension="2d";viewDimension="1d" |
| webgpu:api,validation,createView:dimension:textureDimension="2d";viewDimension="2d" |
| webgpu:api,validation,createView:dimension:textureDimension="2d";viewDimension="2d-array" |
| webgpu:api,validation,createView:dimension:textureDimension="2d";viewDimension="cube" |
| webgpu:api,validation,createView:dimension:textureDimension="2d";viewDimension="cube-array" |
| webgpu:api,validation,createView:dimension:textureDimension="2d";viewDimension="3d" |
| webgpu:api,validation,createView:dimension:textureDimension="2d";viewDimension="_undef_" |
| webgpu:api,validation,createView:dimension:textureDimension="3d";viewDimension="1d" |
| webgpu:api,validation,createView:dimension:textureDimension="3d";viewDimension="2d" |
| webgpu:api,validation,createView:dimension:textureDimension="3d";viewDimension="2d-array" |
| webgpu:api,validation,createView:dimension:textureDimension="3d";viewDimension="cube" |
| webgpu:api,validation,createView:dimension:textureDimension="3d";viewDimension="cube-array" |
| webgpu:api,validation,createView:dimension:textureDimension="3d";viewDimension="3d" |
| webgpu:api,validation,createView:dimension:textureDimension="3d";viewDimension="_undef_" |
| webgpu:api,validation,createView:aspect:format="r8unorm";aspect="all" |
| webgpu:api,validation,createView:aspect:format="r8unorm";aspect="depth-only" |
| webgpu:api,validation,createView:aspect:format="r8unorm";aspect="stencil-only" |
| webgpu:api,validation,createView:aspect:format="r8snorm";aspect="all" |
| webgpu:api,validation,createView:aspect:format="r8snorm";aspect="depth-only" |
| webgpu:api,validation,createView:aspect:format="r8snorm";aspect="stencil-only" |
| webgpu:api,validation,createView:aspect:format="r8uint";aspect="all" |
| webgpu:api,validation,createView:aspect:format="r8uint";aspect="depth-only" |
| webgpu:api,validation,createView:aspect:format="r8uint";aspect="stencil-only" |
| webgpu:api,validation,createView:aspect:format="r8sint";aspect="all" |
| webgpu:api,validation,createView:aspect:format="r8sint";aspect="depth-only" |
| webgpu:api,validation,createView:aspect:format="r8sint";aspect="stencil-only" |
| webgpu:api,validation,createView:aspect:format="r16uint";aspect="all" |
| webgpu:api,validation,createView:aspect:format="r16uint";aspect="depth-only" |
| webgpu:api,validation,createView:aspect:format="r16uint";aspect="stencil-only" |
| webgpu:api,validation,createView:aspect:format="r16sint";aspect="all" |
| webgpu:api,validation,createView:aspect:format="r16sint";aspect="depth-only" |
| webgpu:api,validation,createView:aspect:format="r16sint";aspect="stencil-only" |
| webgpu:api,validation,createView:aspect:format="r16float";aspect="all" |
| webgpu:api,validation,createView:aspect:format="r16float";aspect="depth-only" |
| webgpu:api,validation,createView:aspect:format="r16float";aspect="stencil-only" |
| webgpu:api,validation,createView:aspect:format="rg8unorm";aspect="all" |
| webgpu:api,validation,createView:aspect:format="rg8unorm";aspect="depth-only" |
| webgpu:api,validation,createView:aspect:format="rg8unorm";aspect="stencil-only" |
| webgpu:api,validation,createView:aspect:format="rg8snorm";aspect="all" |
| webgpu:api,validation,createView:aspect:format="rg8snorm";aspect="depth-only" |
| webgpu:api,validation,createView:aspect:format="rg8snorm";aspect="stencil-only" |
| webgpu:api,validation,createView:aspect:format="rg8uint";aspect="all" |
| webgpu:api,validation,createView:aspect:format="rg8uint";aspect="depth-only" |
| webgpu:api,validation,createView:aspect:format="rg8uint";aspect="stencil-only" |
| webgpu:api,validation,createView:aspect:format="rg8sint";aspect="all" |
| webgpu:api,validation,createView:aspect:format="rg8sint";aspect="depth-only" |
| webgpu:api,validation,createView:aspect:format="rg8sint";aspect="stencil-only" |
| webgpu:api,validation,createView:aspect:format="r32uint";aspect="all" |
| webgpu:api,validation,createView:aspect:format="r32uint";aspect="depth-only" |
| webgpu:api,validation,createView:aspect:format="r32uint";aspect="stencil-only" |
| webgpu:api,validation,createView:aspect:format="r32sint";aspect="all" |
| webgpu:api,validation,createView:aspect:format="r32sint";aspect="depth-only" |
| webgpu:api,validation,createView:aspect:format="r32sint";aspect="stencil-only" |
| webgpu:api,validation,createView:aspect:format="r32float";aspect="all" |
| webgpu:api,validation,createView:aspect:format="r32float";aspect="depth-only" |
| webgpu:api,validation,createView:aspect:format="r32float";aspect="stencil-only" |
| webgpu:api,validation,createView:aspect:format="rg16uint";aspect="all" |
| webgpu:api,validation,createView:aspect:format="rg16uint";aspect="depth-only" |
| webgpu:api,validation,createView:aspect:format="rg16uint";aspect="stencil-only" |
| webgpu:api,validation,createView:aspect:format="rg16sint";aspect="all" |
| webgpu:api,validation,createView:aspect:format="rg16sint";aspect="depth-only" |
| webgpu:api,validation,createView:aspect:format="rg16sint";aspect="stencil-only" |
| webgpu:api,validation,createView:aspect:format="rg16float";aspect="all" |
| webgpu:api,validation,createView:aspect:format="rg16float";aspect="depth-only" |
| webgpu:api,validation,createView:aspect:format="rg16float";aspect="stencil-only" |
| webgpu:api,validation,createView:aspect:format="rgba8unorm";aspect="all" |
| webgpu:api,validation,createView:aspect:format="rgba8unorm";aspect="depth-only" |
| webgpu:api,validation,createView:aspect:format="rgba8unorm";aspect="stencil-only" |
| webgpu:api,validation,createView:aspect:format="rgba8unorm-srgb";aspect="all" |
| webgpu:api,validation,createView:aspect:format="rgba8unorm-srgb";aspect="depth-only" |
| webgpu:api,validation,createView:aspect:format="rgba8unorm-srgb";aspect="stencil-only" |
| webgpu:api,validation,createView:aspect:format="rgba8snorm";aspect="all" |
| webgpu:api,validation,createView:aspect:format="rgba8snorm";aspect="depth-only" |
| webgpu:api,validation,createView:aspect:format="rgba8snorm";aspect="stencil-only" |
| webgpu:api,validation,createView:aspect:format="rgba8uint";aspect="all" |
| webgpu:api,validation,createView:aspect:format="rgba8uint";aspect="depth-only" |
| webgpu:api,validation,createView:aspect:format="rgba8uint";aspect="stencil-only" |
| webgpu:api,validation,createView:aspect:format="rgba8sint";aspect="all" |
| webgpu:api,validation,createView:aspect:format="rgba8sint";aspect="depth-only" |
| webgpu:api,validation,createView:aspect:format="rgba8sint";aspect="stencil-only" |
| webgpu:api,validation,createView:aspect:format="bgra8unorm";aspect="all" |
| webgpu:api,validation,createView:aspect:format="bgra8unorm";aspect="depth-only" |
| webgpu:api,validation,createView:aspect:format="bgra8unorm";aspect="stencil-only" |
| webgpu:api,validation,createView:aspect:format="bgra8unorm-srgb";aspect="all" |
| webgpu:api,validation,createView:aspect:format="bgra8unorm-srgb";aspect="depth-only" |
| webgpu:api,validation,createView:aspect:format="bgra8unorm-srgb";aspect="stencil-only" |
| webgpu:api,validation,createView:aspect:format="rgb10a2unorm";aspect="all" |
| webgpu:api,validation,createView:aspect:format="rgb10a2unorm";aspect="depth-only" |
| webgpu:api,validation,createView:aspect:format="rgb10a2unorm";aspect="stencil-only" |
| webgpu:api,validation,createView:aspect:format="rg11b10ufloat";aspect="all" |
| webgpu:api,validation,createView:aspect:format="rg11b10ufloat";aspect="depth-only" |
| webgpu:api,validation,createView:aspect:format="rg11b10ufloat";aspect="stencil-only" |
| webgpu:api,validation,createView:aspect:format="rgb9e5ufloat";aspect="all" |
| webgpu:api,validation,createView:aspect:format="rgb9e5ufloat";aspect="depth-only" |
| webgpu:api,validation,createView:aspect:format="rgb9e5ufloat";aspect="stencil-only" |
| webgpu:api,validation,createView:aspect:format="rg32uint";aspect="all" |
| webgpu:api,validation,createView:aspect:format="rg32uint";aspect="depth-only" |
| webgpu:api,validation,createView:aspect:format="rg32uint";aspect="stencil-only" |
| webgpu:api,validation,createView:aspect:format="rg32sint";aspect="all" |
| webgpu:api,validation,createView:aspect:format="rg32sint";aspect="depth-only" |
| webgpu:api,validation,createView:aspect:format="rg32sint";aspect="stencil-only" |
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| webgpu:api,validation,createView:aspect:format="rg32float";aspect="depth-only" |
| webgpu:api,validation,createView:aspect:format="rg32float";aspect="stencil-only" |
| webgpu:api,validation,createView:aspect:format="rgba16uint";aspect="all" |
| webgpu:api,validation,createView:aspect:format="rgba16uint";aspect="depth-only" |
| webgpu:api,validation,createView:aspect:format="rgba16uint";aspect="stencil-only" |
| webgpu:api,validation,createView:aspect:format="rgba16sint";aspect="all" |
| webgpu:api,validation,createView:aspect:format="rgba16sint";aspect="depth-only" |
| webgpu:api,validation,createView:aspect:format="rgba16sint";aspect="stencil-only" |
| webgpu:api,validation,createView:aspect:format="rgba16float";aspect="all" |
| webgpu:api,validation,createView:aspect:format="rgba16float";aspect="depth-only" |
| webgpu:api,validation,createView:aspect:format="rgba16float";aspect="stencil-only" |
| webgpu:api,validation,createView:aspect:format="rgba32uint";aspect="all" |
| webgpu:api,validation,createView:aspect:format="rgba32uint";aspect="depth-only" |
| webgpu:api,validation,createView:aspect:format="rgba32uint";aspect="stencil-only" |
| webgpu:api,validation,createView:aspect:format="rgba32sint";aspect="all" |
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| webgpu:api,validation,createView:aspect:format="rgba32sint";aspect="stencil-only" |
| webgpu:api,validation,createView:aspect:format="rgba32float";aspect="all" |
| webgpu:api,validation,createView:aspect:format="rgba32float";aspect="depth-only" |
| webgpu:api,validation,createView:aspect:format="rgba32float";aspect="stencil-only" |
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| webgpu:api,validation,createView:aspect:format="depth32float";aspect="depth-only" |
| webgpu:api,validation,createView:aspect:format="depth32float";aspect="stencil-only" |
| webgpu:api,validation,createView:aspect:format="depth16unorm";aspect="all" |
| webgpu:api,validation,createView:aspect:format="depth16unorm";aspect="depth-only" |
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| webgpu:api,validation,createView:aspect:format="depth24plus-stencil8";aspect="all" |
| webgpu:api,validation,createView:aspect:format="depth24plus-stencil8";aspect="depth-only" |
| webgpu:api,validation,createView:aspect:format="depth24plus-stencil8";aspect="stencil-only" |
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| webgpu:api,validation,createView:aspect:format="depth32float-stencil8";aspect="depth-only" |
| webgpu:api,validation,createView:aspect:format="depth32float-stencil8";aspect="stencil-only" |
| webgpu:api,validation,createView:aspect:format="bc1-rgba-unorm";aspect="all" |
| webgpu:api,validation,createView:aspect:format="bc1-rgba-unorm";aspect="depth-only" |
| webgpu:api,validation,createView:aspect:format="bc1-rgba-unorm";aspect="stencil-only" |
| webgpu:api,validation,createView:aspect:format="bc1-rgba-unorm-srgb";aspect="all" |
| webgpu:api,validation,createView:aspect:format="bc1-rgba-unorm-srgb";aspect="depth-only" |
| webgpu:api,validation,createView:aspect:format="bc1-rgba-unorm-srgb";aspect="stencil-only" |
| webgpu:api,validation,createView:aspect:format="bc2-rgba-unorm";aspect="all" |
| webgpu:api,validation,createView:aspect:format="bc2-rgba-unorm";aspect="depth-only" |
| webgpu:api,validation,createView:aspect:format="bc2-rgba-unorm";aspect="stencil-only" |
| webgpu:api,validation,createView:aspect:format="bc2-rgba-unorm-srgb";aspect="all" |
| webgpu:api,validation,createView:aspect:format="bc2-rgba-unorm-srgb";aspect="depth-only" |
| webgpu:api,validation,createView:aspect:format="bc2-rgba-unorm-srgb";aspect="stencil-only" |
| webgpu:api,validation,createView:aspect:format="bc3-rgba-unorm";aspect="all" |
| webgpu:api,validation,createView:aspect:format="bc3-rgba-unorm";aspect="depth-only" |
| webgpu:api,validation,createView:aspect:format="bc3-rgba-unorm";aspect="stencil-only" |
| webgpu:api,validation,createView:aspect:format="bc3-rgba-unorm-srgb";aspect="all" |
| webgpu:api,validation,createView:aspect:format="bc3-rgba-unorm-srgb";aspect="depth-only" |
| webgpu:api,validation,createView:aspect:format="bc3-rgba-unorm-srgb";aspect="stencil-only" |
| webgpu:api,validation,createView:aspect:format="bc4-r-unorm";aspect="all" |
| webgpu:api,validation,createView:aspect:format="bc4-r-unorm";aspect="depth-only" |
| webgpu:api,validation,createView:aspect:format="bc4-r-unorm";aspect="stencil-only" |
| webgpu:api,validation,createView:aspect:format="bc4-r-snorm";aspect="all" |
| webgpu:api,validation,createView:aspect:format="bc4-r-snorm";aspect="depth-only" |
| webgpu:api,validation,createView:aspect:format="bc4-r-snorm";aspect="stencil-only" |
| webgpu:api,validation,createView:aspect:format="bc5-rg-unorm";aspect="all" |
| webgpu:api,validation,createView:aspect:format="bc5-rg-unorm";aspect="depth-only" |
| webgpu:api,validation,createView:aspect:format="bc5-rg-unorm";aspect="stencil-only" |
| webgpu:api,validation,createView:aspect:format="bc5-rg-snorm";aspect="all" |
| webgpu:api,validation,createView:aspect:format="bc5-rg-snorm";aspect="depth-only" |
| webgpu:api,validation,createView:aspect:format="bc5-rg-snorm";aspect="stencil-only" |
| webgpu:api,validation,createView:aspect:format="bc6h-rgb-ufloat";aspect="all" |
| webgpu:api,validation,createView:aspect:format="bc6h-rgb-ufloat";aspect="depth-only" |
| webgpu:api,validation,createView:aspect:format="bc6h-rgb-ufloat";aspect="stencil-only" |
| webgpu:api,validation,createView:aspect:format="bc6h-rgb-float";aspect="all" |
| webgpu:api,validation,createView:aspect:format="bc6h-rgb-float";aspect="depth-only" |
| webgpu:api,validation,createView:aspect:format="bc6h-rgb-float";aspect="stencil-only" |
| webgpu:api,validation,createView:aspect:format="bc7-rgba-unorm";aspect="all" |
| webgpu:api,validation,createView:aspect:format="bc7-rgba-unorm";aspect="depth-only" |
| webgpu:api,validation,createView:aspect:format="bc7-rgba-unorm";aspect="stencil-only" |
| webgpu:api,validation,createView:aspect:format="bc7-rgba-unorm-srgb";aspect="all" |
| webgpu:api,validation,createView:aspect:format="bc7-rgba-unorm-srgb";aspect="depth-only" |
| webgpu:api,validation,createView:aspect:format="bc7-rgba-unorm-srgb";aspect="stencil-only" |
| webgpu:api,validation,createView:aspect:format="etc2-rgb8unorm";aspect="all" |
| webgpu:api,validation,createView:aspect:format="etc2-rgb8unorm";aspect="depth-only" |
| webgpu:api,validation,createView:aspect:format="etc2-rgb8unorm";aspect="stencil-only" |
| webgpu:api,validation,createView:aspect:format="etc2-rgb8unorm-srgb";aspect="all" |
| webgpu:api,validation,createView:aspect:format="etc2-rgb8unorm-srgb";aspect="depth-only" |
| webgpu:api,validation,createView:aspect:format="etc2-rgb8unorm-srgb";aspect="stencil-only" |
| webgpu:api,validation,createView:aspect:format="etc2-rgb8a1unorm";aspect="all" |
| webgpu:api,validation,createView:aspect:format="etc2-rgb8a1unorm";aspect="depth-only" |
| webgpu:api,validation,createView:aspect:format="etc2-rgb8a1unorm";aspect="stencil-only" |
| webgpu:api,validation,createView:aspect:format="etc2-rgb8a1unorm-srgb";aspect="all" |
| webgpu:api,validation,createView:aspect:format="etc2-rgb8a1unorm-srgb";aspect="depth-only" |
| webgpu:api,validation,createView:aspect:format="etc2-rgb8a1unorm-srgb";aspect="stencil-only" |
| webgpu:api,validation,createView:aspect:format="etc2-rgba8unorm";aspect="all" |
| webgpu:api,validation,createView:aspect:format="etc2-rgba8unorm";aspect="depth-only" |
| webgpu:api,validation,createView:aspect:format="etc2-rgba8unorm";aspect="stencil-only" |
| webgpu:api,validation,createView:aspect:format="etc2-rgba8unorm-srgb";aspect="all" |
| webgpu:api,validation,createView:aspect:format="etc2-rgba8unorm-srgb";aspect="depth-only" |
| webgpu:api,validation,createView:aspect:format="etc2-rgba8unorm-srgb";aspect="stencil-only" |
| webgpu:api,validation,createView:aspect:format="eac-r11unorm";aspect="all" |
| webgpu:api,validation,createView:aspect:format="eac-r11unorm";aspect="depth-only" |
| webgpu:api,validation,createView:aspect:format="eac-r11unorm";aspect="stencil-only" |
| webgpu:api,validation,createView:aspect:format="eac-r11snorm";aspect="all" |
| webgpu:api,validation,createView:aspect:format="eac-r11snorm";aspect="depth-only" |
| webgpu:api,validation,createView:aspect:format="eac-r11snorm";aspect="stencil-only" |
| webgpu:api,validation,createView:aspect:format="eac-rg11unorm";aspect="all" |
| webgpu:api,validation,createView:aspect:format="eac-rg11unorm";aspect="depth-only" |
| webgpu:api,validation,createView:aspect:format="eac-rg11unorm";aspect="stencil-only" |
| webgpu:api,validation,createView:aspect:format="eac-rg11snorm";aspect="all" |
| webgpu:api,validation,createView:aspect:format="eac-rg11snorm";aspect="depth-only" |
| webgpu:api,validation,createView:aspect:format="eac-rg11snorm";aspect="stencil-only" |
| webgpu:api,validation,createView:aspect:format="astc-4x4-unorm";aspect="all" |
| webgpu:api,validation,createView:aspect:format="astc-4x4-unorm";aspect="depth-only" |
| webgpu:api,validation,createView:aspect:format="astc-4x4-unorm";aspect="stencil-only" |
| webgpu:api,validation,createView:aspect:format="astc-4x4-unorm-srgb";aspect="all" |
| webgpu:api,validation,createView:aspect:format="astc-4x4-unorm-srgb";aspect="depth-only" |
| webgpu:api,validation,createView:aspect:format="astc-4x4-unorm-srgb";aspect="stencil-only" |
| webgpu:api,validation,createView:aspect:format="astc-5x4-unorm";aspect="all" |
| webgpu:api,validation,createView:aspect:format="astc-5x4-unorm";aspect="depth-only" |
| webgpu:api,validation,createView:aspect:format="astc-5x4-unorm";aspect="stencil-only" |
| webgpu:api,validation,createView:aspect:format="astc-5x4-unorm-srgb";aspect="all" |
| webgpu:api,validation,createView:aspect:format="astc-5x4-unorm-srgb";aspect="depth-only" |
| webgpu:api,validation,createView:aspect:format="astc-5x4-unorm-srgb";aspect="stencil-only" |
| webgpu:api,validation,createView:aspect:format="astc-5x5-unorm";aspect="all" |
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| webgpu:api,validation,createView:aspect:format="astc-5x5-unorm";aspect="stencil-only" |
| webgpu:api,validation,createView:aspect:format="astc-5x5-unorm-srgb";aspect="all" |
| webgpu:api,validation,createView:aspect:format="astc-5x5-unorm-srgb";aspect="depth-only" |
| webgpu:api,validation,createView:aspect:format="astc-5x5-unorm-srgb";aspect="stencil-only" |
| webgpu:api,validation,createView:aspect:format="astc-6x5-unorm";aspect="all" |
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| webgpu:api,validation,createView:aspect:format="astc-6x5-unorm";aspect="stencil-only" |
| webgpu:api,validation,createView:aspect:format="astc-6x5-unorm-srgb";aspect="all" |
| webgpu:api,validation,createView:aspect:format="astc-6x5-unorm-srgb";aspect="depth-only" |
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| webgpu:api,validation,createView:aspect:format="astc-6x6-unorm-srgb";aspect="all" |
| webgpu:api,validation,createView:aspect:format="astc-6x6-unorm-srgb";aspect="depth-only" |
| webgpu:api,validation,createView:aspect:format="astc-6x6-unorm-srgb";aspect="stencil-only" |
| webgpu:api,validation,createView:aspect:format="astc-8x5-unorm";aspect="all" |
| webgpu:api,validation,createView:aspect:format="astc-8x5-unorm";aspect="depth-only" |
| webgpu:api,validation,createView:aspect:format="astc-8x5-unorm";aspect="stencil-only" |
| webgpu:api,validation,createView:aspect:format="astc-8x5-unorm-srgb";aspect="all" |
| webgpu:api,validation,createView:aspect:format="astc-8x5-unorm-srgb";aspect="depth-only" |
| webgpu:api,validation,createView:aspect:format="astc-8x5-unorm-srgb";aspect="stencil-only" |
| webgpu:api,validation,createView:aspect:format="astc-8x6-unorm";aspect="all" |
| webgpu:api,validation,createView:aspect:format="astc-8x6-unorm";aspect="depth-only" |
| webgpu:api,validation,createView:aspect:format="astc-8x6-unorm";aspect="stencil-only" |
| webgpu:api,validation,createView:aspect:format="astc-8x6-unorm-srgb";aspect="all" |
| webgpu:api,validation,createView:aspect:format="astc-8x6-unorm-srgb";aspect="depth-only" |
| webgpu:api,validation,createView:aspect:format="astc-8x6-unorm-srgb";aspect="stencil-only" |
| webgpu:api,validation,createView:aspect:format="astc-8x8-unorm";aspect="all" |
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| webgpu:api,validation,createView:aspect:format="astc-10x8-unorm";aspect="stencil-only" |
| webgpu:api,validation,createView:aspect:format="astc-10x8-unorm-srgb";aspect="all" |
| webgpu:api,validation,createView:aspect:format="astc-10x8-unorm-srgb";aspect="depth-only" |
| webgpu:api,validation,createView:aspect:format="astc-10x8-unorm-srgb";aspect="stencil-only" |
| webgpu:api,validation,createView:aspect:format="astc-10x10-unorm";aspect="all" |
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| webgpu:api,validation,createView:aspect:format="astc-10x10-unorm-srgb";aspect="all" |
| webgpu:api,validation,createView:aspect:format="astc-10x10-unorm-srgb";aspect="depth-only" |
| webgpu:api,validation,createView:aspect:format="astc-10x10-unorm-srgb";aspect="stencil-only" |
| webgpu:api,validation,createView:aspect:format="astc-12x10-unorm";aspect="all" |
| webgpu:api,validation,createView:aspect:format="astc-12x10-unorm";aspect="depth-only" |
| webgpu:api,validation,createView:aspect:format="astc-12x10-unorm";aspect="stencil-only" |
| webgpu:api,validation,createView:aspect:format="astc-12x10-unorm-srgb";aspect="all" |
| webgpu:api,validation,createView:aspect:format="astc-12x10-unorm-srgb";aspect="depth-only" |
| webgpu:api,validation,createView:aspect:format="astc-12x10-unorm-srgb";aspect="stencil-only" |
| webgpu:api,validation,createView:aspect:format="astc-12x12-unorm";aspect="all" |
| webgpu:api,validation,createView:aspect:format="astc-12x12-unorm";aspect="depth-only" |
| webgpu:api,validation,createView:aspect:format="astc-12x12-unorm";aspect="stencil-only" |
| webgpu:api,validation,createView:aspect:format="astc-12x12-unorm-srgb";aspect="all" |
| webgpu:api,validation,createView:aspect:format="astc-12x12-unorm-srgb";aspect="depth-only" |
| webgpu:api,validation,createView:aspect:format="astc-12x12-unorm-srgb";aspect="stencil-only" |
| webgpu:api,validation,createView:array_layers:textureDimension="1d";viewDimension="_undef_" |
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| webgpu:api,validation,createView:array_layers:textureDimension="2d";viewDimension="_undef_" |
| webgpu:api,validation,createView:array_layers:textureDimension="2d";viewDimension="2d" |
| webgpu:api,validation,createView:array_layers:textureDimension="2d";viewDimension="2d-array" |
| webgpu:api,validation,createView:array_layers:textureDimension="2d";viewDimension="cube" |
| webgpu:api,validation,createView:array_layers:textureDimension="2d";viewDimension="cube-array" |
| webgpu:api,validation,createView:array_layers:textureDimension="3d";viewDimension="_undef_" |
| webgpu:api,validation,createView:array_layers:textureDimension="3d";viewDimension="3d" |
| webgpu:api,validation,createView:mip_levels:textureDimension="1d";viewDimension="_undef_" |
| webgpu:api,validation,createView:mip_levels:textureDimension="1d";viewDimension="1d" |
| webgpu:api,validation,createView:mip_levels:textureDimension="2d";viewDimension="_undef_" |
| webgpu:api,validation,createView:mip_levels:textureDimension="2d";viewDimension="2d" |
| webgpu:api,validation,createView:mip_levels:textureDimension="2d";viewDimension="2d-array" |
| webgpu:api,validation,createView:mip_levels:textureDimension="2d";viewDimension="cube" |
| webgpu:api,validation,createView:mip_levels:textureDimension="2d";viewDimension="cube-array" |
| webgpu:api,validation,createView:mip_levels:textureDimension="3d";viewDimension="_undef_" |
| webgpu:api,validation,createView:mip_levels:textureDimension="3d";viewDimension="3d" |
| webgpu:api,validation,createView:cube_faces_square:dimension="2d";size=[4,4,6] |
| webgpu:api,validation,createView:cube_faces_square:dimension="2d";size=[5,5,6] |
| webgpu:api,validation,createView:cube_faces_square:dimension="2d";size=[4,5,6] |
| webgpu:api,validation,createView:cube_faces_square:dimension="2d";size=[4,8,6] |
| webgpu:api,validation,createView:cube_faces_square:dimension="2d";size=[8,4,6] |
| webgpu:api,validation,createView:cube_faces_square:dimension="cube";size=[4,4,6] |
| webgpu:api,validation,createView:cube_faces_square:dimension="cube";size=[5,5,6] |
| webgpu:api,validation,createView:cube_faces_square:dimension="cube";size=[4,5,6] |
| webgpu:api,validation,createView:cube_faces_square:dimension="cube";size=[4,8,6] |
| webgpu:api,validation,createView:cube_faces_square:dimension="cube";size=[8,4,6] |
| webgpu:api,validation,createView:cube_faces_square:dimension="cube-array";size=[4,4,6] |
| webgpu:api,validation,createView:cube_faces_square:dimension="cube-array";size=[5,5,6] |
| webgpu:api,validation,createView:cube_faces_square:dimension="cube-array";size=[4,5,6] |
| webgpu:api,validation,createView:cube_faces_square:dimension="cube-array";size=[4,8,6] |
| webgpu:api,validation,createView:cube_faces_square:dimension="cube-array";size=[8,4,6] |
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| webgpu:api,validation,debugMarker:push_pop_call_count_unbalance,command_encoder: |
| webgpu:api,validation,debugMarker:push_pop_call_count_unbalance,render_compute_pass:passType="compute" |
| webgpu:api,validation,debugMarker:push_pop_call_count_unbalance,render_compute_pass:passType="render" |
| webgpu:api,validation,encoding,beginComputePass:timestampWrites,same_location:locationA="beginning";locationB="beginning" |
| webgpu:api,validation,encoding,beginComputePass:timestampWrites,same_location:locationA="beginning";locationB="end" |
| webgpu:api,validation,encoding,beginComputePass:timestampWrites,same_location:locationA="end";locationB="beginning" |
| webgpu:api,validation,encoding,beginComputePass:timestampWrites,same_location:locationA="end";locationB="end" |
| webgpu:api,validation,encoding,beginComputePass:timestampWrites,query_set_type:queryTypeA="occlusion";queryTypeB="occlusion" |
| webgpu:api,validation,encoding,beginComputePass:timestampWrites,query_set_type:queryTypeA="occlusion";queryTypeB="timestamp" |
| webgpu:api,validation,encoding,beginComputePass:timestampWrites,query_set_type:queryTypeA="timestamp";queryTypeB="occlusion" |
| webgpu:api,validation,encoding,beginComputePass:timestampWrites,query_set_type:queryTypeA="timestamp";queryTypeB="timestamp" |
| webgpu:api,validation,encoding,beginComputePass:timestampWrites,invalid_query_set:querySetState="valid" |
| webgpu:api,validation,encoding,beginComputePass:timestampWrites,invalid_query_set:querySetState="invalid" |
| webgpu:api,validation,encoding,beginComputePass:timestampWrites,query_index_count:queryIndex=0 |
| webgpu:api,validation,encoding,beginComputePass:timestampWrites,query_index_count:queryIndex=1 |
| webgpu:api,validation,encoding,beginComputePass:timestampWrites,query_index_count:queryIndex=2 |
| webgpu:api,validation,encoding,beginComputePass:timestampWrites,query_index_count:queryIndex=3 |
| webgpu:api,validation,encoding,beginComputePass:timestamp_query_set,device_mismatch: |
| webgpu:api,validation,encoding,beginRenderPass:color_attachments,device_mismatch: |
| webgpu:api,validation,encoding,beginRenderPass:depth_stencil_attachment,device_mismatch: |
| webgpu:api,validation,encoding,beginRenderPass:occlusion_query_set,device_mismatch: |
| webgpu:api,validation,encoding,beginRenderPass:timestamp_query_set,device_mismatch: |
| webgpu:api,validation,encoding,cmds,clearBuffer:buffer_state:bufferState="valid" |
| webgpu:api,validation,encoding,cmds,clearBuffer:buffer_state:bufferState="invalid" |
| webgpu:api,validation,encoding,cmds,clearBuffer:buffer_state:bufferState="destroyed" |
| webgpu:api,validation,encoding,cmds,clearBuffer:buffer,device_mismatch: |
| webgpu:api,validation,encoding,cmds,clearBuffer:default_args: |
| webgpu:api,validation,encoding,cmds,clearBuffer:buffer_usage: |
| webgpu:api,validation,encoding,cmds,clearBuffer:size_alignment: |
| webgpu:api,validation,encoding,cmds,clearBuffer:offset_alignment: |
| webgpu:api,validation,encoding,cmds,clearBuffer:overflow: |
| webgpu:api,validation,encoding,cmds,clearBuffer:out_of_bounds: |
| webgpu:api,validation,encoding,cmds,compute_pass:set_pipeline: |
| webgpu:api,validation,encoding,cmds,compute_pass:pipeline,device_mismatch: |
| webgpu:api,validation,encoding,cmds,compute_pass:dispatch_sizes:dispatchType="direct";largeDimValue=0 |
| webgpu:api,validation,encoding,cmds,compute_pass:dispatch_sizes:dispatchType="direct";largeDimValue=1 |
| webgpu:api,validation,encoding,cmds,compute_pass:dispatch_sizes:dispatchType="direct";largeDimValue=65535 |
| webgpu:api,validation,encoding,cmds,compute_pass:dispatch_sizes:dispatchType="direct";largeDimValue=65536 |
| webgpu:api,validation,encoding,cmds,compute_pass:dispatch_sizes:dispatchType="direct";largeDimValue=2147483647 |
| webgpu:api,validation,encoding,cmds,compute_pass:dispatch_sizes:dispatchType="direct";largeDimValue=4294967295 |
| webgpu:api,validation,encoding,cmds,compute_pass:dispatch_sizes:dispatchType="indirect";largeDimValue=0 |
| webgpu:api,validation,encoding,cmds,compute_pass:dispatch_sizes:dispatchType="indirect";largeDimValue=1 |
| webgpu:api,validation,encoding,cmds,compute_pass:dispatch_sizes:dispatchType="indirect";largeDimValue=65535 |
| webgpu:api,validation,encoding,cmds,compute_pass:dispatch_sizes:dispatchType="indirect";largeDimValue=65536 |
| webgpu:api,validation,encoding,cmds,compute_pass:dispatch_sizes:dispatchType="indirect";largeDimValue=2147483647 |
| webgpu:api,validation,encoding,cmds,compute_pass:dispatch_sizes:dispatchType="indirect";largeDimValue=4294967295 |
| webgpu:api,validation,encoding,cmds,compute_pass:indirect_dispatch_buffer_state: |
| webgpu:api,validation,encoding,cmds,compute_pass:indirect_dispatch_buffer,device_mismatch: |
| webgpu:api,validation,encoding,cmds,compute_pass:indirect_dispatch_buffer,usage: |
| webgpu:api,validation,encoding,cmds,copyBufferToBuffer:buffer_state:srcBufferState="valid";dstBufferState="valid" |
| webgpu:api,validation,encoding,cmds,copyBufferToBuffer:buffer_state:srcBufferState="valid";dstBufferState="invalid" |
| webgpu:api,validation,encoding,cmds,copyBufferToBuffer:buffer_state:srcBufferState="valid";dstBufferState="destroyed" |
| webgpu:api,validation,encoding,cmds,copyBufferToBuffer:buffer_state:srcBufferState="invalid";dstBufferState="valid" |
| webgpu:api,validation,encoding,cmds,copyBufferToBuffer:buffer_state:srcBufferState="invalid";dstBufferState="invalid" |
| webgpu:api,validation,encoding,cmds,copyBufferToBuffer:buffer_state:srcBufferState="invalid";dstBufferState="destroyed" |
| webgpu:api,validation,encoding,cmds,copyBufferToBuffer:buffer_state:srcBufferState="destroyed";dstBufferState="valid" |
| webgpu:api,validation,encoding,cmds,copyBufferToBuffer:buffer_state:srcBufferState="destroyed";dstBufferState="invalid" |
| webgpu:api,validation,encoding,cmds,copyBufferToBuffer:buffer_state:srcBufferState="destroyed";dstBufferState="destroyed" |
| webgpu:api,validation,encoding,cmds,copyBufferToBuffer:buffer,device_mismatch: |
| webgpu:api,validation,encoding,cmds,copyBufferToBuffer:buffer_usage: |
| webgpu:api,validation,encoding,cmds,copyBufferToBuffer:copy_size_alignment: |
| webgpu:api,validation,encoding,cmds,copyBufferToBuffer:copy_offset_alignment: |
| webgpu:api,validation,encoding,cmds,copyBufferToBuffer:copy_overflow: |
| webgpu:api,validation,encoding,cmds,copyBufferToBuffer:copy_out_of_bounds: |
| webgpu:api,validation,encoding,cmds,copyBufferToBuffer:copy_within_same_buffer: |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_with_invalid_or_destroyed_texture: |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:texture,device_mismatch: |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:mipmap_level:dimension="1d" |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:mipmap_level:dimension="2d" |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:mipmap_level:dimension="3d" |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:texture_usage: |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:sample_count: |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:multisampled_copy_restrictions: |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:texture_format_compatibility:srcFormatFeature="_undef_";dstFormatFeature="_undef_" |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:texture_format_compatibility:srcFormatFeature="_undef_";dstFormatFeature="depth32float-stencil8" |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:texture_format_compatibility:srcFormatFeature="_undef_";dstFormatFeature="texture-compression-bc" |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:texture_format_compatibility:srcFormatFeature="_undef_";dstFormatFeature="texture-compression-etc2" |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:texture_format_compatibility:srcFormatFeature="_undef_";dstFormatFeature="texture-compression-astc" |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:texture_format_compatibility:srcFormatFeature="depth32float-stencil8";dstFormatFeature="_undef_" |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:texture_format_compatibility:srcFormatFeature="depth32float-stencil8";dstFormatFeature="depth32float-stencil8" |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:texture_format_compatibility:srcFormatFeature="depth32float-stencil8";dstFormatFeature="texture-compression-bc" |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:texture_format_compatibility:srcFormatFeature="depth32float-stencil8";dstFormatFeature="texture-compression-etc2" |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:texture_format_compatibility:srcFormatFeature="depth32float-stencil8";dstFormatFeature="texture-compression-astc" |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:texture_format_compatibility:srcFormatFeature="texture-compression-bc";dstFormatFeature="_undef_" |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:texture_format_compatibility:srcFormatFeature="texture-compression-bc";dstFormatFeature="depth32float-stencil8" |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:texture_format_compatibility:srcFormatFeature="texture-compression-bc";dstFormatFeature="texture-compression-bc" |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:texture_format_compatibility:srcFormatFeature="texture-compression-bc";dstFormatFeature="texture-compression-etc2" |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:texture_format_compatibility:srcFormatFeature="texture-compression-bc";dstFormatFeature="texture-compression-astc" |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:texture_format_compatibility:srcFormatFeature="texture-compression-etc2";dstFormatFeature="_undef_" |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:texture_format_compatibility:srcFormatFeature="texture-compression-etc2";dstFormatFeature="depth32float-stencil8" |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:texture_format_compatibility:srcFormatFeature="texture-compression-etc2";dstFormatFeature="texture-compression-bc" |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:texture_format_compatibility:srcFormatFeature="texture-compression-etc2";dstFormatFeature="texture-compression-etc2" |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:texture_format_compatibility:srcFormatFeature="texture-compression-etc2";dstFormatFeature="texture-compression-astc" |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:texture_format_compatibility:srcFormatFeature="texture-compression-astc";dstFormatFeature="_undef_" |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:texture_format_compatibility:srcFormatFeature="texture-compression-astc";dstFormatFeature="depth32float-stencil8" |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:texture_format_compatibility:srcFormatFeature="texture-compression-astc";dstFormatFeature="texture-compression-bc" |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:texture_format_compatibility:srcFormatFeature="texture-compression-astc";dstFormatFeature="texture-compression-etc2" |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:texture_format_compatibility:srcFormatFeature="texture-compression-astc";dstFormatFeature="texture-compression-astc" |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:depth_stencil_copy_restrictions:format="depth32float" |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:depth_stencil_copy_restrictions:format="depth16unorm" |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:depth_stencil_copy_restrictions:format="stencil8" |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:depth_stencil_copy_restrictions:format="depth24plus" |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:depth_stencil_copy_restrictions:format="depth24plus-stencil8" |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:depth_stencil_copy_restrictions:format="depth32float-stencil8" |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="1d";copyBoxOffsets={"x":0,"y":0,"z":0,"width":0,"height":0,"depthOrArrayLayers":0};srcCopyLevel=0;dstCopyLevel=0 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="2d";copyBoxOffsets={"x":0,"y":0,"z":0,"width":0,"height":0,"depthOrArrayLayers":-2};srcCopyLevel=0;dstCopyLevel=0 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="2d";copyBoxOffsets={"x":0,"y":0,"z":0,"width":0,"height":0,"depthOrArrayLayers":-2};srcCopyLevel=0;dstCopyLevel=1 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="2d";copyBoxOffsets={"x":0,"y":0,"z":0,"width":0,"height":0,"depthOrArrayLayers":-2};srcCopyLevel=0;dstCopyLevel=3 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="2d";copyBoxOffsets={"x":0,"y":0,"z":0,"width":0,"height":0,"depthOrArrayLayers":-2};srcCopyLevel=1;dstCopyLevel=0 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="2d";copyBoxOffsets={"x":0,"y":0,"z":0,"width":0,"height":0,"depthOrArrayLayers":-2};srcCopyLevel=1;dstCopyLevel=1 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="2d";copyBoxOffsets={"x":0,"y":0,"z":0,"width":0,"height":0,"depthOrArrayLayers":-2};srcCopyLevel=1;dstCopyLevel=3 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="2d";copyBoxOffsets={"x":0,"y":0,"z":0,"width":0,"height":0,"depthOrArrayLayers":-2};srcCopyLevel=3;dstCopyLevel=0 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="2d";copyBoxOffsets={"x":0,"y":0,"z":0,"width":0,"height":0,"depthOrArrayLayers":-2};srcCopyLevel=3;dstCopyLevel=1 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="2d";copyBoxOffsets={"x":0,"y":0,"z":0,"width":0,"height":0,"depthOrArrayLayers":-2};srcCopyLevel=3;dstCopyLevel=3 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="2d";copyBoxOffsets={"x":1,"y":0,"z":0,"width":0,"height":0,"depthOrArrayLayers":-2};srcCopyLevel=0;dstCopyLevel=0 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="2d";copyBoxOffsets={"x":1,"y":0,"z":0,"width":0,"height":0,"depthOrArrayLayers":-2};srcCopyLevel=0;dstCopyLevel=1 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="2d";copyBoxOffsets={"x":1,"y":0,"z":0,"width":0,"height":0,"depthOrArrayLayers":-2};srcCopyLevel=0;dstCopyLevel=3 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="2d";copyBoxOffsets={"x":1,"y":0,"z":0,"width":0,"height":0,"depthOrArrayLayers":-2};srcCopyLevel=1;dstCopyLevel=0 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="2d";copyBoxOffsets={"x":1,"y":0,"z":0,"width":0,"height":0,"depthOrArrayLayers":-2};srcCopyLevel=1;dstCopyLevel=1 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="2d";copyBoxOffsets={"x":1,"y":0,"z":0,"width":0,"height":0,"depthOrArrayLayers":-2};srcCopyLevel=1;dstCopyLevel=3 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="2d";copyBoxOffsets={"x":1,"y":0,"z":0,"width":0,"height":0,"depthOrArrayLayers":-2};srcCopyLevel=3;dstCopyLevel=0 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="2d";copyBoxOffsets={"x":1,"y":0,"z":0,"width":0,"height":0,"depthOrArrayLayers":-2};srcCopyLevel=3;dstCopyLevel=1 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="2d";copyBoxOffsets={"x":1,"y":0,"z":0,"width":0,"height":0,"depthOrArrayLayers":-2};srcCopyLevel=3;dstCopyLevel=3 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="2d";copyBoxOffsets={"x":1,"y":0,"z":0,"width":-1,"height":0,"depthOrArrayLayers":-2};srcCopyLevel=0;dstCopyLevel=0 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="2d";copyBoxOffsets={"x":1,"y":0,"z":0,"width":-1,"height":0,"depthOrArrayLayers":-2};srcCopyLevel=0;dstCopyLevel=1 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="2d";copyBoxOffsets={"x":1,"y":0,"z":0,"width":-1,"height":0,"depthOrArrayLayers":-2};srcCopyLevel=0;dstCopyLevel=3 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="2d";copyBoxOffsets={"x":1,"y":0,"z":0,"width":-1,"height":0,"depthOrArrayLayers":-2};srcCopyLevel=1;dstCopyLevel=0 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="2d";copyBoxOffsets={"x":1,"y":0,"z":0,"width":-1,"height":0,"depthOrArrayLayers":-2};srcCopyLevel=1;dstCopyLevel=1 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="2d";copyBoxOffsets={"x":1,"y":0,"z":0,"width":-1,"height":0,"depthOrArrayLayers":-2};srcCopyLevel=1;dstCopyLevel=3 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="2d";copyBoxOffsets={"x":1,"y":0,"z":0,"width":-1,"height":0,"depthOrArrayLayers":-2};srcCopyLevel=3;dstCopyLevel=0 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="2d";copyBoxOffsets={"x":1,"y":0,"z":0,"width":-1,"height":0,"depthOrArrayLayers":-2};srcCopyLevel=3;dstCopyLevel=1 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="2d";copyBoxOffsets={"x":1,"y":0,"z":0,"width":-1,"height":0,"depthOrArrayLayers":-2};srcCopyLevel=3;dstCopyLevel=3 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="2d";copyBoxOffsets={"x":0,"y":1,"z":0,"width":0,"height":0,"depthOrArrayLayers":-2};srcCopyLevel=0;dstCopyLevel=0 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="2d";copyBoxOffsets={"x":0,"y":1,"z":0,"width":0,"height":0,"depthOrArrayLayers":-2};srcCopyLevel=0;dstCopyLevel=1 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="2d";copyBoxOffsets={"x":0,"y":1,"z":0,"width":0,"height":0,"depthOrArrayLayers":-2};srcCopyLevel=0;dstCopyLevel=3 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="2d";copyBoxOffsets={"x":0,"y":1,"z":0,"width":0,"height":0,"depthOrArrayLayers":-2};srcCopyLevel=1;dstCopyLevel=0 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="2d";copyBoxOffsets={"x":0,"y":1,"z":0,"width":0,"height":0,"depthOrArrayLayers":-2};srcCopyLevel=1;dstCopyLevel=1 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="2d";copyBoxOffsets={"x":0,"y":1,"z":0,"width":0,"height":0,"depthOrArrayLayers":-2};srcCopyLevel=1;dstCopyLevel=3 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="2d";copyBoxOffsets={"x":0,"y":1,"z":0,"width":0,"height":0,"depthOrArrayLayers":-2};srcCopyLevel=3;dstCopyLevel=0 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="2d";copyBoxOffsets={"x":0,"y":1,"z":0,"width":0,"height":0,"depthOrArrayLayers":-2};srcCopyLevel=3;dstCopyLevel=1 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="2d";copyBoxOffsets={"x":0,"y":1,"z":0,"width":0,"height":0,"depthOrArrayLayers":-2};srcCopyLevel=3;dstCopyLevel=3 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="2d";copyBoxOffsets={"x":0,"y":1,"z":0,"width":0,"height":-1,"depthOrArrayLayers":-2};srcCopyLevel=0;dstCopyLevel=0 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="2d";copyBoxOffsets={"x":0,"y":1,"z":0,"width":0,"height":-1,"depthOrArrayLayers":-2};srcCopyLevel=0;dstCopyLevel=1 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="2d";copyBoxOffsets={"x":0,"y":1,"z":0,"width":0,"height":-1,"depthOrArrayLayers":-2};srcCopyLevel=0;dstCopyLevel=3 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="2d";copyBoxOffsets={"x":0,"y":1,"z":0,"width":0,"height":-1,"depthOrArrayLayers":-2};srcCopyLevel=1;dstCopyLevel=0 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="2d";copyBoxOffsets={"x":0,"y":1,"z":0,"width":0,"height":-1,"depthOrArrayLayers":-2};srcCopyLevel=1;dstCopyLevel=1 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="2d";copyBoxOffsets={"x":0,"y":1,"z":0,"width":0,"height":-1,"depthOrArrayLayers":-2};srcCopyLevel=1;dstCopyLevel=3 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="2d";copyBoxOffsets={"x":0,"y":1,"z":0,"width":0,"height":-1,"depthOrArrayLayers":-2};srcCopyLevel=3;dstCopyLevel=0 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="2d";copyBoxOffsets={"x":0,"y":1,"z":0,"width":0,"height":-1,"depthOrArrayLayers":-2};srcCopyLevel=3;dstCopyLevel=1 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="2d";copyBoxOffsets={"x":0,"y":1,"z":0,"width":0,"height":-1,"depthOrArrayLayers":-2};srcCopyLevel=3;dstCopyLevel=3 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="2d";copyBoxOffsets={"x":0,"y":0,"z":1,"width":0,"height":1,"depthOrArrayLayers":-2};srcCopyLevel=0;dstCopyLevel=0 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="2d";copyBoxOffsets={"x":0,"y":0,"z":1,"width":0,"height":1,"depthOrArrayLayers":-2};srcCopyLevel=0;dstCopyLevel=1 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="2d";copyBoxOffsets={"x":0,"y":0,"z":1,"width":0,"height":1,"depthOrArrayLayers":-2};srcCopyLevel=0;dstCopyLevel=3 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="2d";copyBoxOffsets={"x":0,"y":0,"z":1,"width":0,"height":1,"depthOrArrayLayers":-2};srcCopyLevel=1;dstCopyLevel=0 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="2d";copyBoxOffsets={"x":0,"y":0,"z":1,"width":0,"height":1,"depthOrArrayLayers":-2};srcCopyLevel=1;dstCopyLevel=1 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="2d";copyBoxOffsets={"x":0,"y":0,"z":1,"width":0,"height":1,"depthOrArrayLayers":-2};srcCopyLevel=1;dstCopyLevel=3 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="2d";copyBoxOffsets={"x":0,"y":0,"z":1,"width":0,"height":1,"depthOrArrayLayers":-2};srcCopyLevel=3;dstCopyLevel=0 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="2d";copyBoxOffsets={"x":0,"y":0,"z":1,"width":0,"height":1,"depthOrArrayLayers":-2};srcCopyLevel=3;dstCopyLevel=1 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="2d";copyBoxOffsets={"x":0,"y":0,"z":1,"width":0,"height":1,"depthOrArrayLayers":-2};srcCopyLevel=3;dstCopyLevel=3 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="2d";copyBoxOffsets={"x":0,"y":0,"z":2,"width":0,"height":1,"depthOrArrayLayers":0};srcCopyLevel=0;dstCopyLevel=0 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="2d";copyBoxOffsets={"x":0,"y":0,"z":2,"width":0,"height":1,"depthOrArrayLayers":0};srcCopyLevel=0;dstCopyLevel=1 |
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| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="3d";copyBoxOffsets={"x":0,"y":1,"z":0,"width":0,"height":-1,"depthOrArrayLayers":-2};srcCopyLevel=1;dstCopyLevel=3 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="3d";copyBoxOffsets={"x":0,"y":1,"z":0,"width":0,"height":-1,"depthOrArrayLayers":-2};srcCopyLevel=3;dstCopyLevel=0 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="3d";copyBoxOffsets={"x":0,"y":1,"z":0,"width":0,"height":-1,"depthOrArrayLayers":-2};srcCopyLevel=3;dstCopyLevel=1 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="3d";copyBoxOffsets={"x":0,"y":1,"z":0,"width":0,"height":-1,"depthOrArrayLayers":-2};srcCopyLevel=3;dstCopyLevel=3 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="3d";copyBoxOffsets={"x":0,"y":0,"z":1,"width":0,"height":1,"depthOrArrayLayers":-2};srcCopyLevel=0;dstCopyLevel=0 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="3d";copyBoxOffsets={"x":0,"y":0,"z":1,"width":0,"height":1,"depthOrArrayLayers":-2};srcCopyLevel=0;dstCopyLevel=1 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="3d";copyBoxOffsets={"x":0,"y":0,"z":1,"width":0,"height":1,"depthOrArrayLayers":-2};srcCopyLevel=0;dstCopyLevel=3 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="3d";copyBoxOffsets={"x":0,"y":0,"z":1,"width":0,"height":1,"depthOrArrayLayers":-2};srcCopyLevel=1;dstCopyLevel=0 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="3d";copyBoxOffsets={"x":0,"y":0,"z":1,"width":0,"height":1,"depthOrArrayLayers":-2};srcCopyLevel=1;dstCopyLevel=1 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="3d";copyBoxOffsets={"x":0,"y":0,"z":1,"width":0,"height":1,"depthOrArrayLayers":-2};srcCopyLevel=1;dstCopyLevel=3 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="3d";copyBoxOffsets={"x":0,"y":0,"z":1,"width":0,"height":1,"depthOrArrayLayers":-2};srcCopyLevel=3;dstCopyLevel=0 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="3d";copyBoxOffsets={"x":0,"y":0,"z":1,"width":0,"height":1,"depthOrArrayLayers":-2};srcCopyLevel=3;dstCopyLevel=1 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="3d";copyBoxOffsets={"x":0,"y":0,"z":1,"width":0,"height":1,"depthOrArrayLayers":-2};srcCopyLevel=3;dstCopyLevel=3 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="3d";copyBoxOffsets={"x":0,"y":0,"z":2,"width":0,"height":1,"depthOrArrayLayers":0};srcCopyLevel=0;dstCopyLevel=0 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="3d";copyBoxOffsets={"x":0,"y":0,"z":2,"width":0,"height":1,"depthOrArrayLayers":0};srcCopyLevel=0;dstCopyLevel=1 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="3d";copyBoxOffsets={"x":0,"y":0,"z":2,"width":0,"height":1,"depthOrArrayLayers":0};srcCopyLevel=0;dstCopyLevel=3 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="3d";copyBoxOffsets={"x":0,"y":0,"z":2,"width":0,"height":1,"depthOrArrayLayers":0};srcCopyLevel=1;dstCopyLevel=0 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="3d";copyBoxOffsets={"x":0,"y":0,"z":2,"width":0,"height":1,"depthOrArrayLayers":0};srcCopyLevel=1;dstCopyLevel=1 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="3d";copyBoxOffsets={"x":0,"y":0,"z":2,"width":0,"height":1,"depthOrArrayLayers":0};srcCopyLevel=1;dstCopyLevel=3 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="3d";copyBoxOffsets={"x":0,"y":0,"z":2,"width":0,"height":1,"depthOrArrayLayers":0};srcCopyLevel=3;dstCopyLevel=0 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="3d";copyBoxOffsets={"x":0,"y":0,"z":2,"width":0,"height":1,"depthOrArrayLayers":0};srcCopyLevel=3;dstCopyLevel=1 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="3d";copyBoxOffsets={"x":0,"y":0,"z":2,"width":0,"height":1,"depthOrArrayLayers":0};srcCopyLevel=3;dstCopyLevel=3 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="3d";copyBoxOffsets={"x":0,"y":0,"z":0,"width":1,"height":0,"depthOrArrayLayers":-2};srcCopyLevel=0;dstCopyLevel=0 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="3d";copyBoxOffsets={"x":0,"y":0,"z":0,"width":1,"height":0,"depthOrArrayLayers":-2};srcCopyLevel=0;dstCopyLevel=1 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="3d";copyBoxOffsets={"x":0,"y":0,"z":0,"width":1,"height":0,"depthOrArrayLayers":-2};srcCopyLevel=0;dstCopyLevel=3 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="3d";copyBoxOffsets={"x":0,"y":0,"z":0,"width":1,"height":0,"depthOrArrayLayers":-2};srcCopyLevel=1;dstCopyLevel=0 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="3d";copyBoxOffsets={"x":0,"y":0,"z":0,"width":1,"height":0,"depthOrArrayLayers":-2};srcCopyLevel=1;dstCopyLevel=1 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="3d";copyBoxOffsets={"x":0,"y":0,"z":0,"width":1,"height":0,"depthOrArrayLayers":-2};srcCopyLevel=1;dstCopyLevel=3 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="3d";copyBoxOffsets={"x":0,"y":0,"z":0,"width":1,"height":0,"depthOrArrayLayers":-2};srcCopyLevel=3;dstCopyLevel=0 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="3d";copyBoxOffsets={"x":0,"y":0,"z":0,"width":1,"height":0,"depthOrArrayLayers":-2};srcCopyLevel=3;dstCopyLevel=1 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="3d";copyBoxOffsets={"x":0,"y":0,"z":0,"width":1,"height":0,"depthOrArrayLayers":-2};srcCopyLevel=3;dstCopyLevel=3 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="3d";copyBoxOffsets={"x":0,"y":0,"z":0,"width":0,"height":1,"depthOrArrayLayers":-2};srcCopyLevel=0;dstCopyLevel=0 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="3d";copyBoxOffsets={"x":0,"y":0,"z":0,"width":0,"height":1,"depthOrArrayLayers":-2};srcCopyLevel=0;dstCopyLevel=1 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="3d";copyBoxOffsets={"x":0,"y":0,"z":0,"width":0,"height":1,"depthOrArrayLayers":-2};srcCopyLevel=0;dstCopyLevel=3 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="3d";copyBoxOffsets={"x":0,"y":0,"z":0,"width":0,"height":1,"depthOrArrayLayers":-2};srcCopyLevel=1;dstCopyLevel=0 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="3d";copyBoxOffsets={"x":0,"y":0,"z":0,"width":0,"height":1,"depthOrArrayLayers":-2};srcCopyLevel=1;dstCopyLevel=1 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="3d";copyBoxOffsets={"x":0,"y":0,"z":0,"width":0,"height":1,"depthOrArrayLayers":-2};srcCopyLevel=1;dstCopyLevel=3 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="3d";copyBoxOffsets={"x":0,"y":0,"z":0,"width":0,"height":1,"depthOrArrayLayers":-2};srcCopyLevel=3;dstCopyLevel=0 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="3d";copyBoxOffsets={"x":0,"y":0,"z":0,"width":0,"height":1,"depthOrArrayLayers":-2};srcCopyLevel=3;dstCopyLevel=1 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="3d";copyBoxOffsets={"x":0,"y":0,"z":0,"width":0,"height":1,"depthOrArrayLayers":-2};srcCopyLevel=3;dstCopyLevel=3 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="3d";copyBoxOffsets={"x":0,"y":0,"z":0,"width":0,"height":0,"depthOrArrayLayers":1};srcCopyLevel=0;dstCopyLevel=0 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="3d";copyBoxOffsets={"x":0,"y":0,"z":0,"width":0,"height":0,"depthOrArrayLayers":1};srcCopyLevel=0;dstCopyLevel=1 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="3d";copyBoxOffsets={"x":0,"y":0,"z":0,"width":0,"height":0,"depthOrArrayLayers":1};srcCopyLevel=0;dstCopyLevel=3 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="3d";copyBoxOffsets={"x":0,"y":0,"z":0,"width":0,"height":0,"depthOrArrayLayers":1};srcCopyLevel=1;dstCopyLevel=0 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="3d";copyBoxOffsets={"x":0,"y":0,"z":0,"width":0,"height":0,"depthOrArrayLayers":1};srcCopyLevel=1;dstCopyLevel=1 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="3d";copyBoxOffsets={"x":0,"y":0,"z":0,"width":0,"height":0,"depthOrArrayLayers":1};srcCopyLevel=1;dstCopyLevel=3 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="3d";copyBoxOffsets={"x":0,"y":0,"z":0,"width":0,"height":0,"depthOrArrayLayers":1};srcCopyLevel=3;dstCopyLevel=0 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="3d";copyBoxOffsets={"x":0,"y":0,"z":0,"width":0,"height":0,"depthOrArrayLayers":1};srcCopyLevel=3;dstCopyLevel=1 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="3d";copyBoxOffsets={"x":0,"y":0,"z":0,"width":0,"height":0,"depthOrArrayLayers":1};srcCopyLevel=3;dstCopyLevel=3 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="3d";copyBoxOffsets={"x":0,"y":0,"z":0,"width":0,"height":0,"depthOrArrayLayers":0};srcCopyLevel=0;dstCopyLevel=0 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="3d";copyBoxOffsets={"x":0,"y":0,"z":0,"width":0,"height":0,"depthOrArrayLayers":0};srcCopyLevel=0;dstCopyLevel=1 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="3d";copyBoxOffsets={"x":0,"y":0,"z":0,"width":0,"height":0,"depthOrArrayLayers":0};srcCopyLevel=0;dstCopyLevel=3 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="3d";copyBoxOffsets={"x":0,"y":0,"z":0,"width":0,"height":0,"depthOrArrayLayers":0};srcCopyLevel=1;dstCopyLevel=0 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="3d";copyBoxOffsets={"x":0,"y":0,"z":0,"width":0,"height":0,"depthOrArrayLayers":0};srcCopyLevel=1;dstCopyLevel=1 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="3d";copyBoxOffsets={"x":0,"y":0,"z":0,"width":0,"height":0,"depthOrArrayLayers":0};srcCopyLevel=1;dstCopyLevel=3 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="3d";copyBoxOffsets={"x":0,"y":0,"z":0,"width":0,"height":0,"depthOrArrayLayers":0};srcCopyLevel=3;dstCopyLevel=0 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="3d";copyBoxOffsets={"x":0,"y":0,"z":0,"width":0,"height":0,"depthOrArrayLayers":0};srcCopyLevel=3;dstCopyLevel=1 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="3d";copyBoxOffsets={"x":0,"y":0,"z":0,"width":0,"height":0,"depthOrArrayLayers":0};srcCopyLevel=3;dstCopyLevel=3 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="3d";copyBoxOffsets={"x":0,"y":0,"z":1,"width":0,"height":0,"depthOrArrayLayers":-1};srcCopyLevel=0;dstCopyLevel=0 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="3d";copyBoxOffsets={"x":0,"y":0,"z":1,"width":0,"height":0,"depthOrArrayLayers":-1};srcCopyLevel=0;dstCopyLevel=1 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="3d";copyBoxOffsets={"x":0,"y":0,"z":1,"width":0,"height":0,"depthOrArrayLayers":-1};srcCopyLevel=0;dstCopyLevel=3 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="3d";copyBoxOffsets={"x":0,"y":0,"z":1,"width":0,"height":0,"depthOrArrayLayers":-1};srcCopyLevel=1;dstCopyLevel=0 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="3d";copyBoxOffsets={"x":0,"y":0,"z":1,"width":0,"height":0,"depthOrArrayLayers":-1};srcCopyLevel=1;dstCopyLevel=1 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="3d";copyBoxOffsets={"x":0,"y":0,"z":1,"width":0,"height":0,"depthOrArrayLayers":-1};srcCopyLevel=1;dstCopyLevel=3 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="3d";copyBoxOffsets={"x":0,"y":0,"z":1,"width":0,"height":0,"depthOrArrayLayers":-1};srcCopyLevel=3;dstCopyLevel=0 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="3d";copyBoxOffsets={"x":0,"y":0,"z":1,"width":0,"height":0,"depthOrArrayLayers":-1};srcCopyLevel=3;dstCopyLevel=1 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="3d";copyBoxOffsets={"x":0,"y":0,"z":1,"width":0,"height":0,"depthOrArrayLayers":-1};srcCopyLevel=3;dstCopyLevel=3 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="3d";copyBoxOffsets={"x":0,"y":0,"z":2,"width":0,"height":0,"depthOrArrayLayers":-1};srcCopyLevel=0;dstCopyLevel=0 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="3d";copyBoxOffsets={"x":0,"y":0,"z":2,"width":0,"height":0,"depthOrArrayLayers":-1};srcCopyLevel=0;dstCopyLevel=1 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="3d";copyBoxOffsets={"x":0,"y":0,"z":2,"width":0,"height":0,"depthOrArrayLayers":-1};srcCopyLevel=0;dstCopyLevel=3 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="3d";copyBoxOffsets={"x":0,"y":0,"z":2,"width":0,"height":0,"depthOrArrayLayers":-1};srcCopyLevel=1;dstCopyLevel=0 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="3d";copyBoxOffsets={"x":0,"y":0,"z":2,"width":0,"height":0,"depthOrArrayLayers":-1};srcCopyLevel=1;dstCopyLevel=1 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="3d";copyBoxOffsets={"x":0,"y":0,"z":2,"width":0,"height":0,"depthOrArrayLayers":-1};srcCopyLevel=1;dstCopyLevel=3 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="3d";copyBoxOffsets={"x":0,"y":0,"z":2,"width":0,"height":0,"depthOrArrayLayers":-1};srcCopyLevel=3;dstCopyLevel=0 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="3d";copyBoxOffsets={"x":0,"y":0,"z":2,"width":0,"height":0,"depthOrArrayLayers":-1};srcCopyLevel=3;dstCopyLevel=1 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:dimension="3d";copyBoxOffsets={"x":0,"y":0,"z":2,"width":0,"height":0,"depthOrArrayLayers":-1};srcCopyLevel=3;dstCopyLevel=3 |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_within_same_texture: |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_aspects:format="rgba8unorm" |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_aspects:format="depth32float" |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_aspects:format="depth16unorm" |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_aspects:format="stencil8" |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_aspects:format="depth24plus" |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_aspects:format="depth24plus-stencil8" |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_aspects:format="depth32float-stencil8" |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges_with_compressed_texture_formats:format="bc1-rgba-unorm";dimension="2d" |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges_with_compressed_texture_formats:format="bc1-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges_with_compressed_texture_formats:format="bc2-rgba-unorm";dimension="2d" |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges_with_compressed_texture_formats:format="bc2-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges_with_compressed_texture_formats:format="bc3-rgba-unorm";dimension="2d" |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges_with_compressed_texture_formats:format="bc3-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges_with_compressed_texture_formats:format="bc4-r-unorm";dimension="2d" |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges_with_compressed_texture_formats:format="bc4-r-snorm";dimension="2d" |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges_with_compressed_texture_formats:format="bc5-rg-unorm";dimension="2d" |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges_with_compressed_texture_formats:format="bc5-rg-snorm";dimension="2d" |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges_with_compressed_texture_formats:format="bc6h-rgb-ufloat";dimension="2d" |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges_with_compressed_texture_formats:format="bc6h-rgb-float";dimension="2d" |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges_with_compressed_texture_formats:format="bc7-rgba-unorm";dimension="2d" |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges_with_compressed_texture_formats:format="bc7-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges_with_compressed_texture_formats:format="etc2-rgb8unorm";dimension="2d" |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges_with_compressed_texture_formats:format="etc2-rgb8unorm-srgb";dimension="2d" |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges_with_compressed_texture_formats:format="etc2-rgb8a1unorm";dimension="2d" |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges_with_compressed_texture_formats:format="etc2-rgb8a1unorm-srgb";dimension="2d" |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges_with_compressed_texture_formats:format="etc2-rgba8unorm";dimension="2d" |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges_with_compressed_texture_formats:format="etc2-rgba8unorm-srgb";dimension="2d" |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges_with_compressed_texture_formats:format="eac-r11unorm";dimension="2d" |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges_with_compressed_texture_formats:format="eac-r11snorm";dimension="2d" |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges_with_compressed_texture_formats:format="eac-rg11unorm";dimension="2d" |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges_with_compressed_texture_formats:format="eac-rg11snorm";dimension="2d" |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges_with_compressed_texture_formats:format="astc-4x4-unorm";dimension="2d" |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges_with_compressed_texture_formats:format="astc-4x4-unorm-srgb";dimension="2d" |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges_with_compressed_texture_formats:format="astc-5x4-unorm";dimension="2d" |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges_with_compressed_texture_formats:format="astc-5x4-unorm-srgb";dimension="2d" |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges_with_compressed_texture_formats:format="astc-5x5-unorm";dimension="2d" |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges_with_compressed_texture_formats:format="astc-5x5-unorm-srgb";dimension="2d" |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges_with_compressed_texture_formats:format="astc-6x5-unorm";dimension="2d" |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges_with_compressed_texture_formats:format="astc-6x5-unorm-srgb";dimension="2d" |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges_with_compressed_texture_formats:format="astc-6x6-unorm";dimension="2d" |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges_with_compressed_texture_formats:format="astc-6x6-unorm-srgb";dimension="2d" |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges_with_compressed_texture_formats:format="astc-8x5-unorm";dimension="2d" |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges_with_compressed_texture_formats:format="astc-8x5-unorm-srgb";dimension="2d" |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges_with_compressed_texture_formats:format="astc-8x6-unorm";dimension="2d" |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges_with_compressed_texture_formats:format="astc-8x6-unorm-srgb";dimension="2d" |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges_with_compressed_texture_formats:format="astc-8x8-unorm";dimension="2d" |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges_with_compressed_texture_formats:format="astc-8x8-unorm-srgb";dimension="2d" |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges_with_compressed_texture_formats:format="astc-10x5-unorm";dimension="2d" |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges_with_compressed_texture_formats:format="astc-10x5-unorm-srgb";dimension="2d" |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges_with_compressed_texture_formats:format="astc-10x6-unorm";dimension="2d" |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges_with_compressed_texture_formats:format="astc-10x6-unorm-srgb";dimension="2d" |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges_with_compressed_texture_formats:format="astc-10x8-unorm";dimension="2d" |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges_with_compressed_texture_formats:format="astc-10x8-unorm-srgb";dimension="2d" |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges_with_compressed_texture_formats:format="astc-10x10-unorm";dimension="2d" |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges_with_compressed_texture_formats:format="astc-10x10-unorm-srgb";dimension="2d" |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges_with_compressed_texture_formats:format="astc-12x10-unorm";dimension="2d" |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges_with_compressed_texture_formats:format="astc-12x10-unorm-srgb";dimension="2d" |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges_with_compressed_texture_formats:format="astc-12x12-unorm";dimension="2d" |
| webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges_with_compressed_texture_formats:format="astc-12x12-unorm-srgb";dimension="2d" |
| webgpu:api,validation,encoding,cmds,debug:debug_group_balanced:encoderType="non-pass" |
| webgpu:api,validation,encoding,cmds,debug:debug_group_balanced:encoderType="compute%20pass" |
| webgpu:api,validation,encoding,cmds,debug:debug_group_balanced:encoderType="render%20pass" |
| webgpu:api,validation,encoding,cmds,debug:debug_group_balanced:encoderType="render%20bundle" |
| webgpu:api,validation,encoding,cmds,debug:debug_group:encoderType="non-pass" |
| webgpu:api,validation,encoding,cmds,debug:debug_group:encoderType="compute%20pass" |
| webgpu:api,validation,encoding,cmds,debug:debug_group:encoderType="render%20pass" |
| webgpu:api,validation,encoding,cmds,debug:debug_group:encoderType="render%20bundle" |
| webgpu:api,validation,encoding,cmds,debug:debug_marker:encoderType="non-pass" |
| webgpu:api,validation,encoding,cmds,debug:debug_marker:encoderType="compute%20pass" |
| webgpu:api,validation,encoding,cmds,debug:debug_marker:encoderType="render%20pass" |
| webgpu:api,validation,encoding,cmds,debug:debug_marker:encoderType="render%20bundle" |
| webgpu:api,validation,encoding,cmds,index_access:out_of_bounds:indexCount=6;firstIndex=0;instanceCount=1 |
| webgpu:api,validation,encoding,cmds,index_access:out_of_bounds:indexCount=6;firstIndex=0;instanceCount=10000 |
| webgpu:api,validation,encoding,cmds,index_access:out_of_bounds:indexCount=6;firstIndex=1;instanceCount=1 |
| webgpu:api,validation,encoding,cmds,index_access:out_of_bounds:indexCount=6;firstIndex=1;instanceCount=10000 |
| webgpu:api,validation,encoding,cmds,index_access:out_of_bounds:indexCount=6;firstIndex=10000;instanceCount=1 |
| webgpu:api,validation,encoding,cmds,index_access:out_of_bounds:indexCount=6;firstIndex=10000;instanceCount=10000 |
| webgpu:api,validation,encoding,cmds,index_access:out_of_bounds:indexCount=5;firstIndex=1;instanceCount=1 |
| webgpu:api,validation,encoding,cmds,index_access:out_of_bounds:indexCount=5;firstIndex=1;instanceCount=10000 |
| webgpu:api,validation,encoding,cmds,index_access:out_of_bounds:indexCount=1;firstIndex=5;instanceCount=1 |
| webgpu:api,validation,encoding,cmds,index_access:out_of_bounds:indexCount=1;firstIndex=5;instanceCount=10000 |
| webgpu:api,validation,encoding,cmds,index_access:out_of_bounds:indexCount=1;firstIndex=6;instanceCount=1 |
| webgpu:api,validation,encoding,cmds,index_access:out_of_bounds:indexCount=1;firstIndex=6;instanceCount=10000 |
| webgpu:api,validation,encoding,cmds,index_access:out_of_bounds:indexCount=0;firstIndex=6;instanceCount=1 |
| webgpu:api,validation,encoding,cmds,index_access:out_of_bounds:indexCount=0;firstIndex=6;instanceCount=10000 |
| webgpu:api,validation,encoding,cmds,index_access:out_of_bounds:indexCount=0;firstIndex=7;instanceCount=1 |
| webgpu:api,validation,encoding,cmds,index_access:out_of_bounds:indexCount=0;firstIndex=7;instanceCount=10000 |
| webgpu:api,validation,encoding,cmds,index_access:out_of_bounds:indexCount=7;firstIndex=0;instanceCount=1 |
| webgpu:api,validation,encoding,cmds,index_access:out_of_bounds:indexCount=7;firstIndex=0;instanceCount=10000 |
| webgpu:api,validation,encoding,cmds,index_access:out_of_bounds:indexCount=10000;firstIndex=0;instanceCount=1 |
| webgpu:api,validation,encoding,cmds,index_access:out_of_bounds:indexCount=10000;firstIndex=0;instanceCount=10000 |
| webgpu:api,validation,encoding,cmds,index_access:out_of_bounds:indexCount=4294967295;firstIndex=4294967295;instanceCount=1 |
| webgpu:api,validation,encoding,cmds,index_access:out_of_bounds:indexCount=4294967295;firstIndex=4294967295;instanceCount=10000 |
| webgpu:api,validation,encoding,cmds,index_access:out_of_bounds:indexCount=4294967295;firstIndex=2;instanceCount=1 |
| webgpu:api,validation,encoding,cmds,index_access:out_of_bounds:indexCount=4294967295;firstIndex=2;instanceCount=10000 |
| webgpu:api,validation,encoding,cmds,index_access:out_of_bounds:indexCount=2;firstIndex=4294967295;instanceCount=1 |
| webgpu:api,validation,encoding,cmds,index_access:out_of_bounds:indexCount=2;firstIndex=4294967295;instanceCount=10000 |
| webgpu:api,validation,encoding,cmds,index_access:out_of_bounds_zero_sized_index_buffer:indexCount=3;firstIndex=1;instanceCount=1 |
| webgpu:api,validation,encoding,cmds,index_access:out_of_bounds_zero_sized_index_buffer:indexCount=3;firstIndex=1;instanceCount=10000 |
| webgpu:api,validation,encoding,cmds,index_access:out_of_bounds_zero_sized_index_buffer:indexCount=3;firstIndex=0;instanceCount=1 |
| webgpu:api,validation,encoding,cmds,index_access:out_of_bounds_zero_sized_index_buffer:indexCount=3;firstIndex=0;instanceCount=10000 |
| webgpu:api,validation,encoding,cmds,index_access:out_of_bounds_zero_sized_index_buffer:indexCount=0;firstIndex=1;instanceCount=1 |
| webgpu:api,validation,encoding,cmds,index_access:out_of_bounds_zero_sized_index_buffer:indexCount=0;firstIndex=1;instanceCount=10000 |
| webgpu:api,validation,encoding,cmds,index_access:out_of_bounds_zero_sized_index_buffer:indexCount=0;firstIndex=0;instanceCount=1 |
| webgpu:api,validation,encoding,cmds,index_access:out_of_bounds_zero_sized_index_buffer:indexCount=0;firstIndex=0;instanceCount=10000 |
| webgpu:api,validation,encoding,cmds,render,draw:unused_buffer_bound:smallIndexBuffer=false;smallVertexBuffer=false;smallInstanceBuffer=false |
| webgpu:api,validation,encoding,cmds,render,draw:unused_buffer_bound:smallIndexBuffer=false;smallVertexBuffer=false;smallInstanceBuffer=true |
| webgpu:api,validation,encoding,cmds,render,draw:unused_buffer_bound:smallIndexBuffer=false;smallVertexBuffer=true;smallInstanceBuffer=false |
| webgpu:api,validation,encoding,cmds,render,draw:unused_buffer_bound:smallIndexBuffer=false;smallVertexBuffer=true;smallInstanceBuffer=true |
| webgpu:api,validation,encoding,cmds,render,draw:unused_buffer_bound:smallIndexBuffer=true;smallVertexBuffer=false;smallInstanceBuffer=false |
| webgpu:api,validation,encoding,cmds,render,draw:unused_buffer_bound:smallIndexBuffer=true;smallVertexBuffer=false;smallInstanceBuffer=true |
| webgpu:api,validation,encoding,cmds,render,draw:unused_buffer_bound:smallIndexBuffer=true;smallVertexBuffer=true;smallInstanceBuffer=false |
| webgpu:api,validation,encoding,cmds,render,draw:unused_buffer_bound:smallIndexBuffer=true;smallVertexBuffer=true;smallInstanceBuffer=true |
| webgpu:api,validation,encoding,cmds,render,draw:index_buffer_OOB:bufferSizeInElements=10;bindingSizeInElements=10;drawIndexCount=10;drawType="drawIndexed" |
| webgpu:api,validation,encoding,cmds,render,draw:index_buffer_OOB:bufferSizeInElements=10;bindingSizeInElements=10;drawIndexCount=10;drawType="drawIndexedIndirect" |
| webgpu:api,validation,encoding,cmds,render,draw:index_buffer_OOB:bufferSizeInElements=10;bindingSizeInElements=10;drawIndexCount=11;drawType="drawIndexed" |
| webgpu:api,validation,encoding,cmds,render,draw:index_buffer_OOB:bufferSizeInElements=10;bindingSizeInElements=10;drawIndexCount=11;drawType="drawIndexedIndirect" |
| webgpu:api,validation,encoding,cmds,render,draw:index_buffer_OOB:bufferSizeInElements=100;bindingSizeInElements=10;drawIndexCount=10;drawType="drawIndexed" |
| webgpu:api,validation,encoding,cmds,render,draw:index_buffer_OOB:bufferSizeInElements=100;bindingSizeInElements=10;drawIndexCount=10;drawType="drawIndexedIndirect" |
| webgpu:api,validation,encoding,cmds,render,draw:index_buffer_OOB:bufferSizeInElements=100;bindingSizeInElements=10;drawIndexCount=11;drawType="drawIndexed" |
| webgpu:api,validation,encoding,cmds,render,draw:index_buffer_OOB:bufferSizeInElements=100;bindingSizeInElements=10;drawIndexCount=11;drawType="drawIndexedIndirect" |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="zero";VStride0=false;IStride0=false;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="zero";VStride0=false;IStride0=false;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="zero";VStride0=false;IStride0=false;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="zero";VStride0=false;IStride0=false;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="zero";VStride0=false;IStride0=false;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="zero";VStride0=false;IStride0=false;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="zero";VStride0=false;IStride0=false;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="zero";VStride0=false;IStride0=false;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="zero";VStride0=false;IStride0=false;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="zero";VStride0=false;IStride0=false;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="zero";VStride0=false;IStride0=false;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="zero";VStride0=false;IStride0=false;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="zero";VStride0=false;IStride0=true;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="zero";VStride0=false;IStride0=true;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="zero";VStride0=false;IStride0=true;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="zero";VStride0=false;IStride0=true;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="zero";VStride0=false;IStride0=true;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="zero";VStride0=false;IStride0=true;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="zero";VStride0=false;IStride0=true;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="zero";VStride0=false;IStride0=true;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="zero";VStride0=false;IStride0=true;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="zero";VStride0=false;IStride0=true;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="zero";VStride0=false;IStride0=true;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="zero";VStride0=false;IStride0=true;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="zero";VStride0=true;IStride0=false;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="zero";VStride0=true;IStride0=false;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="zero";VStride0=true;IStride0=false;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="zero";VStride0=true;IStride0=false;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="zero";VStride0=true;IStride0=false;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="zero";VStride0=true;IStride0=false;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="zero";VStride0=true;IStride0=false;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="zero";VStride0=true;IStride0=false;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="zero";VStride0=true;IStride0=false;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="zero";VStride0=true;IStride0=false;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="zero";VStride0=true;IStride0=false;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="zero";VStride0=true;IStride0=false;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="zero";VStride0=true;IStride0=true;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="zero";VStride0=true;IStride0=true;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="zero";VStride0=true;IStride0=true;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="zero";VStride0=true;IStride0=true;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="zero";VStride0=true;IStride0=true;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="zero";VStride0=true;IStride0=true;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="zero";VStride0=true;IStride0=true;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="zero";VStride0=true;IStride0=true;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="zero";VStride0=true;IStride0=true;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="zero";VStride0=true;IStride0=true;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="zero";VStride0=true;IStride0=true;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="zero";VStride0=true;IStride0=true;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="exile";VStride0=false;IStride0=false;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="exile";VStride0=false;IStride0=false;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="exile";VStride0=false;IStride0=false;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="exile";VStride0=false;IStride0=false;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="exile";VStride0=false;IStride0=false;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="exile";VStride0=false;IStride0=false;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="exile";VStride0=false;IStride0=false;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="exile";VStride0=false;IStride0=false;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="exile";VStride0=false;IStride0=false;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="exile";VStride0=false;IStride0=false;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="exile";VStride0=false;IStride0=false;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="exile";VStride0=false;IStride0=false;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="exile";VStride0=false;IStride0=true;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="exile";VStride0=false;IStride0=true;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="exile";VStride0=false;IStride0=true;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="exile";VStride0=false;IStride0=true;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="exile";VStride0=false;IStride0=true;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="exile";VStride0=false;IStride0=true;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="exile";VStride0=false;IStride0=true;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="exile";VStride0=false;IStride0=true;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="exile";VStride0=false;IStride0=true;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="exile";VStride0=false;IStride0=true;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="exile";VStride0=false;IStride0=true;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="exile";VStride0=false;IStride0=true;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="exile";VStride0=true;IStride0=false;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="exile";VStride0=true;IStride0=false;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="exile";VStride0=true;IStride0=false;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="exile";VStride0=true;IStride0=false;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="exile";VStride0=true;IStride0=false;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="exile";VStride0=true;IStride0=false;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="exile";VStride0=true;IStride0=false;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="exile";VStride0=true;IStride0=false;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="exile";VStride0=true;IStride0=false;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="exile";VStride0=true;IStride0=false;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="exile";VStride0=true;IStride0=false;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="exile";VStride0=true;IStride0=false;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="exile";VStride0=true;IStride0=true;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="exile";VStride0=true;IStride0=true;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="exile";VStride0=true;IStride0=true;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="exile";VStride0=true;IStride0=true;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="exile";VStride0=true;IStride0=true;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="exile";VStride0=true;IStride0=true;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="exile";VStride0=true;IStride0=true;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="exile";VStride0=true;IStride0=true;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="exile";VStride0=true;IStride0=true;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="exile";VStride0=true;IStride0=true;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="exile";VStride0=true;IStride0=true;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="exile";VStride0=true;IStride0=true;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="enough";VStride0=false;IStride0=false;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="enough";VStride0=false;IStride0=false;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="enough";VStride0=false;IStride0=false;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="enough";VStride0=false;IStride0=false;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="enough";VStride0=false;IStride0=false;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="enough";VStride0=false;IStride0=false;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="enough";VStride0=false;IStride0=false;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="enough";VStride0=false;IStride0=false;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="enough";VStride0=false;IStride0=false;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="enough";VStride0=false;IStride0=false;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="enough";VStride0=false;IStride0=false;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="enough";VStride0=false;IStride0=false;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="enough";VStride0=false;IStride0=true;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="enough";VStride0=false;IStride0=true;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="enough";VStride0=false;IStride0=true;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="enough";VStride0=false;IStride0=true;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="enough";VStride0=false;IStride0=true;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="enough";VStride0=false;IStride0=true;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="enough";VStride0=false;IStride0=true;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="enough";VStride0=false;IStride0=true;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="enough";VStride0=false;IStride0=true;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="enough";VStride0=false;IStride0=true;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="enough";VStride0=false;IStride0=true;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="enough";VStride0=false;IStride0=true;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="enough";VStride0=true;IStride0=false;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="enough";VStride0=true;IStride0=false;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="enough";VStride0=true;IStride0=false;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="enough";VStride0=true;IStride0=false;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="enough";VStride0=true;IStride0=false;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="enough";VStride0=true;IStride0=false;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="enough";VStride0=true;IStride0=false;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="enough";VStride0=true;IStride0=false;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="enough";VStride0=true;IStride0=false;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="enough";VStride0=true;IStride0=false;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="enough";VStride0=true;IStride0=false;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="enough";VStride0=true;IStride0=false;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="enough";VStride0=true;IStride0=true;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="enough";VStride0=true;IStride0=true;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="enough";VStride0=true;IStride0=true;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="enough";VStride0=true;IStride0=true;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="enough";VStride0=true;IStride0=true;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="enough";VStride0=true;IStride0=true;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="enough";VStride0=true;IStride0=true;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="enough";VStride0=true;IStride0=true;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="enough";VStride0=true;IStride0=true;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="enough";VStride0=true;IStride0=true;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="enough";VStride0=true;IStride0=true;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="zero";IBSize="enough";VStride0=true;IStride0=true;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="zero";VStride0=false;IStride0=false;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="zero";VStride0=false;IStride0=false;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="zero";VStride0=false;IStride0=false;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="zero";VStride0=false;IStride0=false;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="zero";VStride0=false;IStride0=false;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="zero";VStride0=false;IStride0=false;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="zero";VStride0=false;IStride0=false;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="zero";VStride0=false;IStride0=false;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="zero";VStride0=false;IStride0=false;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="zero";VStride0=false;IStride0=false;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="zero";VStride0=false;IStride0=false;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="zero";VStride0=false;IStride0=false;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="zero";VStride0=false;IStride0=true;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="zero";VStride0=false;IStride0=true;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="zero";VStride0=false;IStride0=true;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="zero";VStride0=false;IStride0=true;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="zero";VStride0=false;IStride0=true;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="zero";VStride0=false;IStride0=true;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="zero";VStride0=false;IStride0=true;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="zero";VStride0=false;IStride0=true;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="zero";VStride0=false;IStride0=true;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="zero";VStride0=false;IStride0=true;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="zero";VStride0=false;IStride0=true;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="zero";VStride0=false;IStride0=true;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="zero";VStride0=true;IStride0=false;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="zero";VStride0=true;IStride0=false;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="zero";VStride0=true;IStride0=false;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="zero";VStride0=true;IStride0=false;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="zero";VStride0=true;IStride0=false;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="zero";VStride0=true;IStride0=false;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="zero";VStride0=true;IStride0=false;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="zero";VStride0=true;IStride0=false;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="zero";VStride0=true;IStride0=false;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="zero";VStride0=true;IStride0=false;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="zero";VStride0=true;IStride0=false;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="zero";VStride0=true;IStride0=false;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="zero";VStride0=true;IStride0=true;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="zero";VStride0=true;IStride0=true;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="zero";VStride0=true;IStride0=true;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="zero";VStride0=true;IStride0=true;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="zero";VStride0=true;IStride0=true;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="zero";VStride0=true;IStride0=true;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="zero";VStride0=true;IStride0=true;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="zero";VStride0=true;IStride0=true;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="zero";VStride0=true;IStride0=true;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="zero";VStride0=true;IStride0=true;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="zero";VStride0=true;IStride0=true;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="zero";VStride0=true;IStride0=true;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="exile";VStride0=false;IStride0=false;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="exile";VStride0=false;IStride0=false;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="exile";VStride0=false;IStride0=false;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="exile";VStride0=false;IStride0=false;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="exile";VStride0=false;IStride0=false;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="exile";VStride0=false;IStride0=false;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="exile";VStride0=false;IStride0=false;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="exile";VStride0=false;IStride0=false;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="exile";VStride0=false;IStride0=false;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="exile";VStride0=false;IStride0=false;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="exile";VStride0=false;IStride0=false;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="exile";VStride0=false;IStride0=false;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="exile";VStride0=false;IStride0=true;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="exile";VStride0=false;IStride0=true;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="exile";VStride0=false;IStride0=true;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="exile";VStride0=false;IStride0=true;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="exile";VStride0=false;IStride0=true;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="exile";VStride0=false;IStride0=true;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="exile";VStride0=false;IStride0=true;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="exile";VStride0=false;IStride0=true;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="exile";VStride0=false;IStride0=true;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="exile";VStride0=false;IStride0=true;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="exile";VStride0=false;IStride0=true;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="exile";VStride0=false;IStride0=true;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="exile";VStride0=true;IStride0=false;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="exile";VStride0=true;IStride0=false;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="exile";VStride0=true;IStride0=false;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="exile";VStride0=true;IStride0=false;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="exile";VStride0=true;IStride0=false;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="exile";VStride0=true;IStride0=false;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="exile";VStride0=true;IStride0=false;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="exile";VStride0=true;IStride0=false;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="exile";VStride0=true;IStride0=false;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="exile";VStride0=true;IStride0=false;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="exile";VStride0=true;IStride0=false;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="exile";VStride0=true;IStride0=false;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="exile";VStride0=true;IStride0=true;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="exile";VStride0=true;IStride0=true;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="exile";VStride0=true;IStride0=true;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="exile";VStride0=true;IStride0=true;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="exile";VStride0=true;IStride0=true;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="exile";VStride0=true;IStride0=true;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="exile";VStride0=true;IStride0=true;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="exile";VStride0=true;IStride0=true;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="exile";VStride0=true;IStride0=true;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="exile";VStride0=true;IStride0=true;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="exile";VStride0=true;IStride0=true;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="exile";VStride0=true;IStride0=true;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="enough";VStride0=false;IStride0=false;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="enough";VStride0=false;IStride0=false;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="enough";VStride0=false;IStride0=false;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="enough";VStride0=false;IStride0=false;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="enough";VStride0=false;IStride0=false;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="enough";VStride0=false;IStride0=false;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="enough";VStride0=false;IStride0=false;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="enough";VStride0=false;IStride0=false;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="enough";VStride0=false;IStride0=false;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="enough";VStride0=false;IStride0=false;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="enough";VStride0=false;IStride0=false;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="enough";VStride0=false;IStride0=false;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="enough";VStride0=false;IStride0=true;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="enough";VStride0=false;IStride0=true;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="enough";VStride0=false;IStride0=true;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="enough";VStride0=false;IStride0=true;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="enough";VStride0=false;IStride0=true;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="enough";VStride0=false;IStride0=true;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="enough";VStride0=false;IStride0=true;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="enough";VStride0=false;IStride0=true;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="enough";VStride0=false;IStride0=true;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="enough";VStride0=false;IStride0=true;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="enough";VStride0=false;IStride0=true;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="enough";VStride0=false;IStride0=true;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="enough";VStride0=true;IStride0=false;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="enough";VStride0=true;IStride0=false;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="enough";VStride0=true;IStride0=false;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="enough";VStride0=true;IStride0=false;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="enough";VStride0=true;IStride0=false;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="enough";VStride0=true;IStride0=false;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="enough";VStride0=true;IStride0=false;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="enough";VStride0=true;IStride0=false;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="enough";VStride0=true;IStride0=false;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="enough";VStride0=true;IStride0=false;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="enough";VStride0=true;IStride0=false;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="enough";VStride0=true;IStride0=false;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="enough";VStride0=true;IStride0=true;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="enough";VStride0=true;IStride0=true;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="enough";VStride0=true;IStride0=true;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="enough";VStride0=true;IStride0=true;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="enough";VStride0=true;IStride0=true;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="enough";VStride0=true;IStride0=true;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="enough";VStride0=true;IStride0=true;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="enough";VStride0=true;IStride0=true;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="enough";VStride0=true;IStride0=true;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="enough";VStride0=true;IStride0=true;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="enough";VStride0=true;IStride0=true;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="exile";IBSize="enough";VStride0=true;IStride0=true;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="zero";VStride0=false;IStride0=false;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="zero";VStride0=false;IStride0=false;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="zero";VStride0=false;IStride0=false;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="zero";VStride0=false;IStride0=false;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="zero";VStride0=false;IStride0=false;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="zero";VStride0=false;IStride0=false;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="zero";VStride0=false;IStride0=false;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="zero";VStride0=false;IStride0=false;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="zero";VStride0=false;IStride0=false;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="zero";VStride0=false;IStride0=false;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="zero";VStride0=false;IStride0=false;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="zero";VStride0=false;IStride0=false;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="zero";VStride0=false;IStride0=true;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="zero";VStride0=false;IStride0=true;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="zero";VStride0=false;IStride0=true;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="zero";VStride0=false;IStride0=true;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="zero";VStride0=false;IStride0=true;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="zero";VStride0=false;IStride0=true;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="zero";VStride0=false;IStride0=true;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="zero";VStride0=false;IStride0=true;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="zero";VStride0=false;IStride0=true;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="zero";VStride0=false;IStride0=true;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="zero";VStride0=false;IStride0=true;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="zero";VStride0=false;IStride0=true;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="zero";VStride0=true;IStride0=false;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="zero";VStride0=true;IStride0=false;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="zero";VStride0=true;IStride0=false;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="zero";VStride0=true;IStride0=false;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="zero";VStride0=true;IStride0=false;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="zero";VStride0=true;IStride0=false;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="zero";VStride0=true;IStride0=false;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="zero";VStride0=true;IStride0=false;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="zero";VStride0=true;IStride0=false;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="zero";VStride0=true;IStride0=false;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="zero";VStride0=true;IStride0=false;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="zero";VStride0=true;IStride0=false;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="zero";VStride0=true;IStride0=true;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="zero";VStride0=true;IStride0=true;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="zero";VStride0=true;IStride0=true;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="zero";VStride0=true;IStride0=true;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="zero";VStride0=true;IStride0=true;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="zero";VStride0=true;IStride0=true;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="zero";VStride0=true;IStride0=true;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="zero";VStride0=true;IStride0=true;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="zero";VStride0=true;IStride0=true;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="zero";VStride0=true;IStride0=true;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="zero";VStride0=true;IStride0=true;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="zero";VStride0=true;IStride0=true;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="exile";VStride0=false;IStride0=false;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="exile";VStride0=false;IStride0=false;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="exile";VStride0=false;IStride0=false;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="exile";VStride0=false;IStride0=false;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="exile";VStride0=false;IStride0=false;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="exile";VStride0=false;IStride0=false;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="exile";VStride0=false;IStride0=false;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="exile";VStride0=false;IStride0=false;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="exile";VStride0=false;IStride0=false;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="exile";VStride0=false;IStride0=false;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="exile";VStride0=false;IStride0=false;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="exile";VStride0=false;IStride0=false;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="exile";VStride0=false;IStride0=true;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="exile";VStride0=false;IStride0=true;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="exile";VStride0=false;IStride0=true;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="exile";VStride0=false;IStride0=true;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="exile";VStride0=false;IStride0=true;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="exile";VStride0=false;IStride0=true;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="exile";VStride0=false;IStride0=true;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="exile";VStride0=false;IStride0=true;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="exile";VStride0=false;IStride0=true;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="exile";VStride0=false;IStride0=true;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="exile";VStride0=false;IStride0=true;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="exile";VStride0=false;IStride0=true;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="exile";VStride0=true;IStride0=false;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="exile";VStride0=true;IStride0=false;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="exile";VStride0=true;IStride0=false;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="exile";VStride0=true;IStride0=false;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="exile";VStride0=true;IStride0=false;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="exile";VStride0=true;IStride0=false;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="exile";VStride0=true;IStride0=false;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="exile";VStride0=true;IStride0=false;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="exile";VStride0=true;IStride0=false;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="exile";VStride0=true;IStride0=false;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="exile";VStride0=true;IStride0=false;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="exile";VStride0=true;IStride0=false;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="exile";VStride0=true;IStride0=true;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="exile";VStride0=true;IStride0=true;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="exile";VStride0=true;IStride0=true;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="exile";VStride0=true;IStride0=true;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="exile";VStride0=true;IStride0=true;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="exile";VStride0=true;IStride0=true;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="exile";VStride0=true;IStride0=true;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="exile";VStride0=true;IStride0=true;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="exile";VStride0=true;IStride0=true;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="exile";VStride0=true;IStride0=true;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="exile";VStride0=true;IStride0=true;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="exile";VStride0=true;IStride0=true;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="enough";VStride0=false;IStride0=false;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="enough";VStride0=false;IStride0=false;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="enough";VStride0=false;IStride0=false;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="enough";VStride0=false;IStride0=false;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="enough";VStride0=false;IStride0=false;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="enough";VStride0=false;IStride0=false;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="enough";VStride0=false;IStride0=false;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="enough";VStride0=false;IStride0=false;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="enough";VStride0=false;IStride0=false;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="enough";VStride0=false;IStride0=false;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="enough";VStride0=false;IStride0=false;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="enough";VStride0=false;IStride0=false;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="enough";VStride0=false;IStride0=true;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="enough";VStride0=false;IStride0=true;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="enough";VStride0=false;IStride0=true;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="enough";VStride0=false;IStride0=true;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="enough";VStride0=false;IStride0=true;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="enough";VStride0=false;IStride0=true;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="enough";VStride0=false;IStride0=true;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="enough";VStride0=false;IStride0=true;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="enough";VStride0=false;IStride0=true;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="enough";VStride0=false;IStride0=true;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="enough";VStride0=false;IStride0=true;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="enough";VStride0=false;IStride0=true;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="enough";VStride0=true;IStride0=false;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="enough";VStride0=true;IStride0=false;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="enough";VStride0=true;IStride0=false;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="enough";VStride0=true;IStride0=false;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="enough";VStride0=true;IStride0=false;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="enough";VStride0=true;IStride0=false;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="enough";VStride0=true;IStride0=false;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="enough";VStride0=true;IStride0=false;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="enough";VStride0=true;IStride0=false;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="enough";VStride0=true;IStride0=false;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="enough";VStride0=true;IStride0=false;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="enough";VStride0=true;IStride0=false;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="enough";VStride0=true;IStride0=true;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="enough";VStride0=true;IStride0=true;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="enough";VStride0=true;IStride0=true;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="enough";VStride0=true;IStride0=true;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="enough";VStride0=true;IStride0=true;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="enough";VStride0=true;IStride0=true;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="enough";VStride0=true;IStride0=true;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="enough";VStride0=true;IStride0=true;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="enough";VStride0=true;IStride0=true;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="enough";VStride0=true;IStride0=true;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="enough";VStride0=true;IStride0=true;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="draw";VBSize="enough";IBSize="enough";VStride0=true;IStride0=true;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="zero";VStride0=false;IStride0=false;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="zero";VStride0=false;IStride0=false;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="zero";VStride0=false;IStride0=false;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="zero";VStride0=false;IStride0=false;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="zero";VStride0=false;IStride0=false;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="zero";VStride0=false;IStride0=false;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="zero";VStride0=false;IStride0=false;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="zero";VStride0=false;IStride0=false;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="zero";VStride0=false;IStride0=false;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="zero";VStride0=false;IStride0=false;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="zero";VStride0=false;IStride0=false;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="zero";VStride0=false;IStride0=false;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="zero";VStride0=false;IStride0=true;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="zero";VStride0=false;IStride0=true;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="zero";VStride0=false;IStride0=true;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="zero";VStride0=false;IStride0=true;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="zero";VStride0=false;IStride0=true;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="zero";VStride0=false;IStride0=true;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="zero";VStride0=false;IStride0=true;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="zero";VStride0=false;IStride0=true;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="zero";VStride0=false;IStride0=true;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="zero";VStride0=false;IStride0=true;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="zero";VStride0=false;IStride0=true;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="zero";VStride0=false;IStride0=true;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="zero";VStride0=true;IStride0=false;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="zero";VStride0=true;IStride0=false;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="zero";VStride0=true;IStride0=false;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="zero";VStride0=true;IStride0=false;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="zero";VStride0=true;IStride0=false;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="zero";VStride0=true;IStride0=false;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="zero";VStride0=true;IStride0=false;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="zero";VStride0=true;IStride0=false;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="zero";VStride0=true;IStride0=false;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="zero";VStride0=true;IStride0=false;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="zero";VStride0=true;IStride0=false;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="zero";VStride0=true;IStride0=false;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="zero";VStride0=true;IStride0=true;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="zero";VStride0=true;IStride0=true;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="zero";VStride0=true;IStride0=true;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="zero";VStride0=true;IStride0=true;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="zero";VStride0=true;IStride0=true;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="zero";VStride0=true;IStride0=true;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="zero";VStride0=true;IStride0=true;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="zero";VStride0=true;IStride0=true;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="zero";VStride0=true;IStride0=true;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="zero";VStride0=true;IStride0=true;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="zero";VStride0=true;IStride0=true;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="zero";VStride0=true;IStride0=true;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="exile";VStride0=false;IStride0=false;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="exile";VStride0=false;IStride0=false;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="exile";VStride0=false;IStride0=false;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="exile";VStride0=false;IStride0=false;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="exile";VStride0=false;IStride0=false;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="exile";VStride0=false;IStride0=false;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="exile";VStride0=false;IStride0=false;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="exile";VStride0=false;IStride0=false;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="exile";VStride0=false;IStride0=false;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="exile";VStride0=false;IStride0=false;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="exile";VStride0=false;IStride0=false;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="exile";VStride0=false;IStride0=false;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="exile";VStride0=false;IStride0=true;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="exile";VStride0=false;IStride0=true;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="exile";VStride0=false;IStride0=true;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="exile";VStride0=false;IStride0=true;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="exile";VStride0=false;IStride0=true;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="exile";VStride0=false;IStride0=true;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="exile";VStride0=false;IStride0=true;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="exile";VStride0=false;IStride0=true;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="exile";VStride0=false;IStride0=true;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="exile";VStride0=false;IStride0=true;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="exile";VStride0=false;IStride0=true;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="exile";VStride0=false;IStride0=true;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="exile";VStride0=true;IStride0=false;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="exile";VStride0=true;IStride0=false;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="exile";VStride0=true;IStride0=false;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="exile";VStride0=true;IStride0=false;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="exile";VStride0=true;IStride0=false;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="exile";VStride0=true;IStride0=false;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="exile";VStride0=true;IStride0=false;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="exile";VStride0=true;IStride0=false;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="exile";VStride0=true;IStride0=false;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="exile";VStride0=true;IStride0=false;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="exile";VStride0=true;IStride0=false;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="exile";VStride0=true;IStride0=false;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="exile";VStride0=true;IStride0=true;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="exile";VStride0=true;IStride0=true;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="exile";VStride0=true;IStride0=true;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="exile";VStride0=true;IStride0=true;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="exile";VStride0=true;IStride0=true;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="exile";VStride0=true;IStride0=true;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="exile";VStride0=true;IStride0=true;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="exile";VStride0=true;IStride0=true;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="exile";VStride0=true;IStride0=true;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="exile";VStride0=true;IStride0=true;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="exile";VStride0=true;IStride0=true;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="exile";VStride0=true;IStride0=true;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="enough";VStride0=false;IStride0=false;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="enough";VStride0=false;IStride0=false;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="enough";VStride0=false;IStride0=false;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="enough";VStride0=false;IStride0=false;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="enough";VStride0=false;IStride0=false;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="enough";VStride0=false;IStride0=false;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="enough";VStride0=false;IStride0=false;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="enough";VStride0=false;IStride0=false;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="enough";VStride0=false;IStride0=false;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="enough";VStride0=false;IStride0=false;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="enough";VStride0=false;IStride0=false;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="enough";VStride0=false;IStride0=false;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="enough";VStride0=false;IStride0=true;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="enough";VStride0=false;IStride0=true;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="enough";VStride0=false;IStride0=true;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="enough";VStride0=false;IStride0=true;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="enough";VStride0=false;IStride0=true;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="enough";VStride0=false;IStride0=true;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="enough";VStride0=false;IStride0=true;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="enough";VStride0=false;IStride0=true;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="enough";VStride0=false;IStride0=true;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="enough";VStride0=false;IStride0=true;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="enough";VStride0=false;IStride0=true;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="enough";VStride0=false;IStride0=true;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="enough";VStride0=true;IStride0=false;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="enough";VStride0=true;IStride0=false;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="enough";VStride0=true;IStride0=false;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="enough";VStride0=true;IStride0=false;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="enough";VStride0=true;IStride0=false;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="enough";VStride0=true;IStride0=false;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="enough";VStride0=true;IStride0=false;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="enough";VStride0=true;IStride0=false;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="enough";VStride0=true;IStride0=false;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="enough";VStride0=true;IStride0=false;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="enough";VStride0=true;IStride0=false;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="enough";VStride0=true;IStride0=false;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="enough";VStride0=true;IStride0=true;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="enough";VStride0=true;IStride0=true;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="enough";VStride0=true;IStride0=true;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="enough";VStride0=true;IStride0=true;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="enough";VStride0=true;IStride0=true;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="enough";VStride0=true;IStride0=true;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="enough";VStride0=true;IStride0=true;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="enough";VStride0=true;IStride0=true;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="enough";VStride0=true;IStride0=true;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="enough";VStride0=true;IStride0=true;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="enough";VStride0=true;IStride0=true;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="zero";IBSize="enough";VStride0=true;IStride0=true;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="zero";VStride0=false;IStride0=false;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="zero";VStride0=false;IStride0=false;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="zero";VStride0=false;IStride0=false;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="zero";VStride0=false;IStride0=false;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="zero";VStride0=false;IStride0=false;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="zero";VStride0=false;IStride0=false;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="zero";VStride0=false;IStride0=false;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="zero";VStride0=false;IStride0=false;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="zero";VStride0=false;IStride0=false;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="zero";VStride0=false;IStride0=false;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="zero";VStride0=false;IStride0=false;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="zero";VStride0=false;IStride0=false;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="zero";VStride0=false;IStride0=true;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="zero";VStride0=false;IStride0=true;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="zero";VStride0=false;IStride0=true;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="zero";VStride0=false;IStride0=true;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="zero";VStride0=false;IStride0=true;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="zero";VStride0=false;IStride0=true;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="zero";VStride0=false;IStride0=true;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="zero";VStride0=false;IStride0=true;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="zero";VStride0=false;IStride0=true;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="zero";VStride0=false;IStride0=true;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="zero";VStride0=false;IStride0=true;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="zero";VStride0=false;IStride0=true;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="zero";VStride0=true;IStride0=false;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="zero";VStride0=true;IStride0=false;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="zero";VStride0=true;IStride0=false;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="zero";VStride0=true;IStride0=false;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="zero";VStride0=true;IStride0=false;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="zero";VStride0=true;IStride0=false;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="zero";VStride0=true;IStride0=false;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="zero";VStride0=true;IStride0=false;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="zero";VStride0=true;IStride0=false;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="zero";VStride0=true;IStride0=false;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="zero";VStride0=true;IStride0=false;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="zero";VStride0=true;IStride0=false;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="zero";VStride0=true;IStride0=true;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="zero";VStride0=true;IStride0=true;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="zero";VStride0=true;IStride0=true;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="zero";VStride0=true;IStride0=true;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="zero";VStride0=true;IStride0=true;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="zero";VStride0=true;IStride0=true;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="zero";VStride0=true;IStride0=true;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="zero";VStride0=true;IStride0=true;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="zero";VStride0=true;IStride0=true;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="zero";VStride0=true;IStride0=true;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="zero";VStride0=true;IStride0=true;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="zero";VStride0=true;IStride0=true;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="exile";VStride0=false;IStride0=false;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="exile";VStride0=false;IStride0=false;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="exile";VStride0=false;IStride0=false;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="exile";VStride0=false;IStride0=false;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="exile";VStride0=false;IStride0=false;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="exile";VStride0=false;IStride0=false;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="exile";VStride0=false;IStride0=false;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="exile";VStride0=false;IStride0=false;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="exile";VStride0=false;IStride0=false;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="exile";VStride0=false;IStride0=false;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="exile";VStride0=false;IStride0=false;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="exile";VStride0=false;IStride0=false;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="exile";VStride0=false;IStride0=true;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="exile";VStride0=false;IStride0=true;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="exile";VStride0=false;IStride0=true;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="exile";VStride0=false;IStride0=true;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="exile";VStride0=false;IStride0=true;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="exile";VStride0=false;IStride0=true;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="exile";VStride0=false;IStride0=true;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="exile";VStride0=false;IStride0=true;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="exile";VStride0=false;IStride0=true;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="exile";VStride0=false;IStride0=true;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="exile";VStride0=false;IStride0=true;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="exile";VStride0=false;IStride0=true;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="exile";VStride0=true;IStride0=false;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="exile";VStride0=true;IStride0=false;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="exile";VStride0=true;IStride0=false;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="exile";VStride0=true;IStride0=false;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="exile";VStride0=true;IStride0=false;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="exile";VStride0=true;IStride0=false;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="exile";VStride0=true;IStride0=false;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="exile";VStride0=true;IStride0=false;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="exile";VStride0=true;IStride0=false;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="exile";VStride0=true;IStride0=false;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="exile";VStride0=true;IStride0=false;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="exile";VStride0=true;IStride0=false;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="exile";VStride0=true;IStride0=true;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="exile";VStride0=true;IStride0=true;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="exile";VStride0=true;IStride0=true;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="exile";VStride0=true;IStride0=true;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="exile";VStride0=true;IStride0=true;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="exile";VStride0=true;IStride0=true;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="exile";VStride0=true;IStride0=true;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="exile";VStride0=true;IStride0=true;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="exile";VStride0=true;IStride0=true;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="exile";VStride0=true;IStride0=true;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="exile";VStride0=true;IStride0=true;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="exile";VStride0=true;IStride0=true;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="enough";VStride0=false;IStride0=false;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="enough";VStride0=false;IStride0=false;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="enough";VStride0=false;IStride0=false;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="enough";VStride0=false;IStride0=false;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="enough";VStride0=false;IStride0=false;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="enough";VStride0=false;IStride0=false;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="enough";VStride0=false;IStride0=false;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="enough";VStride0=false;IStride0=false;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="enough";VStride0=false;IStride0=false;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="enough";VStride0=false;IStride0=false;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="enough";VStride0=false;IStride0=false;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="enough";VStride0=false;IStride0=false;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="enough";VStride0=false;IStride0=true;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="enough";VStride0=false;IStride0=true;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="enough";VStride0=false;IStride0=true;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="enough";VStride0=false;IStride0=true;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="enough";VStride0=false;IStride0=true;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="enough";VStride0=false;IStride0=true;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="enough";VStride0=false;IStride0=true;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="enough";VStride0=false;IStride0=true;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="enough";VStride0=false;IStride0=true;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="enough";VStride0=false;IStride0=true;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="enough";VStride0=false;IStride0=true;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="enough";VStride0=false;IStride0=true;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="enough";VStride0=true;IStride0=false;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="enough";VStride0=true;IStride0=false;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="enough";VStride0=true;IStride0=false;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="enough";VStride0=true;IStride0=false;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="enough";VStride0=true;IStride0=false;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="enough";VStride0=true;IStride0=false;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="enough";VStride0=true;IStride0=false;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="enough";VStride0=true;IStride0=false;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="enough";VStride0=true;IStride0=false;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="enough";VStride0=true;IStride0=false;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="enough";VStride0=true;IStride0=false;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="enough";VStride0=true;IStride0=false;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="enough";VStride0=true;IStride0=true;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="enough";VStride0=true;IStride0=true;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="enough";VStride0=true;IStride0=true;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="enough";VStride0=true;IStride0=true;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="enough";VStride0=true;IStride0=true;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="enough";VStride0=true;IStride0=true;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="enough";VStride0=true;IStride0=true;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="enough";VStride0=true;IStride0=true;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="enough";VStride0=true;IStride0=true;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="enough";VStride0=true;IStride0=true;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="enough";VStride0=true;IStride0=true;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="exile";IBSize="enough";VStride0=true;IStride0=true;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="zero";VStride0=false;IStride0=false;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="zero";VStride0=false;IStride0=false;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="zero";VStride0=false;IStride0=false;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="zero";VStride0=false;IStride0=false;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="zero";VStride0=false;IStride0=false;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="zero";VStride0=false;IStride0=false;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="zero";VStride0=false;IStride0=false;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="zero";VStride0=false;IStride0=false;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="zero";VStride0=false;IStride0=false;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="zero";VStride0=false;IStride0=false;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="zero";VStride0=false;IStride0=false;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="zero";VStride0=false;IStride0=false;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="zero";VStride0=false;IStride0=true;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="zero";VStride0=false;IStride0=true;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="zero";VStride0=false;IStride0=true;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="zero";VStride0=false;IStride0=true;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="zero";VStride0=false;IStride0=true;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="zero";VStride0=false;IStride0=true;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="zero";VStride0=false;IStride0=true;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="zero";VStride0=false;IStride0=true;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="zero";VStride0=false;IStride0=true;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="zero";VStride0=false;IStride0=true;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="zero";VStride0=false;IStride0=true;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="zero";VStride0=false;IStride0=true;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="zero";VStride0=true;IStride0=false;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="zero";VStride0=true;IStride0=false;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="zero";VStride0=true;IStride0=false;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="zero";VStride0=true;IStride0=false;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="zero";VStride0=true;IStride0=false;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="zero";VStride0=true;IStride0=false;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="zero";VStride0=true;IStride0=false;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="zero";VStride0=true;IStride0=false;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="zero";VStride0=true;IStride0=false;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="zero";VStride0=true;IStride0=false;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="zero";VStride0=true;IStride0=false;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="zero";VStride0=true;IStride0=false;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="zero";VStride0=true;IStride0=true;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="zero";VStride0=true;IStride0=true;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="zero";VStride0=true;IStride0=true;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="zero";VStride0=true;IStride0=true;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="zero";VStride0=true;IStride0=true;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="zero";VStride0=true;IStride0=true;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="zero";VStride0=true;IStride0=true;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="zero";VStride0=true;IStride0=true;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="zero";VStride0=true;IStride0=true;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="zero";VStride0=true;IStride0=true;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="zero";VStride0=true;IStride0=true;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="zero";VStride0=true;IStride0=true;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="exile";VStride0=false;IStride0=false;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="exile";VStride0=false;IStride0=false;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="exile";VStride0=false;IStride0=false;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="exile";VStride0=false;IStride0=false;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="exile";VStride0=false;IStride0=false;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="exile";VStride0=false;IStride0=false;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="exile";VStride0=false;IStride0=false;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="exile";VStride0=false;IStride0=false;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="exile";VStride0=false;IStride0=false;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="exile";VStride0=false;IStride0=false;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="exile";VStride0=false;IStride0=false;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="exile";VStride0=false;IStride0=false;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="exile";VStride0=false;IStride0=true;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="exile";VStride0=false;IStride0=true;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="exile";VStride0=false;IStride0=true;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="exile";VStride0=false;IStride0=true;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="exile";VStride0=false;IStride0=true;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="exile";VStride0=false;IStride0=true;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="exile";VStride0=false;IStride0=true;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="exile";VStride0=false;IStride0=true;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="exile";VStride0=false;IStride0=true;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="exile";VStride0=false;IStride0=true;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="exile";VStride0=false;IStride0=true;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="exile";VStride0=false;IStride0=true;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="exile";VStride0=true;IStride0=false;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="exile";VStride0=true;IStride0=false;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="exile";VStride0=true;IStride0=false;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="exile";VStride0=true;IStride0=false;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="exile";VStride0=true;IStride0=false;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="exile";VStride0=true;IStride0=false;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="exile";VStride0=true;IStride0=false;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="exile";VStride0=true;IStride0=false;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="exile";VStride0=true;IStride0=false;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="exile";VStride0=true;IStride0=false;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="exile";VStride0=true;IStride0=false;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="exile";VStride0=true;IStride0=false;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="exile";VStride0=true;IStride0=true;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="exile";VStride0=true;IStride0=true;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="exile";VStride0=true;IStride0=true;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="exile";VStride0=true;IStride0=true;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="exile";VStride0=true;IStride0=true;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="exile";VStride0=true;IStride0=true;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="exile";VStride0=true;IStride0=true;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="exile";VStride0=true;IStride0=true;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="exile";VStride0=true;IStride0=true;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="exile";VStride0=true;IStride0=true;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="exile";VStride0=true;IStride0=true;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="exile";VStride0=true;IStride0=true;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="enough";VStride0=false;IStride0=false;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="enough";VStride0=false;IStride0=false;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="enough";VStride0=false;IStride0=false;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="enough";VStride0=false;IStride0=false;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="enough";VStride0=false;IStride0=false;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="enough";VStride0=false;IStride0=false;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="enough";VStride0=false;IStride0=false;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="enough";VStride0=false;IStride0=false;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="enough";VStride0=false;IStride0=false;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="enough";VStride0=false;IStride0=false;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="enough";VStride0=false;IStride0=false;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="enough";VStride0=false;IStride0=false;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="enough";VStride0=false;IStride0=true;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="enough";VStride0=false;IStride0=true;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="enough";VStride0=false;IStride0=true;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="enough";VStride0=false;IStride0=true;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="enough";VStride0=false;IStride0=true;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="enough";VStride0=false;IStride0=true;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="enough";VStride0=false;IStride0=true;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="enough";VStride0=false;IStride0=true;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="enough";VStride0=false;IStride0=true;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="enough";VStride0=false;IStride0=true;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="enough";VStride0=false;IStride0=true;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="enough";VStride0=false;IStride0=true;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="enough";VStride0=true;IStride0=false;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="enough";VStride0=true;IStride0=false;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="enough";VStride0=true;IStride0=false;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="enough";VStride0=true;IStride0=false;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="enough";VStride0=true;IStride0=false;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="enough";VStride0=true;IStride0=false;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="enough";VStride0=true;IStride0=false;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="enough";VStride0=true;IStride0=false;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="enough";VStride0=true;IStride0=false;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="enough";VStride0=true;IStride0=false;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="enough";VStride0=true;IStride0=false;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="enough";VStride0=true;IStride0=false;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="enough";VStride0=true;IStride0=true;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="enough";VStride0=true;IStride0=true;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="enough";VStride0=true;IStride0=true;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="enough";VStride0=true;IStride0=true;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="enough";VStride0=true;IStride0=true;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="enough";VStride0=true;IStride0=true;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="enough";VStride0=true;IStride0=true;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="enough";VStride0=true;IStride0=true;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="enough";VStride0=true;IStride0=true;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="enough";VStride0=true;IStride0=true;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="enough";VStride0=true;IStride0=true;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexed";VBSize="enough";IBSize="enough";VStride0=true;IStride0=true;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="zero";VStride0=false;IStride0=false;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="zero";VStride0=false;IStride0=false;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="zero";VStride0=false;IStride0=false;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="zero";VStride0=false;IStride0=false;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="zero";VStride0=false;IStride0=false;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="zero";VStride0=false;IStride0=false;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="zero";VStride0=false;IStride0=false;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="zero";VStride0=false;IStride0=false;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="zero";VStride0=false;IStride0=false;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="zero";VStride0=false;IStride0=false;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="zero";VStride0=false;IStride0=false;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="zero";VStride0=false;IStride0=false;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="zero";VStride0=false;IStride0=true;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="zero";VStride0=false;IStride0=true;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="zero";VStride0=false;IStride0=true;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="zero";VStride0=false;IStride0=true;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="zero";VStride0=false;IStride0=true;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="zero";VStride0=false;IStride0=true;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="zero";VStride0=false;IStride0=true;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="zero";VStride0=false;IStride0=true;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="zero";VStride0=false;IStride0=true;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="zero";VStride0=false;IStride0=true;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="zero";VStride0=false;IStride0=true;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="zero";VStride0=false;IStride0=true;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="zero";VStride0=true;IStride0=false;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="zero";VStride0=true;IStride0=false;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="zero";VStride0=true;IStride0=false;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="zero";VStride0=true;IStride0=false;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="zero";VStride0=true;IStride0=false;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="zero";VStride0=true;IStride0=false;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="zero";VStride0=true;IStride0=false;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="zero";VStride0=true;IStride0=false;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="zero";VStride0=true;IStride0=false;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="zero";VStride0=true;IStride0=false;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="zero";VStride0=true;IStride0=false;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="zero";VStride0=true;IStride0=false;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="zero";VStride0=true;IStride0=true;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="zero";VStride0=true;IStride0=true;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="zero";VStride0=true;IStride0=true;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="zero";VStride0=true;IStride0=true;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="zero";VStride0=true;IStride0=true;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="zero";VStride0=true;IStride0=true;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="zero";VStride0=true;IStride0=true;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="zero";VStride0=true;IStride0=true;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="zero";VStride0=true;IStride0=true;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="zero";VStride0=true;IStride0=true;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="zero";VStride0=true;IStride0=true;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="zero";VStride0=true;IStride0=true;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="exile";VStride0=false;IStride0=false;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="exile";VStride0=false;IStride0=false;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="exile";VStride0=false;IStride0=false;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="exile";VStride0=false;IStride0=false;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="exile";VStride0=false;IStride0=false;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="exile";VStride0=false;IStride0=false;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="exile";VStride0=false;IStride0=false;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="exile";VStride0=false;IStride0=false;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="exile";VStride0=false;IStride0=false;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="exile";VStride0=false;IStride0=false;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="exile";VStride0=false;IStride0=false;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="exile";VStride0=false;IStride0=false;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="exile";VStride0=false;IStride0=true;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="exile";VStride0=false;IStride0=true;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="exile";VStride0=false;IStride0=true;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="exile";VStride0=false;IStride0=true;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="exile";VStride0=false;IStride0=true;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="exile";VStride0=false;IStride0=true;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="exile";VStride0=false;IStride0=true;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="exile";VStride0=false;IStride0=true;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="exile";VStride0=false;IStride0=true;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="exile";VStride0=false;IStride0=true;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="exile";VStride0=false;IStride0=true;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="exile";VStride0=false;IStride0=true;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="exile";VStride0=true;IStride0=false;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="exile";VStride0=true;IStride0=false;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="exile";VStride0=true;IStride0=false;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="exile";VStride0=true;IStride0=false;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="exile";VStride0=true;IStride0=false;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="exile";VStride0=true;IStride0=false;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="exile";VStride0=true;IStride0=false;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="exile";VStride0=true;IStride0=false;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="exile";VStride0=true;IStride0=false;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="exile";VStride0=true;IStride0=false;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="exile";VStride0=true;IStride0=false;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="exile";VStride0=true;IStride0=false;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="exile";VStride0=true;IStride0=true;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="exile";VStride0=true;IStride0=true;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="exile";VStride0=true;IStride0=true;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="exile";VStride0=true;IStride0=true;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="exile";VStride0=true;IStride0=true;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="exile";VStride0=true;IStride0=true;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="exile";VStride0=true;IStride0=true;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="exile";VStride0=true;IStride0=true;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="exile";VStride0=true;IStride0=true;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="exile";VStride0=true;IStride0=true;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="exile";VStride0=true;IStride0=true;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="exile";VStride0=true;IStride0=true;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="enough";VStride0=false;IStride0=false;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="enough";VStride0=false;IStride0=false;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="enough";VStride0=false;IStride0=false;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="enough";VStride0=false;IStride0=false;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="enough";VStride0=false;IStride0=false;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="enough";VStride0=false;IStride0=false;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="enough";VStride0=false;IStride0=false;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="enough";VStride0=false;IStride0=false;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="enough";VStride0=false;IStride0=false;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="enough";VStride0=false;IStride0=false;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="enough";VStride0=false;IStride0=false;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="enough";VStride0=false;IStride0=false;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="enough";VStride0=false;IStride0=true;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="enough";VStride0=false;IStride0=true;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="enough";VStride0=false;IStride0=true;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="enough";VStride0=false;IStride0=true;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="enough";VStride0=false;IStride0=true;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="enough";VStride0=false;IStride0=true;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="enough";VStride0=false;IStride0=true;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="enough";VStride0=false;IStride0=true;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="enough";VStride0=false;IStride0=true;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="enough";VStride0=false;IStride0=true;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="enough";VStride0=false;IStride0=true;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="enough";VStride0=false;IStride0=true;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="enough";VStride0=true;IStride0=false;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="enough";VStride0=true;IStride0=false;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="enough";VStride0=true;IStride0=false;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="enough";VStride0=true;IStride0=false;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="enough";VStride0=true;IStride0=false;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="enough";VStride0=true;IStride0=false;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="enough";VStride0=true;IStride0=false;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="enough";VStride0=true;IStride0=false;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="enough";VStride0=true;IStride0=false;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="enough";VStride0=true;IStride0=false;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="enough";VStride0=true;IStride0=false;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="enough";VStride0=true;IStride0=false;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="enough";VStride0=true;IStride0=true;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="enough";VStride0=true;IStride0=true;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="enough";VStride0=true;IStride0=true;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="enough";VStride0=true;IStride0=true;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="enough";VStride0=true;IStride0=true;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="enough";VStride0=true;IStride0=true;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="enough";VStride0=true;IStride0=true;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="enough";VStride0=true;IStride0=true;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="enough";VStride0=true;IStride0=true;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="enough";VStride0=true;IStride0=true;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="enough";VStride0=true;IStride0=true;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="zero";IBSize="enough";VStride0=true;IStride0=true;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="zero";VStride0=false;IStride0=false;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="zero";VStride0=false;IStride0=false;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="zero";VStride0=false;IStride0=false;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="zero";VStride0=false;IStride0=false;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="zero";VStride0=false;IStride0=false;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="zero";VStride0=false;IStride0=false;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="zero";VStride0=false;IStride0=false;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="zero";VStride0=false;IStride0=false;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="zero";VStride0=false;IStride0=false;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="zero";VStride0=false;IStride0=false;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="zero";VStride0=false;IStride0=false;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="zero";VStride0=false;IStride0=false;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="zero";VStride0=false;IStride0=true;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="zero";VStride0=false;IStride0=true;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="zero";VStride0=false;IStride0=true;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="zero";VStride0=false;IStride0=true;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="zero";VStride0=false;IStride0=true;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="zero";VStride0=false;IStride0=true;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="zero";VStride0=false;IStride0=true;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="zero";VStride0=false;IStride0=true;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="zero";VStride0=false;IStride0=true;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="zero";VStride0=false;IStride0=true;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="zero";VStride0=false;IStride0=true;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="zero";VStride0=false;IStride0=true;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="zero";VStride0=true;IStride0=false;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="zero";VStride0=true;IStride0=false;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="zero";VStride0=true;IStride0=false;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="zero";VStride0=true;IStride0=false;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="zero";VStride0=true;IStride0=false;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="zero";VStride0=true;IStride0=false;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="zero";VStride0=true;IStride0=false;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="zero";VStride0=true;IStride0=false;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="zero";VStride0=true;IStride0=false;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="zero";VStride0=true;IStride0=false;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="zero";VStride0=true;IStride0=false;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="zero";VStride0=true;IStride0=false;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="zero";VStride0=true;IStride0=true;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="zero";VStride0=true;IStride0=true;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="zero";VStride0=true;IStride0=true;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="zero";VStride0=true;IStride0=true;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="zero";VStride0=true;IStride0=true;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="zero";VStride0=true;IStride0=true;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="zero";VStride0=true;IStride0=true;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="zero";VStride0=true;IStride0=true;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="zero";VStride0=true;IStride0=true;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="zero";VStride0=true;IStride0=true;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="zero";VStride0=true;IStride0=true;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="zero";VStride0=true;IStride0=true;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="exile";VStride0=false;IStride0=false;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="exile";VStride0=false;IStride0=false;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="exile";VStride0=false;IStride0=false;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="exile";VStride0=false;IStride0=false;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="exile";VStride0=false;IStride0=false;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="exile";VStride0=false;IStride0=false;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="exile";VStride0=false;IStride0=false;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="exile";VStride0=false;IStride0=false;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="exile";VStride0=false;IStride0=false;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="exile";VStride0=false;IStride0=false;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="exile";VStride0=false;IStride0=false;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="exile";VStride0=false;IStride0=false;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="exile";VStride0=false;IStride0=true;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="exile";VStride0=false;IStride0=true;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="exile";VStride0=false;IStride0=true;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="exile";VStride0=false;IStride0=true;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="exile";VStride0=false;IStride0=true;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="exile";VStride0=false;IStride0=true;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="exile";VStride0=false;IStride0=true;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="exile";VStride0=false;IStride0=true;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="exile";VStride0=false;IStride0=true;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="exile";VStride0=false;IStride0=true;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="exile";VStride0=false;IStride0=true;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="exile";VStride0=false;IStride0=true;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="exile";VStride0=true;IStride0=false;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="exile";VStride0=true;IStride0=false;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="exile";VStride0=true;IStride0=false;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="exile";VStride0=true;IStride0=false;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="exile";VStride0=true;IStride0=false;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="exile";VStride0=true;IStride0=false;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="exile";VStride0=true;IStride0=false;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="exile";VStride0=true;IStride0=false;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="exile";VStride0=true;IStride0=false;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="exile";VStride0=true;IStride0=false;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="exile";VStride0=true;IStride0=false;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="exile";VStride0=true;IStride0=false;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="exile";VStride0=true;IStride0=true;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="exile";VStride0=true;IStride0=true;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="exile";VStride0=true;IStride0=true;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="exile";VStride0=true;IStride0=true;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="exile";VStride0=true;IStride0=true;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="exile";VStride0=true;IStride0=true;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="exile";VStride0=true;IStride0=true;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="exile";VStride0=true;IStride0=true;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="exile";VStride0=true;IStride0=true;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="exile";VStride0=true;IStride0=true;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="exile";VStride0=true;IStride0=true;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="exile";VStride0=true;IStride0=true;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="enough";VStride0=false;IStride0=false;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="enough";VStride0=false;IStride0=false;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="enough";VStride0=false;IStride0=false;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="enough";VStride0=false;IStride0=false;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="enough";VStride0=false;IStride0=false;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="enough";VStride0=false;IStride0=false;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="enough";VStride0=false;IStride0=false;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="enough";VStride0=false;IStride0=false;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="enough";VStride0=false;IStride0=false;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="enough";VStride0=false;IStride0=false;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="enough";VStride0=false;IStride0=false;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="enough";VStride0=false;IStride0=false;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="enough";VStride0=false;IStride0=true;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="enough";VStride0=false;IStride0=true;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="enough";VStride0=false;IStride0=true;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="enough";VStride0=false;IStride0=true;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="enough";VStride0=false;IStride0=true;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="enough";VStride0=false;IStride0=true;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="enough";VStride0=false;IStride0=true;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="enough";VStride0=false;IStride0=true;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="enough";VStride0=false;IStride0=true;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="enough";VStride0=false;IStride0=true;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="enough";VStride0=false;IStride0=true;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="enough";VStride0=false;IStride0=true;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="enough";VStride0=true;IStride0=false;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="enough";VStride0=true;IStride0=false;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="enough";VStride0=true;IStride0=false;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="enough";VStride0=true;IStride0=false;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="enough";VStride0=true;IStride0=false;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="enough";VStride0=true;IStride0=false;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="enough";VStride0=true;IStride0=false;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="enough";VStride0=true;IStride0=false;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="enough";VStride0=true;IStride0=false;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="enough";VStride0=true;IStride0=false;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="enough";VStride0=true;IStride0=false;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="enough";VStride0=true;IStride0=false;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="enough";VStride0=true;IStride0=true;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="enough";VStride0=true;IStride0=true;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="enough";VStride0=true;IStride0=true;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="enough";VStride0=true;IStride0=true;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="enough";VStride0=true;IStride0=true;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="enough";VStride0=true;IStride0=true;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="enough";VStride0=true;IStride0=true;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="enough";VStride0=true;IStride0=true;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="enough";VStride0=true;IStride0=true;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="enough";VStride0=true;IStride0=true;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="enough";VStride0=true;IStride0=true;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="exile";IBSize="enough";VStride0=true;IStride0=true;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="zero";VStride0=false;IStride0=false;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="zero";VStride0=false;IStride0=false;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="zero";VStride0=false;IStride0=false;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="zero";VStride0=false;IStride0=false;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="zero";VStride0=false;IStride0=false;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="zero";VStride0=false;IStride0=false;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="zero";VStride0=false;IStride0=false;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="zero";VStride0=false;IStride0=false;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="zero";VStride0=false;IStride0=false;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="zero";VStride0=false;IStride0=false;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="zero";VStride0=false;IStride0=false;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="zero";VStride0=false;IStride0=false;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="zero";VStride0=false;IStride0=true;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="zero";VStride0=false;IStride0=true;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="zero";VStride0=false;IStride0=true;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="zero";VStride0=false;IStride0=true;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="zero";VStride0=false;IStride0=true;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="zero";VStride0=false;IStride0=true;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="zero";VStride0=false;IStride0=true;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="zero";VStride0=false;IStride0=true;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="zero";VStride0=false;IStride0=true;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="zero";VStride0=false;IStride0=true;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="zero";VStride0=false;IStride0=true;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="zero";VStride0=false;IStride0=true;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="zero";VStride0=true;IStride0=false;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="zero";VStride0=true;IStride0=false;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="zero";VStride0=true;IStride0=false;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="zero";VStride0=true;IStride0=false;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="zero";VStride0=true;IStride0=false;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="zero";VStride0=true;IStride0=false;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="zero";VStride0=true;IStride0=false;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="zero";VStride0=true;IStride0=false;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="zero";VStride0=true;IStride0=false;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="zero";VStride0=true;IStride0=false;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="zero";VStride0=true;IStride0=false;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="zero";VStride0=true;IStride0=false;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="zero";VStride0=true;IStride0=true;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="zero";VStride0=true;IStride0=true;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="zero";VStride0=true;IStride0=true;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="zero";VStride0=true;IStride0=true;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="zero";VStride0=true;IStride0=true;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="zero";VStride0=true;IStride0=true;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="zero";VStride0=true;IStride0=true;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="zero";VStride0=true;IStride0=true;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="zero";VStride0=true;IStride0=true;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="zero";VStride0=true;IStride0=true;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="zero";VStride0=true;IStride0=true;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="zero";VStride0=true;IStride0=true;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="exile";VStride0=false;IStride0=false;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="exile";VStride0=false;IStride0=false;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="exile";VStride0=false;IStride0=false;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="exile";VStride0=false;IStride0=false;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="exile";VStride0=false;IStride0=false;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="exile";VStride0=false;IStride0=false;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="exile";VStride0=false;IStride0=false;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="exile";VStride0=false;IStride0=false;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="exile";VStride0=false;IStride0=false;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="exile";VStride0=false;IStride0=false;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="exile";VStride0=false;IStride0=false;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="exile";VStride0=false;IStride0=false;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="exile";VStride0=false;IStride0=true;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="exile";VStride0=false;IStride0=true;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="exile";VStride0=false;IStride0=true;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="exile";VStride0=false;IStride0=true;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="exile";VStride0=false;IStride0=true;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="exile";VStride0=false;IStride0=true;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="exile";VStride0=false;IStride0=true;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="exile";VStride0=false;IStride0=true;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="exile";VStride0=false;IStride0=true;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="exile";VStride0=false;IStride0=true;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="exile";VStride0=false;IStride0=true;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="exile";VStride0=false;IStride0=true;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="exile";VStride0=true;IStride0=false;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="exile";VStride0=true;IStride0=false;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="exile";VStride0=true;IStride0=false;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="exile";VStride0=true;IStride0=false;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="exile";VStride0=true;IStride0=false;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="exile";VStride0=true;IStride0=false;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="exile";VStride0=true;IStride0=false;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="exile";VStride0=true;IStride0=false;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="exile";VStride0=true;IStride0=false;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="exile";VStride0=true;IStride0=false;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="exile";VStride0=true;IStride0=false;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="exile";VStride0=true;IStride0=false;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="exile";VStride0=true;IStride0=true;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="exile";VStride0=true;IStride0=true;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="exile";VStride0=true;IStride0=true;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="exile";VStride0=true;IStride0=true;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="exile";VStride0=true;IStride0=true;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="exile";VStride0=true;IStride0=true;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="exile";VStride0=true;IStride0=true;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="exile";VStride0=true;IStride0=true;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="exile";VStride0=true;IStride0=true;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="exile";VStride0=true;IStride0=true;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="exile";VStride0=true;IStride0=true;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="exile";VStride0=true;IStride0=true;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="enough";VStride0=false;IStride0=false;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="enough";VStride0=false;IStride0=false;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="enough";VStride0=false;IStride0=false;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="enough";VStride0=false;IStride0=false;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="enough";VStride0=false;IStride0=false;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="enough";VStride0=false;IStride0=false;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="enough";VStride0=false;IStride0=false;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="enough";VStride0=false;IStride0=false;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="enough";VStride0=false;IStride0=false;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="enough";VStride0=false;IStride0=false;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="enough";VStride0=false;IStride0=false;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="enough";VStride0=false;IStride0=false;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="enough";VStride0=false;IStride0=true;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="enough";VStride0=false;IStride0=true;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="enough";VStride0=false;IStride0=true;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="enough";VStride0=false;IStride0=true;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="enough";VStride0=false;IStride0=true;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="enough";VStride0=false;IStride0=true;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="enough";VStride0=false;IStride0=true;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="enough";VStride0=false;IStride0=true;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="enough";VStride0=false;IStride0=true;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="enough";VStride0=false;IStride0=true;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="enough";VStride0=false;IStride0=true;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="enough";VStride0=false;IStride0=true;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="enough";VStride0=true;IStride0=false;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="enough";VStride0=true;IStride0=false;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="enough";VStride0=true;IStride0=false;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="enough";VStride0=true;IStride0=false;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="enough";VStride0=true;IStride0=false;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="enough";VStride0=true;IStride0=false;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="enough";VStride0=true;IStride0=false;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="enough";VStride0=true;IStride0=false;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="enough";VStride0=true;IStride0=false;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="enough";VStride0=true;IStride0=false;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="enough";VStride0=true;IStride0=false;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="enough";VStride0=true;IStride0=false;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="enough";VStride0=true;IStride0=true;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="enough";VStride0=true;IStride0=true;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="enough";VStride0=true;IStride0=true;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="enough";VStride0=true;IStride0=true;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="enough";VStride0=true;IStride0=true;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="enough";VStride0=true;IStride0=true;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="enough";VStride0=true;IStride0=true;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="enough";VStride0=true;IStride0=true;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="enough";VStride0=true;IStride0=true;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="enough";VStride0=true;IStride0=true;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="enough";VStride0=true;IStride0=true;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndirect";VBSize="enough";IBSize="enough";VStride0=true;IStride0=true;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="zero";VStride0=false;IStride0=false;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="zero";VStride0=false;IStride0=false;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="zero";VStride0=false;IStride0=false;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="zero";VStride0=false;IStride0=false;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="zero";VStride0=false;IStride0=false;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="zero";VStride0=false;IStride0=false;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="zero";VStride0=false;IStride0=false;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="zero";VStride0=false;IStride0=false;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="zero";VStride0=false;IStride0=false;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="zero";VStride0=false;IStride0=false;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="zero";VStride0=false;IStride0=false;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="zero";VStride0=false;IStride0=false;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="zero";VStride0=false;IStride0=true;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="zero";VStride0=false;IStride0=true;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="zero";VStride0=false;IStride0=true;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="zero";VStride0=false;IStride0=true;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="zero";VStride0=false;IStride0=true;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="zero";VStride0=false;IStride0=true;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="zero";VStride0=false;IStride0=true;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="zero";VStride0=false;IStride0=true;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="zero";VStride0=false;IStride0=true;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="zero";VStride0=false;IStride0=true;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="zero";VStride0=false;IStride0=true;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="zero";VStride0=false;IStride0=true;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="zero";VStride0=true;IStride0=false;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="zero";VStride0=true;IStride0=false;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="zero";VStride0=true;IStride0=false;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="zero";VStride0=true;IStride0=false;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="zero";VStride0=true;IStride0=false;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="zero";VStride0=true;IStride0=false;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="zero";VStride0=true;IStride0=false;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="zero";VStride0=true;IStride0=false;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="zero";VStride0=true;IStride0=false;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="zero";VStride0=true;IStride0=false;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="zero";VStride0=true;IStride0=false;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="zero";VStride0=true;IStride0=false;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="zero";VStride0=true;IStride0=true;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="zero";VStride0=true;IStride0=true;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="zero";VStride0=true;IStride0=true;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="zero";VStride0=true;IStride0=true;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="zero";VStride0=true;IStride0=true;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="zero";VStride0=true;IStride0=true;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="zero";VStride0=true;IStride0=true;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="zero";VStride0=true;IStride0=true;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="zero";VStride0=true;IStride0=true;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="zero";VStride0=true;IStride0=true;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="zero";VStride0=true;IStride0=true;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="zero";VStride0=true;IStride0=true;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="exile";VStride0=false;IStride0=false;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="exile";VStride0=false;IStride0=false;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="exile";VStride0=false;IStride0=false;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="exile";VStride0=false;IStride0=false;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="exile";VStride0=false;IStride0=false;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="exile";VStride0=false;IStride0=false;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="exile";VStride0=false;IStride0=false;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="exile";VStride0=false;IStride0=false;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="exile";VStride0=false;IStride0=false;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="exile";VStride0=false;IStride0=false;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="exile";VStride0=false;IStride0=false;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="exile";VStride0=false;IStride0=false;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="exile";VStride0=false;IStride0=true;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="exile";VStride0=false;IStride0=true;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="exile";VStride0=false;IStride0=true;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="exile";VStride0=false;IStride0=true;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="exile";VStride0=false;IStride0=true;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="exile";VStride0=false;IStride0=true;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="exile";VStride0=false;IStride0=true;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="exile";VStride0=false;IStride0=true;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="exile";VStride0=false;IStride0=true;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="exile";VStride0=false;IStride0=true;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="exile";VStride0=false;IStride0=true;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="exile";VStride0=false;IStride0=true;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="exile";VStride0=true;IStride0=false;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="exile";VStride0=true;IStride0=false;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="exile";VStride0=true;IStride0=false;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="exile";VStride0=true;IStride0=false;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="exile";VStride0=true;IStride0=false;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="exile";VStride0=true;IStride0=false;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="exile";VStride0=true;IStride0=false;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="exile";VStride0=true;IStride0=false;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="exile";VStride0=true;IStride0=false;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="exile";VStride0=true;IStride0=false;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="exile";VStride0=true;IStride0=false;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="exile";VStride0=true;IStride0=false;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="exile";VStride0=true;IStride0=true;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="exile";VStride0=true;IStride0=true;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="exile";VStride0=true;IStride0=true;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="exile";VStride0=true;IStride0=true;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="exile";VStride0=true;IStride0=true;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="exile";VStride0=true;IStride0=true;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="exile";VStride0=true;IStride0=true;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="exile";VStride0=true;IStride0=true;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="exile";VStride0=true;IStride0=true;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="exile";VStride0=true;IStride0=true;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="exile";VStride0=true;IStride0=true;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="exile";VStride0=true;IStride0=true;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="enough";VStride0=false;IStride0=false;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="enough";VStride0=false;IStride0=false;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="enough";VStride0=false;IStride0=false;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="enough";VStride0=false;IStride0=false;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="enough";VStride0=false;IStride0=false;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="enough";VStride0=false;IStride0=false;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="enough";VStride0=false;IStride0=false;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="enough";VStride0=false;IStride0=false;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="enough";VStride0=false;IStride0=false;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="enough";VStride0=false;IStride0=false;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="enough";VStride0=false;IStride0=false;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="enough";VStride0=false;IStride0=false;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="enough";VStride0=false;IStride0=true;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="enough";VStride0=false;IStride0=true;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="enough";VStride0=false;IStride0=true;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="enough";VStride0=false;IStride0=true;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="enough";VStride0=false;IStride0=true;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="enough";VStride0=false;IStride0=true;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="enough";VStride0=false;IStride0=true;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="enough";VStride0=false;IStride0=true;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="enough";VStride0=false;IStride0=true;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="enough";VStride0=false;IStride0=true;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="enough";VStride0=false;IStride0=true;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="enough";VStride0=false;IStride0=true;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="enough";VStride0=true;IStride0=false;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="enough";VStride0=true;IStride0=false;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="enough";VStride0=true;IStride0=false;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="enough";VStride0=true;IStride0=false;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="enough";VStride0=true;IStride0=false;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="enough";VStride0=true;IStride0=false;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="enough";VStride0=true;IStride0=false;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="enough";VStride0=true;IStride0=false;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="enough";VStride0=true;IStride0=false;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="enough";VStride0=true;IStride0=false;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="enough";VStride0=true;IStride0=false;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="enough";VStride0=true;IStride0=false;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="enough";VStride0=true;IStride0=true;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="enough";VStride0=true;IStride0=true;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="enough";VStride0=true;IStride0=true;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="enough";VStride0=true;IStride0=true;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="enough";VStride0=true;IStride0=true;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="enough";VStride0=true;IStride0=true;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="enough";VStride0=true;IStride0=true;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="enough";VStride0=true;IStride0=true;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="enough";VStride0=true;IStride0=true;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="enough";VStride0=true;IStride0=true;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="enough";VStride0=true;IStride0=true;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="zero";IBSize="enough";VStride0=true;IStride0=true;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="zero";VStride0=false;IStride0=false;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="zero";VStride0=false;IStride0=false;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="zero";VStride0=false;IStride0=false;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="zero";VStride0=false;IStride0=false;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="zero";VStride0=false;IStride0=false;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="zero";VStride0=false;IStride0=false;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="zero";VStride0=false;IStride0=false;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="zero";VStride0=false;IStride0=false;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="zero";VStride0=false;IStride0=false;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="zero";VStride0=false;IStride0=false;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="zero";VStride0=false;IStride0=false;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="zero";VStride0=false;IStride0=false;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="zero";VStride0=false;IStride0=true;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="zero";VStride0=false;IStride0=true;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="zero";VStride0=false;IStride0=true;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="zero";VStride0=false;IStride0=true;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="zero";VStride0=false;IStride0=true;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="zero";VStride0=false;IStride0=true;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="zero";VStride0=false;IStride0=true;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="zero";VStride0=false;IStride0=true;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="zero";VStride0=false;IStride0=true;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="zero";VStride0=false;IStride0=true;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="zero";VStride0=false;IStride0=true;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="zero";VStride0=false;IStride0=true;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="zero";VStride0=true;IStride0=false;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="zero";VStride0=true;IStride0=false;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="zero";VStride0=true;IStride0=false;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="zero";VStride0=true;IStride0=false;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="zero";VStride0=true;IStride0=false;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="zero";VStride0=true;IStride0=false;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="zero";VStride0=true;IStride0=false;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="zero";VStride0=true;IStride0=false;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="zero";VStride0=true;IStride0=false;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="zero";VStride0=true;IStride0=false;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="zero";VStride0=true;IStride0=false;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="zero";VStride0=true;IStride0=false;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="zero";VStride0=true;IStride0=true;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="zero";VStride0=true;IStride0=true;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="zero";VStride0=true;IStride0=true;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="zero";VStride0=true;IStride0=true;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="zero";VStride0=true;IStride0=true;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="zero";VStride0=true;IStride0=true;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="zero";VStride0=true;IStride0=true;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="zero";VStride0=true;IStride0=true;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="zero";VStride0=true;IStride0=true;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="zero";VStride0=true;IStride0=true;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="zero";VStride0=true;IStride0=true;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="zero";VStride0=true;IStride0=true;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="exile";VStride0=false;IStride0=false;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="exile";VStride0=false;IStride0=false;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="exile";VStride0=false;IStride0=false;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="exile";VStride0=false;IStride0=false;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="exile";VStride0=false;IStride0=false;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="exile";VStride0=false;IStride0=false;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="exile";VStride0=false;IStride0=false;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="exile";VStride0=false;IStride0=false;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="exile";VStride0=false;IStride0=false;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="exile";VStride0=false;IStride0=false;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="exile";VStride0=false;IStride0=false;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="exile";VStride0=false;IStride0=false;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="exile";VStride0=false;IStride0=true;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="exile";VStride0=false;IStride0=true;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="exile";VStride0=false;IStride0=true;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="exile";VStride0=false;IStride0=true;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="exile";VStride0=false;IStride0=true;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="exile";VStride0=false;IStride0=true;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="exile";VStride0=false;IStride0=true;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="exile";VStride0=false;IStride0=true;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="exile";VStride0=false;IStride0=true;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="exile";VStride0=false;IStride0=true;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="exile";VStride0=false;IStride0=true;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="exile";VStride0=false;IStride0=true;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="exile";VStride0=true;IStride0=false;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="exile";VStride0=true;IStride0=false;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="exile";VStride0=true;IStride0=false;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="exile";VStride0=true;IStride0=false;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="exile";VStride0=true;IStride0=false;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="exile";VStride0=true;IStride0=false;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="exile";VStride0=true;IStride0=false;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="exile";VStride0=true;IStride0=false;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="exile";VStride0=true;IStride0=false;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="exile";VStride0=true;IStride0=false;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="exile";VStride0=true;IStride0=false;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="exile";VStride0=true;IStride0=false;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="exile";VStride0=true;IStride0=true;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="exile";VStride0=true;IStride0=true;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="exile";VStride0=true;IStride0=true;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="exile";VStride0=true;IStride0=true;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="exile";VStride0=true;IStride0=true;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="exile";VStride0=true;IStride0=true;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="exile";VStride0=true;IStride0=true;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="exile";VStride0=true;IStride0=true;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="exile";VStride0=true;IStride0=true;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="exile";VStride0=true;IStride0=true;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="exile";VStride0=true;IStride0=true;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="exile";VStride0=true;IStride0=true;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="enough";VStride0=false;IStride0=false;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="enough";VStride0=false;IStride0=false;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="enough";VStride0=false;IStride0=false;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="enough";VStride0=false;IStride0=false;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="enough";VStride0=false;IStride0=false;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="enough";VStride0=false;IStride0=false;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="enough";VStride0=false;IStride0=false;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="enough";VStride0=false;IStride0=false;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="enough";VStride0=false;IStride0=false;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="enough";VStride0=false;IStride0=false;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="enough";VStride0=false;IStride0=false;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="enough";VStride0=false;IStride0=false;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="enough";VStride0=false;IStride0=true;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="enough";VStride0=false;IStride0=true;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="enough";VStride0=false;IStride0=true;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="enough";VStride0=false;IStride0=true;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="enough";VStride0=false;IStride0=true;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="enough";VStride0=false;IStride0=true;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="enough";VStride0=false;IStride0=true;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="enough";VStride0=false;IStride0=true;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="enough";VStride0=false;IStride0=true;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="enough";VStride0=false;IStride0=true;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="enough";VStride0=false;IStride0=true;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="enough";VStride0=false;IStride0=true;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="enough";VStride0=true;IStride0=false;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="enough";VStride0=true;IStride0=false;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="enough";VStride0=true;IStride0=false;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="enough";VStride0=true;IStride0=false;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="enough";VStride0=true;IStride0=false;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="enough";VStride0=true;IStride0=false;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="enough";VStride0=true;IStride0=false;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="enough";VStride0=true;IStride0=false;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="enough";VStride0=true;IStride0=false;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="enough";VStride0=true;IStride0=false;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="enough";VStride0=true;IStride0=false;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="enough";VStride0=true;IStride0=false;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="enough";VStride0=true;IStride0=true;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="enough";VStride0=true;IStride0=true;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="enough";VStride0=true;IStride0=true;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="enough";VStride0=true;IStride0=true;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="enough";VStride0=true;IStride0=true;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="enough";VStride0=true;IStride0=true;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="enough";VStride0=true;IStride0=true;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="enough";VStride0=true;IStride0=true;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="enough";VStride0=true;IStride0=true;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="enough";VStride0=true;IStride0=true;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="enough";VStride0=true;IStride0=true;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="exile";IBSize="enough";VStride0=true;IStride0=true;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="zero";VStride0=false;IStride0=false;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="zero";VStride0=false;IStride0=false;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="zero";VStride0=false;IStride0=false;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="zero";VStride0=false;IStride0=false;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="zero";VStride0=false;IStride0=false;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="zero";VStride0=false;IStride0=false;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="zero";VStride0=false;IStride0=false;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="zero";VStride0=false;IStride0=false;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="zero";VStride0=false;IStride0=false;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="zero";VStride0=false;IStride0=false;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="zero";VStride0=false;IStride0=false;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="zero";VStride0=false;IStride0=false;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="zero";VStride0=false;IStride0=true;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="zero";VStride0=false;IStride0=true;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="zero";VStride0=false;IStride0=true;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="zero";VStride0=false;IStride0=true;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="zero";VStride0=false;IStride0=true;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="zero";VStride0=false;IStride0=true;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="zero";VStride0=false;IStride0=true;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="zero";VStride0=false;IStride0=true;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="zero";VStride0=false;IStride0=true;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="zero";VStride0=false;IStride0=true;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="zero";VStride0=false;IStride0=true;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="zero";VStride0=false;IStride0=true;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="zero";VStride0=true;IStride0=false;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="zero";VStride0=true;IStride0=false;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="zero";VStride0=true;IStride0=false;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="zero";VStride0=true;IStride0=false;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="zero";VStride0=true;IStride0=false;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="zero";VStride0=true;IStride0=false;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="zero";VStride0=true;IStride0=false;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="zero";VStride0=true;IStride0=false;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="zero";VStride0=true;IStride0=false;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="zero";VStride0=true;IStride0=false;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="zero";VStride0=true;IStride0=false;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="zero";VStride0=true;IStride0=false;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="zero";VStride0=true;IStride0=true;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="zero";VStride0=true;IStride0=true;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="zero";VStride0=true;IStride0=true;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="zero";VStride0=true;IStride0=true;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="zero";VStride0=true;IStride0=true;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="zero";VStride0=true;IStride0=true;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="zero";VStride0=true;IStride0=true;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="zero";VStride0=true;IStride0=true;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="zero";VStride0=true;IStride0=true;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="zero";VStride0=true;IStride0=true;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="zero";VStride0=true;IStride0=true;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="zero";VStride0=true;IStride0=true;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="exile";VStride0=false;IStride0=false;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="exile";VStride0=false;IStride0=false;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="exile";VStride0=false;IStride0=false;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="exile";VStride0=false;IStride0=false;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="exile";VStride0=false;IStride0=false;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="exile";VStride0=false;IStride0=false;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="exile";VStride0=false;IStride0=false;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="exile";VStride0=false;IStride0=false;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="exile";VStride0=false;IStride0=false;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="exile";VStride0=false;IStride0=false;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="exile";VStride0=false;IStride0=false;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="exile";VStride0=false;IStride0=false;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="exile";VStride0=false;IStride0=true;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="exile";VStride0=false;IStride0=true;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="exile";VStride0=false;IStride0=true;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="exile";VStride0=false;IStride0=true;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="exile";VStride0=false;IStride0=true;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="exile";VStride0=false;IStride0=true;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="exile";VStride0=false;IStride0=true;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="exile";VStride0=false;IStride0=true;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="exile";VStride0=false;IStride0=true;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="exile";VStride0=false;IStride0=true;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="exile";VStride0=false;IStride0=true;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="exile";VStride0=false;IStride0=true;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="exile";VStride0=true;IStride0=false;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="exile";VStride0=true;IStride0=false;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="exile";VStride0=true;IStride0=false;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="exile";VStride0=true;IStride0=false;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="exile";VStride0=true;IStride0=false;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="exile";VStride0=true;IStride0=false;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="exile";VStride0=true;IStride0=false;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="exile";VStride0=true;IStride0=false;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="exile";VStride0=true;IStride0=false;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="exile";VStride0=true;IStride0=false;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="exile";VStride0=true;IStride0=false;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="exile";VStride0=true;IStride0=false;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="exile";VStride0=true;IStride0=true;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="exile";VStride0=true;IStride0=true;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="exile";VStride0=true;IStride0=true;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="exile";VStride0=true;IStride0=true;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="exile";VStride0=true;IStride0=true;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="exile";VStride0=true;IStride0=true;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="exile";VStride0=true;IStride0=true;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="exile";VStride0=true;IStride0=true;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="exile";VStride0=true;IStride0=true;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="exile";VStride0=true;IStride0=true;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="exile";VStride0=true;IStride0=true;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="exile";VStride0=true;IStride0=true;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="enough";VStride0=false;IStride0=false;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="enough";VStride0=false;IStride0=false;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="enough";VStride0=false;IStride0=false;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="enough";VStride0=false;IStride0=false;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="enough";VStride0=false;IStride0=false;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="enough";VStride0=false;IStride0=false;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="enough";VStride0=false;IStride0=false;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="enough";VStride0=false;IStride0=false;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="enough";VStride0=false;IStride0=false;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="enough";VStride0=false;IStride0=false;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="enough";VStride0=false;IStride0=false;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="enough";VStride0=false;IStride0=false;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="enough";VStride0=false;IStride0=true;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="enough";VStride0=false;IStride0=true;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="enough";VStride0=false;IStride0=true;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="enough";VStride0=false;IStride0=true;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="enough";VStride0=false;IStride0=true;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="enough";VStride0=false;IStride0=true;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="enough";VStride0=false;IStride0=true;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="enough";VStride0=false;IStride0=true;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="enough";VStride0=false;IStride0=true;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="enough";VStride0=false;IStride0=true;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="enough";VStride0=false;IStride0=true;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="enough";VStride0=false;IStride0=true;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="enough";VStride0=true;IStride0=false;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="enough";VStride0=true;IStride0=false;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="enough";VStride0=true;IStride0=false;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="enough";VStride0=true;IStride0=false;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="enough";VStride0=true;IStride0=false;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="enough";VStride0=true;IStride0=false;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="enough";VStride0=true;IStride0=false;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="enough";VStride0=true;IStride0=false;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="enough";VStride0=true;IStride0=false;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="enough";VStride0=true;IStride0=false;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="enough";VStride0=true;IStride0=false;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="enough";VStride0=true;IStride0=false;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="enough";VStride0=true;IStride0=true;AStride="zero";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="enough";VStride0=true;IStride0=true;AStride="zero";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="enough";VStride0=true;IStride0=true;AStride="zero";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="enough";VStride0=true;IStride0=true;AStride="zero";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="enough";VStride0=true;IStride0=true;AStride="exact";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="enough";VStride0=true;IStride0=true;AStride="exact";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="enough";VStride0=true;IStride0=true;AStride="exact";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="enough";VStride0=true;IStride0=true;AStride="exact";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="enough";VStride0=true;IStride0=true;AStride="oversize";offset=0 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="enough";VStride0=true;IStride0=true;AStride="oversize";offset=1 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="enough";VStride0=true;IStride0=true;AStride="oversize";offset=2 |
| webgpu:api,validation,encoding,cmds,render,draw:vertex_buffer_OOB:type="drawIndexedIndirect";VBSize="enough";IBSize="enough";VStride0=true;IStride0=true;AStride="oversize";offset=7 |
| webgpu:api,validation,encoding,cmds,render,draw:buffer_binding_overlap:drawType="draw" |
| webgpu:api,validation,encoding,cmds,render,draw:buffer_binding_overlap:drawType="drawIndexed" |
| webgpu:api,validation,encoding,cmds,render,draw:buffer_binding_overlap:drawType="drawIndirect" |
| webgpu:api,validation,encoding,cmds,render,draw:buffer_binding_overlap:drawType="drawIndexedIndirect" |
| webgpu:api,validation,encoding,cmds,render,draw:last_buffer_setting_take_account: |
| webgpu:api,validation,encoding,cmds,render,draw:max_draw_count:bundleFirstHalf=false;bundleSecondHalf=false;maxDrawCount=0 |
| webgpu:api,validation,encoding,cmds,render,draw:max_draw_count:bundleFirstHalf=false;bundleSecondHalf=false;maxDrawCount=1 |
| webgpu:api,validation,encoding,cmds,render,draw:max_draw_count:bundleFirstHalf=false;bundleSecondHalf=false;maxDrawCount=4 |
| webgpu:api,validation,encoding,cmds,render,draw:max_draw_count:bundleFirstHalf=false;bundleSecondHalf=false;maxDrawCount=16 |
| webgpu:api,validation,encoding,cmds,render,draw:max_draw_count:bundleFirstHalf=false;bundleSecondHalf=true;maxDrawCount=0 |
| webgpu:api,validation,encoding,cmds,render,draw:max_draw_count:bundleFirstHalf=false;bundleSecondHalf=true;maxDrawCount=1 |
| webgpu:api,validation,encoding,cmds,render,draw:max_draw_count:bundleFirstHalf=false;bundleSecondHalf=true;maxDrawCount=4 |
| webgpu:api,validation,encoding,cmds,render,draw:max_draw_count:bundleFirstHalf=false;bundleSecondHalf=true;maxDrawCount=16 |
| webgpu:api,validation,encoding,cmds,render,draw:max_draw_count:bundleFirstHalf=true;bundleSecondHalf=false;maxDrawCount=0 |
| webgpu:api,validation,encoding,cmds,render,draw:max_draw_count:bundleFirstHalf=true;bundleSecondHalf=false;maxDrawCount=1 |
| webgpu:api,validation,encoding,cmds,render,draw:max_draw_count:bundleFirstHalf=true;bundleSecondHalf=false;maxDrawCount=4 |
| webgpu:api,validation,encoding,cmds,render,draw:max_draw_count:bundleFirstHalf=true;bundleSecondHalf=false;maxDrawCount=16 |
| webgpu:api,validation,encoding,cmds,render,draw:max_draw_count:bundleFirstHalf=true;bundleSecondHalf=true;maxDrawCount=0 |
| webgpu:api,validation,encoding,cmds,render,draw:max_draw_count:bundleFirstHalf=true;bundleSecondHalf=true;maxDrawCount=1 |
| webgpu:api,validation,encoding,cmds,render,draw:max_draw_count:bundleFirstHalf=true;bundleSecondHalf=true;maxDrawCount=4 |
| webgpu:api,validation,encoding,cmds,render,draw:max_draw_count:bundleFirstHalf=true;bundleSecondHalf=true;maxDrawCount=16 |
| webgpu:api,validation,encoding,cmds,render,dynamic_state:setViewport,x_y_width_height_nonnegative: |
| webgpu:api,validation,encoding,cmds,render,dynamic_state:setViewport,xy_rect_contained_in_attachment: |
| webgpu:api,validation,encoding,cmds,render,dynamic_state:setViewport,depth_rangeAndOrder: |
| webgpu:api,validation,encoding,cmds,render,dynamic_state:setScissorRect,x_y_width_height_nonnegative: |
| webgpu:api,validation,encoding,cmds,render,dynamic_state:setScissorRect,xy_rect_contained_in_attachment: |
| webgpu:api,validation,encoding,cmds,render,dynamic_state:setBlendConstant: |
| webgpu:api,validation,encoding,cmds,render,dynamic_state:setStencilReference: |
| webgpu:api,validation,encoding,cmds,render,indirect_draw:indirect_buffer_state: |
| webgpu:api,validation,encoding,cmds,render,indirect_draw:indirect_buffer,device_mismatch: |
| webgpu:api,validation,encoding,cmds,render,indirect_draw:indirect_buffer_usage: |
| webgpu:api,validation,encoding,cmds,render,indirect_draw:indirect_offset_alignment: |
| webgpu:api,validation,encoding,cmds,render,indirect_draw:indirect_offset_oob: |
| webgpu:api,validation,encoding,cmds,render,setIndexBuffer:index_buffer_state: |
| webgpu:api,validation,encoding,cmds,render,setIndexBuffer:index_buffer,device_mismatch: |
| webgpu:api,validation,encoding,cmds,render,setIndexBuffer:index_buffer_usage: |
| webgpu:api,validation,encoding,cmds,render,setIndexBuffer:offset_alignment: |
| webgpu:api,validation,encoding,cmds,render,setIndexBuffer:offset_and_size_oob: |
| webgpu:api,validation,encoding,cmds,render,setPipeline:invalid_pipeline: |
| webgpu:api,validation,encoding,cmds,render,setPipeline:pipeline,device_mismatch: |
| webgpu:api,validation,encoding,cmds,render,setVertexBuffer:slot: |
| webgpu:api,validation,encoding,cmds,render,setVertexBuffer:vertex_buffer_state: |
| webgpu:api,validation,encoding,cmds,render,setVertexBuffer:vertex_buffer,device_mismatch: |
| webgpu:api,validation,encoding,cmds,render,setVertexBuffer:vertex_buffer_usage: |
| webgpu:api,validation,encoding,cmds,render,setVertexBuffer:offset_alignment: |
| webgpu:api,validation,encoding,cmds,render,setVertexBuffer:offset_and_size_oob: |
| webgpu:api,validation,encoding,cmds,render,state_tracking:all_needed_vertex_buffer_should_be_bound: |
| webgpu:api,validation,encoding,cmds,render,state_tracking:all_needed_index_buffer_should_be_bound: |
| webgpu:api,validation,encoding,cmds,render,state_tracking:vertex_buffers_inherit_from_previous_pipeline: |
| webgpu:api,validation,encoding,cmds,render,state_tracking:vertex_buffers_do_not_inherit_between_render_passes: |
| webgpu:api,validation,encoding,cmds,setBindGroup:state_and_binding_index:encoderType="compute%20pass";state="valid";resourceType="buffer" |
| webgpu:api,validation,encoding,cmds,setBindGroup:state_and_binding_index:encoderType="compute%20pass";state="valid";resourceType="texture" |
| webgpu:api,validation,encoding,cmds,setBindGroup:state_and_binding_index:encoderType="compute%20pass";state="invalid";resourceType="buffer" |
| webgpu:api,validation,encoding,cmds,setBindGroup:state_and_binding_index:encoderType="compute%20pass";state="invalid";resourceType="texture" |
| webgpu:api,validation,encoding,cmds,setBindGroup:state_and_binding_index:encoderType="compute%20pass";state="destroyed";resourceType="buffer" |
| webgpu:api,validation,encoding,cmds,setBindGroup:state_and_binding_index:encoderType="compute%20pass";state="destroyed";resourceType="texture" |
| webgpu:api,validation,encoding,cmds,setBindGroup:state_and_binding_index:encoderType="render%20pass";state="valid";resourceType="buffer" |
| webgpu:api,validation,encoding,cmds,setBindGroup:state_and_binding_index:encoderType="render%20pass";state="valid";resourceType="texture" |
| webgpu:api,validation,encoding,cmds,setBindGroup:state_and_binding_index:encoderType="render%20pass";state="invalid";resourceType="buffer" |
| webgpu:api,validation,encoding,cmds,setBindGroup:state_and_binding_index:encoderType="render%20pass";state="invalid";resourceType="texture" |
| webgpu:api,validation,encoding,cmds,setBindGroup:state_and_binding_index:encoderType="render%20pass";state="destroyed";resourceType="buffer" |
| webgpu:api,validation,encoding,cmds,setBindGroup:state_and_binding_index:encoderType="render%20pass";state="destroyed";resourceType="texture" |
| webgpu:api,validation,encoding,cmds,setBindGroup:state_and_binding_index:encoderType="render%20bundle";state="valid";resourceType="buffer" |
| webgpu:api,validation,encoding,cmds,setBindGroup:state_and_binding_index:encoderType="render%20bundle";state="valid";resourceType="texture" |
| webgpu:api,validation,encoding,cmds,setBindGroup:state_and_binding_index:encoderType="render%20bundle";state="invalid";resourceType="buffer" |
| webgpu:api,validation,encoding,cmds,setBindGroup:state_and_binding_index:encoderType="render%20bundle";state="invalid";resourceType="texture" |
| webgpu:api,validation,encoding,cmds,setBindGroup:state_and_binding_index:encoderType="render%20bundle";state="destroyed";resourceType="buffer" |
| webgpu:api,validation,encoding,cmds,setBindGroup:state_and_binding_index:encoderType="render%20bundle";state="destroyed";resourceType="texture" |
| webgpu:api,validation,encoding,cmds,setBindGroup:bind_group,device_mismatch:encoderType="compute%20pass" |
| webgpu:api,validation,encoding,cmds,setBindGroup:bind_group,device_mismatch:encoderType="render%20pass" |
| webgpu:api,validation,encoding,cmds,setBindGroup:bind_group,device_mismatch:encoderType="render%20bundle" |
| webgpu:api,validation,encoding,cmds,setBindGroup:dynamic_offsets_passed_but_not_expected:encoderType="compute%20pass" |
| webgpu:api,validation,encoding,cmds,setBindGroup:dynamic_offsets_passed_but_not_expected:encoderType="render%20pass" |
| webgpu:api,validation,encoding,cmds,setBindGroup:dynamic_offsets_passed_but_not_expected:encoderType="render%20bundle" |
| webgpu:api,validation,encoding,cmds,setBindGroup:dynamic_offsets_match_expectations_in_pass_encoder:encoderType="compute%20pass";dynamicOffsets=[256,0];useU32array=false |
| webgpu:api,validation,encoding,cmds,setBindGroup:dynamic_offsets_match_expectations_in_pass_encoder:encoderType="compute%20pass";dynamicOffsets=[256,0];useU32array=true |
| webgpu:api,validation,encoding,cmds,setBindGroup:dynamic_offsets_match_expectations_in_pass_encoder:encoderType="compute%20pass";dynamicOffsets=[1,2];useU32array=false |
| webgpu:api,validation,encoding,cmds,setBindGroup:dynamic_offsets_match_expectations_in_pass_encoder:encoderType="compute%20pass";dynamicOffsets=[1,2];useU32array=true |
| webgpu:api,validation,encoding,cmds,setBindGroup:dynamic_offsets_match_expectations_in_pass_encoder:encoderType="compute%20pass";dynamicOffsets=[256,0,0];useU32array=false |
| webgpu:api,validation,encoding,cmds,setBindGroup:dynamic_offsets_match_expectations_in_pass_encoder:encoderType="compute%20pass";dynamicOffsets=[256,0,0];useU32array=true |
| webgpu:api,validation,encoding,cmds,setBindGroup:dynamic_offsets_match_expectations_in_pass_encoder:encoderType="compute%20pass";dynamicOffsets=[256];useU32array=false |
| webgpu:api,validation,encoding,cmds,setBindGroup:dynamic_offsets_match_expectations_in_pass_encoder:encoderType="compute%20pass";dynamicOffsets=[256];useU32array=true |
| webgpu:api,validation,encoding,cmds,setBindGroup:dynamic_offsets_match_expectations_in_pass_encoder:encoderType="compute%20pass";dynamicOffsets=[];useU32array=false |
| webgpu:api,validation,encoding,cmds,setBindGroup:dynamic_offsets_match_expectations_in_pass_encoder:encoderType="compute%20pass";dynamicOffsets=[];useU32array=true |
| webgpu:api,validation,encoding,cmds,setBindGroup:dynamic_offsets_match_expectations_in_pass_encoder:encoderType="compute%20pass";dynamicOffsets=[512,0];useU32array=false |
| webgpu:api,validation,encoding,cmds,setBindGroup:dynamic_offsets_match_expectations_in_pass_encoder:encoderType="compute%20pass";dynamicOffsets=[512,0];useU32array=true |
| webgpu:api,validation,encoding,cmds,setBindGroup:dynamic_offsets_match_expectations_in_pass_encoder:encoderType="compute%20pass";dynamicOffsets=[1024,0];useU32array=false |
| webgpu:api,validation,encoding,cmds,setBindGroup:dynamic_offsets_match_expectations_in_pass_encoder:encoderType="compute%20pass";dynamicOffsets=[1024,0];useU32array=true |
| webgpu:api,validation,encoding,cmds,setBindGroup:dynamic_offsets_match_expectations_in_pass_encoder:encoderType="compute%20pass";dynamicOffsets=[4294967295,0];useU32array=false |
| webgpu:api,validation,encoding,cmds,setBindGroup:dynamic_offsets_match_expectations_in_pass_encoder:encoderType="compute%20pass";dynamicOffsets=[4294967295,0];useU32array=true |
| webgpu:api,validation,encoding,cmds,setBindGroup:dynamic_offsets_match_expectations_in_pass_encoder:encoderType="compute%20pass";dynamicOffsets=[0,512];useU32array=false |
| webgpu:api,validation,encoding,cmds,setBindGroup:dynamic_offsets_match_expectations_in_pass_encoder:encoderType="compute%20pass";dynamicOffsets=[0,512];useU32array=true |
| webgpu:api,validation,encoding,cmds,setBindGroup:dynamic_offsets_match_expectations_in_pass_encoder:encoderType="compute%20pass";dynamicOffsets=[0,1024];useU32array=false |
| webgpu:api,validation,encoding,cmds,setBindGroup:dynamic_offsets_match_expectations_in_pass_encoder:encoderType="compute%20pass";dynamicOffsets=[0,1024];useU32array=true |
| webgpu:api,validation,encoding,cmds,setBindGroup:dynamic_offsets_match_expectations_in_pass_encoder:encoderType="compute%20pass";dynamicOffsets=[0,4294967295];useU32array=false |
| webgpu:api,validation,encoding,cmds,setBindGroup:dynamic_offsets_match_expectations_in_pass_encoder:encoderType="compute%20pass";dynamicOffsets=[0,4294967295];useU32array=true |
| webgpu:api,validation,encoding,cmds,setBindGroup:dynamic_offsets_match_expectations_in_pass_encoder:encoderType="render%20pass";dynamicOffsets=[256,0];useU32array=false |
| webgpu:api,validation,encoding,cmds,setBindGroup:dynamic_offsets_match_expectations_in_pass_encoder:encoderType="render%20pass";dynamicOffsets=[256,0];useU32array=true |
| webgpu:api,validation,encoding,cmds,setBindGroup:dynamic_offsets_match_expectations_in_pass_encoder:encoderType="render%20pass";dynamicOffsets=[1,2];useU32array=false |
| webgpu:api,validation,encoding,cmds,setBindGroup:dynamic_offsets_match_expectations_in_pass_encoder:encoderType="render%20pass";dynamicOffsets=[1,2];useU32array=true |
| webgpu:api,validation,encoding,cmds,setBindGroup:dynamic_offsets_match_expectations_in_pass_encoder:encoderType="render%20pass";dynamicOffsets=[256,0,0];useU32array=false |
| webgpu:api,validation,encoding,cmds,setBindGroup:dynamic_offsets_match_expectations_in_pass_encoder:encoderType="render%20pass";dynamicOffsets=[256,0,0];useU32array=true |
| webgpu:api,validation,encoding,cmds,setBindGroup:dynamic_offsets_match_expectations_in_pass_encoder:encoderType="render%20pass";dynamicOffsets=[256];useU32array=false |
| webgpu:api,validation,encoding,cmds,setBindGroup:dynamic_offsets_match_expectations_in_pass_encoder:encoderType="render%20pass";dynamicOffsets=[256];useU32array=true |
| webgpu:api,validation,encoding,cmds,setBindGroup:dynamic_offsets_match_expectations_in_pass_encoder:encoderType="render%20pass";dynamicOffsets=[];useU32array=false |
| webgpu:api,validation,encoding,cmds,setBindGroup:dynamic_offsets_match_expectations_in_pass_encoder:encoderType="render%20pass";dynamicOffsets=[];useU32array=true |
| webgpu:api,validation,encoding,cmds,setBindGroup:dynamic_offsets_match_expectations_in_pass_encoder:encoderType="render%20pass";dynamicOffsets=[512,0];useU32array=false |
| webgpu:api,validation,encoding,cmds,setBindGroup:dynamic_offsets_match_expectations_in_pass_encoder:encoderType="render%20pass";dynamicOffsets=[512,0];useU32array=true |
| webgpu:api,validation,encoding,cmds,setBindGroup:dynamic_offsets_match_expectations_in_pass_encoder:encoderType="render%20pass";dynamicOffsets=[1024,0];useU32array=false |
| webgpu:api,validation,encoding,cmds,setBindGroup:dynamic_offsets_match_expectations_in_pass_encoder:encoderType="render%20pass";dynamicOffsets=[1024,0];useU32array=true |
| webgpu:api,validation,encoding,cmds,setBindGroup:dynamic_offsets_match_expectations_in_pass_encoder:encoderType="render%20pass";dynamicOffsets=[4294967295,0];useU32array=false |
| webgpu:api,validation,encoding,cmds,setBindGroup:dynamic_offsets_match_expectations_in_pass_encoder:encoderType="render%20pass";dynamicOffsets=[4294967295,0];useU32array=true |
| webgpu:api,validation,encoding,cmds,setBindGroup:dynamic_offsets_match_expectations_in_pass_encoder:encoderType="render%20pass";dynamicOffsets=[0,512];useU32array=false |
| webgpu:api,validation,encoding,cmds,setBindGroup:dynamic_offsets_match_expectations_in_pass_encoder:encoderType="render%20pass";dynamicOffsets=[0,512];useU32array=true |
| webgpu:api,validation,encoding,cmds,setBindGroup:dynamic_offsets_match_expectations_in_pass_encoder:encoderType="render%20pass";dynamicOffsets=[0,1024];useU32array=false |
| webgpu:api,validation,encoding,cmds,setBindGroup:dynamic_offsets_match_expectations_in_pass_encoder:encoderType="render%20pass";dynamicOffsets=[0,1024];useU32array=true |
| webgpu:api,validation,encoding,cmds,setBindGroup:dynamic_offsets_match_expectations_in_pass_encoder:encoderType="render%20pass";dynamicOffsets=[0,4294967295];useU32array=false |
| webgpu:api,validation,encoding,cmds,setBindGroup:dynamic_offsets_match_expectations_in_pass_encoder:encoderType="render%20pass";dynamicOffsets=[0,4294967295];useU32array=true |
| webgpu:api,validation,encoding,cmds,setBindGroup:dynamic_offsets_match_expectations_in_pass_encoder:encoderType="render%20bundle";dynamicOffsets=[256,0];useU32array=false |
| webgpu:api,validation,encoding,cmds,setBindGroup:dynamic_offsets_match_expectations_in_pass_encoder:encoderType="render%20bundle";dynamicOffsets=[256,0];useU32array=true |
| webgpu:api,validation,encoding,cmds,setBindGroup:dynamic_offsets_match_expectations_in_pass_encoder:encoderType="render%20bundle";dynamicOffsets=[1,2];useU32array=false |
| webgpu:api,validation,encoding,cmds,setBindGroup:dynamic_offsets_match_expectations_in_pass_encoder:encoderType="render%20bundle";dynamicOffsets=[1,2];useU32array=true |
| webgpu:api,validation,encoding,cmds,setBindGroup:dynamic_offsets_match_expectations_in_pass_encoder:encoderType="render%20bundle";dynamicOffsets=[256,0,0];useU32array=false |
| webgpu:api,validation,encoding,cmds,setBindGroup:dynamic_offsets_match_expectations_in_pass_encoder:encoderType="render%20bundle";dynamicOffsets=[256,0,0];useU32array=true |
| webgpu:api,validation,encoding,cmds,setBindGroup:dynamic_offsets_match_expectations_in_pass_encoder:encoderType="render%20bundle";dynamicOffsets=[256];useU32array=false |
| webgpu:api,validation,encoding,cmds,setBindGroup:dynamic_offsets_match_expectations_in_pass_encoder:encoderType="render%20bundle";dynamicOffsets=[256];useU32array=true |
| webgpu:api,validation,encoding,cmds,setBindGroup:dynamic_offsets_match_expectations_in_pass_encoder:encoderType="render%20bundle";dynamicOffsets=[];useU32array=false |
| webgpu:api,validation,encoding,cmds,setBindGroup:dynamic_offsets_match_expectations_in_pass_encoder:encoderType="render%20bundle";dynamicOffsets=[];useU32array=true |
| webgpu:api,validation,encoding,cmds,setBindGroup:dynamic_offsets_match_expectations_in_pass_encoder:encoderType="render%20bundle";dynamicOffsets=[512,0];useU32array=false |
| webgpu:api,validation,encoding,cmds,setBindGroup:dynamic_offsets_match_expectations_in_pass_encoder:encoderType="render%20bundle";dynamicOffsets=[512,0];useU32array=true |
| webgpu:api,validation,encoding,cmds,setBindGroup:dynamic_offsets_match_expectations_in_pass_encoder:encoderType="render%20bundle";dynamicOffsets=[1024,0];useU32array=false |
| webgpu:api,validation,encoding,cmds,setBindGroup:dynamic_offsets_match_expectations_in_pass_encoder:encoderType="render%20bundle";dynamicOffsets=[1024,0];useU32array=true |
| webgpu:api,validation,encoding,cmds,setBindGroup:dynamic_offsets_match_expectations_in_pass_encoder:encoderType="render%20bundle";dynamicOffsets=[4294967295,0];useU32array=false |
| webgpu:api,validation,encoding,cmds,setBindGroup:dynamic_offsets_match_expectations_in_pass_encoder:encoderType="render%20bundle";dynamicOffsets=[4294967295,0];useU32array=true |
| webgpu:api,validation,encoding,cmds,setBindGroup:dynamic_offsets_match_expectations_in_pass_encoder:encoderType="render%20bundle";dynamicOffsets=[0,512];useU32array=false |
| webgpu:api,validation,encoding,cmds,setBindGroup:dynamic_offsets_match_expectations_in_pass_encoder:encoderType="render%20bundle";dynamicOffsets=[0,512];useU32array=true |
| webgpu:api,validation,encoding,cmds,setBindGroup:dynamic_offsets_match_expectations_in_pass_encoder:encoderType="render%20bundle";dynamicOffsets=[0,1024];useU32array=false |
| webgpu:api,validation,encoding,cmds,setBindGroup:dynamic_offsets_match_expectations_in_pass_encoder:encoderType="render%20bundle";dynamicOffsets=[0,1024];useU32array=true |
| webgpu:api,validation,encoding,cmds,setBindGroup:dynamic_offsets_match_expectations_in_pass_encoder:encoderType="render%20bundle";dynamicOffsets=[0,4294967295];useU32array=false |
| webgpu:api,validation,encoding,cmds,setBindGroup:dynamic_offsets_match_expectations_in_pass_encoder:encoderType="render%20bundle";dynamicOffsets=[0,4294967295];useU32array=true |
| webgpu:api,validation,encoding,cmds,setBindGroup:u32array_start_and_length: |
| webgpu:api,validation,encoding,cmds,setBindGroup:buffer_dynamic_offsets:type="uniform";encoderType="compute%20pass" |
| webgpu:api,validation,encoding,cmds,setBindGroup:buffer_dynamic_offsets:type="uniform";encoderType="render%20pass" |
| webgpu:api,validation,encoding,cmds,setBindGroup:buffer_dynamic_offsets:type="uniform";encoderType="render%20bundle" |
| webgpu:api,validation,encoding,cmds,setBindGroup:buffer_dynamic_offsets:type="storage";encoderType="compute%20pass" |
| webgpu:api,validation,encoding,cmds,setBindGroup:buffer_dynamic_offsets:type="storage";encoderType="render%20pass" |
| webgpu:api,validation,encoding,cmds,setBindGroup:buffer_dynamic_offsets:type="storage";encoderType="render%20bundle" |
| webgpu:api,validation,encoding,cmds,setBindGroup:buffer_dynamic_offsets:type="read-only-storage";encoderType="compute%20pass" |
| webgpu:api,validation,encoding,cmds,setBindGroup:buffer_dynamic_offsets:type="read-only-storage";encoderType="render%20pass" |
| webgpu:api,validation,encoding,cmds,setBindGroup:buffer_dynamic_offsets:type="read-only-storage";encoderType="render%20bundle" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:attachment_state:colorFormatCount=0 |
| webgpu:api,validation,encoding,createRenderBundleEncoder:attachment_state:colorFormatCount=1 |
| webgpu:api,validation,encoding,createRenderBundleEncoder:attachment_state:colorFormatCount=2 |
| webgpu:api,validation,encoding,createRenderBundleEncoder:attachment_state:colorFormatCount=3 |
| webgpu:api,validation,encoding,createRenderBundleEncoder:attachment_state:colorFormatCount=4 |
| webgpu:api,validation,encoding,createRenderBundleEncoder:attachment_state:colorFormatCount=5 |
| webgpu:api,validation,encoding,createRenderBundleEncoder:attachment_state:colorFormatCount=6 |
| webgpu:api,validation,encoding,createRenderBundleEncoder:attachment_state:colorFormatCount=7 |
| webgpu:api,validation,encoding,createRenderBundleEncoder:attachment_state:colorFormatCount=8 |
| webgpu:api,validation,encoding,createRenderBundleEncoder:attachment_state:colorFormatCount=9 |
| webgpu:api,validation,encoding,createRenderBundleEncoder:valid_texture_formats:format="r8unorm" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:valid_texture_formats:format="r8snorm" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:valid_texture_formats:format="r8uint" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:valid_texture_formats:format="r8sint" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:valid_texture_formats:format="r16uint" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:valid_texture_formats:format="r16sint" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:valid_texture_formats:format="r16float" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:valid_texture_formats:format="rg8unorm" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:valid_texture_formats:format="rg8snorm" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:valid_texture_formats:format="rg8uint" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:valid_texture_formats:format="rg8sint" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:valid_texture_formats:format="r32uint" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:valid_texture_formats:format="r32sint" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:valid_texture_formats:format="r32float" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:valid_texture_formats:format="rg16uint" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:valid_texture_formats:format="rg16sint" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:valid_texture_formats:format="rg16float" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:valid_texture_formats:format="rgba8unorm" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:valid_texture_formats:format="rgba8unorm-srgb" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:valid_texture_formats:format="rgba8snorm" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:valid_texture_formats:format="rgba8uint" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:valid_texture_formats:format="rgba8sint" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:valid_texture_formats:format="bgra8unorm" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:valid_texture_formats:format="bgra8unorm-srgb" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:valid_texture_formats:format="rgb10a2unorm" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:valid_texture_formats:format="rg11b10ufloat" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:valid_texture_formats:format="rgb9e5ufloat" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:valid_texture_formats:format="rg32uint" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:valid_texture_formats:format="rg32sint" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:valid_texture_formats:format="rg32float" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:valid_texture_formats:format="rgba16uint" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:valid_texture_formats:format="rgba16sint" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:valid_texture_formats:format="rgba16float" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:valid_texture_formats:format="rgba32uint" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:valid_texture_formats:format="rgba32sint" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:valid_texture_formats:format="rgba32float" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:valid_texture_formats:format="depth32float" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:valid_texture_formats:format="depth16unorm" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:valid_texture_formats:format="stencil8" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:valid_texture_formats:format="depth24plus" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:valid_texture_formats:format="depth24plus-stencil8" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:valid_texture_formats:format="depth32float-stencil8" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:valid_texture_formats:format="bc1-rgba-unorm" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:valid_texture_formats:format="bc1-rgba-unorm-srgb" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:valid_texture_formats:format="bc2-rgba-unorm" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:valid_texture_formats:format="bc2-rgba-unorm-srgb" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:valid_texture_formats:format="bc3-rgba-unorm" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:valid_texture_formats:format="bc3-rgba-unorm-srgb" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:valid_texture_formats:format="bc4-r-unorm" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:valid_texture_formats:format="bc4-r-snorm" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:valid_texture_formats:format="bc5-rg-unorm" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:valid_texture_formats:format="bc5-rg-snorm" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:valid_texture_formats:format="bc6h-rgb-ufloat" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:valid_texture_formats:format="bc6h-rgb-float" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:valid_texture_formats:format="bc7-rgba-unorm" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:valid_texture_formats:format="bc7-rgba-unorm-srgb" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:valid_texture_formats:format="etc2-rgb8unorm" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:valid_texture_formats:format="etc2-rgb8unorm-srgb" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:valid_texture_formats:format="etc2-rgb8a1unorm" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:valid_texture_formats:format="etc2-rgb8a1unorm-srgb" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:valid_texture_formats:format="etc2-rgba8unorm" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:valid_texture_formats:format="etc2-rgba8unorm-srgb" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:valid_texture_formats:format="eac-r11unorm" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:valid_texture_formats:format="eac-r11snorm" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:valid_texture_formats:format="eac-rg11unorm" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:valid_texture_formats:format="eac-rg11snorm" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:valid_texture_formats:format="astc-4x4-unorm" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:valid_texture_formats:format="astc-4x4-unorm-srgb" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:valid_texture_formats:format="astc-5x4-unorm" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:valid_texture_formats:format="astc-5x4-unorm-srgb" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:valid_texture_formats:format="astc-5x5-unorm" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:valid_texture_formats:format="astc-5x5-unorm-srgb" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:valid_texture_formats:format="astc-6x5-unorm" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:valid_texture_formats:format="astc-6x5-unorm-srgb" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:valid_texture_formats:format="astc-6x6-unorm" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:valid_texture_formats:format="astc-6x6-unorm-srgb" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:valid_texture_formats:format="astc-8x5-unorm" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:valid_texture_formats:format="astc-8x5-unorm-srgb" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:valid_texture_formats:format="astc-8x6-unorm" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:valid_texture_formats:format="astc-8x6-unorm-srgb" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:valid_texture_formats:format="astc-8x8-unorm" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:valid_texture_formats:format="astc-8x8-unorm-srgb" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:valid_texture_formats:format="astc-10x5-unorm" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:valid_texture_formats:format="astc-10x5-unorm-srgb" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:valid_texture_formats:format="astc-10x6-unorm" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:valid_texture_formats:format="astc-10x6-unorm-srgb" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:valid_texture_formats:format="astc-10x8-unorm" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:valid_texture_formats:format="astc-10x8-unorm-srgb" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:valid_texture_formats:format="astc-10x10-unorm" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:valid_texture_formats:format="astc-10x10-unorm-srgb" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:valid_texture_formats:format="astc-12x10-unorm" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:valid_texture_formats:format="astc-12x10-unorm-srgb" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:valid_texture_formats:format="astc-12x12-unorm" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:valid_texture_formats:format="astc-12x12-unorm-srgb" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:depth_stencil_readonly:depthStencilFormat="depth32float" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:depth_stencil_readonly:depthStencilFormat="depth16unorm" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:depth_stencil_readonly:depthStencilFormat="stencil8" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:depth_stencil_readonly:depthStencilFormat="depth24plus" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:depth_stencil_readonly:depthStencilFormat="depth24plus-stencil8" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:depth_stencil_readonly:depthStencilFormat="depth32float-stencil8" |
| webgpu:api,validation,encoding,createRenderBundleEncoder:depth_stencil_readonly_with_undefined_depth: |
| webgpu:api,validation,encoding,encoder_open_state:non_pass_commands:command="beginComputePass" |
| webgpu:api,validation,encoding,encoder_open_state:non_pass_commands:command="beginRenderPass" |
| webgpu:api,validation,encoding,encoder_open_state:non_pass_commands:command="clearBuffer" |
| webgpu:api,validation,encoding,encoder_open_state:non_pass_commands:command="copyBufferToBuffer" |
| webgpu:api,validation,encoding,encoder_open_state:non_pass_commands:command="copyBufferToTexture" |
| webgpu:api,validation,encoding,encoder_open_state:non_pass_commands:command="copyTextureToBuffer" |
| webgpu:api,validation,encoding,encoder_open_state:non_pass_commands:command="copyTextureToTexture" |
| webgpu:api,validation,encoding,encoder_open_state:non_pass_commands:command="insertDebugMarker" |
| webgpu:api,validation,encoding,encoder_open_state:non_pass_commands:command="popDebugGroup" |
| webgpu:api,validation,encoding,encoder_open_state:non_pass_commands:command="pushDebugGroup" |
| webgpu:api,validation,encoding,encoder_open_state:non_pass_commands:command="writeTimestamp" |
| webgpu:api,validation,encoding,encoder_open_state:non_pass_commands:command="resolveQuerySet" |
| webgpu:api,validation,encoding,encoder_open_state:render_pass_commands:command="draw" |
| webgpu:api,validation,encoding,encoder_open_state:render_pass_commands:command="drawIndexed" |
| webgpu:api,validation,encoding,encoder_open_state:render_pass_commands:command="drawIndexedIndirect" |
| webgpu:api,validation,encoding,encoder_open_state:render_pass_commands:command="drawIndirect" |
| webgpu:api,validation,encoding,encoder_open_state:render_pass_commands:command="setIndexBuffer" |
| webgpu:api,validation,encoding,encoder_open_state:render_pass_commands:command="setBindGroup" |
| webgpu:api,validation,encoding,encoder_open_state:render_pass_commands:command="setVertexBuffer" |
| webgpu:api,validation,encoding,encoder_open_state:render_pass_commands:command="setPipeline" |
| webgpu:api,validation,encoding,encoder_open_state:render_pass_commands:command="setViewport" |
| webgpu:api,validation,encoding,encoder_open_state:render_pass_commands:command="setScissorRect" |
| webgpu:api,validation,encoding,encoder_open_state:render_pass_commands:command="setBlendConstant" |
| webgpu:api,validation,encoding,encoder_open_state:render_pass_commands:command="setStencilReference" |
| webgpu:api,validation,encoding,encoder_open_state:render_pass_commands:command="beginOcclusionQuery" |
| webgpu:api,validation,encoding,encoder_open_state:render_pass_commands:command="endOcclusionQuery" |
| webgpu:api,validation,encoding,encoder_open_state:render_pass_commands:command="executeBundles" |
| webgpu:api,validation,encoding,encoder_open_state:render_pass_commands:command="pushDebugGroup" |
| webgpu:api,validation,encoding,encoder_open_state:render_pass_commands:command="popDebugGroup" |
| webgpu:api,validation,encoding,encoder_open_state:render_pass_commands:command="insertDebugMarker" |
| webgpu:api,validation,encoding,encoder_open_state:render_bundle_commands:command="draw" |
| webgpu:api,validation,encoding,encoder_open_state:render_bundle_commands:command="drawIndexed" |
| webgpu:api,validation,encoding,encoder_open_state:render_bundle_commands:command="drawIndexedIndirect" |
| webgpu:api,validation,encoding,encoder_open_state:render_bundle_commands:command="drawIndirect" |
| webgpu:api,validation,encoding,encoder_open_state:render_bundle_commands:command="setPipeline" |
| webgpu:api,validation,encoding,encoder_open_state:render_bundle_commands:command="setBindGroup" |
| webgpu:api,validation,encoding,encoder_open_state:render_bundle_commands:command="setIndexBuffer" |
| webgpu:api,validation,encoding,encoder_open_state:render_bundle_commands:command="setVertexBuffer" |
| webgpu:api,validation,encoding,encoder_open_state:render_bundle_commands:command="pushDebugGroup" |
| webgpu:api,validation,encoding,encoder_open_state:render_bundle_commands:command="popDebugGroup" |
| webgpu:api,validation,encoding,encoder_open_state:render_bundle_commands:command="insertDebugMarker" |
| webgpu:api,validation,encoding,encoder_open_state:compute_pass_commands:command="setBindGroup" |
| webgpu:api,validation,encoding,encoder_open_state:compute_pass_commands:command="setPipeline" |
| webgpu:api,validation,encoding,encoder_open_state:compute_pass_commands:command="dispatchWorkgroups" |
| webgpu:api,validation,encoding,encoder_open_state:compute_pass_commands:command="dispatchWorkgroupsIndirect" |
| webgpu:api,validation,encoding,encoder_open_state:compute_pass_commands:command="pushDebugGroup" |
| webgpu:api,validation,encoding,encoder_open_state:compute_pass_commands:command="popDebugGroup" |
| webgpu:api,validation,encoding,encoder_open_state:compute_pass_commands:command="insertDebugMarker" |
| webgpu:api,validation,encoding,encoder_state:pass_end_invalid_order:pass0Type="compute";pass1Type="compute" |
| webgpu:api,validation,encoding,encoder_state:pass_end_invalid_order:pass0Type="compute";pass1Type="render" |
| webgpu:api,validation,encoding,encoder_state:pass_end_invalid_order:pass0Type="render";pass1Type="compute" |
| webgpu:api,validation,encoding,encoder_state:pass_end_invalid_order:pass0Type="render";pass1Type="render" |
| webgpu:api,validation,encoding,encoder_state:call_after_successful_finish:callCmd="beginComputePass" |
| webgpu:api,validation,encoding,encoder_state:call_after_successful_finish:callCmd="beginRenderPass" |
| webgpu:api,validation,encoding,encoder_state:call_after_successful_finish:callCmd="insertDebugMarker" |
| webgpu:api,validation,encoding,encoder_state:pass_end_none: |
| webgpu:api,validation,encoding,encoder_state:pass_end_twice: |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:bind_groups_and_pipeline_layout_mismatch:encoderType="compute%20pass";call="dispatch";callWithZero=true |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:bind_groups_and_pipeline_layout_mismatch:encoderType="compute%20pass";call="dispatch";callWithZero=false |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:bind_groups_and_pipeline_layout_mismatch:encoderType="compute%20pass";call="dispatchIndirect";callWithZero=true |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:bind_groups_and_pipeline_layout_mismatch:encoderType="compute%20pass";call="dispatchIndirect";callWithZero=false |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:bind_groups_and_pipeline_layout_mismatch:encoderType="render%20pass";call="draw";callWithZero=true |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:bind_groups_and_pipeline_layout_mismatch:encoderType="render%20pass";call="draw";callWithZero=false |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:bind_groups_and_pipeline_layout_mismatch:encoderType="render%20pass";call="drawIndexed";callWithZero=true |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:bind_groups_and_pipeline_layout_mismatch:encoderType="render%20pass";call="drawIndexed";callWithZero=false |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:bind_groups_and_pipeline_layout_mismatch:encoderType="render%20pass";call="drawIndirect";callWithZero=true |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:bind_groups_and_pipeline_layout_mismatch:encoderType="render%20pass";call="drawIndirect";callWithZero=false |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:bind_groups_and_pipeline_layout_mismatch:encoderType="render%20pass";call="drawIndexedIndirect";callWithZero=true |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:bind_groups_and_pipeline_layout_mismatch:encoderType="render%20pass";call="drawIndexedIndirect";callWithZero=false |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:bind_groups_and_pipeline_layout_mismatch:encoderType="render%20bundle";call="draw";callWithZero=true |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:bind_groups_and_pipeline_layout_mismatch:encoderType="render%20bundle";call="draw";callWithZero=false |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:bind_groups_and_pipeline_layout_mismatch:encoderType="render%20bundle";call="drawIndexed";callWithZero=true |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:bind_groups_and_pipeline_layout_mismatch:encoderType="render%20bundle";call="drawIndexed";callWithZero=false |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:bind_groups_and_pipeline_layout_mismatch:encoderType="render%20bundle";call="drawIndirect";callWithZero=true |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:bind_groups_and_pipeline_layout_mismatch:encoderType="render%20bundle";call="drawIndirect";callWithZero=false |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:bind_groups_and_pipeline_layout_mismatch:encoderType="render%20bundle";call="drawIndexedIndirect";callWithZero=true |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:bind_groups_and_pipeline_layout_mismatch:encoderType="render%20bundle";call="drawIndexedIndirect";callWithZero=false |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:buffer_binding,render_pipeline:type="uniform" |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:buffer_binding,render_pipeline:type="storage" |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:buffer_binding,render_pipeline:type="read-only-storage" |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:sampler_binding,render_pipeline:bglType="filtering";bgType="filtering" |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:sampler_binding,render_pipeline:bglType="filtering";bgType="non-filtering" |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:sampler_binding,render_pipeline:bglType="filtering";bgType="comparison" |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:sampler_binding,render_pipeline:bglType="non-filtering";bgType="filtering" |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:sampler_binding,render_pipeline:bglType="non-filtering";bgType="non-filtering" |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:sampler_binding,render_pipeline:bglType="non-filtering";bgType="comparison" |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:sampler_binding,render_pipeline:bglType="comparison";bgType="filtering" |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:sampler_binding,render_pipeline:bglType="comparison";bgType="non-filtering" |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:sampler_binding,render_pipeline:bglType="comparison";bgType="comparison" |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:bgl_binding_mismatch:encoderType="compute%20pass";call="dispatch";callWithZero=true |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:bgl_binding_mismatch:encoderType="compute%20pass";call="dispatch";callWithZero=false |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:bgl_binding_mismatch:encoderType="compute%20pass";call="dispatchIndirect";callWithZero=true |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:bgl_binding_mismatch:encoderType="compute%20pass";call="dispatchIndirect";callWithZero=false |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:bgl_binding_mismatch:encoderType="render%20pass";call="draw";callWithZero=true |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:bgl_binding_mismatch:encoderType="render%20pass";call="draw";callWithZero=false |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:bgl_binding_mismatch:encoderType="render%20pass";call="drawIndexed";callWithZero=true |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:bgl_binding_mismatch:encoderType="render%20pass";call="drawIndexed";callWithZero=false |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:bgl_binding_mismatch:encoderType="render%20pass";call="drawIndirect";callWithZero=true |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:bgl_binding_mismatch:encoderType="render%20pass";call="drawIndirect";callWithZero=false |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:bgl_binding_mismatch:encoderType="render%20pass";call="drawIndexedIndirect";callWithZero=true |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:bgl_binding_mismatch:encoderType="render%20pass";call="drawIndexedIndirect";callWithZero=false |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:bgl_binding_mismatch:encoderType="render%20bundle";call="draw";callWithZero=true |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:bgl_binding_mismatch:encoderType="render%20bundle";call="draw";callWithZero=false |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:bgl_binding_mismatch:encoderType="render%20bundle";call="drawIndexed";callWithZero=true |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:bgl_binding_mismatch:encoderType="render%20bundle";call="drawIndexed";callWithZero=false |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:bgl_binding_mismatch:encoderType="render%20bundle";call="drawIndirect";callWithZero=true |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:bgl_binding_mismatch:encoderType="render%20bundle";call="drawIndirect";callWithZero=false |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:bgl_binding_mismatch:encoderType="render%20bundle";call="drawIndexedIndirect";callWithZero=true |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:bgl_binding_mismatch:encoderType="render%20bundle";call="drawIndexedIndirect";callWithZero=false |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:bgl_visibility_mismatch:encoderType="compute%20pass";call="dispatch";callWithZero=true |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:bgl_visibility_mismatch:encoderType="compute%20pass";call="dispatch";callWithZero=false |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:bgl_visibility_mismatch:encoderType="compute%20pass";call="dispatchIndirect";callWithZero=true |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:bgl_visibility_mismatch:encoderType="compute%20pass";call="dispatchIndirect";callWithZero=false |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:bgl_visibility_mismatch:encoderType="render%20pass";call="draw";callWithZero=true |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:bgl_visibility_mismatch:encoderType="render%20pass";call="draw";callWithZero=false |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:bgl_visibility_mismatch:encoderType="render%20pass";call="drawIndexed";callWithZero=true |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:bgl_visibility_mismatch:encoderType="render%20pass";call="drawIndexed";callWithZero=false |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:bgl_visibility_mismatch:encoderType="render%20pass";call="drawIndirect";callWithZero=true |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:bgl_visibility_mismatch:encoderType="render%20pass";call="drawIndirect";callWithZero=false |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:bgl_visibility_mismatch:encoderType="render%20pass";call="drawIndexedIndirect";callWithZero=true |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:bgl_visibility_mismatch:encoderType="render%20pass";call="drawIndexedIndirect";callWithZero=false |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:bgl_visibility_mismatch:encoderType="render%20bundle";call="draw";callWithZero=true |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:bgl_visibility_mismatch:encoderType="render%20bundle";call="draw";callWithZero=false |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:bgl_visibility_mismatch:encoderType="render%20bundle";call="drawIndexed";callWithZero=true |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:bgl_visibility_mismatch:encoderType="render%20bundle";call="drawIndexed";callWithZero=false |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:bgl_visibility_mismatch:encoderType="render%20bundle";call="drawIndirect";callWithZero=true |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:bgl_visibility_mismatch:encoderType="render%20bundle";call="drawIndirect";callWithZero=false |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:bgl_visibility_mismatch:encoderType="render%20bundle";call="drawIndexedIndirect";callWithZero=true |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:bgl_visibility_mismatch:encoderType="render%20bundle";call="drawIndexedIndirect";callWithZero=false |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:bgl_resource_type_mismatch:encoderType="compute%20pass";call="dispatch";callWithZero=true |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:bgl_resource_type_mismatch:encoderType="compute%20pass";call="dispatch";callWithZero=false |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:bgl_resource_type_mismatch:encoderType="compute%20pass";call="dispatchIndirect";callWithZero=true |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:bgl_resource_type_mismatch:encoderType="compute%20pass";call="dispatchIndirect";callWithZero=false |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:bgl_resource_type_mismatch:encoderType="render%20pass";call="draw";callWithZero=true |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:bgl_resource_type_mismatch:encoderType="render%20pass";call="draw";callWithZero=false |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:bgl_resource_type_mismatch:encoderType="render%20pass";call="drawIndexed";callWithZero=true |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:bgl_resource_type_mismatch:encoderType="render%20pass";call="drawIndexed";callWithZero=false |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:bgl_resource_type_mismatch:encoderType="render%20pass";call="drawIndirect";callWithZero=true |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:bgl_resource_type_mismatch:encoderType="render%20pass";call="drawIndirect";callWithZero=false |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:bgl_resource_type_mismatch:encoderType="render%20pass";call="drawIndexedIndirect";callWithZero=true |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:bgl_resource_type_mismatch:encoderType="render%20pass";call="drawIndexedIndirect";callWithZero=false |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:bgl_resource_type_mismatch:encoderType="render%20bundle";call="draw";callWithZero=true |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:bgl_resource_type_mismatch:encoderType="render%20bundle";call="draw";callWithZero=false |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:bgl_resource_type_mismatch:encoderType="render%20bundle";call="drawIndexed";callWithZero=true |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:bgl_resource_type_mismatch:encoderType="render%20bundle";call="drawIndexed";callWithZero=false |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:bgl_resource_type_mismatch:encoderType="render%20bundle";call="drawIndirect";callWithZero=true |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:bgl_resource_type_mismatch:encoderType="render%20bundle";call="drawIndirect";callWithZero=false |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:bgl_resource_type_mismatch:encoderType="render%20bundle";call="drawIndexedIndirect";callWithZero=true |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:bgl_resource_type_mismatch:encoderType="render%20bundle";call="drawIndexedIndirect";callWithZero=false |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:empty_bind_group_layouts_requires_empty_bind_groups,compute_pass:bindGroupLayoutEntryCount=3;computeCommand="dispatchIndirect" |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:empty_bind_group_layouts_requires_empty_bind_groups,compute_pass:bindGroupLayoutEntryCount=3;computeCommand="dispatch" |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:empty_bind_group_layouts_requires_empty_bind_groups,compute_pass:bindGroupLayoutEntryCount=4;computeCommand="dispatchIndirect" |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:empty_bind_group_layouts_requires_empty_bind_groups,compute_pass:bindGroupLayoutEntryCount=4;computeCommand="dispatch" |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:empty_bind_group_layouts_requires_empty_bind_groups,render_pass:bindGroupLayoutEntryCount=3;renderCommand="draw" |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:empty_bind_group_layouts_requires_empty_bind_groups,render_pass:bindGroupLayoutEntryCount=3;renderCommand="drawIndexed" |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:empty_bind_group_layouts_requires_empty_bind_groups,render_pass:bindGroupLayoutEntryCount=3;renderCommand="drawIndirect" |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:empty_bind_group_layouts_requires_empty_bind_groups,render_pass:bindGroupLayoutEntryCount=3;renderCommand="drawIndexedIndirect" |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:empty_bind_group_layouts_requires_empty_bind_groups,render_pass:bindGroupLayoutEntryCount=4;renderCommand="draw" |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:empty_bind_group_layouts_requires_empty_bind_groups,render_pass:bindGroupLayoutEntryCount=4;renderCommand="drawIndexed" |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:empty_bind_group_layouts_requires_empty_bind_groups,render_pass:bindGroupLayoutEntryCount=4;renderCommand="drawIndirect" |
| webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:empty_bind_group_layouts_requires_empty_bind_groups,render_pass:bindGroupLayoutEntryCount=4;renderCommand="drawIndexedIndirect" |
| webgpu:api,validation,encoding,queries,begin_end:occlusion_query,begin_end_balance: |
| webgpu:api,validation,encoding,queries,begin_end:occlusion_query,begin_end_invalid_nesting: |
| webgpu:api,validation,encoding,queries,begin_end:occlusion_query,disjoint_queries_with_same_query_index: |
| webgpu:api,validation,encoding,queries,begin_end:nesting: |
| webgpu:api,validation,encoding,queries,general:occlusion_query,query_type:type="_undef_" |
| webgpu:api,validation,encoding,queries,general:occlusion_query,query_type:type="occlusion" |
| webgpu:api,validation,encoding,queries,general:occlusion_query,query_type:type="timestamp" |
| webgpu:api,validation,encoding,queries,general:occlusion_query,invalid_query_set: |
| webgpu:api,validation,encoding,queries,general:occlusion_query,query_index: |
| webgpu:api,validation,encoding,queries,general:timestamp_query,query_type_and_index:type="occlusion" |
| webgpu:api,validation,encoding,queries,general:timestamp_query,query_type_and_index:type="timestamp" |
| webgpu:api,validation,encoding,queries,general:timestamp_query,invalid_query_set: |
| webgpu:api,validation,encoding,queries,general:timestamp_query,device_mismatch: |
| webgpu:api,validation,encoding,queries,resolveQuerySet:queryset_and_destination_buffer_state:querySetState="valid";destinationState="valid" |
| webgpu:api,validation,encoding,queries,resolveQuerySet:queryset_and_destination_buffer_state:querySetState="valid";destinationState="invalid" |
| webgpu:api,validation,encoding,queries,resolveQuerySet:queryset_and_destination_buffer_state:querySetState="valid";destinationState="destroyed" |
| webgpu:api,validation,encoding,queries,resolveQuerySet:queryset_and_destination_buffer_state:querySetState="invalid";destinationState="valid" |
| webgpu:api,validation,encoding,queries,resolveQuerySet:queryset_and_destination_buffer_state:querySetState="invalid";destinationState="invalid" |
| webgpu:api,validation,encoding,queries,resolveQuerySet:queryset_and_destination_buffer_state:querySetState="invalid";destinationState="destroyed" |
| webgpu:api,validation,encoding,queries,resolveQuerySet:queryset_and_destination_buffer_state:querySetState="destroyed";destinationState="valid" |
| webgpu:api,validation,encoding,queries,resolveQuerySet:queryset_and_destination_buffer_state:querySetState="destroyed";destinationState="invalid" |
| webgpu:api,validation,encoding,queries,resolveQuerySet:queryset_and_destination_buffer_state:querySetState="destroyed";destinationState="destroyed" |
| webgpu:api,validation,encoding,queries,resolveQuerySet:first_query_and_query_count: |
| webgpu:api,validation,encoding,queries,resolveQuerySet:destination_buffer_usage: |
| webgpu:api,validation,encoding,queries,resolveQuerySet:destination_offset_alignment: |
| webgpu:api,validation,encoding,queries,resolveQuerySet:resolve_buffer_oob: |
| webgpu:api,validation,encoding,queries,resolveQuerySet:query_set_buffer,device_mismatch: |
| webgpu:api,validation,encoding,render_bundle:empty_bundle_list: |
| webgpu:api,validation,encoding,render_bundle:device_mismatch: |
| webgpu:api,validation,encoding,render_bundle:color_formats_mismatch:bundleFormats=["bgra8unorm","rg8unorm"];passFormats=["bgra8unorm","rg8unorm"] |
| webgpu:api,validation,encoding,render_bundle:color_formats_mismatch:bundleFormats=["bgra8unorm","rg8unorm"];passFormats=["bgra8unorm","bgra8unorm"] |
| webgpu:api,validation,encoding,render_bundle:color_formats_mismatch:bundleFormats=["bgra8unorm","rg8unorm"];passFormats=["rg8unorm","bgra8unorm"] |
| webgpu:api,validation,encoding,render_bundle:color_formats_mismatch:bundleFormats=["bgra8unorm","rg8unorm"];passFormats=["rg8unorm","bgra8unorm","rgba8unorm"] |
| webgpu:api,validation,encoding,render_bundle:color_formats_mismatch:bundleFormats=["bgra8unorm","rg8unorm","rgba8unorm"];passFormats=["rg8unorm","bgra8unorm"] |
| webgpu:api,validation,encoding,render_bundle:depth_stencil_formats_mismatch:bundleFormat="depth24plus";passFormat="depth24plus" |
| webgpu:api,validation,encoding,render_bundle:depth_stencil_formats_mismatch:bundleFormat="depth24plus";passFormat="depth16unorm" |
| webgpu:api,validation,encoding,render_bundle:depth_stencil_formats_mismatch:bundleFormat="depth24plus";passFormat="depth24plus-stencil8" |
| webgpu:api,validation,encoding,render_bundle:depth_stencil_formats_mismatch:bundleFormat="stencil8";passFormat="depth24plus-stencil8" |
| webgpu:api,validation,encoding,render_bundle:depth_stencil_readonly_mismatch:depthStencilFormat="depth32float" |
| webgpu:api,validation,encoding,render_bundle:depth_stencil_readonly_mismatch:depthStencilFormat="depth16unorm" |
| webgpu:api,validation,encoding,render_bundle:depth_stencil_readonly_mismatch:depthStencilFormat="stencil8" |
| webgpu:api,validation,encoding,render_bundle:depth_stencil_readonly_mismatch:depthStencilFormat="depth24plus" |
| webgpu:api,validation,encoding,render_bundle:depth_stencil_readonly_mismatch:depthStencilFormat="depth24plus-stencil8" |
| webgpu:api,validation,encoding,render_bundle:depth_stencil_readonly_mismatch:depthStencilFormat="depth32float-stencil8" |
| webgpu:api,validation,encoding,render_bundle:sample_count_mismatch:bundleSamples=1;passSamples=1 |
| webgpu:api,validation,encoding,render_bundle:sample_count_mismatch:bundleSamples=4;passSamples=4 |
| webgpu:api,validation,encoding,render_bundle:sample_count_mismatch:bundleFormat=4;passFormat=1 |
| webgpu:api,validation,encoding,render_bundle:sample_count_mismatch:bundleFormat=1;passFormat=4 |
| webgpu:api,validation,error_scope:simple:errorType="out-of-memory";errorFilter="out-of-memory" |
| webgpu:api,validation,error_scope:simple:errorType="out-of-memory";errorFilter="validation" |
| webgpu:api,validation,error_scope:simple:errorType="out-of-memory";errorFilter="internal" |
| webgpu:api,validation,error_scope:simple:errorType="validation";errorFilter="out-of-memory" |
| webgpu:api,validation,error_scope:simple:errorType="validation";errorFilter="validation" |
| webgpu:api,validation,error_scope:simple:errorType="validation";errorFilter="internal" |
| webgpu:api,validation,error_scope:empty: |
| webgpu:api,validation,error_scope:parent_scope:errorFilter="out-of-memory";stackDepth=1 |
| webgpu:api,validation,error_scope:parent_scope:errorFilter="out-of-memory";stackDepth=10 |
| webgpu:api,validation,error_scope:parent_scope:errorFilter="out-of-memory";stackDepth=100 |
| webgpu:api,validation,error_scope:parent_scope:errorFilter="out-of-memory";stackDepth=1000 |
| webgpu:api,validation,error_scope:parent_scope:errorFilter="validation";stackDepth=1 |
| webgpu:api,validation,error_scope:parent_scope:errorFilter="validation";stackDepth=10 |
| webgpu:api,validation,error_scope:parent_scope:errorFilter="validation";stackDepth=100 |
| webgpu:api,validation,error_scope:parent_scope:errorFilter="validation";stackDepth=1000 |
| webgpu:api,validation,error_scope:current_scope:errorFilter="out-of-memory";stackDepth=1 |
| webgpu:api,validation,error_scope:current_scope:errorFilter="out-of-memory";stackDepth=10 |
| webgpu:api,validation,error_scope:current_scope:errorFilter="out-of-memory";stackDepth=100 |
| webgpu:api,validation,error_scope:current_scope:errorFilter="out-of-memory";stackDepth=1000 |
| webgpu:api,validation,error_scope:current_scope:errorFilter="out-of-memory";stackDepth=100000 |
| webgpu:api,validation,error_scope:current_scope:errorFilter="validation";stackDepth=1 |
| webgpu:api,validation,error_scope:current_scope:errorFilter="validation";stackDepth=10 |
| webgpu:api,validation,error_scope:current_scope:errorFilter="validation";stackDepth=100 |
| webgpu:api,validation,error_scope:current_scope:errorFilter="validation";stackDepth=1000 |
| webgpu:api,validation,error_scope:current_scope:errorFilter="validation";stackDepth=100000 |
| webgpu:api,validation,error_scope:balanced_siblings:errorFilter="out-of-memory";numErrors=1 |
| webgpu:api,validation,error_scope:balanced_siblings:errorFilter="out-of-memory";numErrors=10 |
| webgpu:api,validation,error_scope:balanced_siblings:errorFilter="out-of-memory";numErrors=100 |
| webgpu:api,validation,error_scope:balanced_siblings:errorFilter="out-of-memory";numErrors=1000 |
| webgpu:api,validation,error_scope:balanced_siblings:errorFilter="validation";numErrors=1 |
| webgpu:api,validation,error_scope:balanced_siblings:errorFilter="validation";numErrors=10 |
| webgpu:api,validation,error_scope:balanced_siblings:errorFilter="validation";numErrors=100 |
| webgpu:api,validation,error_scope:balanced_siblings:errorFilter="validation";numErrors=1000 |
| webgpu:api,validation,error_scope:balanced_siblings:errorFilter="internal";numErrors=1 |
| webgpu:api,validation,error_scope:balanced_siblings:errorFilter="internal";numErrors=10 |
| webgpu:api,validation,error_scope:balanced_siblings:errorFilter="internal";numErrors=100 |
| webgpu:api,validation,error_scope:balanced_siblings:errorFilter="internal";numErrors=1000 |
| webgpu:api,validation,error_scope:balanced_nesting:errorFilter="out-of-memory";numErrors=1 |
| webgpu:api,validation,error_scope:balanced_nesting:errorFilter="out-of-memory";numErrors=10 |
| webgpu:api,validation,error_scope:balanced_nesting:errorFilter="out-of-memory";numErrors=100 |
| webgpu:api,validation,error_scope:balanced_nesting:errorFilter="out-of-memory";numErrors=1000 |
| webgpu:api,validation,error_scope:balanced_nesting:errorFilter="validation";numErrors=1 |
| webgpu:api,validation,error_scope:balanced_nesting:errorFilter="validation";numErrors=10 |
| webgpu:api,validation,error_scope:balanced_nesting:errorFilter="validation";numErrors=100 |
| webgpu:api,validation,error_scope:balanced_nesting:errorFilter="validation";numErrors=1000 |
| webgpu:api,validation,error_scope:balanced_nesting:errorFilter="internal";numErrors=1 |
| webgpu:api,validation,error_scope:balanced_nesting:errorFilter="internal";numErrors=10 |
| webgpu:api,validation,error_scope:balanced_nesting:errorFilter="internal";numErrors=100 |
| webgpu:api,validation,error_scope:balanced_nesting:errorFilter="internal";numErrors=1000 |
| webgpu:api,validation,getBindGroupLayout:index_range,explicit_layout:index=0 |
| webgpu:api,validation,getBindGroupLayout:index_range,explicit_layout:index=1 |
| webgpu:api,validation,getBindGroupLayout:index_range,explicit_layout:index=2 |
| webgpu:api,validation,getBindGroupLayout:index_range,explicit_layout:index=3 |
| webgpu:api,validation,getBindGroupLayout:index_range,explicit_layout:index=4 |
| webgpu:api,validation,getBindGroupLayout:index_range,explicit_layout:index=5 |
| webgpu:api,validation,getBindGroupLayout:index_range,auto_layout:index=0 |
| webgpu:api,validation,getBindGroupLayout:index_range,auto_layout:index=1 |
| webgpu:api,validation,getBindGroupLayout:index_range,auto_layout:index=2 |
| webgpu:api,validation,getBindGroupLayout:index_range,auto_layout:index=3 |
| webgpu:api,validation,getBindGroupLayout:index_range,auto_layout:index=4 |
| webgpu:api,validation,getBindGroupLayout:index_range,auto_layout:index=5 |
| webgpu:api,validation,getBindGroupLayout:unique_js_object,auto_layout: |
| webgpu:api,validation,getBindGroupLayout:unique_js_object,explicit_layout: |
| webgpu:api,validation,image_copy,buffer_related:buffer_state:method="CopyB2T";state="valid" |
| webgpu:api,validation,image_copy,buffer_related:buffer_state:method="CopyB2T";state="invalid" |
| webgpu:api,validation,image_copy,buffer_related:buffer_state:method="CopyB2T";state="destroyed" |
| webgpu:api,validation,image_copy,buffer_related:buffer_state:method="CopyT2B";state="valid" |
| webgpu:api,validation,image_copy,buffer_related:buffer_state:method="CopyT2B";state="invalid" |
| webgpu:api,validation,image_copy,buffer_related:buffer_state:method="CopyT2B";state="destroyed" |
| webgpu:api,validation,image_copy,buffer_related:buffer,device_mismatch: |
| webgpu:api,validation,image_copy,buffer_related:usage:method="CopyB2T" |
| webgpu:api,validation,image_copy,buffer_related:usage:method="CopyT2B" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="r8unorm";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="r8unorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="r8unorm";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="r8snorm";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="r8snorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="r8snorm";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="r8uint";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="r8uint";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="r8uint";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="r8sint";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="r8sint";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="r8sint";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="r16uint";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="r16uint";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="r16uint";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="r16sint";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="r16sint";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="r16sint";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="r16float";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="r16float";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="r16float";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="rg8unorm";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="rg8unorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="rg8unorm";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="rg8snorm";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="rg8snorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="rg8snorm";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="rg8uint";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="rg8uint";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="rg8uint";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="rg8sint";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="rg8sint";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="rg8sint";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="r32uint";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="r32uint";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="r32uint";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="r32sint";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="r32sint";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="r32sint";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="r32float";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="r32float";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="r32float";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="rg16uint";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="rg16uint";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="rg16uint";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="rg16sint";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="rg16sint";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="rg16sint";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="rg16float";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="rg16float";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="rg16float";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="rgba8unorm";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="rgba8unorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="rgba8unorm";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="rgba8unorm-srgb";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="rgba8unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="rgba8unorm-srgb";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="rgba8snorm";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="rgba8snorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="rgba8snorm";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="rgba8uint";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="rgba8uint";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="rgba8uint";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="rgba8sint";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="rgba8sint";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="rgba8sint";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="bgra8unorm";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="bgra8unorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="bgra8unorm";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="bgra8unorm-srgb";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="bgra8unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="bgra8unorm-srgb";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="rgb10a2unorm";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="rgb10a2unorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="rgb10a2unorm";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="rg11b10ufloat";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="rg11b10ufloat";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="rg11b10ufloat";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="rgb9e5ufloat";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="rgb9e5ufloat";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="rgb9e5ufloat";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="rg32uint";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="rg32uint";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="rg32uint";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="rg32sint";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="rg32sint";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="rg32sint";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="rg32float";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="rg32float";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="rg32float";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="rgba16uint";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="rgba16uint";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="rgba16uint";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="rgba16sint";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="rgba16sint";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="rgba16sint";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="rgba16float";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="rgba16float";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="rgba16float";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="rgba32uint";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="rgba32uint";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="rgba32uint";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="rgba32sint";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="rgba32sint";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="rgba32sint";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="rgba32float";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="rgba32float";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="rgba32float";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="depth16unorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="stencil8";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="bc1-rgba-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="bc1-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="bc2-rgba-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="bc2-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="bc3-rgba-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="bc3-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="bc4-r-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="bc4-r-snorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="bc5-rg-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="bc5-rg-snorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="bc6h-rgb-ufloat";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="bc6h-rgb-float";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="bc7-rgba-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="bc7-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="etc2-rgb8unorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="etc2-rgb8unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="etc2-rgb8a1unorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="etc2-rgb8a1unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="etc2-rgba8unorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="etc2-rgba8unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="eac-r11unorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="eac-r11snorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="eac-rg11unorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="eac-rg11snorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="astc-4x4-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="astc-4x4-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="astc-5x4-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="astc-5x4-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="astc-5x5-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="astc-5x5-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="astc-6x5-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="astc-6x5-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="astc-6x6-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="astc-6x6-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="astc-8x5-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="astc-8x5-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="astc-8x6-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="astc-8x6-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="astc-8x8-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="astc-8x8-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="astc-10x5-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="astc-10x5-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="astc-10x6-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="astc-10x6-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="astc-10x8-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="astc-10x8-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="astc-10x10-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="astc-10x10-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="astc-12x10-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="astc-12x10-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="astc-12x12-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="WriteTexture";format="astc-12x12-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="r8unorm";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="r8unorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="r8unorm";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="r8snorm";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="r8snorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="r8snorm";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="r8uint";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="r8uint";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="r8uint";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="r8sint";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="r8sint";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="r8sint";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="r16uint";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="r16uint";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="r16uint";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="r16sint";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="r16sint";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="r16sint";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="r16float";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="r16float";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="r16float";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="rg8unorm";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="rg8unorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="rg8unorm";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="rg8snorm";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="rg8snorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="rg8snorm";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="rg8uint";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="rg8uint";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="rg8uint";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="rg8sint";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="rg8sint";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="rg8sint";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="r32uint";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="r32uint";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="r32uint";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="r32sint";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="r32sint";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="r32sint";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="r32float";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="r32float";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="r32float";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="rg16uint";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="rg16uint";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="rg16uint";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="rg16sint";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="rg16sint";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="rg16sint";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="rg16float";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="rg16float";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="rg16float";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="rgba8unorm";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="rgba8unorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="rgba8unorm";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="rgba8unorm-srgb";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="rgba8unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="rgba8unorm-srgb";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="rgba8snorm";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="rgba8snorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="rgba8snorm";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="rgba8uint";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="rgba8uint";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="rgba8uint";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="rgba8sint";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="rgba8sint";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="rgba8sint";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="bgra8unorm";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="bgra8unorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="bgra8unorm";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="bgra8unorm-srgb";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="bgra8unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="bgra8unorm-srgb";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="rgb10a2unorm";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="rgb10a2unorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="rgb10a2unorm";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="rg11b10ufloat";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="rg11b10ufloat";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="rg11b10ufloat";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="rgb9e5ufloat";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="rgb9e5ufloat";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="rgb9e5ufloat";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="rg32uint";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="rg32uint";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="rg32uint";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="rg32sint";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="rg32sint";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="rg32sint";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="rg32float";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="rg32float";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="rg32float";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="rgba16uint";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="rgba16uint";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="rgba16uint";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="rgba16sint";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="rgba16sint";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="rgba16sint";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="rgba16float";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="rgba16float";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="rgba16float";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="rgba32uint";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="rgba32uint";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="rgba32uint";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="rgba32sint";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="rgba32sint";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="rgba32sint";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="rgba32float";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="rgba32float";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="rgba32float";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="depth16unorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="stencil8";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="bc1-rgba-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="bc1-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="bc2-rgba-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="bc2-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="bc3-rgba-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="bc3-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="bc4-r-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="bc4-r-snorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="bc5-rg-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="bc5-rg-snorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="bc6h-rgb-ufloat";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="bc6h-rgb-float";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="bc7-rgba-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="bc7-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="etc2-rgb8unorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="etc2-rgb8unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="etc2-rgb8a1unorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="etc2-rgb8a1unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="etc2-rgba8unorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="etc2-rgba8unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="eac-r11unorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="eac-r11snorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="eac-rg11unorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="eac-rg11snorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="astc-4x4-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="astc-4x4-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="astc-5x4-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="astc-5x4-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="astc-5x5-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="astc-5x5-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="astc-6x5-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="astc-6x5-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="astc-6x6-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="astc-6x6-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="astc-8x5-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="astc-8x5-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="astc-8x6-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="astc-8x6-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="astc-8x8-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="astc-8x8-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="astc-10x5-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="astc-10x5-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="astc-10x6-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="astc-10x6-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="astc-10x8-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="astc-10x8-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="astc-10x10-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="astc-10x10-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="astc-12x10-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="astc-12x10-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="astc-12x12-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyB2T";format="astc-12x12-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="r8unorm";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="r8unorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="r8unorm";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="r8snorm";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="r8snorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="r8snorm";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="r8uint";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="r8uint";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="r8uint";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="r8sint";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="r8sint";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="r8sint";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="r16uint";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="r16uint";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="r16uint";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="r16sint";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="r16sint";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="r16sint";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="r16float";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="r16float";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="r16float";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="rg8unorm";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="rg8unorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="rg8unorm";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="rg8snorm";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="rg8snorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="rg8snorm";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="rg8uint";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="rg8uint";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="rg8uint";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="rg8sint";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="rg8sint";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="rg8sint";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="r32uint";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="r32uint";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="r32uint";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="r32sint";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="r32sint";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="r32sint";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="r32float";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="r32float";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="r32float";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="rg16uint";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="rg16uint";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="rg16uint";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="rg16sint";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="rg16sint";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="rg16sint";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="rg16float";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="rg16float";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="rg16float";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="rgba8unorm";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="rgba8unorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="rgba8unorm";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="rgba8unorm-srgb";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="rgba8unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="rgba8unorm-srgb";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="rgba8snorm";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="rgba8snorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="rgba8snorm";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="rgba8uint";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="rgba8uint";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="rgba8uint";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="rgba8sint";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="rgba8sint";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="rgba8sint";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="bgra8unorm";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="bgra8unorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="bgra8unorm";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="bgra8unorm-srgb";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="bgra8unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="bgra8unorm-srgb";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="rgb10a2unorm";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="rgb10a2unorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="rgb10a2unorm";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="rg11b10ufloat";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="rg11b10ufloat";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="rg11b10ufloat";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="rgb9e5ufloat";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="rgb9e5ufloat";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="rgb9e5ufloat";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="rg32uint";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="rg32uint";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="rg32uint";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="rg32sint";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="rg32sint";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="rg32sint";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="rg32float";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="rg32float";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="rg32float";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="rgba16uint";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="rgba16uint";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="rgba16uint";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="rgba16sint";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="rgba16sint";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="rgba16sint";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="rgba16float";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="rgba16float";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="rgba16float";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="rgba32uint";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="rgba32uint";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="rgba32uint";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="rgba32sint";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="rgba32sint";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="rgba32sint";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="rgba32float";dimension="1d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="rgba32float";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="rgba32float";dimension="3d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="depth32float";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="depth16unorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="stencil8";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="bc1-rgba-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="bc1-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="bc2-rgba-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="bc2-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="bc3-rgba-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="bc3-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="bc4-r-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="bc4-r-snorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="bc5-rg-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="bc5-rg-snorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="bc6h-rgb-ufloat";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="bc6h-rgb-float";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="bc7-rgba-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="bc7-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="etc2-rgb8unorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="etc2-rgb8unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="etc2-rgb8a1unorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="etc2-rgb8a1unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="etc2-rgba8unorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="etc2-rgba8unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="eac-r11unorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="eac-r11snorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="eac-rg11unorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="eac-rg11snorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="astc-4x4-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="astc-4x4-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="astc-5x4-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="astc-5x4-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="astc-5x5-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="astc-5x5-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="astc-6x5-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="astc-6x5-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="astc-6x6-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="astc-6x6-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="astc-8x5-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="astc-8x5-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="astc-8x6-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="astc-8x6-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="astc-8x8-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="astc-8x8-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="astc-10x5-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="astc-10x5-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="astc-10x6-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="astc-10x6-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="astc-10x8-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="astc-10x8-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="astc-10x10-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="astc-10x10-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="astc-12x10-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="astc-12x10-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="astc-12x12-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_related:bytes_per_row_alignment:method="CopyT2B";format="astc-12x12-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,buffer_texture_copies:depth_stencil_format,copy_usage_and_aspect:format="depth32float" |
| webgpu:api,validation,image_copy,buffer_texture_copies:depth_stencil_format,copy_usage_and_aspect:format="depth16unorm" |
| webgpu:api,validation,image_copy,buffer_texture_copies:depth_stencil_format,copy_usage_and_aspect:format="stencil8" |
| webgpu:api,validation,image_copy,buffer_texture_copies:depth_stencil_format,copy_usage_and_aspect:format="depth24plus" |
| webgpu:api,validation,image_copy,buffer_texture_copies:depth_stencil_format,copy_usage_and_aspect:format="depth24plus-stencil8" |
| webgpu:api,validation,image_copy,buffer_texture_copies:depth_stencil_format,copy_usage_and_aspect:format="depth32float-stencil8" |
| webgpu:api,validation,image_copy,buffer_texture_copies:depth_stencil_format,copy_buffer_size:format="depth32float";aspect="depth-only";copyType="CopyT2B" |
| webgpu:api,validation,image_copy,buffer_texture_copies:depth_stencil_format,copy_buffer_size:format="depth16unorm";aspect="depth-only";copyType="CopyB2T" |
| webgpu:api,validation,image_copy,buffer_texture_copies:depth_stencil_format,copy_buffer_size:format="depth16unorm";aspect="depth-only";copyType="CopyT2B" |
| webgpu:api,validation,image_copy,buffer_texture_copies:depth_stencil_format,copy_buffer_size:format="depth16unorm";aspect="depth-only";copyType="WriteTexture" |
| webgpu:api,validation,image_copy,buffer_texture_copies:depth_stencil_format,copy_buffer_size:format="stencil8";aspect="stencil-only";copyType="CopyB2T" |
| webgpu:api,validation,image_copy,buffer_texture_copies:depth_stencil_format,copy_buffer_size:format="stencil8";aspect="stencil-only";copyType="CopyT2B" |
| webgpu:api,validation,image_copy,buffer_texture_copies:depth_stencil_format,copy_buffer_size:format="stencil8";aspect="stencil-only";copyType="WriteTexture" |
| webgpu:api,validation,image_copy,buffer_texture_copies:depth_stencil_format,copy_buffer_size:format="depth24plus-stencil8";aspect="stencil-only";copyType="CopyB2T" |
| webgpu:api,validation,image_copy,buffer_texture_copies:depth_stencil_format,copy_buffer_size:format="depth24plus-stencil8";aspect="stencil-only";copyType="CopyT2B" |
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| webgpu:api,validation,image_copy,layout_related:required_bytes_in_copy:method="CopyB2T";format="astc-8x8-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:required_bytes_in_copy:method="CopyB2T";format="astc-8x8-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:required_bytes_in_copy:method="CopyB2T";format="astc-10x5-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:required_bytes_in_copy:method="CopyB2T";format="astc-10x5-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:required_bytes_in_copy:method="CopyB2T";format="astc-10x6-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:required_bytes_in_copy:method="CopyB2T";format="astc-10x6-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:required_bytes_in_copy:method="CopyB2T";format="astc-10x8-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:required_bytes_in_copy:method="CopyB2T";format="astc-10x8-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:required_bytes_in_copy:method="CopyB2T";format="astc-10x10-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:required_bytes_in_copy:method="CopyB2T";format="astc-10x10-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:required_bytes_in_copy:method="CopyB2T";format="astc-12x10-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:required_bytes_in_copy:method="CopyB2T";format="astc-12x10-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:required_bytes_in_copy:method="CopyB2T";format="astc-12x12-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:required_bytes_in_copy:method="CopyB2T";format="astc-12x12-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:required_bytes_in_copy:method="CopyT2B";format="r8unorm";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:required_bytes_in_copy:method="CopyT2B";format="r8unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:required_bytes_in_copy:method="CopyT2B";format="r8unorm";dimension="3d" |
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| webgpu:api,validation,image_copy,layout_related:required_bytes_in_copy:method="CopyT2B";format="rg8unorm";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:required_bytes_in_copy:method="CopyT2B";format="rg8unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:required_bytes_in_copy:method="CopyT2B";format="rg8unorm";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:required_bytes_in_copy:method="CopyT2B";format="rg8snorm";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:required_bytes_in_copy:method="CopyT2B";format="rg8snorm";dimension="2d" |
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| webgpu:api,validation,image_copy,layout_related:required_bytes_in_copy:method="CopyT2B";format="r32float";dimension="3d" |
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| webgpu:api,validation,image_copy,layout_related:required_bytes_in_copy:method="CopyT2B";format="rgba8unorm";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:required_bytes_in_copy:method="CopyT2B";format="rgba8unorm";dimension="2d" |
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| webgpu:api,validation,image_copy,layout_related:required_bytes_in_copy:method="CopyT2B";format="rgba8unorm-srgb";dimension="2d" |
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| webgpu:api,validation,image_copy,layout_related:required_bytes_in_copy:method="CopyT2B";format="rgba8snorm";dimension="1d" |
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| webgpu:api,validation,image_copy,layout_related:required_bytes_in_copy:method="CopyT2B";format="bgra8unorm";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:required_bytes_in_copy:method="CopyT2B";format="bgra8unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:required_bytes_in_copy:method="CopyT2B";format="bgra8unorm";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:required_bytes_in_copy:method="CopyT2B";format="bgra8unorm-srgb";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:required_bytes_in_copy:method="CopyT2B";format="bgra8unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:required_bytes_in_copy:method="CopyT2B";format="bgra8unorm-srgb";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:required_bytes_in_copy:method="CopyT2B";format="rgb10a2unorm";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:required_bytes_in_copy:method="CopyT2B";format="rgb10a2unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:required_bytes_in_copy:method="CopyT2B";format="rgb10a2unorm";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:required_bytes_in_copy:method="CopyT2B";format="rg11b10ufloat";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:required_bytes_in_copy:method="CopyT2B";format="rg11b10ufloat";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:required_bytes_in_copy:method="CopyT2B";format="rg11b10ufloat";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:required_bytes_in_copy:method="CopyT2B";format="rgb9e5ufloat";dimension="1d" |
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| webgpu:api,validation,image_copy,layout_related:required_bytes_in_copy:method="CopyT2B";format="rg32float";dimension="3d" |
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| webgpu:api,validation,image_copy,layout_related:required_bytes_in_copy:method="CopyT2B";format="rgba16sint";dimension="2d" |
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| webgpu:api,validation,image_copy,layout_related:required_bytes_in_copy:method="CopyT2B";format="rgba32float";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:required_bytes_in_copy:method="CopyT2B";format="rgba32float";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:required_bytes_in_copy:method="CopyT2B";format="depth32float";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:required_bytes_in_copy:method="CopyT2B";format="depth16unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:required_bytes_in_copy:method="CopyT2B";format="stencil8";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:required_bytes_in_copy:method="CopyT2B";format="bc1-rgba-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:required_bytes_in_copy:method="CopyT2B";format="bc1-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:required_bytes_in_copy:method="CopyT2B";format="bc2-rgba-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:required_bytes_in_copy:method="CopyT2B";format="bc2-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:required_bytes_in_copy:method="CopyT2B";format="bc3-rgba-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:required_bytes_in_copy:method="CopyT2B";format="bc3-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:required_bytes_in_copy:method="CopyT2B";format="bc4-r-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:required_bytes_in_copy:method="CopyT2B";format="bc4-r-snorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:required_bytes_in_copy:method="CopyT2B";format="bc5-rg-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:required_bytes_in_copy:method="CopyT2B";format="bc5-rg-snorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:required_bytes_in_copy:method="CopyT2B";format="bc6h-rgb-ufloat";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:required_bytes_in_copy:method="CopyT2B";format="bc6h-rgb-float";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:required_bytes_in_copy:method="CopyT2B";format="bc7-rgba-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:required_bytes_in_copy:method="CopyT2B";format="bc7-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:required_bytes_in_copy:method="CopyT2B";format="etc2-rgb8unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:required_bytes_in_copy:method="CopyT2B";format="etc2-rgb8unorm-srgb";dimension="2d" |
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| webgpu:api,validation,image_copy,layout_related:required_bytes_in_copy:method="CopyT2B";format="etc2-rgba8unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:required_bytes_in_copy:method="CopyT2B";format="etc2-rgba8unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:required_bytes_in_copy:method="CopyT2B";format="eac-r11unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:required_bytes_in_copy:method="CopyT2B";format="eac-r11snorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:required_bytes_in_copy:method="CopyT2B";format="eac-rg11unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:required_bytes_in_copy:method="CopyT2B";format="eac-rg11snorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:required_bytes_in_copy:method="CopyT2B";format="astc-4x4-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:required_bytes_in_copy:method="CopyT2B";format="astc-4x4-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:required_bytes_in_copy:method="CopyT2B";format="astc-5x4-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:required_bytes_in_copy:method="CopyT2B";format="astc-5x4-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:required_bytes_in_copy:method="CopyT2B";format="astc-5x5-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:required_bytes_in_copy:method="CopyT2B";format="astc-5x5-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:required_bytes_in_copy:method="CopyT2B";format="astc-6x5-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:required_bytes_in_copy:method="CopyT2B";format="astc-6x5-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:required_bytes_in_copy:method="CopyT2B";format="astc-6x6-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:required_bytes_in_copy:method="CopyT2B";format="astc-6x6-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:required_bytes_in_copy:method="CopyT2B";format="astc-8x5-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:required_bytes_in_copy:method="CopyT2B";format="astc-8x5-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:required_bytes_in_copy:method="CopyT2B";format="astc-8x6-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:required_bytes_in_copy:method="CopyT2B";format="astc-8x6-unorm-srgb";dimension="2d" |
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| webgpu:api,validation,image_copy,layout_related:required_bytes_in_copy:method="CopyT2B";format="astc-10x5-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:required_bytes_in_copy:method="CopyT2B";format="astc-10x5-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:required_bytes_in_copy:method="CopyT2B";format="astc-10x6-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:required_bytes_in_copy:method="CopyT2B";format="astc-10x6-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:required_bytes_in_copy:method="CopyT2B";format="astc-10x8-unorm";dimension="2d" |
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| webgpu:api,validation,image_copy,layout_related:required_bytes_in_copy:method="CopyT2B";format="astc-10x10-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:required_bytes_in_copy:method="CopyT2B";format="astc-10x10-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:required_bytes_in_copy:method="CopyT2B";format="astc-12x10-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:required_bytes_in_copy:method="CopyT2B";format="astc-12x10-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:required_bytes_in_copy:method="CopyT2B";format="astc-12x12-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:required_bytes_in_copy:method="CopyT2B";format="astc-12x12-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="WriteTexture";format="r8unorm";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="WriteTexture";format="r8unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="WriteTexture";format="r8unorm";dimension="3d" |
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| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="WriteTexture";format="rg8unorm";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="WriteTexture";format="rg8unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="WriteTexture";format="rg8unorm";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="WriteTexture";format="rg8snorm";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="WriteTexture";format="rg8snorm";dimension="2d" |
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| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="WriteTexture";format="rg16float";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="WriteTexture";format="rgba8unorm";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="WriteTexture";format="rgba8unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="WriteTexture";format="rgba8unorm";dimension="3d" |
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| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="WriteTexture";format="bgra8unorm";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="WriteTexture";format="bgra8unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="WriteTexture";format="bgra8unorm";dimension="3d" |
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| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="WriteTexture";format="rgb10a2unorm";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="WriteTexture";format="rgb10a2unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="WriteTexture";format="rgb10a2unorm";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="WriteTexture";format="rg11b10ufloat";dimension="1d" |
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| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="WriteTexture";format="rg11b10ufloat";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="WriteTexture";format="rgb9e5ufloat";dimension="1d" |
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| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="WriteTexture";format="astc-12x10-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="WriteTexture";format="astc-12x10-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="WriteTexture";format="astc-12x12-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="WriteTexture";format="astc-12x12-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="r8unorm";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="r8unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="r8unorm";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="r8snorm";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="r8snorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="r8snorm";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="r8uint";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="r8uint";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="r8uint";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="r8sint";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="r8sint";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="r8sint";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="r16uint";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="r16uint";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="r16uint";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="r16sint";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="r16sint";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="r16sint";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="r16float";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="r16float";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="r16float";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="rg8unorm";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="rg8unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="rg8unorm";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="rg8snorm";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="rg8snorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="rg8snorm";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="rg8uint";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="rg8uint";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="rg8uint";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="rg8sint";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="rg8sint";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="rg8sint";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="r32uint";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="r32uint";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="r32uint";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="r32sint";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="r32sint";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="r32sint";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="r32float";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="r32float";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="r32float";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="rg16uint";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="rg16uint";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="rg16uint";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="rg16sint";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="rg16sint";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="rg16sint";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="rg16float";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="rg16float";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="rg16float";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="rgba8unorm";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="rgba8unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="rgba8unorm";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="rgba8unorm-srgb";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="rgba8unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="rgba8unorm-srgb";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="rgba8snorm";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="rgba8snorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="rgba8snorm";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="rgba8uint";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="rgba8uint";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="rgba8uint";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="rgba8sint";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="rgba8sint";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="rgba8sint";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="bgra8unorm";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="bgra8unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="bgra8unorm";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="bgra8unorm-srgb";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="bgra8unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="bgra8unorm-srgb";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="rgb10a2unorm";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="rgb10a2unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="rgb10a2unorm";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="rg11b10ufloat";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="rg11b10ufloat";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="rg11b10ufloat";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="rgb9e5ufloat";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="rgb9e5ufloat";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="rgb9e5ufloat";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="rg32uint";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="rg32uint";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="rg32uint";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="rg32sint";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="rg32sint";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="rg32sint";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="rg32float";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="rg32float";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="rg32float";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="rgba16uint";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="rgba16uint";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="rgba16uint";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="rgba16sint";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="rgba16sint";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="rgba16sint";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="rgba16float";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="rgba16float";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="rgba16float";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="rgba32uint";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="rgba32uint";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="rgba32uint";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="rgba32sint";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="rgba32sint";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="rgba32sint";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="rgba32float";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="rgba32float";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="rgba32float";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="depth16unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="stencil8";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="bc1-rgba-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="bc1-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="bc2-rgba-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="bc2-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="bc3-rgba-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="bc3-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="bc4-r-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="bc4-r-snorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="bc5-rg-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="bc5-rg-snorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="bc6h-rgb-ufloat";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="bc6h-rgb-float";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="bc7-rgba-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="bc7-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="etc2-rgb8unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="etc2-rgb8unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="etc2-rgb8a1unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="etc2-rgb8a1unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="etc2-rgba8unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="etc2-rgba8unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="eac-r11unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="eac-r11snorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="eac-rg11unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="eac-rg11snorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="astc-4x4-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="astc-4x4-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="astc-5x4-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="astc-5x4-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="astc-5x5-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="astc-5x5-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="astc-6x5-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="astc-6x5-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="astc-6x6-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="astc-6x6-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="astc-8x5-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="astc-8x5-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="astc-8x6-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="astc-8x6-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="astc-8x8-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="astc-8x8-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="astc-10x5-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="astc-10x5-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="astc-10x6-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="astc-10x6-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="astc-10x8-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="astc-10x8-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="astc-10x10-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="astc-10x10-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="astc-12x10-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="astc-12x10-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="astc-12x12-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyB2T";format="astc-12x12-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="r8unorm";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="r8unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="r8unorm";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="r8snorm";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="r8snorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="r8snorm";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="r8uint";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="r8uint";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="r8uint";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="r8sint";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="r8sint";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="r8sint";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="r16uint";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="r16uint";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="r16uint";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="r16sint";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="r16sint";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="r16sint";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="r16float";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="r16float";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="r16float";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="rg8unorm";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="rg8unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="rg8unorm";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="rg8snorm";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="rg8snorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="rg8snorm";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="rg8uint";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="rg8uint";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="rg8uint";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="rg8sint";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="rg8sint";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="rg8sint";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="r32uint";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="r32uint";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="r32uint";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="r32sint";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="r32sint";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="r32sint";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="r32float";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="r32float";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="r32float";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="rg16uint";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="rg16uint";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="rg16uint";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="rg16sint";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="rg16sint";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="rg16sint";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="rg16float";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="rg16float";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="rg16float";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="rgba8unorm";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="rgba8unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="rgba8unorm";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="rgba8unorm-srgb";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="rgba8unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="rgba8unorm-srgb";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="rgba8snorm";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="rgba8snorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="rgba8snorm";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="rgba8uint";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="rgba8uint";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="rgba8uint";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="rgba8sint";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="rgba8sint";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="rgba8sint";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="bgra8unorm";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="bgra8unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="bgra8unorm";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="bgra8unorm-srgb";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="bgra8unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="bgra8unorm-srgb";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="rgb10a2unorm";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="rgb10a2unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="rgb10a2unorm";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="rg11b10ufloat";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="rg11b10ufloat";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="rg11b10ufloat";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="rgb9e5ufloat";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="rgb9e5ufloat";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="rgb9e5ufloat";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="rg32uint";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="rg32uint";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="rg32uint";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="rg32sint";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="rg32sint";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="rg32sint";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="rg32float";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="rg32float";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="rg32float";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="rgba16uint";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="rgba16uint";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="rgba16uint";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="rgba16sint";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="rgba16sint";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="rgba16sint";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="rgba16float";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="rgba16float";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="rgba16float";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="rgba32uint";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="rgba32uint";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="rgba32uint";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="rgba32sint";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="rgba32sint";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="rgba32sint";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="rgba32float";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="rgba32float";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="rgba32float";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="depth32float";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="depth16unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="stencil8";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="bc1-rgba-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="bc1-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="bc2-rgba-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="bc2-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="bc3-rgba-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="bc3-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="bc4-r-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="bc4-r-snorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="bc5-rg-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="bc5-rg-snorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="bc6h-rgb-ufloat";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="bc6h-rgb-float";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="bc7-rgba-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="bc7-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="etc2-rgb8unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="etc2-rgb8unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="etc2-rgb8a1unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="etc2-rgb8a1unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="etc2-rgba8unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="etc2-rgba8unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="eac-r11unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="eac-r11snorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="eac-rg11unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="eac-rg11snorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="astc-4x4-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="astc-4x4-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="astc-5x4-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="astc-5x4-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="astc-5x5-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="astc-5x5-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="astc-6x5-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="astc-6x5-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="astc-6x6-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="astc-6x6-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="astc-8x5-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="astc-8x5-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="astc-8x6-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="astc-8x6-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="astc-8x8-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="astc-8x8-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="astc-10x5-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="astc-10x5-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="astc-10x6-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="astc-10x6-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="astc-10x8-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="astc-10x8-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="astc-10x10-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="astc-10x10-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="astc-12x10-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="astc-12x10-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="astc-12x12-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:rows_per_image_alignment:method="CopyT2B";format="astc-12x12-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="WriteTexture";format="r8unorm";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="WriteTexture";format="r8unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="WriteTexture";format="r8unorm";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="WriteTexture";format="r8snorm";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="WriteTexture";format="r8snorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="WriteTexture";format="r8snorm";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="WriteTexture";format="r8uint";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="WriteTexture";format="r8uint";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="WriteTexture";format="r8uint";dimension="3d" |
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| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="rg16uint";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="rg16uint";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="rg16uint";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="rg16sint";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="rg16sint";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="rg16sint";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="rg16float";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="rg16float";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="rg16float";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="rgba8unorm";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="rgba8unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="rgba8unorm";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="rgba8unorm-srgb";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="rgba8unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="rgba8unorm-srgb";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="rgba8snorm";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="rgba8snorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="rgba8snorm";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="rgba8uint";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="rgba8uint";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="rgba8uint";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="rgba8sint";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="rgba8sint";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="rgba8sint";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="bgra8unorm";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="bgra8unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="bgra8unorm";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="bgra8unorm-srgb";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="bgra8unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="bgra8unorm-srgb";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="rgb10a2unorm";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="rgb10a2unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="rgb10a2unorm";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="rg11b10ufloat";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="rg11b10ufloat";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="rg11b10ufloat";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="rgb9e5ufloat";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="rgb9e5ufloat";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="rgb9e5ufloat";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="rg32uint";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="rg32uint";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="rg32uint";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="rg32sint";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="rg32sint";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="rg32sint";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="rg32float";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="rg32float";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="rg32float";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="rgba16uint";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="rgba16uint";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="rgba16uint";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="rgba16sint";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="rgba16sint";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="rgba16sint";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="rgba16float";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="rgba16float";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="rgba16float";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="rgba32uint";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="rgba32uint";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="rgba32uint";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="rgba32sint";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="rgba32sint";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="rgba32sint";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="rgba32float";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="rgba32float";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="rgba32float";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="depth16unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="stencil8";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="bc1-rgba-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="bc1-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="bc2-rgba-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="bc2-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="bc3-rgba-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="bc3-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="bc4-r-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="bc4-r-snorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="bc5-rg-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="bc5-rg-snorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="bc6h-rgb-ufloat";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="bc6h-rgb-float";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="bc7-rgba-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="bc7-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="etc2-rgb8unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="etc2-rgb8unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="etc2-rgb8a1unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="etc2-rgb8a1unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="etc2-rgba8unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="etc2-rgba8unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="eac-r11unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="eac-r11snorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="eac-rg11unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="eac-rg11snorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="astc-4x4-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="astc-4x4-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="astc-5x4-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="astc-5x4-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="astc-5x5-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="astc-5x5-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="astc-6x5-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="astc-6x5-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="astc-6x6-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="astc-6x6-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="astc-8x5-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="astc-8x5-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="astc-8x6-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="astc-8x6-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="astc-8x8-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="astc-8x8-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="astc-10x5-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="astc-10x5-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="astc-10x6-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="astc-10x6-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="astc-10x8-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="astc-10x8-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="astc-10x10-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="astc-10x10-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="astc-12x10-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="astc-12x10-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="astc-12x12-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyB2T";format="astc-12x12-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="r8unorm";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="r8unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="r8unorm";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="r8snorm";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="r8snorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="r8snorm";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="r8uint";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="r8uint";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="r8uint";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="r8sint";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="r8sint";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="r8sint";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="r16uint";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="r16uint";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="r16uint";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="r16sint";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="r16sint";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="r16sint";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="r16float";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="r16float";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="r16float";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="rg8unorm";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="rg8unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="rg8unorm";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="rg8snorm";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="rg8snorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="rg8snorm";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="rg8uint";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="rg8uint";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="rg8uint";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="rg8sint";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="rg8sint";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="rg8sint";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="r32uint";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="r32uint";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="r32uint";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="r32sint";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="r32sint";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="r32sint";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="r32float";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="r32float";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="r32float";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="rg16uint";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="rg16uint";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="rg16uint";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="rg16sint";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="rg16sint";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="rg16sint";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="rg16float";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="rg16float";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="rg16float";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="rgba8unorm";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="rgba8unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="rgba8unorm";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="rgba8unorm-srgb";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="rgba8unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="rgba8unorm-srgb";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="rgba8snorm";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="rgba8snorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="rgba8snorm";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="rgba8uint";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="rgba8uint";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="rgba8uint";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="rgba8sint";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="rgba8sint";dimension="2d" |
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| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="bgra8unorm";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="bgra8unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="bgra8unorm";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="bgra8unorm-srgb";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="bgra8unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="bgra8unorm-srgb";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="rgb10a2unorm";dimension="1d" |
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| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="rg11b10ufloat";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="rg11b10ufloat";dimension="2d" |
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| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="rgb9e5ufloat";dimension="2d" |
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| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="rg32uint";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="rg32uint";dimension="3d" |
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| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="rg32sint";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="rg32sint";dimension="3d" |
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| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="rg32float";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="rg32float";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="rgba16uint";dimension="1d" |
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| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="rgba16uint";dimension="3d" |
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| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="rgba16sint";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="rgba16sint";dimension="3d" |
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| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="rgba16float";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="rgba16float";dimension="3d" |
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| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="rgba32sint";dimension="3d" |
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| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="rgba32float";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="rgba32float";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="depth32float";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="depth16unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="stencil8";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="bc1-rgba-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="bc1-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="bc2-rgba-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="bc2-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="bc3-rgba-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="bc3-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="bc4-r-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="bc4-r-snorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="bc5-rg-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="bc5-rg-snorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="bc6h-rgb-ufloat";dimension="2d" |
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| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="bc7-rgba-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="bc7-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="etc2-rgb8unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="etc2-rgb8unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="etc2-rgb8a1unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="etc2-rgb8a1unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="etc2-rgba8unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="etc2-rgba8unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="eac-r11unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="eac-r11snorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="eac-rg11unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="eac-rg11snorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="astc-4x4-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="astc-4x4-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="astc-5x4-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="astc-5x4-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="astc-5x5-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="astc-5x5-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="astc-6x5-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="astc-6x5-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="astc-6x6-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="astc-6x6-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="astc-8x5-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="astc-8x5-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="astc-8x6-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="astc-8x6-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="astc-8x8-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="astc-8x8-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="astc-10x5-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="astc-10x5-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="astc-10x6-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="astc-10x6-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="astc-10x8-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="astc-10x8-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="astc-10x10-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="astc-10x10-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="astc-12x10-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="astc-12x10-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="astc-12x12-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:offset_alignment:method="CopyT2B";format="astc-12x12-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="WriteTexture";format="r8unorm";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="WriteTexture";format="r8unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="WriteTexture";format="r8unorm";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="WriteTexture";format="r8snorm";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="WriteTexture";format="r8snorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="WriteTexture";format="r8snorm";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="WriteTexture";format="r8uint";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="WriteTexture";format="r8uint";dimension="2d" |
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| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="WriteTexture";format="r16uint";dimension="1d" |
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| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="WriteTexture";format="r16sint";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="WriteTexture";format="r16sint";dimension="3d" |
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| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="WriteTexture";format="rg8unorm";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="WriteTexture";format="rg8unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="WriteTexture";format="rg8unorm";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="WriteTexture";format="rg8snorm";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="WriteTexture";format="rg8snorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="WriteTexture";format="rg8snorm";dimension="3d" |
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| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="WriteTexture";format="rg8sint";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="WriteTexture";format="rg8sint";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="WriteTexture";format="r32uint";dimension="1d" |
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| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="WriteTexture";format="rgba8unorm";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="WriteTexture";format="rgba8unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="WriteTexture";format="rgba8unorm";dimension="3d" |
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| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="WriteTexture";format="rgba8unorm-srgb";dimension="3d" |
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| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="WriteTexture";format="rgba8snorm";dimension="2d" |
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| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="WriteTexture";format="rgba8sint";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="WriteTexture";format="bgra8unorm";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="WriteTexture";format="bgra8unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="WriteTexture";format="bgra8unorm";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="WriteTexture";format="bgra8unorm-srgb";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="WriteTexture";format="bgra8unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="WriteTexture";format="bgra8unorm-srgb";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="WriteTexture";format="rgb10a2unorm";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="WriteTexture";format="rgb10a2unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="WriteTexture";format="rgb10a2unorm";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="WriteTexture";format="rg11b10ufloat";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="WriteTexture";format="rg11b10ufloat";dimension="2d" |
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| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyB2T";format="rg32uint";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyB2T";format="rg32uint";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyB2T";format="rg32sint";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyB2T";format="rg32sint";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyB2T";format="rg32sint";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyB2T";format="rg32float";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyB2T";format="rg32float";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyB2T";format="rg32float";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyB2T";format="rgba16uint";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyB2T";format="rgba16uint";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyB2T";format="rgba16uint";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyB2T";format="rgba16sint";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyB2T";format="rgba16sint";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyB2T";format="rgba16sint";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyB2T";format="rgba16float";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyB2T";format="rgba16float";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyB2T";format="rgba16float";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyB2T";format="rgba32uint";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyB2T";format="rgba32uint";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyB2T";format="rgba32uint";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyB2T";format="rgba32sint";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyB2T";format="rgba32sint";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyB2T";format="rgba32sint";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyB2T";format="rgba32float";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyB2T";format="rgba32float";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyB2T";format="rgba32float";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyB2T";format="depth16unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyB2T";format="stencil8";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyB2T";format="bc1-rgba-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyB2T";format="bc1-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyB2T";format="bc2-rgba-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyB2T";format="bc2-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyB2T";format="bc3-rgba-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyB2T";format="bc3-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyB2T";format="bc4-r-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyB2T";format="bc4-r-snorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyB2T";format="bc5-rg-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyB2T";format="bc5-rg-snorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyB2T";format="bc6h-rgb-ufloat";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyB2T";format="bc6h-rgb-float";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyB2T";format="bc7-rgba-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyB2T";format="bc7-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyB2T";format="etc2-rgb8unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyB2T";format="etc2-rgb8unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyB2T";format="etc2-rgb8a1unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyB2T";format="etc2-rgb8a1unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyB2T";format="etc2-rgba8unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyB2T";format="etc2-rgba8unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyB2T";format="eac-r11unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyB2T";format="eac-r11snorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyB2T";format="eac-rg11unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyB2T";format="eac-rg11snorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyB2T";format="astc-4x4-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyB2T";format="astc-4x4-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyB2T";format="astc-5x4-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyB2T";format="astc-5x4-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyB2T";format="astc-5x5-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyB2T";format="astc-5x5-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyB2T";format="astc-6x5-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyB2T";format="astc-6x5-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyB2T";format="astc-6x6-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyB2T";format="astc-6x6-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyB2T";format="astc-8x5-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyB2T";format="astc-8x5-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyB2T";format="astc-8x6-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyB2T";format="astc-8x6-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyB2T";format="astc-8x8-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyB2T";format="astc-8x8-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyB2T";format="astc-10x5-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyB2T";format="astc-10x5-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyB2T";format="astc-10x6-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyB2T";format="astc-10x6-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyB2T";format="astc-10x8-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyB2T";format="astc-10x8-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyB2T";format="astc-10x10-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyB2T";format="astc-10x10-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyB2T";format="astc-12x10-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyB2T";format="astc-12x10-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyB2T";format="astc-12x12-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyB2T";format="astc-12x12-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="r8unorm";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="r8unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="r8unorm";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="r8snorm";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="r8snorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="r8snorm";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="r8uint";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="r8uint";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="r8uint";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="r8sint";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="r8sint";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="r8sint";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="r16uint";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="r16uint";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="r16uint";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="r16sint";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="r16sint";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="r16sint";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="r16float";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="r16float";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="r16float";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="rg8unorm";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="rg8unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="rg8unorm";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="rg8snorm";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="rg8snorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="rg8snorm";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="rg8uint";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="rg8uint";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="rg8uint";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="rg8sint";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="rg8sint";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="rg8sint";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="r32uint";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="r32uint";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="r32uint";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="r32sint";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="r32sint";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="r32sint";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="r32float";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="r32float";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="r32float";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="rg16uint";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="rg16uint";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="rg16uint";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="rg16sint";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="rg16sint";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="rg16sint";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="rg16float";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="rg16float";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="rg16float";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="rgba8unorm";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="rgba8unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="rgba8unorm";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="rgba8unorm-srgb";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="rgba8unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="rgba8unorm-srgb";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="rgba8snorm";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="rgba8snorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="rgba8snorm";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="rgba8uint";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="rgba8uint";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="rgba8uint";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="rgba8sint";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="rgba8sint";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="rgba8sint";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="bgra8unorm";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="bgra8unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="bgra8unorm";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="bgra8unorm-srgb";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="bgra8unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="bgra8unorm-srgb";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="rgb10a2unorm";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="rgb10a2unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="rgb10a2unorm";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="rg11b10ufloat";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="rg11b10ufloat";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="rg11b10ufloat";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="rgb9e5ufloat";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="rgb9e5ufloat";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="rgb9e5ufloat";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="rg32uint";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="rg32uint";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="rg32uint";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="rg32sint";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="rg32sint";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="rg32sint";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="rg32float";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="rg32float";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="rg32float";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="rgba16uint";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="rgba16uint";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="rgba16uint";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="rgba16sint";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="rgba16sint";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="rgba16sint";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="rgba16float";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="rgba16float";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="rgba16float";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="rgba32uint";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="rgba32uint";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="rgba32uint";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="rgba32sint";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="rgba32sint";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="rgba32sint";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="rgba32float";dimension="1d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="rgba32float";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="rgba32float";dimension="3d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="depth32float";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="depth16unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="stencil8";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="bc1-rgba-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="bc1-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="bc2-rgba-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="bc2-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="bc3-rgba-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="bc3-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="bc4-r-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="bc4-r-snorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="bc5-rg-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="bc5-rg-snorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="bc6h-rgb-ufloat";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="bc6h-rgb-float";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="bc7-rgba-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="bc7-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="etc2-rgb8unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="etc2-rgb8unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="etc2-rgb8a1unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="etc2-rgb8a1unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="etc2-rgba8unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="etc2-rgba8unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="eac-r11unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="eac-r11snorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="eac-rg11unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="eac-rg11snorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="astc-4x4-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="astc-4x4-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="astc-5x4-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="astc-5x4-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="astc-5x5-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="astc-5x5-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="astc-6x5-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="astc-6x5-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="astc-6x6-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="astc-6x6-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="astc-8x5-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="astc-8x5-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="astc-8x6-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="astc-8x6-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="astc-8x8-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="astc-8x8-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="astc-10x5-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="astc-10x5-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="astc-10x6-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="astc-10x6-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="astc-10x8-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="astc-10x8-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="astc-10x10-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="astc-10x10-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="astc-12x10-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="astc-12x10-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="astc-12x12-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_bytes_per_row:method="CopyT2B";format="astc-12x12-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,layout_related:bound_on_offset:method="WriteTexture" |
| webgpu:api,validation,image_copy,layout_related:bound_on_offset:method="CopyB2T" |
| webgpu:api,validation,image_copy,layout_related:bound_on_offset:method="CopyT2B" |
| webgpu:api,validation,image_copy,texture_related:valid:method="WriteTexture";textureState="valid";dimension="1d";size=[4,1,1] |
| webgpu:api,validation,image_copy,texture_related:valid:method="WriteTexture";textureState="valid";dimension="2d";size=[4,4,1] |
| webgpu:api,validation,image_copy,texture_related:valid:method="WriteTexture";textureState="valid";dimension="2d";size=[4,4,3] |
| webgpu:api,validation,image_copy,texture_related:valid:method="WriteTexture";textureState="valid";dimension="3d";size=[4,4,3] |
| webgpu:api,validation,image_copy,texture_related:valid:method="WriteTexture";textureState="invalid";dimension="1d";size=[4,1,1] |
| webgpu:api,validation,image_copy,texture_related:valid:method="WriteTexture";textureState="invalid";dimension="2d";size=[4,4,1] |
| webgpu:api,validation,image_copy,texture_related:valid:method="WriteTexture";textureState="invalid";dimension="2d";size=[4,4,3] |
| webgpu:api,validation,image_copy,texture_related:valid:method="WriteTexture";textureState="invalid";dimension="3d";size=[4,4,3] |
| webgpu:api,validation,image_copy,texture_related:valid:method="WriteTexture";textureState="destroyed";dimension="1d";size=[4,1,1] |
| webgpu:api,validation,image_copy,texture_related:valid:method="WriteTexture";textureState="destroyed";dimension="2d";size=[4,4,1] |
| webgpu:api,validation,image_copy,texture_related:valid:method="WriteTexture";textureState="destroyed";dimension="2d";size=[4,4,3] |
| webgpu:api,validation,image_copy,texture_related:valid:method="WriteTexture";textureState="destroyed";dimension="3d";size=[4,4,3] |
| webgpu:api,validation,image_copy,texture_related:valid:method="CopyB2T";textureState="valid";dimension="1d";size=[4,1,1] |
| webgpu:api,validation,image_copy,texture_related:valid:method="CopyB2T";textureState="valid";dimension="2d";size=[4,4,1] |
| webgpu:api,validation,image_copy,texture_related:valid:method="CopyB2T";textureState="valid";dimension="2d";size=[4,4,3] |
| webgpu:api,validation,image_copy,texture_related:valid:method="CopyB2T";textureState="valid";dimension="3d";size=[4,4,3] |
| webgpu:api,validation,image_copy,texture_related:valid:method="CopyB2T";textureState="invalid";dimension="1d";size=[4,1,1] |
| webgpu:api,validation,image_copy,texture_related:valid:method="CopyB2T";textureState="invalid";dimension="2d";size=[4,4,1] |
| webgpu:api,validation,image_copy,texture_related:valid:method="CopyB2T";textureState="invalid";dimension="2d";size=[4,4,3] |
| webgpu:api,validation,image_copy,texture_related:valid:method="CopyB2T";textureState="invalid";dimension="3d";size=[4,4,3] |
| webgpu:api,validation,image_copy,texture_related:valid:method="CopyB2T";textureState="destroyed";dimension="1d";size=[4,1,1] |
| webgpu:api,validation,image_copy,texture_related:valid:method="CopyB2T";textureState="destroyed";dimension="2d";size=[4,4,1] |
| webgpu:api,validation,image_copy,texture_related:valid:method="CopyB2T";textureState="destroyed";dimension="2d";size=[4,4,3] |
| webgpu:api,validation,image_copy,texture_related:valid:method="CopyB2T";textureState="destroyed";dimension="3d";size=[4,4,3] |
| webgpu:api,validation,image_copy,texture_related:valid:method="CopyT2B";textureState="valid";dimension="1d";size=[4,1,1] |
| webgpu:api,validation,image_copy,texture_related:valid:method="CopyT2B";textureState="valid";dimension="2d";size=[4,4,1] |
| webgpu:api,validation,image_copy,texture_related:valid:method="CopyT2B";textureState="valid";dimension="2d";size=[4,4,3] |
| webgpu:api,validation,image_copy,texture_related:valid:method="CopyT2B";textureState="valid";dimension="3d";size=[4,4,3] |
| webgpu:api,validation,image_copy,texture_related:valid:method="CopyT2B";textureState="invalid";dimension="1d";size=[4,1,1] |
| webgpu:api,validation,image_copy,texture_related:valid:method="CopyT2B";textureState="invalid";dimension="2d";size=[4,4,1] |
| webgpu:api,validation,image_copy,texture_related:valid:method="CopyT2B";textureState="invalid";dimension="2d";size=[4,4,3] |
| webgpu:api,validation,image_copy,texture_related:valid:method="CopyT2B";textureState="invalid";dimension="3d";size=[4,4,3] |
| webgpu:api,validation,image_copy,texture_related:valid:method="CopyT2B";textureState="destroyed";dimension="1d";size=[4,1,1] |
| webgpu:api,validation,image_copy,texture_related:valid:method="CopyT2B";textureState="destroyed";dimension="2d";size=[4,4,1] |
| webgpu:api,validation,image_copy,texture_related:valid:method="CopyT2B";textureState="destroyed";dimension="2d";size=[4,4,3] |
| webgpu:api,validation,image_copy,texture_related:valid:method="CopyT2B";textureState="destroyed";dimension="3d";size=[4,4,3] |
| webgpu:api,validation,image_copy,texture_related:texture,device_mismatch: |
| webgpu:api,validation,image_copy,texture_related:usage:method="WriteTexture";dimension="1d";size=[4,1,1] |
| webgpu:api,validation,image_copy,texture_related:usage:method="WriteTexture";dimension="2d";size=[4,4,1] |
| webgpu:api,validation,image_copy,texture_related:usage:method="WriteTexture";dimension="2d";size=[4,4,3] |
| webgpu:api,validation,image_copy,texture_related:usage:method="WriteTexture";dimension="3d";size=[4,4,3] |
| webgpu:api,validation,image_copy,texture_related:usage:method="CopyB2T";dimension="1d";size=[4,1,1] |
| webgpu:api,validation,image_copy,texture_related:usage:method="CopyB2T";dimension="2d";size=[4,4,1] |
| webgpu:api,validation,image_copy,texture_related:usage:method="CopyB2T";dimension="2d";size=[4,4,3] |
| webgpu:api,validation,image_copy,texture_related:usage:method="CopyB2T";dimension="3d";size=[4,4,3] |
| webgpu:api,validation,image_copy,texture_related:usage:method="CopyT2B";dimension="1d";size=[4,1,1] |
| webgpu:api,validation,image_copy,texture_related:usage:method="CopyT2B";dimension="2d";size=[4,4,1] |
| webgpu:api,validation,image_copy,texture_related:usage:method="CopyT2B";dimension="2d";size=[4,4,3] |
| webgpu:api,validation,image_copy,texture_related:usage:method="CopyT2B";dimension="3d";size=[4,4,3] |
| webgpu:api,validation,image_copy,texture_related:sample_count:method="WriteTexture" |
| webgpu:api,validation,image_copy,texture_related:sample_count:method="CopyB2T" |
| webgpu:api,validation,image_copy,texture_related:sample_count:method="CopyT2B" |
| webgpu:api,validation,image_copy,texture_related:mip_level:method="WriteTexture";dimension="1d";size=[32,1,1] |
| webgpu:api,validation,image_copy,texture_related:mip_level:method="WriteTexture";dimension="2d";size=[32,32,1] |
| webgpu:api,validation,image_copy,texture_related:mip_level:method="WriteTexture";dimension="2d";size=[32,32,3] |
| webgpu:api,validation,image_copy,texture_related:mip_level:method="WriteTexture";dimension="3d";size=[32,32,3] |
| webgpu:api,validation,image_copy,texture_related:mip_level:method="CopyB2T";dimension="1d";size=[32,1,1] |
| webgpu:api,validation,image_copy,texture_related:mip_level:method="CopyB2T";dimension="2d";size=[32,32,1] |
| webgpu:api,validation,image_copy,texture_related:mip_level:method="CopyB2T";dimension="2d";size=[32,32,3] |
| webgpu:api,validation,image_copy,texture_related:mip_level:method="CopyB2T";dimension="3d";size=[32,32,3] |
| webgpu:api,validation,image_copy,texture_related:mip_level:method="CopyT2B";dimension="1d";size=[32,1,1] |
| webgpu:api,validation,image_copy,texture_related:mip_level:method="CopyT2B";dimension="2d";size=[32,32,1] |
| webgpu:api,validation,image_copy,texture_related:mip_level:method="CopyT2B";dimension="2d";size=[32,32,3] |
| webgpu:api,validation,image_copy,texture_related:mip_level:method="CopyT2B";dimension="3d";size=[32,32,3] |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=1;dimension="1d";format="r8unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=1;dimension="1d";format="r8snorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=1;dimension="1d";format="r8uint" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=1;dimension="1d";format="r8sint" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=1;dimension="1d";format="r16uint" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=1;dimension="1d";format="r16sint" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=1;dimension="1d";format="r16float" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=1;dimension="1d";format="rg8unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=1;dimension="1d";format="rg8snorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=1;dimension="1d";format="rg8uint" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=1;dimension="1d";format="rg8sint" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=1;dimension="1d";format="r32uint" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=1;dimension="1d";format="r32sint" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=1;dimension="1d";format="r32float" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=1;dimension="1d";format="rg16uint" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=1;dimension="1d";format="rg16sint" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=1;dimension="1d";format="rg16float" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=1;dimension="1d";format="rgba8unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=1;dimension="1d";format="rgba8unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=1;dimension="1d";format="rgba8snorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=1;dimension="1d";format="rgba8uint" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=1;dimension="1d";format="rgba8sint" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=1;dimension="1d";format="bgra8unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=1;dimension="1d";format="bgra8unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=1;dimension="1d";format="rgb10a2unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=1;dimension="1d";format="rg11b10ufloat" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=1;dimension="1d";format="rgb9e5ufloat" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=1;dimension="1d";format="rg32uint" |
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| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=1;dimension="1d";format="rg32float" |
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| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=1;dimension="1d";format="rgba16float" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=1;dimension="1d";format="rgba32uint" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=1;dimension="1d";format="rgba32sint" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=1;dimension="1d";format="rgba32float" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=1;dimension="2d";format="r8unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=1;dimension="2d";format="r8snorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=1;dimension="2d";format="r8uint" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=1;dimension="2d";format="r8sint" |
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| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=1;dimension="2d";format="rg8unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=1;dimension="2d";format="rg8snorm" |
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| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=1;dimension="2d";format="rg16sint" |
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| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=1;dimension="2d";format="rgba8unorm-srgb" |
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| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=1;dimension="2d";format="bgra8unorm-srgb" |
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| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=1;dimension="2d";format="rg11b10ufloat" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=1;dimension="2d";format="rgb9e5ufloat" |
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| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=1;dimension="2d";format="stencil8" |
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| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=1;dimension="2d";format="bc4-r-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=1;dimension="2d";format="bc4-r-snorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=1;dimension="2d";format="bc5-rg-unorm" |
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| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=1;dimension="2d";format="astc-6x5-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=1;dimension="2d";format="astc-6x5-unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=1;dimension="2d";format="astc-6x6-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=1;dimension="2d";format="astc-6x6-unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=1;dimension="2d";format="astc-8x5-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=1;dimension="2d";format="astc-8x5-unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=1;dimension="2d";format="astc-8x6-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=1;dimension="2d";format="astc-8x6-unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=1;dimension="2d";format="astc-8x8-unorm" |
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| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=1;dimension="2d";format="astc-10x5-unorm" |
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| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=1;dimension="2d";format="astc-10x8-unorm" |
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| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=3;dimension="2d";format="rg16uint" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=3;dimension="2d";format="rg16sint" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=3;dimension="2d";format="rg16float" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=3;dimension="2d";format="rgba8unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=3;dimension="2d";format="rgba8unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=3;dimension="2d";format="rgba8snorm" |
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| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=3;dimension="2d";format="bgra8unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=3;dimension="2d";format="bgra8unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=3;dimension="2d";format="rgb10a2unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=3;dimension="2d";format="rg11b10ufloat" |
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| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=3;dimension="2d";format="rgba32float" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=3;dimension="2d";format="depth16unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=3;dimension="2d";format="stencil8" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=3;dimension="2d";format="bc1-rgba-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=3;dimension="2d";format="bc1-rgba-unorm-srgb" |
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| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=3;dimension="2d";format="bc2-rgba-unorm-srgb" |
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| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=3;dimension="2d";format="bc3-rgba-unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=3;dimension="2d";format="bc4-r-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=3;dimension="2d";format="bc4-r-snorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=3;dimension="2d";format="bc5-rg-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=3;dimension="2d";format="bc5-rg-snorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=3;dimension="2d";format="bc6h-rgb-ufloat" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=3;dimension="2d";format="bc6h-rgb-float" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=3;dimension="2d";format="bc7-rgba-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=3;dimension="2d";format="bc7-rgba-unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=3;dimension="2d";format="etc2-rgb8unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=3;dimension="2d";format="etc2-rgb8unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=3;dimension="2d";format="etc2-rgb8a1unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=3;dimension="2d";format="etc2-rgb8a1unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=3;dimension="2d";format="etc2-rgba8unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=3;dimension="2d";format="etc2-rgba8unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=3;dimension="2d";format="eac-r11unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=3;dimension="2d";format="eac-r11snorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=3;dimension="2d";format="eac-rg11unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=3;dimension="2d";format="eac-rg11snorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=3;dimension="2d";format="astc-4x4-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=3;dimension="2d";format="astc-4x4-unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=3;dimension="2d";format="astc-5x4-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=3;dimension="2d";format="astc-5x4-unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=3;dimension="2d";format="astc-5x5-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=3;dimension="2d";format="astc-5x5-unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=3;dimension="2d";format="astc-6x5-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=3;dimension="2d";format="astc-6x5-unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=3;dimension="2d";format="astc-6x6-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=3;dimension="2d";format="astc-6x6-unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=3;dimension="2d";format="astc-8x5-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=3;dimension="2d";format="astc-8x5-unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=3;dimension="2d";format="astc-8x6-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=3;dimension="2d";format="astc-8x6-unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=3;dimension="2d";format="astc-8x8-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=3;dimension="2d";format="astc-8x8-unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=3;dimension="2d";format="astc-10x5-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=3;dimension="2d";format="astc-10x5-unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=3;dimension="2d";format="astc-10x6-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=3;dimension="2d";format="astc-10x6-unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=3;dimension="2d";format="astc-10x8-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=3;dimension="2d";format="astc-10x8-unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=3;dimension="2d";format="astc-10x10-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=3;dimension="2d";format="astc-10x10-unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=3;dimension="2d";format="astc-12x10-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=3;dimension="2d";format="astc-12x10-unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=3;dimension="2d";format="astc-12x12-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=3;dimension="2d";format="astc-12x12-unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=32;dimension="3d";format="r8unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=32;dimension="3d";format="r8snorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=32;dimension="3d";format="r8uint" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=32;dimension="3d";format="r8sint" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=32;dimension="3d";format="r16uint" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=32;dimension="3d";format="r16sint" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=32;dimension="3d";format="r16float" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=32;dimension="3d";format="rg8unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=32;dimension="3d";format="rg8snorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=32;dimension="3d";format="rg8uint" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=32;dimension="3d";format="rg8sint" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=32;dimension="3d";format="r32uint" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=32;dimension="3d";format="r32sint" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=32;dimension="3d";format="r32float" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=32;dimension="3d";format="rg16uint" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=32;dimension="3d";format="rg16sint" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=32;dimension="3d";format="rg16float" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=32;dimension="3d";format="rgba8unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=32;dimension="3d";format="rgba8unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=32;dimension="3d";format="rgba8snorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=32;dimension="3d";format="rgba8uint" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=32;dimension="3d";format="rgba8sint" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=32;dimension="3d";format="bgra8unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=32;dimension="3d";format="bgra8unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=32;dimension="3d";format="rgb10a2unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=32;dimension="3d";format="rg11b10ufloat" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=32;dimension="3d";format="rgb9e5ufloat" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=32;dimension="3d";format="rg32uint" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=32;dimension="3d";format="rg32sint" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=32;dimension="3d";format="rg32float" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=32;dimension="3d";format="rgba16uint" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=32;dimension="3d";format="rgba16sint" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=32;dimension="3d";format="rgba16float" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=32;dimension="3d";format="rgba32uint" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=32;dimension="3d";format="rgba32sint" |
| webgpu:api,validation,image_copy,texture_related:format:method="WriteTexture";depthOrArrayLayers=32;dimension="3d";format="rgba32float" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="1d";format="r8unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="1d";format="r8snorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="1d";format="r8uint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="1d";format="r8sint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="1d";format="r16uint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="1d";format="r16sint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="1d";format="r16float" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="1d";format="rg8unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="1d";format="rg8snorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="1d";format="rg8uint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="1d";format="rg8sint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="1d";format="r32uint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="1d";format="r32sint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="1d";format="r32float" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="1d";format="rg16uint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="1d";format="rg16sint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="1d";format="rg16float" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="1d";format="rgba8unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="1d";format="rgba8unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="1d";format="rgba8snorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="1d";format="rgba8uint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="1d";format="rgba8sint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="1d";format="bgra8unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="1d";format="bgra8unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="1d";format="rgb10a2unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="1d";format="rg11b10ufloat" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="1d";format="rgb9e5ufloat" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="1d";format="rg32uint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="1d";format="rg32sint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="1d";format="rg32float" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="1d";format="rgba16uint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="1d";format="rgba16sint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="1d";format="rgba16float" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="1d";format="rgba32uint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="1d";format="rgba32sint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="1d";format="rgba32float" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="2d";format="r8unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="2d";format="r8snorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="2d";format="r8uint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="2d";format="r8sint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="2d";format="r16uint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="2d";format="r16sint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="2d";format="r16float" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="2d";format="rg8unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="2d";format="rg8snorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="2d";format="rg8uint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="2d";format="rg8sint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="2d";format="r32uint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="2d";format="r32sint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="2d";format="r32float" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="2d";format="rg16uint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="2d";format="rg16sint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="2d";format="rg16float" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="2d";format="rgba8unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="2d";format="rgba8unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="2d";format="rgba8snorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="2d";format="rgba8uint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="2d";format="rgba8sint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="2d";format="bgra8unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="2d";format="bgra8unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="2d";format="rgb10a2unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="2d";format="rg11b10ufloat" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="2d";format="rgb9e5ufloat" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="2d";format="rg32uint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="2d";format="rg32sint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="2d";format="rg32float" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="2d";format="rgba16uint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="2d";format="rgba16sint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="2d";format="rgba16float" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="2d";format="rgba32uint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="2d";format="rgba32sint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="2d";format="rgba32float" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="2d";format="depth16unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="2d";format="stencil8" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="2d";format="bc1-rgba-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="2d";format="bc1-rgba-unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="2d";format="bc2-rgba-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="2d";format="bc2-rgba-unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="2d";format="bc3-rgba-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="2d";format="bc3-rgba-unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="2d";format="bc4-r-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="2d";format="bc4-r-snorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="2d";format="bc5-rg-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="2d";format="bc5-rg-snorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="2d";format="bc6h-rgb-ufloat" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="2d";format="bc6h-rgb-float" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="2d";format="bc7-rgba-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="2d";format="bc7-rgba-unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="2d";format="etc2-rgb8unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="2d";format="etc2-rgb8unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="2d";format="etc2-rgb8a1unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="2d";format="etc2-rgb8a1unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="2d";format="etc2-rgba8unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="2d";format="etc2-rgba8unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="2d";format="eac-r11unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="2d";format="eac-r11snorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="2d";format="eac-rg11unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="2d";format="eac-rg11snorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="2d";format="astc-4x4-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="2d";format="astc-4x4-unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="2d";format="astc-5x4-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="2d";format="astc-5x4-unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="2d";format="astc-5x5-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="2d";format="astc-5x5-unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="2d";format="astc-6x5-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="2d";format="astc-6x5-unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="2d";format="astc-6x6-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="2d";format="astc-6x6-unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="2d";format="astc-8x5-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="2d";format="astc-8x5-unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="2d";format="astc-8x6-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="2d";format="astc-8x6-unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="2d";format="astc-8x8-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="2d";format="astc-8x8-unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="2d";format="astc-10x5-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="2d";format="astc-10x5-unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="2d";format="astc-10x6-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="2d";format="astc-10x6-unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="2d";format="astc-10x8-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="2d";format="astc-10x8-unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="2d";format="astc-10x10-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="2d";format="astc-10x10-unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="2d";format="astc-12x10-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="2d";format="astc-12x10-unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="2d";format="astc-12x12-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=1;dimension="2d";format="astc-12x12-unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=3;dimension="2d";format="r8unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=3;dimension="2d";format="r8snorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=3;dimension="2d";format="r8uint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=3;dimension="2d";format="r8sint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=3;dimension="2d";format="r16uint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=3;dimension="2d";format="r16sint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=3;dimension="2d";format="r16float" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=3;dimension="2d";format="rg8unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=3;dimension="2d";format="rg8snorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=3;dimension="2d";format="rg8uint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=3;dimension="2d";format="rg8sint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=3;dimension="2d";format="r32uint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=3;dimension="2d";format="r32sint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=3;dimension="2d";format="r32float" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=3;dimension="2d";format="rg16uint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=3;dimension="2d";format="rg16sint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=3;dimension="2d";format="rg16float" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=3;dimension="2d";format="rgba8unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=3;dimension="2d";format="rgba8unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=3;dimension="2d";format="rgba8snorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=3;dimension="2d";format="rgba8uint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=3;dimension="2d";format="rgba8sint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=3;dimension="2d";format="bgra8unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=3;dimension="2d";format="bgra8unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=3;dimension="2d";format="rgb10a2unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=3;dimension="2d";format="rg11b10ufloat" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=3;dimension="2d";format="rgb9e5ufloat" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=3;dimension="2d";format="rg32uint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=3;dimension="2d";format="rg32sint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=3;dimension="2d";format="rg32float" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=3;dimension="2d";format="rgba16uint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=3;dimension="2d";format="rgba16sint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=3;dimension="2d";format="rgba16float" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=3;dimension="2d";format="rgba32uint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=3;dimension="2d";format="rgba32sint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=3;dimension="2d";format="rgba32float" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=3;dimension="2d";format="depth16unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=3;dimension="2d";format="stencil8" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=3;dimension="2d";format="bc1-rgba-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=3;dimension="2d";format="bc1-rgba-unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=3;dimension="2d";format="bc2-rgba-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=3;dimension="2d";format="bc2-rgba-unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=3;dimension="2d";format="bc3-rgba-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=3;dimension="2d";format="bc3-rgba-unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=3;dimension="2d";format="bc4-r-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=3;dimension="2d";format="bc4-r-snorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=3;dimension="2d";format="bc5-rg-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=3;dimension="2d";format="bc5-rg-snorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=3;dimension="2d";format="bc6h-rgb-ufloat" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=3;dimension="2d";format="bc6h-rgb-float" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=3;dimension="2d";format="bc7-rgba-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=3;dimension="2d";format="bc7-rgba-unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=3;dimension="2d";format="etc2-rgb8unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=3;dimension="2d";format="etc2-rgb8unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=3;dimension="2d";format="etc2-rgb8a1unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=3;dimension="2d";format="etc2-rgb8a1unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=3;dimension="2d";format="etc2-rgba8unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=3;dimension="2d";format="etc2-rgba8unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=3;dimension="2d";format="eac-r11unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=3;dimension="2d";format="eac-r11snorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=3;dimension="2d";format="eac-rg11unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=3;dimension="2d";format="eac-rg11snorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=3;dimension="2d";format="astc-4x4-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=3;dimension="2d";format="astc-4x4-unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=3;dimension="2d";format="astc-5x4-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=3;dimension="2d";format="astc-5x4-unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=3;dimension="2d";format="astc-5x5-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=3;dimension="2d";format="astc-5x5-unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=3;dimension="2d";format="astc-6x5-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=3;dimension="2d";format="astc-6x5-unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=3;dimension="2d";format="astc-6x6-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=3;dimension="2d";format="astc-6x6-unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=3;dimension="2d";format="astc-8x5-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=3;dimension="2d";format="astc-8x5-unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=3;dimension="2d";format="astc-8x6-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=3;dimension="2d";format="astc-8x6-unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=3;dimension="2d";format="astc-8x8-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=3;dimension="2d";format="astc-8x8-unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=3;dimension="2d";format="astc-10x5-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=3;dimension="2d";format="astc-10x5-unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=3;dimension="2d";format="astc-10x6-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=3;dimension="2d";format="astc-10x6-unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=3;dimension="2d";format="astc-10x8-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=3;dimension="2d";format="astc-10x8-unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=3;dimension="2d";format="astc-10x10-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=3;dimension="2d";format="astc-10x10-unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=3;dimension="2d";format="astc-12x10-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=3;dimension="2d";format="astc-12x10-unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=3;dimension="2d";format="astc-12x12-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=3;dimension="2d";format="astc-12x12-unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=32;dimension="3d";format="r8unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=32;dimension="3d";format="r8snorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=32;dimension="3d";format="r8uint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=32;dimension="3d";format="r8sint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=32;dimension="3d";format="r16uint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=32;dimension="3d";format="r16sint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=32;dimension="3d";format="r16float" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=32;dimension="3d";format="rg8unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=32;dimension="3d";format="rg8snorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=32;dimension="3d";format="rg8uint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=32;dimension="3d";format="rg8sint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=32;dimension="3d";format="r32uint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=32;dimension="3d";format="r32sint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=32;dimension="3d";format="r32float" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=32;dimension="3d";format="rg16uint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=32;dimension="3d";format="rg16sint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=32;dimension="3d";format="rg16float" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=32;dimension="3d";format="rgba8unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=32;dimension="3d";format="rgba8unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=32;dimension="3d";format="rgba8snorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=32;dimension="3d";format="rgba8uint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=32;dimension="3d";format="rgba8sint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=32;dimension="3d";format="bgra8unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=32;dimension="3d";format="bgra8unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=32;dimension="3d";format="rgb10a2unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=32;dimension="3d";format="rg11b10ufloat" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=32;dimension="3d";format="rgb9e5ufloat" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=32;dimension="3d";format="rg32uint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=32;dimension="3d";format="rg32sint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=32;dimension="3d";format="rg32float" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=32;dimension="3d";format="rgba16uint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=32;dimension="3d";format="rgba16sint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=32;dimension="3d";format="rgba16float" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=32;dimension="3d";format="rgba32uint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=32;dimension="3d";format="rgba32sint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyB2T";depthOrArrayLayers=32;dimension="3d";format="rgba32float" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="1d";format="r8unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="1d";format="r8snorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="1d";format="r8uint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="1d";format="r8sint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="1d";format="r16uint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="1d";format="r16sint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="1d";format="r16float" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="1d";format="rg8unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="1d";format="rg8snorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="1d";format="rg8uint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="1d";format="rg8sint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="1d";format="r32uint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="1d";format="r32sint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="1d";format="r32float" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="1d";format="rg16uint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="1d";format="rg16sint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="1d";format="rg16float" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="1d";format="rgba8unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="1d";format="rgba8unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="1d";format="rgba8snorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="1d";format="rgba8uint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="1d";format="rgba8sint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="1d";format="bgra8unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="1d";format="bgra8unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="1d";format="rgb10a2unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="1d";format="rg11b10ufloat" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="1d";format="rgb9e5ufloat" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="1d";format="rg32uint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="1d";format="rg32sint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="1d";format="rg32float" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="1d";format="rgba16uint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="1d";format="rgba16sint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="1d";format="rgba16float" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="1d";format="rgba32uint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="1d";format="rgba32sint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="1d";format="rgba32float" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="2d";format="r8unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="2d";format="r8snorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="2d";format="r8uint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="2d";format="r8sint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="2d";format="r16uint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="2d";format="r16sint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="2d";format="r16float" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="2d";format="rg8unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="2d";format="rg8snorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="2d";format="rg8uint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="2d";format="rg8sint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="2d";format="r32uint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="2d";format="r32sint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="2d";format="r32float" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="2d";format="rg16uint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="2d";format="rg16sint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="2d";format="rg16float" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="2d";format="rgba8unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="2d";format="rgba8unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="2d";format="rgba8snorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="2d";format="rgba8uint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="2d";format="rgba8sint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="2d";format="bgra8unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="2d";format="bgra8unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="2d";format="rgb10a2unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="2d";format="rg11b10ufloat" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="2d";format="rgb9e5ufloat" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="2d";format="rg32uint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="2d";format="rg32sint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="2d";format="rg32float" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="2d";format="rgba16uint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="2d";format="rgba16sint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="2d";format="rgba16float" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="2d";format="rgba32uint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="2d";format="rgba32sint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="2d";format="rgba32float" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="2d";format="depth32float" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="2d";format="depth16unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="2d";format="stencil8" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="2d";format="bc1-rgba-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="2d";format="bc1-rgba-unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="2d";format="bc2-rgba-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="2d";format="bc2-rgba-unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="2d";format="bc3-rgba-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="2d";format="bc3-rgba-unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="2d";format="bc4-r-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="2d";format="bc4-r-snorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="2d";format="bc5-rg-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="2d";format="bc5-rg-snorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="2d";format="bc6h-rgb-ufloat" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="2d";format="bc6h-rgb-float" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="2d";format="bc7-rgba-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="2d";format="bc7-rgba-unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="2d";format="etc2-rgb8unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="2d";format="etc2-rgb8unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="2d";format="etc2-rgb8a1unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="2d";format="etc2-rgb8a1unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="2d";format="etc2-rgba8unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="2d";format="etc2-rgba8unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="2d";format="eac-r11unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="2d";format="eac-r11snorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="2d";format="eac-rg11unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="2d";format="eac-rg11snorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="2d";format="astc-4x4-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="2d";format="astc-4x4-unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="2d";format="astc-5x4-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="2d";format="astc-5x4-unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="2d";format="astc-5x5-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="2d";format="astc-5x5-unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="2d";format="astc-6x5-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="2d";format="astc-6x5-unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="2d";format="astc-6x6-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="2d";format="astc-6x6-unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="2d";format="astc-8x5-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="2d";format="astc-8x5-unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="2d";format="astc-8x6-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="2d";format="astc-8x6-unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="2d";format="astc-8x8-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="2d";format="astc-8x8-unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="2d";format="astc-10x5-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="2d";format="astc-10x5-unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="2d";format="astc-10x6-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="2d";format="astc-10x6-unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="2d";format="astc-10x8-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="2d";format="astc-10x8-unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="2d";format="astc-10x10-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="2d";format="astc-10x10-unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="2d";format="astc-12x10-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="2d";format="astc-12x10-unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="2d";format="astc-12x12-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=1;dimension="2d";format="astc-12x12-unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=3;dimension="2d";format="r8unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=3;dimension="2d";format="r8snorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=3;dimension="2d";format="r8uint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=3;dimension="2d";format="r8sint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=3;dimension="2d";format="r16uint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=3;dimension="2d";format="r16sint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=3;dimension="2d";format="r16float" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=3;dimension="2d";format="rg8unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=3;dimension="2d";format="rg8snorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=3;dimension="2d";format="rg8uint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=3;dimension="2d";format="rg8sint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=3;dimension="2d";format="r32uint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=3;dimension="2d";format="r32sint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=3;dimension="2d";format="r32float" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=3;dimension="2d";format="rg16uint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=3;dimension="2d";format="rg16sint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=3;dimension="2d";format="rg16float" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=3;dimension="2d";format="rgba8unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=3;dimension="2d";format="rgba8unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=3;dimension="2d";format="rgba8snorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=3;dimension="2d";format="rgba8uint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=3;dimension="2d";format="rgba8sint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=3;dimension="2d";format="bgra8unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=3;dimension="2d";format="bgra8unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=3;dimension="2d";format="rgb10a2unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=3;dimension="2d";format="rg11b10ufloat" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=3;dimension="2d";format="rgb9e5ufloat" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=3;dimension="2d";format="rg32uint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=3;dimension="2d";format="rg32sint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=3;dimension="2d";format="rg32float" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=3;dimension="2d";format="rgba16uint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=3;dimension="2d";format="rgba16sint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=3;dimension="2d";format="rgba16float" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=3;dimension="2d";format="rgba32uint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=3;dimension="2d";format="rgba32sint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=3;dimension="2d";format="rgba32float" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=3;dimension="2d";format="depth32float" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=3;dimension="2d";format="depth16unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=3;dimension="2d";format="stencil8" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=3;dimension="2d";format="bc1-rgba-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=3;dimension="2d";format="bc1-rgba-unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=3;dimension="2d";format="bc2-rgba-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=3;dimension="2d";format="bc2-rgba-unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=3;dimension="2d";format="bc3-rgba-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=3;dimension="2d";format="bc3-rgba-unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=3;dimension="2d";format="bc4-r-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=3;dimension="2d";format="bc4-r-snorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=3;dimension="2d";format="bc5-rg-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=3;dimension="2d";format="bc5-rg-snorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=3;dimension="2d";format="bc6h-rgb-ufloat" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=3;dimension="2d";format="bc6h-rgb-float" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=3;dimension="2d";format="bc7-rgba-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=3;dimension="2d";format="bc7-rgba-unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=3;dimension="2d";format="etc2-rgb8unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=3;dimension="2d";format="etc2-rgb8unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=3;dimension="2d";format="etc2-rgb8a1unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=3;dimension="2d";format="etc2-rgb8a1unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=3;dimension="2d";format="etc2-rgba8unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=3;dimension="2d";format="etc2-rgba8unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=3;dimension="2d";format="eac-r11unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=3;dimension="2d";format="eac-r11snorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=3;dimension="2d";format="eac-rg11unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=3;dimension="2d";format="eac-rg11snorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=3;dimension="2d";format="astc-4x4-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=3;dimension="2d";format="astc-4x4-unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=3;dimension="2d";format="astc-5x4-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=3;dimension="2d";format="astc-5x4-unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=3;dimension="2d";format="astc-5x5-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=3;dimension="2d";format="astc-5x5-unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=3;dimension="2d";format="astc-6x5-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=3;dimension="2d";format="astc-6x5-unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=3;dimension="2d";format="astc-6x6-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=3;dimension="2d";format="astc-6x6-unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=3;dimension="2d";format="astc-8x5-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=3;dimension="2d";format="astc-8x5-unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=3;dimension="2d";format="astc-8x6-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=3;dimension="2d";format="astc-8x6-unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=3;dimension="2d";format="astc-8x8-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=3;dimension="2d";format="astc-8x8-unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=3;dimension="2d";format="astc-10x5-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=3;dimension="2d";format="astc-10x5-unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=3;dimension="2d";format="astc-10x6-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=3;dimension="2d";format="astc-10x6-unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=3;dimension="2d";format="astc-10x8-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=3;dimension="2d";format="astc-10x8-unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=3;dimension="2d";format="astc-10x10-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=3;dimension="2d";format="astc-10x10-unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=3;dimension="2d";format="astc-12x10-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=3;dimension="2d";format="astc-12x10-unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=3;dimension="2d";format="astc-12x12-unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=3;dimension="2d";format="astc-12x12-unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=32;dimension="3d";format="r8unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=32;dimension="3d";format="r8snorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=32;dimension="3d";format="r8uint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=32;dimension="3d";format="r8sint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=32;dimension="3d";format="r16uint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=32;dimension="3d";format="r16sint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=32;dimension="3d";format="r16float" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=32;dimension="3d";format="rg8unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=32;dimension="3d";format="rg8snorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=32;dimension="3d";format="rg8uint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=32;dimension="3d";format="rg8sint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=32;dimension="3d";format="r32uint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=32;dimension="3d";format="r32sint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=32;dimension="3d";format="r32float" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=32;dimension="3d";format="rg16uint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=32;dimension="3d";format="rg16sint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=32;dimension="3d";format="rg16float" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=32;dimension="3d";format="rgba8unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=32;dimension="3d";format="rgba8unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=32;dimension="3d";format="rgba8snorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=32;dimension="3d";format="rgba8uint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=32;dimension="3d";format="rgba8sint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=32;dimension="3d";format="bgra8unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=32;dimension="3d";format="bgra8unorm-srgb" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=32;dimension="3d";format="rgb10a2unorm" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=32;dimension="3d";format="rg11b10ufloat" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=32;dimension="3d";format="rgb9e5ufloat" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=32;dimension="3d";format="rg32uint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=32;dimension="3d";format="rg32sint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=32;dimension="3d";format="rg32float" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=32;dimension="3d";format="rgba16uint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=32;dimension="3d";format="rgba16sint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=32;dimension="3d";format="rgba16float" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=32;dimension="3d";format="rgba32uint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=32;dimension="3d";format="rgba32sint" |
| webgpu:api,validation,image_copy,texture_related:format:method="CopyT2B";depthOrArrayLayers=32;dimension="3d";format="rgba32float" |
| webgpu:api,validation,image_copy,texture_related:origin_alignment:method="WriteTexture";format="r8unorm";depthOrArrayLayers=1;dimension="1d" |
| webgpu:api,validation,image_copy,texture_related:origin_alignment:method="WriteTexture";format="r8unorm";depthOrArrayLayers=1;dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:origin_alignment:method="WriteTexture";format="r8unorm";depthOrArrayLayers=3;dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:origin_alignment:method="WriteTexture";format="r8unorm";depthOrArrayLayers=3;dimension="3d" |
| webgpu:api,validation,image_copy,texture_related:origin_alignment:method="WriteTexture";format="r8snorm";depthOrArrayLayers=1;dimension="1d" |
| webgpu:api,validation,image_copy,texture_related:origin_alignment:method="WriteTexture";format="r8snorm";depthOrArrayLayers=1;dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:origin_alignment:method="WriteTexture";format="r8snorm";depthOrArrayLayers=3;dimension="2d" |
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| webgpu:api,validation,image_copy,texture_related:origin_alignment:method="WriteTexture";format="r8uint";depthOrArrayLayers=3;dimension="3d" |
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| webgpu:api,validation,image_copy,texture_related:origin_alignment:method="WriteTexture";format="r8sint";depthOrArrayLayers=3;dimension="3d" |
| webgpu:api,validation,image_copy,texture_related:origin_alignment:method="WriteTexture";format="r16uint";depthOrArrayLayers=1;dimension="1d" |
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| webgpu:api,validation,image_copy,texture_related:origin_alignment:method="WriteTexture";format="r16uint";depthOrArrayLayers=3;dimension="2d" |
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| webgpu:api,validation,image_copy,texture_related:origin_alignment:method="WriteTexture";format="r16sint";depthOrArrayLayers=3;dimension="3d" |
| webgpu:api,validation,image_copy,texture_related:origin_alignment:method="WriteTexture";format="r16float";depthOrArrayLayers=1;dimension="1d" |
| webgpu:api,validation,image_copy,texture_related:origin_alignment:method="WriteTexture";format="r16float";depthOrArrayLayers=1;dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:origin_alignment:method="WriteTexture";format="r16float";depthOrArrayLayers=3;dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:origin_alignment:method="WriteTexture";format="r16float";depthOrArrayLayers=3;dimension="3d" |
| webgpu:api,validation,image_copy,texture_related:origin_alignment:method="WriteTexture";format="rg8unorm";depthOrArrayLayers=1;dimension="1d" |
| webgpu:api,validation,image_copy,texture_related:origin_alignment:method="WriteTexture";format="rg8unorm";depthOrArrayLayers=1;dimension="2d" |
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| webgpu:api,validation,image_copy,texture_related:origin_alignment:method="WriteTexture";format="rg16float";depthOrArrayLayers=3;dimension="3d" |
| webgpu:api,validation,image_copy,texture_related:origin_alignment:method="WriteTexture";format="rgba8unorm";depthOrArrayLayers=1;dimension="1d" |
| webgpu:api,validation,image_copy,texture_related:origin_alignment:method="WriteTexture";format="rgba8unorm";depthOrArrayLayers=1;dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:origin_alignment:method="WriteTexture";format="rgba8unorm";depthOrArrayLayers=3;dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:origin_alignment:method="WriteTexture";format="rgba8unorm";depthOrArrayLayers=3;dimension="3d" |
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| webgpu:api,validation,image_copy,texture_related:size_alignment:method="WriteTexture";format="eac-r11unorm";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="WriteTexture";format="eac-r11snorm";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="WriteTexture";format="eac-rg11unorm";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="WriteTexture";format="eac-rg11snorm";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="WriteTexture";format="astc-4x4-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="WriteTexture";format="astc-4x4-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="WriteTexture";format="astc-5x4-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="WriteTexture";format="astc-5x4-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="WriteTexture";format="astc-5x5-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="WriteTexture";format="astc-5x5-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="WriteTexture";format="astc-6x5-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="WriteTexture";format="astc-6x5-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="WriteTexture";format="astc-6x6-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="WriteTexture";format="astc-6x6-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="WriteTexture";format="astc-8x5-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="WriteTexture";format="astc-8x5-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="WriteTexture";format="astc-8x6-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="WriteTexture";format="astc-8x6-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="WriteTexture";format="astc-8x8-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="WriteTexture";format="astc-8x8-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="WriteTexture";format="astc-10x5-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="WriteTexture";format="astc-10x5-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="WriteTexture";format="astc-10x6-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="WriteTexture";format="astc-10x6-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="WriteTexture";format="astc-10x8-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="WriteTexture";format="astc-10x8-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="WriteTexture";format="astc-10x10-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="WriteTexture";format="astc-10x10-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="WriteTexture";format="astc-12x10-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="WriteTexture";format="astc-12x10-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="WriteTexture";format="astc-12x12-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="WriteTexture";format="astc-12x12-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="r8unorm";dimension="1d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="r8unorm";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="r8unorm";dimension="3d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="r8snorm";dimension="1d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="r8snorm";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="r8snorm";dimension="3d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="r8uint";dimension="1d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="r8uint";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="r8uint";dimension="3d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="r8sint";dimension="1d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="r8sint";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="r8sint";dimension="3d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="r16uint";dimension="1d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="r16uint";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="r16uint";dimension="3d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="r16sint";dimension="1d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="r16sint";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="r16sint";dimension="3d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="r16float";dimension="1d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="r16float";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="r16float";dimension="3d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="rg8unorm";dimension="1d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="rg8unorm";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="rg8unorm";dimension="3d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="rg8snorm";dimension="1d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="rg8snorm";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="rg8snorm";dimension="3d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="rg8uint";dimension="1d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="rg8uint";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="rg8uint";dimension="3d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="rg8sint";dimension="1d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="rg8sint";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="rg8sint";dimension="3d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="r32uint";dimension="1d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="r32uint";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="r32uint";dimension="3d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="r32sint";dimension="1d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="r32sint";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="r32sint";dimension="3d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="r32float";dimension="1d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="r32float";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="r32float";dimension="3d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="rg16uint";dimension="1d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="rg16uint";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="rg16uint";dimension="3d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="rg16sint";dimension="1d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="rg16sint";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="rg16sint";dimension="3d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="rg16float";dimension="1d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="rg16float";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="rg16float";dimension="3d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="rgba8unorm";dimension="1d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="rgba8unorm";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="rgba8unorm";dimension="3d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="rgba8unorm-srgb";dimension="1d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="rgba8unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="rgba8unorm-srgb";dimension="3d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="rgba8snorm";dimension="1d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="rgba8snorm";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="rgba8snorm";dimension="3d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="rgba8uint";dimension="1d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="rgba8uint";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="rgba8uint";dimension="3d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="rgba8sint";dimension="1d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="rgba8sint";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="rgba8sint";dimension="3d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="bgra8unorm";dimension="1d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="bgra8unorm";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="bgra8unorm";dimension="3d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="bgra8unorm-srgb";dimension="1d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="bgra8unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="bgra8unorm-srgb";dimension="3d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="rgb10a2unorm";dimension="1d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="rgb10a2unorm";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="rgb10a2unorm";dimension="3d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="rg11b10ufloat";dimension="1d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="rg11b10ufloat";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="rg11b10ufloat";dimension="3d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="rgb9e5ufloat";dimension="1d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="rgb9e5ufloat";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="rgb9e5ufloat";dimension="3d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="rg32uint";dimension="1d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="rg32uint";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="rg32uint";dimension="3d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="rg32sint";dimension="1d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="rg32sint";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="rg32sint";dimension="3d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="rg32float";dimension="1d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="rg32float";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="rg32float";dimension="3d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="rgba16uint";dimension="1d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="rgba16uint";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="rgba16uint";dimension="3d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="rgba16sint";dimension="1d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="rgba16sint";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="rgba16sint";dimension="3d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="rgba16float";dimension="1d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="rgba16float";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="rgba16float";dimension="3d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="rgba32uint";dimension="1d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="rgba32uint";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="rgba32uint";dimension="3d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="rgba32sint";dimension="1d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="rgba32sint";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="rgba32sint";dimension="3d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="rgba32float";dimension="1d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="rgba32float";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="rgba32float";dimension="3d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="bc1-rgba-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="bc1-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="bc2-rgba-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="bc2-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="bc3-rgba-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="bc3-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="bc4-r-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="bc4-r-snorm";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="bc5-rg-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="bc5-rg-snorm";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="bc6h-rgb-ufloat";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="bc6h-rgb-float";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="bc7-rgba-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="bc7-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="etc2-rgb8unorm";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="etc2-rgb8unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="etc2-rgb8a1unorm";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="etc2-rgb8a1unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="etc2-rgba8unorm";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="etc2-rgba8unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="eac-r11unorm";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="eac-r11snorm";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="eac-rg11unorm";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="eac-rg11snorm";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="astc-4x4-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="astc-4x4-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="astc-5x4-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="astc-5x4-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="astc-5x5-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="astc-5x5-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="astc-6x5-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="astc-6x5-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="astc-6x6-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="astc-6x6-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="astc-8x5-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="astc-8x5-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="astc-8x6-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="astc-8x6-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="astc-8x8-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="astc-8x8-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="astc-10x5-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="astc-10x5-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="astc-10x6-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="astc-10x6-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="astc-10x8-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="astc-10x8-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="astc-10x10-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="astc-10x10-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="astc-12x10-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="astc-12x10-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="astc-12x12-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyB2T";format="astc-12x12-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="r8unorm";dimension="1d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="r8unorm";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="r8unorm";dimension="3d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="r8snorm";dimension="1d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="r8snorm";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="r8snorm";dimension="3d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="r8uint";dimension="1d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="r8uint";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="r8uint";dimension="3d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="r8sint";dimension="1d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="r8sint";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="r8sint";dimension="3d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="r16uint";dimension="1d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="r16uint";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="r16uint";dimension="3d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="r16sint";dimension="1d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="r16sint";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="r16sint";dimension="3d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="r16float";dimension="1d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="r16float";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="r16float";dimension="3d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="rg8unorm";dimension="1d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="rg8unorm";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="rg8unorm";dimension="3d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="rg8snorm";dimension="1d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="rg8snorm";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="rg8snorm";dimension="3d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="rg8uint";dimension="1d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="rg8uint";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="rg8uint";dimension="3d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="rg8sint";dimension="1d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="rg8sint";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="rg8sint";dimension="3d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="r32uint";dimension="1d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="r32uint";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="r32uint";dimension="3d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="r32sint";dimension="1d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="r32sint";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="r32sint";dimension="3d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="r32float";dimension="1d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="r32float";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="r32float";dimension="3d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="rg16uint";dimension="1d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="rg16uint";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="rg16uint";dimension="3d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="rg16sint";dimension="1d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="rg16sint";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="rg16sint";dimension="3d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="rg16float";dimension="1d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="rg16float";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="rg16float";dimension="3d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="rgba8unorm";dimension="1d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="rgba8unorm";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="rgba8unorm";dimension="3d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="rgba8unorm-srgb";dimension="1d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="rgba8unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="rgba8unorm-srgb";dimension="3d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="rgba8snorm";dimension="1d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="rgba8snorm";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="rgba8snorm";dimension="3d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="rgba8uint";dimension="1d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="rgba8uint";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="rgba8uint";dimension="3d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="rgba8sint";dimension="1d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="rgba8sint";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="rgba8sint";dimension="3d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="bgra8unorm";dimension="1d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="bgra8unorm";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="bgra8unorm";dimension="3d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="bgra8unorm-srgb";dimension="1d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="bgra8unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="bgra8unorm-srgb";dimension="3d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="rgb10a2unorm";dimension="1d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="rgb10a2unorm";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="rgb10a2unorm";dimension="3d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="rg11b10ufloat";dimension="1d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="rg11b10ufloat";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="rg11b10ufloat";dimension="3d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="rgb9e5ufloat";dimension="1d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="rgb9e5ufloat";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="rgb9e5ufloat";dimension="3d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="rg32uint";dimension="1d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="rg32uint";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="rg32uint";dimension="3d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="rg32sint";dimension="1d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="rg32sint";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="rg32sint";dimension="3d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="rg32float";dimension="1d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="rg32float";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="rg32float";dimension="3d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="rgba16uint";dimension="1d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="rgba16uint";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="rgba16uint";dimension="3d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="rgba16sint";dimension="1d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="rgba16sint";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="rgba16sint";dimension="3d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="rgba16float";dimension="1d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="rgba16float";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="rgba16float";dimension="3d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="rgba32uint";dimension="1d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="rgba32uint";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="rgba32uint";dimension="3d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="rgba32sint";dimension="1d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="rgba32sint";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="rgba32sint";dimension="3d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="rgba32float";dimension="1d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="rgba32float";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="rgba32float";dimension="3d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="bc1-rgba-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="bc1-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="bc2-rgba-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="bc2-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="bc3-rgba-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="bc3-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="bc4-r-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="bc4-r-snorm";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="bc5-rg-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="bc5-rg-snorm";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="bc6h-rgb-ufloat";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="bc6h-rgb-float";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="bc7-rgba-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="bc7-rgba-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="etc2-rgb8unorm";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="etc2-rgb8unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="etc2-rgb8a1unorm";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="etc2-rgb8a1unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="etc2-rgba8unorm";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="etc2-rgba8unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="eac-r11unorm";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="eac-r11snorm";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="eac-rg11unorm";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="eac-rg11snorm";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="astc-4x4-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="astc-4x4-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="astc-5x4-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="astc-5x4-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="astc-5x5-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="astc-5x5-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="astc-6x5-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="astc-6x5-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="astc-6x6-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="astc-6x6-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="astc-8x5-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="astc-8x5-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="astc-8x6-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="astc-8x6-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="astc-8x8-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="astc-8x8-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="astc-10x5-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="astc-10x5-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="astc-10x6-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="astc-10x6-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="astc-10x8-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="astc-10x8-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="astc-10x10-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="astc-10x10-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="astc-12x10-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="astc-12x10-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="astc-12x12-unorm";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:size_alignment:method="CopyT2B";format="astc-12x12-unorm-srgb";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:copy_rectangle:method="WriteTexture";dimension="1d" |
| webgpu:api,validation,image_copy,texture_related:copy_rectangle:method="WriteTexture";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:copy_rectangle:method="WriteTexture";dimension="3d" |
| webgpu:api,validation,image_copy,texture_related:copy_rectangle:method="CopyB2T";dimension="1d" |
| webgpu:api,validation,image_copy,texture_related:copy_rectangle:method="CopyB2T";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:copy_rectangle:method="CopyB2T";dimension="3d" |
| webgpu:api,validation,image_copy,texture_related:copy_rectangle:method="CopyT2B";dimension="1d" |
| webgpu:api,validation,image_copy,texture_related:copy_rectangle:method="CopyT2B";dimension="2d" |
| webgpu:api,validation,image_copy,texture_related:copy_rectangle:method="CopyT2B";dimension="3d" |
| webgpu:api,validation,query_set,create:count:type="occlusion" |
| webgpu:api,validation,query_set,create:count:type="timestamp" |
| webgpu:api,validation,query_set,destroy:twice: |
| webgpu:api,validation,queue,buffer_mapped:writeBuffer: |
| webgpu:api,validation,queue,buffer_mapped:copyBufferToBuffer: |
| webgpu:api,validation,queue,buffer_mapped:copyBufferToTexture: |
| webgpu:api,validation,queue,buffer_mapped:copyTextureToBuffer: |
| webgpu:api,validation,queue,buffer_mapped:map_command_recording_order: |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:source_canvas,contexts:contextType="2d" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:source_canvas,contexts:contextType="bitmaprenderer" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:source_canvas,contexts:contextType="webgl" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:source_canvas,contexts:contextType="webgl2" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:source_canvas,contexts:contextType="webgpu" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:source_canvas,state:state="nocontext" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:source_canvas,state:state="placeholder-nocontext" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:source_canvas,state:state="placeholder-hascontext" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:source_canvas,state:state="valid" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:source_offscreenCanvas,contexts:contextType="2d" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:source_offscreenCanvas,contexts:contextType="bitmaprenderer" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:source_offscreenCanvas,contexts:contextType="webgl" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:source_offscreenCanvas,contexts:contextType="webgl2" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:source_offscreenCanvas,contexts:contextType="webgpu" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:source_offscreenCanvas,state:state="nocontext" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:source_offscreenCanvas,state:state="detached-nocontext" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:source_offscreenCanvas,state:state="detached-hascontext" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:source_offscreenCanvas,state:state="valid" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:source_image,crossOrigin:sourceImage="canvas";isOriginClean=true |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:source_image,crossOrigin:sourceImage="canvas";isOriginClean=false |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:source_image,crossOrigin:sourceImage="offscreenCanvas";isOriginClean=true |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:source_image,crossOrigin:sourceImage="offscreenCanvas";isOriginClean=false |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:source_image,crossOrigin:sourceImage="imageBitmap";isOriginClean=true |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:source_image,crossOrigin:sourceImage="imageBitmap";isOriginClean=false |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:source_imageBitmap,state:closed=false |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:source_imageBitmap,state:closed=true |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,state:state="valid" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,state:state="invalid" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,state:state="destroyed" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,device_mismatch: |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,usage:usage=1 |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,usage:usage=2 |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,usage:usage=4 |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,usage:usage=8 |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,usage:usage=16 |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,sample_count:sampleCount=1 |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,sample_count:sampleCount=4 |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,mipLevel:mipLevel=0 |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,mipLevel:mipLevel=5 |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,mipLevel:mipLevel=6 |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,format:format="r8unorm" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,format:format="r8snorm" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,format:format="r8uint" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,format:format="r8sint" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,format:format="r16uint" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,format:format="r16sint" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,format:format="r16float" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,format:format="rg8unorm" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,format:format="rg8snorm" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,format:format="rg8uint" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,format:format="rg8sint" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,format:format="r32uint" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,format:format="r32sint" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,format:format="r32float" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,format:format="rg16uint" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,format:format="rg16sint" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,format:format="rg16float" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,format:format="rgba8unorm" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,format:format="rgba8unorm-srgb" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,format:format="rgba8snorm" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,format:format="rgba8uint" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,format:format="rgba8sint" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,format:format="bgra8unorm" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,format:format="bgra8unorm-srgb" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,format:format="rgb10a2unorm" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,format:format="rg11b10ufloat" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,format:format="rgb9e5ufloat" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,format:format="rg32uint" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,format:format="rg32sint" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,format:format="rg32float" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,format:format="rgba16uint" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,format:format="rgba16sint" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,format:format="rgba16float" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,format:format="rgba32uint" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,format:format="rgba32sint" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,format:format="rgba32float" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,format:format="depth32float" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,format:format="depth16unorm" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,format:format="stencil8" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,format:format="depth24plus" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,format:format="depth24plus-stencil8" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,format:format="depth32float-stencil8" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,format:format="bc1-rgba-unorm" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,format:format="bc1-rgba-unorm-srgb" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,format:format="bc2-rgba-unorm" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,format:format="bc2-rgba-unorm-srgb" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,format:format="bc3-rgba-unorm" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,format:format="bc3-rgba-unorm-srgb" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,format:format="bc4-r-unorm" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,format:format="bc4-r-snorm" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,format:format="bc5-rg-unorm" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,format:format="bc5-rg-snorm" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,format:format="bc6h-rgb-ufloat" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,format:format="bc6h-rgb-float" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,format:format="bc7-rgba-unorm" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,format:format="bc7-rgba-unorm-srgb" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,format:format="etc2-rgb8unorm" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,format:format="etc2-rgb8unorm-srgb" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,format:format="etc2-rgb8a1unorm" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,format:format="etc2-rgb8a1unorm-srgb" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,format:format="etc2-rgba8unorm" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,format:format="etc2-rgba8unorm-srgb" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,format:format="eac-r11unorm" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,format:format="eac-r11snorm" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,format:format="eac-rg11unorm" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,format:format="eac-rg11snorm" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,format:format="astc-4x4-unorm" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,format:format="astc-4x4-unorm-srgb" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,format:format="astc-5x4-unorm" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,format:format="astc-5x4-unorm-srgb" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,format:format="astc-5x5-unorm" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,format:format="astc-5x5-unorm-srgb" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,format:format="astc-6x5-unorm" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,format:format="astc-6x5-unorm-srgb" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,format:format="astc-6x6-unorm" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,format:format="astc-6x6-unorm-srgb" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,format:format="astc-8x5-unorm" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,format:format="astc-8x5-unorm-srgb" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,format:format="astc-8x6-unorm" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,format:format="astc-8x6-unorm-srgb" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,format:format="astc-8x8-unorm" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,format:format="astc-8x8-unorm-srgb" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,format:format="astc-10x5-unorm" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,format:format="astc-10x5-unorm-srgb" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,format:format="astc-10x6-unorm" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,format:format="astc-10x6-unorm-srgb" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,format:format="astc-10x8-unorm" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,format:format="astc-10x8-unorm-srgb" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,format:format="astc-10x10-unorm" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,format:format="astc-10x10-unorm-srgb" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,format:format="astc-12x10-unorm" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,format:format="astc-12x10-unorm-srgb" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,format:format="astc-12x12-unorm" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,format:format="astc-12x12-unorm-srgb" |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:OOB,source: |
| webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:OOB,destination: |
| webgpu:api,validation,queue,destroyed,query_set:beginOcclusionQuery: |
| webgpu:api,validation,queue,destroyed,query_set:writeTimestamp: |
| webgpu:api,validation,queue,destroyed,query_set:resolveQuerySet: |
| webgpu:api,validation,queue,submit:command_buffer,device_mismatch: |
| webgpu:api,validation,queue,writeBuffer:buffer_state:bufferState="valid" |
| webgpu:api,validation,queue,writeBuffer:buffer_state:bufferState="invalid" |
| webgpu:api,validation,queue,writeBuffer:buffer_state:bufferState="destroyed" |
| webgpu:api,validation,queue,writeBuffer:ranges: |
| webgpu:api,validation,queue,writeBuffer:usages: |
| webgpu:api,validation,queue,writeBuffer:buffer,device_mismatch: |
| webgpu:api,validation,queue,writeTexture:texture_state:textureState="valid" |
| webgpu:api,validation,queue,writeTexture:texture_state:textureState="invalid" |
| webgpu:api,validation,queue,writeTexture:texture_state:textureState="destroyed" |
| webgpu:api,validation,queue,writeTexture:usages: |
| webgpu:api,validation,queue,writeTexture:sample_count:sampleCount=1 |
| webgpu:api,validation,queue,writeTexture:sample_count:sampleCount=4 |
| webgpu:api,validation,queue,writeTexture:texture,device_mismatch: |
| webgpu:api,validation,render_pass,attachment_compatibility:render_pass_and_bundle,color_format: |
| webgpu:api,validation,render_pass,attachment_compatibility:render_pass_and_bundle,color_count: |
| webgpu:api,validation,render_pass,attachment_compatibility:render_pass_and_bundle,color_sparse:attachmentCount=1 |
| webgpu:api,validation,render_pass,attachment_compatibility:render_pass_and_bundle,color_sparse:attachmentCount=2 |
| webgpu:api,validation,render_pass,attachment_compatibility:render_pass_and_bundle,color_sparse:attachmentCount=3 |
| webgpu:api,validation,render_pass,attachment_compatibility:render_pass_and_bundle,color_sparse:attachmentCount=4 |
| webgpu:api,validation,render_pass,attachment_compatibility:render_pass_and_bundle,color_sparse:attachmentCount=5 |
| webgpu:api,validation,render_pass,attachment_compatibility:render_pass_and_bundle,color_sparse:attachmentCount=6 |
| webgpu:api,validation,render_pass,attachment_compatibility:render_pass_and_bundle,color_sparse:attachmentCount=7 |
| webgpu:api,validation,render_pass,attachment_compatibility:render_pass_and_bundle,color_sparse:attachmentCount=8 |
| webgpu:api,validation,render_pass,attachment_compatibility:render_pass_and_bundle,depth_format:passFeature="_undef_";bundleFeature="_undef_" |
| webgpu:api,validation,render_pass,attachment_compatibility:render_pass_and_bundle,depth_format:passFeature="_undef_";bundleFeature="depth32float-stencil8" |
| webgpu:api,validation,render_pass,attachment_compatibility:render_pass_and_bundle,depth_format:passFeature="depth32float-stencil8";bundleFeature="_undef_" |
| webgpu:api,validation,render_pass,attachment_compatibility:render_pass_and_bundle,depth_format:passFeature="depth32float-stencil8";bundleFeature="depth32float-stencil8" |
| webgpu:api,validation,render_pass,attachment_compatibility:render_pass_and_bundle,sample_count: |
| webgpu:api,validation,render_pass,attachment_compatibility:render_pass_and_bundle,device_mismatch: |
| webgpu:api,validation,render_pass,attachment_compatibility:render_pass_or_bundle_and_pipeline,color_format:encoderType="render%20pass" |
| webgpu:api,validation,render_pass,attachment_compatibility:render_pass_or_bundle_and_pipeline,color_format:encoderType="render%20bundle" |
| webgpu:api,validation,render_pass,attachment_compatibility:render_pass_or_bundle_and_pipeline,color_count:encoderType="render%20pass" |
| webgpu:api,validation,render_pass,attachment_compatibility:render_pass_or_bundle_and_pipeline,color_count:encoderType="render%20bundle" |
| webgpu:api,validation,render_pass,attachment_compatibility:render_pass_or_bundle_and_pipeline,color_sparse:encoderType="render%20pass";attachmentCount=1 |
| webgpu:api,validation,render_pass,attachment_compatibility:render_pass_or_bundle_and_pipeline,color_sparse:encoderType="render%20pass";attachmentCount=2 |
| webgpu:api,validation,render_pass,attachment_compatibility:render_pass_or_bundle_and_pipeline,color_sparse:encoderType="render%20pass";attachmentCount=3 |
| webgpu:api,validation,render_pass,attachment_compatibility:render_pass_or_bundle_and_pipeline,color_sparse:encoderType="render%20pass";attachmentCount=4 |
| webgpu:api,validation,render_pass,attachment_compatibility:render_pass_or_bundle_and_pipeline,color_sparse:encoderType="render%20pass";attachmentCount=5 |
| webgpu:api,validation,render_pass,attachment_compatibility:render_pass_or_bundle_and_pipeline,color_sparse:encoderType="render%20pass";attachmentCount=6 |
| webgpu:api,validation,render_pass,attachment_compatibility:render_pass_or_bundle_and_pipeline,color_sparse:encoderType="render%20pass";attachmentCount=7 |
| webgpu:api,validation,render_pass,attachment_compatibility:render_pass_or_bundle_and_pipeline,color_sparse:encoderType="render%20pass";attachmentCount=8 |
| webgpu:api,validation,render_pass,attachment_compatibility:render_pass_or_bundle_and_pipeline,color_sparse:encoderType="render%20bundle";attachmentCount=1 |
| webgpu:api,validation,render_pass,attachment_compatibility:render_pass_or_bundle_and_pipeline,color_sparse:encoderType="render%20bundle";attachmentCount=2 |
| webgpu:api,validation,render_pass,attachment_compatibility:render_pass_or_bundle_and_pipeline,color_sparse:encoderType="render%20bundle";attachmentCount=3 |
| webgpu:api,validation,render_pass,attachment_compatibility:render_pass_or_bundle_and_pipeline,color_sparse:encoderType="render%20bundle";attachmentCount=4 |
| webgpu:api,validation,render_pass,attachment_compatibility:render_pass_or_bundle_and_pipeline,color_sparse:encoderType="render%20bundle";attachmentCount=5 |
| webgpu:api,validation,render_pass,attachment_compatibility:render_pass_or_bundle_and_pipeline,color_sparse:encoderType="render%20bundle";attachmentCount=6 |
| webgpu:api,validation,render_pass,attachment_compatibility:render_pass_or_bundle_and_pipeline,color_sparse:encoderType="render%20bundle";attachmentCount=7 |
| webgpu:api,validation,render_pass,attachment_compatibility:render_pass_or_bundle_and_pipeline,color_sparse:encoderType="render%20bundle";attachmentCount=8 |
| webgpu:api,validation,render_pass,attachment_compatibility:render_pass_or_bundle_and_pipeline,depth_format:encoderType="render%20pass";encoderFormatFeature="_undef_";pipelineFormatFeature="_undef_" |
| webgpu:api,validation,render_pass,attachment_compatibility:render_pass_or_bundle_and_pipeline,depth_format:encoderType="render%20pass";encoderFormatFeature="_undef_";pipelineFormatFeature="depth32float-stencil8" |
| webgpu:api,validation,render_pass,attachment_compatibility:render_pass_or_bundle_and_pipeline,depth_format:encoderType="render%20pass";encoderFormatFeature="depth32float-stencil8";pipelineFormatFeature="_undef_" |
| webgpu:api,validation,render_pass,attachment_compatibility:render_pass_or_bundle_and_pipeline,depth_format:encoderType="render%20pass";encoderFormatFeature="depth32float-stencil8";pipelineFormatFeature="depth32float-stencil8" |
| webgpu:api,validation,render_pass,attachment_compatibility:render_pass_or_bundle_and_pipeline,depth_format:encoderType="render%20bundle";encoderFormatFeature="_undef_";pipelineFormatFeature="_undef_" |
| webgpu:api,validation,render_pass,attachment_compatibility:render_pass_or_bundle_and_pipeline,depth_format:encoderType="render%20bundle";encoderFormatFeature="_undef_";pipelineFormatFeature="depth32float-stencil8" |
| webgpu:api,validation,render_pass,attachment_compatibility:render_pass_or_bundle_and_pipeline,depth_format:encoderType="render%20bundle";encoderFormatFeature="depth32float-stencil8";pipelineFormatFeature="_undef_" |
| webgpu:api,validation,render_pass,attachment_compatibility:render_pass_or_bundle_and_pipeline,depth_format:encoderType="render%20bundle";encoderFormatFeature="depth32float-stencil8";pipelineFormatFeature="depth32float-stencil8" |
| webgpu:api,validation,render_pass,attachment_compatibility:render_pass_or_bundle_and_pipeline,depth_stencil_read_only_write_state:encoderType="render%20pass";format="_undef_" |
| webgpu:api,validation,render_pass,attachment_compatibility:render_pass_or_bundle_and_pipeline,depth_stencil_read_only_write_state:encoderType="render%20pass";format="depth32float" |
| webgpu:api,validation,render_pass,attachment_compatibility:render_pass_or_bundle_and_pipeline,depth_stencil_read_only_write_state:encoderType="render%20pass";format="depth16unorm" |
| webgpu:api,validation,render_pass,attachment_compatibility:render_pass_or_bundle_and_pipeline,depth_stencil_read_only_write_state:encoderType="render%20pass";format="stencil8" |
| webgpu:api,validation,render_pass,attachment_compatibility:render_pass_or_bundle_and_pipeline,depth_stencil_read_only_write_state:encoderType="render%20pass";format="depth24plus" |
| webgpu:api,validation,render_pass,attachment_compatibility:render_pass_or_bundle_and_pipeline,depth_stencil_read_only_write_state:encoderType="render%20pass";format="depth24plus-stencil8" |
| webgpu:api,validation,render_pass,attachment_compatibility:render_pass_or_bundle_and_pipeline,depth_stencil_read_only_write_state:encoderType="render%20pass";format="depth32float-stencil8" |
| webgpu:api,validation,render_pass,attachment_compatibility:render_pass_or_bundle_and_pipeline,depth_stencil_read_only_write_state:encoderType="render%20bundle";format="_undef_" |
| webgpu:api,validation,render_pass,attachment_compatibility:render_pass_or_bundle_and_pipeline,depth_stencil_read_only_write_state:encoderType="render%20bundle";format="depth32float" |
| webgpu:api,validation,render_pass,attachment_compatibility:render_pass_or_bundle_and_pipeline,depth_stencil_read_only_write_state:encoderType="render%20bundle";format="depth16unorm" |
| webgpu:api,validation,render_pass,attachment_compatibility:render_pass_or_bundle_and_pipeline,depth_stencil_read_only_write_state:encoderType="render%20bundle";format="stencil8" |
| webgpu:api,validation,render_pass,attachment_compatibility:render_pass_or_bundle_and_pipeline,depth_stencil_read_only_write_state:encoderType="render%20bundle";format="depth24plus" |
| webgpu:api,validation,render_pass,attachment_compatibility:render_pass_or_bundle_and_pipeline,depth_stencil_read_only_write_state:encoderType="render%20bundle";format="depth24plus-stencil8" |
| webgpu:api,validation,render_pass,attachment_compatibility:render_pass_or_bundle_and_pipeline,depth_stencil_read_only_write_state:encoderType="render%20bundle";format="depth32float-stencil8" |
| webgpu:api,validation,render_pass,attachment_compatibility:render_pass_or_bundle_and_pipeline,sample_count:encoderType="render%20pass";attachmentType="color" |
| webgpu:api,validation,render_pass,attachment_compatibility:render_pass_or_bundle_and_pipeline,sample_count:encoderType="render%20pass";attachmentType="depthstencil" |
| webgpu:api,validation,render_pass,attachment_compatibility:render_pass_or_bundle_and_pipeline,sample_count:encoderType="render%20bundle";attachmentType="color" |
| webgpu:api,validation,render_pass,attachment_compatibility:render_pass_or_bundle_and_pipeline,sample_count:encoderType="render%20bundle";attachmentType="depthstencil" |
| webgpu:api,validation,render_pass,render_pass_descriptor:attachments,one_color_attachment: |
| webgpu:api,validation,render_pass,render_pass_descriptor:attachments,one_depth_stencil_attachment: |
| webgpu:api,validation,render_pass,render_pass_descriptor:attachments,same_size: |
| webgpu:api,validation,render_pass,render_pass_descriptor:attachments,color_depth_mismatch: |
| webgpu:api,validation,render_pass,render_pass_descriptor:attachments,layer_count:arrayLayerCount=5;baseArrayLayer=0 |
| webgpu:api,validation,render_pass,render_pass_descriptor:attachments,layer_count:arrayLayerCount=1;baseArrayLayer=0 |
| webgpu:api,validation,render_pass,render_pass_descriptor:attachments,layer_count:arrayLayerCount=1;baseArrayLayer=9 |
| webgpu:api,validation,render_pass,render_pass_descriptor:attachments,mip_level_count:mipLevelCount=2;baseMipLevel=0 |
| webgpu:api,validation,render_pass,render_pass_descriptor:attachments,mip_level_count:mipLevelCount=1;baseMipLevel=0 |
| webgpu:api,validation,render_pass,render_pass_descriptor:attachments,mip_level_count:mipLevelCount=1;baseMipLevel=3 |
| webgpu:api,validation,render_pass,render_pass_descriptor:color_attachments,empty: |
| webgpu:api,validation,render_pass,render_pass_descriptor:color_attachments,out_of_bounds:colorAttachmentsCount=8 |
| webgpu:api,validation,render_pass,render_pass_descriptor:color_attachments,out_of_bounds:colorAttachmentsCount=9 |
| webgpu:api,validation,render_pass,render_pass_descriptor:color_attachments,non_multisampled: |
| webgpu:api,validation,render_pass,render_pass_descriptor:color_attachments,sample_count: |
| webgpu:api,validation,render_pass,render_pass_descriptor:resolveTarget,sample_count: |
| webgpu:api,validation,render_pass,render_pass_descriptor:resolveTarget,array_layer_count: |
| webgpu:api,validation,render_pass,render_pass_descriptor:resolveTarget,mipmap_level_count: |
| webgpu:api,validation,render_pass,render_pass_descriptor:resolveTarget,usage:usage=3 |
| webgpu:api,validation,render_pass,render_pass_descriptor:resolveTarget,usage:usage=12 |
| webgpu:api,validation,render_pass,render_pass_descriptor:resolveTarget,usage:usage=8 |
| webgpu:api,validation,render_pass,render_pass_descriptor:resolveTarget,usage:usage=20 |
| webgpu:api,validation,render_pass,render_pass_descriptor:resolveTarget,error_state: |
| webgpu:api,validation,render_pass,render_pass_descriptor:resolveTarget,single_sample_count: |
| webgpu:api,validation,render_pass,render_pass_descriptor:resolveTarget,different_format: |
| webgpu:api,validation,render_pass,render_pass_descriptor:resolveTarget,different_size: |
| webgpu:api,validation,render_pass,render_pass_descriptor:resolveTarget,format_supports_resolve:format="r8unorm" |
| webgpu:api,validation,render_pass,render_pass_descriptor:resolveTarget,format_supports_resolve:format="r8uint" |
| webgpu:api,validation,render_pass,render_pass_descriptor:resolveTarget,format_supports_resolve:format="r8sint" |
| webgpu:api,validation,render_pass,render_pass_descriptor:resolveTarget,format_supports_resolve:format="r16uint" |
| webgpu:api,validation,render_pass,render_pass_descriptor:resolveTarget,format_supports_resolve:format="r16sint" |
| webgpu:api,validation,render_pass,render_pass_descriptor:resolveTarget,format_supports_resolve:format="r16float" |
| webgpu:api,validation,render_pass,render_pass_descriptor:resolveTarget,format_supports_resolve:format="rg8unorm" |
| webgpu:api,validation,render_pass,render_pass_descriptor:resolveTarget,format_supports_resolve:format="rg8uint" |
| webgpu:api,validation,render_pass,render_pass_descriptor:resolveTarget,format_supports_resolve:format="rg8sint" |
| webgpu:api,validation,render_pass,render_pass_descriptor:resolveTarget,format_supports_resolve:format="r32float" |
| webgpu:api,validation,render_pass,render_pass_descriptor:resolveTarget,format_supports_resolve:format="rg16uint" |
| webgpu:api,validation,render_pass,render_pass_descriptor:resolveTarget,format_supports_resolve:format="rg16sint" |
| webgpu:api,validation,render_pass,render_pass_descriptor:resolveTarget,format_supports_resolve:format="rg16float" |
| webgpu:api,validation,render_pass,render_pass_descriptor:resolveTarget,format_supports_resolve:format="rgba8unorm" |
| webgpu:api,validation,render_pass,render_pass_descriptor:resolveTarget,format_supports_resolve:format="rgba8unorm-srgb" |
| webgpu:api,validation,render_pass,render_pass_descriptor:resolveTarget,format_supports_resolve:format="rgba8uint" |
| webgpu:api,validation,render_pass,render_pass_descriptor:resolveTarget,format_supports_resolve:format="rgba8sint" |
| webgpu:api,validation,render_pass,render_pass_descriptor:resolveTarget,format_supports_resolve:format="bgra8unorm" |
| webgpu:api,validation,render_pass,render_pass_descriptor:resolveTarget,format_supports_resolve:format="bgra8unorm-srgb" |
| webgpu:api,validation,render_pass,render_pass_descriptor:resolveTarget,format_supports_resolve:format="rgb10a2unorm" |
| webgpu:api,validation,render_pass,render_pass_descriptor:resolveTarget,format_supports_resolve:format="rgba16uint" |
| webgpu:api,validation,render_pass,render_pass_descriptor:resolveTarget,format_supports_resolve:format="rgba16sint" |
| webgpu:api,validation,render_pass,render_pass_descriptor:resolveTarget,format_supports_resolve:format="rgba16float" |
| webgpu:api,validation,render_pass,render_pass_descriptor:depth_stencil_attachment,sample_counts_mismatch: |
| webgpu:api,validation,render_pass,render_pass_descriptor:depth_stencil_attachment:format="depth32float" |
| webgpu:api,validation,render_pass,render_pass_descriptor:depth_stencil_attachment:format="depth16unorm" |
| webgpu:api,validation,render_pass,render_pass_descriptor:depth_stencil_attachment:format="stencil8" |
| webgpu:api,validation,render_pass,render_pass_descriptor:depth_stencil_attachment:format="depth24plus" |
| webgpu:api,validation,render_pass,render_pass_descriptor:depth_stencil_attachment:format="depth24plus-stencil8" |
| webgpu:api,validation,render_pass,render_pass_descriptor:depth_stencil_attachment:format="depth32float-stencil8" |
| webgpu:api,validation,render_pass,render_pass_descriptor:depth_stencil_attachment,depth_clear_value:depthLoadOp="load";depthClearValue=-1 |
| webgpu:api,validation,render_pass,render_pass_descriptor:depth_stencil_attachment,depth_clear_value:depthLoadOp="load";depthClearValue=0 |
| webgpu:api,validation,render_pass,render_pass_descriptor:depth_stencil_attachment,depth_clear_value:depthLoadOp="load";depthClearValue=0.5 |
| webgpu:api,validation,render_pass,render_pass_descriptor:depth_stencil_attachment,depth_clear_value:depthLoadOp="load";depthClearValue=1 |
| webgpu:api,validation,render_pass,render_pass_descriptor:depth_stencil_attachment,depth_clear_value:depthLoadOp="load";depthClearValue=1.5 |
| webgpu:api,validation,render_pass,render_pass_descriptor:depth_stencil_attachment,depth_clear_value:depthLoadOp="clear";depthClearValue=-1 |
| webgpu:api,validation,render_pass,render_pass_descriptor:depth_stencil_attachment,depth_clear_value:depthLoadOp="clear";depthClearValue=0 |
| webgpu:api,validation,render_pass,render_pass_descriptor:depth_stencil_attachment,depth_clear_value:depthLoadOp="clear";depthClearValue=0.5 |
| webgpu:api,validation,render_pass,render_pass_descriptor:depth_stencil_attachment,depth_clear_value:depthLoadOp="clear";depthClearValue=1 |
| webgpu:api,validation,render_pass,render_pass_descriptor:depth_stencil_attachment,depth_clear_value:depthLoadOp="clear";depthClearValue=1.5 |
| webgpu:api,validation,render_pass,render_pass_descriptor:depth_stencil_attachment,depth_clear_value:depthLoadOp="_undef_";depthClearValue=-1 |
| webgpu:api,validation,render_pass,render_pass_descriptor:depth_stencil_attachment,depth_clear_value:depthLoadOp="_undef_";depthClearValue=0 |
| webgpu:api,validation,render_pass,render_pass_descriptor:depth_stencil_attachment,depth_clear_value:depthLoadOp="_undef_";depthClearValue=0.5 |
| webgpu:api,validation,render_pass,render_pass_descriptor:depth_stencil_attachment,depth_clear_value:depthLoadOp="_undef_";depthClearValue=1 |
| webgpu:api,validation,render_pass,render_pass_descriptor:depth_stencil_attachment,depth_clear_value:depthLoadOp="_undef_";depthClearValue=1.5 |
| webgpu:api,validation,render_pass,render_pass_descriptor:timestampWrites,query_set_type:queryTypeA="occlusion";queryTypeB="occlusion" |
| webgpu:api,validation,render_pass,render_pass_descriptor:timestampWrites,query_set_type:queryTypeA="occlusion";queryTypeB="timestamp" |
| webgpu:api,validation,render_pass,render_pass_descriptor:timestampWrites,query_set_type:queryTypeA="timestamp";queryTypeB="occlusion" |
| webgpu:api,validation,render_pass,render_pass_descriptor:timestampWrites,query_set_type:queryTypeA="timestamp";queryTypeB="timestamp" |
| webgpu:api,validation,render_pass,render_pass_descriptor:timestamp_writes_location:locationA="beginning";locationB="beginning" |
| webgpu:api,validation,render_pass,render_pass_descriptor:timestamp_writes_location:locationA="beginning";locationB="end" |
| webgpu:api,validation,render_pass,render_pass_descriptor:timestamp_writes_location:locationA="end";locationB="beginning" |
| webgpu:api,validation,render_pass,render_pass_descriptor:timestamp_writes_location:locationA="end";locationB="end" |
| webgpu:api,validation,render_pass,render_pass_descriptor:timestampWrite,query_index:queryIndex=0 |
| webgpu:api,validation,render_pass,render_pass_descriptor:timestampWrite,query_index:queryIndex=1 |
| webgpu:api,validation,render_pass,render_pass_descriptor:timestampWrite,query_index:queryIndex=2 |
| webgpu:api,validation,render_pass,render_pass_descriptor:timestampWrite,query_index:queryIndex=3 |
| webgpu:api,validation,render_pass,render_pass_descriptor:timestampWrite,same_query_index:queryIndexA=0;queryIndexB=0 |
| webgpu:api,validation,render_pass,render_pass_descriptor:timestampWrite,same_query_index:queryIndexA=0;queryIndexB=1 |
| webgpu:api,validation,render_pass,render_pass_descriptor:timestampWrite,same_query_index:queryIndexA=1;queryIndexB=0 |
| webgpu:api,validation,render_pass,render_pass_descriptor:timestampWrite,same_query_index:queryIndexA=1;queryIndexB=1 |
| webgpu:api,validation,render_pass,render_pass_descriptor:occlusionQuerySet,query_set_type:queryType="occlusion" |
| webgpu:api,validation,render_pass,render_pass_descriptor:occlusionQuerySet,query_set_type:queryType="timestamp" |
| webgpu:api,validation,render_pass,resolve:resolve_attachment: |
| webgpu:api,validation,render_pass,resolve:resolve_attachment:colorAttachmentSamples=1 |
| webgpu:api,validation,render_pass,resolve:resolve_attachment:resolveTargetSamples=4 |
| webgpu:api,validation,render_pass,resolve:resolve_attachment:resolveTargetUsage=1 |
| webgpu:api,validation,render_pass,resolve:resolve_attachment:resolveTargetViewBaseMipLevel=1;resolveTargetHeight=4;resolveTargetWidth=4 |
| webgpu:api,validation,render_pass,resolve:resolve_attachment:resolveTargetViewBaseMipLevel=1;resolveTargetViewMipCount=2;resolveTargetHeight=4;resolveTargetWidth=4 |
| webgpu:api,validation,render_pass,resolve:resolve_attachment:resolveTargetInvalid=true |
| webgpu:api,validation,render_pass,resolve:resolve_attachment:resolveTargetViewMipCount=2 |
| webgpu:api,validation,render_pass,resolve:resolve_attachment:resolveTargetViewBaseArrayLayer=1 |
| webgpu:api,validation,render_pass,resolve:resolve_attachment:resolveTargetViewBaseArrayLayer=1;resolveTargetViewArrayLayerCount=2 |
| webgpu:api,validation,render_pass,resolve:resolve_attachment:resolveTargetViewArrayLayerCount=2 |
| webgpu:api,validation,render_pass,resolve:resolve_attachment:otherAttachmentFormat="bgra8unorm" |
| webgpu:api,validation,render_pass,resolve:resolve_attachment:colorAttachmentFormat="bgra8unorm" |
| webgpu:api,validation,render_pass,resolve:resolve_attachment:colorAttachmentFormat="rgba8unorm-srgb" |
| webgpu:api,validation,render_pass,resolve:resolve_attachment:resolveTargetFormat="bgra8unorm" |
| webgpu:api,validation,render_pass,resolve:resolve_attachment:resolveTargetFormat="rgba8unorm-srgb" |
| webgpu:api,validation,render_pass,resolve:resolve_attachment:colorAttachmentHeight=4 |
| webgpu:api,validation,render_pass,resolve:resolve_attachment:colorAttachmentWidth=4 |
| webgpu:api,validation,render_pass,resolve:resolve_attachment:resolveTargetHeight=4 |
| webgpu:api,validation,render_pass,resolve:resolve_attachment:resolveTargetWidth=4 |
| webgpu:api,validation,render_pass,storeOp:store_op_and_read_only:readonly=true |
| webgpu:api,validation,render_pass,storeOp:store_op_and_read_only:readonly=true;depthStoreOp="discard" |
| webgpu:api,validation,render_pass,storeOp:store_op_and_read_only:readonly=true;stencilStoreOp="discard" |
| webgpu:api,validation,render_pass,storeOp:store_op_and_read_only:readonly=false |
| webgpu:api,validation,render_pass,storeOp:store_op_and_read_only:readonly=false;depthReadOnly=true |
| webgpu:api,validation,render_pass,storeOp:store_op_and_read_only:readonly=false;stencilReadOnly=true |
| webgpu:api,validation,render_pass,storeOp:store_op_and_read_only:readonly="_undef_" |
| webgpu:api,validation,render_pass,storeOp:store_op_and_read_only:readonly="_undef_";depthReadOnly=true |
| webgpu:api,validation,render_pass,storeOp:store_op_and_read_only:readonly="_undef_";stencilReadOnly=true |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=false;format="r8unorm" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=false;format="r8snorm" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=false;format="r8uint" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=false;format="r8sint" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=false;format="r16uint" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=false;format="r16sint" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=false;format="r16float" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=false;format="rg8unorm" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=false;format="rg8snorm" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=false;format="rg8uint" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=false;format="rg8sint" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=false;format="r32uint" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=false;format="r32sint" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=false;format="r32float" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=false;format="rg16uint" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=false;format="rg16sint" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=false;format="rg16float" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=false;format="rgba8unorm" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=false;format="rgba8unorm-srgb" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=false;format="rgba8snorm" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=false;format="rgba8uint" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=false;format="rgba8sint" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=false;format="bgra8unorm" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=false;format="bgra8unorm-srgb" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=false;format="rgb10a2unorm" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=false;format="rg11b10ufloat" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=false;format="rgb9e5ufloat" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=false;format="rg32uint" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=false;format="rg32sint" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=false;format="rg32float" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=false;format="rgba16uint" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=false;format="rgba16sint" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=false;format="rgba16float" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=false;format="rgba32uint" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=false;format="rgba32sint" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=false;format="rgba32float" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=false;format="depth32float" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=false;format="depth16unorm" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=false;format="stencil8" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=false;format="depth24plus" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=false;format="depth24plus-stencil8" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=false;format="depth32float-stencil8" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=false;format="bc1-rgba-unorm" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=false;format="bc1-rgba-unorm-srgb" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=false;format="bc2-rgba-unorm" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=false;format="bc2-rgba-unorm-srgb" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=false;format="bc3-rgba-unorm" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=false;format="bc3-rgba-unorm-srgb" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=false;format="bc4-r-unorm" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=false;format="bc4-r-snorm" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=false;format="bc5-rg-unorm" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=false;format="bc5-rg-snorm" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=false;format="bc6h-rgb-ufloat" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=false;format="bc6h-rgb-float" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=false;format="bc7-rgba-unorm" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=false;format="bc7-rgba-unorm-srgb" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=false;format="etc2-rgb8unorm" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=false;format="etc2-rgb8unorm-srgb" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=false;format="etc2-rgb8a1unorm" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=false;format="etc2-rgb8a1unorm-srgb" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=false;format="etc2-rgba8unorm" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=false;format="etc2-rgba8unorm-srgb" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=false;format="eac-r11unorm" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=false;format="eac-r11snorm" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=false;format="eac-rg11unorm" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=false;format="eac-rg11snorm" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=false;format="astc-4x4-unorm" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=false;format="astc-4x4-unorm-srgb" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=false;format="astc-5x4-unorm" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=false;format="astc-5x4-unorm-srgb" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=false;format="astc-5x5-unorm" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=false;format="astc-5x5-unorm-srgb" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=false;format="astc-6x5-unorm" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=false;format="astc-6x5-unorm-srgb" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=false;format="astc-6x6-unorm" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=false;format="astc-6x6-unorm-srgb" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=false;format="astc-8x5-unorm" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=false;format="astc-8x5-unorm-srgb" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=false;format="astc-8x6-unorm" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=false;format="astc-8x6-unorm-srgb" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=false;format="astc-8x8-unorm" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=false;format="astc-8x8-unorm-srgb" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=false;format="astc-10x5-unorm" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=false;format="astc-10x5-unorm-srgb" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=false;format="astc-10x6-unorm" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=false;format="astc-10x6-unorm-srgb" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=false;format="astc-10x8-unorm" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=false;format="astc-10x8-unorm-srgb" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=false;format="astc-10x10-unorm" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=false;format="astc-10x10-unorm-srgb" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=false;format="astc-12x10-unorm" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=false;format="astc-12x10-unorm-srgb" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=false;format="astc-12x12-unorm" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=false;format="astc-12x12-unorm-srgb" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=true;format="r8unorm" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=true;format="r8snorm" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=true;format="r8uint" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=true;format="r8sint" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=true;format="r16uint" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=true;format="r16sint" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=true;format="r16float" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=true;format="rg8unorm" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=true;format="rg8snorm" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=true;format="rg8uint" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=true;format="rg8sint" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=true;format="r32uint" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=true;format="r32sint" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=true;format="r32float" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=true;format="rg16uint" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=true;format="rg16sint" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=true;format="rg16float" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=true;format="rgba8unorm" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=true;format="rgba8unorm-srgb" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=true;format="rgba8snorm" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=true;format="rgba8uint" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=true;format="rgba8sint" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=true;format="bgra8unorm" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=true;format="bgra8unorm-srgb" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=true;format="rgb10a2unorm" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=true;format="rg11b10ufloat" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=true;format="rgb9e5ufloat" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=true;format="rg32uint" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=true;format="rg32sint" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=true;format="rg32float" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=true;format="rgba16uint" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=true;format="rgba16sint" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=true;format="rgba16float" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=true;format="rgba32uint" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=true;format="rgba32sint" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=true;format="rgba32float" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=true;format="depth32float" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=true;format="depth16unorm" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=true;format="stencil8" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=true;format="depth24plus" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=true;format="depth24plus-stencil8" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=true;format="depth32float-stencil8" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=true;format="bc1-rgba-unorm" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=true;format="bc1-rgba-unorm-srgb" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=true;format="bc2-rgba-unorm" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=true;format="bc2-rgba-unorm-srgb" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=true;format="bc3-rgba-unorm" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=true;format="bc3-rgba-unorm-srgb" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=true;format="bc4-r-unorm" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=true;format="bc4-r-snorm" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=true;format="bc5-rg-unorm" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=true;format="bc5-rg-snorm" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=true;format="bc6h-rgb-ufloat" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=true;format="bc6h-rgb-float" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=true;format="bc7-rgba-unorm" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=true;format="bc7-rgba-unorm-srgb" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=true;format="etc2-rgb8unorm" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=true;format="etc2-rgb8unorm-srgb" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=true;format="etc2-rgb8a1unorm" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=true;format="etc2-rgb8a1unorm-srgb" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=true;format="etc2-rgba8unorm" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=true;format="etc2-rgba8unorm-srgb" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=true;format="eac-r11unorm" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=true;format="eac-r11snorm" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=true;format="eac-rg11unorm" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=true;format="eac-rg11snorm" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=true;format="astc-4x4-unorm" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=true;format="astc-4x4-unorm-srgb" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=true;format="astc-5x4-unorm" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=true;format="astc-5x4-unorm-srgb" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=true;format="astc-5x5-unorm" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=true;format="astc-5x5-unorm-srgb" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=true;format="astc-6x5-unorm" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=true;format="astc-6x5-unorm-srgb" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=true;format="astc-6x6-unorm" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=true;format="astc-6x6-unorm-srgb" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=true;format="astc-8x5-unorm" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=true;format="astc-8x5-unorm-srgb" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=true;format="astc-8x6-unorm" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=true;format="astc-8x6-unorm-srgb" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=true;format="astc-8x8-unorm" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=true;format="astc-8x8-unorm-srgb" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=true;format="astc-10x5-unorm" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=true;format="astc-10x5-unorm-srgb" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=true;format="astc-10x6-unorm" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=true;format="astc-10x6-unorm-srgb" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=true;format="astc-10x8-unorm" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=true;format="astc-10x8-unorm-srgb" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=true;format="astc-10x10-unorm" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=true;format="astc-10x10-unorm-srgb" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=true;format="astc-12x10-unorm" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=true;format="astc-12x10-unorm-srgb" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=true;format="astc-12x12-unorm" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:format:isAsync=true;format="astc-12x12-unorm-srgb" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=false;format="depth32float";depthCompare="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=false;format="depth32float";depthCompare="never" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=false;format="depth32float";depthCompare="less" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=false;format="depth32float";depthCompare="equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=false;format="depth32float";depthCompare="less-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=false;format="depth32float";depthCompare="greater" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=false;format="depth32float";depthCompare="not-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=false;format="depth32float";depthCompare="greater-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=false;format="depth32float";depthCompare="always" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=false;format="depth16unorm";depthCompare="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=false;format="depth16unorm";depthCompare="never" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=false;format="depth16unorm";depthCompare="less" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=false;format="depth16unorm";depthCompare="equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=false;format="depth16unorm";depthCompare="less-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=false;format="depth16unorm";depthCompare="greater" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=false;format="depth16unorm";depthCompare="not-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=false;format="depth16unorm";depthCompare="greater-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=false;format="depth16unorm";depthCompare="always" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=false;format="stencil8";depthCompare="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=false;format="stencil8";depthCompare="never" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=false;format="stencil8";depthCompare="less" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=false;format="stencil8";depthCompare="equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=false;format="stencil8";depthCompare="less-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=false;format="stencil8";depthCompare="greater" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=false;format="stencil8";depthCompare="not-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=false;format="stencil8";depthCompare="greater-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=false;format="stencil8";depthCompare="always" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=false;format="depth24plus";depthCompare="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=false;format="depth24plus";depthCompare="never" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=false;format="depth24plus";depthCompare="less" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=false;format="depth24plus";depthCompare="equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=false;format="depth24plus";depthCompare="less-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=false;format="depth24plus";depthCompare="greater" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=false;format="depth24plus";depthCompare="not-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=false;format="depth24plus";depthCompare="greater-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=false;format="depth24plus";depthCompare="always" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=false;format="depth24plus-stencil8";depthCompare="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=false;format="depth24plus-stencil8";depthCompare="never" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=false;format="depth24plus-stencil8";depthCompare="less" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=false;format="depth24plus-stencil8";depthCompare="equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=false;format="depth24plus-stencil8";depthCompare="less-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=false;format="depth24plus-stencil8";depthCompare="greater" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=false;format="depth24plus-stencil8";depthCompare="not-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=false;format="depth24plus-stencil8";depthCompare="greater-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=false;format="depth24plus-stencil8";depthCompare="always" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=false;format="depth32float-stencil8";depthCompare="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=false;format="depth32float-stencil8";depthCompare="never" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=false;format="depth32float-stencil8";depthCompare="less" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=false;format="depth32float-stencil8";depthCompare="equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=false;format="depth32float-stencil8";depthCompare="less-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=false;format="depth32float-stencil8";depthCompare="greater" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=false;format="depth32float-stencil8";depthCompare="not-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=false;format="depth32float-stencil8";depthCompare="greater-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=false;format="depth32float-stencil8";depthCompare="always" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=true;format="depth32float";depthCompare="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=true;format="depth32float";depthCompare="never" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=true;format="depth32float";depthCompare="less" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=true;format="depth32float";depthCompare="equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=true;format="depth32float";depthCompare="less-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=true;format="depth32float";depthCompare="greater" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=true;format="depth32float";depthCompare="not-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=true;format="depth32float";depthCompare="greater-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=true;format="depth32float";depthCompare="always" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=true;format="depth16unorm";depthCompare="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=true;format="depth16unorm";depthCompare="never" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=true;format="depth16unorm";depthCompare="less" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=true;format="depth16unorm";depthCompare="equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=true;format="depth16unorm";depthCompare="less-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=true;format="depth16unorm";depthCompare="greater" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=true;format="depth16unorm";depthCompare="not-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=true;format="depth16unorm";depthCompare="greater-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=true;format="depth16unorm";depthCompare="always" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=true;format="stencil8";depthCompare="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=true;format="stencil8";depthCompare="never" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=true;format="stencil8";depthCompare="less" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=true;format="stencil8";depthCompare="equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=true;format="stencil8";depthCompare="less-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=true;format="stencil8";depthCompare="greater" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=true;format="stencil8";depthCompare="not-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=true;format="stencil8";depthCompare="greater-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=true;format="stencil8";depthCompare="always" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=true;format="depth24plus";depthCompare="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=true;format="depth24plus";depthCompare="never" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=true;format="depth24plus";depthCompare="less" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=true;format="depth24plus";depthCompare="equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=true;format="depth24plus";depthCompare="less-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=true;format="depth24plus";depthCompare="greater" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=true;format="depth24plus";depthCompare="not-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=true;format="depth24plus";depthCompare="greater-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=true;format="depth24plus";depthCompare="always" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=true;format="depth24plus-stencil8";depthCompare="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=true;format="depth24plus-stencil8";depthCompare="never" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=true;format="depth24plus-stencil8";depthCompare="less" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=true;format="depth24plus-stencil8";depthCompare="equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=true;format="depth24plus-stencil8";depthCompare="less-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=true;format="depth24plus-stencil8";depthCompare="greater" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=true;format="depth24plus-stencil8";depthCompare="not-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=true;format="depth24plus-stencil8";depthCompare="greater-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=true;format="depth24plus-stencil8";depthCompare="always" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=true;format="depth32float-stencil8";depthCompare="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=true;format="depth32float-stencil8";depthCompare="never" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=true;format="depth32float-stencil8";depthCompare="less" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=true;format="depth32float-stencil8";depthCompare="equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=true;format="depth32float-stencil8";depthCompare="less-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=true;format="depth32float-stencil8";depthCompare="greater" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=true;format="depth32float-stencil8";depthCompare="not-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=true;format="depth32float-stencil8";depthCompare="greater-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_test:isAsync=true;format="depth32float-stencil8";depthCompare="always" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_write:isAsync=false;format="depth32float";depthWriteEnabled=false |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_write:isAsync=false;format="depth32float";depthWriteEnabled=true |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_write:isAsync=false;format="depth16unorm";depthWriteEnabled=false |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_write:isAsync=false;format="depth16unorm";depthWriteEnabled=true |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_write:isAsync=false;format="stencil8";depthWriteEnabled=false |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_write:isAsync=false;format="stencil8";depthWriteEnabled=true |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_write:isAsync=false;format="depth24plus";depthWriteEnabled=false |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_write:isAsync=false;format="depth24plus";depthWriteEnabled=true |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_write:isAsync=false;format="depth24plus-stencil8";depthWriteEnabled=false |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_write:isAsync=false;format="depth24plus-stencil8";depthWriteEnabled=true |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_write:isAsync=false;format="depth32float-stencil8";depthWriteEnabled=false |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_write:isAsync=false;format="depth32float-stencil8";depthWriteEnabled=true |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_write:isAsync=true;format="depth32float";depthWriteEnabled=false |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_write:isAsync=true;format="depth32float";depthWriteEnabled=true |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_write:isAsync=true;format="depth16unorm";depthWriteEnabled=false |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_write:isAsync=true;format="depth16unorm";depthWriteEnabled=true |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_write:isAsync=true;format="stencil8";depthWriteEnabled=false |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_write:isAsync=true;format="stencil8";depthWriteEnabled=true |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_write:isAsync=true;format="depth24plus";depthWriteEnabled=false |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_write:isAsync=true;format="depth24plus";depthWriteEnabled=true |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_write:isAsync=true;format="depth24plus-stencil8";depthWriteEnabled=false |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_write:isAsync=true;format="depth24plus-stencil8";depthWriteEnabled=true |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_write:isAsync=true;format="depth32float-stencil8";depthWriteEnabled=false |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_write:isAsync=true;format="depth32float-stencil8";depthWriteEnabled=true |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_write,frag_depth:isAsync=false;format="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_write,frag_depth:isAsync=false;format="depth32float" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_write,frag_depth:isAsync=false;format="depth16unorm" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_write,frag_depth:isAsync=false;format="stencil8" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_write,frag_depth:isAsync=false;format="depth24plus" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_write,frag_depth:isAsync=false;format="depth24plus-stencil8" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_write,frag_depth:isAsync=false;format="depth32float-stencil8" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_write,frag_depth:isAsync=true;format="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_write,frag_depth:isAsync=true;format="depth32float" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_write,frag_depth:isAsync=true;format="depth16unorm" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_write,frag_depth:isAsync=true;format="stencil8" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_write,frag_depth:isAsync=true;format="depth24plus" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_write,frag_depth:isAsync=true;format="depth24plus-stencil8" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:depth_write,frag_depth:isAsync=true;format="depth32float-stencil8" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="depth32float";face="front";compare="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="depth32float";face="front";compare="never" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="depth32float";face="front";compare="less" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="depth32float";face="front";compare="equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="depth32float";face="front";compare="less-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="depth32float";face="front";compare="greater" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="depth32float";face="front";compare="not-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="depth32float";face="front";compare="greater-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="depth32float";face="front";compare="always" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="depth32float";face="back";compare="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="depth32float";face="back";compare="never" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="depth32float";face="back";compare="less" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="depth32float";face="back";compare="equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="depth32float";face="back";compare="less-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="depth32float";face="back";compare="greater" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="depth32float";face="back";compare="not-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="depth32float";face="back";compare="greater-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="depth32float";face="back";compare="always" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="depth16unorm";face="front";compare="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="depth16unorm";face="front";compare="never" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="depth16unorm";face="front";compare="less" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="depth16unorm";face="front";compare="equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="depth16unorm";face="front";compare="less-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="depth16unorm";face="front";compare="greater" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="depth16unorm";face="front";compare="not-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="depth16unorm";face="front";compare="greater-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="depth16unorm";face="front";compare="always" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="depth16unorm";face="back";compare="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="depth16unorm";face="back";compare="never" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="depth16unorm";face="back";compare="less" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="depth16unorm";face="back";compare="equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="depth16unorm";face="back";compare="less-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="depth16unorm";face="back";compare="greater" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="depth16unorm";face="back";compare="not-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="depth16unorm";face="back";compare="greater-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="depth16unorm";face="back";compare="always" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="stencil8";face="front";compare="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="stencil8";face="front";compare="never" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="stencil8";face="front";compare="less" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="stencil8";face="front";compare="equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="stencil8";face="front";compare="less-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="stencil8";face="front";compare="greater" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="stencil8";face="front";compare="not-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="stencil8";face="front";compare="greater-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="stencil8";face="front";compare="always" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="stencil8";face="back";compare="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="stencil8";face="back";compare="never" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="stencil8";face="back";compare="less" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="stencil8";face="back";compare="equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="stencil8";face="back";compare="less-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="stencil8";face="back";compare="greater" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="stencil8";face="back";compare="not-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="stencil8";face="back";compare="greater-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="stencil8";face="back";compare="always" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="depth24plus";face="front";compare="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="depth24plus";face="front";compare="never" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="depth24plus";face="front";compare="less" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="depth24plus";face="front";compare="equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="depth24plus";face="front";compare="less-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="depth24plus";face="front";compare="greater" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="depth24plus";face="front";compare="not-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="depth24plus";face="front";compare="greater-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="depth24plus";face="front";compare="always" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="depth24plus";face="back";compare="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="depth24plus";face="back";compare="never" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="depth24plus";face="back";compare="less" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="depth24plus";face="back";compare="equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="depth24plus";face="back";compare="less-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="depth24plus";face="back";compare="greater" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="depth24plus";face="back";compare="not-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="depth24plus";face="back";compare="greater-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="depth24plus";face="back";compare="always" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="depth24plus-stencil8";face="front";compare="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="depth24plus-stencil8";face="front";compare="never" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="depth24plus-stencil8";face="front";compare="less" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="depth24plus-stencil8";face="front";compare="equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="depth24plus-stencil8";face="front";compare="less-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="depth24plus-stencil8";face="front";compare="greater" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="depth24plus-stencil8";face="front";compare="not-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="depth24plus-stencil8";face="front";compare="greater-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="depth24plus-stencil8";face="front";compare="always" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="depth24plus-stencil8";face="back";compare="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="depth24plus-stencil8";face="back";compare="never" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="depth24plus-stencil8";face="back";compare="less" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="depth24plus-stencil8";face="back";compare="equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="depth24plus-stencil8";face="back";compare="less-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="depth24plus-stencil8";face="back";compare="greater" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="depth24plus-stencil8";face="back";compare="not-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="depth24plus-stencil8";face="back";compare="greater-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="depth24plus-stencil8";face="back";compare="always" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="depth32float-stencil8";face="front";compare="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="depth32float-stencil8";face="front";compare="never" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="depth32float-stencil8";face="front";compare="less" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="depth32float-stencil8";face="front";compare="equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="depth32float-stencil8";face="front";compare="less-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="depth32float-stencil8";face="front";compare="greater" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="depth32float-stencil8";face="front";compare="not-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="depth32float-stencil8";face="front";compare="greater-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="depth32float-stencil8";face="front";compare="always" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="depth32float-stencil8";face="back";compare="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="depth32float-stencil8";face="back";compare="never" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="depth32float-stencil8";face="back";compare="less" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="depth32float-stencil8";face="back";compare="equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="depth32float-stencil8";face="back";compare="less-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="depth32float-stencil8";face="back";compare="greater" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="depth32float-stencil8";face="back";compare="not-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="depth32float-stencil8";face="back";compare="greater-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=false;format="depth32float-stencil8";face="back";compare="always" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="depth32float";face="front";compare="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="depth32float";face="front";compare="never" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="depth32float";face="front";compare="less" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="depth32float";face="front";compare="equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="depth32float";face="front";compare="less-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="depth32float";face="front";compare="greater" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="depth32float";face="front";compare="not-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="depth32float";face="front";compare="greater-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="depth32float";face="front";compare="always" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="depth32float";face="back";compare="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="depth32float";face="back";compare="never" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="depth32float";face="back";compare="less" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="depth32float";face="back";compare="equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="depth32float";face="back";compare="less-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="depth32float";face="back";compare="greater" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="depth32float";face="back";compare="not-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="depth32float";face="back";compare="greater-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="depth32float";face="back";compare="always" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="depth16unorm";face="front";compare="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="depth16unorm";face="front";compare="never" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="depth16unorm";face="front";compare="less" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="depth16unorm";face="front";compare="equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="depth16unorm";face="front";compare="less-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="depth16unorm";face="front";compare="greater" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="depth16unorm";face="front";compare="not-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="depth16unorm";face="front";compare="greater-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="depth16unorm";face="front";compare="always" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="depth16unorm";face="back";compare="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="depth16unorm";face="back";compare="never" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="depth16unorm";face="back";compare="less" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="depth16unorm";face="back";compare="equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="depth16unorm";face="back";compare="less-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="depth16unorm";face="back";compare="greater" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="depth16unorm";face="back";compare="not-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="depth16unorm";face="back";compare="greater-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="depth16unorm";face="back";compare="always" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="stencil8";face="front";compare="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="stencil8";face="front";compare="never" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="stencil8";face="front";compare="less" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="stencil8";face="front";compare="equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="stencil8";face="front";compare="less-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="stencil8";face="front";compare="greater" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="stencil8";face="front";compare="not-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="stencil8";face="front";compare="greater-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="stencil8";face="front";compare="always" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="stencil8";face="back";compare="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="stencil8";face="back";compare="never" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="stencil8";face="back";compare="less" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="stencil8";face="back";compare="equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="stencil8";face="back";compare="less-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="stencil8";face="back";compare="greater" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="stencil8";face="back";compare="not-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="stencil8";face="back";compare="greater-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="stencil8";face="back";compare="always" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="depth24plus";face="front";compare="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="depth24plus";face="front";compare="never" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="depth24plus";face="front";compare="less" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="depth24plus";face="front";compare="equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="depth24plus";face="front";compare="less-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="depth24plus";face="front";compare="greater" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="depth24plus";face="front";compare="not-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="depth24plus";face="front";compare="greater-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="depth24plus";face="front";compare="always" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="depth24plus";face="back";compare="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="depth24plus";face="back";compare="never" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="depth24plus";face="back";compare="less" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="depth24plus";face="back";compare="equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="depth24plus";face="back";compare="less-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="depth24plus";face="back";compare="greater" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="depth24plus";face="back";compare="not-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="depth24plus";face="back";compare="greater-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="depth24plus";face="back";compare="always" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="depth24plus-stencil8";face="front";compare="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="depth24plus-stencil8";face="front";compare="never" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="depth24plus-stencil8";face="front";compare="less" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="depth24plus-stencil8";face="front";compare="equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="depth24plus-stencil8";face="front";compare="less-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="depth24plus-stencil8";face="front";compare="greater" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="depth24plus-stencil8";face="front";compare="not-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="depth24plus-stencil8";face="front";compare="greater-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="depth24plus-stencil8";face="front";compare="always" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="depth24plus-stencil8";face="back";compare="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="depth24plus-stencil8";face="back";compare="never" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="depth24plus-stencil8";face="back";compare="less" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="depth24plus-stencil8";face="back";compare="equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="depth24plus-stencil8";face="back";compare="less-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="depth24plus-stencil8";face="back";compare="greater" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="depth24plus-stencil8";face="back";compare="not-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="depth24plus-stencil8";face="back";compare="greater-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="depth24plus-stencil8";face="back";compare="always" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="depth32float-stencil8";face="front";compare="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="depth32float-stencil8";face="front";compare="never" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="depth32float-stencil8";face="front";compare="less" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="depth32float-stencil8";face="front";compare="equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="depth32float-stencil8";face="front";compare="less-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="depth32float-stencil8";face="front";compare="greater" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="depth32float-stencil8";face="front";compare="not-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="depth32float-stencil8";face="front";compare="greater-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="depth32float-stencil8";face="front";compare="always" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="depth32float-stencil8";face="back";compare="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="depth32float-stencil8";face="back";compare="never" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="depth32float-stencil8";face="back";compare="less" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="depth32float-stencil8";face="back";compare="equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="depth32float-stencil8";face="back";compare="less-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="depth32float-stencil8";face="back";compare="greater" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="depth32float-stencil8";face="back";compare="not-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="depth32float-stencil8";face="back";compare="greater-equal" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_test:isAsync=true;format="depth32float-stencil8";face="back";compare="always" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float";faceAndOpType="frontFailOp";op="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float";faceAndOpType="frontFailOp";op="keep" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float";faceAndOpType="frontFailOp";op="zero" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float";faceAndOpType="frontFailOp";op="replace" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float";faceAndOpType="frontFailOp";op="invert" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float";faceAndOpType="frontFailOp";op="increment-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float";faceAndOpType="frontFailOp";op="decrement-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float";faceAndOpType="frontFailOp";op="increment-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float";faceAndOpType="frontFailOp";op="decrement-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float";faceAndOpType="frontDepthFailOp";op="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float";faceAndOpType="frontDepthFailOp";op="keep" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float";faceAndOpType="frontDepthFailOp";op="zero" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float";faceAndOpType="frontDepthFailOp";op="replace" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float";faceAndOpType="frontDepthFailOp";op="invert" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float";faceAndOpType="frontDepthFailOp";op="increment-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float";faceAndOpType="frontDepthFailOp";op="decrement-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float";faceAndOpType="frontDepthFailOp";op="increment-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float";faceAndOpType="frontDepthFailOp";op="decrement-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float";faceAndOpType="frontPassOp";op="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float";faceAndOpType="frontPassOp";op="keep" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float";faceAndOpType="frontPassOp";op="zero" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float";faceAndOpType="frontPassOp";op="replace" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float";faceAndOpType="frontPassOp";op="invert" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float";faceAndOpType="frontPassOp";op="increment-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float";faceAndOpType="frontPassOp";op="decrement-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float";faceAndOpType="frontPassOp";op="increment-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float";faceAndOpType="frontPassOp";op="decrement-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float";faceAndOpType="backFailOp";op="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float";faceAndOpType="backFailOp";op="keep" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float";faceAndOpType="backFailOp";op="zero" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float";faceAndOpType="backFailOp";op="replace" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float";faceAndOpType="backFailOp";op="invert" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float";faceAndOpType="backFailOp";op="increment-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float";faceAndOpType="backFailOp";op="decrement-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float";faceAndOpType="backFailOp";op="increment-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float";faceAndOpType="backFailOp";op="decrement-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float";faceAndOpType="backDepthFailOp";op="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float";faceAndOpType="backDepthFailOp";op="keep" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float";faceAndOpType="backDepthFailOp";op="zero" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float";faceAndOpType="backDepthFailOp";op="replace" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float";faceAndOpType="backDepthFailOp";op="invert" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float";faceAndOpType="backDepthFailOp";op="increment-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float";faceAndOpType="backDepthFailOp";op="decrement-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float";faceAndOpType="backDepthFailOp";op="increment-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float";faceAndOpType="backDepthFailOp";op="decrement-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float";faceAndOpType="backPassOp";op="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float";faceAndOpType="backPassOp";op="keep" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float";faceAndOpType="backPassOp";op="zero" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float";faceAndOpType="backPassOp";op="replace" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float";faceAndOpType="backPassOp";op="invert" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float";faceAndOpType="backPassOp";op="increment-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float";faceAndOpType="backPassOp";op="decrement-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float";faceAndOpType="backPassOp";op="increment-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float";faceAndOpType="backPassOp";op="decrement-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth16unorm";faceAndOpType="frontFailOp";op="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth16unorm";faceAndOpType="frontFailOp";op="keep" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth16unorm";faceAndOpType="frontFailOp";op="zero" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth16unorm";faceAndOpType="frontFailOp";op="replace" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth16unorm";faceAndOpType="frontFailOp";op="invert" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth16unorm";faceAndOpType="frontFailOp";op="increment-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth16unorm";faceAndOpType="frontFailOp";op="decrement-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth16unorm";faceAndOpType="frontFailOp";op="increment-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth16unorm";faceAndOpType="frontFailOp";op="decrement-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth16unorm";faceAndOpType="frontDepthFailOp";op="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth16unorm";faceAndOpType="frontDepthFailOp";op="keep" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth16unorm";faceAndOpType="frontDepthFailOp";op="zero" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth16unorm";faceAndOpType="frontDepthFailOp";op="replace" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth16unorm";faceAndOpType="frontDepthFailOp";op="invert" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth16unorm";faceAndOpType="frontDepthFailOp";op="increment-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth16unorm";faceAndOpType="frontDepthFailOp";op="decrement-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth16unorm";faceAndOpType="frontDepthFailOp";op="increment-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth16unorm";faceAndOpType="frontDepthFailOp";op="decrement-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth16unorm";faceAndOpType="frontPassOp";op="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth16unorm";faceAndOpType="frontPassOp";op="keep" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth16unorm";faceAndOpType="frontPassOp";op="zero" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth16unorm";faceAndOpType="frontPassOp";op="replace" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth16unorm";faceAndOpType="frontPassOp";op="invert" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth16unorm";faceAndOpType="frontPassOp";op="increment-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth16unorm";faceAndOpType="frontPassOp";op="decrement-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth16unorm";faceAndOpType="frontPassOp";op="increment-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth16unorm";faceAndOpType="frontPassOp";op="decrement-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth16unorm";faceAndOpType="backFailOp";op="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth16unorm";faceAndOpType="backFailOp";op="keep" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth16unorm";faceAndOpType="backFailOp";op="zero" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth16unorm";faceAndOpType="backFailOp";op="replace" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth16unorm";faceAndOpType="backFailOp";op="invert" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth16unorm";faceAndOpType="backFailOp";op="increment-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth16unorm";faceAndOpType="backFailOp";op="decrement-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth16unorm";faceAndOpType="backFailOp";op="increment-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth16unorm";faceAndOpType="backFailOp";op="decrement-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth16unorm";faceAndOpType="backDepthFailOp";op="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth16unorm";faceAndOpType="backDepthFailOp";op="keep" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth16unorm";faceAndOpType="backDepthFailOp";op="zero" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth16unorm";faceAndOpType="backDepthFailOp";op="replace" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth16unorm";faceAndOpType="backDepthFailOp";op="invert" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth16unorm";faceAndOpType="backDepthFailOp";op="increment-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth16unorm";faceAndOpType="backDepthFailOp";op="decrement-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth16unorm";faceAndOpType="backDepthFailOp";op="increment-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth16unorm";faceAndOpType="backDepthFailOp";op="decrement-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth16unorm";faceAndOpType="backPassOp";op="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth16unorm";faceAndOpType="backPassOp";op="keep" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth16unorm";faceAndOpType="backPassOp";op="zero" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth16unorm";faceAndOpType="backPassOp";op="replace" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth16unorm";faceAndOpType="backPassOp";op="invert" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth16unorm";faceAndOpType="backPassOp";op="increment-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth16unorm";faceAndOpType="backPassOp";op="decrement-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth16unorm";faceAndOpType="backPassOp";op="increment-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth16unorm";faceAndOpType="backPassOp";op="decrement-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="stencil8";faceAndOpType="frontFailOp";op="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="stencil8";faceAndOpType="frontFailOp";op="keep" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="stencil8";faceAndOpType="frontFailOp";op="zero" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="stencil8";faceAndOpType="frontFailOp";op="replace" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="stencil8";faceAndOpType="frontFailOp";op="invert" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="stencil8";faceAndOpType="frontFailOp";op="increment-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="stencil8";faceAndOpType="frontFailOp";op="decrement-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="stencil8";faceAndOpType="frontFailOp";op="increment-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="stencil8";faceAndOpType="frontFailOp";op="decrement-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="stencil8";faceAndOpType="frontDepthFailOp";op="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="stencil8";faceAndOpType="frontDepthFailOp";op="keep" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="stencil8";faceAndOpType="frontDepthFailOp";op="zero" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="stencil8";faceAndOpType="frontDepthFailOp";op="replace" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="stencil8";faceAndOpType="frontDepthFailOp";op="invert" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="stencil8";faceAndOpType="frontDepthFailOp";op="increment-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="stencil8";faceAndOpType="frontDepthFailOp";op="decrement-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="stencil8";faceAndOpType="frontDepthFailOp";op="increment-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="stencil8";faceAndOpType="frontDepthFailOp";op="decrement-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="stencil8";faceAndOpType="frontPassOp";op="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="stencil8";faceAndOpType="frontPassOp";op="keep" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="stencil8";faceAndOpType="frontPassOp";op="zero" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="stencil8";faceAndOpType="frontPassOp";op="replace" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="stencil8";faceAndOpType="frontPassOp";op="invert" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="stencil8";faceAndOpType="frontPassOp";op="increment-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="stencil8";faceAndOpType="frontPassOp";op="decrement-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="stencil8";faceAndOpType="frontPassOp";op="increment-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="stencil8";faceAndOpType="frontPassOp";op="decrement-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="stencil8";faceAndOpType="backFailOp";op="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="stencil8";faceAndOpType="backFailOp";op="keep" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="stencil8";faceAndOpType="backFailOp";op="zero" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="stencil8";faceAndOpType="backFailOp";op="replace" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="stencil8";faceAndOpType="backFailOp";op="invert" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="stencil8";faceAndOpType="backFailOp";op="increment-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="stencil8";faceAndOpType="backFailOp";op="decrement-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="stencil8";faceAndOpType="backFailOp";op="increment-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="stencil8";faceAndOpType="backFailOp";op="decrement-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="stencil8";faceAndOpType="backDepthFailOp";op="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="stencil8";faceAndOpType="backDepthFailOp";op="keep" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="stencil8";faceAndOpType="backDepthFailOp";op="zero" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="stencil8";faceAndOpType="backDepthFailOp";op="replace" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="stencil8";faceAndOpType="backDepthFailOp";op="invert" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="stencil8";faceAndOpType="backDepthFailOp";op="increment-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="stencil8";faceAndOpType="backDepthFailOp";op="decrement-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="stencil8";faceAndOpType="backDepthFailOp";op="increment-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="stencil8";faceAndOpType="backDepthFailOp";op="decrement-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="stencil8";faceAndOpType="backPassOp";op="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="stencil8";faceAndOpType="backPassOp";op="keep" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="stencil8";faceAndOpType="backPassOp";op="zero" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="stencil8";faceAndOpType="backPassOp";op="replace" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="stencil8";faceAndOpType="backPassOp";op="invert" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="stencil8";faceAndOpType="backPassOp";op="increment-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="stencil8";faceAndOpType="backPassOp";op="decrement-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="stencil8";faceAndOpType="backPassOp";op="increment-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="stencil8";faceAndOpType="backPassOp";op="decrement-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus";faceAndOpType="frontFailOp";op="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus";faceAndOpType="frontFailOp";op="keep" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus";faceAndOpType="frontFailOp";op="zero" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus";faceAndOpType="frontFailOp";op="replace" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus";faceAndOpType="frontFailOp";op="invert" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus";faceAndOpType="frontFailOp";op="increment-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus";faceAndOpType="frontFailOp";op="decrement-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus";faceAndOpType="frontFailOp";op="increment-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus";faceAndOpType="frontFailOp";op="decrement-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus";faceAndOpType="frontDepthFailOp";op="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus";faceAndOpType="frontDepthFailOp";op="keep" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus";faceAndOpType="frontDepthFailOp";op="zero" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus";faceAndOpType="frontDepthFailOp";op="replace" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus";faceAndOpType="frontDepthFailOp";op="invert" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus";faceAndOpType="frontDepthFailOp";op="increment-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus";faceAndOpType="frontDepthFailOp";op="decrement-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus";faceAndOpType="frontDepthFailOp";op="increment-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus";faceAndOpType="frontDepthFailOp";op="decrement-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus";faceAndOpType="frontPassOp";op="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus";faceAndOpType="frontPassOp";op="keep" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus";faceAndOpType="frontPassOp";op="zero" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus";faceAndOpType="frontPassOp";op="replace" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus";faceAndOpType="frontPassOp";op="invert" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus";faceAndOpType="frontPassOp";op="increment-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus";faceAndOpType="frontPassOp";op="decrement-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus";faceAndOpType="frontPassOp";op="increment-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus";faceAndOpType="frontPassOp";op="decrement-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus";faceAndOpType="backFailOp";op="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus";faceAndOpType="backFailOp";op="keep" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus";faceAndOpType="backFailOp";op="zero" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus";faceAndOpType="backFailOp";op="replace" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus";faceAndOpType="backFailOp";op="invert" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus";faceAndOpType="backFailOp";op="increment-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus";faceAndOpType="backFailOp";op="decrement-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus";faceAndOpType="backFailOp";op="increment-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus";faceAndOpType="backFailOp";op="decrement-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus";faceAndOpType="backDepthFailOp";op="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus";faceAndOpType="backDepthFailOp";op="keep" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus";faceAndOpType="backDepthFailOp";op="zero" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus";faceAndOpType="backDepthFailOp";op="replace" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus";faceAndOpType="backDepthFailOp";op="invert" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus";faceAndOpType="backDepthFailOp";op="increment-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus";faceAndOpType="backDepthFailOp";op="decrement-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus";faceAndOpType="backDepthFailOp";op="increment-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus";faceAndOpType="backDepthFailOp";op="decrement-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus";faceAndOpType="backPassOp";op="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus";faceAndOpType="backPassOp";op="keep" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus";faceAndOpType="backPassOp";op="zero" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus";faceAndOpType="backPassOp";op="replace" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus";faceAndOpType="backPassOp";op="invert" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus";faceAndOpType="backPassOp";op="increment-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus";faceAndOpType="backPassOp";op="decrement-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus";faceAndOpType="backPassOp";op="increment-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus";faceAndOpType="backPassOp";op="decrement-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus-stencil8";faceAndOpType="frontFailOp";op="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus-stencil8";faceAndOpType="frontFailOp";op="keep" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus-stencil8";faceAndOpType="frontFailOp";op="zero" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus-stencil8";faceAndOpType="frontFailOp";op="replace" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus-stencil8";faceAndOpType="frontFailOp";op="invert" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus-stencil8";faceAndOpType="frontFailOp";op="increment-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus-stencil8";faceAndOpType="frontFailOp";op="decrement-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus-stencil8";faceAndOpType="frontFailOp";op="increment-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus-stencil8";faceAndOpType="frontFailOp";op="decrement-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus-stencil8";faceAndOpType="frontDepthFailOp";op="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus-stencil8";faceAndOpType="frontDepthFailOp";op="keep" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus-stencil8";faceAndOpType="frontDepthFailOp";op="zero" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus-stencil8";faceAndOpType="frontDepthFailOp";op="replace" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus-stencil8";faceAndOpType="frontDepthFailOp";op="invert" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus-stencil8";faceAndOpType="frontDepthFailOp";op="increment-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus-stencil8";faceAndOpType="frontDepthFailOp";op="decrement-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus-stencil8";faceAndOpType="frontDepthFailOp";op="increment-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus-stencil8";faceAndOpType="frontDepthFailOp";op="decrement-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus-stencil8";faceAndOpType="frontPassOp";op="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus-stencil8";faceAndOpType="frontPassOp";op="keep" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus-stencil8";faceAndOpType="frontPassOp";op="zero" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus-stencil8";faceAndOpType="frontPassOp";op="replace" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus-stencil8";faceAndOpType="frontPassOp";op="invert" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus-stencil8";faceAndOpType="frontPassOp";op="increment-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus-stencil8";faceAndOpType="frontPassOp";op="decrement-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus-stencil8";faceAndOpType="frontPassOp";op="increment-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus-stencil8";faceAndOpType="frontPassOp";op="decrement-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus-stencil8";faceAndOpType="backFailOp";op="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus-stencil8";faceAndOpType="backFailOp";op="keep" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus-stencil8";faceAndOpType="backFailOp";op="zero" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus-stencil8";faceAndOpType="backFailOp";op="replace" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus-stencil8";faceAndOpType="backFailOp";op="invert" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus-stencil8";faceAndOpType="backFailOp";op="increment-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus-stencil8";faceAndOpType="backFailOp";op="decrement-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus-stencil8";faceAndOpType="backFailOp";op="increment-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus-stencil8";faceAndOpType="backFailOp";op="decrement-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus-stencil8";faceAndOpType="backDepthFailOp";op="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus-stencil8";faceAndOpType="backDepthFailOp";op="keep" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus-stencil8";faceAndOpType="backDepthFailOp";op="zero" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus-stencil8";faceAndOpType="backDepthFailOp";op="replace" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus-stencil8";faceAndOpType="backDepthFailOp";op="invert" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus-stencil8";faceAndOpType="backDepthFailOp";op="increment-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus-stencil8";faceAndOpType="backDepthFailOp";op="decrement-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus-stencil8";faceAndOpType="backDepthFailOp";op="increment-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus-stencil8";faceAndOpType="backDepthFailOp";op="decrement-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus-stencil8";faceAndOpType="backPassOp";op="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus-stencil8";faceAndOpType="backPassOp";op="keep" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus-stencil8";faceAndOpType="backPassOp";op="zero" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus-stencil8";faceAndOpType="backPassOp";op="replace" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus-stencil8";faceAndOpType="backPassOp";op="invert" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus-stencil8";faceAndOpType="backPassOp";op="increment-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus-stencil8";faceAndOpType="backPassOp";op="decrement-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus-stencil8";faceAndOpType="backPassOp";op="increment-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth24plus-stencil8";faceAndOpType="backPassOp";op="decrement-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float-stencil8";faceAndOpType="frontFailOp";op="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float-stencil8";faceAndOpType="frontFailOp";op="keep" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float-stencil8";faceAndOpType="frontFailOp";op="zero" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float-stencil8";faceAndOpType="frontFailOp";op="replace" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float-stencil8";faceAndOpType="frontFailOp";op="invert" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float-stencil8";faceAndOpType="frontFailOp";op="increment-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float-stencil8";faceAndOpType="frontFailOp";op="decrement-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float-stencil8";faceAndOpType="frontFailOp";op="increment-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float-stencil8";faceAndOpType="frontFailOp";op="decrement-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float-stencil8";faceAndOpType="frontDepthFailOp";op="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float-stencil8";faceAndOpType="frontDepthFailOp";op="keep" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float-stencil8";faceAndOpType="frontDepthFailOp";op="zero" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float-stencil8";faceAndOpType="frontDepthFailOp";op="replace" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float-stencil8";faceAndOpType="frontDepthFailOp";op="invert" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float-stencil8";faceAndOpType="frontDepthFailOp";op="increment-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float-stencil8";faceAndOpType="frontDepthFailOp";op="decrement-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float-stencil8";faceAndOpType="frontDepthFailOp";op="increment-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float-stencil8";faceAndOpType="frontDepthFailOp";op="decrement-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float-stencil8";faceAndOpType="frontPassOp";op="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float-stencil8";faceAndOpType="frontPassOp";op="keep" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float-stencil8";faceAndOpType="frontPassOp";op="zero" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float-stencil8";faceAndOpType="frontPassOp";op="replace" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float-stencil8";faceAndOpType="frontPassOp";op="invert" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float-stencil8";faceAndOpType="frontPassOp";op="increment-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float-stencil8";faceAndOpType="frontPassOp";op="decrement-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float-stencil8";faceAndOpType="frontPassOp";op="increment-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float-stencil8";faceAndOpType="frontPassOp";op="decrement-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float-stencil8";faceAndOpType="backFailOp";op="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float-stencil8";faceAndOpType="backFailOp";op="keep" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float-stencil8";faceAndOpType="backFailOp";op="zero" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float-stencil8";faceAndOpType="backFailOp";op="replace" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float-stencil8";faceAndOpType="backFailOp";op="invert" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float-stencil8";faceAndOpType="backFailOp";op="increment-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float-stencil8";faceAndOpType="backFailOp";op="decrement-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float-stencil8";faceAndOpType="backFailOp";op="increment-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float-stencil8";faceAndOpType="backFailOp";op="decrement-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float-stencil8";faceAndOpType="backDepthFailOp";op="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float-stencil8";faceAndOpType="backDepthFailOp";op="keep" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float-stencil8";faceAndOpType="backDepthFailOp";op="zero" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float-stencil8";faceAndOpType="backDepthFailOp";op="replace" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float-stencil8";faceAndOpType="backDepthFailOp";op="invert" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float-stencil8";faceAndOpType="backDepthFailOp";op="increment-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float-stencil8";faceAndOpType="backDepthFailOp";op="decrement-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float-stencil8";faceAndOpType="backDepthFailOp";op="increment-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float-stencil8";faceAndOpType="backDepthFailOp";op="decrement-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float-stencil8";faceAndOpType="backPassOp";op="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float-stencil8";faceAndOpType="backPassOp";op="keep" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float-stencil8";faceAndOpType="backPassOp";op="zero" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float-stencil8";faceAndOpType="backPassOp";op="replace" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float-stencil8";faceAndOpType="backPassOp";op="invert" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float-stencil8";faceAndOpType="backPassOp";op="increment-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float-stencil8";faceAndOpType="backPassOp";op="decrement-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float-stencil8";faceAndOpType="backPassOp";op="increment-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=false;format="depth32float-stencil8";faceAndOpType="backPassOp";op="decrement-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float";faceAndOpType="frontFailOp";op="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float";faceAndOpType="frontFailOp";op="keep" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float";faceAndOpType="frontFailOp";op="zero" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float";faceAndOpType="frontFailOp";op="replace" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float";faceAndOpType="frontFailOp";op="invert" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float";faceAndOpType="frontFailOp";op="increment-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float";faceAndOpType="frontFailOp";op="decrement-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float";faceAndOpType="frontFailOp";op="increment-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float";faceAndOpType="frontFailOp";op="decrement-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float";faceAndOpType="frontDepthFailOp";op="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float";faceAndOpType="frontDepthFailOp";op="keep" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float";faceAndOpType="frontDepthFailOp";op="zero" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float";faceAndOpType="frontDepthFailOp";op="replace" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float";faceAndOpType="frontDepthFailOp";op="invert" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float";faceAndOpType="frontDepthFailOp";op="increment-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float";faceAndOpType="frontDepthFailOp";op="decrement-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float";faceAndOpType="frontDepthFailOp";op="increment-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float";faceAndOpType="frontDepthFailOp";op="decrement-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float";faceAndOpType="frontPassOp";op="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float";faceAndOpType="frontPassOp";op="keep" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float";faceAndOpType="frontPassOp";op="zero" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float";faceAndOpType="frontPassOp";op="replace" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float";faceAndOpType="frontPassOp";op="invert" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float";faceAndOpType="frontPassOp";op="increment-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float";faceAndOpType="frontPassOp";op="decrement-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float";faceAndOpType="frontPassOp";op="increment-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float";faceAndOpType="frontPassOp";op="decrement-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float";faceAndOpType="backFailOp";op="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float";faceAndOpType="backFailOp";op="keep" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float";faceAndOpType="backFailOp";op="zero" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float";faceAndOpType="backFailOp";op="replace" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float";faceAndOpType="backFailOp";op="invert" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float";faceAndOpType="backFailOp";op="increment-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float";faceAndOpType="backFailOp";op="decrement-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float";faceAndOpType="backFailOp";op="increment-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float";faceAndOpType="backFailOp";op="decrement-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float";faceAndOpType="backDepthFailOp";op="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float";faceAndOpType="backDepthFailOp";op="keep" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float";faceAndOpType="backDepthFailOp";op="zero" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float";faceAndOpType="backDepthFailOp";op="replace" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float";faceAndOpType="backDepthFailOp";op="invert" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float";faceAndOpType="backDepthFailOp";op="increment-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float";faceAndOpType="backDepthFailOp";op="decrement-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float";faceAndOpType="backDepthFailOp";op="increment-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float";faceAndOpType="backDepthFailOp";op="decrement-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float";faceAndOpType="backPassOp";op="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float";faceAndOpType="backPassOp";op="keep" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float";faceAndOpType="backPassOp";op="zero" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float";faceAndOpType="backPassOp";op="replace" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float";faceAndOpType="backPassOp";op="invert" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float";faceAndOpType="backPassOp";op="increment-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float";faceAndOpType="backPassOp";op="decrement-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float";faceAndOpType="backPassOp";op="increment-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float";faceAndOpType="backPassOp";op="decrement-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth16unorm";faceAndOpType="frontFailOp";op="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth16unorm";faceAndOpType="frontFailOp";op="keep" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth16unorm";faceAndOpType="frontFailOp";op="zero" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth16unorm";faceAndOpType="frontFailOp";op="replace" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth16unorm";faceAndOpType="frontFailOp";op="invert" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth16unorm";faceAndOpType="frontFailOp";op="increment-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth16unorm";faceAndOpType="frontFailOp";op="decrement-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth16unorm";faceAndOpType="frontFailOp";op="increment-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth16unorm";faceAndOpType="frontFailOp";op="decrement-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth16unorm";faceAndOpType="frontDepthFailOp";op="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth16unorm";faceAndOpType="frontDepthFailOp";op="keep" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth16unorm";faceAndOpType="frontDepthFailOp";op="zero" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth16unorm";faceAndOpType="frontDepthFailOp";op="replace" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth16unorm";faceAndOpType="frontDepthFailOp";op="invert" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth16unorm";faceAndOpType="frontDepthFailOp";op="increment-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth16unorm";faceAndOpType="frontDepthFailOp";op="decrement-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth16unorm";faceAndOpType="frontDepthFailOp";op="increment-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth16unorm";faceAndOpType="frontDepthFailOp";op="decrement-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth16unorm";faceAndOpType="frontPassOp";op="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth16unorm";faceAndOpType="frontPassOp";op="keep" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth16unorm";faceAndOpType="frontPassOp";op="zero" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth16unorm";faceAndOpType="frontPassOp";op="replace" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth16unorm";faceAndOpType="frontPassOp";op="invert" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth16unorm";faceAndOpType="frontPassOp";op="increment-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth16unorm";faceAndOpType="frontPassOp";op="decrement-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth16unorm";faceAndOpType="frontPassOp";op="increment-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth16unorm";faceAndOpType="frontPassOp";op="decrement-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth16unorm";faceAndOpType="backFailOp";op="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth16unorm";faceAndOpType="backFailOp";op="keep" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth16unorm";faceAndOpType="backFailOp";op="zero" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth16unorm";faceAndOpType="backFailOp";op="replace" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth16unorm";faceAndOpType="backFailOp";op="invert" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth16unorm";faceAndOpType="backFailOp";op="increment-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth16unorm";faceAndOpType="backFailOp";op="decrement-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth16unorm";faceAndOpType="backFailOp";op="increment-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth16unorm";faceAndOpType="backFailOp";op="decrement-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth16unorm";faceAndOpType="backDepthFailOp";op="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth16unorm";faceAndOpType="backDepthFailOp";op="keep" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth16unorm";faceAndOpType="backDepthFailOp";op="zero" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth16unorm";faceAndOpType="backDepthFailOp";op="replace" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth16unorm";faceAndOpType="backDepthFailOp";op="invert" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth16unorm";faceAndOpType="backDepthFailOp";op="increment-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth16unorm";faceAndOpType="backDepthFailOp";op="decrement-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth16unorm";faceAndOpType="backDepthFailOp";op="increment-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth16unorm";faceAndOpType="backDepthFailOp";op="decrement-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth16unorm";faceAndOpType="backPassOp";op="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth16unorm";faceAndOpType="backPassOp";op="keep" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth16unorm";faceAndOpType="backPassOp";op="zero" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth16unorm";faceAndOpType="backPassOp";op="replace" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth16unorm";faceAndOpType="backPassOp";op="invert" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth16unorm";faceAndOpType="backPassOp";op="increment-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth16unorm";faceAndOpType="backPassOp";op="decrement-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth16unorm";faceAndOpType="backPassOp";op="increment-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth16unorm";faceAndOpType="backPassOp";op="decrement-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="stencil8";faceAndOpType="frontFailOp";op="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="stencil8";faceAndOpType="frontFailOp";op="keep" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="stencil8";faceAndOpType="frontFailOp";op="zero" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="stencil8";faceAndOpType="frontFailOp";op="replace" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="stencil8";faceAndOpType="frontFailOp";op="invert" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="stencil8";faceAndOpType="frontFailOp";op="increment-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="stencil8";faceAndOpType="frontFailOp";op="decrement-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="stencil8";faceAndOpType="frontFailOp";op="increment-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="stencil8";faceAndOpType="frontFailOp";op="decrement-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="stencil8";faceAndOpType="frontDepthFailOp";op="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="stencil8";faceAndOpType="frontDepthFailOp";op="keep" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="stencil8";faceAndOpType="frontDepthFailOp";op="zero" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="stencil8";faceAndOpType="frontDepthFailOp";op="replace" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="stencil8";faceAndOpType="frontDepthFailOp";op="invert" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="stencil8";faceAndOpType="frontDepthFailOp";op="increment-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="stencil8";faceAndOpType="frontDepthFailOp";op="decrement-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="stencil8";faceAndOpType="frontDepthFailOp";op="increment-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="stencil8";faceAndOpType="frontDepthFailOp";op="decrement-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="stencil8";faceAndOpType="frontPassOp";op="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="stencil8";faceAndOpType="frontPassOp";op="keep" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="stencil8";faceAndOpType="frontPassOp";op="zero" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="stencil8";faceAndOpType="frontPassOp";op="replace" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="stencil8";faceAndOpType="frontPassOp";op="invert" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="stencil8";faceAndOpType="frontPassOp";op="increment-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="stencil8";faceAndOpType="frontPassOp";op="decrement-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="stencil8";faceAndOpType="frontPassOp";op="increment-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="stencil8";faceAndOpType="frontPassOp";op="decrement-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="stencil8";faceAndOpType="backFailOp";op="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="stencil8";faceAndOpType="backFailOp";op="keep" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="stencil8";faceAndOpType="backFailOp";op="zero" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="stencil8";faceAndOpType="backFailOp";op="replace" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="stencil8";faceAndOpType="backFailOp";op="invert" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="stencil8";faceAndOpType="backFailOp";op="increment-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="stencil8";faceAndOpType="backFailOp";op="decrement-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="stencil8";faceAndOpType="backFailOp";op="increment-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="stencil8";faceAndOpType="backFailOp";op="decrement-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="stencil8";faceAndOpType="backDepthFailOp";op="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="stencil8";faceAndOpType="backDepthFailOp";op="keep" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="stencil8";faceAndOpType="backDepthFailOp";op="zero" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="stencil8";faceAndOpType="backDepthFailOp";op="replace" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="stencil8";faceAndOpType="backDepthFailOp";op="invert" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="stencil8";faceAndOpType="backDepthFailOp";op="increment-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="stencil8";faceAndOpType="backDepthFailOp";op="decrement-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="stencil8";faceAndOpType="backDepthFailOp";op="increment-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="stencil8";faceAndOpType="backDepthFailOp";op="decrement-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="stencil8";faceAndOpType="backPassOp";op="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="stencil8";faceAndOpType="backPassOp";op="keep" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="stencil8";faceAndOpType="backPassOp";op="zero" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="stencil8";faceAndOpType="backPassOp";op="replace" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="stencil8";faceAndOpType="backPassOp";op="invert" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="stencil8";faceAndOpType="backPassOp";op="increment-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="stencil8";faceAndOpType="backPassOp";op="decrement-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="stencil8";faceAndOpType="backPassOp";op="increment-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="stencil8";faceAndOpType="backPassOp";op="decrement-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus";faceAndOpType="frontFailOp";op="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus";faceAndOpType="frontFailOp";op="keep" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus";faceAndOpType="frontFailOp";op="zero" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus";faceAndOpType="frontFailOp";op="replace" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus";faceAndOpType="frontFailOp";op="invert" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus";faceAndOpType="frontFailOp";op="increment-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus";faceAndOpType="frontFailOp";op="decrement-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus";faceAndOpType="frontFailOp";op="increment-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus";faceAndOpType="frontFailOp";op="decrement-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus";faceAndOpType="frontDepthFailOp";op="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus";faceAndOpType="frontDepthFailOp";op="keep" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus";faceAndOpType="frontDepthFailOp";op="zero" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus";faceAndOpType="frontDepthFailOp";op="replace" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus";faceAndOpType="frontDepthFailOp";op="invert" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus";faceAndOpType="frontDepthFailOp";op="increment-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus";faceAndOpType="frontDepthFailOp";op="decrement-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus";faceAndOpType="frontDepthFailOp";op="increment-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus";faceAndOpType="frontDepthFailOp";op="decrement-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus";faceAndOpType="frontPassOp";op="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus";faceAndOpType="frontPassOp";op="keep" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus";faceAndOpType="frontPassOp";op="zero" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus";faceAndOpType="frontPassOp";op="replace" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus";faceAndOpType="frontPassOp";op="invert" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus";faceAndOpType="frontPassOp";op="increment-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus";faceAndOpType="frontPassOp";op="decrement-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus";faceAndOpType="frontPassOp";op="increment-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus";faceAndOpType="frontPassOp";op="decrement-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus";faceAndOpType="backFailOp";op="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus";faceAndOpType="backFailOp";op="keep" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus";faceAndOpType="backFailOp";op="zero" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus";faceAndOpType="backFailOp";op="replace" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus";faceAndOpType="backFailOp";op="invert" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus";faceAndOpType="backFailOp";op="increment-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus";faceAndOpType="backFailOp";op="decrement-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus";faceAndOpType="backFailOp";op="increment-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus";faceAndOpType="backFailOp";op="decrement-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus";faceAndOpType="backDepthFailOp";op="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus";faceAndOpType="backDepthFailOp";op="keep" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus";faceAndOpType="backDepthFailOp";op="zero" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus";faceAndOpType="backDepthFailOp";op="replace" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus";faceAndOpType="backDepthFailOp";op="invert" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus";faceAndOpType="backDepthFailOp";op="increment-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus";faceAndOpType="backDepthFailOp";op="decrement-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus";faceAndOpType="backDepthFailOp";op="increment-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus";faceAndOpType="backDepthFailOp";op="decrement-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus";faceAndOpType="backPassOp";op="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus";faceAndOpType="backPassOp";op="keep" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus";faceAndOpType="backPassOp";op="zero" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus";faceAndOpType="backPassOp";op="replace" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus";faceAndOpType="backPassOp";op="invert" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus";faceAndOpType="backPassOp";op="increment-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus";faceAndOpType="backPassOp";op="decrement-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus";faceAndOpType="backPassOp";op="increment-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus";faceAndOpType="backPassOp";op="decrement-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus-stencil8";faceAndOpType="frontFailOp";op="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus-stencil8";faceAndOpType="frontFailOp";op="keep" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus-stencil8";faceAndOpType="frontFailOp";op="zero" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus-stencil8";faceAndOpType="frontFailOp";op="replace" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus-stencil8";faceAndOpType="frontFailOp";op="invert" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus-stencil8";faceAndOpType="frontFailOp";op="increment-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus-stencil8";faceAndOpType="frontFailOp";op="decrement-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus-stencil8";faceAndOpType="frontFailOp";op="increment-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus-stencil8";faceAndOpType="frontFailOp";op="decrement-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus-stencil8";faceAndOpType="frontDepthFailOp";op="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus-stencil8";faceAndOpType="frontDepthFailOp";op="keep" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus-stencil8";faceAndOpType="frontDepthFailOp";op="zero" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus-stencil8";faceAndOpType="frontDepthFailOp";op="replace" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus-stencil8";faceAndOpType="frontDepthFailOp";op="invert" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus-stencil8";faceAndOpType="frontDepthFailOp";op="increment-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus-stencil8";faceAndOpType="frontDepthFailOp";op="decrement-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus-stencil8";faceAndOpType="frontDepthFailOp";op="increment-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus-stencil8";faceAndOpType="frontDepthFailOp";op="decrement-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus-stencil8";faceAndOpType="frontPassOp";op="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus-stencil8";faceAndOpType="frontPassOp";op="keep" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus-stencil8";faceAndOpType="frontPassOp";op="zero" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus-stencil8";faceAndOpType="frontPassOp";op="replace" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus-stencil8";faceAndOpType="frontPassOp";op="invert" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus-stencil8";faceAndOpType="frontPassOp";op="increment-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus-stencil8";faceAndOpType="frontPassOp";op="decrement-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus-stencil8";faceAndOpType="frontPassOp";op="increment-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus-stencil8";faceAndOpType="frontPassOp";op="decrement-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus-stencil8";faceAndOpType="backFailOp";op="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus-stencil8";faceAndOpType="backFailOp";op="keep" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus-stencil8";faceAndOpType="backFailOp";op="zero" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus-stencil8";faceAndOpType="backFailOp";op="replace" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus-stencil8";faceAndOpType="backFailOp";op="invert" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus-stencil8";faceAndOpType="backFailOp";op="increment-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus-stencil8";faceAndOpType="backFailOp";op="decrement-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus-stencil8";faceAndOpType="backFailOp";op="increment-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus-stencil8";faceAndOpType="backFailOp";op="decrement-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus-stencil8";faceAndOpType="backDepthFailOp";op="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus-stencil8";faceAndOpType="backDepthFailOp";op="keep" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus-stencil8";faceAndOpType="backDepthFailOp";op="zero" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus-stencil8";faceAndOpType="backDepthFailOp";op="replace" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus-stencil8";faceAndOpType="backDepthFailOp";op="invert" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus-stencil8";faceAndOpType="backDepthFailOp";op="increment-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus-stencil8";faceAndOpType="backDepthFailOp";op="decrement-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus-stencil8";faceAndOpType="backDepthFailOp";op="increment-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus-stencil8";faceAndOpType="backDepthFailOp";op="decrement-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus-stencil8";faceAndOpType="backPassOp";op="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus-stencil8";faceAndOpType="backPassOp";op="keep" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus-stencil8";faceAndOpType="backPassOp";op="zero" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus-stencil8";faceAndOpType="backPassOp";op="replace" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus-stencil8";faceAndOpType="backPassOp";op="invert" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus-stencil8";faceAndOpType="backPassOp";op="increment-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus-stencil8";faceAndOpType="backPassOp";op="decrement-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus-stencil8";faceAndOpType="backPassOp";op="increment-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth24plus-stencil8";faceAndOpType="backPassOp";op="decrement-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float-stencil8";faceAndOpType="frontFailOp";op="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float-stencil8";faceAndOpType="frontFailOp";op="keep" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float-stencil8";faceAndOpType="frontFailOp";op="zero" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float-stencil8";faceAndOpType="frontFailOp";op="replace" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float-stencil8";faceAndOpType="frontFailOp";op="invert" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float-stencil8";faceAndOpType="frontFailOp";op="increment-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float-stencil8";faceAndOpType="frontFailOp";op="decrement-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float-stencil8";faceAndOpType="frontFailOp";op="increment-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float-stencil8";faceAndOpType="frontFailOp";op="decrement-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float-stencil8";faceAndOpType="frontDepthFailOp";op="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float-stencil8";faceAndOpType="frontDepthFailOp";op="keep" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float-stencil8";faceAndOpType="frontDepthFailOp";op="zero" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float-stencil8";faceAndOpType="frontDepthFailOp";op="replace" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float-stencil8";faceAndOpType="frontDepthFailOp";op="invert" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float-stencil8";faceAndOpType="frontDepthFailOp";op="increment-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float-stencil8";faceAndOpType="frontDepthFailOp";op="decrement-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float-stencil8";faceAndOpType="frontDepthFailOp";op="increment-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float-stencil8";faceAndOpType="frontDepthFailOp";op="decrement-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float-stencil8";faceAndOpType="frontPassOp";op="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float-stencil8";faceAndOpType="frontPassOp";op="keep" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float-stencil8";faceAndOpType="frontPassOp";op="zero" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float-stencil8";faceAndOpType="frontPassOp";op="replace" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float-stencil8";faceAndOpType="frontPassOp";op="invert" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float-stencil8";faceAndOpType="frontPassOp";op="increment-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float-stencil8";faceAndOpType="frontPassOp";op="decrement-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float-stencil8";faceAndOpType="frontPassOp";op="increment-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float-stencil8";faceAndOpType="frontPassOp";op="decrement-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float-stencil8";faceAndOpType="backFailOp";op="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float-stencil8";faceAndOpType="backFailOp";op="keep" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float-stencil8";faceAndOpType="backFailOp";op="zero" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float-stencil8";faceAndOpType="backFailOp";op="replace" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float-stencil8";faceAndOpType="backFailOp";op="invert" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float-stencil8";faceAndOpType="backFailOp";op="increment-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float-stencil8";faceAndOpType="backFailOp";op="decrement-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float-stencil8";faceAndOpType="backFailOp";op="increment-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float-stencil8";faceAndOpType="backFailOp";op="decrement-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float-stencil8";faceAndOpType="backDepthFailOp";op="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float-stencil8";faceAndOpType="backDepthFailOp";op="keep" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float-stencil8";faceAndOpType="backDepthFailOp";op="zero" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float-stencil8";faceAndOpType="backDepthFailOp";op="replace" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float-stencil8";faceAndOpType="backDepthFailOp";op="invert" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float-stencil8";faceAndOpType="backDepthFailOp";op="increment-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float-stencil8";faceAndOpType="backDepthFailOp";op="decrement-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float-stencil8";faceAndOpType="backDepthFailOp";op="increment-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float-stencil8";faceAndOpType="backDepthFailOp";op="decrement-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float-stencil8";faceAndOpType="backPassOp";op="_undef_" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float-stencil8";faceAndOpType="backPassOp";op="keep" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float-stencil8";faceAndOpType="backPassOp";op="zero" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float-stencil8";faceAndOpType="backPassOp";op="replace" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float-stencil8";faceAndOpType="backPassOp";op="invert" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float-stencil8";faceAndOpType="backPassOp";op="increment-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float-stencil8";faceAndOpType="backPassOp";op="decrement-clamp" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float-stencil8";faceAndOpType="backPassOp";op="increment-wrap" |
| webgpu:api,validation,render_pipeline,depth_stencil_state:stencil_write:isAsync=true;format="depth32float-stencil8";faceAndOpType="backPassOp";op="decrement-wrap" |
| webgpu:api,validation,render_pipeline,fragment_state:color_target_exists:isAsync=false |
| webgpu:api,validation,render_pipeline,fragment_state:color_target_exists:isAsync=true |
| webgpu:api,validation,render_pipeline,fragment_state:max_color_attachments_limit:isAsync=false;targetsLength=8 |
| webgpu:api,validation,render_pipeline,fragment_state:max_color_attachments_limit:isAsync=false;targetsLength=9 |
| webgpu:api,validation,render_pipeline,fragment_state:max_color_attachments_limit:isAsync=true;targetsLength=8 |
| webgpu:api,validation,render_pipeline,fragment_state:max_color_attachments_limit:isAsync=true;targetsLength=9 |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=false;format="r8unorm" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=false;format="r8snorm" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=false;format="r8uint" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=false;format="r8sint" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=false;format="r16uint" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=false;format="r16sint" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=false;format="r16float" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=false;format="rg8unorm" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=false;format="rg8snorm" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=false;format="rg8uint" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=false;format="rg8sint" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=false;format="r32uint" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=false;format="r32sint" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=false;format="r32float" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=false;format="rg16uint" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=false;format="rg16sint" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=false;format="rg16float" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=false;format="rgba8unorm" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=false;format="rgba8unorm-srgb" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=false;format="rgba8snorm" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=false;format="rgba8uint" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=false;format="rgba8sint" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=false;format="bgra8unorm" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=false;format="bgra8unorm-srgb" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=false;format="rgb10a2unorm" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=false;format="rg11b10ufloat" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=false;format="rgb9e5ufloat" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=false;format="rg32uint" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=false;format="rg32sint" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=false;format="rg32float" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=false;format="rgba16uint" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=false;format="rgba16sint" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=false;format="rgba16float" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=false;format="rgba32uint" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=false;format="rgba32sint" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=false;format="rgba32float" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=false;format="depth32float" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=false;format="depth16unorm" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=false;format="stencil8" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=false;format="depth24plus" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=false;format="depth24plus-stencil8" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=false;format="depth32float-stencil8" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=false;format="bc1-rgba-unorm" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=false;format="bc1-rgba-unorm-srgb" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=false;format="bc2-rgba-unorm" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=false;format="bc2-rgba-unorm-srgb" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=false;format="bc3-rgba-unorm" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=false;format="bc3-rgba-unorm-srgb" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=false;format="bc4-r-unorm" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=false;format="bc4-r-snorm" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=false;format="bc5-rg-unorm" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=false;format="bc5-rg-snorm" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=false;format="bc6h-rgb-ufloat" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=false;format="bc6h-rgb-float" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=false;format="bc7-rgba-unorm" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=false;format="bc7-rgba-unorm-srgb" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=false;format="etc2-rgb8unorm" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=false;format="etc2-rgb8unorm-srgb" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=false;format="etc2-rgb8a1unorm" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=false;format="etc2-rgb8a1unorm-srgb" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=false;format="etc2-rgba8unorm" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=false;format="etc2-rgba8unorm-srgb" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=false;format="eac-r11unorm" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=false;format="eac-r11snorm" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=false;format="eac-rg11unorm" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=false;format="eac-rg11snorm" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=false;format="astc-4x4-unorm" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=false;format="astc-4x4-unorm-srgb" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=false;format="astc-5x4-unorm" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=false;format="astc-5x4-unorm-srgb" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=false;format="astc-5x5-unorm" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=false;format="astc-5x5-unorm-srgb" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=false;format="astc-6x5-unorm" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=false;format="astc-6x5-unorm-srgb" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=false;format="astc-6x6-unorm" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=false;format="astc-6x6-unorm-srgb" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=false;format="astc-8x5-unorm" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=false;format="astc-8x5-unorm-srgb" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=false;format="astc-8x6-unorm" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=false;format="astc-8x6-unorm-srgb" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=false;format="astc-8x8-unorm" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=false;format="astc-8x8-unorm-srgb" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=false;format="astc-10x5-unorm" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=false;format="astc-10x5-unorm-srgb" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=false;format="astc-10x6-unorm" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=false;format="astc-10x6-unorm-srgb" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=false;format="astc-10x8-unorm" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=false;format="astc-10x8-unorm-srgb" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=false;format="astc-10x10-unorm" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=false;format="astc-10x10-unorm-srgb" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=false;format="astc-12x10-unorm" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=false;format="astc-12x10-unorm-srgb" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=false;format="astc-12x12-unorm" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=false;format="astc-12x12-unorm-srgb" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=true;format="r8unorm" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=true;format="r8snorm" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=true;format="r8uint" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=true;format="r8sint" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=true;format="r16uint" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=true;format="r16sint" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=true;format="r16float" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=true;format="rg8unorm" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=true;format="rg8snorm" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=true;format="rg8uint" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=true;format="rg8sint" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=true;format="r32uint" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=true;format="r32sint" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=true;format="r32float" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=true;format="rg16uint" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=true;format="rg16sint" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=true;format="rg16float" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=true;format="rgba8unorm" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=true;format="rgba8unorm-srgb" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=true;format="rgba8snorm" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=true;format="rgba8uint" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=true;format="rgba8sint" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=true;format="bgra8unorm" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=true;format="bgra8unorm-srgb" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=true;format="rgb10a2unorm" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=true;format="rg11b10ufloat" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=true;format="rgb9e5ufloat" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=true;format="rg32uint" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=true;format="rg32sint" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=true;format="rg32float" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=true;format="rgba16uint" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=true;format="rgba16sint" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=true;format="rgba16float" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=true;format="rgba32uint" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=true;format="rgba32sint" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=true;format="rgba32float" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=true;format="depth32float" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=true;format="depth16unorm" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=true;format="stencil8" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=true;format="depth24plus" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=true;format="depth24plus-stencil8" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=true;format="depth32float-stencil8" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=true;format="bc1-rgba-unorm" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=true;format="bc1-rgba-unorm-srgb" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=true;format="bc2-rgba-unorm" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=true;format="bc2-rgba-unorm-srgb" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=true;format="bc3-rgba-unorm" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=true;format="bc3-rgba-unorm-srgb" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=true;format="bc4-r-unorm" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=true;format="bc4-r-snorm" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=true;format="bc5-rg-unorm" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=true;format="bc5-rg-snorm" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=true;format="bc6h-rgb-ufloat" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=true;format="bc6h-rgb-float" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=true;format="bc7-rgba-unorm" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=true;format="bc7-rgba-unorm-srgb" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=true;format="etc2-rgb8unorm" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=true;format="etc2-rgb8unorm-srgb" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=true;format="etc2-rgb8a1unorm" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=true;format="etc2-rgb8a1unorm-srgb" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=true;format="etc2-rgba8unorm" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=true;format="etc2-rgba8unorm-srgb" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=true;format="eac-r11unorm" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=true;format="eac-r11snorm" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=true;format="eac-rg11unorm" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=true;format="eac-rg11snorm" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=true;format="astc-4x4-unorm" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=true;format="astc-4x4-unorm-srgb" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=true;format="astc-5x4-unorm" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=true;format="astc-5x4-unorm-srgb" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=true;format="astc-5x5-unorm" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=true;format="astc-5x5-unorm-srgb" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=true;format="astc-6x5-unorm" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=true;format="astc-6x5-unorm-srgb" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=true;format="astc-6x6-unorm" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=true;format="astc-6x6-unorm-srgb" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=true;format="astc-8x5-unorm" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=true;format="astc-8x5-unorm-srgb" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=true;format="astc-8x6-unorm" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=true;format="astc-8x6-unorm-srgb" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=true;format="astc-8x8-unorm" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=true;format="astc-8x8-unorm-srgb" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=true;format="astc-10x5-unorm" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=true;format="astc-10x5-unorm-srgb" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=true;format="astc-10x6-unorm" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=true;format="astc-10x6-unorm-srgb" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=true;format="astc-10x8-unorm" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=true;format="astc-10x8-unorm-srgb" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=true;format="astc-10x10-unorm" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=true;format="astc-10x10-unorm-srgb" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=true;format="astc-12x10-unorm" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=true;format="astc-12x10-unorm-srgb" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=true;format="astc-12x12-unorm" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_renderable:isAsync=true;format="astc-12x12-unorm-srgb" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_filterable:isAsync=false;format="r8unorm" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_filterable:isAsync=false;format="r8uint" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_filterable:isAsync=false;format="r8sint" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_filterable:isAsync=false;format="r16uint" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_filterable:isAsync=false;format="r16sint" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_filterable:isAsync=false;format="r16float" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_filterable:isAsync=false;format="rg8unorm" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_filterable:isAsync=false;format="rg8uint" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_filterable:isAsync=false;format="rg8sint" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_filterable:isAsync=false;format="r32uint" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_filterable:isAsync=false;format="r32sint" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_filterable:isAsync=false;format="r32float" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_filterable:isAsync=false;format="rg16uint" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_filterable:isAsync=false;format="rg16sint" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_filterable:isAsync=false;format="rg16float" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_filterable:isAsync=false;format="rgba8unorm" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_filterable:isAsync=false;format="rgba8unorm-srgb" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_filterable:isAsync=false;format="rgba8uint" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_filterable:isAsync=false;format="rgba8sint" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_filterable:isAsync=false;format="bgra8unorm" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_filterable:isAsync=false;format="bgra8unorm-srgb" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_filterable:isAsync=false;format="rgb10a2unorm" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_filterable:isAsync=false;format="rg32uint" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_filterable:isAsync=false;format="rg32sint" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_filterable:isAsync=false;format="rg32float" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_filterable:isAsync=false;format="rgba16uint" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_filterable:isAsync=false;format="rgba16sint" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_filterable:isAsync=false;format="rgba16float" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_filterable:isAsync=false;format="rgba32uint" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_filterable:isAsync=false;format="rgba32sint" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_filterable:isAsync=false;format="rgba32float" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_filterable:isAsync=true;format="r8unorm" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_filterable:isAsync=true;format="r8uint" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_filterable:isAsync=true;format="r8sint" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_filterable:isAsync=true;format="r16uint" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_filterable:isAsync=true;format="r16sint" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_filterable:isAsync=true;format="r16float" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_filterable:isAsync=true;format="rg8unorm" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_filterable:isAsync=true;format="rg8uint" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_filterable:isAsync=true;format="rg8sint" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_filterable:isAsync=true;format="r32uint" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_filterable:isAsync=true;format="r32sint" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_filterable:isAsync=true;format="r32float" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_filterable:isAsync=true;format="rg16uint" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_filterable:isAsync=true;format="rg16sint" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_filterable:isAsync=true;format="rg16float" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_filterable:isAsync=true;format="rgba8unorm" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_filterable:isAsync=true;format="rgba8unorm-srgb" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_filterable:isAsync=true;format="rgba8uint" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_filterable:isAsync=true;format="rgba8sint" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_filterable:isAsync=true;format="bgra8unorm" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_filterable:isAsync=true;format="bgra8unorm-srgb" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_filterable:isAsync=true;format="rgb10a2unorm" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_filterable:isAsync=true;format="rg32uint" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_filterable:isAsync=true;format="rg32sint" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_filterable:isAsync=true;format="rg32float" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_filterable:isAsync=true;format="rgba16uint" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_filterable:isAsync=true;format="rgba16sint" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_filterable:isAsync=true;format="rgba16float" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_filterable:isAsync=true;format="rgba32uint" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_filterable:isAsync=true;format="rgba32sint" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_format_filterable:isAsync=true;format="rgba32float" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_blend:isAsync=false;component="color" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_blend:isAsync=false;component="alpha" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_blend:isAsync=true;component="color" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_blend:isAsync=true;component="alpha" |
| webgpu:api,validation,render_pipeline,fragment_state:targets_write_mask:isAsync=false;writeMask=0 |
| webgpu:api,validation,render_pipeline,fragment_state:targets_write_mask:isAsync=false;writeMask=15 |
| webgpu:api,validation,render_pipeline,fragment_state:targets_write_mask:isAsync=false;writeMask=16 |
| webgpu:api,validation,render_pipeline,fragment_state:targets_write_mask:isAsync=false;writeMask=2147483649 |
| webgpu:api,validation,render_pipeline,fragment_state:targets_write_mask:isAsync=true;writeMask=0 |
| webgpu:api,validation,render_pipeline,fragment_state:targets_write_mask:isAsync=true;writeMask=15 |
| webgpu:api,validation,render_pipeline,fragment_state:targets_write_mask:isAsync=true;writeMask=16 |
| webgpu:api,validation,render_pipeline,fragment_state:targets_write_mask:isAsync=true;writeMask=2147483649 |
| webgpu:api,validation,render_pipeline,fragment_state:pipeline_output_targets:isAsync=false;format="_undef_" |
| webgpu:api,validation,render_pipeline,fragment_state:pipeline_output_targets:isAsync=false;format="r8unorm" |
| webgpu:api,validation,render_pipeline,fragment_state:pipeline_output_targets:isAsync=false;format="r8uint" |
| webgpu:api,validation,render_pipeline,fragment_state:pipeline_output_targets:isAsync=false;format="r8sint" |
| webgpu:api,validation,render_pipeline,fragment_state:pipeline_output_targets:isAsync=false;format="r16uint" |
| webgpu:api,validation,render_pipeline,fragment_state:pipeline_output_targets:isAsync=false;format="r16sint" |
| webgpu:api,validation,render_pipeline,fragment_state:pipeline_output_targets:isAsync=false;format="r16float" |
| webgpu:api,validation,render_pipeline,fragment_state:pipeline_output_targets:isAsync=false;format="rg8unorm" |
| webgpu:api,validation,render_pipeline,fragment_state:pipeline_output_targets:isAsync=false;format="rg8uint" |
| webgpu:api,validation,render_pipeline,fragment_state:pipeline_output_targets:isAsync=false;format="rg8sint" |
| webgpu:api,validation,render_pipeline,fragment_state:pipeline_output_targets:isAsync=false;format="r32uint" |
| webgpu:api,validation,render_pipeline,fragment_state:pipeline_output_targets:isAsync=false;format="r32sint" |
| webgpu:api,validation,render_pipeline,fragment_state:pipeline_output_targets:isAsync=false;format="r32float" |
| webgpu:api,validation,render_pipeline,fragment_state:pipeline_output_targets:isAsync=false;format="rg16uint" |
| webgpu:api,validation,render_pipeline,fragment_state:pipeline_output_targets:isAsync=false;format="rg16sint" |
| webgpu:api,validation,render_pipeline,fragment_state:pipeline_output_targets:isAsync=false;format="rg16float" |
| webgpu:api,validation,render_pipeline,fragment_state:pipeline_output_targets:isAsync=false;format="rgba8unorm" |
| webgpu:api,validation,render_pipeline,fragment_state:pipeline_output_targets:isAsync=false;format="rgba8unorm-srgb" |
| webgpu:api,validation,render_pipeline,fragment_state:pipeline_output_targets:isAsync=false;format="rgba8uint" |
| webgpu:api,validation,render_pipeline,fragment_state:pipeline_output_targets:isAsync=false;format="rgba8sint" |
| webgpu:api,validation,render_pipeline,fragment_state:pipeline_output_targets:isAsync=false;format="bgra8unorm" |
| webgpu:api,validation,render_pipeline,fragment_state:pipeline_output_targets:isAsync=false;format="bgra8unorm-srgb" |
| webgpu:api,validation,render_pipeline,fragment_state:pipeline_output_targets:isAsync=false;format="rgb10a2unorm" |
| webgpu:api,validation,render_pipeline,fragment_state:pipeline_output_targets:isAsync=false;format="rg32uint" |
| webgpu:api,validation,render_pipeline,fragment_state:pipeline_output_targets:isAsync=false;format="rg32sint" |
| webgpu:api,validation,render_pipeline,fragment_state:pipeline_output_targets:isAsync=false;format="rg32float" |
| webgpu:api,validation,render_pipeline,fragment_state:pipeline_output_targets:isAsync=false;format="rgba16uint" |
| webgpu:api,validation,render_pipeline,fragment_state:pipeline_output_targets:isAsync=false;format="rgba16sint" |
| webgpu:api,validation,render_pipeline,fragment_state:pipeline_output_targets:isAsync=false;format="rgba16float" |
| webgpu:api,validation,render_pipeline,fragment_state:pipeline_output_targets:isAsync=false;format="rgba32uint" |
| webgpu:api,validation,render_pipeline,fragment_state:pipeline_output_targets:isAsync=false;format="rgba32sint" |
| webgpu:api,validation,render_pipeline,fragment_state:pipeline_output_targets:isAsync=false;format="rgba32float" |
| webgpu:api,validation,render_pipeline,fragment_state:pipeline_output_targets:isAsync=true;format="_undef_" |
| webgpu:api,validation,render_pipeline,fragment_state:pipeline_output_targets:isAsync=true;format="r8unorm" |
| webgpu:api,validation,render_pipeline,fragment_state:pipeline_output_targets:isAsync=true;format="r8uint" |
| webgpu:api,validation,render_pipeline,fragment_state:pipeline_output_targets:isAsync=true;format="r8sint" |
| webgpu:api,validation,render_pipeline,fragment_state:pipeline_output_targets:isAsync=true;format="r16uint" |
| webgpu:api,validation,render_pipeline,fragment_state:pipeline_output_targets:isAsync=true;format="r16sint" |
| webgpu:api,validation,render_pipeline,fragment_state:pipeline_output_targets:isAsync=true;format="r16float" |
| webgpu:api,validation,render_pipeline,fragment_state:pipeline_output_targets:isAsync=true;format="rg8unorm" |
| webgpu:api,validation,render_pipeline,fragment_state:pipeline_output_targets:isAsync=true;format="rg8uint" |
| webgpu:api,validation,render_pipeline,fragment_state:pipeline_output_targets:isAsync=true;format="rg8sint" |
| webgpu:api,validation,render_pipeline,fragment_state:pipeline_output_targets:isAsync=true;format="r32uint" |
| webgpu:api,validation,render_pipeline,fragment_state:pipeline_output_targets:isAsync=true;format="r32sint" |
| webgpu:api,validation,render_pipeline,fragment_state:pipeline_output_targets:isAsync=true;format="r32float" |
| webgpu:api,validation,render_pipeline,fragment_state:pipeline_output_targets:isAsync=true;format="rg16uint" |
| webgpu:api,validation,render_pipeline,fragment_state:pipeline_output_targets:isAsync=true;format="rg16sint" |
| webgpu:api,validation,render_pipeline,fragment_state:pipeline_output_targets:isAsync=true;format="rg16float" |
| webgpu:api,validation,render_pipeline,fragment_state:pipeline_output_targets:isAsync=true;format="rgba8unorm" |
| webgpu:api,validation,render_pipeline,fragment_state:pipeline_output_targets:isAsync=true;format="rgba8unorm-srgb" |
| webgpu:api,validation,render_pipeline,fragment_state:pipeline_output_targets:isAsync=true;format="rgba8uint" |
| webgpu:api,validation,render_pipeline,fragment_state:pipeline_output_targets:isAsync=true;format="rgba8sint" |
| webgpu:api,validation,render_pipeline,fragment_state:pipeline_output_targets:isAsync=true;format="bgra8unorm" |
| webgpu:api,validation,render_pipeline,fragment_state:pipeline_output_targets:isAsync=true;format="bgra8unorm-srgb" |
| webgpu:api,validation,render_pipeline,fragment_state:pipeline_output_targets:isAsync=true;format="rgb10a2unorm" |
| webgpu:api,validation,render_pipeline,fragment_state:pipeline_output_targets:isAsync=true;format="rg32uint" |
| webgpu:api,validation,render_pipeline,fragment_state:pipeline_output_targets:isAsync=true;format="rg32sint" |
| webgpu:api,validation,render_pipeline,fragment_state:pipeline_output_targets:isAsync=true;format="rg32float" |
| webgpu:api,validation,render_pipeline,fragment_state:pipeline_output_targets:isAsync=true;format="rgba16uint" |
| webgpu:api,validation,render_pipeline,fragment_state:pipeline_output_targets:isAsync=true;format="rgba16sint" |
| webgpu:api,validation,render_pipeline,fragment_state:pipeline_output_targets:isAsync=true;format="rgba16float" |
| webgpu:api,validation,render_pipeline,fragment_state:pipeline_output_targets:isAsync=true;format="rgba32uint" |
| webgpu:api,validation,render_pipeline,fragment_state:pipeline_output_targets:isAsync=true;format="rgba32sint" |
| webgpu:api,validation,render_pipeline,fragment_state:pipeline_output_targets:isAsync=true;format="rgba32float" |
| webgpu:api,validation,render_pipeline,fragment_state:pipeline_output_targets,blend:isAsync=false;format="r8unorm";componentCount=1 |
| webgpu:api,validation,render_pipeline,fragment_state:pipeline_output_targets,blend:isAsync=false;format="r8unorm";componentCount=2 |
| webgpu:api,validation,render_pipeline,fragment_state:pipeline_output_targets,blend:isAsync=false;format="r8unorm";componentCount=3 |
| webgpu:api,validation,render_pipeline,fragment_state:pipeline_output_targets,blend:isAsync=false;format="r8unorm";componentCount=4 |
| webgpu:api,validation,render_pipeline,fragment_state:pipeline_output_targets,blend:isAsync=false;format="rg8unorm";componentCount=1 |
| webgpu:api,validation,render_pipeline,fragment_state:pipeline_output_targets,blend:isAsync=false;format="rg8unorm";componentCount=2 |
| webgpu:api,validation,render_pipeline,fragment_state:pipeline_output_targets,blend:isAsync=false;format="rg8unorm";componentCount=3 |
| webgpu:api,validation,render_pipeline,fragment_state:pipeline_output_targets,blend:isAsync=false;format="rg8unorm";componentCount=4 |
| webgpu:api,validation,render_pipeline,fragment_state:pipeline_output_targets,blend:isAsync=false;format="rgba8unorm";componentCount=1 |
| webgpu:api,validation,render_pipeline,fragment_state:pipeline_output_targets,blend:isAsync=false;format="rgba8unorm";componentCount=2 |
| webgpu:api,validation,render_pipeline,fragment_state:pipeline_output_targets,blend:isAsync=false;format="rgba8unorm";componentCount=3 |
| webgpu:api,validation,render_pipeline,fragment_state:pipeline_output_targets,blend:isAsync=false;format="rgba8unorm";componentCount=4 |
| webgpu:api,validation,render_pipeline,fragment_state:pipeline_output_targets,blend:isAsync=false;format="bgra8unorm";componentCount=1 |
| webgpu:api,validation,render_pipeline,fragment_state:pipeline_output_targets,blend:isAsync=false;format="bgra8unorm";componentCount=2 |
| webgpu:api,validation,render_pipeline,fragment_state:pipeline_output_targets,blend:isAsync=false;format="bgra8unorm";componentCount=3 |
| webgpu:api,validation,render_pipeline,fragment_state:pipeline_output_targets,blend:isAsync=false;format="bgra8unorm";componentCount=4 |
| webgpu:api,validation,render_pipeline,fragment_state:pipeline_output_targets,blend:isAsync=true;format="r8unorm";componentCount=1 |
| webgpu:api,validation,render_pipeline,fragment_state:pipeline_output_targets,blend:isAsync=true;format="r8unorm";componentCount=2 |
| webgpu:api,validation,render_pipeline,fragment_state:pipeline_output_targets,blend:isAsync=true;format="r8unorm";componentCount=3 |
| webgpu:api,validation,render_pipeline,fragment_state:pipeline_output_targets,blend:isAsync=true;format="r8unorm";componentCount=4 |
| webgpu:api,validation,render_pipeline,fragment_state:pipeline_output_targets,blend:isAsync=true;format="rg8unorm";componentCount=1 |
| webgpu:api,validation,render_pipeline,fragment_state:pipeline_output_targets,blend:isAsync=true;format="rg8unorm";componentCount=2 |
| webgpu:api,validation,render_pipeline,fragment_state:pipeline_output_targets,blend:isAsync=true;format="rg8unorm";componentCount=3 |
| webgpu:api,validation,render_pipeline,fragment_state:pipeline_output_targets,blend:isAsync=true;format="rg8unorm";componentCount=4 |
| webgpu:api,validation,render_pipeline,fragment_state:pipeline_output_targets,blend:isAsync=true;format="rgba8unorm";componentCount=1 |
| webgpu:api,validation,render_pipeline,fragment_state:pipeline_output_targets,blend:isAsync=true;format="rgba8unorm";componentCount=2 |
| webgpu:api,validation,render_pipeline,fragment_state:pipeline_output_targets,blend:isAsync=true;format="rgba8unorm";componentCount=3 |
| webgpu:api,validation,render_pipeline,fragment_state:pipeline_output_targets,blend:isAsync=true;format="rgba8unorm";componentCount=4 |
| webgpu:api,validation,render_pipeline,fragment_state:pipeline_output_targets,blend:isAsync=true;format="bgra8unorm";componentCount=1 |
| webgpu:api,validation,render_pipeline,fragment_state:pipeline_output_targets,blend:isAsync=true;format="bgra8unorm";componentCount=2 |
| webgpu:api,validation,render_pipeline,fragment_state:pipeline_output_targets,blend:isAsync=true;format="bgra8unorm";componentCount=3 |
| webgpu:api,validation,render_pipeline,fragment_state:pipeline_output_targets,blend:isAsync=true;format="bgra8unorm";componentCount=4 |
| webgpu:api,validation,render_pipeline,inter_stage:location,mismatch:isAsync=false;outputs=["%40location(0)%20__:%20f32"];inputs=["%40location(0)%20__:%20f32"] |
| webgpu:api,validation,render_pipeline,inter_stage:location,mismatch:isAsync=false;outputs=["%40location(0)%20__:%20f32"];inputs=["%40location(1)%20__:%20f32"] |
| webgpu:api,validation,render_pipeline,inter_stage:location,mismatch:isAsync=false;outputs=["%40location(1)%20__:%20f32"];inputs=["%40location(0)%20__:%20f32"] |
| webgpu:api,validation,render_pipeline,inter_stage:location,mismatch:isAsync=false;outputs=["%40location(0)%20__:%20f32","%40location(1)%20__:%20f32"];inputs=["%40location(1)%20__:%20f32","%40location(0)%20__:%20f32"] |
| webgpu:api,validation,render_pipeline,inter_stage:location,mismatch:isAsync=false;outputs=["%40location(1)%20__:%20f32","%40location(0)%20__:%20f32"];inputs=["%40location(0)%20__:%20f32","%40location(1)%20__:%20f32"] |
| webgpu:api,validation,render_pipeline,inter_stage:location,mismatch:isAsync=true;outputs=["%40location(0)%20__:%20f32"];inputs=["%40location(0)%20__:%20f32"] |
| webgpu:api,validation,render_pipeline,inter_stage:location,mismatch:isAsync=true;outputs=["%40location(0)%20__:%20f32"];inputs=["%40location(1)%20__:%20f32"] |
| webgpu:api,validation,render_pipeline,inter_stage:location,mismatch:isAsync=true;outputs=["%40location(1)%20__:%20f32"];inputs=["%40location(0)%20__:%20f32"] |
| webgpu:api,validation,render_pipeline,inter_stage:location,mismatch:isAsync=true;outputs=["%40location(0)%20__:%20f32","%40location(1)%20__:%20f32"];inputs=["%40location(1)%20__:%20f32","%40location(0)%20__:%20f32"] |
| webgpu:api,validation,render_pipeline,inter_stage:location,mismatch:isAsync=true;outputs=["%40location(1)%20__:%20f32","%40location(0)%20__:%20f32"];inputs=["%40location(0)%20__:%20f32","%40location(1)%20__:%20f32"] |
| webgpu:api,validation,render_pipeline,inter_stage:location,superset: |
| webgpu:api,validation,render_pipeline,inter_stage:location,subset:isAsync=false |
| webgpu:api,validation,render_pipeline,inter_stage:location,subset:isAsync=true |
| webgpu:api,validation,render_pipeline,inter_stage:type:isAsync=false;output="f32";input="f32" |
| webgpu:api,validation,render_pipeline,inter_stage:type:isAsync=false;output="f32";input="vec2%3Cf32%3E" |
| webgpu:api,validation,render_pipeline,inter_stage:type:isAsync=false;output="i32";input="f32" |
| webgpu:api,validation,render_pipeline,inter_stage:type:isAsync=false;output="i32";input="u32" |
| webgpu:api,validation,render_pipeline,inter_stage:type:isAsync=false;output="u32";input="f32" |
| webgpu:api,validation,render_pipeline,inter_stage:type:isAsync=false;output="u32";input="i32" |
| webgpu:api,validation,render_pipeline,inter_stage:type:isAsync=false;output="vec2%3Cf32%3E";input="vec2%3Cf32%3E" |
| webgpu:api,validation,render_pipeline,inter_stage:type:isAsync=false;output="vec2%3Cf32%3E";input="vec3%3Cf32%3E" |
| webgpu:api,validation,render_pipeline,inter_stage:type:isAsync=false;output="vec2%3Cf32%3E";input="f32" |
| webgpu:api,validation,render_pipeline,inter_stage:type:isAsync=false;output="vec3%3Cf32%3E";input="vec2%3Cf32%3E" |
| webgpu:api,validation,render_pipeline,inter_stage:type:isAsync=true;output="f32";input="f32" |
| webgpu:api,validation,render_pipeline,inter_stage:type:isAsync=true;output="f32";input="vec2%3Cf32%3E" |
| webgpu:api,validation,render_pipeline,inter_stage:type:isAsync=true;output="i32";input="f32" |
| webgpu:api,validation,render_pipeline,inter_stage:type:isAsync=true;output="i32";input="u32" |
| webgpu:api,validation,render_pipeline,inter_stage:type:isAsync=true;output="u32";input="f32" |
| webgpu:api,validation,render_pipeline,inter_stage:type:isAsync=true;output="u32";input="i32" |
| webgpu:api,validation,render_pipeline,inter_stage:type:isAsync=true;output="vec2%3Cf32%3E";input="vec2%3Cf32%3E" |
| webgpu:api,validation,render_pipeline,inter_stage:type:isAsync=true;output="vec2%3Cf32%3E";input="vec3%3Cf32%3E" |
| webgpu:api,validation,render_pipeline,inter_stage:type:isAsync=true;output="vec2%3Cf32%3E";input="f32" |
| webgpu:api,validation,render_pipeline,inter_stage:type:isAsync=true;output="vec3%3Cf32%3E";input="vec2%3Cf32%3E" |
| webgpu:api,validation,render_pipeline,inter_stage:interpolation_type:isAsync=false;output="";input="" |
| webgpu:api,validation,render_pipeline,inter_stage:interpolation_type:isAsync=false;output="";input="%40interpolate(perspective)" |
| webgpu:api,validation,render_pipeline,inter_stage:interpolation_type:isAsync=false;output="";input="%40interpolate(perspective,%20center)" |
| webgpu:api,validation,render_pipeline,inter_stage:interpolation_type:isAsync=false;output="";input="%40interpolate(linear)" |
| webgpu:api,validation,render_pipeline,inter_stage:interpolation_type:isAsync=false;output="%40interpolate(perspective)";input="" |
| webgpu:api,validation,render_pipeline,inter_stage:interpolation_type:isAsync=false;output="%40interpolate(perspective)";input="%40interpolate(perspective)" |
| webgpu:api,validation,render_pipeline,inter_stage:interpolation_type:isAsync=false;output="%40interpolate(linear)";input="%40interpolate(perspective)" |
| webgpu:api,validation,render_pipeline,inter_stage:interpolation_type:isAsync=false;output="%40interpolate(linear)";input="%40interpolate(flat)" |
| webgpu:api,validation,render_pipeline,inter_stage:interpolation_type:isAsync=false;output="%40interpolate(flat)";input="%40interpolate(perspective)" |
| webgpu:api,validation,render_pipeline,inter_stage:interpolation_type:isAsync=false;output="%40interpolate(linear,%20center)";input="%40interpolate(linear,%20center)" |
| webgpu:api,validation,render_pipeline,inter_stage:interpolation_type:isAsync=true;output="";input="" |
| webgpu:api,validation,render_pipeline,inter_stage:interpolation_type:isAsync=true;output="";input="%40interpolate(perspective)" |
| webgpu:api,validation,render_pipeline,inter_stage:interpolation_type:isAsync=true;output="";input="%40interpolate(perspective,%20center)" |
| webgpu:api,validation,render_pipeline,inter_stage:interpolation_type:isAsync=true;output="";input="%40interpolate(linear)" |
| webgpu:api,validation,render_pipeline,inter_stage:interpolation_type:isAsync=true;output="%40interpolate(perspective)";input="" |
| webgpu:api,validation,render_pipeline,inter_stage:interpolation_type:isAsync=true;output="%40interpolate(perspective)";input="%40interpolate(perspective)" |
| webgpu:api,validation,render_pipeline,inter_stage:interpolation_type:isAsync=true;output="%40interpolate(linear)";input="%40interpolate(perspective)" |
| webgpu:api,validation,render_pipeline,inter_stage:interpolation_type:isAsync=true;output="%40interpolate(linear)";input="%40interpolate(flat)" |
| webgpu:api,validation,render_pipeline,inter_stage:interpolation_type:isAsync=true;output="%40interpolate(flat)";input="%40interpolate(perspective)" |
| webgpu:api,validation,render_pipeline,inter_stage:interpolation_type:isAsync=true;output="%40interpolate(linear,%20center)";input="%40interpolate(linear,%20center)" |
| webgpu:api,validation,render_pipeline,inter_stage:interpolation_sampling:isAsync=false;output="%40interpolate(perspective)";input="%40interpolate(perspective)" |
| webgpu:api,validation,render_pipeline,inter_stage:interpolation_sampling:isAsync=false;output="%40interpolate(perspective)";input="%40interpolate(perspective,%20center)" |
| webgpu:api,validation,render_pipeline,inter_stage:interpolation_sampling:isAsync=false;output="%40interpolate(perspective)";input="%40interpolate(perspective,%20sample)" |
| webgpu:api,validation,render_pipeline,inter_stage:interpolation_sampling:isAsync=false;output="%40interpolate(linear,%20center)";input="%40interpolate(linear)" |
| webgpu:api,validation,render_pipeline,inter_stage:interpolation_sampling:isAsync=false;output="%40interpolate(flat)";input="%40interpolate(flat)" |
| webgpu:api,validation,render_pipeline,inter_stage:interpolation_sampling:isAsync=false;output="%40interpolate(perspective,%20center)";input="%40interpolate(perspective,%20sample)" |
| webgpu:api,validation,render_pipeline,inter_stage:interpolation_sampling:isAsync=false;output="%40interpolate(perspective,%20center)";input="%40interpolate(perspective,%20centroid)" |
| webgpu:api,validation,render_pipeline,inter_stage:interpolation_sampling:isAsync=false;output="%40interpolate(perspective,%20centroid)";input="%40interpolate(perspective)" |
| webgpu:api,validation,render_pipeline,inter_stage:interpolation_sampling:isAsync=true;output="%40interpolate(perspective)";input="%40interpolate(perspective)" |
| webgpu:api,validation,render_pipeline,inter_stage:interpolation_sampling:isAsync=true;output="%40interpolate(perspective)";input="%40interpolate(perspective,%20center)" |
| webgpu:api,validation,render_pipeline,inter_stage:interpolation_sampling:isAsync=true;output="%40interpolate(perspective)";input="%40interpolate(perspective,%20sample)" |
| webgpu:api,validation,render_pipeline,inter_stage:interpolation_sampling:isAsync=true;output="%40interpolate(linear,%20center)";input="%40interpolate(linear)" |
| webgpu:api,validation,render_pipeline,inter_stage:interpolation_sampling:isAsync=true;output="%40interpolate(flat)";input="%40interpolate(flat)" |
| webgpu:api,validation,render_pipeline,inter_stage:interpolation_sampling:isAsync=true;output="%40interpolate(perspective,%20center)";input="%40interpolate(perspective,%20sample)" |
| webgpu:api,validation,render_pipeline,inter_stage:interpolation_sampling:isAsync=true;output="%40interpolate(perspective,%20center)";input="%40interpolate(perspective,%20centroid)" |
| webgpu:api,validation,render_pipeline,inter_stage:interpolation_sampling:isAsync=true;output="%40interpolate(perspective,%20centroid)";input="%40interpolate(perspective)" |
| webgpu:api,validation,render_pipeline,inter_stage:max_shader_variable_location:isAsync=false;locationDelta=0 |
| webgpu:api,validation,render_pipeline,inter_stage:max_shader_variable_location:isAsync=false;locationDelta=-1 |
| webgpu:api,validation,render_pipeline,inter_stage:max_shader_variable_location:isAsync=false;locationDelta=-2 |
| webgpu:api,validation,render_pipeline,inter_stage:max_shader_variable_location:isAsync=true;locationDelta=0 |
| webgpu:api,validation,render_pipeline,inter_stage:max_shader_variable_location:isAsync=true;locationDelta=-1 |
| webgpu:api,validation,render_pipeline,inter_stage:max_shader_variable_location:isAsync=true;locationDelta=-2 |
| webgpu:api,validation,render_pipeline,inter_stage:max_components_count,output:isAsync=false;numScalarDelta=0;topology="triangle-list" |
| webgpu:api,validation,render_pipeline,inter_stage:max_components_count,output:isAsync=false;numScalarDelta=0;topology="point-list" |
| webgpu:api,validation,render_pipeline,inter_stage:max_components_count,output:isAsync=false;numScalarDelta=1;topology="triangle-list" |
| webgpu:api,validation,render_pipeline,inter_stage:max_components_count,output:isAsync=false;numScalarDelta=-1;topology="point-list" |
| webgpu:api,validation,render_pipeline,inter_stage:max_components_count,output:isAsync=true;numScalarDelta=0;topology="triangle-list" |
| webgpu:api,validation,render_pipeline,inter_stage:max_components_count,output:isAsync=true;numScalarDelta=0;topology="point-list" |
| webgpu:api,validation,render_pipeline,inter_stage:max_components_count,output:isAsync=true;numScalarDelta=1;topology="triangle-list" |
| webgpu:api,validation,render_pipeline,inter_stage:max_components_count,output:isAsync=true;numScalarDelta=-1;topology="point-list" |
| webgpu:api,validation,render_pipeline,inter_stage:max_components_count,input:isAsync=false;numScalarDelta=0;useExtraBuiltinInputs=false |
| webgpu:api,validation,render_pipeline,inter_stage:max_components_count,input:isAsync=false;numScalarDelta=0;useExtraBuiltinInputs=true |
| webgpu:api,validation,render_pipeline,inter_stage:max_components_count,input:isAsync=false;numScalarDelta=1;useExtraBuiltinInputs=false |
| webgpu:api,validation,render_pipeline,inter_stage:max_components_count,input:isAsync=false;numScalarDelta=-3;useExtraBuiltinInputs=true |
| webgpu:api,validation,render_pipeline,inter_stage:max_components_count,input:isAsync=false;numScalarDelta=-2;useExtraBuiltinInputs=true |
| webgpu:api,validation,render_pipeline,inter_stage:max_components_count,input:isAsync=true;numScalarDelta=0;useExtraBuiltinInputs=false |
| webgpu:api,validation,render_pipeline,inter_stage:max_components_count,input:isAsync=true;numScalarDelta=0;useExtraBuiltinInputs=true |
| webgpu:api,validation,render_pipeline,inter_stage:max_components_count,input:isAsync=true;numScalarDelta=1;useExtraBuiltinInputs=false |
| webgpu:api,validation,render_pipeline,inter_stage:max_components_count,input:isAsync=true;numScalarDelta=-3;useExtraBuiltinInputs=true |
| webgpu:api,validation,render_pipeline,inter_stage:max_components_count,input:isAsync=true;numScalarDelta=-2;useExtraBuiltinInputs=true |
| webgpu:api,validation,render_pipeline,misc:basic:isAsync=false |
| webgpu:api,validation,render_pipeline,misc:basic:isAsync=true |
| webgpu:api,validation,render_pipeline,misc:vertex_state_only:isAsync=false |
| webgpu:api,validation,render_pipeline,misc:vertex_state_only:isAsync=true |
| webgpu:api,validation,render_pipeline,misc:pipeline_layout,device_mismatch: |
| webgpu:api,validation,render_pipeline,multisample_state:count:isAsync=false |
| webgpu:api,validation,render_pipeline,multisample_state:count:isAsync=true |
| webgpu:api,validation,render_pipeline,multisample_state:alpha_to_coverage,count:isAsync=false;alphaToCoverageEnabled=false |
| webgpu:api,validation,render_pipeline,multisample_state:alpha_to_coverage,count:isAsync=false;alphaToCoverageEnabled=true |
| webgpu:api,validation,render_pipeline,multisample_state:alpha_to_coverage,count:isAsync=true;alphaToCoverageEnabled=false |
| webgpu:api,validation,render_pipeline,multisample_state:alpha_to_coverage,count:isAsync=true;alphaToCoverageEnabled=true |
| webgpu:api,validation,render_pipeline,multisample_state:alpha_to_coverage,sample_mask:isAsync=false;alphaToCoverageEnabled=false |
| webgpu:api,validation,render_pipeline,multisample_state:alpha_to_coverage,sample_mask:isAsync=false;alphaToCoverageEnabled=true |
| webgpu:api,validation,render_pipeline,multisample_state:alpha_to_coverage,sample_mask:isAsync=true;alphaToCoverageEnabled=false |
| webgpu:api,validation,render_pipeline,multisample_state:alpha_to_coverage,sample_mask:isAsync=true;alphaToCoverageEnabled=true |
| webgpu:api,validation,render_pipeline,overrides:identifier,vertex:isAsync=true;vertexConstants={} |
| webgpu:api,validation,render_pipeline,overrides:identifier,vertex:isAsync=true;vertexConstants={"x":1,"y":1} |
| webgpu:api,validation,render_pipeline,overrides:identifier,vertex:isAsync=true;vertexConstants={"1":1,"1000":1,"x":1,"y":1} |
| webgpu:api,validation,render_pipeline,overrides:identifier,vertex:isAsync=true;vertexConstants={"xxx":1} |
| webgpu:api,validation,render_pipeline,overrides:identifier,vertex:isAsync=true;vertexConstants={"1":1} |
| webgpu:api,validation,render_pipeline,overrides:identifier,vertex:isAsync=true;vertexConstants={"2":1} |
| webgpu:api,validation,render_pipeline,overrides:identifier,vertex:isAsync=true;vertexConstants={"z":1} |
| webgpu:api,validation,render_pipeline,overrides:identifier,vertex:isAsync=true;vertexConstants={"w":1} |
| webgpu:api,validation,render_pipeline,overrides:identifier,vertex:isAsync=true;vertexConstants={"1":1,"z":1} |
| webgpu:api,validation,render_pipeline,overrides:identifier,vertex:isAsync=false;vertexConstants={} |
| webgpu:api,validation,render_pipeline,overrides:identifier,vertex:isAsync=false;vertexConstants={"x":1,"y":1} |
| webgpu:api,validation,render_pipeline,overrides:identifier,vertex:isAsync=false;vertexConstants={"1":1,"1000":1,"x":1,"y":1} |
| webgpu:api,validation,render_pipeline,overrides:identifier,vertex:isAsync=false;vertexConstants={"xxx":1} |
| webgpu:api,validation,render_pipeline,overrides:identifier,vertex:isAsync=false;vertexConstants={"1":1} |
| webgpu:api,validation,render_pipeline,overrides:identifier,vertex:isAsync=false;vertexConstants={"2":1} |
| webgpu:api,validation,render_pipeline,overrides:identifier,vertex:isAsync=false;vertexConstants={"z":1} |
| webgpu:api,validation,render_pipeline,overrides:identifier,vertex:isAsync=false;vertexConstants={"w":1} |
| webgpu:api,validation,render_pipeline,overrides:identifier,vertex:isAsync=false;vertexConstants={"1":1,"z":1} |
| webgpu:api,validation,render_pipeline,overrides:identifier,fragment:isAsync=true;fragmentConstants={} |
| webgpu:api,validation,render_pipeline,overrides:identifier,fragment:isAsync=true;fragmentConstants={"r":1,"g":1} |
| webgpu:api,validation,render_pipeline,overrides:identifier,fragment:isAsync=true;fragmentConstants={"1":1,"1000":1,"r":1,"g":1} |
| webgpu:api,validation,render_pipeline,overrides:identifier,fragment:isAsync=true;fragmentConstants={"xxx":1} |
| webgpu:api,validation,render_pipeline,overrides:identifier,fragment:isAsync=true;fragmentConstants={"1":1} |
| webgpu:api,validation,render_pipeline,overrides:identifier,fragment:isAsync=true;fragmentConstants={"2":1} |
| webgpu:api,validation,render_pipeline,overrides:identifier,fragment:isAsync=true;fragmentConstants={"b":1} |
| webgpu:api,validation,render_pipeline,overrides:identifier,fragment:isAsync=true;fragmentConstants={"a":1} |
| webgpu:api,validation,render_pipeline,overrides:identifier,fragment:isAsync=true;fragmentConstants={"1":1,"b":1} |
| webgpu:api,validation,render_pipeline,overrides:identifier,fragment:isAsync=false;fragmentConstants={} |
| webgpu:api,validation,render_pipeline,overrides:identifier,fragment:isAsync=false;fragmentConstants={"r":1,"g":1} |
| webgpu:api,validation,render_pipeline,overrides:identifier,fragment:isAsync=false;fragmentConstants={"1":1,"1000":1,"r":1,"g":1} |
| webgpu:api,validation,render_pipeline,overrides:identifier,fragment:isAsync=false;fragmentConstants={"xxx":1} |
| webgpu:api,validation,render_pipeline,overrides:identifier,fragment:isAsync=false;fragmentConstants={"1":1} |
| webgpu:api,validation,render_pipeline,overrides:identifier,fragment:isAsync=false;fragmentConstants={"2":1} |
| webgpu:api,validation,render_pipeline,overrides:identifier,fragment:isAsync=false;fragmentConstants={"b":1} |
| webgpu:api,validation,render_pipeline,overrides:identifier,fragment:isAsync=false;fragmentConstants={"a":1} |
| webgpu:api,validation,render_pipeline,overrides:identifier,fragment:isAsync=false;fragmentConstants={"1":1,"b":1} |
| webgpu:api,validation,render_pipeline,overrides:uninitialized,vertex:isAsync=true;vertexConstants={} |
| webgpu:api,validation,render_pipeline,overrides:uninitialized,vertex:isAsync=true;vertexConstants={"x":1,"y":1} |
| webgpu:api,validation,render_pipeline,overrides:uninitialized,vertex:isAsync=true;vertexConstants={"x":1,"z":1} |
| webgpu:api,validation,render_pipeline,overrides:uninitialized,vertex:isAsync=true;vertexConstants={"x":1,"y":1,"z":1,"w":1} |
| webgpu:api,validation,render_pipeline,overrides:uninitialized,vertex:isAsync=false;vertexConstants={} |
| webgpu:api,validation,render_pipeline,overrides:uninitialized,vertex:isAsync=false;vertexConstants={"x":1,"y":1} |
| webgpu:api,validation,render_pipeline,overrides:uninitialized,vertex:isAsync=false;vertexConstants={"x":1,"z":1} |
| webgpu:api,validation,render_pipeline,overrides:uninitialized,vertex:isAsync=false;vertexConstants={"x":1,"y":1,"z":1,"w":1} |
| webgpu:api,validation,render_pipeline,overrides:uninitialized,fragment:isAsync=true;fragmentConstants={} |
| webgpu:api,validation,render_pipeline,overrides:uninitialized,fragment:isAsync=true;fragmentConstants={"r":1,"g":1} |
| webgpu:api,validation,render_pipeline,overrides:uninitialized,fragment:isAsync=true;fragmentConstants={"r":1,"b":1} |
| webgpu:api,validation,render_pipeline,overrides:uninitialized,fragment:isAsync=true;fragmentConstants={"r":1,"g":1,"b":1,"a":1} |
| webgpu:api,validation,render_pipeline,overrides:uninitialized,fragment:isAsync=false;fragmentConstants={} |
| webgpu:api,validation,render_pipeline,overrides:uninitialized,fragment:isAsync=false;fragmentConstants={"r":1,"g":1} |
| webgpu:api,validation,render_pipeline,overrides:uninitialized,fragment:isAsync=false;fragmentConstants={"r":1,"b":1} |
| webgpu:api,validation,render_pipeline,overrides:uninitialized,fragment:isAsync=false;fragmentConstants={"r":1,"g":1,"b":1,"a":1} |
| webgpu:api,validation,render_pipeline,overrides:value,type_error,vertex:isAsync=true;vertexConstants={"cf":1} |
| webgpu:api,validation,render_pipeline,overrides:value,type_error,vertex:isAsync=true;vertexConstants={"cf":"_nan_"} |
| webgpu:api,validation,render_pipeline,overrides:value,type_error,vertex:isAsync=true;vertexConstants={"cf":"_posinfinity_"} |
| webgpu:api,validation,render_pipeline,overrides:value,type_error,vertex:isAsync=true;vertexConstants={"cf":"_neginfinity_"} |
| webgpu:api,validation,render_pipeline,overrides:value,type_error,vertex:isAsync=false;vertexConstants={"cf":1} |
| webgpu:api,validation,render_pipeline,overrides:value,type_error,vertex:isAsync=false;vertexConstants={"cf":"_nan_"} |
| webgpu:api,validation,render_pipeline,overrides:value,type_error,vertex:isAsync=false;vertexConstants={"cf":"_posinfinity_"} |
| webgpu:api,validation,render_pipeline,overrides:value,type_error,vertex:isAsync=false;vertexConstants={"cf":"_neginfinity_"} |
| webgpu:api,validation,render_pipeline,overrides:value,type_error,fragment:isAsync=true;fragmentConstants={"cf":1} |
| webgpu:api,validation,render_pipeline,overrides:value,type_error,fragment:isAsync=true;fragmentConstants={"cf":"_nan_"} |
| webgpu:api,validation,render_pipeline,overrides:value,type_error,fragment:isAsync=true;fragmentConstants={"cf":"_posinfinity_"} |
| webgpu:api,validation,render_pipeline,overrides:value,type_error,fragment:isAsync=true;fragmentConstants={"cf":"_neginfinity_"} |
| webgpu:api,validation,render_pipeline,overrides:value,type_error,fragment:isAsync=false;fragmentConstants={"cf":1} |
| webgpu:api,validation,render_pipeline,overrides:value,type_error,fragment:isAsync=false;fragmentConstants={"cf":"_nan_"} |
| webgpu:api,validation,render_pipeline,overrides:value,type_error,fragment:isAsync=false;fragmentConstants={"cf":"_posinfinity_"} |
| webgpu:api,validation,render_pipeline,overrides:value,type_error,fragment:isAsync=false;fragmentConstants={"cf":"_neginfinity_"} |
| webgpu:api,validation,render_pipeline,overrides:value,validation_error,vertex:isAsync=true;vertexConstants={"cu":0} |
| webgpu:api,validation,render_pipeline,overrides:value,validation_error,vertex:isAsync=true;vertexConstants={"cu":-1} |
| webgpu:api,validation,render_pipeline,overrides:value,validation_error,vertex:isAsync=true;vertexConstants={"cu":4294967295} |
| webgpu:api,validation,render_pipeline,overrides:value,validation_error,vertex:isAsync=true;vertexConstants={"cu":4294967296} |
| webgpu:api,validation,render_pipeline,overrides:value,validation_error,vertex:isAsync=true;vertexConstants={"ci":-2147483648} |
| webgpu:api,validation,render_pipeline,overrides:value,validation_error,vertex:isAsync=true;vertexConstants={"ci":-2147483649} |
| webgpu:api,validation,render_pipeline,overrides:value,validation_error,vertex:isAsync=true;vertexConstants={"ci":2147483647} |
| webgpu:api,validation,render_pipeline,overrides:value,validation_error,vertex:isAsync=true;vertexConstants={"ci":2147483648} |
| webgpu:api,validation,render_pipeline,overrides:value,validation_error,vertex:isAsync=true;vertexConstants={"cf":-3.4028234663852886e%2B38} |
| webgpu:api,validation,render_pipeline,overrides:value,validation_error,vertex:isAsync=true;vertexConstants={"cf":-3.4028235677973366e%2B38} |
| webgpu:api,validation,render_pipeline,overrides:value,validation_error,vertex:isAsync=true;vertexConstants={"cf":3.4028234663852886e%2B38} |
| webgpu:api,validation,render_pipeline,overrides:value,validation_error,vertex:isAsync=true;vertexConstants={"cf":3.4028235677973366e%2B38} |
| webgpu:api,validation,render_pipeline,overrides:value,validation_error,vertex:isAsync=true;vertexConstants={"cb":1.7976931348623157e%2B308} |
| webgpu:api,validation,render_pipeline,overrides:value,validation_error,vertex:isAsync=true;vertexConstants={"cb":-2147483649} |
| webgpu:api,validation,render_pipeline,overrides:value,validation_error,vertex:isAsync=false;vertexConstants={"cu":0} |
| webgpu:api,validation,render_pipeline,overrides:value,validation_error,vertex:isAsync=false;vertexConstants={"cu":-1} |
| webgpu:api,validation,render_pipeline,overrides:value,validation_error,vertex:isAsync=false;vertexConstants={"cu":4294967295} |
| webgpu:api,validation,render_pipeline,overrides:value,validation_error,vertex:isAsync=false;vertexConstants={"cu":4294967296} |
| webgpu:api,validation,render_pipeline,overrides:value,validation_error,vertex:isAsync=false;vertexConstants={"ci":-2147483648} |
| webgpu:api,validation,render_pipeline,overrides:value,validation_error,vertex:isAsync=false;vertexConstants={"ci":-2147483649} |
| webgpu:api,validation,render_pipeline,overrides:value,validation_error,vertex:isAsync=false;vertexConstants={"ci":2147483647} |
| webgpu:api,validation,render_pipeline,overrides:value,validation_error,vertex:isAsync=false;vertexConstants={"ci":2147483648} |
| webgpu:api,validation,render_pipeline,overrides:value,validation_error,vertex:isAsync=false;vertexConstants={"cf":-3.4028234663852886e%2B38} |
| webgpu:api,validation,render_pipeline,overrides:value,validation_error,vertex:isAsync=false;vertexConstants={"cf":-3.4028235677973366e%2B38} |
| webgpu:api,validation,render_pipeline,overrides:value,validation_error,vertex:isAsync=false;vertexConstants={"cf":3.4028234663852886e%2B38} |
| webgpu:api,validation,render_pipeline,overrides:value,validation_error,vertex:isAsync=false;vertexConstants={"cf":3.4028235677973366e%2B38} |
| webgpu:api,validation,render_pipeline,overrides:value,validation_error,vertex:isAsync=false;vertexConstants={"cb":1.7976931348623157e%2B308} |
| webgpu:api,validation,render_pipeline,overrides:value,validation_error,vertex:isAsync=false;vertexConstants={"cb":-2147483649} |
| webgpu:api,validation,render_pipeline,overrides:value,validation_error,fragment:isAsync=true;fragmentConstants={"cu":0} |
| webgpu:api,validation,render_pipeline,overrides:value,validation_error,fragment:isAsync=true;fragmentConstants={"cu":-1} |
| webgpu:api,validation,render_pipeline,overrides:value,validation_error,fragment:isAsync=true;fragmentConstants={"cu":4294967295} |
| webgpu:api,validation,render_pipeline,overrides:value,validation_error,fragment:isAsync=true;fragmentConstants={"cu":4294967296} |
| webgpu:api,validation,render_pipeline,overrides:value,validation_error,fragment:isAsync=true;fragmentConstants={"ci":-2147483648} |
| webgpu:api,validation,render_pipeline,overrides:value,validation_error,fragment:isAsync=true;fragmentConstants={"ci":-2147483649} |
| webgpu:api,validation,render_pipeline,overrides:value,validation_error,fragment:isAsync=true;fragmentConstants={"ci":2147483647} |
| webgpu:api,validation,render_pipeline,overrides:value,validation_error,fragment:isAsync=true;fragmentConstants={"ci":2147483648} |
| webgpu:api,validation,render_pipeline,overrides:value,validation_error,fragment:isAsync=true;fragmentConstants={"cf":-3.4028234663852886e%2B38} |
| webgpu:api,validation,render_pipeline,overrides:value,validation_error,fragment:isAsync=true;fragmentConstants={"cf":-3.4028235677973366e%2B38} |
| webgpu:api,validation,render_pipeline,overrides:value,validation_error,fragment:isAsync=true;fragmentConstants={"cf":3.4028234663852886e%2B38} |
| webgpu:api,validation,render_pipeline,overrides:value,validation_error,fragment:isAsync=true;fragmentConstants={"cf":3.4028235677973366e%2B38} |
| webgpu:api,validation,render_pipeline,overrides:value,validation_error,fragment:isAsync=true;fragmentConstants={"cb":1.7976931348623157e%2B308} |
| webgpu:api,validation,render_pipeline,overrides:value,validation_error,fragment:isAsync=true;fragmentConstants={"cb":-2147483649} |
| webgpu:api,validation,render_pipeline,overrides:value,validation_error,fragment:isAsync=false;fragmentConstants={"cu":0} |
| webgpu:api,validation,render_pipeline,overrides:value,validation_error,fragment:isAsync=false;fragmentConstants={"cu":-1} |
| webgpu:api,validation,render_pipeline,overrides:value,validation_error,fragment:isAsync=false;fragmentConstants={"cu":4294967295} |
| webgpu:api,validation,render_pipeline,overrides:value,validation_error,fragment:isAsync=false;fragmentConstants={"cu":4294967296} |
| webgpu:api,validation,render_pipeline,overrides:value,validation_error,fragment:isAsync=false;fragmentConstants={"ci":-2147483648} |
| webgpu:api,validation,render_pipeline,overrides:value,validation_error,fragment:isAsync=false;fragmentConstants={"ci":-2147483649} |
| webgpu:api,validation,render_pipeline,overrides:value,validation_error,fragment:isAsync=false;fragmentConstants={"ci":2147483647} |
| webgpu:api,validation,render_pipeline,overrides:value,validation_error,fragment:isAsync=false;fragmentConstants={"ci":2147483648} |
| webgpu:api,validation,render_pipeline,overrides:value,validation_error,fragment:isAsync=false;fragmentConstants={"cf":-3.4028234663852886e%2B38} |
| webgpu:api,validation,render_pipeline,overrides:value,validation_error,fragment:isAsync=false;fragmentConstants={"cf":-3.4028235677973366e%2B38} |
| webgpu:api,validation,render_pipeline,overrides:value,validation_error,fragment:isAsync=false;fragmentConstants={"cf":3.4028234663852886e%2B38} |
| webgpu:api,validation,render_pipeline,overrides:value,validation_error,fragment:isAsync=false;fragmentConstants={"cf":3.4028235677973366e%2B38} |
| webgpu:api,validation,render_pipeline,overrides:value,validation_error,fragment:isAsync=false;fragmentConstants={"cb":1.7976931348623157e%2B308} |
| webgpu:api,validation,render_pipeline,overrides:value,validation_error,fragment:isAsync=false;fragmentConstants={"cb":-2147483649} |
| webgpu:api,validation,render_pipeline,overrides:value,validation_error,f16,vertex:isAsync=true;vertexConstants={"cf16":-65504} |
| webgpu:api,validation,render_pipeline,overrides:value,validation_error,f16,vertex:isAsync=true;vertexConstants={"cf16":-98288} |
| webgpu:api,validation,render_pipeline,overrides:value,validation_error,f16,vertex:isAsync=true;vertexConstants={"cf16":65504} |
| webgpu:api,validation,render_pipeline,overrides:value,validation_error,f16,vertex:isAsync=true;vertexConstants={"cf16":98288} |
| webgpu:api,validation,render_pipeline,overrides:value,validation_error,f16,vertex:isAsync=true;vertexConstants={"cf16":-3.4028234663852886e%2B38} |
| webgpu:api,validation,render_pipeline,overrides:value,validation_error,f16,vertex:isAsync=true;vertexConstants={"cf16":3.4028234663852886e%2B38} |
| webgpu:api,validation,render_pipeline,overrides:value,validation_error,f16,vertex:isAsync=true;vertexConstants={"cf16":-3.4028235677973366e%2B38} |
| webgpu:api,validation,render_pipeline,overrides:value,validation_error,f16,vertex:isAsync=true;vertexConstants={"cf16":3.4028235677973366e%2B38} |
| webgpu:api,validation,render_pipeline,overrides:value,validation_error,f16,vertex:isAsync=false;vertexConstants={"cf16":-65504} |
| webgpu:api,validation,render_pipeline,overrides:value,validation_error,f16,vertex:isAsync=false;vertexConstants={"cf16":-98288} |
| webgpu:api,validation,render_pipeline,overrides:value,validation_error,f16,vertex:isAsync=false;vertexConstants={"cf16":65504} |
| webgpu:api,validation,render_pipeline,overrides:value,validation_error,f16,vertex:isAsync=false;vertexConstants={"cf16":98288} |
| webgpu:api,validation,render_pipeline,overrides:value,validation_error,f16,vertex:isAsync=false;vertexConstants={"cf16":-3.4028234663852886e%2B38} |
| webgpu:api,validation,render_pipeline,overrides:value,validation_error,f16,vertex:isAsync=false;vertexConstants={"cf16":3.4028234663852886e%2B38} |
| webgpu:api,validation,render_pipeline,overrides:value,validation_error,f16,vertex:isAsync=false;vertexConstants={"cf16":-3.4028235677973366e%2B38} |
| webgpu:api,validation,render_pipeline,overrides:value,validation_error,f16,vertex:isAsync=false;vertexConstants={"cf16":3.4028235677973366e%2B38} |
| webgpu:api,validation,render_pipeline,overrides:value,validation_error,f16,fragment:isAsync=true;fragmentConstants={"cf16":-65504} |
| webgpu:api,validation,render_pipeline,overrides:value,validation_error,f16,fragment:isAsync=true;fragmentConstants={"cf16":-98288} |
| webgpu:api,validation,render_pipeline,overrides:value,validation_error,f16,fragment:isAsync=true;fragmentConstants={"cf16":65504} |
| webgpu:api,validation,render_pipeline,overrides:value,validation_error,f16,fragment:isAsync=true;fragmentConstants={"cf16":98288} |
| webgpu:api,validation,render_pipeline,overrides:value,validation_error,f16,fragment:isAsync=true;fragmentConstants={"cf16":-3.4028234663852886e%2B38} |
| webgpu:api,validation,render_pipeline,overrides:value,validation_error,f16,fragment:isAsync=true;fragmentConstants={"cf16":3.4028234663852886e%2B38} |
| webgpu:api,validation,render_pipeline,overrides:value,validation_error,f16,fragment:isAsync=true;fragmentConstants={"cf16":-3.4028235677973366e%2B38} |
| webgpu:api,validation,render_pipeline,overrides:value,validation_error,f16,fragment:isAsync=true;fragmentConstants={"cf16":3.4028235677973366e%2B38} |
| webgpu:api,validation,render_pipeline,overrides:value,validation_error,f16,fragment:isAsync=false;fragmentConstants={"cf16":-65504} |
| webgpu:api,validation,render_pipeline,overrides:value,validation_error,f16,fragment:isAsync=false;fragmentConstants={"cf16":-98288} |
| webgpu:api,validation,render_pipeline,overrides:value,validation_error,f16,fragment:isAsync=false;fragmentConstants={"cf16":65504} |
| webgpu:api,validation,render_pipeline,overrides:value,validation_error,f16,fragment:isAsync=false;fragmentConstants={"cf16":98288} |
| webgpu:api,validation,render_pipeline,overrides:value,validation_error,f16,fragment:isAsync=false;fragmentConstants={"cf16":-3.4028234663852886e%2B38} |
| webgpu:api,validation,render_pipeline,overrides:value,validation_error,f16,fragment:isAsync=false;fragmentConstants={"cf16":3.4028234663852886e%2B38} |
| webgpu:api,validation,render_pipeline,overrides:value,validation_error,f16,fragment:isAsync=false;fragmentConstants={"cf16":-3.4028235677973366e%2B38} |
| webgpu:api,validation,render_pipeline,overrides:value,validation_error,f16,fragment:isAsync=false;fragmentConstants={"cf16":3.4028235677973366e%2B38} |
| webgpu:api,validation,render_pipeline,primitive_state:strip_index_format:isAsync=false;topology="_undef_";stripIndexFormat="_undef_" |
| webgpu:api,validation,render_pipeline,primitive_state:strip_index_format:isAsync=false;topology="_undef_";stripIndexFormat="uint16" |
| webgpu:api,validation,render_pipeline,primitive_state:strip_index_format:isAsync=false;topology="_undef_";stripIndexFormat="uint32" |
| webgpu:api,validation,render_pipeline,primitive_state:strip_index_format:isAsync=false;topology="point-list";stripIndexFormat="_undef_" |
| webgpu:api,validation,render_pipeline,primitive_state:strip_index_format:isAsync=false;topology="point-list";stripIndexFormat="uint16" |
| webgpu:api,validation,render_pipeline,primitive_state:strip_index_format:isAsync=false;topology="point-list";stripIndexFormat="uint32" |
| webgpu:api,validation,render_pipeline,primitive_state:strip_index_format:isAsync=false;topology="line-list";stripIndexFormat="_undef_" |
| webgpu:api,validation,render_pipeline,primitive_state:strip_index_format:isAsync=false;topology="line-list";stripIndexFormat="uint16" |
| webgpu:api,validation,render_pipeline,primitive_state:strip_index_format:isAsync=false;topology="line-list";stripIndexFormat="uint32" |
| webgpu:api,validation,render_pipeline,primitive_state:strip_index_format:isAsync=false;topology="line-strip";stripIndexFormat="_undef_" |
| webgpu:api,validation,render_pipeline,primitive_state:strip_index_format:isAsync=false;topology="line-strip";stripIndexFormat="uint16" |
| webgpu:api,validation,render_pipeline,primitive_state:strip_index_format:isAsync=false;topology="line-strip";stripIndexFormat="uint32" |
| webgpu:api,validation,render_pipeline,primitive_state:strip_index_format:isAsync=false;topology="triangle-list";stripIndexFormat="_undef_" |
| webgpu:api,validation,render_pipeline,primitive_state:strip_index_format:isAsync=false;topology="triangle-list";stripIndexFormat="uint16" |
| webgpu:api,validation,render_pipeline,primitive_state:strip_index_format:isAsync=false;topology="triangle-list";stripIndexFormat="uint32" |
| webgpu:api,validation,render_pipeline,primitive_state:strip_index_format:isAsync=false;topology="triangle-strip";stripIndexFormat="_undef_" |
| webgpu:api,validation,render_pipeline,primitive_state:strip_index_format:isAsync=false;topology="triangle-strip";stripIndexFormat="uint16" |
| webgpu:api,validation,render_pipeline,primitive_state:strip_index_format:isAsync=false;topology="triangle-strip";stripIndexFormat="uint32" |
| webgpu:api,validation,render_pipeline,primitive_state:strip_index_format:isAsync=true;topology="_undef_";stripIndexFormat="_undef_" |
| webgpu:api,validation,render_pipeline,primitive_state:strip_index_format:isAsync=true;topology="_undef_";stripIndexFormat="uint16" |
| webgpu:api,validation,render_pipeline,primitive_state:strip_index_format:isAsync=true;topology="_undef_";stripIndexFormat="uint32" |
| webgpu:api,validation,render_pipeline,primitive_state:strip_index_format:isAsync=true;topology="point-list";stripIndexFormat="_undef_" |
| webgpu:api,validation,render_pipeline,primitive_state:strip_index_format:isAsync=true;topology="point-list";stripIndexFormat="uint16" |
| webgpu:api,validation,render_pipeline,primitive_state:strip_index_format:isAsync=true;topology="point-list";stripIndexFormat="uint32" |
| webgpu:api,validation,render_pipeline,primitive_state:strip_index_format:isAsync=true;topology="line-list";stripIndexFormat="_undef_" |
| webgpu:api,validation,render_pipeline,primitive_state:strip_index_format:isAsync=true;topology="line-list";stripIndexFormat="uint16" |
| webgpu:api,validation,render_pipeline,primitive_state:strip_index_format:isAsync=true;topology="line-list";stripIndexFormat="uint32" |
| webgpu:api,validation,render_pipeline,primitive_state:strip_index_format:isAsync=true;topology="line-strip";stripIndexFormat="_undef_" |
| webgpu:api,validation,render_pipeline,primitive_state:strip_index_format:isAsync=true;topology="line-strip";stripIndexFormat="uint16" |
| webgpu:api,validation,render_pipeline,primitive_state:strip_index_format:isAsync=true;topology="line-strip";stripIndexFormat="uint32" |
| webgpu:api,validation,render_pipeline,primitive_state:strip_index_format:isAsync=true;topology="triangle-list";stripIndexFormat="_undef_" |
| webgpu:api,validation,render_pipeline,primitive_state:strip_index_format:isAsync=true;topology="triangle-list";stripIndexFormat="uint16" |
| webgpu:api,validation,render_pipeline,primitive_state:strip_index_format:isAsync=true;topology="triangle-list";stripIndexFormat="uint32" |
| webgpu:api,validation,render_pipeline,primitive_state:strip_index_format:isAsync=true;topology="triangle-strip";stripIndexFormat="_undef_" |
| webgpu:api,validation,render_pipeline,primitive_state:strip_index_format:isAsync=true;topology="triangle-strip";stripIndexFormat="uint16" |
| webgpu:api,validation,render_pipeline,primitive_state:strip_index_format:isAsync=true;topology="triangle-strip";stripIndexFormat="uint32" |
| webgpu:api,validation,render_pipeline,primitive_state:unclipped_depth:isAsync=false;unclippedDepth=false |
| webgpu:api,validation,render_pipeline,primitive_state:unclipped_depth:isAsync=false;unclippedDepth=true |
| webgpu:api,validation,render_pipeline,primitive_state:unclipped_depth:isAsync=true;unclippedDepth=false |
| webgpu:api,validation,render_pipeline,primitive_state:unclipped_depth:isAsync=true;unclippedDepth=true |
| webgpu:api,validation,render_pipeline,shader_module:device_mismatch: |
| webgpu:api,validation,render_pipeline,shader_module:invalid,vertex:isAsync=true;isVertexShaderValid=true |
| webgpu:api,validation,render_pipeline,shader_module:invalid,vertex:isAsync=true;isVertexShaderValid=false |
| webgpu:api,validation,render_pipeline,shader_module:invalid,vertex:isAsync=false;isVertexShaderValid=true |
| webgpu:api,validation,render_pipeline,shader_module:invalid,vertex:isAsync=false;isVertexShaderValid=false |
| webgpu:api,validation,render_pipeline,shader_module:invalid,fragment:isAsync=true;isFragmentShaderValid=true |
| webgpu:api,validation,render_pipeline,shader_module:invalid,fragment:isAsync=true;isFragmentShaderValid=false |
| webgpu:api,validation,render_pipeline,shader_module:invalid,fragment:isAsync=false;isFragmentShaderValid=true |
| webgpu:api,validation,render_pipeline,shader_module:invalid,fragment:isAsync=false;isFragmentShaderValid=false |
| webgpu:api,validation,render_pipeline,vertex_state:max_vertex_buffer_limit: |
| webgpu:api,validation,render_pipeline,vertex_state:max_vertex_attribute_limit: |
| webgpu:api,validation,render_pipeline,vertex_state:max_vertex_buffer_array_stride_limit: |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_buffer_array_stride_limit_alignment: |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_shaderLocation_limit: |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_shaderLocation_unique: |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_shader_input_location_limit: |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_shader_input_location_in_vertex_state: |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_shader_type_matches_attribute_format:format="uint8x2" |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_shader_type_matches_attribute_format:format="uint8x4" |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_shader_type_matches_attribute_format:format="sint8x2" |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_shader_type_matches_attribute_format:format="sint8x4" |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_shader_type_matches_attribute_format:format="unorm8x2" |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_shader_type_matches_attribute_format:format="unorm8x4" |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_shader_type_matches_attribute_format:format="snorm8x2" |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_shader_type_matches_attribute_format:format="snorm8x4" |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_shader_type_matches_attribute_format:format="uint16x2" |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_shader_type_matches_attribute_format:format="uint16x4" |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_shader_type_matches_attribute_format:format="sint16x2" |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_shader_type_matches_attribute_format:format="sint16x4" |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_shader_type_matches_attribute_format:format="unorm16x2" |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_shader_type_matches_attribute_format:format="unorm16x4" |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_shader_type_matches_attribute_format:format="snorm16x2" |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_shader_type_matches_attribute_format:format="snorm16x4" |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_shader_type_matches_attribute_format:format="float16x2" |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_shader_type_matches_attribute_format:format="float16x4" |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_shader_type_matches_attribute_format:format="float32" |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_shader_type_matches_attribute_format:format="float32x2" |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_shader_type_matches_attribute_format:format="float32x3" |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_shader_type_matches_attribute_format:format="float32x4" |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_shader_type_matches_attribute_format:format="uint32" |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_shader_type_matches_attribute_format:format="uint32x2" |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_shader_type_matches_attribute_format:format="uint32x3" |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_shader_type_matches_attribute_format:format="uint32x4" |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_shader_type_matches_attribute_format:format="sint32" |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_shader_type_matches_attribute_format:format="sint32x2" |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_shader_type_matches_attribute_format:format="sint32x3" |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_shader_type_matches_attribute_format:format="sint32x4" |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint8x2";arrayStride=256;offset=0 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint8x2";arrayStride=256;offset=1 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint8x2";arrayStride=256;offset=2 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint8x2";arrayStride=256;offset=4 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint8x2";arrayStride=256;offset=254 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint8x2";arrayStride=256;offset=253 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint8x2";arrayStride=256;offset=250 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint8x2";arrayStride=256;offset=252 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint8x2";arrayStride=2048;offset=0 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint8x2";arrayStride=2048;offset=1 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint8x2";arrayStride=2048;offset=2 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint8x2";arrayStride=2048;offset=4 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint8x2";arrayStride=2048;offset=2046 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint8x2";arrayStride=2048;offset=2045 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint8x2";arrayStride=2048;offset=2042 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint8x2";arrayStride=2048;offset=2044 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint8x4";arrayStride=256;offset=0 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint8x4";arrayStride=256;offset=2 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint8x4";arrayStride=256;offset=4 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint8x4";arrayStride=256;offset=252 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint8x4";arrayStride=256;offset=250 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint8x4";arrayStride=256;offset=248 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint8x4";arrayStride=2048;offset=0 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint8x4";arrayStride=2048;offset=2 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint8x4";arrayStride=2048;offset=4 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint8x4";arrayStride=2048;offset=2044 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint8x4";arrayStride=2048;offset=2042 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint8x4";arrayStride=2048;offset=2040 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint8x2";arrayStride=256;offset=0 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint8x2";arrayStride=256;offset=1 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint8x2";arrayStride=256;offset=2 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint8x2";arrayStride=256;offset=4 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint8x2";arrayStride=256;offset=254 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint8x2";arrayStride=256;offset=253 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint8x2";arrayStride=256;offset=250 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint8x2";arrayStride=256;offset=252 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint8x2";arrayStride=2048;offset=0 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint8x2";arrayStride=2048;offset=1 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint8x2";arrayStride=2048;offset=2 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint8x2";arrayStride=2048;offset=4 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint8x2";arrayStride=2048;offset=2046 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint8x2";arrayStride=2048;offset=2045 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint8x2";arrayStride=2048;offset=2042 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint8x2";arrayStride=2048;offset=2044 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint8x4";arrayStride=256;offset=0 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint8x4";arrayStride=256;offset=2 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint8x4";arrayStride=256;offset=4 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint8x4";arrayStride=256;offset=252 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint8x4";arrayStride=256;offset=250 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint8x4";arrayStride=256;offset=248 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint8x4";arrayStride=2048;offset=0 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint8x4";arrayStride=2048;offset=2 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint8x4";arrayStride=2048;offset=4 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint8x4";arrayStride=2048;offset=2044 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint8x4";arrayStride=2048;offset=2042 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint8x4";arrayStride=2048;offset=2040 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="unorm8x2";arrayStride=256;offset=0 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="unorm8x2";arrayStride=256;offset=1 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="unorm8x2";arrayStride=256;offset=2 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="unorm8x2";arrayStride=256;offset=4 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="unorm8x2";arrayStride=256;offset=254 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="unorm8x2";arrayStride=256;offset=253 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="unorm8x2";arrayStride=256;offset=250 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="unorm8x2";arrayStride=256;offset=252 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="unorm8x2";arrayStride=2048;offset=0 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="unorm8x2";arrayStride=2048;offset=1 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="unorm8x2";arrayStride=2048;offset=2 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="unorm8x2";arrayStride=2048;offset=4 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="unorm8x2";arrayStride=2048;offset=2046 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="unorm8x2";arrayStride=2048;offset=2045 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="unorm8x2";arrayStride=2048;offset=2042 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="unorm8x2";arrayStride=2048;offset=2044 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="unorm8x4";arrayStride=256;offset=0 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="unorm8x4";arrayStride=256;offset=2 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="unorm8x4";arrayStride=256;offset=4 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="unorm8x4";arrayStride=256;offset=252 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="unorm8x4";arrayStride=256;offset=250 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="unorm8x4";arrayStride=256;offset=248 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="unorm8x4";arrayStride=2048;offset=0 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="unorm8x4";arrayStride=2048;offset=2 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="unorm8x4";arrayStride=2048;offset=4 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="unorm8x4";arrayStride=2048;offset=2044 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="unorm8x4";arrayStride=2048;offset=2042 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="unorm8x4";arrayStride=2048;offset=2040 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="snorm8x2";arrayStride=256;offset=0 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="snorm8x2";arrayStride=256;offset=1 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="snorm8x2";arrayStride=256;offset=2 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="snorm8x2";arrayStride=256;offset=4 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="snorm8x2";arrayStride=256;offset=254 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="snorm8x2";arrayStride=256;offset=253 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="snorm8x2";arrayStride=256;offset=250 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="snorm8x2";arrayStride=256;offset=252 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="snorm8x2";arrayStride=2048;offset=0 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="snorm8x2";arrayStride=2048;offset=1 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="snorm8x2";arrayStride=2048;offset=2 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="snorm8x2";arrayStride=2048;offset=4 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="snorm8x2";arrayStride=2048;offset=2046 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="snorm8x2";arrayStride=2048;offset=2045 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="snorm8x2";arrayStride=2048;offset=2042 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="snorm8x2";arrayStride=2048;offset=2044 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="snorm8x4";arrayStride=256;offset=0 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="snorm8x4";arrayStride=256;offset=2 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="snorm8x4";arrayStride=256;offset=4 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="snorm8x4";arrayStride=256;offset=252 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="snorm8x4";arrayStride=256;offset=250 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="snorm8x4";arrayStride=256;offset=248 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="snorm8x4";arrayStride=2048;offset=0 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="snorm8x4";arrayStride=2048;offset=2 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="snorm8x4";arrayStride=2048;offset=4 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="snorm8x4";arrayStride=2048;offset=2044 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="snorm8x4";arrayStride=2048;offset=2042 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="snorm8x4";arrayStride=2048;offset=2040 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint16x2";arrayStride=256;offset=0 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint16x2";arrayStride=256;offset=2 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint16x2";arrayStride=256;offset=4 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint16x2";arrayStride=256;offset=252 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint16x2";arrayStride=256;offset=250 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint16x2";arrayStride=256;offset=248 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint16x2";arrayStride=2048;offset=0 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint16x2";arrayStride=2048;offset=2 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint16x2";arrayStride=2048;offset=4 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint16x2";arrayStride=2048;offset=2044 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint16x2";arrayStride=2048;offset=2042 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint16x2";arrayStride=2048;offset=2040 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint16x4";arrayStride=256;offset=0 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint16x4";arrayStride=256;offset=4 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint16x4";arrayStride=256;offset=8 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint16x4";arrayStride=256;offset=2 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint16x4";arrayStride=256;offset=248 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint16x4";arrayStride=256;offset=244 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint16x4";arrayStride=256;offset=246 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint16x4";arrayStride=2048;offset=0 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint16x4";arrayStride=2048;offset=4 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint16x4";arrayStride=2048;offset=8 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint16x4";arrayStride=2048;offset=2 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint16x4";arrayStride=2048;offset=2040 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint16x4";arrayStride=2048;offset=2036 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint16x4";arrayStride=2048;offset=2038 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint16x2";arrayStride=256;offset=0 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint16x2";arrayStride=256;offset=2 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint16x2";arrayStride=256;offset=4 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint16x2";arrayStride=256;offset=252 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint16x2";arrayStride=256;offset=250 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint16x2";arrayStride=256;offset=248 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint16x2";arrayStride=2048;offset=0 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint16x2";arrayStride=2048;offset=2 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint16x2";arrayStride=2048;offset=4 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint16x2";arrayStride=2048;offset=2044 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint16x2";arrayStride=2048;offset=2042 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint16x2";arrayStride=2048;offset=2040 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint16x4";arrayStride=256;offset=0 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint16x4";arrayStride=256;offset=4 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint16x4";arrayStride=256;offset=8 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint16x4";arrayStride=256;offset=2 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint16x4";arrayStride=256;offset=248 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint16x4";arrayStride=256;offset=244 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint16x4";arrayStride=256;offset=246 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint16x4";arrayStride=2048;offset=0 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint16x4";arrayStride=2048;offset=4 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint16x4";arrayStride=2048;offset=8 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint16x4";arrayStride=2048;offset=2 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint16x4";arrayStride=2048;offset=2040 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint16x4";arrayStride=2048;offset=2036 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint16x4";arrayStride=2048;offset=2038 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="unorm16x2";arrayStride=256;offset=0 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="unorm16x2";arrayStride=256;offset=2 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="unorm16x2";arrayStride=256;offset=4 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="unorm16x2";arrayStride=256;offset=252 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="unorm16x2";arrayStride=256;offset=250 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="unorm16x2";arrayStride=256;offset=248 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="unorm16x2";arrayStride=2048;offset=0 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="unorm16x2";arrayStride=2048;offset=2 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="unorm16x2";arrayStride=2048;offset=4 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="unorm16x2";arrayStride=2048;offset=2044 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="unorm16x2";arrayStride=2048;offset=2042 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="unorm16x2";arrayStride=2048;offset=2040 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="unorm16x4";arrayStride=256;offset=0 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="unorm16x4";arrayStride=256;offset=4 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="unorm16x4";arrayStride=256;offset=8 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="unorm16x4";arrayStride=256;offset=2 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="unorm16x4";arrayStride=256;offset=248 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="unorm16x4";arrayStride=256;offset=244 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="unorm16x4";arrayStride=256;offset=246 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="unorm16x4";arrayStride=2048;offset=0 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="unorm16x4";arrayStride=2048;offset=4 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="unorm16x4";arrayStride=2048;offset=8 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="unorm16x4";arrayStride=2048;offset=2 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="unorm16x4";arrayStride=2048;offset=2040 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="unorm16x4";arrayStride=2048;offset=2036 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="unorm16x4";arrayStride=2048;offset=2038 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="snorm16x2";arrayStride=256;offset=0 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="snorm16x2";arrayStride=256;offset=2 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="snorm16x2";arrayStride=256;offset=4 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="snorm16x2";arrayStride=256;offset=252 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="snorm16x2";arrayStride=256;offset=250 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="snorm16x2";arrayStride=256;offset=248 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="snorm16x2";arrayStride=2048;offset=0 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="snorm16x2";arrayStride=2048;offset=2 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="snorm16x2";arrayStride=2048;offset=4 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="snorm16x2";arrayStride=2048;offset=2044 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="snorm16x2";arrayStride=2048;offset=2042 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="snorm16x2";arrayStride=2048;offset=2040 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="snorm16x4";arrayStride=256;offset=0 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="snorm16x4";arrayStride=256;offset=4 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="snorm16x4";arrayStride=256;offset=8 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="snorm16x4";arrayStride=256;offset=2 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="snorm16x4";arrayStride=256;offset=248 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="snorm16x4";arrayStride=256;offset=244 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="snorm16x4";arrayStride=256;offset=246 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="snorm16x4";arrayStride=2048;offset=0 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="snorm16x4";arrayStride=2048;offset=4 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="snorm16x4";arrayStride=2048;offset=8 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="snorm16x4";arrayStride=2048;offset=2 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="snorm16x4";arrayStride=2048;offset=2040 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="snorm16x4";arrayStride=2048;offset=2036 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="snorm16x4";arrayStride=2048;offset=2038 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="float16x2";arrayStride=256;offset=0 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="float16x2";arrayStride=256;offset=2 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="float16x2";arrayStride=256;offset=4 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="float16x2";arrayStride=256;offset=252 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="float16x2";arrayStride=256;offset=250 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="float16x2";arrayStride=256;offset=248 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="float16x2";arrayStride=2048;offset=0 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="float16x2";arrayStride=2048;offset=2 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="float16x2";arrayStride=2048;offset=4 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="float16x2";arrayStride=2048;offset=2044 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="float16x2";arrayStride=2048;offset=2042 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="float16x2";arrayStride=2048;offset=2040 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="float16x4";arrayStride=256;offset=0 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="float16x4";arrayStride=256;offset=4 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="float16x4";arrayStride=256;offset=8 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="float16x4";arrayStride=256;offset=2 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="float16x4";arrayStride=256;offset=248 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="float16x4";arrayStride=256;offset=244 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="float16x4";arrayStride=256;offset=246 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="float16x4";arrayStride=2048;offset=0 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="float16x4";arrayStride=2048;offset=4 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="float16x4";arrayStride=2048;offset=8 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="float16x4";arrayStride=2048;offset=2 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="float16x4";arrayStride=2048;offset=2040 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="float16x4";arrayStride=2048;offset=2036 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="float16x4";arrayStride=2048;offset=2038 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="float32";arrayStride=256;offset=0 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="float32";arrayStride=256;offset=2 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="float32";arrayStride=256;offset=4 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="float32";arrayStride=256;offset=252 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="float32";arrayStride=256;offset=250 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="float32";arrayStride=256;offset=248 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="float32";arrayStride=2048;offset=0 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="float32";arrayStride=2048;offset=2 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="float32";arrayStride=2048;offset=4 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="float32";arrayStride=2048;offset=2044 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="float32";arrayStride=2048;offset=2042 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="float32";arrayStride=2048;offset=2040 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="float32x2";arrayStride=256;offset=0 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="float32x2";arrayStride=256;offset=4 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="float32x2";arrayStride=256;offset=8 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="float32x2";arrayStride=256;offset=2 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="float32x2";arrayStride=256;offset=248 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="float32x2";arrayStride=256;offset=244 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="float32x2";arrayStride=256;offset=246 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="float32x2";arrayStride=2048;offset=0 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="float32x2";arrayStride=2048;offset=4 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="float32x2";arrayStride=2048;offset=8 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="float32x2";arrayStride=2048;offset=2 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="float32x2";arrayStride=2048;offset=2040 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="float32x2";arrayStride=2048;offset=2036 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="float32x2";arrayStride=2048;offset=2038 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="float32x3";arrayStride=256;offset=0 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="float32x3";arrayStride=256;offset=6 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="float32x3";arrayStride=256;offset=12 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="float32x3";arrayStride=256;offset=2 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="float32x3";arrayStride=256;offset=4 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="float32x3";arrayStride=256;offset=244 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="float32x3";arrayStride=256;offset=238 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="float32x3";arrayStride=256;offset=240 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="float32x3";arrayStride=256;offset=242 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="float32x3";arrayStride=2048;offset=0 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="float32x3";arrayStride=2048;offset=6 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="float32x3";arrayStride=2048;offset=12 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="float32x3";arrayStride=2048;offset=2 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="float32x3";arrayStride=2048;offset=4 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="float32x3";arrayStride=2048;offset=2036 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="float32x3";arrayStride=2048;offset=2030 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="float32x3";arrayStride=2048;offset=2032 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="float32x3";arrayStride=2048;offset=2034 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="float32x4";arrayStride=256;offset=0 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="float32x4";arrayStride=256;offset=8 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="float32x4";arrayStride=256;offset=16 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="float32x4";arrayStride=256;offset=2 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="float32x4";arrayStride=256;offset=4 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="float32x4";arrayStride=256;offset=240 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="float32x4";arrayStride=256;offset=232 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="float32x4";arrayStride=256;offset=236 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="float32x4";arrayStride=256;offset=238 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="float32x4";arrayStride=2048;offset=0 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="float32x4";arrayStride=2048;offset=8 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="float32x4";arrayStride=2048;offset=16 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="float32x4";arrayStride=2048;offset=2 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="float32x4";arrayStride=2048;offset=4 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="float32x4";arrayStride=2048;offset=2032 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="float32x4";arrayStride=2048;offset=2024 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="float32x4";arrayStride=2048;offset=2028 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="float32x4";arrayStride=2048;offset=2030 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint32";arrayStride=256;offset=0 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint32";arrayStride=256;offset=2 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint32";arrayStride=256;offset=4 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint32";arrayStride=256;offset=252 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint32";arrayStride=256;offset=250 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint32";arrayStride=256;offset=248 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint32";arrayStride=2048;offset=0 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint32";arrayStride=2048;offset=2 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint32";arrayStride=2048;offset=4 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint32";arrayStride=2048;offset=2044 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint32";arrayStride=2048;offset=2042 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint32";arrayStride=2048;offset=2040 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint32x2";arrayStride=256;offset=0 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint32x2";arrayStride=256;offset=4 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint32x2";arrayStride=256;offset=8 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint32x2";arrayStride=256;offset=2 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint32x2";arrayStride=256;offset=248 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint32x2";arrayStride=256;offset=244 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint32x2";arrayStride=256;offset=246 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint32x2";arrayStride=2048;offset=0 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint32x2";arrayStride=2048;offset=4 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint32x2";arrayStride=2048;offset=8 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint32x2";arrayStride=2048;offset=2 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint32x2";arrayStride=2048;offset=2040 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint32x2";arrayStride=2048;offset=2036 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint32x2";arrayStride=2048;offset=2038 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint32x3";arrayStride=256;offset=0 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint32x3";arrayStride=256;offset=6 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint32x3";arrayStride=256;offset=12 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint32x3";arrayStride=256;offset=2 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint32x3";arrayStride=256;offset=4 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint32x3";arrayStride=256;offset=244 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint32x3";arrayStride=256;offset=238 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint32x3";arrayStride=256;offset=240 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint32x3";arrayStride=256;offset=242 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint32x3";arrayStride=2048;offset=0 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint32x3";arrayStride=2048;offset=6 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint32x3";arrayStride=2048;offset=12 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint32x3";arrayStride=2048;offset=2 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint32x3";arrayStride=2048;offset=4 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint32x3";arrayStride=2048;offset=2036 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint32x3";arrayStride=2048;offset=2030 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint32x3";arrayStride=2048;offset=2032 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint32x3";arrayStride=2048;offset=2034 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint32x4";arrayStride=256;offset=0 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint32x4";arrayStride=256;offset=8 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint32x4";arrayStride=256;offset=16 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint32x4";arrayStride=256;offset=2 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint32x4";arrayStride=256;offset=4 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint32x4";arrayStride=256;offset=240 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint32x4";arrayStride=256;offset=232 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint32x4";arrayStride=256;offset=236 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint32x4";arrayStride=256;offset=238 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint32x4";arrayStride=2048;offset=0 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint32x4";arrayStride=2048;offset=8 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint32x4";arrayStride=2048;offset=16 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint32x4";arrayStride=2048;offset=2 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint32x4";arrayStride=2048;offset=4 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint32x4";arrayStride=2048;offset=2032 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint32x4";arrayStride=2048;offset=2024 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint32x4";arrayStride=2048;offset=2028 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="uint32x4";arrayStride=2048;offset=2030 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint32";arrayStride=256;offset=0 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint32";arrayStride=256;offset=2 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint32";arrayStride=256;offset=4 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint32";arrayStride=256;offset=252 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint32";arrayStride=256;offset=250 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint32";arrayStride=256;offset=248 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint32";arrayStride=2048;offset=0 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint32";arrayStride=2048;offset=2 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint32";arrayStride=2048;offset=4 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint32";arrayStride=2048;offset=2044 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint32";arrayStride=2048;offset=2042 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint32";arrayStride=2048;offset=2040 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint32x2";arrayStride=256;offset=0 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint32x2";arrayStride=256;offset=4 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint32x2";arrayStride=256;offset=8 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint32x2";arrayStride=256;offset=2 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint32x2";arrayStride=256;offset=248 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint32x2";arrayStride=256;offset=244 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint32x2";arrayStride=256;offset=246 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint32x2";arrayStride=2048;offset=0 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint32x2";arrayStride=2048;offset=4 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint32x2";arrayStride=2048;offset=8 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint32x2";arrayStride=2048;offset=2 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint32x2";arrayStride=2048;offset=2040 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint32x2";arrayStride=2048;offset=2036 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint32x2";arrayStride=2048;offset=2038 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint32x3";arrayStride=256;offset=0 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint32x3";arrayStride=256;offset=6 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint32x3";arrayStride=256;offset=12 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint32x3";arrayStride=256;offset=2 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint32x3";arrayStride=256;offset=4 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint32x3";arrayStride=256;offset=244 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint32x3";arrayStride=256;offset=238 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint32x3";arrayStride=256;offset=240 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint32x3";arrayStride=256;offset=242 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint32x3";arrayStride=2048;offset=0 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint32x3";arrayStride=2048;offset=6 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint32x3";arrayStride=2048;offset=12 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint32x3";arrayStride=2048;offset=2 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint32x3";arrayStride=2048;offset=4 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint32x3";arrayStride=2048;offset=2036 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint32x3";arrayStride=2048;offset=2030 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint32x3";arrayStride=2048;offset=2032 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint32x3";arrayStride=2048;offset=2034 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint32x4";arrayStride=256;offset=0 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint32x4";arrayStride=256;offset=8 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint32x4";arrayStride=256;offset=16 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint32x4";arrayStride=256;offset=2 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint32x4";arrayStride=256;offset=4 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint32x4";arrayStride=256;offset=240 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint32x4";arrayStride=256;offset=232 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint32x4";arrayStride=256;offset=236 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint32x4";arrayStride=256;offset=238 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint32x4";arrayStride=2048;offset=0 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint32x4";arrayStride=2048;offset=8 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint32x4";arrayStride=2048;offset=16 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint32x4";arrayStride=2048;offset=2 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint32x4";arrayStride=2048;offset=4 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint32x4";arrayStride=2048;offset=2032 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint32x4";arrayStride=2048;offset=2024 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint32x4";arrayStride=2048;offset=2028 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_offset_alignment:format="sint32x4";arrayStride=2048;offset=2030 |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_contained_in_stride:format="uint8x2" |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_contained_in_stride:format="uint8x4" |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_contained_in_stride:format="sint8x2" |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_contained_in_stride:format="sint8x4" |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_contained_in_stride:format="unorm8x2" |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_contained_in_stride:format="unorm8x4" |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_contained_in_stride:format="snorm8x2" |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_contained_in_stride:format="snorm8x4" |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_contained_in_stride:format="uint16x2" |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_contained_in_stride:format="uint16x4" |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_contained_in_stride:format="sint16x2" |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_contained_in_stride:format="sint16x4" |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_contained_in_stride:format="unorm16x2" |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_contained_in_stride:format="unorm16x4" |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_contained_in_stride:format="snorm16x2" |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_contained_in_stride:format="snorm16x4" |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_contained_in_stride:format="float16x2" |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_contained_in_stride:format="float16x4" |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_contained_in_stride:format="float32" |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_contained_in_stride:format="float32x2" |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_contained_in_stride:format="float32x3" |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_contained_in_stride:format="float32x4" |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_contained_in_stride:format="uint32" |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_contained_in_stride:format="uint32x2" |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_contained_in_stride:format="uint32x3" |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_contained_in_stride:format="uint32x4" |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_contained_in_stride:format="sint32" |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_contained_in_stride:format="sint32x2" |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_contained_in_stride:format="sint32x3" |
| webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_contained_in_stride:format="sint32x4" |
| webgpu:api,validation,render_pipeline,vertex_state:many_attributes_overlapping: |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_compute_pass_with_no_dispatch:usage0="uniform";usage1="uniform" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_compute_pass_with_no_dispatch:usage0="uniform";usage1="storage" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_compute_pass_with_no_dispatch:usage0="uniform";usage1="read-only-storage" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_compute_pass_with_no_dispatch:usage0="storage";usage1="uniform" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_compute_pass_with_no_dispatch:usage0="storage";usage1="storage" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_compute_pass_with_no_dispatch:usage0="storage";usage1="read-only-storage" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_compute_pass_with_no_dispatch:usage0="read-only-storage";usage1="uniform" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_compute_pass_with_no_dispatch:usage0="read-only-storage";usage1="storage" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_compute_pass_with_no_dispatch:usage0="read-only-storage";usage1="read-only-storage" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_compute_pass_with_one_dispatch:usage0AccessibleInDispatch=true;usage1AccessibleInDispatch=true;dispatchBeforeUsage1=false |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_compute_pass_with_one_dispatch:usage0AccessibleInDispatch=true;usage1AccessibleInDispatch=false;dispatchBeforeUsage1=true |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_compute_pass_with_one_dispatch:usage0AccessibleInDispatch=true;usage1AccessibleInDispatch=false;dispatchBeforeUsage1=false |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_compute_pass_with_one_dispatch:usage0AccessibleInDispatch=false;usage1AccessibleInDispatch=true;dispatchBeforeUsage1=false |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_compute_pass_with_one_dispatch:usage0AccessibleInDispatch=false;usage1AccessibleInDispatch=false;dispatchBeforeUsage1=true |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_compute_pass_with_one_dispatch:usage0AccessibleInDispatch=false;usage1AccessibleInDispatch=false;dispatchBeforeUsage1=false |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_compute_pass_with_two_dispatches:usage0="uniform";usage1="uniform" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_compute_pass_with_two_dispatches:usage0="uniform";usage1="storage" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_compute_pass_with_two_dispatches:usage0="uniform";usage1="read-only-storage" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_compute_pass_with_two_dispatches:usage0="uniform";usage1="indirect" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_compute_pass_with_two_dispatches:usage0="storage";usage1="uniform" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_compute_pass_with_two_dispatches:usage0="storage";usage1="storage" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_compute_pass_with_two_dispatches:usage0="storage";usage1="read-only-storage" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_compute_pass_with_two_dispatches:usage0="storage";usage1="indirect" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_compute_pass_with_two_dispatches:usage0="read-only-storage";usage1="uniform" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_compute_pass_with_two_dispatches:usage0="read-only-storage";usage1="storage" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_compute_pass_with_two_dispatches:usage0="read-only-storage";usage1="read-only-storage" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_compute_pass_with_two_dispatches:usage0="read-only-storage";usage1="indirect" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_compute_pass_with_two_dispatches:usage0="indirect";usage1="uniform" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_compute_pass_with_two_dispatches:usage0="indirect";usage1="storage" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_compute_pass_with_two_dispatches:usage0="indirect";usage1="read-only-storage" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_compute_pass_with_two_dispatches:usage0="indirect";usage1="indirect" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_no_draw:usage0="uniform";usage1="uniform" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_no_draw:usage0="uniform";usage1="storage" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_no_draw:usage0="uniform";usage1="read-only-storage" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_no_draw:usage0="uniform";usage1="vertex" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_no_draw:usage0="uniform";usage1="index" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_no_draw:usage0="storage";usage1="uniform" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_no_draw:usage0="storage";usage1="storage" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_no_draw:usage0="storage";usage1="read-only-storage" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_no_draw:usage0="storage";usage1="vertex" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_no_draw:usage0="storage";usage1="index" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_no_draw:usage0="read-only-storage";usage1="uniform" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_no_draw:usage0="read-only-storage";usage1="storage" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_no_draw:usage0="read-only-storage";usage1="read-only-storage" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_no_draw:usage0="read-only-storage";usage1="vertex" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_no_draw:usage0="read-only-storage";usage1="index" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_no_draw:usage0="vertex";usage1="uniform" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_no_draw:usage0="vertex";usage1="storage" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_no_draw:usage0="vertex";usage1="read-only-storage" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_no_draw:usage0="vertex";usage1="vertex" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_no_draw:usage0="vertex";usage1="index" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_no_draw:usage0="index";usage1="uniform" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_no_draw:usage0="index";usage1="storage" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_no_draw:usage0="index";usage1="read-only-storage" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_no_draw:usage0="index";usage1="vertex" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_no_draw:usage0="index";usage1="index" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_one_draw:usage0="uniform";usage1="uniform" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_one_draw:usage0="uniform";usage1="storage" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_one_draw:usage0="uniform";usage1="read-only-storage" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_one_draw:usage0="uniform";usage1="vertex" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_one_draw:usage0="uniform";usage1="index" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_one_draw:usage0="uniform";usage1="indirect" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_one_draw:usage0="uniform";usage1="indexedIndirect" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_one_draw:usage0="storage";usage1="uniform" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_one_draw:usage0="storage";usage1="storage" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_one_draw:usage0="storage";usage1="read-only-storage" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_one_draw:usage0="storage";usage1="vertex" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_one_draw:usage0="storage";usage1="index" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_one_draw:usage0="storage";usage1="indirect" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_one_draw:usage0="storage";usage1="indexedIndirect" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_one_draw:usage0="read-only-storage";usage1="uniform" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_one_draw:usage0="read-only-storage";usage1="storage" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_one_draw:usage0="read-only-storage";usage1="read-only-storage" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_one_draw:usage0="read-only-storage";usage1="vertex" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_one_draw:usage0="read-only-storage";usage1="index" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_one_draw:usage0="read-only-storage";usage1="indirect" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_one_draw:usage0="read-only-storage";usage1="indexedIndirect" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_one_draw:usage0="vertex";usage1="uniform" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_one_draw:usage0="vertex";usage1="storage" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_one_draw:usage0="vertex";usage1="read-only-storage" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_one_draw:usage0="vertex";usage1="vertex" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_one_draw:usage0="vertex";usage1="index" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_one_draw:usage0="vertex";usage1="indirect" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_one_draw:usage0="vertex";usage1="indexedIndirect" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_one_draw:usage0="index";usage1="uniform" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_one_draw:usage0="index";usage1="storage" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_one_draw:usage0="index";usage1="read-only-storage" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_one_draw:usage0="index";usage1="vertex" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_one_draw:usage0="index";usage1="index" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_one_draw:usage0="index";usage1="indirect" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_one_draw:usage0="index";usage1="indexedIndirect" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_one_draw:usage0="indirect";usage1="uniform" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_one_draw:usage0="indirect";usage1="storage" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_one_draw:usage0="indirect";usage1="read-only-storage" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_one_draw:usage0="indirect";usage1="vertex" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_one_draw:usage0="indirect";usage1="index" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_one_draw:usage0="indexedIndirect";usage1="uniform" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_one_draw:usage0="indexedIndirect";usage1="storage" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_one_draw:usage0="indexedIndirect";usage1="read-only-storage" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_one_draw:usage0="indexedIndirect";usage1="vertex" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_one_draw:usage0="indexedIndirect";usage1="index" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_two_draws:usage0="uniform";usage1="uniform" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_two_draws:usage0="uniform";usage1="storage" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_two_draws:usage0="uniform";usage1="read-only-storage" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_two_draws:usage0="uniform";usage1="vertex" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_two_draws:usage0="uniform";usage1="index" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_two_draws:usage0="uniform";usage1="indirect" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_two_draws:usage0="uniform";usage1="indexedIndirect" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_two_draws:usage0="storage";usage1="uniform" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_two_draws:usage0="storage";usage1="storage" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_two_draws:usage0="storage";usage1="read-only-storage" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_two_draws:usage0="storage";usage1="vertex" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_two_draws:usage0="storage";usage1="index" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_two_draws:usage0="storage";usage1="indirect" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_two_draws:usage0="storage";usage1="indexedIndirect" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_two_draws:usage0="read-only-storage";usage1="uniform" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_two_draws:usage0="read-only-storage";usage1="storage" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_two_draws:usage0="read-only-storage";usage1="read-only-storage" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_two_draws:usage0="read-only-storage";usage1="vertex" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_two_draws:usage0="read-only-storage";usage1="index" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_two_draws:usage0="read-only-storage";usage1="indirect" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_two_draws:usage0="read-only-storage";usage1="indexedIndirect" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_two_draws:usage0="vertex";usage1="uniform" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_two_draws:usage0="vertex";usage1="storage" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_two_draws:usage0="vertex";usage1="read-only-storage" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_two_draws:usage0="vertex";usage1="vertex" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_two_draws:usage0="vertex";usage1="index" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_two_draws:usage0="vertex";usage1="indirect" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_two_draws:usage0="vertex";usage1="indexedIndirect" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_two_draws:usage0="index";usage1="uniform" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_two_draws:usage0="index";usage1="storage" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_two_draws:usage0="index";usage1="read-only-storage" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_two_draws:usage0="index";usage1="vertex" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_two_draws:usage0="index";usage1="index" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_two_draws:usage0="index";usage1="indirect" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_two_draws:usage0="index";usage1="indexedIndirect" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_two_draws:usage0="indirect";usage1="uniform" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_two_draws:usage0="indirect";usage1="storage" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_two_draws:usage0="indirect";usage1="read-only-storage" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_two_draws:usage0="indirect";usage1="vertex" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_two_draws:usage0="indirect";usage1="index" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_two_draws:usage0="indirect";usage1="indirect" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_two_draws:usage0="indirect";usage1="indexedIndirect" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_two_draws:usage0="indexedIndirect";usage1="uniform" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_two_draws:usage0="indexedIndirect";usage1="storage" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_two_draws:usage0="indexedIndirect";usage1="read-only-storage" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_two_draws:usage0="indexedIndirect";usage1="vertex" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_two_draws:usage0="indexedIndirect";usage1="index" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_two_draws:usage0="indexedIndirect";usage1="indirect" |
| webgpu:api,validation,resource_usages,buffer,in_pass_encoder:subresources,buffer_usage_in_one_render_pass_with_two_draws:usage0="indexedIndirect";usage1="indexedIndirect" |
| webgpu:api,validation,resource_usages,buffer,in_pass_misc:subresources,reset_buffer_usage_before_dispatch:usage0="uniform";usage1="uniform" |
| webgpu:api,validation,resource_usages,buffer,in_pass_misc:subresources,reset_buffer_usage_before_dispatch:usage0="uniform";usage1="storage" |
| webgpu:api,validation,resource_usages,buffer,in_pass_misc:subresources,reset_buffer_usage_before_dispatch:usage0="uniform";usage1="read-only-storage" |
| webgpu:api,validation,resource_usages,buffer,in_pass_misc:subresources,reset_buffer_usage_before_dispatch:usage0="uniform";usage1="indirect" |
| webgpu:api,validation,resource_usages,buffer,in_pass_misc:subresources,reset_buffer_usage_before_dispatch:usage0="storage";usage1="uniform" |
| webgpu:api,validation,resource_usages,buffer,in_pass_misc:subresources,reset_buffer_usage_before_dispatch:usage0="storage";usage1="storage" |
| webgpu:api,validation,resource_usages,buffer,in_pass_misc:subresources,reset_buffer_usage_before_dispatch:usage0="storage";usage1="read-only-storage" |
| webgpu:api,validation,resource_usages,buffer,in_pass_misc:subresources,reset_buffer_usage_before_dispatch:usage0="storage";usage1="indirect" |
| webgpu:api,validation,resource_usages,buffer,in_pass_misc:subresources,reset_buffer_usage_before_dispatch:usage0="read-only-storage";usage1="uniform" |
| webgpu:api,validation,resource_usages,buffer,in_pass_misc:subresources,reset_buffer_usage_before_dispatch:usage0="read-only-storage";usage1="storage" |
| webgpu:api,validation,resource_usages,buffer,in_pass_misc:subresources,reset_buffer_usage_before_dispatch:usage0="read-only-storage";usage1="read-only-storage" |
| webgpu:api,validation,resource_usages,buffer,in_pass_misc:subresources,reset_buffer_usage_before_dispatch:usage0="read-only-storage";usage1="indirect" |
| webgpu:api,validation,resource_usages,buffer,in_pass_misc:subresources,reset_buffer_usage_before_draw:usage0="uniform";usage1="uniform" |
| webgpu:api,validation,resource_usages,buffer,in_pass_misc:subresources,reset_buffer_usage_before_draw:usage0="uniform";usage1="storage" |
| webgpu:api,validation,resource_usages,buffer,in_pass_misc:subresources,reset_buffer_usage_before_draw:usage0="uniform";usage1="read-only-storage" |
| webgpu:api,validation,resource_usages,buffer,in_pass_misc:subresources,reset_buffer_usage_before_draw:usage0="uniform";usage1="vertex" |
| webgpu:api,validation,resource_usages,buffer,in_pass_misc:subresources,reset_buffer_usage_before_draw:usage0="uniform";usage1="index" |
| webgpu:api,validation,resource_usages,buffer,in_pass_misc:subresources,reset_buffer_usage_before_draw:usage0="uniform";usage1="indirect" |
| webgpu:api,validation,resource_usages,buffer,in_pass_misc:subresources,reset_buffer_usage_before_draw:usage0="uniform";usage1="indexedIndirect" |
| webgpu:api,validation,resource_usages,buffer,in_pass_misc:subresources,reset_buffer_usage_before_draw:usage0="storage";usage1="uniform" |
| webgpu:api,validation,resource_usages,buffer,in_pass_misc:subresources,reset_buffer_usage_before_draw:usage0="storage";usage1="storage" |
| webgpu:api,validation,resource_usages,buffer,in_pass_misc:subresources,reset_buffer_usage_before_draw:usage0="storage";usage1="read-only-storage" |
| webgpu:api,validation,resource_usages,buffer,in_pass_misc:subresources,reset_buffer_usage_before_draw:usage0="storage";usage1="vertex" |
| webgpu:api,validation,resource_usages,buffer,in_pass_misc:subresources,reset_buffer_usage_before_draw:usage0="storage";usage1="index" |
| webgpu:api,validation,resource_usages,buffer,in_pass_misc:subresources,reset_buffer_usage_before_draw:usage0="storage";usage1="indirect" |
| webgpu:api,validation,resource_usages,buffer,in_pass_misc:subresources,reset_buffer_usage_before_draw:usage0="storage";usage1="indexedIndirect" |
| webgpu:api,validation,resource_usages,buffer,in_pass_misc:subresources,reset_buffer_usage_before_draw:usage0="read-only-storage";usage1="uniform" |
| webgpu:api,validation,resource_usages,buffer,in_pass_misc:subresources,reset_buffer_usage_before_draw:usage0="read-only-storage";usage1="storage" |
| webgpu:api,validation,resource_usages,buffer,in_pass_misc:subresources,reset_buffer_usage_before_draw:usage0="read-only-storage";usage1="read-only-storage" |
| webgpu:api,validation,resource_usages,buffer,in_pass_misc:subresources,reset_buffer_usage_before_draw:usage0="read-only-storage";usage1="vertex" |
| webgpu:api,validation,resource_usages,buffer,in_pass_misc:subresources,reset_buffer_usage_before_draw:usage0="read-only-storage";usage1="index" |
| webgpu:api,validation,resource_usages,buffer,in_pass_misc:subresources,reset_buffer_usage_before_draw:usage0="read-only-storage";usage1="indirect" |
| webgpu:api,validation,resource_usages,buffer,in_pass_misc:subresources,reset_buffer_usage_before_draw:usage0="read-only-storage";usage1="indexedIndirect" |
| webgpu:api,validation,resource_usages,buffer,in_pass_misc:subresources,reset_buffer_usage_before_draw:usage0="vertex";usage1="uniform" |
| webgpu:api,validation,resource_usages,buffer,in_pass_misc:subresources,reset_buffer_usage_before_draw:usage0="vertex";usage1="storage" |
| webgpu:api,validation,resource_usages,buffer,in_pass_misc:subresources,reset_buffer_usage_before_draw:usage0="vertex";usage1="read-only-storage" |
| webgpu:api,validation,resource_usages,buffer,in_pass_misc:subresources,reset_buffer_usage_before_draw:usage0="vertex";usage1="vertex" |
| webgpu:api,validation,resource_usages,buffer,in_pass_misc:subresources,reset_buffer_usage_before_draw:usage0="vertex";usage1="index" |
| webgpu:api,validation,resource_usages,buffer,in_pass_misc:subresources,reset_buffer_usage_before_draw:usage0="vertex";usage1="indirect" |
| webgpu:api,validation,resource_usages,buffer,in_pass_misc:subresources,reset_buffer_usage_before_draw:usage0="vertex";usage1="indexedIndirect" |
| webgpu:api,validation,resource_usages,buffer,in_pass_misc:subresources,reset_buffer_usage_before_draw:usage0="index";usage1="uniform" |
| webgpu:api,validation,resource_usages,buffer,in_pass_misc:subresources,reset_buffer_usage_before_draw:usage0="index";usage1="storage" |
| webgpu:api,validation,resource_usages,buffer,in_pass_misc:subresources,reset_buffer_usage_before_draw:usage0="index";usage1="read-only-storage" |
| webgpu:api,validation,resource_usages,buffer,in_pass_misc:subresources,reset_buffer_usage_before_draw:usage0="index";usage1="vertex" |
| webgpu:api,validation,resource_usages,buffer,in_pass_misc:subresources,reset_buffer_usage_before_draw:usage0="index";usage1="index" |
| webgpu:api,validation,resource_usages,buffer,in_pass_misc:subresources,reset_buffer_usage_before_draw:usage0="index";usage1="indexedIndirect" |
| webgpu:api,validation,resource_usages,buffer,in_pass_misc:subresources,buffer_usages_in_copy_and_pass:usage0="copy-src";usage1="copy-src";pass="render" |
| webgpu:api,validation,resource_usages,buffer,in_pass_misc:subresources,buffer_usages_in_copy_and_pass:usage0="copy-src";usage1="copy-dst";pass="render" |
| webgpu:api,validation,resource_usages,buffer,in_pass_misc:subresources,buffer_usages_in_copy_and_pass:usage0="copy-src";usage1="uniform";pass="render" |
| webgpu:api,validation,resource_usages,buffer,in_pass_misc:subresources,buffer_usages_in_copy_and_pass:usage0="copy-src";usage1="uniform";pass="compute" |
| webgpu:api,validation,resource_usages,buffer,in_pass_misc:subresources,buffer_usages_in_copy_and_pass:usage0="copy-src";usage1="storage";pass="render" |
| webgpu:api,validation,resource_usages,buffer,in_pass_misc:subresources,buffer_usages_in_copy_and_pass:usage0="copy-src";usage1="storage";pass="compute" |
| webgpu:api,validation,resource_usages,buffer,in_pass_misc:subresources,buffer_usages_in_copy_and_pass:usage0="copy-src";usage1="read-only-storage";pass="render" |
| webgpu:api,validation,resource_usages,buffer,in_pass_misc:subresources,buffer_usages_in_copy_and_pass:usage0="copy-src";usage1="read-only-storage";pass="compute" |
| webgpu:api,validation,resource_usages,buffer,in_pass_misc:subresources,buffer_usages_in_copy_and_pass:usage0="copy-src";usage1="vertex";pass="render" |
| webgpu:api,validation,resource_usages,buffer,in_pass_misc:subresources,buffer_usages_in_copy_and_pass:usage0="copy-src";usage1="index";pass="render" |
| webgpu:api,validation,resource_usages,buffer,in_pass_misc:subresources,buffer_usages_in_copy_and_pass:usage0="copy-src";usage1="indirect";pass="render" |
| webgpu:api,validation,resource_usages,buffer,in_pass_misc:subresources,buffer_usages_in_copy_and_pass:usage0="copy-src";usage1="indirect";pass="compute" |
| webgpu:api,validation,resource_usages,buffer,in_pass_misc:subresources,buffer_usages_in_copy_and_pass:usage0="copy-src";usage1="indexedIndirect";pass="render" |
| webgpu:api,validation,resource_usages,buffer,in_pass_misc:subresources,buffer_usages_in_copy_and_pass:usage0="copy-dst";usage1="copy-src";pass="render" |
| webgpu:api,validation,resource_usages,buffer,in_pass_misc:subresources,buffer_usages_in_copy_and_pass:usage0="copy-dst";usage1="copy-dst";pass="render" |
| webgpu:api,validation,resource_usages,buffer,in_pass_misc:subresources,buffer_usages_in_copy_and_pass:usage0="copy-dst";usage1="uniform";pass="render" |
| webgpu:api,validation,resource_usages,buffer,in_pass_misc:subresources,buffer_usages_in_copy_and_pass:usage0="copy-dst";usage1="uniform";pass="compute" |
| webgpu:api,validation,resource_usages,buffer,in_pass_misc:subresources,buffer_usages_in_copy_and_pass:usage0="copy-dst";usage1="storage";pass="render" |
| webgpu:api,validation,resource_usages,buffer,in_pass_misc:subresources,buffer_usages_in_copy_and_pass:usage0="copy-dst";usage1="storage";pass="compute" |
| webgpu:api,validation,resource_usages,buffer,in_pass_misc:subresources,buffer_usages_in_copy_and_pass:usage0="copy-dst";usage1="read-only-storage";pass="render" |
| webgpu:api,validation,resource_usages,buffer,in_pass_misc:subresources,buffer_usages_in_copy_and_pass:usage0="copy-dst";usage1="read-only-storage";pass="compute" |
| webgpu:api,validation,resource_usages,buffer,in_pass_misc:subresources,buffer_usages_in_copy_and_pass:usage0="copy-dst";usage1="vertex";pass="render" |
| webgpu:api,validation,resource_usages,buffer,in_pass_misc:subresources,buffer_usages_in_copy_and_pass:usage0="copy-dst";usage1="index";pass="render" |
| webgpu:api,validation,resource_usages,buffer,in_pass_misc:subresources,buffer_usages_in_copy_and_pass:usage0="copy-dst";usage1="indirect";pass="render" |
| webgpu:api,validation,resource_usages,buffer,in_pass_misc:subresources,buffer_usages_in_copy_and_pass:usage0="copy-dst";usage1="indirect";pass="compute" |
| webgpu:api,validation,resource_usages,buffer,in_pass_misc:subresources,buffer_usages_in_copy_and_pass:usage0="copy-dst";usage1="indexedIndirect";pass="render" |
| webgpu:api,validation,resource_usages,buffer,in_pass_misc:subresources,buffer_usages_in_copy_and_pass:usage0="uniform";usage1="copy-src";pass="render" |
| webgpu:api,validation,resource_usages,buffer,in_pass_misc:subresources,buffer_usages_in_copy_and_pass:usage0="uniform";usage1="copy-src";pass="compute" |
| webgpu:api,validation,resource_usages,buffer,in_pass_misc:subresources,buffer_usages_in_copy_and_pass:usage0="uniform";usage1="copy-dst";pass="render" |
| webgpu:api,validation,resource_usages,buffer,in_pass_misc:subresources,buffer_usages_in_copy_and_pass:usage0="uniform";usage1="copy-dst";pass="compute" |
| webgpu:api,validation,resource_usages,buffer,in_pass_misc:subresources,buffer_usages_in_copy_and_pass:usage0="storage";usage1="copy-src";pass="render" |
| webgpu:api,validation,resource_usages,buffer,in_pass_misc:subresources,buffer_usages_in_copy_and_pass:usage0="storage";usage1="copy-src";pass="compute" |
| webgpu:api,validation,resource_usages,buffer,in_pass_misc:subresources,buffer_usages_in_copy_and_pass:usage0="storage";usage1="copy-dst";pass="render" |
| webgpu:api,validation,resource_usages,buffer,in_pass_misc:subresources,buffer_usages_in_copy_and_pass:usage0="storage";usage1="copy-dst";pass="compute" |
| webgpu:api,validation,resource_usages,buffer,in_pass_misc:subresources,buffer_usages_in_copy_and_pass:usage0="read-only-storage";usage1="copy-src";pass="render" |
| webgpu:api,validation,resource_usages,buffer,in_pass_misc:subresources,buffer_usages_in_copy_and_pass:usage0="read-only-storage";usage1="copy-src";pass="compute" |
| webgpu:api,validation,resource_usages,buffer,in_pass_misc:subresources,buffer_usages_in_copy_and_pass:usage0="read-only-storage";usage1="copy-dst";pass="render" |
| webgpu:api,validation,resource_usages,buffer,in_pass_misc:subresources,buffer_usages_in_copy_and_pass:usage0="read-only-storage";usage1="copy-dst";pass="compute" |
| webgpu:api,validation,resource_usages,buffer,in_pass_misc:subresources,buffer_usages_in_copy_and_pass:usage0="vertex";usage1="copy-src";pass="render" |
| webgpu:api,validation,resource_usages,buffer,in_pass_misc:subresources,buffer_usages_in_copy_and_pass:usage0="vertex";usage1="copy-dst";pass="render" |
| webgpu:api,validation,resource_usages,buffer,in_pass_misc:subresources,buffer_usages_in_copy_and_pass:usage0="index";usage1="copy-src";pass="render" |
| webgpu:api,validation,resource_usages,buffer,in_pass_misc:subresources,buffer_usages_in_copy_and_pass:usage0="index";usage1="copy-dst";pass="render" |
| webgpu:api,validation,resource_usages,buffer,in_pass_misc:subresources,buffer_usages_in_copy_and_pass:usage0="indirect";usage1="copy-src";pass="render" |
| webgpu:api,validation,resource_usages,buffer,in_pass_misc:subresources,buffer_usages_in_copy_and_pass:usage0="indirect";usage1="copy-src";pass="compute" |
| webgpu:api,validation,resource_usages,buffer,in_pass_misc:subresources,buffer_usages_in_copy_and_pass:usage0="indirect";usage1="copy-dst";pass="render" |
| webgpu:api,validation,resource_usages,buffer,in_pass_misc:subresources,buffer_usages_in_copy_and_pass:usage0="indirect";usage1="copy-dst";pass="compute" |
| webgpu:api,validation,resource_usages,buffer,in_pass_misc:subresources,buffer_usages_in_copy_and_pass:usage0="indexedIndirect";usage1="copy-src";pass="render" |
| webgpu:api,validation,resource_usages,buffer,in_pass_misc:subresources,buffer_usages_in_copy_and_pass:usage0="indexedIndirect";usage1="copy-dst";pass="render" |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:subresources_and_binding_types_combination_for_color:compute=false;type0="sampled-texture";type1="sampled-texture" |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:subresources_and_binding_types_combination_for_color:compute=false;type0="sampled-texture";type1="writeonly-storage-texture" |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:subresources_and_binding_types_combination_for_color:compute=false;type0="sampled-texture";type1="render-target" |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:subresources_and_binding_types_combination_for_color:compute=false;type0="writeonly-storage-texture";type1="writeonly-storage-texture" |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:subresources_and_binding_types_combination_for_color:compute=false;type0="writeonly-storage-texture";type1="render-target" |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:subresources_and_binding_types_combination_for_color:compute=false;type0="render-target";type1="render-target" |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:subresources_and_binding_types_combination_for_color:compute=true;type0="sampled-texture";type1="sampled-texture" |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:subresources_and_binding_types_combination_for_color:compute=true;type0="sampled-texture";type1="writeonly-storage-texture" |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:subresources_and_binding_types_combination_for_color:compute=true;type0="writeonly-storage-texture";type1="writeonly-storage-texture" |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:subresources_and_binding_types_combination_for_aspect:compute=false;binding0InBundle=false;binding1InBundle=false;format="depth32float" |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:subresources_and_binding_types_combination_for_aspect:compute=false;binding0InBundle=false;binding1InBundle=false;format="depth16unorm" |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:subresources_and_binding_types_combination_for_aspect:compute=false;binding0InBundle=false;binding1InBundle=false;format="stencil8" |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:subresources_and_binding_types_combination_for_aspect:compute=false;binding0InBundle=false;binding1InBundle=false;format="depth24plus" |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:subresources_and_binding_types_combination_for_aspect:compute=false;binding0InBundle=false;binding1InBundle=false;format="depth24plus-stencil8" |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:subresources_and_binding_types_combination_for_aspect:compute=false;binding0InBundle=false;binding1InBundle=false;format="depth32float-stencil8" |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:subresources_and_binding_types_combination_for_aspect:compute=false;binding0InBundle=false;binding1InBundle=true;format="depth32float" |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:subresources_and_binding_types_combination_for_aspect:compute=false;binding0InBundle=false;binding1InBundle=true;format="depth16unorm" |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:subresources_and_binding_types_combination_for_aspect:compute=false;binding0InBundle=false;binding1InBundle=true;format="stencil8" |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:subresources_and_binding_types_combination_for_aspect:compute=false;binding0InBundle=false;binding1InBundle=true;format="depth24plus" |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:subresources_and_binding_types_combination_for_aspect:compute=false;binding0InBundle=false;binding1InBundle=true;format="depth24plus-stencil8" |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:subresources_and_binding_types_combination_for_aspect:compute=false;binding0InBundle=false;binding1InBundle=true;format="depth32float-stencil8" |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:subresources_and_binding_types_combination_for_aspect:compute=false;binding0InBundle=true;binding1InBundle=false;format="depth32float" |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:subresources_and_binding_types_combination_for_aspect:compute=false;binding0InBundle=true;binding1InBundle=false;format="depth16unorm" |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:subresources_and_binding_types_combination_for_aspect:compute=false;binding0InBundle=true;binding1InBundle=false;format="stencil8" |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:subresources_and_binding_types_combination_for_aspect:compute=false;binding0InBundle=true;binding1InBundle=false;format="depth24plus" |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:subresources_and_binding_types_combination_for_aspect:compute=false;binding0InBundle=true;binding1InBundle=false;format="depth24plus-stencil8" |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:subresources_and_binding_types_combination_for_aspect:compute=false;binding0InBundle=true;binding1InBundle=false;format="depth32float-stencil8" |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:subresources_and_binding_types_combination_for_aspect:compute=false;binding0InBundle=true;binding1InBundle=true;format="depth32float" |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:subresources_and_binding_types_combination_for_aspect:compute=false;binding0InBundle=true;binding1InBundle=true;format="depth16unorm" |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:subresources_and_binding_types_combination_for_aspect:compute=false;binding0InBundle=true;binding1InBundle=true;format="stencil8" |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:subresources_and_binding_types_combination_for_aspect:compute=false;binding0InBundle=true;binding1InBundle=true;format="depth24plus" |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:subresources_and_binding_types_combination_for_aspect:compute=false;binding0InBundle=true;binding1InBundle=true;format="depth24plus-stencil8" |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:subresources_and_binding_types_combination_for_aspect:compute=false;binding0InBundle=true;binding1InBundle=true;format="depth32float-stencil8" |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:subresources_and_binding_types_combination_for_aspect:compute=true;binding0InBundle=false;binding1InBundle=false;format="depth32float" |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:subresources_and_binding_types_combination_for_aspect:compute=true;binding0InBundle=false;binding1InBundle=false;format="depth16unorm" |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:subresources_and_binding_types_combination_for_aspect:compute=true;binding0InBundle=false;binding1InBundle=false;format="stencil8" |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:subresources_and_binding_types_combination_for_aspect:compute=true;binding0InBundle=false;binding1InBundle=false;format="depth24plus" |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:subresources_and_binding_types_combination_for_aspect:compute=true;binding0InBundle=false;binding1InBundle=false;format="depth24plus-stencil8" |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:subresources_and_binding_types_combination_for_aspect:compute=true;binding0InBundle=false;binding1InBundle=false;format="depth32float-stencil8" |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:shader_stages_and_visibility,storage_write:compute=false |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:shader_stages_and_visibility,storage_write:compute=true |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:shader_stages_and_visibility,attachment_write: |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:replaced_binding:compute=false;callDrawOrDispatch=false;entry={"texture":{}} |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:replaced_binding:compute=false;callDrawOrDispatch=false;entry={"storageTexture":{"access":"write-only","format":"rgba8unorm"}} |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:replaced_binding:compute=false;callDrawOrDispatch=true;entry={"texture":{}} |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:replaced_binding:compute=false;callDrawOrDispatch=true;entry={"storageTexture":{"access":"write-only","format":"rgba8unorm"}} |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:replaced_binding:compute=true;callDrawOrDispatch=false;entry={"texture":{}} |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:replaced_binding:compute=true;callDrawOrDispatch=false;entry={"storageTexture":{"access":"write-only","format":"rgba8unorm"}} |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:replaced_binding:compute=true;callDrawOrDispatch=true;entry={"texture":{}} |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:replaced_binding:compute=true;callDrawOrDispatch=true;entry={"storageTexture":{"access":"write-only","format":"rgba8unorm"}} |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:bindings_in_bundle:type0="render-target";type1="sampled-texture" |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:bindings_in_bundle:type0="render-target";type1="multisampled-texture" |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:bindings_in_bundle:type0="render-target";type1="writeonly-storage-texture" |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:bindings_in_bundle:type0="sampled-texture";type1="render-target" |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:bindings_in_bundle:type0="sampled-texture";type1="sampled-texture" |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:bindings_in_bundle:type0="sampled-texture";type1="writeonly-storage-texture" |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:bindings_in_bundle:type0="multisampled-texture";type1="render-target" |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:bindings_in_bundle:type0="multisampled-texture";type1="multisampled-texture" |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:bindings_in_bundle:type0="writeonly-storage-texture";type1="render-target" |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:bindings_in_bundle:type0="writeonly-storage-texture";type1="sampled-texture" |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:bindings_in_bundle:type0="writeonly-storage-texture";type1="writeonly-storage-texture" |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=false;useBindGroup0=false;useBindGroup1=false;setBindGroupsOrder="common";setPipeline="before";callDrawOrDispatch=false |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=false;useBindGroup0=false;useBindGroup1=false;setBindGroupsOrder="common";setPipeline="before";callDrawOrDispatch=true |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=false;useBindGroup0=false;useBindGroup1=false;setBindGroupsOrder="common";setPipeline="middle";callDrawOrDispatch=false |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=false;useBindGroup0=false;useBindGroup1=false;setBindGroupsOrder="common";setPipeline="middle";callDrawOrDispatch=true |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=false;useBindGroup0=false;useBindGroup1=false;setBindGroupsOrder="common";setPipeline="after";callDrawOrDispatch=false |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=false;useBindGroup0=false;useBindGroup1=false;setBindGroupsOrder="common";setPipeline="after";callDrawOrDispatch=true |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=false;useBindGroup0=false;useBindGroup1=false;setBindGroupsOrder="common";setPipeline="none";callDrawOrDispatch=false |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=false;useBindGroup0=false;useBindGroup1=false;setBindGroupsOrder="common";setPipeline="none";callDrawOrDispatch=true |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=false;useBindGroup0=false;useBindGroup1=false;setBindGroupsOrder="reversed";setPipeline="before";callDrawOrDispatch=false |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=false;useBindGroup0=false;useBindGroup1=false;setBindGroupsOrder="reversed";setPipeline="before";callDrawOrDispatch=true |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=false;useBindGroup0=false;useBindGroup1=false;setBindGroupsOrder="reversed";setPipeline="middle";callDrawOrDispatch=false |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=false;useBindGroup0=false;useBindGroup1=false;setBindGroupsOrder="reversed";setPipeline="middle";callDrawOrDispatch=true |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=false;useBindGroup0=false;useBindGroup1=false;setBindGroupsOrder="reversed";setPipeline="after";callDrawOrDispatch=false |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=false;useBindGroup0=false;useBindGroup1=false;setBindGroupsOrder="reversed";setPipeline="after";callDrawOrDispatch=true |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=false;useBindGroup0=false;useBindGroup1=false;setBindGroupsOrder="reversed";setPipeline="none";callDrawOrDispatch=false |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=false;useBindGroup0=false;useBindGroup1=false;setBindGroupsOrder="reversed";setPipeline="none";callDrawOrDispatch=true |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=false;useBindGroup0=false;useBindGroup1=true;setBindGroupsOrder="common";setPipeline="before";callDrawOrDispatch=false |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=false;useBindGroup0=false;useBindGroup1=true;setBindGroupsOrder="common";setPipeline="before";callDrawOrDispatch=true |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=false;useBindGroup0=false;useBindGroup1=true;setBindGroupsOrder="common";setPipeline="middle";callDrawOrDispatch=false |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=false;useBindGroup0=false;useBindGroup1=true;setBindGroupsOrder="common";setPipeline="middle";callDrawOrDispatch=true |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=false;useBindGroup0=false;useBindGroup1=true;setBindGroupsOrder="common";setPipeline="after";callDrawOrDispatch=false |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=false;useBindGroup0=false;useBindGroup1=true;setBindGroupsOrder="common";setPipeline="after";callDrawOrDispatch=true |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=false;useBindGroup0=false;useBindGroup1=true;setBindGroupsOrder="common";setPipeline="none";callDrawOrDispatch=false |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=false;useBindGroup0=false;useBindGroup1=true;setBindGroupsOrder="common";setPipeline="none";callDrawOrDispatch=true |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=false;useBindGroup0=false;useBindGroup1=true;setBindGroupsOrder="reversed";setPipeline="before";callDrawOrDispatch=false |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=false;useBindGroup0=false;useBindGroup1=true;setBindGroupsOrder="reversed";setPipeline="before";callDrawOrDispatch=true |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=false;useBindGroup0=false;useBindGroup1=true;setBindGroupsOrder="reversed";setPipeline="middle";callDrawOrDispatch=false |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=false;useBindGroup0=false;useBindGroup1=true;setBindGroupsOrder="reversed";setPipeline="middle";callDrawOrDispatch=true |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=false;useBindGroup0=false;useBindGroup1=true;setBindGroupsOrder="reversed";setPipeline="after";callDrawOrDispatch=false |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=false;useBindGroup0=false;useBindGroup1=true;setBindGroupsOrder="reversed";setPipeline="after";callDrawOrDispatch=true |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=false;useBindGroup0=false;useBindGroup1=true;setBindGroupsOrder="reversed";setPipeline="none";callDrawOrDispatch=false |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=false;useBindGroup0=false;useBindGroup1=true;setBindGroupsOrder="reversed";setPipeline="none";callDrawOrDispatch=true |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=false;useBindGroup0=true;useBindGroup1=false;setBindGroupsOrder="common";setPipeline="before";callDrawOrDispatch=false |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=false;useBindGroup0=true;useBindGroup1=false;setBindGroupsOrder="common";setPipeline="before";callDrawOrDispatch=true |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=false;useBindGroup0=true;useBindGroup1=false;setBindGroupsOrder="common";setPipeline="middle";callDrawOrDispatch=false |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=false;useBindGroup0=true;useBindGroup1=false;setBindGroupsOrder="common";setPipeline="middle";callDrawOrDispatch=true |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=false;useBindGroup0=true;useBindGroup1=false;setBindGroupsOrder="common";setPipeline="after";callDrawOrDispatch=false |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=false;useBindGroup0=true;useBindGroup1=false;setBindGroupsOrder="common";setPipeline="after";callDrawOrDispatch=true |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=false;useBindGroup0=true;useBindGroup1=false;setBindGroupsOrder="common";setPipeline="none";callDrawOrDispatch=false |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=false;useBindGroup0=true;useBindGroup1=false;setBindGroupsOrder="common";setPipeline="none";callDrawOrDispatch=true |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=false;useBindGroup0=true;useBindGroup1=false;setBindGroupsOrder="reversed";setPipeline="before";callDrawOrDispatch=false |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=false;useBindGroup0=true;useBindGroup1=false;setBindGroupsOrder="reversed";setPipeline="before";callDrawOrDispatch=true |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=false;useBindGroup0=true;useBindGroup1=false;setBindGroupsOrder="reversed";setPipeline="middle";callDrawOrDispatch=false |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=false;useBindGroup0=true;useBindGroup1=false;setBindGroupsOrder="reversed";setPipeline="middle";callDrawOrDispatch=true |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=false;useBindGroup0=true;useBindGroup1=false;setBindGroupsOrder="reversed";setPipeline="after";callDrawOrDispatch=false |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=false;useBindGroup0=true;useBindGroup1=false;setBindGroupsOrder="reversed";setPipeline="after";callDrawOrDispatch=true |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=false;useBindGroup0=true;useBindGroup1=false;setBindGroupsOrder="reversed";setPipeline="none";callDrawOrDispatch=false |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=false;useBindGroup0=true;useBindGroup1=false;setBindGroupsOrder="reversed";setPipeline="none";callDrawOrDispatch=true |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=false;useBindGroup0=true;useBindGroup1=true;setBindGroupsOrder="common";setPipeline="before";callDrawOrDispatch=false |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=false;useBindGroup0=true;useBindGroup1=true;setBindGroupsOrder="common";setPipeline="before";callDrawOrDispatch=true |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=false;useBindGroup0=true;useBindGroup1=true;setBindGroupsOrder="common";setPipeline="middle";callDrawOrDispatch=false |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=false;useBindGroup0=true;useBindGroup1=true;setBindGroupsOrder="common";setPipeline="middle";callDrawOrDispatch=true |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=false;useBindGroup0=true;useBindGroup1=true;setBindGroupsOrder="common";setPipeline="after";callDrawOrDispatch=false |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=false;useBindGroup0=true;useBindGroup1=true;setBindGroupsOrder="common";setPipeline="after";callDrawOrDispatch=true |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=false;useBindGroup0=true;useBindGroup1=true;setBindGroupsOrder="common";setPipeline="none";callDrawOrDispatch=false |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=false;useBindGroup0=true;useBindGroup1=true;setBindGroupsOrder="common";setPipeline="none";callDrawOrDispatch=true |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=false;useBindGroup0=true;useBindGroup1=true;setBindGroupsOrder="reversed";setPipeline="before";callDrawOrDispatch=false |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=false;useBindGroup0=true;useBindGroup1=true;setBindGroupsOrder="reversed";setPipeline="before";callDrawOrDispatch=true |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=false;useBindGroup0=true;useBindGroup1=true;setBindGroupsOrder="reversed";setPipeline="middle";callDrawOrDispatch=false |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=false;useBindGroup0=true;useBindGroup1=true;setBindGroupsOrder="reversed";setPipeline="middle";callDrawOrDispatch=true |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=false;useBindGroup0=true;useBindGroup1=true;setBindGroupsOrder="reversed";setPipeline="after";callDrawOrDispatch=false |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=false;useBindGroup0=true;useBindGroup1=true;setBindGroupsOrder="reversed";setPipeline="after";callDrawOrDispatch=true |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=false;useBindGroup0=true;useBindGroup1=true;setBindGroupsOrder="reversed";setPipeline="none";callDrawOrDispatch=false |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=false;useBindGroup0=true;useBindGroup1=true;setBindGroupsOrder="reversed";setPipeline="none";callDrawOrDispatch=true |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=true;useBindGroup0=false;useBindGroup1=false;setBindGroupsOrder="common";setPipeline="before";callDrawOrDispatch=false |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=true;useBindGroup0=false;useBindGroup1=false;setBindGroupsOrder="common";setPipeline="before";callDrawOrDispatch=true |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=true;useBindGroup0=false;useBindGroup1=false;setBindGroupsOrder="common";setPipeline="middle";callDrawOrDispatch=false |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=true;useBindGroup0=false;useBindGroup1=false;setBindGroupsOrder="common";setPipeline="middle";callDrawOrDispatch=true |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=true;useBindGroup0=false;useBindGroup1=false;setBindGroupsOrder="common";setPipeline="after";callDrawOrDispatch=false |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=true;useBindGroup0=false;useBindGroup1=false;setBindGroupsOrder="common";setPipeline="after";callDrawOrDispatch=true |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=true;useBindGroup0=false;useBindGroup1=false;setBindGroupsOrder="common";setPipeline="none";callDrawOrDispatch=false |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=true;useBindGroup0=false;useBindGroup1=false;setBindGroupsOrder="common";setPipeline="none";callDrawOrDispatch=true |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=true;useBindGroup0=false;useBindGroup1=false;setBindGroupsOrder="reversed";setPipeline="before";callDrawOrDispatch=false |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=true;useBindGroup0=false;useBindGroup1=false;setBindGroupsOrder="reversed";setPipeline="before";callDrawOrDispatch=true |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=true;useBindGroup0=false;useBindGroup1=false;setBindGroupsOrder="reversed";setPipeline="middle";callDrawOrDispatch=false |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=true;useBindGroup0=false;useBindGroup1=false;setBindGroupsOrder="reversed";setPipeline="middle";callDrawOrDispatch=true |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=true;useBindGroup0=false;useBindGroup1=false;setBindGroupsOrder="reversed";setPipeline="after";callDrawOrDispatch=false |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=true;useBindGroup0=false;useBindGroup1=false;setBindGroupsOrder="reversed";setPipeline="after";callDrawOrDispatch=true |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=true;useBindGroup0=false;useBindGroup1=false;setBindGroupsOrder="reversed";setPipeline="none";callDrawOrDispatch=false |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=true;useBindGroup0=false;useBindGroup1=false;setBindGroupsOrder="reversed";setPipeline="none";callDrawOrDispatch=true |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=true;useBindGroup0=false;useBindGroup1=true;setBindGroupsOrder="common";setPipeline="before";callDrawOrDispatch=false |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=true;useBindGroup0=false;useBindGroup1=true;setBindGroupsOrder="common";setPipeline="before";callDrawOrDispatch=true |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=true;useBindGroup0=false;useBindGroup1=true;setBindGroupsOrder="common";setPipeline="middle";callDrawOrDispatch=false |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=true;useBindGroup0=false;useBindGroup1=true;setBindGroupsOrder="common";setPipeline="middle";callDrawOrDispatch=true |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=true;useBindGroup0=false;useBindGroup1=true;setBindGroupsOrder="common";setPipeline="after";callDrawOrDispatch=false |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=true;useBindGroup0=false;useBindGroup1=true;setBindGroupsOrder="common";setPipeline="after";callDrawOrDispatch=true |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=true;useBindGroup0=false;useBindGroup1=true;setBindGroupsOrder="common";setPipeline="none";callDrawOrDispatch=false |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=true;useBindGroup0=false;useBindGroup1=true;setBindGroupsOrder="common";setPipeline="none";callDrawOrDispatch=true |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=true;useBindGroup0=false;useBindGroup1=true;setBindGroupsOrder="reversed";setPipeline="before";callDrawOrDispatch=false |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=true;useBindGroup0=false;useBindGroup1=true;setBindGroupsOrder="reversed";setPipeline="before";callDrawOrDispatch=true |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=true;useBindGroup0=false;useBindGroup1=true;setBindGroupsOrder="reversed";setPipeline="middle";callDrawOrDispatch=false |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=true;useBindGroup0=false;useBindGroup1=true;setBindGroupsOrder="reversed";setPipeline="middle";callDrawOrDispatch=true |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=true;useBindGroup0=false;useBindGroup1=true;setBindGroupsOrder="reversed";setPipeline="after";callDrawOrDispatch=false |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=true;useBindGroup0=false;useBindGroup1=true;setBindGroupsOrder="reversed";setPipeline="after";callDrawOrDispatch=true |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=true;useBindGroup0=false;useBindGroup1=true;setBindGroupsOrder="reversed";setPipeline="none";callDrawOrDispatch=false |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=true;useBindGroup0=false;useBindGroup1=true;setBindGroupsOrder="reversed";setPipeline="none";callDrawOrDispatch=true |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=true;useBindGroup0=true;useBindGroup1=false;setBindGroupsOrder="common";setPipeline="before";callDrawOrDispatch=false |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=true;useBindGroup0=true;useBindGroup1=false;setBindGroupsOrder="common";setPipeline="before";callDrawOrDispatch=true |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=true;useBindGroup0=true;useBindGroup1=false;setBindGroupsOrder="common";setPipeline="middle";callDrawOrDispatch=false |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=true;useBindGroup0=true;useBindGroup1=false;setBindGroupsOrder="common";setPipeline="middle";callDrawOrDispatch=true |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=true;useBindGroup0=true;useBindGroup1=false;setBindGroupsOrder="common";setPipeline="after";callDrawOrDispatch=false |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=true;useBindGroup0=true;useBindGroup1=false;setBindGroupsOrder="common";setPipeline="after";callDrawOrDispatch=true |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=true;useBindGroup0=true;useBindGroup1=false;setBindGroupsOrder="common";setPipeline="none";callDrawOrDispatch=false |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=true;useBindGroup0=true;useBindGroup1=false;setBindGroupsOrder="common";setPipeline="none";callDrawOrDispatch=true |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=true;useBindGroup0=true;useBindGroup1=false;setBindGroupsOrder="reversed";setPipeline="before";callDrawOrDispatch=false |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=true;useBindGroup0=true;useBindGroup1=false;setBindGroupsOrder="reversed";setPipeline="before";callDrawOrDispatch=true |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=true;useBindGroup0=true;useBindGroup1=false;setBindGroupsOrder="reversed";setPipeline="middle";callDrawOrDispatch=false |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=true;useBindGroup0=true;useBindGroup1=false;setBindGroupsOrder="reversed";setPipeline="middle";callDrawOrDispatch=true |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=true;useBindGroup0=true;useBindGroup1=false;setBindGroupsOrder="reversed";setPipeline="after";callDrawOrDispatch=false |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=true;useBindGroup0=true;useBindGroup1=false;setBindGroupsOrder="reversed";setPipeline="after";callDrawOrDispatch=true |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=true;useBindGroup0=true;useBindGroup1=false;setBindGroupsOrder="reversed";setPipeline="none";callDrawOrDispatch=false |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=true;useBindGroup0=true;useBindGroup1=false;setBindGroupsOrder="reversed";setPipeline="none";callDrawOrDispatch=true |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=true;useBindGroup0=true;useBindGroup1=true;setBindGroupsOrder="common";setPipeline="before";callDrawOrDispatch=false |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=true;useBindGroup0=true;useBindGroup1=true;setBindGroupsOrder="common";setPipeline="before";callDrawOrDispatch=true |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=true;useBindGroup0=true;useBindGroup1=true;setBindGroupsOrder="common";setPipeline="middle";callDrawOrDispatch=false |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=true;useBindGroup0=true;useBindGroup1=true;setBindGroupsOrder="common";setPipeline="middle";callDrawOrDispatch=true |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=true;useBindGroup0=true;useBindGroup1=true;setBindGroupsOrder="common";setPipeline="after";callDrawOrDispatch=false |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=true;useBindGroup0=true;useBindGroup1=true;setBindGroupsOrder="common";setPipeline="after";callDrawOrDispatch=true |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=true;useBindGroup0=true;useBindGroup1=true;setBindGroupsOrder="common";setPipeline="none";callDrawOrDispatch=false |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=true;useBindGroup0=true;useBindGroup1=true;setBindGroupsOrder="common";setPipeline="none";callDrawOrDispatch=true |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=true;useBindGroup0=true;useBindGroup1=true;setBindGroupsOrder="reversed";setPipeline="before";callDrawOrDispatch=false |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=true;useBindGroup0=true;useBindGroup1=true;setBindGroupsOrder="reversed";setPipeline="before";callDrawOrDispatch=true |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=true;useBindGroup0=true;useBindGroup1=true;setBindGroupsOrder="reversed";setPipeline="middle";callDrawOrDispatch=false |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=true;useBindGroup0=true;useBindGroup1=true;setBindGroupsOrder="reversed";setPipeline="middle";callDrawOrDispatch=true |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=true;useBindGroup0=true;useBindGroup1=true;setBindGroupsOrder="reversed";setPipeline="after";callDrawOrDispatch=false |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=true;useBindGroup0=true;useBindGroup1=true;setBindGroupsOrder="reversed";setPipeline="after";callDrawOrDispatch=true |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=true;useBindGroup0=true;useBindGroup1=true;setBindGroupsOrder="reversed";setPipeline="none";callDrawOrDispatch=false |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:unused_bindings_in_pipeline:compute=true;useBindGroup0=true;useBindGroup1=true;setBindGroupsOrder="reversed";setPipeline="none";callDrawOrDispatch=true |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:scope,dispatch:dispatch="none" |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:scope,dispatch:dispatch="direct" |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:scope,dispatch:dispatch="indirect" |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:scope,basic,render: |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:scope,pass_boundary,compute: |
| webgpu:api,validation,resource_usages,texture,in_pass_encoder:scope,pass_boundary,render: |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachments:layer0=0;level0=0;layer1=0;level1=0;inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachments:layer0=0;level0=0;layer1=0;level1=0;inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachments:layer0=0;level0=0;layer1=0;level1=1;inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachments:layer0=0;level0=0;layer1=1;level1=0;inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachments:layer0=0;level0=0;layer1=1;level1=0;inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachments:layer0=0;level0=0;layer1=1;level1=1;inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachments:layer0=0;level0=1;layer1=0;level1=0;inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachments:layer0=0;level0=1;layer1=0;level1=1;inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachments:layer0=0;level0=1;layer1=0;level1=1;inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachments:layer0=0;level0=1;layer1=1;level1=0;inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachments:layer0=0;level0=1;layer1=1;level1=1;inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachments:layer0=0;level0=1;layer1=1;level1=1;inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachments:layer0=1;level0=0;layer1=0;level1=0;inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachments:layer0=1;level0=0;layer1=0;level1=0;inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachments:layer0=1;level0=0;layer1=0;level1=1;inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachments:layer0=1;level0=0;layer1=1;level1=0;inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachments:layer0=1;level0=0;layer1=1;level1=0;inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachments:layer0=1;level0=0;layer1=1;level1=1;inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachments:layer0=1;level0=1;layer1=0;level1=0;inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachments:layer0=1;level0=1;layer1=0;level1=1;inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachments:layer0=1;level0=1;layer1=0;level1=1;inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachments:layer0=1;level0=1;layer1=1;level1=0;inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachments:layer0=1;level0=1;layer1=1;level1=1;inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachments:layer0=1;level0=1;layer1=1;level1=1;inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=0;colorAttachmentLayer=0;bgLevel=0;bgLevelCount=1;bgLayer=0;bgLayerCount=1;bgUsage="texture";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=0;colorAttachmentLayer=0;bgLevel=0;bgLevelCount=1;bgLayer=0;bgLayerCount=1;bgUsage="texture";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=0;colorAttachmentLayer=0;bgLevel=0;bgLevelCount=1;bgLayer=0;bgLayerCount=1;bgUsage="storage";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=0;colorAttachmentLayer=0;bgLevel=0;bgLevelCount=1;bgLayer=0;bgLayerCount=1;bgUsage="storage";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=0;colorAttachmentLayer=0;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=1;bgUsage="texture";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=0;colorAttachmentLayer=0;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=1;bgUsage="texture";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=0;colorAttachmentLayer=0;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=1;bgUsage="storage";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=0;colorAttachmentLayer=0;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=1;bgUsage="storage";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=0;colorAttachmentLayer=0;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=2;bgUsage="texture";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=0;colorAttachmentLayer=0;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=2;bgUsage="texture";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=0;colorAttachmentLayer=0;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=2;bgUsage="storage";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=0;colorAttachmentLayer=0;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=2;bgUsage="storage";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=0;colorAttachmentLayer=0;bgLevel=1;bgLevelCount=1;bgLayer=0;bgLayerCount=1;bgUsage="texture";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=0;colorAttachmentLayer=0;bgLevel=1;bgLevelCount=1;bgLayer=0;bgLayerCount=1;bgUsage="texture";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=0;colorAttachmentLayer=0;bgLevel=1;bgLevelCount=1;bgLayer=0;bgLayerCount=1;bgUsage="storage";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=0;colorAttachmentLayer=0;bgLevel=1;bgLevelCount=1;bgLayer=0;bgLayerCount=1;bgUsage="storage";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=0;colorAttachmentLayer=0;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=1;bgUsage="texture";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=0;colorAttachmentLayer=0;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=1;bgUsage="texture";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=0;colorAttachmentLayer=0;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=1;bgUsage="storage";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=0;colorAttachmentLayer=0;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=1;bgUsage="storage";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=0;colorAttachmentLayer=0;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=2;bgUsage="texture";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=0;colorAttachmentLayer=0;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=2;bgUsage="texture";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=0;colorAttachmentLayer=0;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=2;bgUsage="storage";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=0;colorAttachmentLayer=0;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=2;bgUsage="storage";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=0;colorAttachmentLayer=0;bgLevel=1;bgLevelCount=2;bgLayer=0;bgLayerCount=1;bgUsage="texture";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=0;colorAttachmentLayer=0;bgLevel=1;bgLevelCount=2;bgLayer=0;bgLayerCount=1;bgUsage="texture";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=0;colorAttachmentLayer=0;bgLevel=1;bgLevelCount=2;bgLayer=1;bgLayerCount=1;bgUsage="texture";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=0;colorAttachmentLayer=0;bgLevel=1;bgLevelCount=2;bgLayer=1;bgLayerCount=1;bgUsage="texture";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=0;colorAttachmentLayer=0;bgLevel=1;bgLevelCount=2;bgLayer=1;bgLayerCount=2;bgUsage="texture";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=0;colorAttachmentLayer=0;bgLevel=1;bgLevelCount=2;bgLayer=1;bgLayerCount=2;bgUsage="texture";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=0;colorAttachmentLayer=1;bgLevel=0;bgLevelCount=1;bgLayer=0;bgLayerCount=1;bgUsage="texture";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=0;colorAttachmentLayer=1;bgLevel=0;bgLevelCount=1;bgLayer=0;bgLayerCount=1;bgUsage="texture";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=0;colorAttachmentLayer=1;bgLevel=0;bgLevelCount=1;bgLayer=0;bgLayerCount=1;bgUsage="storage";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=0;colorAttachmentLayer=1;bgLevel=0;bgLevelCount=1;bgLayer=0;bgLayerCount=1;bgUsage="storage";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=0;colorAttachmentLayer=1;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=1;bgUsage="texture";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=0;colorAttachmentLayer=1;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=1;bgUsage="texture";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=0;colorAttachmentLayer=1;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=1;bgUsage="storage";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=0;colorAttachmentLayer=1;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=1;bgUsage="storage";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=0;colorAttachmentLayer=1;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=2;bgUsage="texture";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=0;colorAttachmentLayer=1;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=2;bgUsage="texture";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=0;colorAttachmentLayer=1;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=2;bgUsage="storage";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=0;colorAttachmentLayer=1;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=2;bgUsage="storage";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=0;colorAttachmentLayer=1;bgLevel=1;bgLevelCount=1;bgLayer=0;bgLayerCount=1;bgUsage="texture";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=0;colorAttachmentLayer=1;bgLevel=1;bgLevelCount=1;bgLayer=0;bgLayerCount=1;bgUsage="texture";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=0;colorAttachmentLayer=1;bgLevel=1;bgLevelCount=1;bgLayer=0;bgLayerCount=1;bgUsage="storage";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=0;colorAttachmentLayer=1;bgLevel=1;bgLevelCount=1;bgLayer=0;bgLayerCount=1;bgUsage="storage";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=0;colorAttachmentLayer=1;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=1;bgUsage="texture";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=0;colorAttachmentLayer=1;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=1;bgUsage="texture";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=0;colorAttachmentLayer=1;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=1;bgUsage="storage";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=0;colorAttachmentLayer=1;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=1;bgUsage="storage";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=0;colorAttachmentLayer=1;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=2;bgUsage="texture";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=0;colorAttachmentLayer=1;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=2;bgUsage="texture";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=0;colorAttachmentLayer=1;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=2;bgUsage="storage";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=0;colorAttachmentLayer=1;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=2;bgUsage="storage";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=0;colorAttachmentLayer=1;bgLevel=1;bgLevelCount=2;bgLayer=0;bgLayerCount=1;bgUsage="texture";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=0;colorAttachmentLayer=1;bgLevel=1;bgLevelCount=2;bgLayer=0;bgLayerCount=1;bgUsage="texture";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=0;colorAttachmentLayer=1;bgLevel=1;bgLevelCount=2;bgLayer=1;bgLayerCount=1;bgUsage="texture";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=0;colorAttachmentLayer=1;bgLevel=1;bgLevelCount=2;bgLayer=1;bgLayerCount=1;bgUsage="texture";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=0;colorAttachmentLayer=1;bgLevel=1;bgLevelCount=2;bgLayer=1;bgLayerCount=2;bgUsage="texture";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=0;colorAttachmentLayer=1;bgLevel=1;bgLevelCount=2;bgLayer=1;bgLayerCount=2;bgUsage="texture";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=1;colorAttachmentLayer=0;bgLevel=0;bgLevelCount=1;bgLayer=0;bgLayerCount=1;bgUsage="texture";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=1;colorAttachmentLayer=0;bgLevel=0;bgLevelCount=1;bgLayer=0;bgLayerCount=1;bgUsage="texture";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=1;colorAttachmentLayer=0;bgLevel=0;bgLevelCount=1;bgLayer=0;bgLayerCount=1;bgUsage="storage";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=1;colorAttachmentLayer=0;bgLevel=0;bgLevelCount=1;bgLayer=0;bgLayerCount=1;bgUsage="storage";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=1;colorAttachmentLayer=0;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=1;bgUsage="texture";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=1;colorAttachmentLayer=0;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=1;bgUsage="texture";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=1;colorAttachmentLayer=0;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=1;bgUsage="storage";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=1;colorAttachmentLayer=0;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=1;bgUsage="storage";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=1;colorAttachmentLayer=0;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=2;bgUsage="texture";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=1;colorAttachmentLayer=0;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=2;bgUsage="texture";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=1;colorAttachmentLayer=0;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=2;bgUsage="storage";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=1;colorAttachmentLayer=0;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=2;bgUsage="storage";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=1;colorAttachmentLayer=0;bgLevel=1;bgLevelCount=1;bgLayer=0;bgLayerCount=1;bgUsage="texture";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=1;colorAttachmentLayer=0;bgLevel=1;bgLevelCount=1;bgLayer=0;bgLayerCount=1;bgUsage="texture";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=1;colorAttachmentLayer=0;bgLevel=1;bgLevelCount=1;bgLayer=0;bgLayerCount=1;bgUsage="storage";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=1;colorAttachmentLayer=0;bgLevel=1;bgLevelCount=1;bgLayer=0;bgLayerCount=1;bgUsage="storage";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=1;colorAttachmentLayer=0;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=1;bgUsage="texture";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=1;colorAttachmentLayer=0;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=1;bgUsage="texture";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=1;colorAttachmentLayer=0;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=1;bgUsage="storage";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=1;colorAttachmentLayer=0;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=1;bgUsage="storage";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=1;colorAttachmentLayer=0;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=2;bgUsage="texture";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=1;colorAttachmentLayer=0;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=2;bgUsage="texture";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=1;colorAttachmentLayer=0;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=2;bgUsage="storage";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=1;colorAttachmentLayer=0;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=2;bgUsage="storage";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=1;colorAttachmentLayer=0;bgLevel=1;bgLevelCount=2;bgLayer=0;bgLayerCount=1;bgUsage="texture";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=1;colorAttachmentLayer=0;bgLevel=1;bgLevelCount=2;bgLayer=0;bgLayerCount=1;bgUsage="texture";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=1;colorAttachmentLayer=0;bgLevel=1;bgLevelCount=2;bgLayer=1;bgLayerCount=1;bgUsage="texture";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=1;colorAttachmentLayer=0;bgLevel=1;bgLevelCount=2;bgLayer=1;bgLayerCount=1;bgUsage="texture";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=1;colorAttachmentLayer=0;bgLevel=1;bgLevelCount=2;bgLayer=1;bgLayerCount=2;bgUsage="texture";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=1;colorAttachmentLayer=0;bgLevel=1;bgLevelCount=2;bgLayer=1;bgLayerCount=2;bgUsage="texture";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=1;colorAttachmentLayer=1;bgLevel=0;bgLevelCount=1;bgLayer=0;bgLayerCount=1;bgUsage="texture";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=1;colorAttachmentLayer=1;bgLevel=0;bgLevelCount=1;bgLayer=0;bgLayerCount=1;bgUsage="texture";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=1;colorAttachmentLayer=1;bgLevel=0;bgLevelCount=1;bgLayer=0;bgLayerCount=1;bgUsage="storage";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=1;colorAttachmentLayer=1;bgLevel=0;bgLevelCount=1;bgLayer=0;bgLayerCount=1;bgUsage="storage";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=1;colorAttachmentLayer=1;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=1;bgUsage="texture";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=1;colorAttachmentLayer=1;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=1;bgUsage="texture";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=1;colorAttachmentLayer=1;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=1;bgUsage="storage";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=1;colorAttachmentLayer=1;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=1;bgUsage="storage";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=1;colorAttachmentLayer=1;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=2;bgUsage="texture";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=1;colorAttachmentLayer=1;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=2;bgUsage="texture";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=1;colorAttachmentLayer=1;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=2;bgUsage="storage";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=1;colorAttachmentLayer=1;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=2;bgUsage="storage";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=1;colorAttachmentLayer=1;bgLevel=1;bgLevelCount=1;bgLayer=0;bgLayerCount=1;bgUsage="texture";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=1;colorAttachmentLayer=1;bgLevel=1;bgLevelCount=1;bgLayer=0;bgLayerCount=1;bgUsage="texture";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=1;colorAttachmentLayer=1;bgLevel=1;bgLevelCount=1;bgLayer=0;bgLayerCount=1;bgUsage="storage";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=1;colorAttachmentLayer=1;bgLevel=1;bgLevelCount=1;bgLayer=0;bgLayerCount=1;bgUsage="storage";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=1;colorAttachmentLayer=1;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=1;bgUsage="texture";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=1;colorAttachmentLayer=1;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=1;bgUsage="texture";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=1;colorAttachmentLayer=1;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=1;bgUsage="storage";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=1;colorAttachmentLayer=1;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=1;bgUsage="storage";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=1;colorAttachmentLayer=1;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=2;bgUsage="texture";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=1;colorAttachmentLayer=1;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=2;bgUsage="texture";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=1;colorAttachmentLayer=1;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=2;bgUsage="storage";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=1;colorAttachmentLayer=1;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=2;bgUsage="storage";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=1;colorAttachmentLayer=1;bgLevel=1;bgLevelCount=2;bgLayer=0;bgLayerCount=1;bgUsage="texture";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=1;colorAttachmentLayer=1;bgLevel=1;bgLevelCount=2;bgLayer=0;bgLayerCount=1;bgUsage="texture";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=1;colorAttachmentLayer=1;bgLevel=1;bgLevelCount=2;bgLayer=1;bgLayerCount=1;bgUsage="texture";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=1;colorAttachmentLayer=1;bgLevel=1;bgLevelCount=2;bgLayer=1;bgLayerCount=1;bgUsage="texture";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=1;colorAttachmentLayer=1;bgLevel=1;bgLevelCount=2;bgLayer=1;bgLayerCount=2;bgUsage="texture";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,color_attachment_and_bind_group:colorAttachmentLevel=1;colorAttachmentLayer=1;bgLevel=1;bgLevelCount=2;bgLayer=1;bgLayerCount=2;bgUsage="texture";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=0;bgLevel=0;bgLevelCount=1;bgLayer=0;bgLayerCount=1;dsReadOnly=true;bgAspect="depth-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=0;bgLevel=0;bgLevelCount=1;bgLayer=0;bgLayerCount=1;dsReadOnly=true;bgAspect="depth-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=0;bgLevel=0;bgLevelCount=1;bgLayer=0;bgLayerCount=1;dsReadOnly=true;bgAspect="stencil-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=0;bgLevel=0;bgLevelCount=1;bgLayer=0;bgLayerCount=1;dsReadOnly=true;bgAspect="stencil-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=0;bgLevel=0;bgLevelCount=1;bgLayer=0;bgLayerCount=1;dsReadOnly=false;bgAspect="depth-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=0;bgLevel=0;bgLevelCount=1;bgLayer=0;bgLayerCount=1;dsReadOnly=false;bgAspect="depth-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=0;bgLevel=0;bgLevelCount=1;bgLayer=0;bgLayerCount=1;dsReadOnly=false;bgAspect="stencil-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=0;bgLevel=0;bgLevelCount=1;bgLayer=0;bgLayerCount=1;dsReadOnly=false;bgAspect="stencil-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=0;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=1;dsReadOnly=true;bgAspect="depth-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=0;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=1;dsReadOnly=true;bgAspect="depth-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=0;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=1;dsReadOnly=true;bgAspect="stencil-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=0;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=1;dsReadOnly=true;bgAspect="stencil-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=0;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=1;dsReadOnly=false;bgAspect="depth-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=0;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=1;dsReadOnly=false;bgAspect="depth-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=0;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=1;dsReadOnly=false;bgAspect="stencil-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=0;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=1;dsReadOnly=false;bgAspect="stencil-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=0;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=2;dsReadOnly=true;bgAspect="depth-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=0;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=2;dsReadOnly=true;bgAspect="depth-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=0;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=2;dsReadOnly=true;bgAspect="stencil-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=0;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=2;dsReadOnly=true;bgAspect="stencil-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=0;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=2;dsReadOnly=false;bgAspect="depth-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=0;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=2;dsReadOnly=false;bgAspect="depth-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=0;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=2;dsReadOnly=false;bgAspect="stencil-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=0;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=2;dsReadOnly=false;bgAspect="stencil-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=0;bgLevel=1;bgLevelCount=1;bgLayer=0;bgLayerCount=1;dsReadOnly=true;bgAspect="depth-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=0;bgLevel=1;bgLevelCount=1;bgLayer=0;bgLayerCount=1;dsReadOnly=true;bgAspect="depth-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=0;bgLevel=1;bgLevelCount=1;bgLayer=0;bgLayerCount=1;dsReadOnly=true;bgAspect="stencil-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=0;bgLevel=1;bgLevelCount=1;bgLayer=0;bgLayerCount=1;dsReadOnly=true;bgAspect="stencil-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=0;bgLevel=1;bgLevelCount=1;bgLayer=0;bgLayerCount=1;dsReadOnly=false;bgAspect="depth-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=0;bgLevel=1;bgLevelCount=1;bgLayer=0;bgLayerCount=1;dsReadOnly=false;bgAspect="depth-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=0;bgLevel=1;bgLevelCount=1;bgLayer=0;bgLayerCount=1;dsReadOnly=false;bgAspect="stencil-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=0;bgLevel=1;bgLevelCount=1;bgLayer=0;bgLayerCount=1;dsReadOnly=false;bgAspect="stencil-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=0;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=1;dsReadOnly=true;bgAspect="depth-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=0;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=1;dsReadOnly=true;bgAspect="depth-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=0;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=1;dsReadOnly=true;bgAspect="stencil-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=0;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=1;dsReadOnly=true;bgAspect="stencil-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=0;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=1;dsReadOnly=false;bgAspect="depth-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=0;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=1;dsReadOnly=false;bgAspect="depth-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=0;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=1;dsReadOnly=false;bgAspect="stencil-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=0;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=1;dsReadOnly=false;bgAspect="stencil-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=0;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=2;dsReadOnly=true;bgAspect="depth-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=0;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=2;dsReadOnly=true;bgAspect="depth-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=0;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=2;dsReadOnly=true;bgAspect="stencil-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=0;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=2;dsReadOnly=true;bgAspect="stencil-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=0;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=2;dsReadOnly=false;bgAspect="depth-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=0;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=2;dsReadOnly=false;bgAspect="depth-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=0;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=2;dsReadOnly=false;bgAspect="stencil-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=0;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=2;dsReadOnly=false;bgAspect="stencil-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=0;bgLevel=1;bgLevelCount=2;bgLayer=0;bgLayerCount=1;dsReadOnly=true;bgAspect="depth-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=0;bgLevel=1;bgLevelCount=2;bgLayer=0;bgLayerCount=1;dsReadOnly=true;bgAspect="depth-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=0;bgLevel=1;bgLevelCount=2;bgLayer=0;bgLayerCount=1;dsReadOnly=true;bgAspect="stencil-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=0;bgLevel=1;bgLevelCount=2;bgLayer=0;bgLayerCount=1;dsReadOnly=true;bgAspect="stencil-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=0;bgLevel=1;bgLevelCount=2;bgLayer=0;bgLayerCount=1;dsReadOnly=false;bgAspect="depth-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=0;bgLevel=1;bgLevelCount=2;bgLayer=0;bgLayerCount=1;dsReadOnly=false;bgAspect="depth-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=0;bgLevel=1;bgLevelCount=2;bgLayer=0;bgLayerCount=1;dsReadOnly=false;bgAspect="stencil-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=0;bgLevel=1;bgLevelCount=2;bgLayer=0;bgLayerCount=1;dsReadOnly=false;bgAspect="stencil-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=0;bgLevel=1;bgLevelCount=2;bgLayer=1;bgLayerCount=1;dsReadOnly=true;bgAspect="depth-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=0;bgLevel=1;bgLevelCount=2;bgLayer=1;bgLayerCount=1;dsReadOnly=true;bgAspect="depth-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=0;bgLevel=1;bgLevelCount=2;bgLayer=1;bgLayerCount=1;dsReadOnly=true;bgAspect="stencil-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=0;bgLevel=1;bgLevelCount=2;bgLayer=1;bgLayerCount=1;dsReadOnly=true;bgAspect="stencil-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=0;bgLevel=1;bgLevelCount=2;bgLayer=1;bgLayerCount=1;dsReadOnly=false;bgAspect="depth-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=0;bgLevel=1;bgLevelCount=2;bgLayer=1;bgLayerCount=1;dsReadOnly=false;bgAspect="depth-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=0;bgLevel=1;bgLevelCount=2;bgLayer=1;bgLayerCount=1;dsReadOnly=false;bgAspect="stencil-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=0;bgLevel=1;bgLevelCount=2;bgLayer=1;bgLayerCount=1;dsReadOnly=false;bgAspect="stencil-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=0;bgLevel=1;bgLevelCount=2;bgLayer=1;bgLayerCount=2;dsReadOnly=true;bgAspect="depth-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=0;bgLevel=1;bgLevelCount=2;bgLayer=1;bgLayerCount=2;dsReadOnly=true;bgAspect="depth-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=0;bgLevel=1;bgLevelCount=2;bgLayer=1;bgLayerCount=2;dsReadOnly=true;bgAspect="stencil-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=0;bgLevel=1;bgLevelCount=2;bgLayer=1;bgLayerCount=2;dsReadOnly=true;bgAspect="stencil-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=0;bgLevel=1;bgLevelCount=2;bgLayer=1;bgLayerCount=2;dsReadOnly=false;bgAspect="depth-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=0;bgLevel=1;bgLevelCount=2;bgLayer=1;bgLayerCount=2;dsReadOnly=false;bgAspect="depth-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=0;bgLevel=1;bgLevelCount=2;bgLayer=1;bgLayerCount=2;dsReadOnly=false;bgAspect="stencil-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=0;bgLevel=1;bgLevelCount=2;bgLayer=1;bgLayerCount=2;dsReadOnly=false;bgAspect="stencil-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=1;bgLevel=0;bgLevelCount=1;bgLayer=0;bgLayerCount=1;dsReadOnly=true;bgAspect="depth-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=1;bgLevel=0;bgLevelCount=1;bgLayer=0;bgLayerCount=1;dsReadOnly=true;bgAspect="depth-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=1;bgLevel=0;bgLevelCount=1;bgLayer=0;bgLayerCount=1;dsReadOnly=true;bgAspect="stencil-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=1;bgLevel=0;bgLevelCount=1;bgLayer=0;bgLayerCount=1;dsReadOnly=true;bgAspect="stencil-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=1;bgLevel=0;bgLevelCount=1;bgLayer=0;bgLayerCount=1;dsReadOnly=false;bgAspect="depth-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=1;bgLevel=0;bgLevelCount=1;bgLayer=0;bgLayerCount=1;dsReadOnly=false;bgAspect="depth-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=1;bgLevel=0;bgLevelCount=1;bgLayer=0;bgLayerCount=1;dsReadOnly=false;bgAspect="stencil-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=1;bgLevel=0;bgLevelCount=1;bgLayer=0;bgLayerCount=1;dsReadOnly=false;bgAspect="stencil-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=1;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=1;dsReadOnly=true;bgAspect="depth-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=1;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=1;dsReadOnly=true;bgAspect="depth-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=1;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=1;dsReadOnly=true;bgAspect="stencil-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=1;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=1;dsReadOnly=true;bgAspect="stencil-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=1;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=1;dsReadOnly=false;bgAspect="depth-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=1;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=1;dsReadOnly=false;bgAspect="depth-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=1;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=1;dsReadOnly=false;bgAspect="stencil-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=1;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=1;dsReadOnly=false;bgAspect="stencil-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=1;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=2;dsReadOnly=true;bgAspect="depth-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=1;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=2;dsReadOnly=true;bgAspect="depth-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=1;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=2;dsReadOnly=true;bgAspect="stencil-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=1;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=2;dsReadOnly=true;bgAspect="stencil-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=1;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=2;dsReadOnly=false;bgAspect="depth-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=1;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=2;dsReadOnly=false;bgAspect="depth-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=1;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=2;dsReadOnly=false;bgAspect="stencil-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=1;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=2;dsReadOnly=false;bgAspect="stencil-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=1;bgLevel=1;bgLevelCount=1;bgLayer=0;bgLayerCount=1;dsReadOnly=true;bgAspect="depth-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=1;bgLevel=1;bgLevelCount=1;bgLayer=0;bgLayerCount=1;dsReadOnly=true;bgAspect="depth-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=1;bgLevel=1;bgLevelCount=1;bgLayer=0;bgLayerCount=1;dsReadOnly=true;bgAspect="stencil-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=1;bgLevel=1;bgLevelCount=1;bgLayer=0;bgLayerCount=1;dsReadOnly=true;bgAspect="stencil-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=1;bgLevel=1;bgLevelCount=1;bgLayer=0;bgLayerCount=1;dsReadOnly=false;bgAspect="depth-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=1;bgLevel=1;bgLevelCount=1;bgLayer=0;bgLayerCount=1;dsReadOnly=false;bgAspect="depth-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=1;bgLevel=1;bgLevelCount=1;bgLayer=0;bgLayerCount=1;dsReadOnly=false;bgAspect="stencil-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=1;bgLevel=1;bgLevelCount=1;bgLayer=0;bgLayerCount=1;dsReadOnly=false;bgAspect="stencil-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=1;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=1;dsReadOnly=true;bgAspect="depth-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=1;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=1;dsReadOnly=true;bgAspect="depth-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=1;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=1;dsReadOnly=true;bgAspect="stencil-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=1;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=1;dsReadOnly=true;bgAspect="stencil-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=1;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=1;dsReadOnly=false;bgAspect="depth-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=1;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=1;dsReadOnly=false;bgAspect="depth-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=1;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=1;dsReadOnly=false;bgAspect="stencil-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=1;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=1;dsReadOnly=false;bgAspect="stencil-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=1;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=2;dsReadOnly=true;bgAspect="depth-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=1;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=2;dsReadOnly=true;bgAspect="depth-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=1;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=2;dsReadOnly=true;bgAspect="stencil-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=1;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=2;dsReadOnly=true;bgAspect="stencil-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=1;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=2;dsReadOnly=false;bgAspect="depth-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=1;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=2;dsReadOnly=false;bgAspect="depth-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=1;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=2;dsReadOnly=false;bgAspect="stencil-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=1;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=2;dsReadOnly=false;bgAspect="stencil-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=1;bgLevel=1;bgLevelCount=2;bgLayer=0;bgLayerCount=1;dsReadOnly=true;bgAspect="depth-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=1;bgLevel=1;bgLevelCount=2;bgLayer=0;bgLayerCount=1;dsReadOnly=true;bgAspect="depth-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=1;bgLevel=1;bgLevelCount=2;bgLayer=0;bgLayerCount=1;dsReadOnly=true;bgAspect="stencil-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=1;bgLevel=1;bgLevelCount=2;bgLayer=0;bgLayerCount=1;dsReadOnly=true;bgAspect="stencil-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=1;bgLevel=1;bgLevelCount=2;bgLayer=0;bgLayerCount=1;dsReadOnly=false;bgAspect="depth-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=1;bgLevel=1;bgLevelCount=2;bgLayer=0;bgLayerCount=1;dsReadOnly=false;bgAspect="depth-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=1;bgLevel=1;bgLevelCount=2;bgLayer=0;bgLayerCount=1;dsReadOnly=false;bgAspect="stencil-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=1;bgLevel=1;bgLevelCount=2;bgLayer=0;bgLayerCount=1;dsReadOnly=false;bgAspect="stencil-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=1;bgLevel=1;bgLevelCount=2;bgLayer=1;bgLayerCount=1;dsReadOnly=true;bgAspect="depth-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=1;bgLevel=1;bgLevelCount=2;bgLayer=1;bgLayerCount=1;dsReadOnly=true;bgAspect="depth-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=1;bgLevel=1;bgLevelCount=2;bgLayer=1;bgLayerCount=1;dsReadOnly=true;bgAspect="stencil-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=1;bgLevel=1;bgLevelCount=2;bgLayer=1;bgLayerCount=1;dsReadOnly=true;bgAspect="stencil-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=1;bgLevel=1;bgLevelCount=2;bgLayer=1;bgLayerCount=1;dsReadOnly=false;bgAspect="depth-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=1;bgLevel=1;bgLevelCount=2;bgLayer=1;bgLayerCount=1;dsReadOnly=false;bgAspect="depth-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=1;bgLevel=1;bgLevelCount=2;bgLayer=1;bgLayerCount=1;dsReadOnly=false;bgAspect="stencil-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=1;bgLevel=1;bgLevelCount=2;bgLayer=1;bgLayerCount=1;dsReadOnly=false;bgAspect="stencil-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=1;bgLevel=1;bgLevelCount=2;bgLayer=1;bgLayerCount=2;dsReadOnly=true;bgAspect="depth-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=1;bgLevel=1;bgLevelCount=2;bgLayer=1;bgLayerCount=2;dsReadOnly=true;bgAspect="depth-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=1;bgLevel=1;bgLevelCount=2;bgLayer=1;bgLayerCount=2;dsReadOnly=true;bgAspect="stencil-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=1;bgLevel=1;bgLevelCount=2;bgLayer=1;bgLayerCount=2;dsReadOnly=true;bgAspect="stencil-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=1;bgLevel=1;bgLevelCount=2;bgLayer=1;bgLayerCount=2;dsReadOnly=false;bgAspect="depth-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=1;bgLevel=1;bgLevelCount=2;bgLayer=1;bgLayerCount=2;dsReadOnly=false;bgAspect="depth-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=1;bgLevel=1;bgLevelCount=2;bgLayer=1;bgLayerCount=2;dsReadOnly=false;bgAspect="stencil-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=0;dsLayer=1;bgLevel=1;bgLevelCount=2;bgLayer=1;bgLayerCount=2;dsReadOnly=false;bgAspect="stencil-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=0;bgLevel=0;bgLevelCount=1;bgLayer=0;bgLayerCount=1;dsReadOnly=true;bgAspect="depth-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=0;bgLevel=0;bgLevelCount=1;bgLayer=0;bgLayerCount=1;dsReadOnly=true;bgAspect="depth-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=0;bgLevel=0;bgLevelCount=1;bgLayer=0;bgLayerCount=1;dsReadOnly=true;bgAspect="stencil-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=0;bgLevel=0;bgLevelCount=1;bgLayer=0;bgLayerCount=1;dsReadOnly=true;bgAspect="stencil-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=0;bgLevel=0;bgLevelCount=1;bgLayer=0;bgLayerCount=1;dsReadOnly=false;bgAspect="depth-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=0;bgLevel=0;bgLevelCount=1;bgLayer=0;bgLayerCount=1;dsReadOnly=false;bgAspect="depth-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=0;bgLevel=0;bgLevelCount=1;bgLayer=0;bgLayerCount=1;dsReadOnly=false;bgAspect="stencil-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=0;bgLevel=0;bgLevelCount=1;bgLayer=0;bgLayerCount=1;dsReadOnly=false;bgAspect="stencil-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=0;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=1;dsReadOnly=true;bgAspect="depth-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=0;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=1;dsReadOnly=true;bgAspect="depth-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=0;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=1;dsReadOnly=true;bgAspect="stencil-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=0;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=1;dsReadOnly=true;bgAspect="stencil-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=0;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=1;dsReadOnly=false;bgAspect="depth-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=0;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=1;dsReadOnly=false;bgAspect="depth-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=0;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=1;dsReadOnly=false;bgAspect="stencil-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=0;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=1;dsReadOnly=false;bgAspect="stencil-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=0;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=2;dsReadOnly=true;bgAspect="depth-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=0;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=2;dsReadOnly=true;bgAspect="depth-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=0;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=2;dsReadOnly=true;bgAspect="stencil-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=0;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=2;dsReadOnly=true;bgAspect="stencil-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=0;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=2;dsReadOnly=false;bgAspect="depth-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=0;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=2;dsReadOnly=false;bgAspect="depth-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=0;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=2;dsReadOnly=false;bgAspect="stencil-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=0;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=2;dsReadOnly=false;bgAspect="stencil-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=0;bgLevel=1;bgLevelCount=1;bgLayer=0;bgLayerCount=1;dsReadOnly=true;bgAspect="depth-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=0;bgLevel=1;bgLevelCount=1;bgLayer=0;bgLayerCount=1;dsReadOnly=true;bgAspect="depth-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=0;bgLevel=1;bgLevelCount=1;bgLayer=0;bgLayerCount=1;dsReadOnly=true;bgAspect="stencil-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=0;bgLevel=1;bgLevelCount=1;bgLayer=0;bgLayerCount=1;dsReadOnly=true;bgAspect="stencil-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=0;bgLevel=1;bgLevelCount=1;bgLayer=0;bgLayerCount=1;dsReadOnly=false;bgAspect="depth-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=0;bgLevel=1;bgLevelCount=1;bgLayer=0;bgLayerCount=1;dsReadOnly=false;bgAspect="depth-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=0;bgLevel=1;bgLevelCount=1;bgLayer=0;bgLayerCount=1;dsReadOnly=false;bgAspect="stencil-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=0;bgLevel=1;bgLevelCount=1;bgLayer=0;bgLayerCount=1;dsReadOnly=false;bgAspect="stencil-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=0;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=1;dsReadOnly=true;bgAspect="depth-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=0;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=1;dsReadOnly=true;bgAspect="depth-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=0;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=1;dsReadOnly=true;bgAspect="stencil-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=0;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=1;dsReadOnly=true;bgAspect="stencil-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=0;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=1;dsReadOnly=false;bgAspect="depth-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=0;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=1;dsReadOnly=false;bgAspect="depth-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=0;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=1;dsReadOnly=false;bgAspect="stencil-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=0;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=1;dsReadOnly=false;bgAspect="stencil-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=0;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=2;dsReadOnly=true;bgAspect="depth-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=0;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=2;dsReadOnly=true;bgAspect="depth-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=0;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=2;dsReadOnly=true;bgAspect="stencil-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=0;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=2;dsReadOnly=true;bgAspect="stencil-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=0;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=2;dsReadOnly=false;bgAspect="depth-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=0;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=2;dsReadOnly=false;bgAspect="depth-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=0;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=2;dsReadOnly=false;bgAspect="stencil-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=0;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=2;dsReadOnly=false;bgAspect="stencil-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=0;bgLevel=1;bgLevelCount=2;bgLayer=0;bgLayerCount=1;dsReadOnly=true;bgAspect="depth-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=0;bgLevel=1;bgLevelCount=2;bgLayer=0;bgLayerCount=1;dsReadOnly=true;bgAspect="depth-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=0;bgLevel=1;bgLevelCount=2;bgLayer=0;bgLayerCount=1;dsReadOnly=true;bgAspect="stencil-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=0;bgLevel=1;bgLevelCount=2;bgLayer=0;bgLayerCount=1;dsReadOnly=true;bgAspect="stencil-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=0;bgLevel=1;bgLevelCount=2;bgLayer=0;bgLayerCount=1;dsReadOnly=false;bgAspect="depth-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=0;bgLevel=1;bgLevelCount=2;bgLayer=0;bgLayerCount=1;dsReadOnly=false;bgAspect="depth-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=0;bgLevel=1;bgLevelCount=2;bgLayer=0;bgLayerCount=1;dsReadOnly=false;bgAspect="stencil-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=0;bgLevel=1;bgLevelCount=2;bgLayer=0;bgLayerCount=1;dsReadOnly=false;bgAspect="stencil-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=0;bgLevel=1;bgLevelCount=2;bgLayer=1;bgLayerCount=1;dsReadOnly=true;bgAspect="depth-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=0;bgLevel=1;bgLevelCount=2;bgLayer=1;bgLayerCount=1;dsReadOnly=true;bgAspect="depth-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=0;bgLevel=1;bgLevelCount=2;bgLayer=1;bgLayerCount=1;dsReadOnly=true;bgAspect="stencil-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=0;bgLevel=1;bgLevelCount=2;bgLayer=1;bgLayerCount=1;dsReadOnly=true;bgAspect="stencil-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=0;bgLevel=1;bgLevelCount=2;bgLayer=1;bgLayerCount=1;dsReadOnly=false;bgAspect="depth-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=0;bgLevel=1;bgLevelCount=2;bgLayer=1;bgLayerCount=1;dsReadOnly=false;bgAspect="depth-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=0;bgLevel=1;bgLevelCount=2;bgLayer=1;bgLayerCount=1;dsReadOnly=false;bgAspect="stencil-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=0;bgLevel=1;bgLevelCount=2;bgLayer=1;bgLayerCount=1;dsReadOnly=false;bgAspect="stencil-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=0;bgLevel=1;bgLevelCount=2;bgLayer=1;bgLayerCount=2;dsReadOnly=true;bgAspect="depth-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=0;bgLevel=1;bgLevelCount=2;bgLayer=1;bgLayerCount=2;dsReadOnly=true;bgAspect="depth-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=0;bgLevel=1;bgLevelCount=2;bgLayer=1;bgLayerCount=2;dsReadOnly=true;bgAspect="stencil-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=0;bgLevel=1;bgLevelCount=2;bgLayer=1;bgLayerCount=2;dsReadOnly=true;bgAspect="stencil-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=0;bgLevel=1;bgLevelCount=2;bgLayer=1;bgLayerCount=2;dsReadOnly=false;bgAspect="depth-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=0;bgLevel=1;bgLevelCount=2;bgLayer=1;bgLayerCount=2;dsReadOnly=false;bgAspect="depth-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=0;bgLevel=1;bgLevelCount=2;bgLayer=1;bgLayerCount=2;dsReadOnly=false;bgAspect="stencil-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=0;bgLevel=1;bgLevelCount=2;bgLayer=1;bgLayerCount=2;dsReadOnly=false;bgAspect="stencil-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=1;bgLevel=0;bgLevelCount=1;bgLayer=0;bgLayerCount=1;dsReadOnly=true;bgAspect="depth-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=1;bgLevel=0;bgLevelCount=1;bgLayer=0;bgLayerCount=1;dsReadOnly=true;bgAspect="depth-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=1;bgLevel=0;bgLevelCount=1;bgLayer=0;bgLayerCount=1;dsReadOnly=true;bgAspect="stencil-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=1;bgLevel=0;bgLevelCount=1;bgLayer=0;bgLayerCount=1;dsReadOnly=true;bgAspect="stencil-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=1;bgLevel=0;bgLevelCount=1;bgLayer=0;bgLayerCount=1;dsReadOnly=false;bgAspect="depth-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=1;bgLevel=0;bgLevelCount=1;bgLayer=0;bgLayerCount=1;dsReadOnly=false;bgAspect="depth-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=1;bgLevel=0;bgLevelCount=1;bgLayer=0;bgLayerCount=1;dsReadOnly=false;bgAspect="stencil-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=1;bgLevel=0;bgLevelCount=1;bgLayer=0;bgLayerCount=1;dsReadOnly=false;bgAspect="stencil-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=1;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=1;dsReadOnly=true;bgAspect="depth-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=1;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=1;dsReadOnly=true;bgAspect="depth-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=1;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=1;dsReadOnly=true;bgAspect="stencil-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=1;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=1;dsReadOnly=true;bgAspect="stencil-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=1;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=1;dsReadOnly=false;bgAspect="depth-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=1;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=1;dsReadOnly=false;bgAspect="depth-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=1;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=1;dsReadOnly=false;bgAspect="stencil-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=1;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=1;dsReadOnly=false;bgAspect="stencil-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=1;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=2;dsReadOnly=true;bgAspect="depth-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=1;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=2;dsReadOnly=true;bgAspect="depth-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=1;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=2;dsReadOnly=true;bgAspect="stencil-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=1;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=2;dsReadOnly=true;bgAspect="stencil-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=1;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=2;dsReadOnly=false;bgAspect="depth-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=1;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=2;dsReadOnly=false;bgAspect="depth-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=1;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=2;dsReadOnly=false;bgAspect="stencil-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=1;bgLevel=0;bgLevelCount=1;bgLayer=1;bgLayerCount=2;dsReadOnly=false;bgAspect="stencil-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=1;bgLevel=1;bgLevelCount=1;bgLayer=0;bgLayerCount=1;dsReadOnly=true;bgAspect="depth-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=1;bgLevel=1;bgLevelCount=1;bgLayer=0;bgLayerCount=1;dsReadOnly=true;bgAspect="depth-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=1;bgLevel=1;bgLevelCount=1;bgLayer=0;bgLayerCount=1;dsReadOnly=true;bgAspect="stencil-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=1;bgLevel=1;bgLevelCount=1;bgLayer=0;bgLayerCount=1;dsReadOnly=true;bgAspect="stencil-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=1;bgLevel=1;bgLevelCount=1;bgLayer=0;bgLayerCount=1;dsReadOnly=false;bgAspect="depth-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=1;bgLevel=1;bgLevelCount=1;bgLayer=0;bgLayerCount=1;dsReadOnly=false;bgAspect="depth-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=1;bgLevel=1;bgLevelCount=1;bgLayer=0;bgLayerCount=1;dsReadOnly=false;bgAspect="stencil-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=1;bgLevel=1;bgLevelCount=1;bgLayer=0;bgLayerCount=1;dsReadOnly=false;bgAspect="stencil-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=1;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=1;dsReadOnly=true;bgAspect="depth-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=1;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=1;dsReadOnly=true;bgAspect="depth-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=1;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=1;dsReadOnly=true;bgAspect="stencil-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=1;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=1;dsReadOnly=true;bgAspect="stencil-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=1;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=1;dsReadOnly=false;bgAspect="depth-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=1;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=1;dsReadOnly=false;bgAspect="depth-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=1;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=1;dsReadOnly=false;bgAspect="stencil-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=1;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=1;dsReadOnly=false;bgAspect="stencil-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=1;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=2;dsReadOnly=true;bgAspect="depth-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=1;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=2;dsReadOnly=true;bgAspect="depth-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=1;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=2;dsReadOnly=true;bgAspect="stencil-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=1;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=2;dsReadOnly=true;bgAspect="stencil-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=1;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=2;dsReadOnly=false;bgAspect="depth-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=1;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=2;dsReadOnly=false;bgAspect="depth-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=1;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=2;dsReadOnly=false;bgAspect="stencil-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=1;bgLevel=1;bgLevelCount=1;bgLayer=1;bgLayerCount=2;dsReadOnly=false;bgAspect="stencil-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=1;bgLevel=1;bgLevelCount=2;bgLayer=0;bgLayerCount=1;dsReadOnly=true;bgAspect="depth-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=1;bgLevel=1;bgLevelCount=2;bgLayer=0;bgLayerCount=1;dsReadOnly=true;bgAspect="depth-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=1;bgLevel=1;bgLevelCount=2;bgLayer=0;bgLayerCount=1;dsReadOnly=true;bgAspect="stencil-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=1;bgLevel=1;bgLevelCount=2;bgLayer=0;bgLayerCount=1;dsReadOnly=true;bgAspect="stencil-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=1;bgLevel=1;bgLevelCount=2;bgLayer=0;bgLayerCount=1;dsReadOnly=false;bgAspect="depth-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=1;bgLevel=1;bgLevelCount=2;bgLayer=0;bgLayerCount=1;dsReadOnly=false;bgAspect="depth-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=1;bgLevel=1;bgLevelCount=2;bgLayer=0;bgLayerCount=1;dsReadOnly=false;bgAspect="stencil-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=1;bgLevel=1;bgLevelCount=2;bgLayer=0;bgLayerCount=1;dsReadOnly=false;bgAspect="stencil-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=1;bgLevel=1;bgLevelCount=2;bgLayer=1;bgLayerCount=1;dsReadOnly=true;bgAspect="depth-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=1;bgLevel=1;bgLevelCount=2;bgLayer=1;bgLayerCount=1;dsReadOnly=true;bgAspect="depth-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=1;bgLevel=1;bgLevelCount=2;bgLayer=1;bgLayerCount=1;dsReadOnly=true;bgAspect="stencil-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=1;bgLevel=1;bgLevelCount=2;bgLayer=1;bgLayerCount=1;dsReadOnly=true;bgAspect="stencil-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=1;bgLevel=1;bgLevelCount=2;bgLayer=1;bgLayerCount=1;dsReadOnly=false;bgAspect="depth-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=1;bgLevel=1;bgLevelCount=2;bgLayer=1;bgLayerCount=1;dsReadOnly=false;bgAspect="depth-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=1;bgLevel=1;bgLevelCount=2;bgLayer=1;bgLayerCount=1;dsReadOnly=false;bgAspect="stencil-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=1;bgLevel=1;bgLevelCount=2;bgLayer=1;bgLayerCount=1;dsReadOnly=false;bgAspect="stencil-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=1;bgLevel=1;bgLevelCount=2;bgLayer=1;bgLayerCount=2;dsReadOnly=true;bgAspect="depth-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=1;bgLevel=1;bgLevelCount=2;bgLayer=1;bgLayerCount=2;dsReadOnly=true;bgAspect="depth-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=1;bgLevel=1;bgLevelCount=2;bgLayer=1;bgLayerCount=2;dsReadOnly=true;bgAspect="stencil-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=1;bgLevel=1;bgLevelCount=2;bgLayer=1;bgLayerCount=2;dsReadOnly=true;bgAspect="stencil-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=1;bgLevel=1;bgLevelCount=2;bgLayer=1;bgLayerCount=2;dsReadOnly=false;bgAspect="depth-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=1;bgLevel=1;bgLevelCount=2;bgLayer=1;bgLayerCount=2;dsReadOnly=false;bgAspect="depth-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=1;bgLevel=1;bgLevelCount=2;bgLayer=1;bgLayerCount=2;dsReadOnly=false;bgAspect="stencil-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_attachment_and_bind_group:dsLevel=1;dsLayer=1;bgLevel=1;bgLevelCount=2;bgLayer=1;bgLayerCount=2;dsReadOnly=false;bgAspect="stencil-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,multiple_bind_groups:bg0Levels={"base":0,"count":1};bg0Layers={"base":0,"count":1};bg1Levels={"base":0,"count":1};bg1Layers={"base":0,"count":1};bgUsage0="texture";bgUsage1="texture";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,multiple_bind_groups:bg0Levels={"base":0,"count":1};bg0Layers={"base":0,"count":1};bg1Levels={"base":0,"count":1};bg1Layers={"base":0,"count":1};bgUsage0="texture";bgUsage1="texture";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,multiple_bind_groups:bg0Levels={"base":0,"count":1};bg0Layers={"base":0,"count":1};bg1Levels={"base":0,"count":1};bg1Layers={"base":0,"count":1};bgUsage0="texture";bgUsage1="storage";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,multiple_bind_groups:bg0Levels={"base":0,"count":1};bg0Layers={"base":0,"count":1};bg1Levels={"base":0,"count":1};bg1Layers={"base":0,"count":1};bgUsage0="texture";bgUsage1="storage";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,multiple_bind_groups:bg0Levels={"base":0,"count":1};bg0Layers={"base":0,"count":1};bg1Levels={"base":0,"count":1};bg1Layers={"base":0,"count":1};bgUsage0="storage";bgUsage1="texture";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,multiple_bind_groups:bg0Levels={"base":0,"count":1};bg0Layers={"base":0,"count":1};bg1Levels={"base":0,"count":1};bg1Layers={"base":0,"count":1};bgUsage0="storage";bgUsage1="texture";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,multiple_bind_groups:bg0Levels={"base":0,"count":1};bg0Layers={"base":0,"count":1};bg1Levels={"base":0,"count":1};bg1Layers={"base":0,"count":1};bgUsage0="storage";bgUsage1="storage";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,multiple_bind_groups:bg0Levels={"base":0,"count":1};bg0Layers={"base":0,"count":1};bg1Levels={"base":0,"count":1};bg1Layers={"base":0,"count":1};bgUsage0="storage";bgUsage1="storage";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,multiple_bind_groups:bg0Levels={"base":0,"count":1};bg0Layers={"base":0,"count":1};bg1Levels={"base":0,"count":1};bg1Layers={"base":1,"count":1};bgUsage0="texture";bgUsage1="texture";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,multiple_bind_groups:bg0Levels={"base":0,"count":1};bg0Layers={"base":0,"count":1};bg1Levels={"base":0,"count":1};bg1Layers={"base":1,"count":1};bgUsage0="texture";bgUsage1="texture";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,multiple_bind_groups:bg0Levels={"base":0,"count":1};bg0Layers={"base":0,"count":1};bg1Levels={"base":0,"count":1};bg1Layers={"base":1,"count":1};bgUsage0="texture";bgUsage1="storage";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,multiple_bind_groups:bg0Levels={"base":0,"count":1};bg0Layers={"base":0,"count":1};bg1Levels={"base":0,"count":1};bg1Layers={"base":1,"count":1};bgUsage0="texture";bgUsage1="storage";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,multiple_bind_groups:bg0Levels={"base":0,"count":1};bg0Layers={"base":0,"count":1};bg1Levels={"base":0,"count":1};bg1Layers={"base":1,"count":1};bgUsage0="storage";bgUsage1="texture";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,multiple_bind_groups:bg0Levels={"base":0,"count":1};bg0Layers={"base":0,"count":1};bg1Levels={"base":0,"count":1};bg1Layers={"base":1,"count":1};bgUsage0="storage";bgUsage1="texture";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,multiple_bind_groups:bg0Levels={"base":0,"count":1};bg0Layers={"base":0,"count":1};bg1Levels={"base":0,"count":1};bg1Layers={"base":1,"count":1};bgUsage0="storage";bgUsage1="storage";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,multiple_bind_groups:bg0Levels={"base":0,"count":1};bg0Layers={"base":0,"count":1};bg1Levels={"base":0,"count":1};bg1Layers={"base":1,"count":1};bgUsage0="storage";bgUsage1="storage";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,multiple_bind_groups:bg0Levels={"base":0,"count":1};bg0Layers={"base":0,"count":1};bg1Levels={"base":0,"count":1};bg1Layers={"base":1,"count":2};bgUsage0="texture";bgUsage1="texture";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,multiple_bind_groups:bg0Levels={"base":0,"count":1};bg0Layers={"base":0,"count":1};bg1Levels={"base":0,"count":1};bg1Layers={"base":1,"count":2};bgUsage0="texture";bgUsage1="texture";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,multiple_bind_groups:bg0Levels={"base":0,"count":1};bg0Layers={"base":0,"count":1};bg1Levels={"base":0,"count":1};bg1Layers={"base":1,"count":2};bgUsage0="texture";bgUsage1="storage";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,multiple_bind_groups:bg0Levels={"base":0,"count":1};bg0Layers={"base":0,"count":1};bg1Levels={"base":0,"count":1};bg1Layers={"base":1,"count":2};bgUsage0="texture";bgUsage1="storage";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,multiple_bind_groups:bg0Levels={"base":0,"count":1};bg0Layers={"base":0,"count":1};bg1Levels={"base":0,"count":1};bg1Layers={"base":1,"count":2};bgUsage0="storage";bgUsage1="texture";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,multiple_bind_groups:bg0Levels={"base":0,"count":1};bg0Layers={"base":0,"count":1};bg1Levels={"base":0,"count":1};bg1Layers={"base":1,"count":2};bgUsage0="storage";bgUsage1="texture";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,multiple_bind_groups:bg0Levels={"base":0,"count":1};bg0Layers={"base":0,"count":1};bg1Levels={"base":0,"count":1};bg1Layers={"base":1,"count":2};bgUsage0="storage";bgUsage1="storage";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,multiple_bind_groups:bg0Levels={"base":0,"count":1};bg0Layers={"base":0,"count":1};bg1Levels={"base":0,"count":1};bg1Layers={"base":1,"count":2};bgUsage0="storage";bgUsage1="storage";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,multiple_bind_groups:bg0Levels={"base":0,"count":1};bg0Layers={"base":0,"count":1};bg1Levels={"base":1,"count":1};bg1Layers={"base":0,"count":1};bgUsage0="texture";bgUsage1="texture";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,multiple_bind_groups:bg0Levels={"base":0,"count":1};bg0Layers={"base":0,"count":1};bg1Levels={"base":1,"count":1};bg1Layers={"base":0,"count":1};bgUsage0="texture";bgUsage1="texture";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,multiple_bind_groups:bg0Levels={"base":0,"count":1};bg0Layers={"base":0,"count":1};bg1Levels={"base":1,"count":1};bg1Layers={"base":0,"count":1};bgUsage0="texture";bgUsage1="storage";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,multiple_bind_groups:bg0Levels={"base":0,"count":1};bg0Layers={"base":0,"count":1};bg1Levels={"base":1,"count":1};bg1Layers={"base":0,"count":1};bgUsage0="texture";bgUsage1="storage";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,multiple_bind_groups:bg0Levels={"base":0,"count":1};bg0Layers={"base":0,"count":1};bg1Levels={"base":1,"count":1};bg1Layers={"base":0,"count":1};bgUsage0="storage";bgUsage1="texture";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,multiple_bind_groups:bg0Levels={"base":0,"count":1};bg0Layers={"base":0,"count":1};bg1Levels={"base":1,"count":1};bg1Layers={"base":0,"count":1};bgUsage0="storage";bgUsage1="texture";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,multiple_bind_groups:bg0Levels={"base":0,"count":1};bg0Layers={"base":0,"count":1};bg1Levels={"base":1,"count":1};bg1Layers={"base":0,"count":1};bgUsage0="storage";bgUsage1="storage";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,multiple_bind_groups:bg0Levels={"base":0,"count":1};bg0Layers={"base":0,"count":1};bg1Levels={"base":1,"count":1};bg1Layers={"base":0,"count":1};bgUsage0="storage";bgUsage1="storage";inSamePass=false |
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| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,multiple_bind_groups:bg0Levels={"base":0,"count":1};bg0Layers={"base":0,"count":1};bg1Levels={"base":1,"count":1};bg1Layers={"base":1,"count":1};bgUsage0="texture";bgUsage1="texture";inSamePass=false |
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| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_texture_in_bind_groups:view0Levels={"base":1,"count":2};view0Layers={"base":1,"count":2};view1Levels={"base":1,"count":2};view1Layers={"base":0,"count":1};aspect0="stencil-only";aspect1="stencil-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_texture_in_bind_groups:view0Levels={"base":1,"count":2};view0Layers={"base":1,"count":2};view1Levels={"base":1,"count":2};view1Layers={"base":1,"count":1};aspect0="depth-only";aspect1="depth-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_texture_in_bind_groups:view0Levels={"base":1,"count":2};view0Layers={"base":1,"count":2};view1Levels={"base":1,"count":2};view1Layers={"base":1,"count":1};aspect0="depth-only";aspect1="depth-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_texture_in_bind_groups:view0Levels={"base":1,"count":2};view0Layers={"base":1,"count":2};view1Levels={"base":1,"count":2};view1Layers={"base":1,"count":1};aspect0="depth-only";aspect1="stencil-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_texture_in_bind_groups:view0Levels={"base":1,"count":2};view0Layers={"base":1,"count":2};view1Levels={"base":1,"count":2};view1Layers={"base":1,"count":1};aspect0="depth-only";aspect1="stencil-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_texture_in_bind_groups:view0Levels={"base":1,"count":2};view0Layers={"base":1,"count":2};view1Levels={"base":1,"count":2};view1Layers={"base":1,"count":1};aspect0="stencil-only";aspect1="depth-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_texture_in_bind_groups:view0Levels={"base":1,"count":2};view0Layers={"base":1,"count":2};view1Levels={"base":1,"count":2};view1Layers={"base":1,"count":1};aspect0="stencil-only";aspect1="depth-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_texture_in_bind_groups:view0Levels={"base":1,"count":2};view0Layers={"base":1,"count":2};view1Levels={"base":1,"count":2};view1Layers={"base":1,"count":1};aspect0="stencil-only";aspect1="stencil-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_texture_in_bind_groups:view0Levels={"base":1,"count":2};view0Layers={"base":1,"count":2};view1Levels={"base":1,"count":2};view1Layers={"base":1,"count":1};aspect0="stencil-only";aspect1="stencil-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_texture_in_bind_groups:view0Levels={"base":1,"count":2};view0Layers={"base":1,"count":2};view1Levels={"base":1,"count":2};view1Layers={"base":1,"count":2};aspect0="depth-only";aspect1="depth-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_texture_in_bind_groups:view0Levels={"base":1,"count":2};view0Layers={"base":1,"count":2};view1Levels={"base":1,"count":2};view1Layers={"base":1,"count":2};aspect0="depth-only";aspect1="depth-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_texture_in_bind_groups:view0Levels={"base":1,"count":2};view0Layers={"base":1,"count":2};view1Levels={"base":1,"count":2};view1Layers={"base":1,"count":2};aspect0="depth-only";aspect1="stencil-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_texture_in_bind_groups:view0Levels={"base":1,"count":2};view0Layers={"base":1,"count":2};view1Levels={"base":1,"count":2};view1Layers={"base":1,"count":2};aspect0="depth-only";aspect1="stencil-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_texture_in_bind_groups:view0Levels={"base":1,"count":2};view0Layers={"base":1,"count":2};view1Levels={"base":1,"count":2};view1Layers={"base":1,"count":2};aspect0="stencil-only";aspect1="depth-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_texture_in_bind_groups:view0Levels={"base":1,"count":2};view0Layers={"base":1,"count":2};view1Levels={"base":1,"count":2};view1Layers={"base":1,"count":2};aspect0="stencil-only";aspect1="depth-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_texture_in_bind_groups:view0Levels={"base":1,"count":2};view0Layers={"base":1,"count":2};view1Levels={"base":1,"count":2};view1Layers={"base":1,"count":2};aspect0="stencil-only";aspect1="stencil-only";inSamePass=true |
| webgpu:api,validation,resource_usages,texture,in_render_common:subresources,depth_stencil_texture_in_bind_groups:view0Levels={"base":1,"count":2};view0Layers={"base":1,"count":2};view1Levels={"base":1,"count":2};view1Layers={"base":1,"count":2};aspect0="stencil-only";aspect1="stencil-only";inSamePass=false |
| webgpu:api,validation,resource_usages,texture,in_render_misc:subresources,set_bind_group_on_same_index_color_texture:useDifferentTextureAsTexture2=true;baseLayer2=0;view2Binding="texture";hasConflict=true |
| webgpu:api,validation,resource_usages,texture,in_render_misc:subresources,set_bind_group_on_same_index_color_texture:useDifferentTextureAsTexture2=true;baseLayer2=0;view2Binding="texture";hasConflict=false |
| webgpu:api,validation,resource_usages,texture,in_render_misc:subresources,set_bind_group_on_same_index_color_texture:useDifferentTextureAsTexture2=false;baseLayer2=0;view2Binding="texture";hasConflict=true |
| webgpu:api,validation,resource_usages,texture,in_render_misc:subresources,set_bind_group_on_same_index_color_texture:useDifferentTextureAsTexture2=false;baseLayer2=0;view2Binding="texture";hasConflict=false |
| webgpu:api,validation,resource_usages,texture,in_render_misc:subresources,set_bind_group_on_same_index_color_texture:useDifferentTextureAsTexture2=false;baseLayer2=0;view2Binding="storage";hasConflict=true |
| webgpu:api,validation,resource_usages,texture,in_render_misc:subresources,set_bind_group_on_same_index_color_texture:useDifferentTextureAsTexture2=false;baseLayer2=0;view2Binding="storage";hasConflict=false |
| webgpu:api,validation,resource_usages,texture,in_render_misc:subresources,set_bind_group_on_same_index_color_texture:useDifferentTextureAsTexture2=false;baseLayer2=1;view2Binding="texture";hasConflict=true |
| webgpu:api,validation,resource_usages,texture,in_render_misc:subresources,set_bind_group_on_same_index_color_texture:useDifferentTextureAsTexture2=false;baseLayer2=1;view2Binding="texture";hasConflict=false |
| webgpu:api,validation,resource_usages,texture,in_render_misc:subresources,set_bind_group_on_same_index_color_texture:useDifferentTextureAsTexture2=false;baseLayer2=1;view2Binding="storage";hasConflict=true |
| webgpu:api,validation,resource_usages,texture,in_render_misc:subresources,set_bind_group_on_same_index_color_texture:useDifferentTextureAsTexture2=false;baseLayer2=1;view2Binding="storage";hasConflict=false |
| webgpu:api,validation,resource_usages,texture,in_render_misc:subresources,set_bind_group_on_same_index_depth_stencil_texture:bindAspect="depth-only";depthStencilReadOnly=true |
| webgpu:api,validation,resource_usages,texture,in_render_misc:subresources,set_bind_group_on_same_index_depth_stencil_texture:bindAspect="depth-only";depthStencilReadOnly=false |
| webgpu:api,validation,resource_usages,texture,in_render_misc:subresources,set_bind_group_on_same_index_depth_stencil_texture:bindAspect="stencil-only";depthStencilReadOnly=true |
| webgpu:api,validation,resource_usages,texture,in_render_misc:subresources,set_bind_group_on_same_index_depth_stencil_texture:bindAspect="stencil-only";depthStencilReadOnly=false |
| webgpu:api,validation,resource_usages,texture,in_render_misc:subresources,set_unused_bind_group:inRenderPass=true;hasConflict=true |
| webgpu:api,validation,resource_usages,texture,in_render_misc:subresources,set_unused_bind_group:inRenderPass=true;hasConflict=false |
| webgpu:api,validation,resource_usages,texture,in_render_misc:subresources,set_unused_bind_group:inRenderPass=false;hasConflict=true |
| webgpu:api,validation,resource_usages,texture,in_render_misc:subresources,set_unused_bind_group:inRenderPass=false;hasConflict=false |
| webgpu:api,validation,resource_usages,texture,in_render_misc:subresources,texture_usages_in_copy_and_render_pass:usage0="copy-src";usage1="copy-src" |
| webgpu:api,validation,resource_usages,texture,in_render_misc:subresources,texture_usages_in_copy_and_render_pass:usage0="copy-src";usage1="copy-dst" |
| webgpu:api,validation,resource_usages,texture,in_render_misc:subresources,texture_usages_in_copy_and_render_pass:usage0="copy-src";usage1="texture" |
| webgpu:api,validation,resource_usages,texture,in_render_misc:subresources,texture_usages_in_copy_and_render_pass:usage0="copy-src";usage1="storage" |
| webgpu:api,validation,resource_usages,texture,in_render_misc:subresources,texture_usages_in_copy_and_render_pass:usage0="copy-src";usage1="color-attachment" |
| webgpu:api,validation,resource_usages,texture,in_render_misc:subresources,texture_usages_in_copy_and_render_pass:usage0="copy-dst";usage1="copy-src" |
| webgpu:api,validation,resource_usages,texture,in_render_misc:subresources,texture_usages_in_copy_and_render_pass:usage0="copy-dst";usage1="copy-dst" |
| webgpu:api,validation,resource_usages,texture,in_render_misc:subresources,texture_usages_in_copy_and_render_pass:usage0="copy-dst";usage1="texture" |
| webgpu:api,validation,resource_usages,texture,in_render_misc:subresources,texture_usages_in_copy_and_render_pass:usage0="copy-dst";usage1="storage" |
| webgpu:api,validation,resource_usages,texture,in_render_misc:subresources,texture_usages_in_copy_and_render_pass:usage0="copy-dst";usage1="color-attachment" |
| webgpu:api,validation,resource_usages,texture,in_render_misc:subresources,texture_usages_in_copy_and_render_pass:usage0="texture";usage1="copy-src" |
| webgpu:api,validation,resource_usages,texture,in_render_misc:subresources,texture_usages_in_copy_and_render_pass:usage0="texture";usage1="copy-dst" |
| webgpu:api,validation,resource_usages,texture,in_render_misc:subresources,texture_usages_in_copy_and_render_pass:usage0="storage";usage1="copy-src" |
| webgpu:api,validation,resource_usages,texture,in_render_misc:subresources,texture_usages_in_copy_and_render_pass:usage0="storage";usage1="copy-dst" |
| webgpu:api,validation,resource_usages,texture,in_render_misc:subresources,texture_usages_in_copy_and_render_pass:usage0="color-attachment";usage1="copy-src" |
| webgpu:api,validation,resource_usages,texture,in_render_misc:subresources,texture_usages_in_copy_and_render_pass:usage0="color-attachment";usage1="copy-dst" |
| webgpu:api,validation,shader_module,entry_point:compute:isAsync=true;shaderModuleEntryPoint="main";stageEntryPoint="main" |
| webgpu:api,validation,shader_module,entry_point:compute:isAsync=true;shaderModuleEntryPoint="main";stageEntryPoint="" |
| webgpu:api,validation,shader_module,entry_point:compute:isAsync=true;shaderModuleEntryPoint="main";stageEntryPoint="main%5Cu0000" |
| webgpu:api,validation,shader_module,entry_point:compute:isAsync=true;shaderModuleEntryPoint="main";stageEntryPoint="main%5Cu0000a" |
| webgpu:api,validation,shader_module,entry_point:compute:isAsync=true;shaderModuleEntryPoint="main";stageEntryPoint="mian" |
| webgpu:api,validation,shader_module,entry_point:compute:isAsync=true;shaderModuleEntryPoint="main";stageEntryPoint="main%20" |
| webgpu:api,validation,shader_module,entry_point:compute:isAsync=true;shaderModuleEntryPoint="main";stageEntryPoint="ma%20in" |
| webgpu:api,validation,shader_module,entry_point:compute:isAsync=true;shaderModuleEntryPoint="main";stageEntryPoint="main%5Cn" |
| webgpu:api,validation,shader_module,entry_point:compute:isAsync=true;shaderModuleEntryPoint="mian";stageEntryPoint="mian" |
| webgpu:api,validation,shader_module,entry_point:compute:isAsync=true;shaderModuleEntryPoint="mian";stageEntryPoint="main" |
| webgpu:api,validation,shader_module,entry_point:compute:isAsync=true;shaderModuleEntryPoint="mainmain";stageEntryPoint="mainmain" |
| webgpu:api,validation,shader_module,entry_point:compute:isAsync=true;shaderModuleEntryPoint="mainmain";stageEntryPoint="foo" |
| webgpu:api,validation,shader_module,entry_point:compute:isAsync=true;shaderModuleEntryPoint="main_t12V3";stageEntryPoint="main_t12V3" |
| webgpu:api,validation,shader_module,entry_point:compute:isAsync=true;shaderModuleEntryPoint="main_t12V3";stageEntryPoint="main_t12V5" |
| webgpu:api,validation,shader_module,entry_point:compute:isAsync=true;shaderModuleEntryPoint="main_t12V3";stageEntryPoint="_main_t12V3" |
| webgpu:api,validation,shader_module,entry_point:compute:isAsync=true;shaderModuleEntryPoint="s%C3%A9quen%C3%A7age";stageEntryPoint="s%C3%A9quen%C3%A7age" |
| webgpu:api,validation,shader_module,entry_point:compute:isAsync=true;shaderModuleEntryPoint="s%C3%A9quen%C3%A7age";stageEntryPoint="sequencage" |
| webgpu:api,validation,shader_module,entry_point:compute:isAsync=false;shaderModuleEntryPoint="main";stageEntryPoint="main" |
| webgpu:api,validation,shader_module,entry_point:compute:isAsync=false;shaderModuleEntryPoint="main";stageEntryPoint="" |
| webgpu:api,validation,shader_module,entry_point:compute:isAsync=false;shaderModuleEntryPoint="main";stageEntryPoint="main%5Cu0000" |
| webgpu:api,validation,shader_module,entry_point:compute:isAsync=false;shaderModuleEntryPoint="main";stageEntryPoint="main%5Cu0000a" |
| webgpu:api,validation,shader_module,entry_point:compute:isAsync=false;shaderModuleEntryPoint="main";stageEntryPoint="mian" |
| webgpu:api,validation,shader_module,entry_point:compute:isAsync=false;shaderModuleEntryPoint="main";stageEntryPoint="main%20" |
| webgpu:api,validation,shader_module,entry_point:compute:isAsync=false;shaderModuleEntryPoint="main";stageEntryPoint="ma%20in" |
| webgpu:api,validation,shader_module,entry_point:compute:isAsync=false;shaderModuleEntryPoint="main";stageEntryPoint="main%5Cn" |
| webgpu:api,validation,shader_module,entry_point:compute:isAsync=false;shaderModuleEntryPoint="mian";stageEntryPoint="mian" |
| webgpu:api,validation,shader_module,entry_point:compute:isAsync=false;shaderModuleEntryPoint="mian";stageEntryPoint="main" |
| webgpu:api,validation,shader_module,entry_point:compute:isAsync=false;shaderModuleEntryPoint="mainmain";stageEntryPoint="mainmain" |
| webgpu:api,validation,shader_module,entry_point:compute:isAsync=false;shaderModuleEntryPoint="mainmain";stageEntryPoint="foo" |
| webgpu:api,validation,shader_module,entry_point:compute:isAsync=false;shaderModuleEntryPoint="main_t12V3";stageEntryPoint="main_t12V3" |
| webgpu:api,validation,shader_module,entry_point:compute:isAsync=false;shaderModuleEntryPoint="main_t12V3";stageEntryPoint="main_t12V5" |
| webgpu:api,validation,shader_module,entry_point:compute:isAsync=false;shaderModuleEntryPoint="main_t12V3";stageEntryPoint="_main_t12V3" |
| webgpu:api,validation,shader_module,entry_point:compute:isAsync=false;shaderModuleEntryPoint="s%C3%A9quen%C3%A7age";stageEntryPoint="s%C3%A9quen%C3%A7age" |
| webgpu:api,validation,shader_module,entry_point:compute:isAsync=false;shaderModuleEntryPoint="s%C3%A9quen%C3%A7age";stageEntryPoint="sequencage" |
| webgpu:api,validation,shader_module,entry_point:vertex:isAsync=true;shaderModuleEntryPoint="main";stageEntryPoint="main" |
| webgpu:api,validation,shader_module,entry_point:vertex:isAsync=true;shaderModuleEntryPoint="main";stageEntryPoint="" |
| webgpu:api,validation,shader_module,entry_point:vertex:isAsync=true;shaderModuleEntryPoint="main";stageEntryPoint="main%5Cu0000" |
| webgpu:api,validation,shader_module,entry_point:vertex:isAsync=true;shaderModuleEntryPoint="main";stageEntryPoint="main%5Cu0000a" |
| webgpu:api,validation,shader_module,entry_point:vertex:isAsync=true;shaderModuleEntryPoint="main";stageEntryPoint="mian" |
| webgpu:api,validation,shader_module,entry_point:vertex:isAsync=true;shaderModuleEntryPoint="main";stageEntryPoint="main%20" |
| webgpu:api,validation,shader_module,entry_point:vertex:isAsync=true;shaderModuleEntryPoint="main";stageEntryPoint="ma%20in" |
| webgpu:api,validation,shader_module,entry_point:vertex:isAsync=true;shaderModuleEntryPoint="main";stageEntryPoint="main%5Cn" |
| webgpu:api,validation,shader_module,entry_point:vertex:isAsync=true;shaderModuleEntryPoint="mian";stageEntryPoint="mian" |
| webgpu:api,validation,shader_module,entry_point:vertex:isAsync=true;shaderModuleEntryPoint="mian";stageEntryPoint="main" |
| webgpu:api,validation,shader_module,entry_point:vertex:isAsync=true;shaderModuleEntryPoint="mainmain";stageEntryPoint="mainmain" |
| webgpu:api,validation,shader_module,entry_point:vertex:isAsync=true;shaderModuleEntryPoint="mainmain";stageEntryPoint="foo" |
| webgpu:api,validation,shader_module,entry_point:vertex:isAsync=true;shaderModuleEntryPoint="main_t12V3";stageEntryPoint="main_t12V3" |
| webgpu:api,validation,shader_module,entry_point:vertex:isAsync=true;shaderModuleEntryPoint="main_t12V3";stageEntryPoint="main_t12V5" |
| webgpu:api,validation,shader_module,entry_point:vertex:isAsync=true;shaderModuleEntryPoint="main_t12V3";stageEntryPoint="_main_t12V3" |
| webgpu:api,validation,shader_module,entry_point:vertex:isAsync=true;shaderModuleEntryPoint="s%C3%A9quen%C3%A7age";stageEntryPoint="s%C3%A9quen%C3%A7age" |
| webgpu:api,validation,shader_module,entry_point:vertex:isAsync=true;shaderModuleEntryPoint="s%C3%A9quen%C3%A7age";stageEntryPoint="sequencage" |
| webgpu:api,validation,shader_module,entry_point:vertex:isAsync=false;shaderModuleEntryPoint="main";stageEntryPoint="main" |
| webgpu:api,validation,shader_module,entry_point:vertex:isAsync=false;shaderModuleEntryPoint="main";stageEntryPoint="" |
| webgpu:api,validation,shader_module,entry_point:vertex:isAsync=false;shaderModuleEntryPoint="main";stageEntryPoint="main%5Cu0000" |
| webgpu:api,validation,shader_module,entry_point:vertex:isAsync=false;shaderModuleEntryPoint="main";stageEntryPoint="main%5Cu0000a" |
| webgpu:api,validation,shader_module,entry_point:vertex:isAsync=false;shaderModuleEntryPoint="main";stageEntryPoint="mian" |
| webgpu:api,validation,shader_module,entry_point:vertex:isAsync=false;shaderModuleEntryPoint="main";stageEntryPoint="main%20" |
| webgpu:api,validation,shader_module,entry_point:vertex:isAsync=false;shaderModuleEntryPoint="main";stageEntryPoint="ma%20in" |
| webgpu:api,validation,shader_module,entry_point:vertex:isAsync=false;shaderModuleEntryPoint="main";stageEntryPoint="main%5Cn" |
| webgpu:api,validation,shader_module,entry_point:vertex:isAsync=false;shaderModuleEntryPoint="mian";stageEntryPoint="mian" |
| webgpu:api,validation,shader_module,entry_point:vertex:isAsync=false;shaderModuleEntryPoint="mian";stageEntryPoint="main" |
| webgpu:api,validation,shader_module,entry_point:vertex:isAsync=false;shaderModuleEntryPoint="mainmain";stageEntryPoint="mainmain" |
| webgpu:api,validation,shader_module,entry_point:vertex:isAsync=false;shaderModuleEntryPoint="mainmain";stageEntryPoint="foo" |
| webgpu:api,validation,shader_module,entry_point:vertex:isAsync=false;shaderModuleEntryPoint="main_t12V3";stageEntryPoint="main_t12V3" |
| webgpu:api,validation,shader_module,entry_point:vertex:isAsync=false;shaderModuleEntryPoint="main_t12V3";stageEntryPoint="main_t12V5" |
| webgpu:api,validation,shader_module,entry_point:vertex:isAsync=false;shaderModuleEntryPoint="main_t12V3";stageEntryPoint="_main_t12V3" |
| webgpu:api,validation,shader_module,entry_point:vertex:isAsync=false;shaderModuleEntryPoint="s%C3%A9quen%C3%A7age";stageEntryPoint="s%C3%A9quen%C3%A7age" |
| webgpu:api,validation,shader_module,entry_point:vertex:isAsync=false;shaderModuleEntryPoint="s%C3%A9quen%C3%A7age";stageEntryPoint="sequencage" |
| webgpu:api,validation,shader_module,entry_point:fragment:isAsync=true;shaderModuleEntryPoint="main";stageEntryPoint="main" |
| webgpu:api,validation,shader_module,entry_point:fragment:isAsync=true;shaderModuleEntryPoint="main";stageEntryPoint="" |
| webgpu:api,validation,shader_module,entry_point:fragment:isAsync=true;shaderModuleEntryPoint="main";stageEntryPoint="main%5Cu0000" |
| webgpu:api,validation,shader_module,entry_point:fragment:isAsync=true;shaderModuleEntryPoint="main";stageEntryPoint="main%5Cu0000a" |
| webgpu:api,validation,shader_module,entry_point:fragment:isAsync=true;shaderModuleEntryPoint="main";stageEntryPoint="mian" |
| webgpu:api,validation,shader_module,entry_point:fragment:isAsync=true;shaderModuleEntryPoint="main";stageEntryPoint="main%20" |
| webgpu:api,validation,shader_module,entry_point:fragment:isAsync=true;shaderModuleEntryPoint="main";stageEntryPoint="ma%20in" |
| webgpu:api,validation,shader_module,entry_point:fragment:isAsync=true;shaderModuleEntryPoint="main";stageEntryPoint="main%5Cn" |
| webgpu:api,validation,shader_module,entry_point:fragment:isAsync=true;shaderModuleEntryPoint="mian";stageEntryPoint="mian" |
| webgpu:api,validation,shader_module,entry_point:fragment:isAsync=true;shaderModuleEntryPoint="mian";stageEntryPoint="main" |
| webgpu:api,validation,shader_module,entry_point:fragment:isAsync=true;shaderModuleEntryPoint="mainmain";stageEntryPoint="mainmain" |
| webgpu:api,validation,shader_module,entry_point:fragment:isAsync=true;shaderModuleEntryPoint="mainmain";stageEntryPoint="foo" |
| webgpu:api,validation,shader_module,entry_point:fragment:isAsync=true;shaderModuleEntryPoint="main_t12V3";stageEntryPoint="main_t12V3" |
| webgpu:api,validation,shader_module,entry_point:fragment:isAsync=true;shaderModuleEntryPoint="main_t12V3";stageEntryPoint="main_t12V5" |
| webgpu:api,validation,shader_module,entry_point:fragment:isAsync=true;shaderModuleEntryPoint="main_t12V3";stageEntryPoint="_main_t12V3" |
| webgpu:api,validation,shader_module,entry_point:fragment:isAsync=true;shaderModuleEntryPoint="s%C3%A9quen%C3%A7age";stageEntryPoint="s%C3%A9quen%C3%A7age" |
| webgpu:api,validation,shader_module,entry_point:fragment:isAsync=true;shaderModuleEntryPoint="s%C3%A9quen%C3%A7age";stageEntryPoint="sequencage" |
| webgpu:api,validation,shader_module,entry_point:fragment:isAsync=false;shaderModuleEntryPoint="main";stageEntryPoint="main" |
| webgpu:api,validation,shader_module,entry_point:fragment:isAsync=false;shaderModuleEntryPoint="main";stageEntryPoint="" |
| webgpu:api,validation,shader_module,entry_point:fragment:isAsync=false;shaderModuleEntryPoint="main";stageEntryPoint="main%5Cu0000" |
| webgpu:api,validation,shader_module,entry_point:fragment:isAsync=false;shaderModuleEntryPoint="main";stageEntryPoint="main%5Cu0000a" |
| webgpu:api,validation,shader_module,entry_point:fragment:isAsync=false;shaderModuleEntryPoint="main";stageEntryPoint="mian" |
| webgpu:api,validation,shader_module,entry_point:fragment:isAsync=false;shaderModuleEntryPoint="main";stageEntryPoint="main%20" |
| webgpu:api,validation,shader_module,entry_point:fragment:isAsync=false;shaderModuleEntryPoint="main";stageEntryPoint="ma%20in" |
| webgpu:api,validation,shader_module,entry_point:fragment:isAsync=false;shaderModuleEntryPoint="main";stageEntryPoint="main%5Cn" |
| webgpu:api,validation,shader_module,entry_point:fragment:isAsync=false;shaderModuleEntryPoint="mian";stageEntryPoint="mian" |
| webgpu:api,validation,shader_module,entry_point:fragment:isAsync=false;shaderModuleEntryPoint="mian";stageEntryPoint="main" |
| webgpu:api,validation,shader_module,entry_point:fragment:isAsync=false;shaderModuleEntryPoint="mainmain";stageEntryPoint="mainmain" |
| webgpu:api,validation,shader_module,entry_point:fragment:isAsync=false;shaderModuleEntryPoint="mainmain";stageEntryPoint="foo" |
| webgpu:api,validation,shader_module,entry_point:fragment:isAsync=false;shaderModuleEntryPoint="main_t12V3";stageEntryPoint="main_t12V3" |
| webgpu:api,validation,shader_module,entry_point:fragment:isAsync=false;shaderModuleEntryPoint="main_t12V3";stageEntryPoint="main_t12V5" |
| webgpu:api,validation,shader_module,entry_point:fragment:isAsync=false;shaderModuleEntryPoint="main_t12V3";stageEntryPoint="_main_t12V3" |
| webgpu:api,validation,shader_module,entry_point:fragment:isAsync=false;shaderModuleEntryPoint="s%C3%A9quen%C3%A7age";stageEntryPoint="s%C3%A9quen%C3%A7age" |
| webgpu:api,validation,shader_module,entry_point:fragment:isAsync=false;shaderModuleEntryPoint="s%C3%A9quen%C3%A7age";stageEntryPoint="sequencage" |
| webgpu:api,validation,shader_module,overrides:id_conflict: |
| webgpu:api,validation,shader_module,overrides:name_conflict: |
| webgpu:api,validation,state,device_lost,destroy:createBuffer:usageType="MAP_READ" |
| webgpu:api,validation,state,device_lost,destroy:createBuffer:usageType="MAP_WRITE" |
| webgpu:api,validation,state,device_lost,destroy:createBuffer:usageType="INDEX" |
| webgpu:api,validation,state,device_lost,destroy:createBuffer:usageType="VERTEX" |
| webgpu:api,validation,state,device_lost,destroy:createBuffer:usageType="UNIFORM" |
| webgpu:api,validation,state,device_lost,destroy:createBuffer:usageType="STORAGE" |
| webgpu:api,validation,state,device_lost,destroy:createBuffer:usageType="INDIRECT" |
| webgpu:api,validation,state,device_lost,destroy:createBuffer:usageType="QUERY_RESOLVE" |
| webgpu:api,validation,state,device_lost,destroy:createTexture,2d,uncompressed_format:format="r8unorm" |
| webgpu:api,validation,state,device_lost,destroy:createTexture,2d,uncompressed_format:format="r8snorm" |
| webgpu:api,validation,state,device_lost,destroy:createTexture,2d,uncompressed_format:format="r8uint" |
| webgpu:api,validation,state,device_lost,destroy:createTexture,2d,uncompressed_format:format="r8sint" |
| webgpu:api,validation,state,device_lost,destroy:createTexture,2d,uncompressed_format:format="r16uint" |
| webgpu:api,validation,state,device_lost,destroy:createTexture,2d,uncompressed_format:format="r16sint" |
| webgpu:api,validation,state,device_lost,destroy:createTexture,2d,uncompressed_format:format="r16float" |
| webgpu:api,validation,state,device_lost,destroy:createTexture,2d,uncompressed_format:format="rg8unorm" |
| webgpu:api,validation,state,device_lost,destroy:createTexture,2d,uncompressed_format:format="rg8snorm" |
| webgpu:api,validation,state,device_lost,destroy:createTexture,2d,uncompressed_format:format="rg8uint" |
| webgpu:api,validation,state,device_lost,destroy:createTexture,2d,uncompressed_format:format="rg8sint" |
| webgpu:api,validation,state,device_lost,destroy:createTexture,2d,uncompressed_format:format="r32uint" |
| webgpu:api,validation,state,device_lost,destroy:createTexture,2d,uncompressed_format:format="r32sint" |
| webgpu:api,validation,state,device_lost,destroy:createTexture,2d,uncompressed_format:format="r32float" |
| webgpu:api,validation,state,device_lost,destroy:createTexture,2d,uncompressed_format:format="rg16uint" |
| webgpu:api,validation,state,device_lost,destroy:createTexture,2d,uncompressed_format:format="rg16sint" |
| webgpu:api,validation,state,device_lost,destroy:createTexture,2d,uncompressed_format:format="rg16float" |
| webgpu:api,validation,state,device_lost,destroy:createTexture,2d,uncompressed_format:format="rgba8unorm" |
| webgpu:api,validation,state,device_lost,destroy:createTexture,2d,uncompressed_format:format="rgba8unorm-srgb" |
| webgpu:api,validation,state,device_lost,destroy:createTexture,2d,uncompressed_format:format="rgba8snorm" |
| webgpu:api,validation,state,device_lost,destroy:createTexture,2d,uncompressed_format:format="rgba8uint" |
| webgpu:api,validation,state,device_lost,destroy:createTexture,2d,uncompressed_format:format="rgba8sint" |
| webgpu:api,validation,state,device_lost,destroy:createTexture,2d,uncompressed_format:format="bgra8unorm" |
| webgpu:api,validation,state,device_lost,destroy:createTexture,2d,uncompressed_format:format="bgra8unorm-srgb" |
| webgpu:api,validation,state,device_lost,destroy:createTexture,2d,uncompressed_format:format="rgb10a2unorm" |
| webgpu:api,validation,state,device_lost,destroy:createTexture,2d,uncompressed_format:format="rg11b10ufloat" |
| webgpu:api,validation,state,device_lost,destroy:createTexture,2d,uncompressed_format:format="rgb9e5ufloat" |
| webgpu:api,validation,state,device_lost,destroy:createTexture,2d,uncompressed_format:format="rg32uint" |
| webgpu:api,validation,state,device_lost,destroy:createTexture,2d,uncompressed_format:format="rg32sint" |
| webgpu:api,validation,state,device_lost,destroy:createTexture,2d,uncompressed_format:format="rg32float" |
| webgpu:api,validation,state,device_lost,destroy:createTexture,2d,uncompressed_format:format="rgba16uint" |
| webgpu:api,validation,state,device_lost,destroy:createTexture,2d,uncompressed_format:format="rgba16sint" |
| webgpu:api,validation,state,device_lost,destroy:createTexture,2d,uncompressed_format:format="rgba16float" |
| webgpu:api,validation,state,device_lost,destroy:createTexture,2d,uncompressed_format:format="rgba32uint" |
| webgpu:api,validation,state,device_lost,destroy:createTexture,2d,uncompressed_format:format="rgba32sint" |
| webgpu:api,validation,state,device_lost,destroy:createTexture,2d,uncompressed_format:format="rgba32float" |
| webgpu:api,validation,state,device_lost,destroy:createTexture,2d,compressed_format:format="bc1-rgba-unorm" |
| webgpu:api,validation,state,device_lost,destroy:createTexture,2d,compressed_format:format="bc1-rgba-unorm-srgb" |
| webgpu:api,validation,state,device_lost,destroy:createTexture,2d,compressed_format:format="bc2-rgba-unorm" |
| webgpu:api,validation,state,device_lost,destroy:createTexture,2d,compressed_format:format="bc2-rgba-unorm-srgb" |
| webgpu:api,validation,state,device_lost,destroy:createTexture,2d,compressed_format:format="bc3-rgba-unorm" |
| webgpu:api,validation,state,device_lost,destroy:createTexture,2d,compressed_format:format="bc3-rgba-unorm-srgb" |
| webgpu:api,validation,state,device_lost,destroy:createTexture,2d,compressed_format:format="bc4-r-unorm" |
| webgpu:api,validation,state,device_lost,destroy:createTexture,2d,compressed_format:format="bc4-r-snorm" |
| webgpu:api,validation,state,device_lost,destroy:createTexture,2d,compressed_format:format="bc5-rg-unorm" |
| webgpu:api,validation,state,device_lost,destroy:createTexture,2d,compressed_format:format="bc5-rg-snorm" |
| webgpu:api,validation,state,device_lost,destroy:createTexture,2d,compressed_format:format="bc6h-rgb-ufloat" |
| webgpu:api,validation,state,device_lost,destroy:createTexture,2d,compressed_format:format="bc6h-rgb-float" |
| webgpu:api,validation,state,device_lost,destroy:createTexture,2d,compressed_format:format="bc7-rgba-unorm" |
| webgpu:api,validation,state,device_lost,destroy:createTexture,2d,compressed_format:format="bc7-rgba-unorm-srgb" |
| webgpu:api,validation,state,device_lost,destroy:createTexture,2d,compressed_format:format="etc2-rgb8unorm" |
| webgpu:api,validation,state,device_lost,destroy:createTexture,2d,compressed_format:format="etc2-rgb8unorm-srgb" |
| webgpu:api,validation,state,device_lost,destroy:createTexture,2d,compressed_format:format="etc2-rgb8a1unorm" |
| webgpu:api,validation,state,device_lost,destroy:createTexture,2d,compressed_format:format="etc2-rgb8a1unorm-srgb" |
| webgpu:api,validation,state,device_lost,destroy:createTexture,2d,compressed_format:format="etc2-rgba8unorm" |
| webgpu:api,validation,state,device_lost,destroy:createTexture,2d,compressed_format:format="etc2-rgba8unorm-srgb" |
| webgpu:api,validation,state,device_lost,destroy:createTexture,2d,compressed_format:format="eac-r11unorm" |
| webgpu:api,validation,state,device_lost,destroy:createTexture,2d,compressed_format:format="eac-r11snorm" |
| webgpu:api,validation,state,device_lost,destroy:createTexture,2d,compressed_format:format="eac-rg11unorm" |
| webgpu:api,validation,state,device_lost,destroy:createTexture,2d,compressed_format:format="eac-rg11snorm" |
| webgpu:api,validation,state,device_lost,destroy:createTexture,2d,compressed_format:format="astc-4x4-unorm" |
| webgpu:api,validation,state,device_lost,destroy:createTexture,2d,compressed_format:format="astc-4x4-unorm-srgb" |
| webgpu:api,validation,state,device_lost,destroy:createTexture,2d,compressed_format:format="astc-5x4-unorm" |
| webgpu:api,validation,state,device_lost,destroy:createTexture,2d,compressed_format:format="astc-5x4-unorm-srgb" |
| webgpu:api,validation,state,device_lost,destroy:createTexture,2d,compressed_format:format="astc-5x5-unorm" |
| webgpu:api,validation,state,device_lost,destroy:createTexture,2d,compressed_format:format="astc-5x5-unorm-srgb" |
| webgpu:api,validation,state,device_lost,destroy:createTexture,2d,compressed_format:format="astc-6x5-unorm" |
| webgpu:api,validation,state,device_lost,destroy:createTexture,2d,compressed_format:format="astc-6x5-unorm-srgb" |
| webgpu:api,validation,state,device_lost,destroy:createTexture,2d,compressed_format:format="astc-6x6-unorm" |
| webgpu:api,validation,state,device_lost,destroy:createTexture,2d,compressed_format:format="astc-6x6-unorm-srgb" |
| webgpu:api,validation,state,device_lost,destroy:createTexture,2d,compressed_format:format="astc-8x5-unorm" |
| webgpu:api,validation,state,device_lost,destroy:createTexture,2d,compressed_format:format="astc-8x5-unorm-srgb" |
| webgpu:api,validation,state,device_lost,destroy:createTexture,2d,compressed_format:format="astc-8x6-unorm" |
| webgpu:api,validation,state,device_lost,destroy:createTexture,2d,compressed_format:format="astc-8x6-unorm-srgb" |
| webgpu:api,validation,state,device_lost,destroy:createTexture,2d,compressed_format:format="astc-8x8-unorm" |
| webgpu:api,validation,state,device_lost,destroy:createTexture,2d,compressed_format:format="astc-8x8-unorm-srgb" |
| webgpu:api,validation,state,device_lost,destroy:createTexture,2d,compressed_format:format="astc-10x5-unorm" |
| webgpu:api,validation,state,device_lost,destroy:createTexture,2d,compressed_format:format="astc-10x5-unorm-srgb" |
| webgpu:api,validation,state,device_lost,destroy:createTexture,2d,compressed_format:format="astc-10x6-unorm" |
| webgpu:api,validation,state,device_lost,destroy:createTexture,2d,compressed_format:format="astc-10x6-unorm-srgb" |
| webgpu:api,validation,state,device_lost,destroy:createTexture,2d,compressed_format:format="astc-10x8-unorm" |
| webgpu:api,validation,state,device_lost,destroy:createTexture,2d,compressed_format:format="astc-10x8-unorm-srgb" |
| webgpu:api,validation,state,device_lost,destroy:createTexture,2d,compressed_format:format="astc-10x10-unorm" |
| webgpu:api,validation,state,device_lost,destroy:createTexture,2d,compressed_format:format="astc-10x10-unorm-srgb" |
| webgpu:api,validation,state,device_lost,destroy:createTexture,2d,compressed_format:format="astc-12x10-unorm" |
| webgpu:api,validation,state,device_lost,destroy:createTexture,2d,compressed_format:format="astc-12x10-unorm-srgb" |
| webgpu:api,validation,state,device_lost,destroy:createTexture,2d,compressed_format:format="astc-12x12-unorm" |
| webgpu:api,validation,state,device_lost,destroy:createTexture,2d,compressed_format:format="astc-12x12-unorm-srgb" |
| webgpu:api,validation,state,device_lost,destroy:createView,2d,uncompressed_format:format="r8unorm" |
| webgpu:api,validation,state,device_lost,destroy:createView,2d,uncompressed_format:format="r8snorm" |
| webgpu:api,validation,state,device_lost,destroy:createView,2d,uncompressed_format:format="r8uint" |
| webgpu:api,validation,state,device_lost,destroy:createView,2d,uncompressed_format:format="r8sint" |
| webgpu:api,validation,state,device_lost,destroy:createView,2d,uncompressed_format:format="r16uint" |
| webgpu:api,validation,state,device_lost,destroy:createView,2d,uncompressed_format:format="r16sint" |
| webgpu:api,validation,state,device_lost,destroy:createView,2d,uncompressed_format:format="r16float" |
| webgpu:api,validation,state,device_lost,destroy:createView,2d,uncompressed_format:format="rg8unorm" |
| webgpu:api,validation,state,device_lost,destroy:createView,2d,uncompressed_format:format="rg8snorm" |
| webgpu:api,validation,state,device_lost,destroy:createView,2d,uncompressed_format:format="rg8uint" |
| webgpu:api,validation,state,device_lost,destroy:createView,2d,uncompressed_format:format="rg8sint" |
| webgpu:api,validation,state,device_lost,destroy:createView,2d,uncompressed_format:format="r32uint" |
| webgpu:api,validation,state,device_lost,destroy:createView,2d,uncompressed_format:format="r32sint" |
| webgpu:api,validation,state,device_lost,destroy:createView,2d,uncompressed_format:format="r32float" |
| webgpu:api,validation,state,device_lost,destroy:createView,2d,uncompressed_format:format="rg16uint" |
| webgpu:api,validation,state,device_lost,destroy:createView,2d,uncompressed_format:format="rg16sint" |
| webgpu:api,validation,state,device_lost,destroy:createView,2d,uncompressed_format:format="rg16float" |
| webgpu:api,validation,state,device_lost,destroy:createView,2d,uncompressed_format:format="rgba8unorm" |
| webgpu:api,validation,state,device_lost,destroy:createView,2d,uncompressed_format:format="rgba8unorm-srgb" |
| webgpu:api,validation,state,device_lost,destroy:createView,2d,uncompressed_format:format="rgba8snorm" |
| webgpu:api,validation,state,device_lost,destroy:createView,2d,uncompressed_format:format="rgba8uint" |
| webgpu:api,validation,state,device_lost,destroy:createView,2d,uncompressed_format:format="rgba8sint" |
| webgpu:api,validation,state,device_lost,destroy:createView,2d,uncompressed_format:format="bgra8unorm" |
| webgpu:api,validation,state,device_lost,destroy:createView,2d,uncompressed_format:format="bgra8unorm-srgb" |
| webgpu:api,validation,state,device_lost,destroy:createView,2d,uncompressed_format:format="rgb10a2unorm" |
| webgpu:api,validation,state,device_lost,destroy:createView,2d,uncompressed_format:format="rg11b10ufloat" |
| webgpu:api,validation,state,device_lost,destroy:createView,2d,uncompressed_format:format="rgb9e5ufloat" |
| webgpu:api,validation,state,device_lost,destroy:createView,2d,uncompressed_format:format="rg32uint" |
| webgpu:api,validation,state,device_lost,destroy:createView,2d,uncompressed_format:format="rg32sint" |
| webgpu:api,validation,state,device_lost,destroy:createView,2d,uncompressed_format:format="rg32float" |
| webgpu:api,validation,state,device_lost,destroy:createView,2d,uncompressed_format:format="rgba16uint" |
| webgpu:api,validation,state,device_lost,destroy:createView,2d,uncompressed_format:format="rgba16sint" |
| webgpu:api,validation,state,device_lost,destroy:createView,2d,uncompressed_format:format="rgba16float" |
| webgpu:api,validation,state,device_lost,destroy:createView,2d,uncompressed_format:format="rgba32uint" |
| webgpu:api,validation,state,device_lost,destroy:createView,2d,uncompressed_format:format="rgba32sint" |
| webgpu:api,validation,state,device_lost,destroy:createView,2d,uncompressed_format:format="rgba32float" |
| webgpu:api,validation,state,device_lost,destroy:createView,2d,compressed_format:format="bc1-rgba-unorm" |
| webgpu:api,validation,state,device_lost,destroy:createView,2d,compressed_format:format="bc1-rgba-unorm-srgb" |
| webgpu:api,validation,state,device_lost,destroy:createView,2d,compressed_format:format="bc2-rgba-unorm" |
| webgpu:api,validation,state,device_lost,destroy:createView,2d,compressed_format:format="bc2-rgba-unorm-srgb" |
| webgpu:api,validation,state,device_lost,destroy:createView,2d,compressed_format:format="bc3-rgba-unorm" |
| webgpu:api,validation,state,device_lost,destroy:createView,2d,compressed_format:format="bc3-rgba-unorm-srgb" |
| webgpu:api,validation,state,device_lost,destroy:createView,2d,compressed_format:format="bc4-r-unorm" |
| webgpu:api,validation,state,device_lost,destroy:createView,2d,compressed_format:format="bc4-r-snorm" |
| webgpu:api,validation,state,device_lost,destroy:createView,2d,compressed_format:format="bc5-rg-unorm" |
| webgpu:api,validation,state,device_lost,destroy:createView,2d,compressed_format:format="bc5-rg-snorm" |
| webgpu:api,validation,state,device_lost,destroy:createView,2d,compressed_format:format="bc6h-rgb-ufloat" |
| webgpu:api,validation,state,device_lost,destroy:createView,2d,compressed_format:format="bc6h-rgb-float" |
| webgpu:api,validation,state,device_lost,destroy:createView,2d,compressed_format:format="bc7-rgba-unorm" |
| webgpu:api,validation,state,device_lost,destroy:createView,2d,compressed_format:format="bc7-rgba-unorm-srgb" |
| webgpu:api,validation,state,device_lost,destroy:createView,2d,compressed_format:format="etc2-rgb8unorm" |
| webgpu:api,validation,state,device_lost,destroy:createView,2d,compressed_format:format="etc2-rgb8unorm-srgb" |
| webgpu:api,validation,state,device_lost,destroy:createView,2d,compressed_format:format="etc2-rgb8a1unorm" |
| webgpu:api,validation,state,device_lost,destroy:createView,2d,compressed_format:format="etc2-rgb8a1unorm-srgb" |
| webgpu:api,validation,state,device_lost,destroy:createView,2d,compressed_format:format="etc2-rgba8unorm" |
| webgpu:api,validation,state,device_lost,destroy:createView,2d,compressed_format:format="etc2-rgba8unorm-srgb" |
| webgpu:api,validation,state,device_lost,destroy:createView,2d,compressed_format:format="eac-r11unorm" |
| webgpu:api,validation,state,device_lost,destroy:createView,2d,compressed_format:format="eac-r11snorm" |
| webgpu:api,validation,state,device_lost,destroy:createView,2d,compressed_format:format="eac-rg11unorm" |
| webgpu:api,validation,state,device_lost,destroy:createView,2d,compressed_format:format="eac-rg11snorm" |
| webgpu:api,validation,state,device_lost,destroy:createView,2d,compressed_format:format="astc-4x4-unorm" |
| webgpu:api,validation,state,device_lost,destroy:createView,2d,compressed_format:format="astc-4x4-unorm-srgb" |
| webgpu:api,validation,state,device_lost,destroy:createView,2d,compressed_format:format="astc-5x4-unorm" |
| webgpu:api,validation,state,device_lost,destroy:createView,2d,compressed_format:format="astc-5x4-unorm-srgb" |
| webgpu:api,validation,state,device_lost,destroy:createView,2d,compressed_format:format="astc-5x5-unorm" |
| webgpu:api,validation,state,device_lost,destroy:createView,2d,compressed_format:format="astc-5x5-unorm-srgb" |
| webgpu:api,validation,state,device_lost,destroy:createView,2d,compressed_format:format="astc-6x5-unorm" |
| webgpu:api,validation,state,device_lost,destroy:createView,2d,compressed_format:format="astc-6x5-unorm-srgb" |
| webgpu:api,validation,state,device_lost,destroy:createView,2d,compressed_format:format="astc-6x6-unorm" |
| webgpu:api,validation,state,device_lost,destroy:createView,2d,compressed_format:format="astc-6x6-unorm-srgb" |
| webgpu:api,validation,state,device_lost,destroy:createView,2d,compressed_format:format="astc-8x5-unorm" |
| webgpu:api,validation,state,device_lost,destroy:createView,2d,compressed_format:format="astc-8x5-unorm-srgb" |
| webgpu:api,validation,state,device_lost,destroy:createView,2d,compressed_format:format="astc-8x6-unorm" |
| webgpu:api,validation,state,device_lost,destroy:createView,2d,compressed_format:format="astc-8x6-unorm-srgb" |
| webgpu:api,validation,state,device_lost,destroy:createView,2d,compressed_format:format="astc-8x8-unorm" |
| webgpu:api,validation,state,device_lost,destroy:createView,2d,compressed_format:format="astc-8x8-unorm-srgb" |
| webgpu:api,validation,state,device_lost,destroy:createView,2d,compressed_format:format="astc-10x5-unorm" |
| webgpu:api,validation,state,device_lost,destroy:createView,2d,compressed_format:format="astc-10x5-unorm-srgb" |
| webgpu:api,validation,state,device_lost,destroy:createView,2d,compressed_format:format="astc-10x6-unorm" |
| webgpu:api,validation,state,device_lost,destroy:createView,2d,compressed_format:format="astc-10x6-unorm-srgb" |
| webgpu:api,validation,state,device_lost,destroy:createView,2d,compressed_format:format="astc-10x8-unorm" |
| webgpu:api,validation,state,device_lost,destroy:createView,2d,compressed_format:format="astc-10x8-unorm-srgb" |
| webgpu:api,validation,state,device_lost,destroy:createView,2d,compressed_format:format="astc-10x10-unorm" |
| webgpu:api,validation,state,device_lost,destroy:createView,2d,compressed_format:format="astc-10x10-unorm-srgb" |
| webgpu:api,validation,state,device_lost,destroy:createView,2d,compressed_format:format="astc-12x10-unorm" |
| webgpu:api,validation,state,device_lost,destroy:createView,2d,compressed_format:format="astc-12x10-unorm-srgb" |
| webgpu:api,validation,state,device_lost,destroy:createView,2d,compressed_format:format="astc-12x12-unorm" |
| webgpu:api,validation,state,device_lost,destroy:createView,2d,compressed_format:format="astc-12x12-unorm-srgb" |
| webgpu:api,validation,state,device_lost,destroy:createSampler: |
| webgpu:api,validation,state,device_lost,destroy:createBindGroupLayout:entry={"buffer":{"type":"uniform"}} |
| webgpu:api,validation,state,device_lost,destroy:createBindGroupLayout:entry={"buffer":{"type":"storage"}} |
| webgpu:api,validation,state,device_lost,destroy:createBindGroupLayout:entry={"buffer":{"type":"read-only-storage"}} |
| webgpu:api,validation,state,device_lost,destroy:createBindGroupLayout:entry={"sampler":{"type":"comparison"}} |
| webgpu:api,validation,state,device_lost,destroy:createBindGroupLayout:entry={"sampler":{"type":"filtering"}} |
| webgpu:api,validation,state,device_lost,destroy:createBindGroupLayout:entry={"sampler":{"type":"non-filtering"}} |
| webgpu:api,validation,state,device_lost,destroy:createBindGroupLayout:entry={"texture":{"multisampled":false}} |
| webgpu:api,validation,state,device_lost,destroy:createBindGroupLayout:entry={"texture":{"multisampled":true}} |
| webgpu:api,validation,state,device_lost,destroy:createBindGroupLayout:entry={"storageTexture":{"access":"write-only","format":"rgba8unorm"}} |
| webgpu:api,validation,state,device_lost,destroy:createBindGroup:resourceType="uniformBuf";entry={"buffer":{"type":"uniform"}} |
| webgpu:api,validation,state,device_lost,destroy:createBindGroup:resourceType="storageBuf";entry={"buffer":{"type":"storage"}} |
| webgpu:api,validation,state,device_lost,destroy:createBindGroup:resourceType="storageBuf";entry={"buffer":{"type":"read-only-storage"}} |
| webgpu:api,validation,state,device_lost,destroy:createBindGroup:resourceType="filtSamp";entry={"sampler":{"type":"filtering"}} |
| webgpu:api,validation,state,device_lost,destroy:createBindGroup:resourceType="nonFiltSamp";entry={"sampler":{"type":"filtering"}} |
| webgpu:api,validation,state,device_lost,destroy:createBindGroup:resourceType="nonFiltSamp";entry={"sampler":{"type":"non-filtering"}} |
| webgpu:api,validation,state,device_lost,destroy:createBindGroup:resourceType="compareSamp";entry={"sampler":{"type":"comparison"}} |
| webgpu:api,validation,state,device_lost,destroy:createBindGroup:resourceType="sampledTex";entry={"texture":{"multisampled":false}} |
| webgpu:api,validation,state,device_lost,destroy:createBindGroup:resourceType="sampledTexMS";entry={"texture":{"multisampled":true}} |
| webgpu:api,validation,state,device_lost,destroy:createBindGroup:resourceType="storageTex";entry={"storageTexture":{"access":"write-only","format":"rgba8unorm"}} |
| webgpu:api,validation,state,device_lost,destroy:createPipelineLayout:entry={"buffer":{"type":"uniform"}} |
| webgpu:api,validation,state,device_lost,destroy:createPipelineLayout:entry={"buffer":{"type":"storage"}} |
| webgpu:api,validation,state,device_lost,destroy:createPipelineLayout:entry={"buffer":{"type":"read-only-storage"}} |
| webgpu:api,validation,state,device_lost,destroy:createPipelineLayout:entry={"sampler":{"type":"comparison"}} |
| webgpu:api,validation,state,device_lost,destroy:createPipelineLayout:entry={"sampler":{"type":"filtering"}} |
| webgpu:api,validation,state,device_lost,destroy:createPipelineLayout:entry={"sampler":{"type":"non-filtering"}} |
| webgpu:api,validation,state,device_lost,destroy:createPipelineLayout:entry={"texture":{"multisampled":false}} |
| webgpu:api,validation,state,device_lost,destroy:createPipelineLayout:entry={"texture":{"multisampled":true}} |
| webgpu:api,validation,state,device_lost,destroy:createPipelineLayout:entry={"storageTexture":{"access":"write-only","format":"rgba8unorm"}} |
| webgpu:api,validation,state,device_lost,destroy:createShaderModule:stage="VERTEX" |
| webgpu:api,validation,state,device_lost,destroy:createShaderModule:stage="FRAGMENT" |
| webgpu:api,validation,state,device_lost,destroy:createShaderModule:stage="COMPUTE" |
| webgpu:api,validation,state,device_lost,destroy:createComputePipeline: |
| webgpu:api,validation,state,device_lost,destroy:createRenderPipeline: |
| webgpu:api,validation,state,device_lost,destroy:createCommandEncoder: |
| webgpu:api,validation,state,device_lost,destroy:createRenderBundleEncoder:format="r8unorm" |
| webgpu:api,validation,state,device_lost,destroy:createRenderBundleEncoder:format="r8uint" |
| webgpu:api,validation,state,device_lost,destroy:createRenderBundleEncoder:format="r8sint" |
| webgpu:api,validation,state,device_lost,destroy:createRenderBundleEncoder:format="r16uint" |
| webgpu:api,validation,state,device_lost,destroy:createRenderBundleEncoder:format="r16sint" |
| webgpu:api,validation,state,device_lost,destroy:createRenderBundleEncoder:format="r16float" |
| webgpu:api,validation,state,device_lost,destroy:createRenderBundleEncoder:format="rg8unorm" |
| webgpu:api,validation,state,device_lost,destroy:createRenderBundleEncoder:format="rg8uint" |
| webgpu:api,validation,state,device_lost,destroy:createRenderBundleEncoder:format="rg8sint" |
| webgpu:api,validation,state,device_lost,destroy:createRenderBundleEncoder:format="r32uint" |
| webgpu:api,validation,state,device_lost,destroy:createRenderBundleEncoder:format="r32sint" |
| webgpu:api,validation,state,device_lost,destroy:createRenderBundleEncoder:format="r32float" |
| webgpu:api,validation,state,device_lost,destroy:createRenderBundleEncoder:format="rg16uint" |
| webgpu:api,validation,state,device_lost,destroy:createRenderBundleEncoder:format="rg16sint" |
| webgpu:api,validation,state,device_lost,destroy:createRenderBundleEncoder:format="rg16float" |
| webgpu:api,validation,state,device_lost,destroy:createRenderBundleEncoder:format="rgba8unorm" |
| webgpu:api,validation,state,device_lost,destroy:createRenderBundleEncoder:format="rgba8unorm-srgb" |
| webgpu:api,validation,state,device_lost,destroy:createRenderBundleEncoder:format="rgba8uint" |
| webgpu:api,validation,state,device_lost,destroy:createRenderBundleEncoder:format="rgba8sint" |
| webgpu:api,validation,state,device_lost,destroy:createRenderBundleEncoder:format="bgra8unorm" |
| webgpu:api,validation,state,device_lost,destroy:createRenderBundleEncoder:format="bgra8unorm-srgb" |
| webgpu:api,validation,state,device_lost,destroy:createRenderBundleEncoder:format="rgb10a2unorm" |
| webgpu:api,validation,state,device_lost,destroy:createRenderBundleEncoder:format="rg32uint" |
| webgpu:api,validation,state,device_lost,destroy:createRenderBundleEncoder:format="rg32sint" |
| webgpu:api,validation,state,device_lost,destroy:createRenderBundleEncoder:format="rg32float" |
| webgpu:api,validation,state,device_lost,destroy:createRenderBundleEncoder:format="rgba16uint" |
| webgpu:api,validation,state,device_lost,destroy:createRenderBundleEncoder:format="rgba16sint" |
| webgpu:api,validation,state,device_lost,destroy:createRenderBundleEncoder:format="rgba16float" |
| webgpu:api,validation,state,device_lost,destroy:createRenderBundleEncoder:format="rgba32uint" |
| webgpu:api,validation,state,device_lost,destroy:createRenderBundleEncoder:format="rgba32sint" |
| webgpu:api,validation,state,device_lost,destroy:createRenderBundleEncoder:format="rgba32float" |
| webgpu:api,validation,state,device_lost,destroy:createQuerySet:type="occlusion" |
| webgpu:api,validation,state,device_lost,destroy:createQuerySet:type="timestamp" |
| webgpu:api,validation,state,device_lost,destroy:command,copyBufferToBuffer: |
| webgpu:api,validation,state,device_lost,destroy:command,copyBufferToTexture: |
| webgpu:api,validation,state,device_lost,destroy:command,copyTextureToBuffer: |
| webgpu:api,validation,state,device_lost,destroy:command,copyTextureToTexture: |
| webgpu:api,validation,state,device_lost,destroy:command,clearBuffer: |
| webgpu:api,validation,state,device_lost,destroy:command,writeTimestamp:type="occlusion" |
| webgpu:api,validation,state,device_lost,destroy:command,writeTimestamp:type="timestamp" |
| webgpu:api,validation,state,device_lost,destroy:command,resolveQuerySet: |
| webgpu:api,validation,state,device_lost,destroy:command,computePass,dispatch: |
| webgpu:api,validation,state,device_lost,destroy:command,renderPass,draw: |
| webgpu:api,validation,state,device_lost,destroy:command,renderPass,renderBundle: |
| webgpu:api,validation,state,device_lost,destroy:queue,writeBuffer:numElements=4 |
| webgpu:api,validation,state,device_lost,destroy:queue,writeBuffer:numElements=8 |
| webgpu:api,validation,state,device_lost,destroy:queue,writeBuffer:numElements=16 |
| webgpu:api,validation,state,device_lost,destroy:queue,writeTexture,2d,uncompressed_format:format="r8unorm" |
| webgpu:api,validation,state,device_lost,destroy:queue,writeTexture,2d,uncompressed_format:format="r8snorm" |
| webgpu:api,validation,state,device_lost,destroy:queue,writeTexture,2d,uncompressed_format:format="r8uint" |
| webgpu:api,validation,state,device_lost,destroy:queue,writeTexture,2d,uncompressed_format:format="r8sint" |
| webgpu:api,validation,state,device_lost,destroy:queue,writeTexture,2d,uncompressed_format:format="r16uint" |
| webgpu:api,validation,state,device_lost,destroy:queue,writeTexture,2d,uncompressed_format:format="r16sint" |
| webgpu:api,validation,state,device_lost,destroy:queue,writeTexture,2d,uncompressed_format:format="r16float" |
| webgpu:api,validation,state,device_lost,destroy:queue,writeTexture,2d,uncompressed_format:format="rg8unorm" |
| webgpu:api,validation,state,device_lost,destroy:queue,writeTexture,2d,uncompressed_format:format="rg8snorm" |
| webgpu:api,validation,state,device_lost,destroy:queue,writeTexture,2d,uncompressed_format:format="rg8uint" |
| webgpu:api,validation,state,device_lost,destroy:queue,writeTexture,2d,uncompressed_format:format="rg8sint" |
| webgpu:api,validation,state,device_lost,destroy:queue,writeTexture,2d,uncompressed_format:format="r32uint" |
| webgpu:api,validation,state,device_lost,destroy:queue,writeTexture,2d,uncompressed_format:format="r32sint" |
| webgpu:api,validation,state,device_lost,destroy:queue,writeTexture,2d,uncompressed_format:format="r32float" |
| webgpu:api,validation,state,device_lost,destroy:queue,writeTexture,2d,uncompressed_format:format="rg16uint" |
| webgpu:api,validation,state,device_lost,destroy:queue,writeTexture,2d,uncompressed_format:format="rg16sint" |
| webgpu:api,validation,state,device_lost,destroy:queue,writeTexture,2d,uncompressed_format:format="rg16float" |
| webgpu:api,validation,state,device_lost,destroy:queue,writeTexture,2d,uncompressed_format:format="rgba8unorm" |
| webgpu:api,validation,state,device_lost,destroy:queue,writeTexture,2d,uncompressed_format:format="rgba8unorm-srgb" |
| webgpu:api,validation,state,device_lost,destroy:queue,writeTexture,2d,uncompressed_format:format="rgba8snorm" |
| webgpu:api,validation,state,device_lost,destroy:queue,writeTexture,2d,uncompressed_format:format="rgba8uint" |
| webgpu:api,validation,state,device_lost,destroy:queue,writeTexture,2d,uncompressed_format:format="rgba8sint" |
| webgpu:api,validation,state,device_lost,destroy:queue,writeTexture,2d,uncompressed_format:format="bgra8unorm" |
| webgpu:api,validation,state,device_lost,destroy:queue,writeTexture,2d,uncompressed_format:format="bgra8unorm-srgb" |
| webgpu:api,validation,state,device_lost,destroy:queue,writeTexture,2d,uncompressed_format:format="rgb10a2unorm" |
| webgpu:api,validation,state,device_lost,destroy:queue,writeTexture,2d,uncompressed_format:format="rg11b10ufloat" |
| webgpu:api,validation,state,device_lost,destroy:queue,writeTexture,2d,uncompressed_format:format="rgb9e5ufloat" |
| webgpu:api,validation,state,device_lost,destroy:queue,writeTexture,2d,uncompressed_format:format="rg32uint" |
| webgpu:api,validation,state,device_lost,destroy:queue,writeTexture,2d,uncompressed_format:format="rg32sint" |
| webgpu:api,validation,state,device_lost,destroy:queue,writeTexture,2d,uncompressed_format:format="rg32float" |
| webgpu:api,validation,state,device_lost,destroy:queue,writeTexture,2d,uncompressed_format:format="rgba16uint" |
| webgpu:api,validation,state,device_lost,destroy:queue,writeTexture,2d,uncompressed_format:format="rgba16sint" |
| webgpu:api,validation,state,device_lost,destroy:queue,writeTexture,2d,uncompressed_format:format="rgba16float" |
| webgpu:api,validation,state,device_lost,destroy:queue,writeTexture,2d,uncompressed_format:format="rgba32uint" |
| webgpu:api,validation,state,device_lost,destroy:queue,writeTexture,2d,uncompressed_format:format="rgba32sint" |
| webgpu:api,validation,state,device_lost,destroy:queue,writeTexture,2d,uncompressed_format:format="rgba32float" |
| webgpu:api,validation,state,device_lost,destroy:queue,writeTexture,2d,compressed_format:format="bc1-rgba-unorm" |
| webgpu:api,validation,state,device_lost,destroy:queue,writeTexture,2d,compressed_format:format="bc1-rgba-unorm-srgb" |
| webgpu:api,validation,state,device_lost,destroy:queue,writeTexture,2d,compressed_format:format="bc2-rgba-unorm" |
| webgpu:api,validation,state,device_lost,destroy:queue,writeTexture,2d,compressed_format:format="bc2-rgba-unorm-srgb" |
| webgpu:api,validation,state,device_lost,destroy:queue,writeTexture,2d,compressed_format:format="bc3-rgba-unorm" |
| webgpu:api,validation,state,device_lost,destroy:queue,writeTexture,2d,compressed_format:format="bc3-rgba-unorm-srgb" |
| webgpu:api,validation,state,device_lost,destroy:queue,writeTexture,2d,compressed_format:format="bc4-r-unorm" |
| webgpu:api,validation,state,device_lost,destroy:queue,writeTexture,2d,compressed_format:format="bc4-r-snorm" |
| webgpu:api,validation,state,device_lost,destroy:queue,writeTexture,2d,compressed_format:format="bc5-rg-unorm" |
| webgpu:api,validation,state,device_lost,destroy:queue,writeTexture,2d,compressed_format:format="bc5-rg-snorm" |
| webgpu:api,validation,state,device_lost,destroy:queue,writeTexture,2d,compressed_format:format="bc6h-rgb-ufloat" |
| webgpu:api,validation,state,device_lost,destroy:queue,writeTexture,2d,compressed_format:format="bc6h-rgb-float" |
| webgpu:api,validation,state,device_lost,destroy:queue,writeTexture,2d,compressed_format:format="bc7-rgba-unorm" |
| webgpu:api,validation,state,device_lost,destroy:queue,writeTexture,2d,compressed_format:format="bc7-rgba-unorm-srgb" |
| webgpu:api,validation,state,device_lost,destroy:queue,writeTexture,2d,compressed_format:format="etc2-rgb8unorm" |
| webgpu:api,validation,state,device_lost,destroy:queue,writeTexture,2d,compressed_format:format="etc2-rgb8unorm-srgb" |
| webgpu:api,validation,state,device_lost,destroy:queue,writeTexture,2d,compressed_format:format="etc2-rgb8a1unorm" |
| webgpu:api,validation,state,device_lost,destroy:queue,writeTexture,2d,compressed_format:format="etc2-rgb8a1unorm-srgb" |
| webgpu:api,validation,state,device_lost,destroy:queue,writeTexture,2d,compressed_format:format="etc2-rgba8unorm" |
| webgpu:api,validation,state,device_lost,destroy:queue,writeTexture,2d,compressed_format:format="etc2-rgba8unorm-srgb" |
| webgpu:api,validation,state,device_lost,destroy:queue,writeTexture,2d,compressed_format:format="eac-r11unorm" |
| webgpu:api,validation,state,device_lost,destroy:queue,writeTexture,2d,compressed_format:format="eac-r11snorm" |
| webgpu:api,validation,state,device_lost,destroy:queue,writeTexture,2d,compressed_format:format="eac-rg11unorm" |
| webgpu:api,validation,state,device_lost,destroy:queue,writeTexture,2d,compressed_format:format="eac-rg11snorm" |
| webgpu:api,validation,state,device_lost,destroy:queue,writeTexture,2d,compressed_format:format="astc-4x4-unorm" |
| webgpu:api,validation,state,device_lost,destroy:queue,writeTexture,2d,compressed_format:format="astc-4x4-unorm-srgb" |
| webgpu:api,validation,state,device_lost,destroy:queue,writeTexture,2d,compressed_format:format="astc-5x4-unorm" |
| webgpu:api,validation,state,device_lost,destroy:queue,writeTexture,2d,compressed_format:format="astc-5x4-unorm-srgb" |
| webgpu:api,validation,state,device_lost,destroy:queue,writeTexture,2d,compressed_format:format="astc-5x5-unorm" |
| webgpu:api,validation,state,device_lost,destroy:queue,writeTexture,2d,compressed_format:format="astc-5x5-unorm-srgb" |
| webgpu:api,validation,state,device_lost,destroy:queue,writeTexture,2d,compressed_format:format="astc-6x5-unorm" |
| webgpu:api,validation,state,device_lost,destroy:queue,writeTexture,2d,compressed_format:format="astc-6x5-unorm-srgb" |
| webgpu:api,validation,state,device_lost,destroy:queue,writeTexture,2d,compressed_format:format="astc-6x6-unorm" |
| webgpu:api,validation,state,device_lost,destroy:queue,writeTexture,2d,compressed_format:format="astc-6x6-unorm-srgb" |
| webgpu:api,validation,state,device_lost,destroy:queue,writeTexture,2d,compressed_format:format="astc-8x5-unorm" |
| webgpu:api,validation,state,device_lost,destroy:queue,writeTexture,2d,compressed_format:format="astc-8x5-unorm-srgb" |
| webgpu:api,validation,state,device_lost,destroy:queue,writeTexture,2d,compressed_format:format="astc-8x6-unorm" |
| webgpu:api,validation,state,device_lost,destroy:queue,writeTexture,2d,compressed_format:format="astc-8x6-unorm-srgb" |
| webgpu:api,validation,state,device_lost,destroy:queue,writeTexture,2d,compressed_format:format="astc-8x8-unorm" |
| webgpu:api,validation,state,device_lost,destroy:queue,writeTexture,2d,compressed_format:format="astc-8x8-unorm-srgb" |
| webgpu:api,validation,state,device_lost,destroy:queue,writeTexture,2d,compressed_format:format="astc-10x5-unorm" |
| webgpu:api,validation,state,device_lost,destroy:queue,writeTexture,2d,compressed_format:format="astc-10x5-unorm-srgb" |
| webgpu:api,validation,state,device_lost,destroy:queue,writeTexture,2d,compressed_format:format="astc-10x6-unorm" |
| webgpu:api,validation,state,device_lost,destroy:queue,writeTexture,2d,compressed_format:format="astc-10x6-unorm-srgb" |
| webgpu:api,validation,state,device_lost,destroy:queue,writeTexture,2d,compressed_format:format="astc-10x8-unorm" |
| webgpu:api,validation,state,device_lost,destroy:queue,writeTexture,2d,compressed_format:format="astc-10x8-unorm-srgb" |
| webgpu:api,validation,state,device_lost,destroy:queue,writeTexture,2d,compressed_format:format="astc-10x10-unorm" |
| webgpu:api,validation,state,device_lost,destroy:queue,writeTexture,2d,compressed_format:format="astc-10x10-unorm-srgb" |
| webgpu:api,validation,state,device_lost,destroy:queue,writeTexture,2d,compressed_format:format="astc-12x10-unorm" |
| webgpu:api,validation,state,device_lost,destroy:queue,writeTexture,2d,compressed_format:format="astc-12x10-unorm-srgb" |
| webgpu:api,validation,state,device_lost,destroy:queue,writeTexture,2d,compressed_format:format="astc-12x12-unorm" |
| webgpu:api,validation,state,device_lost,destroy:queue,writeTexture,2d,compressed_format:format="astc-12x12-unorm-srgb" |
| webgpu:api,validation,state,device_lost,destroy:queue,copyExternalImageToTexture,canvas:canvasType="onscreen";contextType="2d" |
| webgpu:api,validation,state,device_lost,destroy:queue,copyExternalImageToTexture,canvas:canvasType="onscreen";contextType="webgl" |
| webgpu:api,validation,state,device_lost,destroy:queue,copyExternalImageToTexture,canvas:canvasType="onscreen";contextType="webgl2" |
| webgpu:api,validation,state,device_lost,destroy:queue,copyExternalImageToTexture,canvas:canvasType="onscreen";contextType="webgpu" |
| webgpu:api,validation,state,device_lost,destroy:queue,copyExternalImageToTexture,canvas:canvasType="offscreen";contextType="2d" |
| webgpu:api,validation,state,device_lost,destroy:queue,copyExternalImageToTexture,canvas:canvasType="offscreen";contextType="webgl" |
| webgpu:api,validation,state,device_lost,destroy:queue,copyExternalImageToTexture,canvas:canvasType="offscreen";contextType="webgl2" |
| webgpu:api,validation,state,device_lost,destroy:queue,copyExternalImageToTexture,canvas:canvasType="offscreen";contextType="webgpu" |
| webgpu:api,validation,state,device_lost,destroy:queue,copyExternalImageToTexture,imageBitmap: |
| webgpu:api,validation,texture,destroy:base: |
| webgpu:api,validation,texture,destroy:twice: |
| webgpu:api,validation,texture,destroy:submit_a_destroyed_texture_as_attachment:depthStencilTextureAspect="all";colorTextureState="valid";depthStencilTextureState="valid" |
| webgpu:api,validation,texture,destroy:submit_a_destroyed_texture_as_attachment:depthStencilTextureAspect="all";colorTextureState="valid";depthStencilTextureState="destroyedBeforeEncode" |
| webgpu:api,validation,texture,destroy:submit_a_destroyed_texture_as_attachment:depthStencilTextureAspect="all";colorTextureState="valid";depthStencilTextureState="destroyedAfterEncode" |
| webgpu:api,validation,texture,destroy:submit_a_destroyed_texture_as_attachment:depthStencilTextureAspect="all";colorTextureState="destroyedBeforeEncode";depthStencilTextureState="valid" |
| webgpu:api,validation,texture,destroy:submit_a_destroyed_texture_as_attachment:depthStencilTextureAspect="all";colorTextureState="destroyedBeforeEncode";depthStencilTextureState="destroyedBeforeEncode" |
| webgpu:api,validation,texture,destroy:submit_a_destroyed_texture_as_attachment:depthStencilTextureAspect="all";colorTextureState="destroyedBeforeEncode";depthStencilTextureState="destroyedAfterEncode" |
| webgpu:api,validation,texture,destroy:submit_a_destroyed_texture_as_attachment:depthStencilTextureAspect="all";colorTextureState="destroyedAfterEncode";depthStencilTextureState="valid" |
| webgpu:api,validation,texture,destroy:submit_a_destroyed_texture_as_attachment:depthStencilTextureAspect="all";colorTextureState="destroyedAfterEncode";depthStencilTextureState="destroyedBeforeEncode" |
| webgpu:api,validation,texture,destroy:submit_a_destroyed_texture_as_attachment:depthStencilTextureAspect="all";colorTextureState="destroyedAfterEncode";depthStencilTextureState="destroyedAfterEncode" |
| webgpu:api,validation,texture,destroy:submit_a_destroyed_texture_as_attachment:depthStencilTextureAspect="depth-only";colorTextureState="valid";depthStencilTextureState="valid" |
| webgpu:api,validation,texture,destroy:submit_a_destroyed_texture_as_attachment:depthStencilTextureAspect="depth-only";colorTextureState="valid";depthStencilTextureState="destroyedBeforeEncode" |
| webgpu:api,validation,texture,destroy:submit_a_destroyed_texture_as_attachment:depthStencilTextureAspect="depth-only";colorTextureState="valid";depthStencilTextureState="destroyedAfterEncode" |
| webgpu:api,validation,texture,destroy:submit_a_destroyed_texture_as_attachment:depthStencilTextureAspect="depth-only";colorTextureState="destroyedBeforeEncode";depthStencilTextureState="valid" |
| webgpu:api,validation,texture,destroy:submit_a_destroyed_texture_as_attachment:depthStencilTextureAspect="depth-only";colorTextureState="destroyedBeforeEncode";depthStencilTextureState="destroyedBeforeEncode" |
| webgpu:api,validation,texture,destroy:submit_a_destroyed_texture_as_attachment:depthStencilTextureAspect="depth-only";colorTextureState="destroyedBeforeEncode";depthStencilTextureState="destroyedAfterEncode" |
| webgpu:api,validation,texture,destroy:submit_a_destroyed_texture_as_attachment:depthStencilTextureAspect="depth-only";colorTextureState="destroyedAfterEncode";depthStencilTextureState="valid" |
| webgpu:api,validation,texture,destroy:submit_a_destroyed_texture_as_attachment:depthStencilTextureAspect="depth-only";colorTextureState="destroyedAfterEncode";depthStencilTextureState="destroyedBeforeEncode" |
| webgpu:api,validation,texture,destroy:submit_a_destroyed_texture_as_attachment:depthStencilTextureAspect="depth-only";colorTextureState="destroyedAfterEncode";depthStencilTextureState="destroyedAfterEncode" |
| webgpu:api,validation,texture,destroy:submit_a_destroyed_texture_as_attachment:depthStencilTextureAspect="stencil-only";colorTextureState="valid";depthStencilTextureState="valid" |
| webgpu:api,validation,texture,destroy:submit_a_destroyed_texture_as_attachment:depthStencilTextureAspect="stencil-only";colorTextureState="valid";depthStencilTextureState="destroyedBeforeEncode" |
| webgpu:api,validation,texture,destroy:submit_a_destroyed_texture_as_attachment:depthStencilTextureAspect="stencil-only";colorTextureState="valid";depthStencilTextureState="destroyedAfterEncode" |
| webgpu:api,validation,texture,destroy:submit_a_destroyed_texture_as_attachment:depthStencilTextureAspect="stencil-only";colorTextureState="destroyedBeforeEncode";depthStencilTextureState="valid" |
| webgpu:api,validation,texture,destroy:submit_a_destroyed_texture_as_attachment:depthStencilTextureAspect="stencil-only";colorTextureState="destroyedBeforeEncode";depthStencilTextureState="destroyedBeforeEncode" |
| webgpu:api,validation,texture,destroy:submit_a_destroyed_texture_as_attachment:depthStencilTextureAspect="stencil-only";colorTextureState="destroyedBeforeEncode";depthStencilTextureState="destroyedAfterEncode" |
| webgpu:api,validation,texture,destroy:submit_a_destroyed_texture_as_attachment:depthStencilTextureAspect="stencil-only";colorTextureState="destroyedAfterEncode";depthStencilTextureState="valid" |
| webgpu:api,validation,texture,destroy:submit_a_destroyed_texture_as_attachment:depthStencilTextureAspect="stencil-only";colorTextureState="destroyedAfterEncode";depthStencilTextureState="destroyedBeforeEncode" |
| webgpu:api,validation,texture,destroy:submit_a_destroyed_texture_as_attachment:depthStencilTextureAspect="stencil-only";colorTextureState="destroyedAfterEncode";depthStencilTextureState="destroyedAfterEncode" |
| webgpu:api,validation,texture,rg11b10ufloat_renderable:create_texture:sampleCount=1 |
| webgpu:api,validation,texture,rg11b10ufloat_renderable:create_texture:sampleCount=4 |
| webgpu:api,validation,texture,rg11b10ufloat_renderable:begin_render_pass: |
| webgpu:api,validation,texture,rg11b10ufloat_renderable:begin_render_bundle_encoder: |
| webgpu:api,validation,texture,rg11b10ufloat_renderable:create_render_pipeline: |
| webgpu:examples:test_name: |
| webgpu:examples:not_implemented_yet,without_plan: |
| webgpu:examples:not_implemented_yet,with_plan: |
| webgpu:examples:basic: |
| webgpu:examples:basic,async: |
| webgpu:examples:basic,plain_cases:x=2;y=2 |
| webgpu:examples:basic,plain_cases:x=-10;y=-10 |
| webgpu:examples:basic,plain_cases_private:x=2;y=4 |
| webgpu:examples:basic,plain_cases_private:x=-10;y=18 |
| webgpu:examples:basic,builder_cases:x=1;y=1 |
| webgpu:examples:basic,builder_cases:x=1;y=2 |
| webgpu:examples:basic,builder_cases:x=2;y=1 |
| webgpu:examples:basic,builder_cases:x=2;y=2 |
| webgpu:examples:basic,builder_cases_subcases:x=1 |
| webgpu:examples:basic,builder_cases_subcases:x=2 |
| webgpu:examples:basic,builder_subcases: |
| webgpu:examples:basic,builder_subcases_short: |
| webgpu:examples:gpu,async: |
| webgpu:examples:gpu,buffers: |
| webgpu:examples:gpu,with_texture_compression,bc:textureCompressionBC=false |
| webgpu:examples:gpu,with_texture_compression,bc:textureCompressionBC=true |
| webgpu:examples:gpu,with_texture_compression,etc2:textureCompressionETC2=false |
| webgpu:examples:gpu,with_texture_compression,etc2:textureCompressionETC2=true |
| webgpu:idl,constants,flags:BufferUsage,count: |
| webgpu:idl,constants,flags:BufferUsage,values:key="MAP_READ" |
| webgpu:idl,constants,flags:BufferUsage,values:key="MAP_WRITE" |
| webgpu:idl,constants,flags:BufferUsage,values:key="COPY_SRC" |
| webgpu:idl,constants,flags:BufferUsage,values:key="COPY_DST" |
| webgpu:idl,constants,flags:BufferUsage,values:key="INDEX" |
| webgpu:idl,constants,flags:BufferUsage,values:key="VERTEX" |
| webgpu:idl,constants,flags:BufferUsage,values:key="UNIFORM" |
| webgpu:idl,constants,flags:BufferUsage,values:key="STORAGE" |
| webgpu:idl,constants,flags:BufferUsage,values:key="INDIRECT" |
| webgpu:idl,constants,flags:BufferUsage,values:key="QUERY_RESOLVE" |
| webgpu:idl,constants,flags:TextureUsage,count: |
| webgpu:idl,constants,flags:TextureUsage,values:key="COPY_SRC" |
| webgpu:idl,constants,flags:TextureUsage,values:key="COPY_DST" |
| webgpu:idl,constants,flags:TextureUsage,values:key="TEXTURE_BINDING" |
| webgpu:idl,constants,flags:TextureUsage,values:key="STORAGE_BINDING" |
| webgpu:idl,constants,flags:TextureUsage,values:key="RENDER_ATTACHMENT" |
| webgpu:idl,constants,flags:ColorWrite,count: |
| webgpu:idl,constants,flags:ColorWrite,values:key="RED" |
| webgpu:idl,constants,flags:ColorWrite,values:key="GREEN" |
| webgpu:idl,constants,flags:ColorWrite,values:key="BLUE" |
| webgpu:idl,constants,flags:ColorWrite,values:key="ALPHA" |
| webgpu:idl,constants,flags:ColorWrite,values:key="ALL" |
| webgpu:idl,constants,flags:ShaderStage,count: |
| webgpu:idl,constants,flags:ShaderStage,values:key="VERTEX" |
| webgpu:idl,constants,flags:ShaderStage,values:key="FRAGMENT" |
| webgpu:idl,constants,flags:ShaderStage,values:key="COMPUTE" |
| webgpu:shader,execution,evaluation_order:binary_arith:name="BothSE" |
| webgpu:shader,execution,evaluation_order:binary_arith:name="LeftSE" |
| webgpu:shader,execution,evaluation_order:binary_arith:name="RightSE" |
| webgpu:shader,execution,evaluation_order:binary_arith:name="ThreeSE" |
| webgpu:shader,execution,evaluation_order:binary_arith:name="LeftmostSE" |
| webgpu:shader,execution,evaluation_order:binary_arith:name="RightmostSE" |
| webgpu:shader,execution,evaluation_order:binary_arith:name="MiddleSE" |
| webgpu:shader,execution,evaluation_order:binary_arith:name="LiteralAndSEAndVar" |
| webgpu:shader,execution,evaluation_order:binary_arith:name="VarAndSEAndLiteral" |
| webgpu:shader,execution,evaluation_order:binary_arith:name="SEAndVarAndLiteral" |
| webgpu:shader,execution,evaluation_order:binary_arith:name="VarAndLiteralAndSE" |
| webgpu:shader,execution,evaluation_order:binary_arith:name="MemberAccessAndSE" |
| webgpu:shader,execution,evaluation_order:binary_arith:name="SEAndMemberAccess" |
| webgpu:shader,execution,evaluation_order:binary_logical:name="BothSE" |
| webgpu:shader,execution,evaluation_order:binary_logical:name="LeftSE" |
| webgpu:shader,execution,evaluation_order:binary_logical:name="RightSE" |
| webgpu:shader,execution,evaluation_order:binary_logical:name="LeftmostSE" |
| webgpu:shader,execution,evaluation_order:binary_logical:name="RightmostSE" |
| webgpu:shader,execution,evaluation_order:binary_logical:name="MiddleSE" |
| webgpu:shader,execution,evaluation_order:binary_logical:name="ShortCircuit_And_LhsOnly" |
| webgpu:shader,execution,evaluation_order:binary_logical:name="ShortCircuit_And_LhsAndRhs" |
| webgpu:shader,execution,evaluation_order:binary_logical:name="ShortCircuit_Or_LhsOnly" |
| webgpu:shader,execution,evaluation_order:binary_logical:name="ShortCircuit_Or_LhsAndRhs" |
| webgpu:shader,execution,evaluation_order:binary_logical:name="NoShortCircuit_And" |
| webgpu:shader,execution,evaluation_order:binary_logical:name="NoShortCircuit_Or" |
| webgpu:shader,execution,evaluation_order:binary_mixed:name="ArithAndLogical" |
| webgpu:shader,execution,evaluation_order:binary_mixed:name="LogicalAndArith" |
| webgpu:shader,execution,evaluation_order:binary_mixed:name="ArithAndLogical_ShortCircuit" |
| webgpu:shader,execution,evaluation_order:binary_mixed:name="LogicalAndArith_ShortCircuit" |
| webgpu:shader,execution,evaluation_order:call:name="OneSE" |
| webgpu:shader,execution,evaluation_order:call:name="AllSE" |
| webgpu:shader,execution,evaluation_order:call:name="MiddleNotSE" |
| webgpu:shader,execution,evaluation_order:index_accessor:name="LeftSE" |
| webgpu:shader,execution,evaluation_order:index_accessor:name="RightSE" |
| webgpu:shader,execution,evaluation_order:index_accessor:name="BothSE" |
| webgpu:shader,execution,evaluation_order:assignment:name="ToArray1D" |
| webgpu:shader,execution,evaluation_order:assignment:name="ToArray2D" |
| webgpu:shader,execution,evaluation_order:assignment:name="ToArrayFromArray" |
| webgpu:shader,execution,evaluation_order:assignment:name="ToArrayIndexedByArrayIndexedBySE" |
| webgpu:shader,execution,evaluation_order:assignment:name="ToVec_BothSE" |
| webgpu:shader,execution,evaluation_order:assignment:name="ToVec_LeftSE" |
| webgpu:shader,execution,evaluation_order:assignment:name="ToVec_RightSE" |
| webgpu:shader,execution,evaluation_order:type_constructor:name="Struct" |
| webgpu:shader,execution,evaluation_order:type_constructor:name="Array1D" |
| webgpu:shader,execution,evaluation_order:type_constructor:name="Array2D" |
| webgpu:shader,execution,evaluation_order:member_accessor:name="Vec" |
| webgpu:shader,execution,evaluation_order:member_accessor:name="Struct" |
| webgpu:shader,execution,expression,binary,bitwise:bitwise_or:type="i32";inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,bitwise:bitwise_or:type="i32";inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,binary,bitwise:bitwise_or:type="i32";inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,binary,bitwise:bitwise_or:type="i32";inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,binary,bitwise:bitwise_or:type="i32";inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,bitwise:bitwise_or:type="i32";inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,binary,bitwise:bitwise_or:type="i32";inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,binary,bitwise:bitwise_or:type="i32";inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,binary,bitwise:bitwise_or:type="i32";inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,bitwise:bitwise_or:type="i32";inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,binary,bitwise:bitwise_or:type="i32";inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,binary,bitwise:bitwise_or:type="i32";inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,binary,bitwise:bitwise_or:type="i32";inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,bitwise:bitwise_or:type="i32";inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,binary,bitwise:bitwise_or:type="i32";inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,binary,bitwise:bitwise_or:type="i32";inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,binary,bitwise:bitwise_or:type="u32";inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,bitwise:bitwise_or:type="u32";inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,binary,bitwise:bitwise_or:type="u32";inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,binary,bitwise:bitwise_or:type="u32";inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,binary,bitwise:bitwise_or:type="u32";inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,bitwise:bitwise_or:type="u32";inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,binary,bitwise:bitwise_or:type="u32";inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,binary,bitwise:bitwise_or:type="u32";inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,binary,bitwise:bitwise_or:type="u32";inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,bitwise:bitwise_or:type="u32";inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,binary,bitwise:bitwise_or:type="u32";inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,binary,bitwise:bitwise_or:type="u32";inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,binary,bitwise:bitwise_or:type="u32";inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,bitwise:bitwise_or:type="u32";inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,binary,bitwise:bitwise_or:type="u32";inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,binary,bitwise:bitwise_or:type="u32";inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,binary,bitwise:bitwise_and:type="i32";inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,bitwise:bitwise_and:type="i32";inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,binary,bitwise:bitwise_and:type="i32";inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,binary,bitwise:bitwise_and:type="i32";inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,binary,bitwise:bitwise_and:type="i32";inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,bitwise:bitwise_and:type="i32";inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,binary,bitwise:bitwise_and:type="i32";inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,binary,bitwise:bitwise_and:type="i32";inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,binary,bitwise:bitwise_and:type="i32";inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,bitwise:bitwise_and:type="i32";inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,binary,bitwise:bitwise_and:type="i32";inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,binary,bitwise:bitwise_and:type="i32";inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,binary,bitwise:bitwise_and:type="i32";inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,bitwise:bitwise_and:type="i32";inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,binary,bitwise:bitwise_and:type="i32";inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,binary,bitwise:bitwise_and:type="i32";inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,binary,bitwise:bitwise_and:type="u32";inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,bitwise:bitwise_and:type="u32";inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,binary,bitwise:bitwise_and:type="u32";inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,binary,bitwise:bitwise_and:type="u32";inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,binary,bitwise:bitwise_and:type="u32";inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,bitwise:bitwise_and:type="u32";inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,binary,bitwise:bitwise_and:type="u32";inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,binary,bitwise:bitwise_and:type="u32";inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,binary,bitwise:bitwise_and:type="u32";inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,bitwise:bitwise_and:type="u32";inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,binary,bitwise:bitwise_and:type="u32";inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,binary,bitwise:bitwise_and:type="u32";inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,binary,bitwise:bitwise_and:type="u32";inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,bitwise:bitwise_and:type="u32";inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,binary,bitwise:bitwise_and:type="u32";inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,binary,bitwise:bitwise_and:type="u32";inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,binary,bitwise:bitwise_exclusive_or:type="i32";inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,bitwise:bitwise_exclusive_or:type="i32";inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,binary,bitwise:bitwise_exclusive_or:type="i32";inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,binary,bitwise:bitwise_exclusive_or:type="i32";inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,binary,bitwise:bitwise_exclusive_or:type="i32";inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,bitwise:bitwise_exclusive_or:type="i32";inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,binary,bitwise:bitwise_exclusive_or:type="i32";inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,binary,bitwise:bitwise_exclusive_or:type="i32";inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,binary,bitwise:bitwise_exclusive_or:type="i32";inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,bitwise:bitwise_exclusive_or:type="i32";inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,binary,bitwise:bitwise_exclusive_or:type="i32";inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,binary,bitwise:bitwise_exclusive_or:type="i32";inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,binary,bitwise:bitwise_exclusive_or:type="i32";inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,bitwise:bitwise_exclusive_or:type="i32";inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,binary,bitwise:bitwise_exclusive_or:type="i32";inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,binary,bitwise:bitwise_exclusive_or:type="i32";inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,binary,bitwise:bitwise_exclusive_or:type="u32";inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,bitwise:bitwise_exclusive_or:type="u32";inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,binary,bitwise:bitwise_exclusive_or:type="u32";inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,binary,bitwise:bitwise_exclusive_or:type="u32";inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,binary,bitwise:bitwise_exclusive_or:type="u32";inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,bitwise:bitwise_exclusive_or:type="u32";inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,binary,bitwise:bitwise_exclusive_or:type="u32";inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,binary,bitwise:bitwise_exclusive_or:type="u32";inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,binary,bitwise:bitwise_exclusive_or:type="u32";inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,bitwise:bitwise_exclusive_or:type="u32";inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,binary,bitwise:bitwise_exclusive_or:type="u32";inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,binary,bitwise:bitwise_exclusive_or:type="u32";inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,binary,bitwise:bitwise_exclusive_or:type="u32";inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,bitwise:bitwise_exclusive_or:type="u32";inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,binary,bitwise:bitwise_exclusive_or:type="u32";inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,binary,bitwise:bitwise_exclusive_or:type="u32";inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,binary,bool_logical:and:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,bool_logical:and:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,binary,bool_logical:and:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,binary,bool_logical:and:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,binary,bool_logical:and:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,bool_logical:and:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,binary,bool_logical:and:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,binary,bool_logical:and:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,binary,bool_logical:and:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,bool_logical:and:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,binary,bool_logical:and:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,binary,bool_logical:and:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,binary,bool_logical:and:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,bool_logical:and:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,binary,bool_logical:and:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,binary,bool_logical:and:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,binary,bool_logical:and_short_circuit:inputSource="const" |
| webgpu:shader,execution,expression,binary,bool_logical:and_short_circuit:inputSource="uniform" |
| webgpu:shader,execution,expression,binary,bool_logical:and_short_circuit:inputSource="storage_r" |
| webgpu:shader,execution,expression,binary,bool_logical:and_short_circuit:inputSource="storage_rw" |
| webgpu:shader,execution,expression,binary,bool_logical:or:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,bool_logical:or:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,binary,bool_logical:or:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,binary,bool_logical:or:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,binary,bool_logical:or:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,bool_logical:or:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,binary,bool_logical:or:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,binary,bool_logical:or:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,binary,bool_logical:or:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,bool_logical:or:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,binary,bool_logical:or:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,binary,bool_logical:or:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,binary,bool_logical:or:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,bool_logical:or:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,binary,bool_logical:or:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,binary,bool_logical:or:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,binary,bool_logical:or_short_circuit:inputSource="const" |
| webgpu:shader,execution,expression,binary,bool_logical:or_short_circuit:inputSource="uniform" |
| webgpu:shader,execution,expression,binary,bool_logical:or_short_circuit:inputSource="storage_r" |
| webgpu:shader,execution,expression,binary,bool_logical:or_short_circuit:inputSource="storage_rw" |
| webgpu:shader,execution,expression,binary,bool_logical:equals:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,bool_logical:equals:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,binary,bool_logical:equals:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,binary,bool_logical:equals:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,binary,bool_logical:equals:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,bool_logical:equals:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,binary,bool_logical:equals:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,binary,bool_logical:equals:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,binary,bool_logical:equals:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,bool_logical:equals:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,binary,bool_logical:equals:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,binary,bool_logical:equals:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,binary,bool_logical:equals:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,bool_logical:equals:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,binary,bool_logical:equals:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,binary,bool_logical:equals:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,binary,bool_logical:not_equals:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,bool_logical:not_equals:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,binary,bool_logical:not_equals:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,binary,bool_logical:not_equals:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,binary,bool_logical:not_equals:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,bool_logical:not_equals:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,binary,bool_logical:not_equals:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,binary,bool_logical:not_equals:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,binary,bool_logical:not_equals:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,bool_logical:not_equals:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,binary,bool_logical:not_equals:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,binary,bool_logical:not_equals:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,binary,bool_logical:not_equals:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,bool_logical:not_equals:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,binary,bool_logical:not_equals:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,binary,bool_logical:not_equals:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,binary,f32_arithmetic:addition:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,f32_arithmetic:addition:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,binary,f32_arithmetic:addition:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,binary,f32_arithmetic:addition:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,binary,f32_arithmetic:addition:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,f32_arithmetic:addition:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,binary,f32_arithmetic:addition:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,binary,f32_arithmetic:addition:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,binary,f32_arithmetic:addition:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,f32_arithmetic:addition:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,binary,f32_arithmetic:addition:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,binary,f32_arithmetic:addition:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,binary,f32_arithmetic:addition:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,f32_arithmetic:addition:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,binary,f32_arithmetic:addition:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,binary,f32_arithmetic:addition:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,binary,f32_arithmetic:subtraction:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,f32_arithmetic:subtraction:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,binary,f32_arithmetic:subtraction:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,binary,f32_arithmetic:subtraction:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,binary,f32_arithmetic:subtraction:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,f32_arithmetic:subtraction:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,binary,f32_arithmetic:subtraction:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,binary,f32_arithmetic:subtraction:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,binary,f32_arithmetic:subtraction:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,f32_arithmetic:subtraction:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,binary,f32_arithmetic:subtraction:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,binary,f32_arithmetic:subtraction:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,binary,f32_arithmetic:subtraction:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,f32_arithmetic:subtraction:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,binary,f32_arithmetic:subtraction:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,binary,f32_arithmetic:subtraction:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,binary,f32_arithmetic:multiplication:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,f32_arithmetic:multiplication:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,binary,f32_arithmetic:multiplication:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,binary,f32_arithmetic:multiplication:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,binary,f32_arithmetic:multiplication:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,f32_arithmetic:multiplication:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,binary,f32_arithmetic:multiplication:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,binary,f32_arithmetic:multiplication:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,binary,f32_arithmetic:multiplication:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,f32_arithmetic:multiplication:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,binary,f32_arithmetic:multiplication:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,binary,f32_arithmetic:multiplication:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,binary,f32_arithmetic:multiplication:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,f32_arithmetic:multiplication:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,binary,f32_arithmetic:multiplication:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,binary,f32_arithmetic:multiplication:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,binary,f32_arithmetic:division:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,f32_arithmetic:division:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,binary,f32_arithmetic:division:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,binary,f32_arithmetic:division:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,binary,f32_arithmetic:division:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,f32_arithmetic:division:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,binary,f32_arithmetic:division:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,binary,f32_arithmetic:division:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,binary,f32_arithmetic:division:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,f32_arithmetic:division:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,binary,f32_arithmetic:division:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,binary,f32_arithmetic:division:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,binary,f32_arithmetic:division:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,f32_arithmetic:division:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,binary,f32_arithmetic:division:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,binary,f32_arithmetic:division:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,binary,f32_arithmetic:remainder:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,f32_arithmetic:remainder:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,binary,f32_arithmetic:remainder:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,binary,f32_arithmetic:remainder:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,binary,f32_arithmetic:remainder:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,f32_arithmetic:remainder:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,binary,f32_arithmetic:remainder:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,binary,f32_arithmetic:remainder:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,binary,f32_arithmetic:remainder:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,f32_arithmetic:remainder:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,binary,f32_arithmetic:remainder:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,binary,f32_arithmetic:remainder:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,binary,f32_arithmetic:remainder:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,f32_arithmetic:remainder:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,binary,f32_arithmetic:remainder:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,binary,f32_arithmetic:remainder:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,binary,f32_logical:equals:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,f32_logical:equals:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,binary,f32_logical:equals:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,binary,f32_logical:equals:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,binary,f32_logical:equals:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,f32_logical:equals:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,binary,f32_logical:equals:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,binary,f32_logical:equals:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,binary,f32_logical:equals:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,f32_logical:equals:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,binary,f32_logical:equals:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,binary,f32_logical:equals:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,binary,f32_logical:equals:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,f32_logical:equals:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,binary,f32_logical:equals:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,binary,f32_logical:equals:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,binary,f32_logical:not_equals:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,f32_logical:not_equals:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,binary,f32_logical:not_equals:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,binary,f32_logical:not_equals:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,binary,f32_logical:not_equals:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,f32_logical:not_equals:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,binary,f32_logical:not_equals:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,binary,f32_logical:not_equals:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,binary,f32_logical:not_equals:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,f32_logical:not_equals:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,binary,f32_logical:not_equals:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,binary,f32_logical:not_equals:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,binary,f32_logical:not_equals:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,f32_logical:not_equals:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,binary,f32_logical:not_equals:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,binary,f32_logical:not_equals:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,binary,f32_logical:less_than:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,f32_logical:less_than:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,binary,f32_logical:less_than:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,binary,f32_logical:less_than:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,binary,f32_logical:less_than:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,f32_logical:less_than:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,binary,f32_logical:less_than:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,binary,f32_logical:less_than:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,binary,f32_logical:less_than:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,f32_logical:less_than:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,binary,f32_logical:less_than:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,binary,f32_logical:less_than:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,binary,f32_logical:less_than:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,f32_logical:less_than:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,binary,f32_logical:less_than:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,binary,f32_logical:less_than:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,binary,f32_logical:less_equals:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,f32_logical:less_equals:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,binary,f32_logical:less_equals:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,binary,f32_logical:less_equals:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,binary,f32_logical:less_equals:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,f32_logical:less_equals:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,binary,f32_logical:less_equals:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,binary,f32_logical:less_equals:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,binary,f32_logical:less_equals:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,f32_logical:less_equals:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,binary,f32_logical:less_equals:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,binary,f32_logical:less_equals:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,binary,f32_logical:less_equals:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,f32_logical:less_equals:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,binary,f32_logical:less_equals:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,binary,f32_logical:less_equals:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,binary,f32_logical:greater_than:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,f32_logical:greater_than:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,binary,f32_logical:greater_than:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,binary,f32_logical:greater_than:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,binary,f32_logical:greater_than:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,f32_logical:greater_than:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,binary,f32_logical:greater_than:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,binary,f32_logical:greater_than:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,binary,f32_logical:greater_than:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,f32_logical:greater_than:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,binary,f32_logical:greater_than:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,binary,f32_logical:greater_than:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,binary,f32_logical:greater_than:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,f32_logical:greater_than:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,binary,f32_logical:greater_than:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,binary,f32_logical:greater_than:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,binary,f32_logical:greater_equals:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,f32_logical:greater_equals:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,binary,f32_logical:greater_equals:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,binary,f32_logical:greater_equals:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,binary,f32_logical:greater_equals:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,f32_logical:greater_equals:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,binary,f32_logical:greater_equals:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,binary,f32_logical:greater_equals:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,binary,f32_logical:greater_equals:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,f32_logical:greater_equals:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,binary,f32_logical:greater_equals:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,binary,f32_logical:greater_equals:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,binary,f32_logical:greater_equals:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,f32_logical:greater_equals:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,binary,f32_logical:greater_equals:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,binary,f32_logical:greater_equals:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,binary,i32_arithmetic:addition:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,i32_arithmetic:addition:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,binary,i32_arithmetic:addition:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,binary,i32_arithmetic:addition:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,binary,i32_arithmetic:addition:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,i32_arithmetic:addition:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,binary,i32_arithmetic:addition:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,binary,i32_arithmetic:addition:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,binary,i32_arithmetic:addition:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,i32_arithmetic:addition:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,binary,i32_arithmetic:addition:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,binary,i32_arithmetic:addition:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,binary,i32_arithmetic:addition:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,i32_arithmetic:addition:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,binary,i32_arithmetic:addition:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,binary,i32_arithmetic:addition:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,binary,i32_arithmetic:subtraction:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,i32_arithmetic:subtraction:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,binary,i32_arithmetic:subtraction:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,binary,i32_arithmetic:subtraction:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,binary,i32_arithmetic:subtraction:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,i32_arithmetic:subtraction:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,binary,i32_arithmetic:subtraction:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,binary,i32_arithmetic:subtraction:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,binary,i32_arithmetic:subtraction:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,i32_arithmetic:subtraction:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,binary,i32_arithmetic:subtraction:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,binary,i32_arithmetic:subtraction:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,binary,i32_arithmetic:subtraction:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,i32_arithmetic:subtraction:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,binary,i32_arithmetic:subtraction:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,binary,i32_arithmetic:subtraction:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,binary,i32_arithmetic:multiplication:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,i32_arithmetic:multiplication:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,binary,i32_arithmetic:multiplication:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,binary,i32_arithmetic:multiplication:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,binary,i32_arithmetic:multiplication:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,i32_arithmetic:multiplication:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,binary,i32_arithmetic:multiplication:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,binary,i32_arithmetic:multiplication:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,binary,i32_arithmetic:multiplication:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,i32_arithmetic:multiplication:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,binary,i32_arithmetic:multiplication:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,binary,i32_arithmetic:multiplication:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,binary,i32_arithmetic:multiplication:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,i32_arithmetic:multiplication:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,binary,i32_arithmetic:multiplication:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,binary,i32_arithmetic:multiplication:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,binary,i32_arithmetic:division:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,i32_arithmetic:division:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,binary,i32_arithmetic:division:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,binary,i32_arithmetic:division:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,binary,i32_arithmetic:division:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,i32_arithmetic:division:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,binary,i32_arithmetic:division:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,binary,i32_arithmetic:division:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,binary,i32_arithmetic:division:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,i32_arithmetic:division:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,binary,i32_arithmetic:division:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,binary,i32_arithmetic:division:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,binary,i32_arithmetic:division:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,i32_arithmetic:division:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,binary,i32_arithmetic:division:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,binary,i32_arithmetic:division:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,binary,i32_arithmetic:remainder:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,i32_arithmetic:remainder:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,binary,i32_arithmetic:remainder:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,binary,i32_arithmetic:remainder:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,binary,i32_arithmetic:remainder:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,i32_arithmetic:remainder:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,binary,i32_arithmetic:remainder:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,binary,i32_arithmetic:remainder:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,binary,i32_arithmetic:remainder:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,i32_arithmetic:remainder:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,binary,i32_arithmetic:remainder:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,binary,i32_arithmetic:remainder:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,binary,i32_arithmetic:remainder:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,i32_arithmetic:remainder:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,binary,i32_arithmetic:remainder:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,binary,i32_arithmetic:remainder:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,binary,u32_arithmetic:addition:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,u32_arithmetic:addition:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,binary,u32_arithmetic:addition:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,binary,u32_arithmetic:addition:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,binary,u32_arithmetic:addition:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,u32_arithmetic:addition:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,binary,u32_arithmetic:addition:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,binary,u32_arithmetic:addition:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,binary,u32_arithmetic:addition:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,u32_arithmetic:addition:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,binary,u32_arithmetic:addition:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,binary,u32_arithmetic:addition:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,binary,u32_arithmetic:addition:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,u32_arithmetic:addition:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,binary,u32_arithmetic:addition:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,binary,u32_arithmetic:addition:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,binary,u32_arithmetic:subtraction:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,u32_arithmetic:subtraction:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,binary,u32_arithmetic:subtraction:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,binary,u32_arithmetic:subtraction:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,binary,u32_arithmetic:subtraction:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,u32_arithmetic:subtraction:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,binary,u32_arithmetic:subtraction:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,binary,u32_arithmetic:subtraction:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,binary,u32_arithmetic:subtraction:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,u32_arithmetic:subtraction:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,binary,u32_arithmetic:subtraction:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,binary,u32_arithmetic:subtraction:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,binary,u32_arithmetic:subtraction:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,u32_arithmetic:subtraction:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,binary,u32_arithmetic:subtraction:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,binary,u32_arithmetic:subtraction:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,binary,u32_arithmetic:multiplication:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,u32_arithmetic:multiplication:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,binary,u32_arithmetic:multiplication:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,binary,u32_arithmetic:multiplication:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,binary,u32_arithmetic:multiplication:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,u32_arithmetic:multiplication:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,binary,u32_arithmetic:multiplication:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,binary,u32_arithmetic:multiplication:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,binary,u32_arithmetic:multiplication:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,u32_arithmetic:multiplication:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,binary,u32_arithmetic:multiplication:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,binary,u32_arithmetic:multiplication:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,binary,u32_arithmetic:multiplication:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,u32_arithmetic:multiplication:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,binary,u32_arithmetic:multiplication:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,binary,u32_arithmetic:multiplication:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,binary,u32_arithmetic:division:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,u32_arithmetic:division:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,binary,u32_arithmetic:division:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,binary,u32_arithmetic:division:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,binary,u32_arithmetic:division:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,u32_arithmetic:division:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,binary,u32_arithmetic:division:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,binary,u32_arithmetic:division:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,binary,u32_arithmetic:division:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,u32_arithmetic:division:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,binary,u32_arithmetic:division:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,binary,u32_arithmetic:division:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,binary,u32_arithmetic:division:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,u32_arithmetic:division:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,binary,u32_arithmetic:division:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,binary,u32_arithmetic:division:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,binary,u32_arithmetic:remainder:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,u32_arithmetic:remainder:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,binary,u32_arithmetic:remainder:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,binary,u32_arithmetic:remainder:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,binary,u32_arithmetic:remainder:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,u32_arithmetic:remainder:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,binary,u32_arithmetic:remainder:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,binary,u32_arithmetic:remainder:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,binary,u32_arithmetic:remainder:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,u32_arithmetic:remainder:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,binary,u32_arithmetic:remainder:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,binary,u32_arithmetic:remainder:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,binary,u32_arithmetic:remainder:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,binary,u32_arithmetic:remainder:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,binary,u32_arithmetic:remainder:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,binary,u32_arithmetic:remainder:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,abs:abstract_int:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,abs:abstract_int:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,abs:abstract_int:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,abs:abstract_int:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,abs:abstract_int:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,abs:abstract_int:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,abs:abstract_int:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,abs:abstract_int:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,abs:abstract_int:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,abs:abstract_int:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,abs:abstract_int:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,abs:abstract_int:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,abs:abstract_int:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,abs:abstract_int:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,abs:abstract_int:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,abs:abstract_int:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,abs:u32:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,abs:u32:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,abs:u32:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,abs:u32:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,abs:u32:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,abs:u32:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,abs:u32:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,abs:u32:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,abs:u32:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,abs:u32:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,abs:u32:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,abs:u32:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,abs:u32:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,abs:u32:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,abs:u32:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,abs:u32:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,abs:i32:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,abs:i32:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,abs:i32:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,abs:i32:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,abs:i32:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,abs:i32:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,abs:i32:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,abs:i32:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,abs:i32:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,abs:i32:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,abs:i32:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,abs:i32:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,abs:i32:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,abs:i32:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,abs:i32:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,abs:i32:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,abs:abstract_float:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,abs:abstract_float:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,abs:abstract_float:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,abs:abstract_float:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,abs:abstract_float:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,abs:abstract_float:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,abs:abstract_float:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,abs:abstract_float:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,abs:abstract_float:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,abs:abstract_float:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,abs:abstract_float:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,abs:abstract_float:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,abs:abstract_float:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,abs:abstract_float:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,abs:abstract_float:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,abs:abstract_float:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,abs:f32:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,abs:f32:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,abs:f32:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,abs:f32:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,abs:f32:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,abs:f32:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,abs:f32:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,abs:f32:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,abs:f32:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,abs:f32:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,abs:f32:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,abs:f32:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,abs:f32:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,abs:f32:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,abs:f32:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,abs:f32:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,abs:f16:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,abs:f16:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,abs:f16:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,abs:f16:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,abs:f16:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,abs:f16:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,abs:f16:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,abs:f16:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,abs:f16:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,abs:f16:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,abs:f16:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,abs:f16:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,abs:f16:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,abs:f16:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,abs:f16:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,abs:f16:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,acos:abstract_float:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,acos:abstract_float:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,acos:abstract_float:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,acos:abstract_float:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,acos:abstract_float:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,acos:abstract_float:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,acos:abstract_float:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,acos:abstract_float:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,acos:abstract_float:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,acos:abstract_float:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,acos:abstract_float:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,acos:abstract_float:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,acos:abstract_float:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,acos:abstract_float:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,acos:abstract_float:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,acos:abstract_float:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,acos:f32:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,acos:f32:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,acos:f32:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,acos:f32:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,acos:f32:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,acos:f32:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,acos:f32:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,acos:f32:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,acos:f32:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,acos:f32:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,acos:f32:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,acos:f32:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,acos:f32:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,acos:f32:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,acos:f32:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,acos:f32:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,acos:f16:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,acos:f16:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,acos:f16:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,acos:f16:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,acos:f16:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,acos:f16:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,acos:f16:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,acos:f16:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,acos:f16:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,acos:f16:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,acos:f16:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,acos:f16:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,acos:f16:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,acos:f16:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,acos:f16:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,acos:f16:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,acosh:abstract_float:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,acosh:abstract_float:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,acosh:abstract_float:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,acosh:abstract_float:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,acosh:abstract_float:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,acosh:abstract_float:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,acosh:abstract_float:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,acosh:abstract_float:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,acosh:abstract_float:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,acosh:abstract_float:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,acosh:abstract_float:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,acosh:abstract_float:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,acosh:abstract_float:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,acosh:abstract_float:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,acosh:abstract_float:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,acosh:abstract_float:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,acosh:f32:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,acosh:f32:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,acosh:f32:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,acosh:f32:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,acosh:f32:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,acosh:f32:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,acosh:f32:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,acosh:f32:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,acosh:f32:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,acosh:f32:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,acosh:f32:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,acosh:f32:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,acosh:f32:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,acosh:f32:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,acosh:f32:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,acosh:f32:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,acosh:f16:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,acosh:f16:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,acosh:f16:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,acosh:f16:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,acosh:f16:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,acosh:f16:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,acosh:f16:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,acosh:f16:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,acosh:f16:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,acosh:f16:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,acosh:f16:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,acosh:f16:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,acosh:f16:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,acosh:f16:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,acosh:f16:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,acosh:f16:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,all:bool:inputSource="const";overload="scalar" |
| webgpu:shader,execution,expression,call,builtin,all:bool:inputSource="const";overload="vec2" |
| webgpu:shader,execution,expression,call,builtin,all:bool:inputSource="const";overload="vec3" |
| webgpu:shader,execution,expression,call,builtin,all:bool:inputSource="const";overload="vec4" |
| webgpu:shader,execution,expression,call,builtin,all:bool:inputSource="uniform";overload="scalar" |
| webgpu:shader,execution,expression,call,builtin,all:bool:inputSource="uniform";overload="vec2" |
| webgpu:shader,execution,expression,call,builtin,all:bool:inputSource="uniform";overload="vec3" |
| webgpu:shader,execution,expression,call,builtin,all:bool:inputSource="uniform";overload="vec4" |
| webgpu:shader,execution,expression,call,builtin,all:bool:inputSource="storage_r";overload="scalar" |
| webgpu:shader,execution,expression,call,builtin,all:bool:inputSource="storage_r";overload="vec2" |
| webgpu:shader,execution,expression,call,builtin,all:bool:inputSource="storage_r";overload="vec3" |
| webgpu:shader,execution,expression,call,builtin,all:bool:inputSource="storage_r";overload="vec4" |
| webgpu:shader,execution,expression,call,builtin,all:bool:inputSource="storage_rw";overload="scalar" |
| webgpu:shader,execution,expression,call,builtin,all:bool:inputSource="storage_rw";overload="vec2" |
| webgpu:shader,execution,expression,call,builtin,all:bool:inputSource="storage_rw";overload="vec3" |
| webgpu:shader,execution,expression,call,builtin,all:bool:inputSource="storage_rw";overload="vec4" |
| webgpu:shader,execution,expression,call,builtin,any:bool:inputSource="const";overload="scalar" |
| webgpu:shader,execution,expression,call,builtin,any:bool:inputSource="const";overload="vec2" |
| webgpu:shader,execution,expression,call,builtin,any:bool:inputSource="const";overload="vec3" |
| webgpu:shader,execution,expression,call,builtin,any:bool:inputSource="const";overload="vec4" |
| webgpu:shader,execution,expression,call,builtin,any:bool:inputSource="uniform";overload="scalar" |
| webgpu:shader,execution,expression,call,builtin,any:bool:inputSource="uniform";overload="vec2" |
| webgpu:shader,execution,expression,call,builtin,any:bool:inputSource="uniform";overload="vec3" |
| webgpu:shader,execution,expression,call,builtin,any:bool:inputSource="uniform";overload="vec4" |
| webgpu:shader,execution,expression,call,builtin,any:bool:inputSource="storage_r";overload="scalar" |
| webgpu:shader,execution,expression,call,builtin,any:bool:inputSource="storage_r";overload="vec2" |
| webgpu:shader,execution,expression,call,builtin,any:bool:inputSource="storage_r";overload="vec3" |
| webgpu:shader,execution,expression,call,builtin,any:bool:inputSource="storage_r";overload="vec4" |
| webgpu:shader,execution,expression,call,builtin,any:bool:inputSource="storage_rw";overload="scalar" |
| webgpu:shader,execution,expression,call,builtin,any:bool:inputSource="storage_rw";overload="vec2" |
| webgpu:shader,execution,expression,call,builtin,any:bool:inputSource="storage_rw";overload="vec3" |
| webgpu:shader,execution,expression,call,builtin,any:bool:inputSource="storage_rw";overload="vec4" |
| webgpu:shader,execution,expression,call,builtin,arrayLength:array: |
| webgpu:shader,execution,expression,call,builtin,asin:abstract_float:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,asin:abstract_float:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,asin:abstract_float:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,asin:abstract_float:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,asin:abstract_float:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,asin:abstract_float:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,asin:abstract_float:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,asin:abstract_float:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,asin:abstract_float:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,asin:abstract_float:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,asin:abstract_float:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,asin:abstract_float:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,asin:abstract_float:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,asin:abstract_float:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,asin:abstract_float:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,asin:abstract_float:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,asin:f32:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,asin:f32:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,asin:f32:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,asin:f32:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,asin:f32:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,asin:f32:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,asin:f32:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,asin:f32:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,asin:f32:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,asin:f32:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,asin:f32:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,asin:f32:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,asin:f32:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,asin:f32:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,asin:f32:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,asin:f32:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,asin:f16:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,asin:f16:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,asin:f16:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,asin:f16:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,asin:f16:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,asin:f16:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,asin:f16:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,asin:f16:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,asin:f16:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,asin:f16:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,asin:f16:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,asin:f16:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,asin:f16:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,asin:f16:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,asin:f16:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,asin:f16:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,asinh:abstract_float:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,asinh:abstract_float:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,asinh:abstract_float:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,asinh:abstract_float:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,asinh:abstract_float:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,asinh:abstract_float:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,asinh:abstract_float:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,asinh:abstract_float:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,asinh:abstract_float:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,asinh:abstract_float:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,asinh:abstract_float:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,asinh:abstract_float:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,asinh:abstract_float:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,asinh:abstract_float:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,asinh:abstract_float:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,asinh:abstract_float:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,asinh:f32:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,asinh:f32:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,asinh:f32:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,asinh:f32:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,asinh:f32:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,asinh:f32:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,asinh:f32:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,asinh:f32:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,asinh:f32:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,asinh:f32:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,asinh:f32:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,asinh:f32:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,asinh:f32:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,asinh:f32:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,asinh:f32:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,asinh:f32:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,asinh:f16:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,asinh:f16:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,asinh:f16:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,asinh:f16:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,asinh:f16:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,asinh:f16:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,asinh:f16:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,asinh:f16:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,asinh:f16:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,asinh:f16:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,asinh:f16:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,asinh:f16:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,asinh:f16:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,asinh:f16:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,asinh:f16:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,asinh:f16:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,atan:abstract_float:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,atan:abstract_float:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,atan:abstract_float:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,atan:abstract_float:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,atan:abstract_float:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,atan:abstract_float:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,atan:abstract_float:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,atan:abstract_float:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,atan:abstract_float:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,atan:abstract_float:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,atan:abstract_float:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,atan:abstract_float:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,atan:abstract_float:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,atan:abstract_float:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,atan:abstract_float:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,atan:abstract_float:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,atan:f32:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,atan:f32:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,atan:f32:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,atan:f32:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,atan:f32:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,atan:f32:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,atan:f32:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,atan:f32:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,atan:f32:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,atan:f32:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,atan:f32:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,atan:f32:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,atan:f32:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,atan:f32:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,atan:f32:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,atan:f32:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,atan:f16:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,atan:f16:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,atan:f16:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,atan:f16:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,atan:f16:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,atan:f16:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,atan:f16:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,atan:f16:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,atan:f16:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,atan:f16:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,atan:f16:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,atan:f16:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,atan:f16:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,atan:f16:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,atan:f16:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,atan:f16:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,atan2:abstract_float:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,atan2:abstract_float:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,atan2:abstract_float:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,atan2:abstract_float:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,atan2:abstract_float:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,atan2:abstract_float:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,atan2:abstract_float:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,atan2:abstract_float:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,atan2:abstract_float:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,atan2:abstract_float:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,atan2:abstract_float:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,atan2:abstract_float:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,atan2:abstract_float:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,atan2:abstract_float:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,atan2:abstract_float:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,atan2:abstract_float:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,atan2:f32:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,atan2:f32:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,atan2:f32:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,atan2:f32:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,atan2:f32:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,atan2:f32:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,atan2:f32:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,atan2:f32:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,atan2:f32:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,atan2:f32:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,atan2:f32:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,atan2:f32:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,atan2:f32:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,atan2:f32:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,atan2:f32:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,atan2:f32:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,atan2:f16:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,atan2:f16:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,atan2:f16:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,atan2:f16:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,atan2:f16:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,atan2:f16:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,atan2:f16:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,atan2:f16:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,atan2:f16:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,atan2:f16:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,atan2:f16:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,atan2:f16:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,atan2:f16:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,atan2:f16:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,atan2:f16:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,atan2:f16:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,atanh:abstract_float:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,atanh:abstract_float:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,atanh:abstract_float:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,atanh:abstract_float:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,atanh:abstract_float:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,atanh:abstract_float:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,atanh:abstract_float:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,atanh:abstract_float:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,atanh:abstract_float:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,atanh:abstract_float:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,atanh:abstract_float:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,atanh:abstract_float:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,atanh:abstract_float:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,atanh:abstract_float:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,atanh:abstract_float:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,atanh:abstract_float:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,atanh:f32:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,atanh:f32:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,atanh:f32:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,atanh:f32:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,atanh:f32:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,atanh:f32:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,atanh:f32:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,atanh:f32:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,atanh:f32:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,atanh:f32:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,atanh:f32:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,atanh:f32:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,atanh:f32:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,atanh:f32:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,atanh:f32:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,atanh:f32:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,atanh:f16:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,atanh:f16:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,atanh:f16:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,atanh:f16:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,atanh:f16:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,atanh:f16:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,atanh:f16:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,atanh:f16:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,atanh:f16:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,atanh:f16:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,atanh:f16:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,atanh:f16:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,atanh:f16:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,atanh:f16:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,atanh:f16:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,atanh:f16:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,atomicAdd:stage:stage="fragment" |
| webgpu:shader,execution,expression,call,builtin,atomicAdd:stage:stage="vertex" |
| webgpu:shader,execution,expression,call,builtin,atomicAdd:stage:stage="compute" |
| webgpu:shader,execution,expression,call,builtin,atomicAdd:add:SC="storage";T="i32" |
| webgpu:shader,execution,expression,call,builtin,atomicAdd:add:SC="storage";T="u32" |
| webgpu:shader,execution,expression,call,builtin,atomicAdd:add:SC="uniform";T="i32" |
| webgpu:shader,execution,expression,call,builtin,atomicAdd:add:SC="uniform";T="u32" |
| webgpu:shader,execution,expression,call,builtin,atomicAnd:stage:stage="fragment" |
| webgpu:shader,execution,expression,call,builtin,atomicAnd:stage:stage="vertex" |
| webgpu:shader,execution,expression,call,builtin,atomicAnd:stage:stage="compute" |
| webgpu:shader,execution,expression,call,builtin,atomicAnd:and:SC="storage";T="i32" |
| webgpu:shader,execution,expression,call,builtin,atomicAnd:and:SC="storage";T="u32" |
| webgpu:shader,execution,expression,call,builtin,atomicAnd:and:SC="uniform";T="i32" |
| webgpu:shader,execution,expression,call,builtin,atomicAnd:and:SC="uniform";T="u32" |
| webgpu:shader,execution,expression,call,builtin,atomicCompareExchangeWeak:stage:stage="fragment" |
| webgpu:shader,execution,expression,call,builtin,atomicCompareExchangeWeak:stage:stage="vertex" |
| webgpu:shader,execution,expression,call,builtin,atomicCompareExchangeWeak:stage:stage="compute" |
| webgpu:shader,execution,expression,call,builtin,atomicCompareExchangeWeak:exchange:SC="storage";T="i32" |
| webgpu:shader,execution,expression,call,builtin,atomicCompareExchangeWeak:exchange:SC="storage";T="u32" |
| webgpu:shader,execution,expression,call,builtin,atomicCompareExchangeWeak:exchange:SC="uniform";T="i32" |
| webgpu:shader,execution,expression,call,builtin,atomicCompareExchangeWeak:exchange:SC="uniform";T="u32" |
| webgpu:shader,execution,expression,call,builtin,atomicExchange:stage:stage="fragment" |
| webgpu:shader,execution,expression,call,builtin,atomicExchange:stage:stage="vertex" |
| webgpu:shader,execution,expression,call,builtin,atomicExchange:stage:stage="compute" |
| webgpu:shader,execution,expression,call,builtin,atomicExchange:exchange:SC="storage";T="i32" |
| webgpu:shader,execution,expression,call,builtin,atomicExchange:exchange:SC="storage";T="u32" |
| webgpu:shader,execution,expression,call,builtin,atomicExchange:exchange:SC="uniform";T="i32" |
| webgpu:shader,execution,expression,call,builtin,atomicExchange:exchange:SC="uniform";T="u32" |
| webgpu:shader,execution,expression,call,builtin,atomicLoad:stage:stage="fragment" |
| webgpu:shader,execution,expression,call,builtin,atomicLoad:stage:stage="vertex" |
| webgpu:shader,execution,expression,call,builtin,atomicLoad:stage:stage="compute" |
| webgpu:shader,execution,expression,call,builtin,atomicLoad:load:SC="storage";T="i32" |
| webgpu:shader,execution,expression,call,builtin,atomicLoad:load:SC="storage";T="u32" |
| webgpu:shader,execution,expression,call,builtin,atomicLoad:load:SC="uniform";T="i32" |
| webgpu:shader,execution,expression,call,builtin,atomicLoad:load:SC="uniform";T="u32" |
| webgpu:shader,execution,expression,call,builtin,atomicMax:stage:stage="fragment" |
| webgpu:shader,execution,expression,call,builtin,atomicMax:stage:stage="vertex" |
| webgpu:shader,execution,expression,call,builtin,atomicMax:stage:stage="compute" |
| webgpu:shader,execution,expression,call,builtin,atomicMax:max:SC="storage";T="i32" |
| webgpu:shader,execution,expression,call,builtin,atomicMax:max:SC="storage";T="u32" |
| webgpu:shader,execution,expression,call,builtin,atomicMax:max:SC="uniform";T="i32" |
| webgpu:shader,execution,expression,call,builtin,atomicMax:max:SC="uniform";T="u32" |
| webgpu:shader,execution,expression,call,builtin,atomicMin:stage:stage="fragment" |
| webgpu:shader,execution,expression,call,builtin,atomicMin:stage:stage="vertex" |
| webgpu:shader,execution,expression,call,builtin,atomicMin:stage:stage="compute" |
| webgpu:shader,execution,expression,call,builtin,atomicMin:min:SC="storage";T="i32" |
| webgpu:shader,execution,expression,call,builtin,atomicMin:min:SC="storage";T="u32" |
| webgpu:shader,execution,expression,call,builtin,atomicMin:min:SC="uniform";T="i32" |
| webgpu:shader,execution,expression,call,builtin,atomicMin:min:SC="uniform";T="u32" |
| webgpu:shader,execution,expression,call,builtin,atomicOr:stage:stage="fragment" |
| webgpu:shader,execution,expression,call,builtin,atomicOr:stage:stage="vertex" |
| webgpu:shader,execution,expression,call,builtin,atomicOr:stage:stage="compute" |
| webgpu:shader,execution,expression,call,builtin,atomicOr:or:SC="storage";T="i32" |
| webgpu:shader,execution,expression,call,builtin,atomicOr:or:SC="storage";T="u32" |
| webgpu:shader,execution,expression,call,builtin,atomicOr:or:SC="uniform";T="i32" |
| webgpu:shader,execution,expression,call,builtin,atomicOr:or:SC="uniform";T="u32" |
| webgpu:shader,execution,expression,call,builtin,atomicStore:stage:stage="fragment" |
| webgpu:shader,execution,expression,call,builtin,atomicStore:stage:stage="vertex" |
| webgpu:shader,execution,expression,call,builtin,atomicStore:stage:stage="compute" |
| webgpu:shader,execution,expression,call,builtin,atomicStore:store:SC="storage";T="i32" |
| webgpu:shader,execution,expression,call,builtin,atomicStore:store:SC="storage";T="u32" |
| webgpu:shader,execution,expression,call,builtin,atomicStore:store:SC="uniform";T="i32" |
| webgpu:shader,execution,expression,call,builtin,atomicStore:store:SC="uniform";T="u32" |
| webgpu:shader,execution,expression,call,builtin,atomicSub:stage:stage="fragment" |
| webgpu:shader,execution,expression,call,builtin,atomicSub:stage:stage="vertex" |
| webgpu:shader,execution,expression,call,builtin,atomicSub:stage:stage="compute" |
| webgpu:shader,execution,expression,call,builtin,atomicSub:sub:SC="storage";T="i32" |
| webgpu:shader,execution,expression,call,builtin,atomicSub:sub:SC="storage";T="u32" |
| webgpu:shader,execution,expression,call,builtin,atomicSub:sub:SC="uniform";T="i32" |
| webgpu:shader,execution,expression,call,builtin,atomicSub:sub:SC="uniform";T="u32" |
| webgpu:shader,execution,expression,call,builtin,atomicXor:stage:stage="fragment" |
| webgpu:shader,execution,expression,call,builtin,atomicXor:stage:stage="vertex" |
| webgpu:shader,execution,expression,call,builtin,atomicXor:stage:stage="compute" |
| webgpu:shader,execution,expression,call,builtin,atomicXor:xor:SC="storage";T="i32" |
| webgpu:shader,execution,expression,call,builtin,atomicXor:xor:SC="storage";T="u32" |
| webgpu:shader,execution,expression,call,builtin,atomicXor:xor:SC="uniform";T="i32" |
| webgpu:shader,execution,expression,call,builtin,atomicXor:xor:SC="uniform";T="u32" |
| webgpu:shader,execution,expression,call,builtin,ceil:abstract_float:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,ceil:abstract_float:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,ceil:abstract_float:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,ceil:abstract_float:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,ceil:abstract_float:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,ceil:abstract_float:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,ceil:abstract_float:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,ceil:abstract_float:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,ceil:abstract_float:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,ceil:abstract_float:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,ceil:abstract_float:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,ceil:abstract_float:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,ceil:abstract_float:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,ceil:abstract_float:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,ceil:abstract_float:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,ceil:abstract_float:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,ceil:f32:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,ceil:f32:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,ceil:f32:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,ceil:f32:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,ceil:f32:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,ceil:f32:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,ceil:f32:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,ceil:f32:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,ceil:f32:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,ceil:f32:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,ceil:f32:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,ceil:f32:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,ceil:f32:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,ceil:f32:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,ceil:f32:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,ceil:f32:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,ceil:f16:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,ceil:f16:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,ceil:f16:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,ceil:f16:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,ceil:f16:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,ceil:f16:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,ceil:f16:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,ceil:f16:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,ceil:f16:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,ceil:f16:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,ceil:f16:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,ceil:f16:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,ceil:f16:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,ceil:f16:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,ceil:f16:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,ceil:f16:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,clamp:abstract_int:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,clamp:abstract_int:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,clamp:abstract_int:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,clamp:abstract_int:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,clamp:abstract_int:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,clamp:abstract_int:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,clamp:abstract_int:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,clamp:abstract_int:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,clamp:abstract_int:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,clamp:abstract_int:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,clamp:abstract_int:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,clamp:abstract_int:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,clamp:abstract_int:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,clamp:abstract_int:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,clamp:abstract_int:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,clamp:abstract_int:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,clamp:u32:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,clamp:u32:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,clamp:u32:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,clamp:u32:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,clamp:u32:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,clamp:u32:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,clamp:u32:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,clamp:u32:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,clamp:u32:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,clamp:u32:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,clamp:u32:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,clamp:u32:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,clamp:u32:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,clamp:u32:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,clamp:u32:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,clamp:u32:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,clamp:i32:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,clamp:i32:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,clamp:i32:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,clamp:i32:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,clamp:i32:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,clamp:i32:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,clamp:i32:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,clamp:i32:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,clamp:i32:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,clamp:i32:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,clamp:i32:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,clamp:i32:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,clamp:i32:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,clamp:i32:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,clamp:i32:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,clamp:i32:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,clamp:abstract_float:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,clamp:abstract_float:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,clamp:abstract_float:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,clamp:abstract_float:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,clamp:abstract_float:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,clamp:abstract_float:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,clamp:abstract_float:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,clamp:abstract_float:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,clamp:abstract_float:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,clamp:abstract_float:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,clamp:abstract_float:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,clamp:abstract_float:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,clamp:abstract_float:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,clamp:abstract_float:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,clamp:abstract_float:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,clamp:abstract_float:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,clamp:f32:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,clamp:f32:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,clamp:f32:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,clamp:f32:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,clamp:f32:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,clamp:f32:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,clamp:f32:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,clamp:f32:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,clamp:f32:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,clamp:f32:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,clamp:f32:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,clamp:f32:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,clamp:f32:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,clamp:f32:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,clamp:f32:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,clamp:f32:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,clamp:f16:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,clamp:f16:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,clamp:f16:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,clamp:f16:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,clamp:f16:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,clamp:f16:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,clamp:f16:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,clamp:f16:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,clamp:f16:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,clamp:f16:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,clamp:f16:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,clamp:f16:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,clamp:f16:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,clamp:f16:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,clamp:f16:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,clamp:f16:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,cos:abstract_float:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,cos:abstract_float:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,cos:abstract_float:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,cos:abstract_float:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,cos:abstract_float:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,cos:abstract_float:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,cos:abstract_float:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,cos:abstract_float:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,cos:abstract_float:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,cos:abstract_float:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,cos:abstract_float:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,cos:abstract_float:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,cos:abstract_float:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,cos:abstract_float:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,cos:abstract_float:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,cos:abstract_float:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,cos:f32:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,cos:f32:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,cos:f32:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,cos:f32:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,cos:f32:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,cos:f32:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,cos:f32:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,cos:f32:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,cos:f32:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,cos:f32:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,cos:f32:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,cos:f32:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,cos:f32:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,cos:f32:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,cos:f32:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,cos:f32:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,cos:f16:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,cos:f16:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,cos:f16:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,cos:f16:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,cos:f16:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,cos:f16:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,cos:f16:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,cos:f16:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,cos:f16:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,cos:f16:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,cos:f16:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,cos:f16:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,cos:f16:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,cos:f16:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,cos:f16:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,cos:f16:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,cosh:abstract_float:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,cosh:abstract_float:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,cosh:abstract_float:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,cosh:abstract_float:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,cosh:abstract_float:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,cosh:abstract_float:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,cosh:abstract_float:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,cosh:abstract_float:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,cosh:abstract_float:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,cosh:abstract_float:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,cosh:abstract_float:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,cosh:abstract_float:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,cosh:abstract_float:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,cosh:abstract_float:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,cosh:abstract_float:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,cosh:abstract_float:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,cosh:f32:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,cosh:f32:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,cosh:f32:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,cosh:f32:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,cosh:f32:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,cosh:f32:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,cosh:f32:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,cosh:f32:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,cosh:f32:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,cosh:f32:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,cosh:f32:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,cosh:f32:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,cosh:f32:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,cosh:f32:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,cosh:f32:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,cosh:f32:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,cosh:f16:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,cosh:f16:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,cosh:f16:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,cosh:f16:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,cosh:f16:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,cosh:f16:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,cosh:f16:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,cosh:f16:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,cosh:f16:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,cosh:f16:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,cosh:f16:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,cosh:f16:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,cosh:f16:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,cosh:f16:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,cosh:f16:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,cosh:f16:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,countLeadingZeros:u32:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,countLeadingZeros:u32:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,countLeadingZeros:u32:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,countLeadingZeros:u32:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,countLeadingZeros:u32:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,countLeadingZeros:u32:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,countLeadingZeros:u32:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,countLeadingZeros:u32:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,countLeadingZeros:u32:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,countLeadingZeros:u32:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,countLeadingZeros:u32:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,countLeadingZeros:u32:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,countLeadingZeros:u32:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,countLeadingZeros:u32:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,countLeadingZeros:u32:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,countLeadingZeros:u32:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,countLeadingZeros:i32:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,countLeadingZeros:i32:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,countLeadingZeros:i32:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,countLeadingZeros:i32:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,countLeadingZeros:i32:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,countLeadingZeros:i32:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,countLeadingZeros:i32:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,countLeadingZeros:i32:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,countLeadingZeros:i32:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,countLeadingZeros:i32:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,countLeadingZeros:i32:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,countLeadingZeros:i32:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,countLeadingZeros:i32:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,countLeadingZeros:i32:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,countLeadingZeros:i32:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,countLeadingZeros:i32:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,countOneBits:u32:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,countOneBits:u32:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,countOneBits:u32:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,countOneBits:u32:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,countOneBits:u32:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,countOneBits:u32:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,countOneBits:u32:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,countOneBits:u32:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,countOneBits:u32:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,countOneBits:u32:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,countOneBits:u32:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,countOneBits:u32:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,countOneBits:u32:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,countOneBits:u32:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,countOneBits:u32:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,countOneBits:u32:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,countOneBits:i32:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,countOneBits:i32:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,countOneBits:i32:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,countOneBits:i32:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,countOneBits:i32:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,countOneBits:i32:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,countOneBits:i32:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,countOneBits:i32:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,countOneBits:i32:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,countOneBits:i32:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,countOneBits:i32:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,countOneBits:i32:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,countOneBits:i32:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,countOneBits:i32:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,countOneBits:i32:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,countOneBits:i32:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,countTrailingZeros:u32:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,countTrailingZeros:u32:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,countTrailingZeros:u32:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,countTrailingZeros:u32:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,countTrailingZeros:u32:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,countTrailingZeros:u32:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,countTrailingZeros:u32:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,countTrailingZeros:u32:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,countTrailingZeros:u32:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,countTrailingZeros:u32:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,countTrailingZeros:u32:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,countTrailingZeros:u32:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,countTrailingZeros:u32:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,countTrailingZeros:u32:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,countTrailingZeros:u32:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,countTrailingZeros:u32:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,countTrailingZeros:i32:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,countTrailingZeros:i32:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,countTrailingZeros:i32:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,countTrailingZeros:i32:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,countTrailingZeros:i32:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,countTrailingZeros:i32:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,countTrailingZeros:i32:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,countTrailingZeros:i32:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,countTrailingZeros:i32:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,countTrailingZeros:i32:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,countTrailingZeros:i32:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,countTrailingZeros:i32:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,countTrailingZeros:i32:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,countTrailingZeros:i32:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,countTrailingZeros:i32:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,countTrailingZeros:i32:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,cross:abstract_float:inputSource="const" |
| webgpu:shader,execution,expression,call,builtin,cross:abstract_float:inputSource="uniform" |
| webgpu:shader,execution,expression,call,builtin,cross:abstract_float:inputSource="storage_r" |
| webgpu:shader,execution,expression,call,builtin,cross:abstract_float:inputSource="storage_rw" |
| webgpu:shader,execution,expression,call,builtin,cross:f32:inputSource="const" |
| webgpu:shader,execution,expression,call,builtin,cross:f32:inputSource="uniform" |
| webgpu:shader,execution,expression,call,builtin,cross:f32:inputSource="storage_r" |
| webgpu:shader,execution,expression,call,builtin,cross:f32:inputSource="storage_rw" |
| webgpu:shader,execution,expression,call,builtin,cross:f16:inputSource="const" |
| webgpu:shader,execution,expression,call,builtin,cross:f16:inputSource="uniform" |
| webgpu:shader,execution,expression,call,builtin,cross:f16:inputSource="storage_r" |
| webgpu:shader,execution,expression,call,builtin,cross:f16:inputSource="storage_rw" |
| webgpu:shader,execution,expression,call,builtin,degrees:abstract_float:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,degrees:abstract_float:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,degrees:abstract_float:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,degrees:abstract_float:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,degrees:abstract_float:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,degrees:abstract_float:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,degrees:abstract_float:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,degrees:abstract_float:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,degrees:abstract_float:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,degrees:abstract_float:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,degrees:abstract_float:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,degrees:abstract_float:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,degrees:abstract_float:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,degrees:abstract_float:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,degrees:abstract_float:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,degrees:abstract_float:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,degrees:f32:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,degrees:f32:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,degrees:f32:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,degrees:f32:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,degrees:f32:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,degrees:f32:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,degrees:f32:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,degrees:f32:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,degrees:f32:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,degrees:f32:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,degrees:f32:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,degrees:f32:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,degrees:f32:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,degrees:f32:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,degrees:f32:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,degrees:f32:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,degrees:f16:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,degrees:f16:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,degrees:f16:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,degrees:f16:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,degrees:f16:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,degrees:f16:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,degrees:f16:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,degrees:f16:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,degrees:f16:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,degrees:f16:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,degrees:f16:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,degrees:f16:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,degrees:f16:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,degrees:f16:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,degrees:f16:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,degrees:f16:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,determinant:abstract_float:inputSource="const";dimension=2 |
| webgpu:shader,execution,expression,call,builtin,determinant:abstract_float:inputSource="const";dimension=3 |
| webgpu:shader,execution,expression,call,builtin,determinant:abstract_float:inputSource="const";dimension=4 |
| webgpu:shader,execution,expression,call,builtin,determinant:abstract_float:inputSource="uniform";dimension=2 |
| webgpu:shader,execution,expression,call,builtin,determinant:abstract_float:inputSource="uniform";dimension=3 |
| webgpu:shader,execution,expression,call,builtin,determinant:abstract_float:inputSource="uniform";dimension=4 |
| webgpu:shader,execution,expression,call,builtin,determinant:abstract_float:inputSource="storage_r";dimension=2 |
| webgpu:shader,execution,expression,call,builtin,determinant:abstract_float:inputSource="storage_r";dimension=3 |
| webgpu:shader,execution,expression,call,builtin,determinant:abstract_float:inputSource="storage_r";dimension=4 |
| webgpu:shader,execution,expression,call,builtin,determinant:abstract_float:inputSource="storage_rw";dimension=2 |
| webgpu:shader,execution,expression,call,builtin,determinant:abstract_float:inputSource="storage_rw";dimension=3 |
| webgpu:shader,execution,expression,call,builtin,determinant:abstract_float:inputSource="storage_rw";dimension=4 |
| webgpu:shader,execution,expression,call,builtin,determinant:f32:inputSource="const";dimension=2 |
| webgpu:shader,execution,expression,call,builtin,determinant:f32:inputSource="const";dimension=3 |
| webgpu:shader,execution,expression,call,builtin,determinant:f32:inputSource="const";dimension=4 |
| webgpu:shader,execution,expression,call,builtin,determinant:f32:inputSource="uniform";dimension=2 |
| webgpu:shader,execution,expression,call,builtin,determinant:f32:inputSource="uniform";dimension=3 |
| webgpu:shader,execution,expression,call,builtin,determinant:f32:inputSource="uniform";dimension=4 |
| webgpu:shader,execution,expression,call,builtin,determinant:f32:inputSource="storage_r";dimension=2 |
| webgpu:shader,execution,expression,call,builtin,determinant:f32:inputSource="storage_r";dimension=3 |
| webgpu:shader,execution,expression,call,builtin,determinant:f32:inputSource="storage_r";dimension=4 |
| webgpu:shader,execution,expression,call,builtin,determinant:f32:inputSource="storage_rw";dimension=2 |
| webgpu:shader,execution,expression,call,builtin,determinant:f32:inputSource="storage_rw";dimension=3 |
| webgpu:shader,execution,expression,call,builtin,determinant:f32:inputSource="storage_rw";dimension=4 |
| webgpu:shader,execution,expression,call,builtin,determinant:f16:inputSource="const";dimension=2 |
| webgpu:shader,execution,expression,call,builtin,determinant:f16:inputSource="const";dimension=3 |
| webgpu:shader,execution,expression,call,builtin,determinant:f16:inputSource="const";dimension=4 |
| webgpu:shader,execution,expression,call,builtin,determinant:f16:inputSource="uniform";dimension=2 |
| webgpu:shader,execution,expression,call,builtin,determinant:f16:inputSource="uniform";dimension=3 |
| webgpu:shader,execution,expression,call,builtin,determinant:f16:inputSource="uniform";dimension=4 |
| webgpu:shader,execution,expression,call,builtin,determinant:f16:inputSource="storage_r";dimension=2 |
| webgpu:shader,execution,expression,call,builtin,determinant:f16:inputSource="storage_r";dimension=3 |
| webgpu:shader,execution,expression,call,builtin,determinant:f16:inputSource="storage_r";dimension=4 |
| webgpu:shader,execution,expression,call,builtin,determinant:f16:inputSource="storage_rw";dimension=2 |
| webgpu:shader,execution,expression,call,builtin,determinant:f16:inputSource="storage_rw";dimension=3 |
| webgpu:shader,execution,expression,call,builtin,determinant:f16:inputSource="storage_rw";dimension=4 |
| webgpu:shader,execution,expression,call,builtin,distance:abstract_float:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,distance:abstract_float:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,distance:abstract_float:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,distance:abstract_float:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,distance:abstract_float:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,distance:abstract_float:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,distance:abstract_float:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,distance:abstract_float:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,distance:abstract_float:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,distance:abstract_float:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,distance:abstract_float:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,distance:abstract_float:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,distance:abstract_float:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,distance:abstract_float:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,distance:abstract_float:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,distance:abstract_float:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,distance:f32:inputSource="const" |
| webgpu:shader,execution,expression,call,builtin,distance:f32:inputSource="uniform" |
| webgpu:shader,execution,expression,call,builtin,distance:f32:inputSource="storage_r" |
| webgpu:shader,execution,expression,call,builtin,distance:f32:inputSource="storage_rw" |
| webgpu:shader,execution,expression,call,builtin,distance:f32_vec2:inputSource="const" |
| webgpu:shader,execution,expression,call,builtin,distance:f32_vec2:inputSource="uniform" |
| webgpu:shader,execution,expression,call,builtin,distance:f32_vec2:inputSource="storage_r" |
| webgpu:shader,execution,expression,call,builtin,distance:f32_vec2:inputSource="storage_rw" |
| webgpu:shader,execution,expression,call,builtin,distance:f32_vec3:inputSource="const" |
| webgpu:shader,execution,expression,call,builtin,distance:f32_vec3:inputSource="uniform" |
| webgpu:shader,execution,expression,call,builtin,distance:f32_vec3:inputSource="storage_r" |
| webgpu:shader,execution,expression,call,builtin,distance:f32_vec3:inputSource="storage_rw" |
| webgpu:shader,execution,expression,call,builtin,distance:f32_vec4:inputSource="const" |
| webgpu:shader,execution,expression,call,builtin,distance:f32_vec4:inputSource="uniform" |
| webgpu:shader,execution,expression,call,builtin,distance:f32_vec4:inputSource="storage_r" |
| webgpu:shader,execution,expression,call,builtin,distance:f32_vec4:inputSource="storage_rw" |
| webgpu:shader,execution,expression,call,builtin,distance:f16:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,distance:f16:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,distance:f16:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,distance:f16:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,distance:f16:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,distance:f16:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,distance:f16:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,distance:f16:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,distance:f16:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,distance:f16:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,distance:f16:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,distance:f16:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,distance:f16:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,distance:f16:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,distance:f16:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,distance:f16:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,dot:abstract_int:inputSource="const" |
| webgpu:shader,execution,expression,call,builtin,dot:abstract_int:inputSource="uniform" |
| webgpu:shader,execution,expression,call,builtin,dot:abstract_int:inputSource="storage_r" |
| webgpu:shader,execution,expression,call,builtin,dot:abstract_int:inputSource="storage_rw" |
| webgpu:shader,execution,expression,call,builtin,dot:i32:inputSource="const" |
| webgpu:shader,execution,expression,call,builtin,dot:i32:inputSource="uniform" |
| webgpu:shader,execution,expression,call,builtin,dot:i32:inputSource="storage_r" |
| webgpu:shader,execution,expression,call,builtin,dot:i32:inputSource="storage_rw" |
| webgpu:shader,execution,expression,call,builtin,dot:u32:inputSource="const" |
| webgpu:shader,execution,expression,call,builtin,dot:u32:inputSource="uniform" |
| webgpu:shader,execution,expression,call,builtin,dot:u32:inputSource="storage_r" |
| webgpu:shader,execution,expression,call,builtin,dot:u32:inputSource="storage_rw" |
| webgpu:shader,execution,expression,call,builtin,dot:abstract_float:inputSource="const" |
| webgpu:shader,execution,expression,call,builtin,dot:abstract_float:inputSource="uniform" |
| webgpu:shader,execution,expression,call,builtin,dot:abstract_float:inputSource="storage_r" |
| webgpu:shader,execution,expression,call,builtin,dot:abstract_float:inputSource="storage_rw" |
| webgpu:shader,execution,expression,call,builtin,dot:f32_vec2:inputSource="const" |
| webgpu:shader,execution,expression,call,builtin,dot:f32_vec2:inputSource="uniform" |
| webgpu:shader,execution,expression,call,builtin,dot:f32_vec2:inputSource="storage_r" |
| webgpu:shader,execution,expression,call,builtin,dot:f32_vec2:inputSource="storage_rw" |
| webgpu:shader,execution,expression,call,builtin,dot:f32_vec3:inputSource="const" |
| webgpu:shader,execution,expression,call,builtin,dot:f32_vec3:inputSource="uniform" |
| webgpu:shader,execution,expression,call,builtin,dot:f32_vec3:inputSource="storage_r" |
| webgpu:shader,execution,expression,call,builtin,dot:f32_vec3:inputSource="storage_rw" |
| webgpu:shader,execution,expression,call,builtin,dot:f32_vec4:inputSource="const" |
| webgpu:shader,execution,expression,call,builtin,dot:f32_vec4:inputSource="uniform" |
| webgpu:shader,execution,expression,call,builtin,dot:f32_vec4:inputSource="storage_r" |
| webgpu:shader,execution,expression,call,builtin,dot:f32_vec4:inputSource="storage_rw" |
| webgpu:shader,execution,expression,call,builtin,dot:f16:inputSource="const" |
| webgpu:shader,execution,expression,call,builtin,dot:f16:inputSource="uniform" |
| webgpu:shader,execution,expression,call,builtin,dot:f16:inputSource="storage_r" |
| webgpu:shader,execution,expression,call,builtin,dot:f16:inputSource="storage_rw" |
| webgpu:shader,execution,expression,call,builtin,dpdx:f32:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,dpdx:f32:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,dpdx:f32:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,dpdx:f32:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,dpdx:f32:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,dpdx:f32:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,dpdx:f32:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,dpdx:f32:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,dpdx:f32:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,dpdx:f32:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,dpdx:f32:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,dpdx:f32:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,dpdx:f32:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,dpdx:f32:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,dpdx:f32:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,dpdx:f32:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,dpdxCoarse:f32:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,dpdxFine:f32:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,dpdxFine:f32:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,dpdxFine:f32:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,dpdxFine:f32:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,dpdxFine:f32:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,dpdxFine:f32:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,dpdxFine:f32:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,dpdxFine:f32:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,dpdxFine:f32:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,dpdxFine:f32:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,dpdxFine:f32:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,dpdxFine:f32:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,dpdxFine:f32:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,dpdxFine:f32:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,dpdxFine:f32:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,dpdxFine:f32:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,dpdy:f32:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,dpdy:f32:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,dpdy:f32:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,dpdy:f32:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,dpdy:f32:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,dpdy:f32:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,dpdy:f32:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,dpdy:f32:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,dpdy:f32:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,dpdy:f32:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,dpdy:f32:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,dpdy:f32:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,dpdy:f32:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,dpdy:f32:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,dpdy:f32:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,dpdy:f32:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,dpdyCoarse:f32:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,dpdyFine:f32:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,dpdyFine:f32:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,dpdyFine:f32:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,dpdyFine:f32:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,dpdyFine:f32:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,dpdyFine:f32:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,dpdyFine:f32:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,dpdyFine:f32:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,dpdyFine:f32:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,dpdyFine:f32:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,dpdyFine:f32:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,dpdyFine:f32:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,dpdyFine:f32:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,dpdyFine:f32:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,dpdyFine:f32:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,dpdyFine:f32:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,exp:abstract_float:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,exp:abstract_float:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,exp:abstract_float:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,exp:abstract_float:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,exp:abstract_float:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,exp:abstract_float:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,exp:abstract_float:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,exp:abstract_float:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,exp:abstract_float:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,exp:abstract_float:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,exp:abstract_float:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,exp:abstract_float:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,exp:abstract_float:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,exp:abstract_float:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,exp:abstract_float:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,exp:abstract_float:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,exp:f32:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,exp:f32:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,exp:f32:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,exp:f32:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,exp:f32:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,exp:f32:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,exp:f32:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,exp:f32:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,exp:f32:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,exp:f32:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,exp:f32:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,exp:f32:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,exp:f32:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,exp:f32:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,exp:f32:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,exp:f32:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,exp:f16:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,exp:f16:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,exp:f16:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,exp:f16:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,exp:f16:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,exp:f16:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,exp:f16:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,exp:f16:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,exp:f16:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,exp:f16:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,exp:f16:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,exp:f16:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,exp:f16:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,exp:f16:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,exp:f16:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,exp:f16:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,exp2:abstract_float:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,exp2:abstract_float:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,exp2:abstract_float:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,exp2:abstract_float:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,exp2:abstract_float:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,exp2:abstract_float:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,exp2:abstract_float:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,exp2:abstract_float:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,exp2:abstract_float:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,exp2:abstract_float:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,exp2:abstract_float:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,exp2:abstract_float:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,exp2:abstract_float:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,exp2:abstract_float:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,exp2:abstract_float:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,exp2:abstract_float:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,exp2:f32:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,exp2:f32:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,exp2:f32:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,exp2:f32:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,exp2:f32:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,exp2:f32:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,exp2:f32:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,exp2:f32:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,exp2:f32:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,exp2:f32:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,exp2:f32:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,exp2:f32:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,exp2:f32:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,exp2:f32:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,exp2:f32:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,exp2:f32:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,exp2:f16:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,exp2:f16:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,exp2:f16:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,exp2:f16:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,exp2:f16:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,exp2:f16:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,exp2:f16:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,exp2:f16:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,exp2:f16:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,exp2:f16:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,exp2:f16:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,exp2:f16:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,exp2:f16:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,exp2:f16:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,exp2:f16:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,exp2:f16:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,extractBits:u32:inputSource="const";width=1 |
| webgpu:shader,execution,expression,call,builtin,extractBits:u32:inputSource="const";width=2 |
| webgpu:shader,execution,expression,call,builtin,extractBits:u32:inputSource="const";width=3 |
| webgpu:shader,execution,expression,call,builtin,extractBits:u32:inputSource="const";width=4 |
| webgpu:shader,execution,expression,call,builtin,extractBits:u32:inputSource="uniform";width=1 |
| webgpu:shader,execution,expression,call,builtin,extractBits:u32:inputSource="uniform";width=2 |
| webgpu:shader,execution,expression,call,builtin,extractBits:u32:inputSource="uniform";width=3 |
| webgpu:shader,execution,expression,call,builtin,extractBits:u32:inputSource="uniform";width=4 |
| webgpu:shader,execution,expression,call,builtin,extractBits:u32:inputSource="storage_r";width=1 |
| webgpu:shader,execution,expression,call,builtin,extractBits:u32:inputSource="storage_r";width=2 |
| webgpu:shader,execution,expression,call,builtin,extractBits:u32:inputSource="storage_r";width=3 |
| webgpu:shader,execution,expression,call,builtin,extractBits:u32:inputSource="storage_r";width=4 |
| webgpu:shader,execution,expression,call,builtin,extractBits:u32:inputSource="storage_rw";width=1 |
| webgpu:shader,execution,expression,call,builtin,extractBits:u32:inputSource="storage_rw";width=2 |
| webgpu:shader,execution,expression,call,builtin,extractBits:u32:inputSource="storage_rw";width=3 |
| webgpu:shader,execution,expression,call,builtin,extractBits:u32:inputSource="storage_rw";width=4 |
| webgpu:shader,execution,expression,call,builtin,extractBits:i32:inputSource="const";width=1 |
| webgpu:shader,execution,expression,call,builtin,extractBits:i32:inputSource="const";width=2 |
| webgpu:shader,execution,expression,call,builtin,extractBits:i32:inputSource="const";width=3 |
| webgpu:shader,execution,expression,call,builtin,extractBits:i32:inputSource="const";width=4 |
| webgpu:shader,execution,expression,call,builtin,extractBits:i32:inputSource="uniform";width=1 |
| webgpu:shader,execution,expression,call,builtin,extractBits:i32:inputSource="uniform";width=2 |
| webgpu:shader,execution,expression,call,builtin,extractBits:i32:inputSource="uniform";width=3 |
| webgpu:shader,execution,expression,call,builtin,extractBits:i32:inputSource="uniform";width=4 |
| webgpu:shader,execution,expression,call,builtin,extractBits:i32:inputSource="storage_r";width=1 |
| webgpu:shader,execution,expression,call,builtin,extractBits:i32:inputSource="storage_r";width=2 |
| webgpu:shader,execution,expression,call,builtin,extractBits:i32:inputSource="storage_r";width=3 |
| webgpu:shader,execution,expression,call,builtin,extractBits:i32:inputSource="storage_r";width=4 |
| webgpu:shader,execution,expression,call,builtin,extractBits:i32:inputSource="storage_rw";width=1 |
| webgpu:shader,execution,expression,call,builtin,extractBits:i32:inputSource="storage_rw";width=2 |
| webgpu:shader,execution,expression,call,builtin,extractBits:i32:inputSource="storage_rw";width=3 |
| webgpu:shader,execution,expression,call,builtin,extractBits:i32:inputSource="storage_rw";width=4 |
| webgpu:shader,execution,expression,call,builtin,faceForward:abstract_float:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,faceForward:abstract_float:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,faceForward:abstract_float:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,faceForward:abstract_float:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,faceForward:abstract_float:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,faceForward:abstract_float:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,faceForward:abstract_float:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,faceForward:abstract_float:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,faceForward:abstract_float:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,faceForward:abstract_float:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,faceForward:abstract_float:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,faceForward:abstract_float:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,faceForward:f32_vec2:inputSource="const" |
| webgpu:shader,execution,expression,call,builtin,faceForward:f32_vec2:inputSource="uniform" |
| webgpu:shader,execution,expression,call,builtin,faceForward:f32_vec2:inputSource="storage_r" |
| webgpu:shader,execution,expression,call,builtin,faceForward:f32_vec2:inputSource="storage_rw" |
| webgpu:shader,execution,expression,call,builtin,faceForward:f32_vec3:inputSource="const" |
| webgpu:shader,execution,expression,call,builtin,faceForward:f32_vec3:inputSource="uniform" |
| webgpu:shader,execution,expression,call,builtin,faceForward:f32_vec3:inputSource="storage_r" |
| webgpu:shader,execution,expression,call,builtin,faceForward:f32_vec3:inputSource="storage_rw" |
| webgpu:shader,execution,expression,call,builtin,faceForward:f32_vec4:inputSource="const" |
| webgpu:shader,execution,expression,call,builtin,faceForward:f32_vec4:inputSource="uniform" |
| webgpu:shader,execution,expression,call,builtin,faceForward:f32_vec4:inputSource="storage_r" |
| webgpu:shader,execution,expression,call,builtin,faceForward:f32_vec4:inputSource="storage_rw" |
| webgpu:shader,execution,expression,call,builtin,faceForward:f16:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,faceForward:f16:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,faceForward:f16:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,faceForward:f16:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,faceForward:f16:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,faceForward:f16:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,faceForward:f16:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,faceForward:f16:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,faceForward:f16:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,faceForward:f16:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,faceForward:f16:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,faceForward:f16:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,firstLeadingBit:u32:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,firstLeadingBit:u32:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,firstLeadingBit:u32:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,firstLeadingBit:u32:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,firstLeadingBit:u32:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,firstLeadingBit:u32:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,firstLeadingBit:u32:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,firstLeadingBit:u32:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,firstLeadingBit:u32:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,firstLeadingBit:u32:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,firstLeadingBit:u32:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,firstLeadingBit:u32:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,firstLeadingBit:u32:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,firstLeadingBit:u32:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,firstLeadingBit:u32:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,firstLeadingBit:u32:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,firstLeadingBit:i32:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,firstLeadingBit:i32:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,firstLeadingBit:i32:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,firstLeadingBit:i32:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,firstLeadingBit:i32:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,firstLeadingBit:i32:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,firstLeadingBit:i32:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,firstLeadingBit:i32:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,firstLeadingBit:i32:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,firstLeadingBit:i32:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,firstLeadingBit:i32:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,firstLeadingBit:i32:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,firstLeadingBit:i32:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,firstLeadingBit:i32:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,firstLeadingBit:i32:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,firstLeadingBit:i32:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,firstTrailingBit:u32:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,firstTrailingBit:u32:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,firstTrailingBit:u32:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,firstTrailingBit:u32:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,firstTrailingBit:u32:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,firstTrailingBit:u32:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,firstTrailingBit:u32:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,firstTrailingBit:u32:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,firstTrailingBit:u32:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,firstTrailingBit:u32:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,firstTrailingBit:u32:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,firstTrailingBit:u32:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,firstTrailingBit:u32:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,firstTrailingBit:u32:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,firstTrailingBit:u32:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,firstTrailingBit:u32:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,firstTrailingBit:i32:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,firstTrailingBit:i32:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,firstTrailingBit:i32:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,firstTrailingBit:i32:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,firstTrailingBit:i32:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,firstTrailingBit:i32:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,firstTrailingBit:i32:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,firstTrailingBit:i32:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,firstTrailingBit:i32:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,firstTrailingBit:i32:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,firstTrailingBit:i32:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,firstTrailingBit:i32:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,firstTrailingBit:i32:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,firstTrailingBit:i32:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,firstTrailingBit:i32:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,firstTrailingBit:i32:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,floor:abstract_float:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,floor:abstract_float:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,floor:abstract_float:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,floor:abstract_float:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,floor:abstract_float:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,floor:abstract_float:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,floor:abstract_float:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,floor:abstract_float:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,floor:abstract_float:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,floor:abstract_float:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,floor:abstract_float:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,floor:abstract_float:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,floor:abstract_float:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,floor:abstract_float:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,floor:abstract_float:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,floor:abstract_float:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,floor:f32:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,floor:f32:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,floor:f32:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,floor:f32:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,floor:f32:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,floor:f32:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,floor:f32:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,floor:f32:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,floor:f32:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,floor:f32:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,floor:f32:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,floor:f32:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,floor:f32:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,floor:f32:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,floor:f32:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,floor:f32:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,floor:f16:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,floor:f16:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,floor:f16:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,floor:f16:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,floor:f16:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,floor:f16:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,floor:f16:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,floor:f16:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,floor:f16:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,floor:f16:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,floor:f16:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,floor:f16:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,floor:f16:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,floor:f16:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,floor:f16:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,floor:f16:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,fma:abstract_float:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,fma:abstract_float:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,fma:abstract_float:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,fma:abstract_float:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,fma:abstract_float:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,fma:abstract_float:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,fma:abstract_float:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,fma:abstract_float:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,fma:abstract_float:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,fma:abstract_float:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,fma:abstract_float:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,fma:abstract_float:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,fma:abstract_float:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,fma:abstract_float:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,fma:abstract_float:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,fma:abstract_float:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,fma:f32:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,fma:f32:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,fma:f32:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,fma:f32:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,fma:f32:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,fma:f32:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,fma:f32:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,fma:f32:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,fma:f32:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,fma:f32:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,fma:f32:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,fma:f32:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,fma:f32:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,fma:f32:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,fma:f32:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,fma:f32:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,fma:f16:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,fma:f16:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,fma:f16:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,fma:f16:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,fma:f16:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,fma:f16:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,fma:f16:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,fma:f16:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,fma:f16:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,fma:f16:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,fma:f16:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,fma:f16:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,fma:f16:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,fma:f16:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,fma:f16:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,fma:f16:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,fract:abstract_float:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,fract:abstract_float:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,fract:abstract_float:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,fract:abstract_float:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,fract:abstract_float:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,fract:abstract_float:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,fract:abstract_float:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,fract:abstract_float:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,fract:abstract_float:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,fract:abstract_float:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,fract:abstract_float:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,fract:abstract_float:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,fract:abstract_float:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,fract:abstract_float:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,fract:abstract_float:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,fract:abstract_float:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,fract:f32:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,fract:f32:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,fract:f32:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,fract:f32:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,fract:f32:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,fract:f32:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,fract:f32:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,fract:f32:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,fract:f32:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,fract:f32:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,fract:f32:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,fract:f32:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,fract:f32:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,fract:f32:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,fract:f32:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,fract:f32:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,fract:f16:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,fract:f16:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,fract:f16:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,fract:f16:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,fract:f16:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,fract:f16:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,fract:f16:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,fract:f16:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,fract:f16:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,fract:f16:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,fract:f16:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,fract:f16:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,fract:f16:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,fract:f16:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,fract:f16:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,fract:f16:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,frexp:scalar_f32:inputSource="const" |
| webgpu:shader,execution,expression,call,builtin,frexp:scalar_f32:inputSource="uniform" |
| webgpu:shader,execution,expression,call,builtin,frexp:scalar_f32:inputSource="storage_r" |
| webgpu:shader,execution,expression,call,builtin,frexp:scalar_f32:inputSource="storage_rw" |
| webgpu:shader,execution,expression,call,builtin,frexp:scalar_f16:inputSource="const" |
| webgpu:shader,execution,expression,call,builtin,frexp:scalar_f16:inputSource="uniform" |
| webgpu:shader,execution,expression,call,builtin,frexp:scalar_f16:inputSource="storage_r" |
| webgpu:shader,execution,expression,call,builtin,frexp:scalar_f16:inputSource="storage_rw" |
| webgpu:shader,execution,expression,call,builtin,frexp:vector_f32:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,frexp:vector_f32:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,frexp:vector_f32:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,frexp:vector_f32:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,frexp:vector_f32:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,frexp:vector_f32:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,frexp:vector_f32:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,frexp:vector_f32:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,frexp:vector_f32:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,frexp:vector_f32:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,frexp:vector_f32:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,frexp:vector_f32:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,frexp:vector_f16:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,frexp:vector_f16:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,frexp:vector_f16:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,frexp:vector_f16:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,frexp:vector_f16:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,frexp:vector_f16:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,frexp:vector_f16:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,frexp:vector_f16:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,frexp:vector_f16:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,frexp:vector_f16:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,frexp:vector_f16:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,frexp:vector_f16:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,fwidth:f32:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,fwidth:f32:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,fwidth:f32:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,fwidth:f32:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,fwidth:f32:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,fwidth:f32:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,fwidth:f32:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,fwidth:f32:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,fwidth:f32:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,fwidth:f32:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,fwidth:f32:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,fwidth:f32:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,fwidth:f32:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,fwidth:f32:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,fwidth:f32:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,fwidth:f32:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,fwidthCoarse:f32:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,fwidthCoarse:f32:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,fwidthCoarse:f32:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,fwidthCoarse:f32:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,fwidthCoarse:f32:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,fwidthCoarse:f32:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,fwidthCoarse:f32:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,fwidthCoarse:f32:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,fwidthCoarse:f32:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,fwidthCoarse:f32:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,fwidthCoarse:f32:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,fwidthCoarse:f32:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,fwidthCoarse:f32:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,fwidthCoarse:f32:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,fwidthCoarse:f32:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,fwidthCoarse:f32:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,fwidthFine:f32:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,fwidthFine:f32:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,fwidthFine:f32:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,fwidthFine:f32:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,fwidthFine:f32:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,fwidthFine:f32:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,fwidthFine:f32:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,fwidthFine:f32:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,fwidthFine:f32:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,fwidthFine:f32:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,fwidthFine:f32:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,fwidthFine:f32:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,fwidthFine:f32:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,fwidthFine:f32:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,fwidthFine:f32:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,fwidthFine:f32:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,insertBits:integer:inputSource="const";signed=false;width=1 |
| webgpu:shader,execution,expression,call,builtin,insertBits:integer:inputSource="const";signed=false;width=2 |
| webgpu:shader,execution,expression,call,builtin,insertBits:integer:inputSource="const";signed=false;width=3 |
| webgpu:shader,execution,expression,call,builtin,insertBits:integer:inputSource="const";signed=false;width=4 |
| webgpu:shader,execution,expression,call,builtin,insertBits:integer:inputSource="const";signed=true;width=1 |
| webgpu:shader,execution,expression,call,builtin,insertBits:integer:inputSource="const";signed=true;width=2 |
| webgpu:shader,execution,expression,call,builtin,insertBits:integer:inputSource="const";signed=true;width=3 |
| webgpu:shader,execution,expression,call,builtin,insertBits:integer:inputSource="const";signed=true;width=4 |
| webgpu:shader,execution,expression,call,builtin,insertBits:integer:inputSource="uniform";signed=false;width=1 |
| webgpu:shader,execution,expression,call,builtin,insertBits:integer:inputSource="uniform";signed=false;width=2 |
| webgpu:shader,execution,expression,call,builtin,insertBits:integer:inputSource="uniform";signed=false;width=3 |
| webgpu:shader,execution,expression,call,builtin,insertBits:integer:inputSource="uniform";signed=false;width=4 |
| webgpu:shader,execution,expression,call,builtin,insertBits:integer:inputSource="uniform";signed=true;width=1 |
| webgpu:shader,execution,expression,call,builtin,insertBits:integer:inputSource="uniform";signed=true;width=2 |
| webgpu:shader,execution,expression,call,builtin,insertBits:integer:inputSource="uniform";signed=true;width=3 |
| webgpu:shader,execution,expression,call,builtin,insertBits:integer:inputSource="uniform";signed=true;width=4 |
| webgpu:shader,execution,expression,call,builtin,insertBits:integer:inputSource="storage_r";signed=false;width=1 |
| webgpu:shader,execution,expression,call,builtin,insertBits:integer:inputSource="storage_r";signed=false;width=2 |
| webgpu:shader,execution,expression,call,builtin,insertBits:integer:inputSource="storage_r";signed=false;width=3 |
| webgpu:shader,execution,expression,call,builtin,insertBits:integer:inputSource="storage_r";signed=false;width=4 |
| webgpu:shader,execution,expression,call,builtin,insertBits:integer:inputSource="storage_r";signed=true;width=1 |
| webgpu:shader,execution,expression,call,builtin,insertBits:integer:inputSource="storage_r";signed=true;width=2 |
| webgpu:shader,execution,expression,call,builtin,insertBits:integer:inputSource="storage_r";signed=true;width=3 |
| webgpu:shader,execution,expression,call,builtin,insertBits:integer:inputSource="storage_r";signed=true;width=4 |
| webgpu:shader,execution,expression,call,builtin,insertBits:integer:inputSource="storage_rw";signed=false;width=1 |
| webgpu:shader,execution,expression,call,builtin,insertBits:integer:inputSource="storage_rw";signed=false;width=2 |
| webgpu:shader,execution,expression,call,builtin,insertBits:integer:inputSource="storage_rw";signed=false;width=3 |
| webgpu:shader,execution,expression,call,builtin,insertBits:integer:inputSource="storage_rw";signed=false;width=4 |
| webgpu:shader,execution,expression,call,builtin,insertBits:integer:inputSource="storage_rw";signed=true;width=1 |
| webgpu:shader,execution,expression,call,builtin,insertBits:integer:inputSource="storage_rw";signed=true;width=2 |
| webgpu:shader,execution,expression,call,builtin,insertBits:integer:inputSource="storage_rw";signed=true;width=3 |
| webgpu:shader,execution,expression,call,builtin,insertBits:integer:inputSource="storage_rw";signed=true;width=4 |
| webgpu:shader,execution,expression,call,builtin,inversesqrt:abstract_float:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,inversesqrt:abstract_float:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,inversesqrt:abstract_float:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,inversesqrt:abstract_float:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,inversesqrt:abstract_float:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,inversesqrt:abstract_float:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,inversesqrt:abstract_float:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,inversesqrt:abstract_float:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,inversesqrt:abstract_float:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,inversesqrt:abstract_float:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,inversesqrt:abstract_float:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,inversesqrt:abstract_float:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,inversesqrt:abstract_float:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,inversesqrt:abstract_float:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,inversesqrt:abstract_float:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,inversesqrt:abstract_float:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,inversesqrt:f32:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,inversesqrt:f32:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,inversesqrt:f32:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,inversesqrt:f32:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,inversesqrt:f32:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,inversesqrt:f32:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,inversesqrt:f32:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,inversesqrt:f32:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,inversesqrt:f32:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,inversesqrt:f32:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,inversesqrt:f32:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,inversesqrt:f32:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,inversesqrt:f32:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,inversesqrt:f32:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,inversesqrt:f32:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,inversesqrt:f32:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,inversesqrt:f16:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,inversesqrt:f16:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,inversesqrt:f16:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,inversesqrt:f16:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,inversesqrt:f16:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,inversesqrt:f16:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,inversesqrt:f16:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,inversesqrt:f16:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,inversesqrt:f16:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,inversesqrt:f16:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,inversesqrt:f16:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,inversesqrt:f16:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,inversesqrt:f16:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,inversesqrt:f16:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,inversesqrt:f16:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,inversesqrt:f16:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,ldexp:abstract_float:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,ldexp:abstract_float:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,ldexp:abstract_float:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,ldexp:abstract_float:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,ldexp:abstract_float:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,ldexp:abstract_float:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,ldexp:abstract_float:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,ldexp:abstract_float:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,ldexp:abstract_float:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,ldexp:abstract_float:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,ldexp:abstract_float:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,ldexp:abstract_float:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,ldexp:abstract_float:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,ldexp:abstract_float:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,ldexp:abstract_float:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,ldexp:abstract_float:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,ldexp:f32:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,ldexp:f32:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,ldexp:f32:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,ldexp:f32:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,ldexp:f32:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,ldexp:f32:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,ldexp:f32:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,ldexp:f32:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,ldexp:f32:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,ldexp:f32:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,ldexp:f32:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,ldexp:f32:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,ldexp:f32:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,ldexp:f32:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,ldexp:f32:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,ldexp:f32:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,ldexp:f16:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,ldexp:f16:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,ldexp:f16:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,ldexp:f16:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,ldexp:f16:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,ldexp:f16:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,ldexp:f16:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,ldexp:f16:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,ldexp:f16:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,ldexp:f16:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,ldexp:f16:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,ldexp:f16:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,ldexp:f16:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,ldexp:f16:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,ldexp:f16:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,ldexp:f16:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,length:abstract_float:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,length:abstract_float:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,length:abstract_float:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,length:abstract_float:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,length:abstract_float:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,length:abstract_float:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,length:abstract_float:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,length:abstract_float:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,length:abstract_float:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,length:abstract_float:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,length:abstract_float:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,length:abstract_float:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,length:abstract_float:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,length:abstract_float:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,length:abstract_float:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,length:abstract_float:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,length:f32:inputSource="const" |
| webgpu:shader,execution,expression,call,builtin,length:f32:inputSource="uniform" |
| webgpu:shader,execution,expression,call,builtin,length:f32:inputSource="storage_r" |
| webgpu:shader,execution,expression,call,builtin,length:f32:inputSource="storage_rw" |
| webgpu:shader,execution,expression,call,builtin,length:f32_vec2:inputSource="const" |
| webgpu:shader,execution,expression,call,builtin,length:f32_vec2:inputSource="uniform" |
| webgpu:shader,execution,expression,call,builtin,length:f32_vec2:inputSource="storage_r" |
| webgpu:shader,execution,expression,call,builtin,length:f32_vec2:inputSource="storage_rw" |
| webgpu:shader,execution,expression,call,builtin,length:f32_vec3:inputSource="const" |
| webgpu:shader,execution,expression,call,builtin,length:f32_vec3:inputSource="uniform" |
| webgpu:shader,execution,expression,call,builtin,length:f32_vec3:inputSource="storage_r" |
| webgpu:shader,execution,expression,call,builtin,length:f32_vec3:inputSource="storage_rw" |
| webgpu:shader,execution,expression,call,builtin,length:f32_vec4:inputSource="const" |
| webgpu:shader,execution,expression,call,builtin,length:f32_vec4:inputSource="uniform" |
| webgpu:shader,execution,expression,call,builtin,length:f32_vec4:inputSource="storage_r" |
| webgpu:shader,execution,expression,call,builtin,length:f32_vec4:inputSource="storage_rw" |
| webgpu:shader,execution,expression,call,builtin,length:f16:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,length:f16:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,length:f16:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,length:f16:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,length:f16:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,length:f16:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,length:f16:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,length:f16:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,length:f16:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,length:f16:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,length:f16:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,length:f16:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,length:f16:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,length:f16:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,length:f16:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,length:f16:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,log:abstract_float:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,log:abstract_float:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,log:abstract_float:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,log:abstract_float:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,log:abstract_float:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,log:abstract_float:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,log:abstract_float:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,log:abstract_float:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,log:abstract_float:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,log:abstract_float:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,log:abstract_float:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,log:abstract_float:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,log:abstract_float:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,log:abstract_float:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,log:abstract_float:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,log:abstract_float:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,log:f32:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,log:f32:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,log:f32:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,log:f32:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,log:f32:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,log:f32:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,log:f32:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,log:f32:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,log:f32:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,log:f32:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,log:f32:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,log:f32:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,log:f32:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,log:f32:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,log:f32:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,log:f32:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,log:f16:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,log:f16:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,log:f16:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,log:f16:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,log:f16:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,log:f16:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,log:f16:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,log:f16:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,log:f16:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,log:f16:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,log:f16:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,log:f16:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,log:f16:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,log:f16:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,log:f16:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,log:f16:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,log2:abstract_float:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,log2:abstract_float:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,log2:abstract_float:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,log2:abstract_float:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,log2:abstract_float:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,log2:abstract_float:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,log2:abstract_float:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,log2:abstract_float:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,log2:abstract_float:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,log2:abstract_float:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,log2:abstract_float:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,log2:abstract_float:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,log2:abstract_float:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,log2:abstract_float:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,log2:abstract_float:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,log2:abstract_float:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,log2:f32:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,log2:f32:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,log2:f32:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,log2:f32:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,log2:f32:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,log2:f32:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,log2:f32:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,log2:f32:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,log2:f32:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,log2:f32:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,log2:f32:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,log2:f32:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,log2:f32:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,log2:f32:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,log2:f32:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,log2:f32:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,log2:f16:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,log2:f16:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,log2:f16:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,log2:f16:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,log2:f16:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,log2:f16:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,log2:f16:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,log2:f16:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,log2:f16:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,log2:f16:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,log2:f16:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,log2:f16:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,log2:f16:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,log2:f16:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,log2:f16:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,log2:f16:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,max:abstract_int:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,max:abstract_int:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,max:abstract_int:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,max:abstract_int:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,max:abstract_int:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,max:abstract_int:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,max:abstract_int:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,max:abstract_int:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,max:abstract_int:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,max:abstract_int:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,max:abstract_int:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,max:abstract_int:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,max:abstract_int:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,max:abstract_int:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,max:abstract_int:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,max:abstract_int:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,max:u32:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,max:u32:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,max:u32:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,max:u32:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,max:u32:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,max:u32:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,max:u32:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,max:u32:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,max:u32:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,max:u32:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,max:u32:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,max:u32:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,max:u32:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,max:u32:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,max:u32:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,max:u32:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,max:i32:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,max:i32:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,max:i32:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,max:i32:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,max:i32:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,max:i32:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,max:i32:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,max:i32:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,max:i32:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,max:i32:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,max:i32:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,max:i32:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,max:i32:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,max:i32:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,max:i32:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,max:i32:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,max:abstract_float:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,max:abstract_float:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,max:abstract_float:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,max:abstract_float:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,max:abstract_float:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,max:abstract_float:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,max:abstract_float:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,max:abstract_float:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,max:abstract_float:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,max:abstract_float:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,max:abstract_float:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,max:abstract_float:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,max:abstract_float:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,max:abstract_float:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,max:abstract_float:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,max:abstract_float:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,max:f32:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,max:f32:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,max:f32:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,max:f32:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,max:f32:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,max:f32:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,max:f32:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,max:f32:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,max:f32:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,max:f32:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,max:f32:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,max:f32:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,max:f32:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,max:f32:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,max:f32:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,max:f32:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,max:f16:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,max:f16:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,max:f16:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,max:f16:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,max:f16:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,max:f16:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,max:f16:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,max:f16:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,max:f16:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,max:f16:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,max:f16:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,max:f16:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,max:f16:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,max:f16:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,max:f16:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,max:f16:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,min:abstract_int:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,min:abstract_int:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,min:abstract_int:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,min:abstract_int:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,min:abstract_int:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,min:abstract_int:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,min:abstract_int:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,min:abstract_int:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,min:abstract_int:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,min:abstract_int:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,min:abstract_int:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,min:abstract_int:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,min:abstract_int:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,min:abstract_int:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,min:abstract_int:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,min:abstract_int:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,min:u32:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,min:u32:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,min:u32:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,min:u32:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,min:u32:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,min:u32:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,min:u32:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,min:u32:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,min:u32:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,min:u32:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,min:u32:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,min:u32:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,min:u32:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,min:u32:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,min:u32:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,min:u32:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,min:i32:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,min:i32:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,min:i32:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,min:i32:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,min:i32:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,min:i32:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,min:i32:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,min:i32:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,min:i32:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,min:i32:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,min:i32:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,min:i32:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,min:i32:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,min:i32:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,min:i32:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,min:i32:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,min:abstract_float:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,min:abstract_float:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,min:abstract_float:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,min:abstract_float:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,min:abstract_float:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,min:abstract_float:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,min:abstract_float:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,min:abstract_float:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,min:abstract_float:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,min:abstract_float:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,min:abstract_float:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,min:abstract_float:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,min:abstract_float:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,min:abstract_float:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,min:abstract_float:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,min:abstract_float:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,min:f32:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,min:f32:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,min:f32:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,min:f32:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,min:f32:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,min:f32:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,min:f32:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,min:f32:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,min:f32:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,min:f32:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,min:f32:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,min:f32:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,min:f32:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,min:f32:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,min:f32:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,min:f32:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,min:f16:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,min:f16:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,min:f16:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,min:f16:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,min:f16:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,min:f16:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,min:f16:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,min:f16:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,min:f16:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,min:f16:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,min:f16:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,min:f16:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,min:f16:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,min:f16:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,min:f16:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,min:f16:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,mix:matching_abstract_float:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,mix:matching_abstract_float:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,mix:matching_abstract_float:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,mix:matching_abstract_float:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,mix:matching_abstract_float:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,mix:matching_abstract_float:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,mix:matching_abstract_float:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,mix:matching_abstract_float:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,mix:matching_abstract_float:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,mix:matching_abstract_float:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,mix:matching_abstract_float:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,mix:matching_abstract_float:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,mix:matching_abstract_float:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,mix:matching_abstract_float:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,mix:matching_abstract_float:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,mix:matching_abstract_float:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,mix:matching_f32:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,mix:matching_f32:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,mix:matching_f32:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,mix:matching_f32:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,mix:matching_f32:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,mix:matching_f32:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,mix:matching_f32:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,mix:matching_f32:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,mix:matching_f32:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,mix:matching_f32:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,mix:matching_f32:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,mix:matching_f32:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,mix:matching_f32:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,mix:matching_f32:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,mix:matching_f32:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,mix:matching_f32:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,mix:matching_f16:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,mix:matching_f16:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,mix:matching_f16:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,mix:matching_f16:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,mix:matching_f16:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,mix:matching_f16:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,mix:matching_f16:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,mix:matching_f16:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,mix:matching_f16:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,mix:matching_f16:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,mix:matching_f16:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,mix:matching_f16:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,mix:matching_f16:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,mix:matching_f16:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,mix:matching_f16:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,mix:matching_f16:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,mix:nonmatching_abstract_float:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,mix:nonmatching_abstract_float:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,mix:nonmatching_abstract_float:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,mix:nonmatching_abstract_float:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,mix:nonmatching_abstract_float:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,mix:nonmatching_abstract_float:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,mix:nonmatching_abstract_float:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,mix:nonmatching_abstract_float:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,mix:nonmatching_abstract_float:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,mix:nonmatching_abstract_float:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,mix:nonmatching_abstract_float:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,mix:nonmatching_abstract_float:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,mix:nonmatching_f32:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,mix:nonmatching_f32:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,mix:nonmatching_f32:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,mix:nonmatching_f32:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,mix:nonmatching_f32:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,mix:nonmatching_f32:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,mix:nonmatching_f32:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,mix:nonmatching_f32:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,mix:nonmatching_f32:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,mix:nonmatching_f32:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,mix:nonmatching_f32:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,mix:nonmatching_f32:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,mix:monmatching_f16:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,mix:monmatching_f16:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,mix:monmatching_f16:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,mix:monmatching_f16:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,mix:monmatching_f16:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,mix:monmatching_f16:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,mix:monmatching_f16:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,mix:monmatching_f16:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,mix:monmatching_f16:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,mix:monmatching_f16:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,mix:monmatching_f16:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,mix:monmatching_f16:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,modf:f32_fract:inputSource="const" |
| webgpu:shader,execution,expression,call,builtin,modf:f32_fract:inputSource="uniform" |
| webgpu:shader,execution,expression,call,builtin,modf:f32_fract:inputSource="storage_r" |
| webgpu:shader,execution,expression,call,builtin,modf:f32_fract:inputSource="storage_rw" |
| webgpu:shader,execution,expression,call,builtin,modf:f32_whole:inputSource="const" |
| webgpu:shader,execution,expression,call,builtin,modf:f32_whole:inputSource="uniform" |
| webgpu:shader,execution,expression,call,builtin,modf:f32_whole:inputSource="storage_r" |
| webgpu:shader,execution,expression,call,builtin,modf:f32_whole:inputSource="storage_rw" |
| webgpu:shader,execution,expression,call,builtin,modf:f32_vec2_fract:inputSource="const" |
| webgpu:shader,execution,expression,call,builtin,modf:f32_vec2_fract:inputSource="uniform" |
| webgpu:shader,execution,expression,call,builtin,modf:f32_vec2_fract:inputSource="storage_r" |
| webgpu:shader,execution,expression,call,builtin,modf:f32_vec2_fract:inputSource="storage_rw" |
| webgpu:shader,execution,expression,call,builtin,modf:f32_vec2_whole:inputSource="const" |
| webgpu:shader,execution,expression,call,builtin,modf:f32_vec2_whole:inputSource="uniform" |
| webgpu:shader,execution,expression,call,builtin,modf:f32_vec2_whole:inputSource="storage_r" |
| webgpu:shader,execution,expression,call,builtin,modf:f32_vec2_whole:inputSource="storage_rw" |
| webgpu:shader,execution,expression,call,builtin,modf:f32_vec3_fract:inputSource="const" |
| webgpu:shader,execution,expression,call,builtin,modf:f32_vec3_fract:inputSource="uniform" |
| webgpu:shader,execution,expression,call,builtin,modf:f32_vec3_fract:inputSource="storage_r" |
| webgpu:shader,execution,expression,call,builtin,modf:f32_vec3_fract:inputSource="storage_rw" |
| webgpu:shader,execution,expression,call,builtin,modf:f32_vec3_whole:inputSource="const" |
| webgpu:shader,execution,expression,call,builtin,modf:f32_vec3_whole:inputSource="uniform" |
| webgpu:shader,execution,expression,call,builtin,modf:f32_vec3_whole:inputSource="storage_r" |
| webgpu:shader,execution,expression,call,builtin,modf:f32_vec3_whole:inputSource="storage_rw" |
| webgpu:shader,execution,expression,call,builtin,modf:f32_vec4_fract:inputSource="const" |
| webgpu:shader,execution,expression,call,builtin,modf:f32_vec4_fract:inputSource="uniform" |
| webgpu:shader,execution,expression,call,builtin,modf:f32_vec4_fract:inputSource="storage_r" |
| webgpu:shader,execution,expression,call,builtin,modf:f32_vec4_fract:inputSource="storage_rw" |
| webgpu:shader,execution,expression,call,builtin,modf:f32_vec4_whole:inputSource="const" |
| webgpu:shader,execution,expression,call,builtin,modf:f32_vec4_whole:inputSource="uniform" |
| webgpu:shader,execution,expression,call,builtin,modf:f32_vec4_whole:inputSource="storage_r" |
| webgpu:shader,execution,expression,call,builtin,modf:f32_vec4_whole:inputSource="storage_rw" |
| webgpu:shader,execution,expression,call,builtin,modf:f16_fract:inputSource="const" |
| webgpu:shader,execution,expression,call,builtin,modf:f16_fract:inputSource="uniform" |
| webgpu:shader,execution,expression,call,builtin,modf:f16_fract:inputSource="storage_r" |
| webgpu:shader,execution,expression,call,builtin,modf:f16_fract:inputSource="storage_rw" |
| webgpu:shader,execution,expression,call,builtin,modf:f16_whole:inputSource="const" |
| webgpu:shader,execution,expression,call,builtin,modf:f16_whole:inputSource="uniform" |
| webgpu:shader,execution,expression,call,builtin,modf:f16_whole:inputSource="storage_r" |
| webgpu:shader,execution,expression,call,builtin,modf:f16_whole:inputSource="storage_rw" |
| webgpu:shader,execution,expression,call,builtin,modf:f16_vec2_fract:inputSource="const" |
| webgpu:shader,execution,expression,call,builtin,modf:f16_vec2_fract:inputSource="uniform" |
| webgpu:shader,execution,expression,call,builtin,modf:f16_vec2_fract:inputSource="storage_r" |
| webgpu:shader,execution,expression,call,builtin,modf:f16_vec2_fract:inputSource="storage_rw" |
| webgpu:shader,execution,expression,call,builtin,modf:f16_vec2_whole:inputSource="const" |
| webgpu:shader,execution,expression,call,builtin,modf:f16_vec2_whole:inputSource="uniform" |
| webgpu:shader,execution,expression,call,builtin,modf:f16_vec2_whole:inputSource="storage_r" |
| webgpu:shader,execution,expression,call,builtin,modf:f16_vec2_whole:inputSource="storage_rw" |
| webgpu:shader,execution,expression,call,builtin,modf:f16_vec3_fract:inputSource="const" |
| webgpu:shader,execution,expression,call,builtin,modf:f16_vec3_fract:inputSource="uniform" |
| webgpu:shader,execution,expression,call,builtin,modf:f16_vec3_fract:inputSource="storage_r" |
| webgpu:shader,execution,expression,call,builtin,modf:f16_vec3_fract:inputSource="storage_rw" |
| webgpu:shader,execution,expression,call,builtin,modf:f16_vec3_whole:inputSource="const" |
| webgpu:shader,execution,expression,call,builtin,modf:f16_vec3_whole:inputSource="uniform" |
| webgpu:shader,execution,expression,call,builtin,modf:f16_vec3_whole:inputSource="storage_r" |
| webgpu:shader,execution,expression,call,builtin,modf:f16_vec3_whole:inputSource="storage_rw" |
| webgpu:shader,execution,expression,call,builtin,modf:f16_vec4_fract:inputSource="const" |
| webgpu:shader,execution,expression,call,builtin,modf:f16_vec4_fract:inputSource="uniform" |
| webgpu:shader,execution,expression,call,builtin,modf:f16_vec4_fract:inputSource="storage_r" |
| webgpu:shader,execution,expression,call,builtin,modf:f16_vec4_fract:inputSource="storage_rw" |
| webgpu:shader,execution,expression,call,builtin,modf:f16_vec4_whole:inputSource="const" |
| webgpu:shader,execution,expression,call,builtin,modf:f16_vec4_whole:inputSource="uniform" |
| webgpu:shader,execution,expression,call,builtin,modf:f16_vec4_whole:inputSource="storage_r" |
| webgpu:shader,execution,expression,call,builtin,modf:f16_vec4_whole:inputSource="storage_rw" |
| webgpu:shader,execution,expression,call,builtin,normalize:abstract_float:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,normalize:abstract_float:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,normalize:abstract_float:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,normalize:abstract_float:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,normalize:abstract_float:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,normalize:abstract_float:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,normalize:abstract_float:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,normalize:abstract_float:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,normalize:abstract_float:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,normalize:abstract_float:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,normalize:abstract_float:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,normalize:abstract_float:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,normalize:abstract_float:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,normalize:abstract_float:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,normalize:abstract_float:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,normalize:abstract_float:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,normalize:f32_vec2:inputSource="const" |
| webgpu:shader,execution,expression,call,builtin,normalize:f32_vec2:inputSource="uniform" |
| webgpu:shader,execution,expression,call,builtin,normalize:f32_vec2:inputSource="storage_r" |
| webgpu:shader,execution,expression,call,builtin,normalize:f32_vec2:inputSource="storage_rw" |
| webgpu:shader,execution,expression,call,builtin,normalize:f32_vec3:inputSource="const" |
| webgpu:shader,execution,expression,call,builtin,normalize:f32_vec3:inputSource="uniform" |
| webgpu:shader,execution,expression,call,builtin,normalize:f32_vec3:inputSource="storage_r" |
| webgpu:shader,execution,expression,call,builtin,normalize:f32_vec3:inputSource="storage_rw" |
| webgpu:shader,execution,expression,call,builtin,normalize:f32_vec4:inputSource="const" |
| webgpu:shader,execution,expression,call,builtin,normalize:f32_vec4:inputSource="uniform" |
| webgpu:shader,execution,expression,call,builtin,normalize:f32_vec4:inputSource="storage_r" |
| webgpu:shader,execution,expression,call,builtin,normalize:f32_vec4:inputSource="storage_rw" |
| webgpu:shader,execution,expression,call,builtin,normalize:f16:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,normalize:f16:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,normalize:f16:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,normalize:f16:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,normalize:f16:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,normalize:f16:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,normalize:f16:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,normalize:f16:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,normalize:f16:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,normalize:f16:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,normalize:f16:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,normalize:f16:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,normalize:f16:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,normalize:f16:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,normalize:f16:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,normalize:f16:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,pack2x16float:pack:inputSource="const" |
| webgpu:shader,execution,expression,call,builtin,pack2x16float:pack:inputSource="uniform" |
| webgpu:shader,execution,expression,call,builtin,pack2x16float:pack:inputSource="storage_r" |
| webgpu:shader,execution,expression,call,builtin,pack2x16float:pack:inputSource="storage_rw" |
| webgpu:shader,execution,expression,call,builtin,pack2x16snorm:pack:inputSource="const" |
| webgpu:shader,execution,expression,call,builtin,pack2x16snorm:pack:inputSource="uniform" |
| webgpu:shader,execution,expression,call,builtin,pack2x16snorm:pack:inputSource="storage_r" |
| webgpu:shader,execution,expression,call,builtin,pack2x16snorm:pack:inputSource="storage_rw" |
| webgpu:shader,execution,expression,call,builtin,pack2x16unorm:pack:inputSource="const" |
| webgpu:shader,execution,expression,call,builtin,pack2x16unorm:pack:inputSource="uniform" |
| webgpu:shader,execution,expression,call,builtin,pack2x16unorm:pack:inputSource="storage_r" |
| webgpu:shader,execution,expression,call,builtin,pack2x16unorm:pack:inputSource="storage_rw" |
| webgpu:shader,execution,expression,call,builtin,pack4x8snorm:pack:inputSource="const" |
| webgpu:shader,execution,expression,call,builtin,pack4x8snorm:pack:inputSource="uniform" |
| webgpu:shader,execution,expression,call,builtin,pack4x8snorm:pack:inputSource="storage_r" |
| webgpu:shader,execution,expression,call,builtin,pack4x8snorm:pack:inputSource="storage_rw" |
| webgpu:shader,execution,expression,call,builtin,pack4x8unorm:pack:inputSource="const" |
| webgpu:shader,execution,expression,call,builtin,pack4x8unorm:pack:inputSource="uniform" |
| webgpu:shader,execution,expression,call,builtin,pack4x8unorm:pack:inputSource="storage_r" |
| webgpu:shader,execution,expression,call,builtin,pack4x8unorm:pack:inputSource="storage_rw" |
| webgpu:shader,execution,expression,call,builtin,pow:abstract_float:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,pow:abstract_float:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,pow:abstract_float:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,pow:abstract_float:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,pow:abstract_float:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,pow:abstract_float:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,pow:abstract_float:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,pow:abstract_float:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,pow:abstract_float:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,pow:abstract_float:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,pow:abstract_float:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,pow:abstract_float:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,pow:abstract_float:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,pow:abstract_float:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,pow:abstract_float:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,pow:abstract_float:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,pow:f32:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,pow:f32:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,pow:f32:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,pow:f32:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,pow:f32:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,pow:f32:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,pow:f32:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,pow:f32:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,pow:f32:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,pow:f32:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,pow:f32:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,pow:f32:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,pow:f32:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,pow:f32:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,pow:f32:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,pow:f32:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,pow:f16:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,pow:f16:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,pow:f16:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,pow:f16:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,pow:f16:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,pow:f16:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,pow:f16:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,pow:f16:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,pow:f16:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,pow:f16:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,pow:f16:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,pow:f16:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,pow:f16:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,pow:f16:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,pow:f16:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,pow:f16:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,quantizeToF16:f32:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,quantizeToF16:f32:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,quantizeToF16:f32:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,quantizeToF16:f32:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,quantizeToF16:f32:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,quantizeToF16:f32:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,quantizeToF16:f32:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,quantizeToF16:f32:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,quantizeToF16:f32:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,quantizeToF16:f32:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,quantizeToF16:f32:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,quantizeToF16:f32:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,quantizeToF16:f32:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,quantizeToF16:f32:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,quantizeToF16:f32:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,quantizeToF16:f32:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,radians:abstract_float:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,radians:abstract_float:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,radians:abstract_float:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,radians:abstract_float:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,radians:abstract_float:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,radians:abstract_float:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,radians:abstract_float:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,radians:abstract_float:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,radians:abstract_float:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,radians:abstract_float:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,radians:abstract_float:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,radians:abstract_float:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,radians:abstract_float:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,radians:abstract_float:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,radians:abstract_float:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,radians:abstract_float:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,radians:f32:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,radians:f32:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,radians:f32:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,radians:f32:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,radians:f32:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,radians:f32:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,radians:f32:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,radians:f32:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,radians:f32:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,radians:f32:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,radians:f32:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,radians:f32:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,radians:f32:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,radians:f32:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,radians:f32:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,radians:f32:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,radians:f16:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,radians:f16:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,radians:f16:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,radians:f16:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,radians:f16:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,radians:f16:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,radians:f16:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,radians:f16:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,radians:f16:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,radians:f16:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,radians:f16:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,radians:f16:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,radians:f16:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,radians:f16:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,radians:f16:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,radians:f16:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,reflect:abstract_float:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,reflect:abstract_float:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,reflect:abstract_float:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,reflect:abstract_float:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,reflect:abstract_float:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,reflect:abstract_float:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,reflect:abstract_float:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,reflect:abstract_float:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,reflect:abstract_float:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,reflect:abstract_float:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,reflect:abstract_float:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,reflect:abstract_float:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,reflect:f32_vec2:inputSource="const" |
| webgpu:shader,execution,expression,call,builtin,reflect:f32_vec2:inputSource="uniform" |
| webgpu:shader,execution,expression,call,builtin,reflect:f32_vec2:inputSource="storage_r" |
| webgpu:shader,execution,expression,call,builtin,reflect:f32_vec2:inputSource="storage_rw" |
| webgpu:shader,execution,expression,call,builtin,reflect:f32_vec3:inputSource="const" |
| webgpu:shader,execution,expression,call,builtin,reflect:f32_vec3:inputSource="uniform" |
| webgpu:shader,execution,expression,call,builtin,reflect:f32_vec3:inputSource="storage_r" |
| webgpu:shader,execution,expression,call,builtin,reflect:f32_vec3:inputSource="storage_rw" |
| webgpu:shader,execution,expression,call,builtin,reflect:f32_vec4:inputSource="const" |
| webgpu:shader,execution,expression,call,builtin,reflect:f32_vec4:inputSource="uniform" |
| webgpu:shader,execution,expression,call,builtin,reflect:f32_vec4:inputSource="storage_r" |
| webgpu:shader,execution,expression,call,builtin,reflect:f32_vec4:inputSource="storage_rw" |
| webgpu:shader,execution,expression,call,builtin,reflect:f16:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,reflect:f16:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,reflect:f16:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,reflect:f16:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,reflect:f16:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,reflect:f16:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,reflect:f16:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,reflect:f16:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,reflect:f16:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,reflect:f16:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,reflect:f16:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,reflect:f16:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,refract:abstract_float:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,refract:abstract_float:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,refract:abstract_float:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,refract:abstract_float:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,refract:abstract_float:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,refract:abstract_float:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,refract:abstract_float:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,refract:abstract_float:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,refract:abstract_float:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,refract:abstract_float:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,refract:abstract_float:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,refract:abstract_float:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,refract:f32_vec2:inputSource="const" |
| webgpu:shader,execution,expression,call,builtin,refract:f32_vec2:inputSource="uniform" |
| webgpu:shader,execution,expression,call,builtin,refract:f32_vec2:inputSource="storage_r" |
| webgpu:shader,execution,expression,call,builtin,refract:f32_vec2:inputSource="storage_rw" |
| webgpu:shader,execution,expression,call,builtin,refract:f32_vec3:inputSource="const" |
| webgpu:shader,execution,expression,call,builtin,refract:f32_vec3:inputSource="uniform" |
| webgpu:shader,execution,expression,call,builtin,refract:f32_vec3:inputSource="storage_r" |
| webgpu:shader,execution,expression,call,builtin,refract:f32_vec3:inputSource="storage_rw" |
| webgpu:shader,execution,expression,call,builtin,refract:f32_vec4:inputSource="const" |
| webgpu:shader,execution,expression,call,builtin,refract:f32_vec4:inputSource="uniform" |
| webgpu:shader,execution,expression,call,builtin,refract:f32_vec4:inputSource="storage_r" |
| webgpu:shader,execution,expression,call,builtin,refract:f32_vec4:inputSource="storage_rw" |
| webgpu:shader,execution,expression,call,builtin,refract:f16:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,refract:f16:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,refract:f16:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,refract:f16:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,refract:f16:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,refract:f16:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,refract:f16:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,refract:f16:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,refract:f16:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,refract:f16:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,refract:f16:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,refract:f16:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,reverseBits:u32:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,reverseBits:u32:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,reverseBits:u32:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,reverseBits:u32:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,reverseBits:u32:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,reverseBits:u32:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,reverseBits:u32:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,reverseBits:u32:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,reverseBits:u32:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,reverseBits:u32:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,reverseBits:u32:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,reverseBits:u32:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,reverseBits:u32:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,reverseBits:u32:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,reverseBits:u32:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,reverseBits:u32:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,reverseBits:i32:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,reverseBits:i32:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,reverseBits:i32:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,reverseBits:i32:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,reverseBits:i32:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,reverseBits:i32:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,reverseBits:i32:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,reverseBits:i32:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,reverseBits:i32:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,reverseBits:i32:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,reverseBits:i32:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,reverseBits:i32:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,reverseBits:i32:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,reverseBits:i32:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,reverseBits:i32:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,reverseBits:i32:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,round:abstract_float:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,round:abstract_float:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,round:abstract_float:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,round:abstract_float:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,round:abstract_float:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,round:abstract_float:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,round:abstract_float:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,round:abstract_float:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,round:abstract_float:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,round:abstract_float:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,round:abstract_float:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,round:abstract_float:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,round:abstract_float:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,round:abstract_float:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,round:abstract_float:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,round:abstract_float:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,round:f32:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,round:f32:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,round:f32:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,round:f32:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,round:f32:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,round:f32:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,round:f32:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,round:f32:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,round:f32:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,round:f32:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,round:f32:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,round:f32:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,round:f32:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,round:f32:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,round:f32:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,round:f32:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,round:f16:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,round:f16:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,round:f16:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,round:f16:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,round:f16:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,round:f16:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,round:f16:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,round:f16:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,round:f16:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,round:f16:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,round:f16:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,round:f16:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,round:f16:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,round:f16:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,round:f16:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,round:f16:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,saturate:abstract_float:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,saturate:abstract_float:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,saturate:abstract_float:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,saturate:abstract_float:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,saturate:abstract_float:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,saturate:abstract_float:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,saturate:abstract_float:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,saturate:abstract_float:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,saturate:abstract_float:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,saturate:abstract_float:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,saturate:abstract_float:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,saturate:abstract_float:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,saturate:abstract_float:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,saturate:abstract_float:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,saturate:abstract_float:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,saturate:abstract_float:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,saturate:f32:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,saturate:f32:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,saturate:f32:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,saturate:f32:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,saturate:f32:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,saturate:f32:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,saturate:f32:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,saturate:f32:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,saturate:f32:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,saturate:f32:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,saturate:f32:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,saturate:f32:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,saturate:f32:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,saturate:f32:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,saturate:f32:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,saturate:f32:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,saturate:f16:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,saturate:f16:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,saturate:f16:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,saturate:f16:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,saturate:f16:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,saturate:f16:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,saturate:f16:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,saturate:f16:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,saturate:f16:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,saturate:f16:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,saturate:f16:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,saturate:f16:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,saturate:f16:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,saturate:f16:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,saturate:f16:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,saturate:f16:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,select:scalar:inputSource="const";component="b";overload="scalar" |
| webgpu:shader,execution,expression,call,builtin,select:scalar:inputSource="const";component="b";overload="vec2" |
| webgpu:shader,execution,expression,call,builtin,select:scalar:inputSource="const";component="b";overload="vec3" |
| webgpu:shader,execution,expression,call,builtin,select:scalar:inputSource="const";component="b";overload="vec4" |
| webgpu:shader,execution,expression,call,builtin,select:scalar:inputSource="const";component="f";overload="scalar" |
| webgpu:shader,execution,expression,call,builtin,select:scalar:inputSource="const";component="f";overload="vec2" |
| webgpu:shader,execution,expression,call,builtin,select:scalar:inputSource="const";component="f";overload="vec3" |
| webgpu:shader,execution,expression,call,builtin,select:scalar:inputSource="const";component="f";overload="vec4" |
| webgpu:shader,execution,expression,call,builtin,select:scalar:inputSource="const";component="i";overload="scalar" |
| webgpu:shader,execution,expression,call,builtin,select:scalar:inputSource="const";component="i";overload="vec2" |
| webgpu:shader,execution,expression,call,builtin,select:scalar:inputSource="const";component="i";overload="vec3" |
| webgpu:shader,execution,expression,call,builtin,select:scalar:inputSource="const";component="i";overload="vec4" |
| webgpu:shader,execution,expression,call,builtin,select:scalar:inputSource="const";component="u";overload="scalar" |
| webgpu:shader,execution,expression,call,builtin,select:scalar:inputSource="const";component="u";overload="vec2" |
| webgpu:shader,execution,expression,call,builtin,select:scalar:inputSource="const";component="u";overload="vec3" |
| webgpu:shader,execution,expression,call,builtin,select:scalar:inputSource="const";component="u";overload="vec4" |
| webgpu:shader,execution,expression,call,builtin,select:scalar:inputSource="uniform";component="b";overload="scalar" |
| webgpu:shader,execution,expression,call,builtin,select:scalar:inputSource="uniform";component="b";overload="vec2" |
| webgpu:shader,execution,expression,call,builtin,select:scalar:inputSource="uniform";component="b";overload="vec3" |
| webgpu:shader,execution,expression,call,builtin,select:scalar:inputSource="uniform";component="b";overload="vec4" |
| webgpu:shader,execution,expression,call,builtin,select:scalar:inputSource="uniform";component="f";overload="scalar" |
| webgpu:shader,execution,expression,call,builtin,select:scalar:inputSource="uniform";component="f";overload="vec2" |
| webgpu:shader,execution,expression,call,builtin,select:scalar:inputSource="uniform";component="f";overload="vec3" |
| webgpu:shader,execution,expression,call,builtin,select:scalar:inputSource="uniform";component="f";overload="vec4" |
| webgpu:shader,execution,expression,call,builtin,select:scalar:inputSource="uniform";component="i";overload="scalar" |
| webgpu:shader,execution,expression,call,builtin,select:scalar:inputSource="uniform";component="i";overload="vec2" |
| webgpu:shader,execution,expression,call,builtin,select:scalar:inputSource="uniform";component="i";overload="vec3" |
| webgpu:shader,execution,expression,call,builtin,select:scalar:inputSource="uniform";component="i";overload="vec4" |
| webgpu:shader,execution,expression,call,builtin,select:scalar:inputSource="uniform";component="u";overload="scalar" |
| webgpu:shader,execution,expression,call,builtin,select:scalar:inputSource="uniform";component="u";overload="vec2" |
| webgpu:shader,execution,expression,call,builtin,select:scalar:inputSource="uniform";component="u";overload="vec3" |
| webgpu:shader,execution,expression,call,builtin,select:scalar:inputSource="uniform";component="u";overload="vec4" |
| webgpu:shader,execution,expression,call,builtin,select:scalar:inputSource="storage_r";component="b";overload="scalar" |
| webgpu:shader,execution,expression,call,builtin,select:scalar:inputSource="storage_r";component="b";overload="vec2" |
| webgpu:shader,execution,expression,call,builtin,select:scalar:inputSource="storage_r";component="b";overload="vec3" |
| webgpu:shader,execution,expression,call,builtin,select:scalar:inputSource="storage_r";component="b";overload="vec4" |
| webgpu:shader,execution,expression,call,builtin,select:scalar:inputSource="storage_r";component="f";overload="scalar" |
| webgpu:shader,execution,expression,call,builtin,select:scalar:inputSource="storage_r";component="f";overload="vec2" |
| webgpu:shader,execution,expression,call,builtin,select:scalar:inputSource="storage_r";component="f";overload="vec3" |
| webgpu:shader,execution,expression,call,builtin,select:scalar:inputSource="storage_r";component="f";overload="vec4" |
| webgpu:shader,execution,expression,call,builtin,select:scalar:inputSource="storage_r";component="i";overload="scalar" |
| webgpu:shader,execution,expression,call,builtin,select:scalar:inputSource="storage_r";component="i";overload="vec2" |
| webgpu:shader,execution,expression,call,builtin,select:scalar:inputSource="storage_r";component="i";overload="vec3" |
| webgpu:shader,execution,expression,call,builtin,select:scalar:inputSource="storage_r";component="i";overload="vec4" |
| webgpu:shader,execution,expression,call,builtin,select:scalar:inputSource="storage_r";component="u";overload="scalar" |
| webgpu:shader,execution,expression,call,builtin,select:scalar:inputSource="storage_r";component="u";overload="vec2" |
| webgpu:shader,execution,expression,call,builtin,select:scalar:inputSource="storage_r";component="u";overload="vec3" |
| webgpu:shader,execution,expression,call,builtin,select:scalar:inputSource="storage_r";component="u";overload="vec4" |
| webgpu:shader,execution,expression,call,builtin,select:scalar:inputSource="storage_rw";component="b";overload="scalar" |
| webgpu:shader,execution,expression,call,builtin,select:scalar:inputSource="storage_rw";component="b";overload="vec2" |
| webgpu:shader,execution,expression,call,builtin,select:scalar:inputSource="storage_rw";component="b";overload="vec3" |
| webgpu:shader,execution,expression,call,builtin,select:scalar:inputSource="storage_rw";component="b";overload="vec4" |
| webgpu:shader,execution,expression,call,builtin,select:scalar:inputSource="storage_rw";component="f";overload="scalar" |
| webgpu:shader,execution,expression,call,builtin,select:scalar:inputSource="storage_rw";component="f";overload="vec2" |
| webgpu:shader,execution,expression,call,builtin,select:scalar:inputSource="storage_rw";component="f";overload="vec3" |
| webgpu:shader,execution,expression,call,builtin,select:scalar:inputSource="storage_rw";component="f";overload="vec4" |
| webgpu:shader,execution,expression,call,builtin,select:scalar:inputSource="storage_rw";component="i";overload="scalar" |
| webgpu:shader,execution,expression,call,builtin,select:scalar:inputSource="storage_rw";component="i";overload="vec2" |
| webgpu:shader,execution,expression,call,builtin,select:scalar:inputSource="storage_rw";component="i";overload="vec3" |
| webgpu:shader,execution,expression,call,builtin,select:scalar:inputSource="storage_rw";component="i";overload="vec4" |
| webgpu:shader,execution,expression,call,builtin,select:scalar:inputSource="storage_rw";component="u";overload="scalar" |
| webgpu:shader,execution,expression,call,builtin,select:scalar:inputSource="storage_rw";component="u";overload="vec2" |
| webgpu:shader,execution,expression,call,builtin,select:scalar:inputSource="storage_rw";component="u";overload="vec3" |
| webgpu:shader,execution,expression,call,builtin,select:scalar:inputSource="storage_rw";component="u";overload="vec4" |
| webgpu:shader,execution,expression,call,builtin,select:vector:inputSource="const";component="b";overload="vec2" |
| webgpu:shader,execution,expression,call,builtin,select:vector:inputSource="const";component="b";overload="vec3" |
| webgpu:shader,execution,expression,call,builtin,select:vector:inputSource="const";component="b";overload="vec4" |
| webgpu:shader,execution,expression,call,builtin,select:vector:inputSource="const";component="f";overload="vec2" |
| webgpu:shader,execution,expression,call,builtin,select:vector:inputSource="const";component="f";overload="vec3" |
| webgpu:shader,execution,expression,call,builtin,select:vector:inputSource="const";component="f";overload="vec4" |
| webgpu:shader,execution,expression,call,builtin,select:vector:inputSource="const";component="i";overload="vec2" |
| webgpu:shader,execution,expression,call,builtin,select:vector:inputSource="const";component="i";overload="vec3" |
| webgpu:shader,execution,expression,call,builtin,select:vector:inputSource="const";component="i";overload="vec4" |
| webgpu:shader,execution,expression,call,builtin,select:vector:inputSource="const";component="u";overload="vec2" |
| webgpu:shader,execution,expression,call,builtin,select:vector:inputSource="const";component="u";overload="vec3" |
| webgpu:shader,execution,expression,call,builtin,select:vector:inputSource="const";component="u";overload="vec4" |
| webgpu:shader,execution,expression,call,builtin,select:vector:inputSource="uniform";component="b";overload="vec2" |
| webgpu:shader,execution,expression,call,builtin,select:vector:inputSource="uniform";component="b";overload="vec3" |
| webgpu:shader,execution,expression,call,builtin,select:vector:inputSource="uniform";component="b";overload="vec4" |
| webgpu:shader,execution,expression,call,builtin,select:vector:inputSource="uniform";component="f";overload="vec2" |
| webgpu:shader,execution,expression,call,builtin,select:vector:inputSource="uniform";component="f";overload="vec3" |
| webgpu:shader,execution,expression,call,builtin,select:vector:inputSource="uniform";component="f";overload="vec4" |
| webgpu:shader,execution,expression,call,builtin,select:vector:inputSource="uniform";component="i";overload="vec2" |
| webgpu:shader,execution,expression,call,builtin,select:vector:inputSource="uniform";component="i";overload="vec3" |
| webgpu:shader,execution,expression,call,builtin,select:vector:inputSource="uniform";component="i";overload="vec4" |
| webgpu:shader,execution,expression,call,builtin,select:vector:inputSource="uniform";component="u";overload="vec2" |
| webgpu:shader,execution,expression,call,builtin,select:vector:inputSource="uniform";component="u";overload="vec3" |
| webgpu:shader,execution,expression,call,builtin,select:vector:inputSource="uniform";component="u";overload="vec4" |
| webgpu:shader,execution,expression,call,builtin,select:vector:inputSource="storage_r";component="b";overload="vec2" |
| webgpu:shader,execution,expression,call,builtin,select:vector:inputSource="storage_r";component="b";overload="vec3" |
| webgpu:shader,execution,expression,call,builtin,select:vector:inputSource="storage_r";component="b";overload="vec4" |
| webgpu:shader,execution,expression,call,builtin,select:vector:inputSource="storage_r";component="f";overload="vec2" |
| webgpu:shader,execution,expression,call,builtin,select:vector:inputSource="storage_r";component="f";overload="vec3" |
| webgpu:shader,execution,expression,call,builtin,select:vector:inputSource="storage_r";component="f";overload="vec4" |
| webgpu:shader,execution,expression,call,builtin,select:vector:inputSource="storage_r";component="i";overload="vec2" |
| webgpu:shader,execution,expression,call,builtin,select:vector:inputSource="storage_r";component="i";overload="vec3" |
| webgpu:shader,execution,expression,call,builtin,select:vector:inputSource="storage_r";component="i";overload="vec4" |
| webgpu:shader,execution,expression,call,builtin,select:vector:inputSource="storage_r";component="u";overload="vec2" |
| webgpu:shader,execution,expression,call,builtin,select:vector:inputSource="storage_r";component="u";overload="vec3" |
| webgpu:shader,execution,expression,call,builtin,select:vector:inputSource="storage_r";component="u";overload="vec4" |
| webgpu:shader,execution,expression,call,builtin,select:vector:inputSource="storage_rw";component="b";overload="vec2" |
| webgpu:shader,execution,expression,call,builtin,select:vector:inputSource="storage_rw";component="b";overload="vec3" |
| webgpu:shader,execution,expression,call,builtin,select:vector:inputSource="storage_rw";component="b";overload="vec4" |
| webgpu:shader,execution,expression,call,builtin,select:vector:inputSource="storage_rw";component="f";overload="vec2" |
| webgpu:shader,execution,expression,call,builtin,select:vector:inputSource="storage_rw";component="f";overload="vec3" |
| webgpu:shader,execution,expression,call,builtin,select:vector:inputSource="storage_rw";component="f";overload="vec4" |
| webgpu:shader,execution,expression,call,builtin,select:vector:inputSource="storage_rw";component="i";overload="vec2" |
| webgpu:shader,execution,expression,call,builtin,select:vector:inputSource="storage_rw";component="i";overload="vec3" |
| webgpu:shader,execution,expression,call,builtin,select:vector:inputSource="storage_rw";component="i";overload="vec4" |
| webgpu:shader,execution,expression,call,builtin,select:vector:inputSource="storage_rw";component="u";overload="vec2" |
| webgpu:shader,execution,expression,call,builtin,select:vector:inputSource="storage_rw";component="u";overload="vec3" |
| webgpu:shader,execution,expression,call,builtin,select:vector:inputSource="storage_rw";component="u";overload="vec4" |
| webgpu:shader,execution,expression,call,builtin,sign:abstract_float:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,sign:abstract_float:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,sign:abstract_float:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,sign:abstract_float:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,sign:abstract_float:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,sign:abstract_float:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,sign:abstract_float:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,sign:abstract_float:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,sign:abstract_float:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,sign:abstract_float:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,sign:abstract_float:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,sign:abstract_float:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,sign:abstract_float:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,sign:abstract_float:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,sign:abstract_float:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,sign:abstract_float:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,sign:f32:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,sign:f32:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,sign:f32:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,sign:f32:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,sign:f32:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,sign:f32:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,sign:f32:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,sign:f32:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,sign:f32:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,sign:f32:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,sign:f32:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,sign:f32:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,sign:f32:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,sign:f32:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,sign:f32:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,sign:f32:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,sign:f16:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,sign:f16:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,sign:f16:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,sign:f16:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,sign:f16:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,sign:f16:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,sign:f16:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,sign:f16:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,sign:f16:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,sign:f16:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,sign:f16:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,sign:f16:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,sign:f16:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,sign:f16:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,sign:f16:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,sign:f16:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,sin:abstract_float:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,sin:abstract_float:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,sin:abstract_float:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,sin:abstract_float:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,sin:abstract_float:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,sin:abstract_float:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,sin:abstract_float:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,sin:abstract_float:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,sin:abstract_float:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,sin:abstract_float:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,sin:abstract_float:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,sin:abstract_float:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,sin:abstract_float:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,sin:abstract_float:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,sin:abstract_float:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,sin:abstract_float:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,sin:f32:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,sin:f32:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,sin:f32:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,sin:f32:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,sin:f32:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,sin:f32:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,sin:f32:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,sin:f32:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,sin:f32:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,sin:f32:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,sin:f32:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,sin:f32:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,sin:f32:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,sin:f32:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,sin:f32:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,sin:f32:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,sin:f16:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,sin:f16:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,sin:f16:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,sin:f16:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,sin:f16:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,sin:f16:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,sin:f16:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,sin:f16:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,sin:f16:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,sin:f16:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,sin:f16:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,sin:f16:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,sin:f16:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,sin:f16:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,sin:f16:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,sin:f16:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,sinh:abstract_float:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,sinh:abstract_float:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,sinh:abstract_float:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,sinh:abstract_float:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,sinh:abstract_float:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,sinh:abstract_float:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,sinh:abstract_float:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,sinh:abstract_float:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,sinh:abstract_float:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,sinh:abstract_float:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,sinh:abstract_float:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,sinh:abstract_float:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,sinh:abstract_float:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,sinh:abstract_float:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,sinh:abstract_float:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,sinh:abstract_float:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,sinh:f32:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,sinh:f32:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,sinh:f32:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,sinh:f32:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,sinh:f32:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,sinh:f32:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,sinh:f32:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,sinh:f32:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,sinh:f32:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,sinh:f32:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,sinh:f32:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,sinh:f32:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,sinh:f32:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,sinh:f32:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,sinh:f32:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,sinh:f32:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,sinh:f16:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,sinh:f16:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,sinh:f16:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,sinh:f16:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,sinh:f16:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,sinh:f16:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,sinh:f16:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,sinh:f16:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,sinh:f16:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,sinh:f16:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,sinh:f16:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,sinh:f16:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,sinh:f16:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,sinh:f16:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,sinh:f16:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,sinh:f16:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,smoothstep:abstract_float:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,smoothstep:abstract_float:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,smoothstep:abstract_float:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,smoothstep:abstract_float:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,smoothstep:abstract_float:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,smoothstep:abstract_float:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,smoothstep:abstract_float:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,smoothstep:abstract_float:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,smoothstep:abstract_float:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,smoothstep:abstract_float:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,smoothstep:abstract_float:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,smoothstep:abstract_float:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,smoothstep:abstract_float:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,smoothstep:abstract_float:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,smoothstep:abstract_float:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,smoothstep:abstract_float:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,smoothstep:f32:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,smoothstep:f32:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,smoothstep:f32:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,smoothstep:f32:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,smoothstep:f32:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,smoothstep:f32:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,smoothstep:f32:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,smoothstep:f32:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,smoothstep:f32:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,smoothstep:f32:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,smoothstep:f32:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,smoothstep:f32:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,smoothstep:f32:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,smoothstep:f32:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,smoothstep:f32:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,smoothstep:f32:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,smoothstep:f16:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,smoothstep:f16:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,smoothstep:f16:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,smoothstep:f16:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,smoothstep:f16:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,smoothstep:f16:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,smoothstep:f16:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,smoothstep:f16:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,smoothstep:f16:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,smoothstep:f16:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,smoothstep:f16:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,smoothstep:f16:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,smoothstep:f16:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,smoothstep:f16:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,smoothstep:f16:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,smoothstep:f16:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,sqrt:abstract_float:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,sqrt:abstract_float:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,sqrt:abstract_float:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,sqrt:abstract_float:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,sqrt:abstract_float:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,sqrt:abstract_float:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,sqrt:abstract_float:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,sqrt:abstract_float:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,sqrt:abstract_float:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,sqrt:abstract_float:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,sqrt:abstract_float:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,sqrt:abstract_float:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,sqrt:abstract_float:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,sqrt:abstract_float:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,sqrt:abstract_float:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,sqrt:abstract_float:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,sqrt:f32:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,sqrt:f32:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,sqrt:f32:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,sqrt:f32:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,sqrt:f32:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,sqrt:f32:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,sqrt:f32:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,sqrt:f32:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,sqrt:f32:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,sqrt:f32:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,sqrt:f32:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,sqrt:f32:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,sqrt:f32:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,sqrt:f32:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,sqrt:f32:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,sqrt:f32:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,sqrt:f16:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,sqrt:f16:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,sqrt:f16:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,sqrt:f16:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,sqrt:f16:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,sqrt:f16:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,sqrt:f16:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,sqrt:f16:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,sqrt:f16:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,sqrt:f16:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,sqrt:f16:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,sqrt:f16:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,sqrt:f16:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,sqrt:f16:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,sqrt:f16:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,sqrt:f16:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,step:abstract_float:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,step:abstract_float:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,step:abstract_float:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,step:abstract_float:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,step:abstract_float:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,step:abstract_float:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,step:abstract_float:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,step:abstract_float:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,step:abstract_float:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,step:abstract_float:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,step:abstract_float:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,step:abstract_float:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,step:abstract_float:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,step:abstract_float:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,step:abstract_float:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,step:abstract_float:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,step:f32:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,step:f32:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,step:f32:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,step:f32:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,step:f32:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,step:f32:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,step:f32:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,step:f32:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,step:f32:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,step:f32:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,step:f32:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,step:f32:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,step:f32:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,step:f32:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,step:f32:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,step:f32:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,step:f16:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,step:f16:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,step:f16:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,step:f16:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,step:f16:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,step:f16:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,step:f16:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,step:f16:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,step:f16:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,step:f16:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,step:f16:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,step:f16:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,step:f16:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,step:f16:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,step:f16:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,step:f16:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,storageBarrier:stage:stage="vertex" |
| webgpu:shader,execution,expression,call,builtin,storageBarrier:stage:stage="fragment" |
| webgpu:shader,execution,expression,call,builtin,storageBarrier:stage:stage="compute" |
| webgpu:shader,execution,expression,call,builtin,storageBarrier:barrier: |
| webgpu:shader,execution,expression,call,builtin,tan:abstract_float:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,tan:abstract_float:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,tan:abstract_float:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,tan:abstract_float:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,tan:abstract_float:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,tan:abstract_float:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,tan:abstract_float:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,tan:abstract_float:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,tan:abstract_float:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,tan:abstract_float:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,tan:abstract_float:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,tan:abstract_float:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,tan:abstract_float:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,tan:abstract_float:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,tan:abstract_float:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,tan:abstract_float:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,tan:f32:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,tan:f32:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,tan:f32:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,tan:f32:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,tan:f32:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,tan:f32:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,tan:f32:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,tan:f32:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,tan:f32:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,tan:f32:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,tan:f32:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,tan:f32:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,tan:f32:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,tan:f32:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,tan:f32:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,tan:f32:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,tan:f16:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,tan:f16:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,tan:f16:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,tan:f16:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,tan:f16:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,tan:f16:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,tan:f16:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,tan:f16:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,tan:f16:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,tan:f16:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,tan:f16:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,tan:f16:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,tan:f16:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,tan:f16:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,tan:f16:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,tan:f16:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,tanh:abstract_float:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,tanh:abstract_float:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,tanh:abstract_float:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,tanh:abstract_float:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,tanh:abstract_float:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,tanh:abstract_float:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,tanh:abstract_float:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,tanh:abstract_float:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,tanh:abstract_float:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,tanh:abstract_float:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,tanh:abstract_float:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,tanh:abstract_float:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,tanh:abstract_float:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,tanh:abstract_float:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,tanh:abstract_float:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,tanh:abstract_float:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,tanh:f32:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,tanh:f32:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,tanh:f32:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,tanh:f32:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,tanh:f32:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,tanh:f32:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,tanh:f32:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,tanh:f32:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,tanh:f32:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,tanh:f32:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,tanh:f32:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,tanh:f32:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,tanh:f32:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,tanh:f32:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,tanh:f32:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,tanh:f32:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,tanh:f16:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,tanh:f16:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,tanh:f16:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,tanh:f16:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,tanh:f16:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,tanh:f16:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,tanh:f16:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,tanh:f16:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,tanh:f16:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,tanh:f16:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,tanh:f16:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,tanh:f16:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,tanh:f16:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,tanh:f16:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,tanh:f16:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,tanh:f16:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,textureDimension:sampled:texture_type="texture_1d" |
| webgpu:shader,execution,expression,call,builtin,textureDimension:sampled:texture_type="texture_2d" |
| webgpu:shader,execution,expression,call,builtin,textureDimension:sampled:texture_type="texture_2d_array" |
| webgpu:shader,execution,expression,call,builtin,textureDimension:sampled:texture_type="texture_3d" |
| webgpu:shader,execution,expression,call,builtin,textureDimension:sampled:texture_type="texture_cube" |
| webgpu:shader,execution,expression,call,builtin,textureDimension:sampled:texture_type="texture_cube_array" |
| webgpu:shader,execution,expression,call,builtin,textureDimension:sampled:texture_type="texture_multisampled_2d" |
| webgpu:shader,execution,expression,call,builtin,textureDimension:depth:texture_type="texture_depth_2d" |
| webgpu:shader,execution,expression,call,builtin,textureDimension:depth:texture_type="texture_depth_2d_array" |
| webgpu:shader,execution,expression,call,builtin,textureDimension:depth:texture_type="texture_depth_cube" |
| webgpu:shader,execution,expression,call,builtin,textureDimension:depth:texture_type="texture_depth_cube_array" |
| webgpu:shader,execution,expression,call,builtin,textureDimension:depth:texture_type="texture_depth_multisampled_2d" |
| webgpu:shader,execution,expression,call,builtin,textureDimension:storage:texel_format="rgba8unorm" |
| webgpu:shader,execution,expression,call,builtin,textureDimension:storage:texel_format="rgba8snorm" |
| webgpu:shader,execution,expression,call,builtin,textureDimension:storage:texel_format="rgba8uint" |
| webgpu:shader,execution,expression,call,builtin,textureDimension:storage:texel_format="rgba8sint" |
| webgpu:shader,execution,expression,call,builtin,textureDimension:storage:texel_format="rgba16uint" |
| webgpu:shader,execution,expression,call,builtin,textureDimension:storage:texel_format="rgba16sint" |
| webgpu:shader,execution,expression,call,builtin,textureDimension:storage:texel_format="rgba16float" |
| webgpu:shader,execution,expression,call,builtin,textureDimension:storage:texel_format="r32uint" |
| webgpu:shader,execution,expression,call,builtin,textureDimension:storage:texel_format="r32sint" |
| webgpu:shader,execution,expression,call,builtin,textureDimension:storage:texel_format="r32float" |
| webgpu:shader,execution,expression,call,builtin,textureDimension:storage:texel_format="rg32uint" |
| webgpu:shader,execution,expression,call,builtin,textureDimension:storage:texel_format="rg32sint" |
| webgpu:shader,execution,expression,call,builtin,textureDimension:storage:texel_format="rg32float" |
| webgpu:shader,execution,expression,call,builtin,textureDimension:storage:texel_format="rgba32uint" |
| webgpu:shader,execution,expression,call,builtin,textureDimension:storage:texel_format="rgba32sint" |
| webgpu:shader,execution,expression,call,builtin,textureDimension:storage:texel_format="rgba32float" |
| webgpu:shader,execution,expression,call,builtin,textureDimension:external: |
| webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords: |
| webgpu:shader,execution,expression,call,builtin,textureGather:sampled_3d_coords: |
| webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords: |
| webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_3d_coords: |
| webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords: |
| webgpu:shader,execution,expression,call,builtin,textureGather:depth_3d_coords: |
| webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords: |
| webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_3d_coords: |
| webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords: |
| webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_3d_coords: |
| webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_array_2d_coords: |
| webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_array_3d_coords: |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_1d:C="i32";coords="in-bounds";level=-1 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_1d:C="i32";coords="in-bounds";level=0 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_1d:C="i32";coords="in-bounds";level="numlevels-1" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_1d:C="i32";coords="in-bounds";level="numlevels" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_1d:C="i32";coords="x-min-wrap";level=-1 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_1d:C="i32";coords="x-min-wrap";level=0 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_1d:C="i32";coords="x-min-wrap";level="numlevels-1" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_1d:C="i32";coords="x-min-wrap";level="numlevels" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_1d:C="i32";coords="x-min-boundary";level=-1 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_1d:C="i32";coords="x-min-boundary";level=0 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_1d:C="i32";coords="x-min-boundary";level="numlevels-1" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_1d:C="i32";coords="x-min-boundary";level="numlevels" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_1d:C="i32";coords="x-max-wrap";level=-1 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_1d:C="i32";coords="x-max-wrap";level=0 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_1d:C="i32";coords="x-max-wrap";level="numlevels-1" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_1d:C="i32";coords="x-max-wrap";level="numlevels" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_1d:C="i32";coords="x-max-boundary";level=-1 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_1d:C="i32";coords="x-max-boundary";level=0 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_1d:C="i32";coords="x-max-boundary";level="numlevels-1" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_1d:C="i32";coords="x-max-boundary";level="numlevels" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_1d:C="u32";coords="in-bounds";level=-1 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_1d:C="u32";coords="in-bounds";level=0 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_1d:C="u32";coords="in-bounds";level="numlevels-1" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_1d:C="u32";coords="in-bounds";level="numlevels" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_1d:C="u32";coords="x-min-wrap";level=-1 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_1d:C="u32";coords="x-min-wrap";level=0 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_1d:C="u32";coords="x-min-wrap";level="numlevels-1" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_1d:C="u32";coords="x-min-wrap";level="numlevels" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_1d:C="u32";coords="x-min-boundary";level=-1 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_1d:C="u32";coords="x-min-boundary";level=0 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_1d:C="u32";coords="x-min-boundary";level="numlevels-1" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_1d:C="u32";coords="x-min-boundary";level="numlevels" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_1d:C="u32";coords="x-max-wrap";level=-1 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_1d:C="u32";coords="x-max-wrap";level=0 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_1d:C="u32";coords="x-max-wrap";level="numlevels-1" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_1d:C="u32";coords="x-max-wrap";level="numlevels" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_1d:C="u32";coords="x-max-boundary";level=-1 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_1d:C="u32";coords="x-max-boundary";level=0 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_1d:C="u32";coords="x-max-boundary";level="numlevels-1" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_1d:C="u32";coords="x-max-boundary";level="numlevels" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:C="i32";coords="in-bounds";level=-1 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:C="i32";coords="in-bounds";level=0 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:C="i32";coords="in-bounds";level="numlevels-1" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:C="i32";coords="in-bounds";level="numlevels" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:C="i32";coords="x-min-wrap";level=-1 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:C="i32";coords="x-min-wrap";level=0 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:C="i32";coords="x-min-wrap";level="numlevels-1" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:C="i32";coords="x-min-wrap";level="numlevels" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:C="i32";coords="x-min-boundary";level=-1 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:C="i32";coords="x-min-boundary";level=0 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:C="i32";coords="x-min-boundary";level="numlevels-1" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:C="i32";coords="x-min-boundary";level="numlevels" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:C="i32";coords="x-max-wrap";level=-1 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:C="i32";coords="x-max-wrap";level=0 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:C="i32";coords="x-max-wrap";level="numlevels-1" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:C="i32";coords="x-max-wrap";level="numlevels" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:C="i32";coords="x-max-boundary";level=-1 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:C="i32";coords="x-max-boundary";level=0 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:C="i32";coords="x-max-boundary";level="numlevels-1" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:C="i32";coords="x-max-boundary";level="numlevels" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:C="i32";coords="y-min-wrap";level=-1 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:C="i32";coords="y-min-wrap";level=0 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:C="i32";coords="y-min-wrap";level="numlevels-1" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:C="i32";coords="y-min-wrap";level="numlevels" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:C="i32";coords="y-min-boundary";level=-1 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:C="i32";coords="y-min-boundary";level=0 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:C="i32";coords="y-min-boundary";level="numlevels-1" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:C="i32";coords="y-min-boundary";level="numlevels" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:C="i32";coords="y-max-wrap";level=-1 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:C="i32";coords="y-max-wrap";level=0 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:C="i32";coords="y-max-wrap";level="numlevels-1" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:C="i32";coords="y-max-wrap";level="numlevels" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:C="i32";coords="y-max-boundary";level=-1 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:C="i32";coords="y-max-boundary";level=0 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:C="i32";coords="y-max-boundary";level="numlevels-1" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:C="i32";coords="y-max-boundary";level="numlevels" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:C="u32";coords="in-bounds";level=-1 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:C="u32";coords="in-bounds";level=0 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:C="u32";coords="in-bounds";level="numlevels-1" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:C="u32";coords="in-bounds";level="numlevels" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:C="u32";coords="x-min-wrap";level=-1 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:C="u32";coords="x-min-wrap";level=0 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:C="u32";coords="x-min-wrap";level="numlevels-1" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:C="u32";coords="x-min-wrap";level="numlevels" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:C="u32";coords="x-min-boundary";level=-1 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:C="u32";coords="x-min-boundary";level=0 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:C="u32";coords="x-min-boundary";level="numlevels-1" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:C="u32";coords="x-min-boundary";level="numlevels" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:C="u32";coords="x-max-wrap";level=-1 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:C="u32";coords="x-max-wrap";level=0 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:C="u32";coords="x-max-wrap";level="numlevels-1" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:C="u32";coords="x-max-wrap";level="numlevels" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:C="u32";coords="x-max-boundary";level=-1 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:C="u32";coords="x-max-boundary";level=0 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:C="u32";coords="x-max-boundary";level="numlevels-1" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:C="u32";coords="x-max-boundary";level="numlevels" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:C="u32";coords="y-min-wrap";level=-1 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:C="u32";coords="y-min-wrap";level=0 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:C="u32";coords="y-min-wrap";level="numlevels-1" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:C="u32";coords="y-min-wrap";level="numlevels" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:C="u32";coords="y-min-boundary";level=-1 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:C="u32";coords="y-min-boundary";level=0 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:C="u32";coords="y-min-boundary";level="numlevels-1" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:C="u32";coords="y-min-boundary";level="numlevels" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:C="u32";coords="y-max-wrap";level=-1 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:C="u32";coords="y-max-wrap";level=0 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:C="u32";coords="y-max-wrap";level="numlevels-1" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:C="u32";coords="y-max-wrap";level="numlevels" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:C="u32";coords="y-max-boundary";level=-1 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:C="u32";coords="y-max-boundary";level=0 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:C="u32";coords="y-max-boundary";level="numlevels-1" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_2d:C="u32";coords="y-max-boundary";level="numlevels" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="i32";coords="in-bounds";level=-1 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="i32";coords="in-bounds";level=0 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="i32";coords="in-bounds";level="numlevels-1" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="i32";coords="in-bounds";level="numlevels" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="i32";coords="x-min-wrap";level=-1 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="i32";coords="x-min-wrap";level=0 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="i32";coords="x-min-wrap";level="numlevels-1" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="i32";coords="x-min-wrap";level="numlevels" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="i32";coords="x-min-boundary";level=-1 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="i32";coords="x-min-boundary";level=0 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="i32";coords="x-min-boundary";level="numlevels-1" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="i32";coords="x-min-boundary";level="numlevels" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="i32";coords="x-max-wrap";level=-1 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="i32";coords="x-max-wrap";level=0 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="i32";coords="x-max-wrap";level="numlevels-1" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="i32";coords="x-max-wrap";level="numlevels" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="i32";coords="x-max-boundary";level=-1 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="i32";coords="x-max-boundary";level=0 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="i32";coords="x-max-boundary";level="numlevels-1" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="i32";coords="x-max-boundary";level="numlevels" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="i32";coords="y-min-wrap";level=-1 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="i32";coords="y-min-wrap";level=0 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="i32";coords="y-min-wrap";level="numlevels-1" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="i32";coords="y-min-wrap";level="numlevels" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="i32";coords="y-min-boundary";level=-1 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="i32";coords="y-min-boundary";level=0 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="i32";coords="y-min-boundary";level="numlevels-1" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="i32";coords="y-min-boundary";level="numlevels" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="i32";coords="y-max-wrap";level=-1 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="i32";coords="y-max-wrap";level=0 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="i32";coords="y-max-wrap";level="numlevels-1" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="i32";coords="y-max-wrap";level="numlevels" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="i32";coords="y-max-boundary";level=-1 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="i32";coords="y-max-boundary";level=0 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="i32";coords="y-max-boundary";level="numlevels-1" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="i32";coords="y-max-boundary";level="numlevels" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="i32";coords="z-min-wrap";level=-1 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="i32";coords="z-min-wrap";level=0 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="i32";coords="z-min-wrap";level="numlevels-1" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="i32";coords="z-min-wrap";level="numlevels" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="i32";coords="z-min-boundary";level=-1 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="i32";coords="z-min-boundary";level=0 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="i32";coords="z-min-boundary";level="numlevels-1" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="i32";coords="z-min-boundary";level="numlevels" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="i32";coords="z-max-wrap";level=-1 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="i32";coords="z-max-wrap";level=0 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="i32";coords="z-max-wrap";level="numlevels-1" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="i32";coords="z-max-wrap";level="numlevels" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="i32";coords="z-max-boundary";level=-1 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="i32";coords="z-max-boundary";level=0 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="i32";coords="z-max-boundary";level="numlevels-1" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="i32";coords="z-max-boundary";level="numlevels" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="u32";coords="in-bounds";level=-1 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="u32";coords="in-bounds";level=0 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="u32";coords="in-bounds";level="numlevels-1" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="u32";coords="in-bounds";level="numlevels" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="u32";coords="x-min-wrap";level=-1 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="u32";coords="x-min-wrap";level=0 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="u32";coords="x-min-wrap";level="numlevels-1" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="u32";coords="x-min-wrap";level="numlevels" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="u32";coords="x-min-boundary";level=-1 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="u32";coords="x-min-boundary";level=0 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="u32";coords="x-min-boundary";level="numlevels-1" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="u32";coords="x-min-boundary";level="numlevels" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="u32";coords="x-max-wrap";level=-1 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="u32";coords="x-max-wrap";level=0 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="u32";coords="x-max-wrap";level="numlevels-1" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="u32";coords="x-max-wrap";level="numlevels" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="u32";coords="x-max-boundary";level=-1 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="u32";coords="x-max-boundary";level=0 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="u32";coords="x-max-boundary";level="numlevels-1" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="u32";coords="x-max-boundary";level="numlevels" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="u32";coords="y-min-wrap";level=-1 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="u32";coords="y-min-wrap";level=0 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="u32";coords="y-min-wrap";level="numlevels-1" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="u32";coords="y-min-wrap";level="numlevels" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="u32";coords="y-min-boundary";level=-1 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="u32";coords="y-min-boundary";level=0 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="u32";coords="y-min-boundary";level="numlevels-1" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="u32";coords="y-min-boundary";level="numlevels" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="u32";coords="y-max-wrap";level=-1 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="u32";coords="y-max-wrap";level=0 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="u32";coords="y-max-wrap";level="numlevels-1" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="u32";coords="y-max-wrap";level="numlevels" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="u32";coords="y-max-boundary";level=-1 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="u32";coords="y-max-boundary";level=0 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="u32";coords="y-max-boundary";level="numlevels-1" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="u32";coords="y-max-boundary";level="numlevels" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="u32";coords="z-min-wrap";level=-1 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="u32";coords="z-min-wrap";level=0 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="u32";coords="z-min-wrap";level="numlevels-1" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="u32";coords="z-min-wrap";level="numlevels" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="u32";coords="z-min-boundary";level=-1 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="u32";coords="z-min-boundary";level=0 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="u32";coords="z-min-boundary";level="numlevels-1" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="u32";coords="z-min-boundary";level="numlevels" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="u32";coords="z-max-wrap";level=-1 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="u32";coords="z-max-wrap";level=0 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="u32";coords="z-max-wrap";level="numlevels-1" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="u32";coords="z-max-wrap";level="numlevels" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="u32";coords="z-max-boundary";level=-1 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="u32";coords="z-max-boundary";level=0 |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="u32";coords="z-max-boundary";level="numlevels-1" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:sampled_3d:C="u32";coords="z-max-boundary";level="numlevels" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:texture_type="texture_multisampled_2d" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:multisampled:texture_type="texture_depth_multisampled_2d" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:depth: |
| webgpu:shader,execution,expression,call,builtin,textureLoad:external: |
| webgpu:shader,execution,expression,call,builtin,textureLoad:arrayed:texture_type="texture_2d_array" |
| webgpu:shader,execution,expression,call,builtin,textureLoad:arrayed:texture_type="texture_depth_2d_array" |
| webgpu:shader,execution,expression,call,builtin,textureNumLayers:sampled:texture_type="texture_2d_array" |
| webgpu:shader,execution,expression,call,builtin,textureNumLayers:sampled:texture_type="texture_cube_array" |
| webgpu:shader,execution,expression,call,builtin,textureNumLayers:arrayed:texture_type="texture_depth_2d_array" |
| webgpu:shader,execution,expression,call,builtin,textureNumLayers:arrayed:texture_type="texture_depth_cube_array" |
| webgpu:shader,execution,expression,call,builtin,textureNumLayers:storage: |
| webgpu:shader,execution,expression,call,builtin,textureNumLevels:sampled:texture_type="texture_1d" |
| webgpu:shader,execution,expression,call,builtin,textureNumLevels:sampled:texture_type="texture_2d" |
| webgpu:shader,execution,expression,call,builtin,textureNumLevels:sampled:texture_type="texture_2d_array" |
| webgpu:shader,execution,expression,call,builtin,textureNumLevels:sampled:texture_type="texture_3d" |
| webgpu:shader,execution,expression,call,builtin,textureNumLevels:sampled:texture_type="texture_cube" |
| webgpu:shader,execution,expression,call,builtin,textureNumLevels:sampled:texture_type="texture_cube_array%60" |
| webgpu:shader,execution,expression,call,builtin,textureNumLevels:depth:texture_type="texture_depth_2d" |
| webgpu:shader,execution,expression,call,builtin,textureNumLevels:depth:texture_type="texture_depth_2d_array" |
| webgpu:shader,execution,expression,call,builtin,textureNumLevels:depth:texture_type="texture_depth_cube" |
| webgpu:shader,execution,expression,call,builtin,textureNumLevels:depth:texture_type="texture_depth_cube_array" |
| webgpu:shader,execution,expression,call,builtin,textureNumSamples:sampled: |
| webgpu:shader,execution,expression,call,builtin,textureNumSamples:depth: |
| webgpu:shader,execution,expression,call,builtin,textureSample:stage:stage="fragment" |
| webgpu:shader,execution,expression,call,builtin,textureSample:stage:stage="vertex" |
| webgpu:shader,execution,expression,call,builtin,textureSample:stage:stage="compute" |
| webgpu:shader,execution,expression,call,builtin,textureSample:control_flow:stage="fragment" |
| webgpu:shader,execution,expression,call,builtin,textureSample:control_flow:stage="vertex" |
| webgpu:shader,execution,expression,call,builtin,textureSample:control_flow:stage="compute" |
| webgpu:shader,execution,expression,call,builtin,textureSample:sampled_1d_coords: |
| webgpu:shader,execution,expression,call,builtin,textureSample:sampled_2d_coords: |
| webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:texture_type="texture_3d" |
| webgpu:shader,execution,expression,call,builtin,textureSample:sampled_3d_coords:texture_type="texture_cube" |
| webgpu:shader,execution,expression,call,builtin,textureSample:depth_2d_coords: |
| webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_2d_coords: |
| webgpu:shader,execution,expression,call,builtin,textureSample:sampled_array_3d_coords: |
| webgpu:shader,execution,expression,call,builtin,textureSample:depth_3d_coords: |
| webgpu:shader,execution,expression,call,builtin,textureSample:depth_array_2d_coords: |
| webgpu:shader,execution,expression,call,builtin,textureSample:depth_array_3d_coords: |
| webgpu:shader,execution,expression,call,builtin,textureSampleBias:stage:stage="fragment" |
| webgpu:shader,execution,expression,call,builtin,textureSampleBias:stage:stage="vertex" |
| webgpu:shader,execution,expression,call,builtin,textureSampleBias:stage:stage="compute" |
| webgpu:shader,execution,expression,call,builtin,textureSampleBias:control_flow:stage="fragment" |
| webgpu:shader,execution,expression,call,builtin,textureSampleBias:control_flow:stage="vertex" |
| webgpu:shader,execution,expression,call,builtin,textureSampleBias:control_flow:stage="compute" |
| webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_2d_coords: |
| webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:texture_type="texture_3d" |
| webgpu:shader,execution,expression,call,builtin,textureSampleBias:sampled_3d_coords:texture_type="texture_cube" |
| webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_2d_coords: |
| webgpu:shader,execution,expression,call,builtin,textureSampleBias:arrayed_3d_coords: |
| webgpu:shader,execution,expression,call,builtin,textureSampleCompare:stage:stage="fragment" |
| webgpu:shader,execution,expression,call,builtin,textureSampleCompare:stage:stage="vertex" |
| webgpu:shader,execution,expression,call,builtin,textureSampleCompare:stage:stage="compute" |
| webgpu:shader,execution,expression,call,builtin,textureSampleCompare:control_flow:stage="fragment" |
| webgpu:shader,execution,expression,call,builtin,textureSampleCompare:control_flow:stage="vertex" |
| webgpu:shader,execution,expression,call,builtin,textureSampleCompare:control_flow:stage="compute" |
| webgpu:shader,execution,expression,call,builtin,textureSampleCompare:2d_coords: |
| webgpu:shader,execution,expression,call,builtin,textureSampleCompare:3d_coords: |
| webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_2d_coords: |
| webgpu:shader,execution,expression,call,builtin,textureSampleCompare:arrayed_3d_coords: |
| webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:stage:stage="fragment" |
| webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:stage:stage="vertex" |
| webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:stage:stage="compute" |
| webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:control_flow:stage="fragment" |
| webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:control_flow:stage="vertex" |
| webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:control_flow:stage="compute" |
| webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:2d_coords: |
| webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:3d_coords: |
| webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_2d_coords: |
| webgpu:shader,execution,expression,call,builtin,textureSampleCompareLevel:arrayed_3d_coords: |
| webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_2d_coords: |
| webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_3d_coords: |
| webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_2d_coords: |
| webgpu:shader,execution,expression,call,builtin,textureSampleGrad:sampled_array_3d_coords: |
| webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_2d_coords: |
| webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_2d_coords: |
| webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:texture_type="texture_3d" |
| webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_3d_coords:texture_type="texture_cube" |
| webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords: |
| webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_2d_coords: |
| webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_array_2d_coords: |
| webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:texture_type="texture_depth_cube" |
| webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:texture_type="texture_depth_cube_array" |
| webgpu:shader,execution,expression,call,builtin,textureStore:store_1d_coords:format="rgba8unorm" |
| webgpu:shader,execution,expression,call,builtin,textureStore:store_1d_coords:format="rgba8snorm" |
| webgpu:shader,execution,expression,call,builtin,textureStore:store_1d_coords:format="rgba8uint" |
| webgpu:shader,execution,expression,call,builtin,textureStore:store_1d_coords:format="rgba8sint" |
| webgpu:shader,execution,expression,call,builtin,textureStore:store_1d_coords:format="rgba16uint" |
| webgpu:shader,execution,expression,call,builtin,textureStore:store_1d_coords:format="rgba16sint" |
| webgpu:shader,execution,expression,call,builtin,textureStore:store_1d_coords:format="rgba16float" |
| webgpu:shader,execution,expression,call,builtin,textureStore:store_1d_coords:format="r32uint" |
| webgpu:shader,execution,expression,call,builtin,textureStore:store_1d_coords:format="r32sint" |
| webgpu:shader,execution,expression,call,builtin,textureStore:store_1d_coords:format="r32float" |
| webgpu:shader,execution,expression,call,builtin,textureStore:store_1d_coords:format="rg32uint" |
| webgpu:shader,execution,expression,call,builtin,textureStore:store_1d_coords:format="rg32sint" |
| webgpu:shader,execution,expression,call,builtin,textureStore:store_1d_coords:format="rg32float" |
| webgpu:shader,execution,expression,call,builtin,textureStore:store_1d_coords:format="rgba32uint" |
| webgpu:shader,execution,expression,call,builtin,textureStore:store_1d_coords:format="rgba32sint" |
| webgpu:shader,execution,expression,call,builtin,textureStore:store_1d_coords:format="rgba32float" |
| webgpu:shader,execution,expression,call,builtin,textureStore:store_2d_coords:format="rgba8unorm" |
| webgpu:shader,execution,expression,call,builtin,textureStore:store_2d_coords:format="rgba8snorm" |
| webgpu:shader,execution,expression,call,builtin,textureStore:store_2d_coords:format="rgba8uint" |
| webgpu:shader,execution,expression,call,builtin,textureStore:store_2d_coords:format="rgba8sint" |
| webgpu:shader,execution,expression,call,builtin,textureStore:store_2d_coords:format="rgba16uint" |
| webgpu:shader,execution,expression,call,builtin,textureStore:store_2d_coords:format="rgba16sint" |
| webgpu:shader,execution,expression,call,builtin,textureStore:store_2d_coords:format="rgba16float" |
| webgpu:shader,execution,expression,call,builtin,textureStore:store_2d_coords:format="r32uint" |
| webgpu:shader,execution,expression,call,builtin,textureStore:store_2d_coords:format="r32sint" |
| webgpu:shader,execution,expression,call,builtin,textureStore:store_2d_coords:format="r32float" |
| webgpu:shader,execution,expression,call,builtin,textureStore:store_2d_coords:format="rg32uint" |
| webgpu:shader,execution,expression,call,builtin,textureStore:store_2d_coords:format="rg32sint" |
| webgpu:shader,execution,expression,call,builtin,textureStore:store_2d_coords:format="rg32float" |
| webgpu:shader,execution,expression,call,builtin,textureStore:store_2d_coords:format="rgba32uint" |
| webgpu:shader,execution,expression,call,builtin,textureStore:store_2d_coords:format="rgba32sint" |
| webgpu:shader,execution,expression,call,builtin,textureStore:store_2d_coords:format="rgba32float" |
| webgpu:shader,execution,expression,call,builtin,textureStore:store_array_2d_coords:format="rgba8unorm" |
| webgpu:shader,execution,expression,call,builtin,textureStore:store_array_2d_coords:format="rgba8snorm" |
| webgpu:shader,execution,expression,call,builtin,textureStore:store_array_2d_coords:format="rgba8uint" |
| webgpu:shader,execution,expression,call,builtin,textureStore:store_array_2d_coords:format="rgba8sint" |
| webgpu:shader,execution,expression,call,builtin,textureStore:store_array_2d_coords:format="rgba16uint" |
| webgpu:shader,execution,expression,call,builtin,textureStore:store_array_2d_coords:format="rgba16sint" |
| webgpu:shader,execution,expression,call,builtin,textureStore:store_array_2d_coords:format="rgba16float" |
| webgpu:shader,execution,expression,call,builtin,textureStore:store_array_2d_coords:format="r32uint" |
| webgpu:shader,execution,expression,call,builtin,textureStore:store_array_2d_coords:format="r32sint" |
| webgpu:shader,execution,expression,call,builtin,textureStore:store_array_2d_coords:format="r32float" |
| webgpu:shader,execution,expression,call,builtin,textureStore:store_array_2d_coords:format="rg32uint" |
| webgpu:shader,execution,expression,call,builtin,textureStore:store_array_2d_coords:format="rg32sint" |
| webgpu:shader,execution,expression,call,builtin,textureStore:store_array_2d_coords:format="rg32float" |
| webgpu:shader,execution,expression,call,builtin,textureStore:store_array_2d_coords:format="rgba32uint" |
| webgpu:shader,execution,expression,call,builtin,textureStore:store_array_2d_coords:format="rgba32sint" |
| webgpu:shader,execution,expression,call,builtin,textureStore:store_array_2d_coords:format="rgba32float" |
| webgpu:shader,execution,expression,call,builtin,textureStore:store_3d_coords:format="rgba8unorm" |
| webgpu:shader,execution,expression,call,builtin,textureStore:store_3d_coords:format="rgba8snorm" |
| webgpu:shader,execution,expression,call,builtin,textureStore:store_3d_coords:format="rgba8uint" |
| webgpu:shader,execution,expression,call,builtin,textureStore:store_3d_coords:format="rgba8sint" |
| webgpu:shader,execution,expression,call,builtin,textureStore:store_3d_coords:format="rgba16uint" |
| webgpu:shader,execution,expression,call,builtin,textureStore:store_3d_coords:format="rgba16sint" |
| webgpu:shader,execution,expression,call,builtin,textureStore:store_3d_coords:format="rgba16float" |
| webgpu:shader,execution,expression,call,builtin,textureStore:store_3d_coords:format="r32uint" |
| webgpu:shader,execution,expression,call,builtin,textureStore:store_3d_coords:format="r32sint" |
| webgpu:shader,execution,expression,call,builtin,textureStore:store_3d_coords:format="r32float" |
| webgpu:shader,execution,expression,call,builtin,textureStore:store_3d_coords:format="rg32uint" |
| webgpu:shader,execution,expression,call,builtin,textureStore:store_3d_coords:format="rg32sint" |
| webgpu:shader,execution,expression,call,builtin,textureStore:store_3d_coords:format="rg32float" |
| webgpu:shader,execution,expression,call,builtin,textureStore:store_3d_coords:format="rgba32uint" |
| webgpu:shader,execution,expression,call,builtin,textureStore:store_3d_coords:format="rgba32sint" |
| webgpu:shader,execution,expression,call,builtin,textureStore:store_3d_coords:format="rgba32float" |
| webgpu:shader,execution,expression,call,builtin,transpose:abstract_float:inputSource="const";rows=2;cols=2 |
| webgpu:shader,execution,expression,call,builtin,transpose:abstract_float:inputSource="const";rows=2;cols=3 |
| webgpu:shader,execution,expression,call,builtin,transpose:abstract_float:inputSource="const";rows=2;cols=4 |
| webgpu:shader,execution,expression,call,builtin,transpose:abstract_float:inputSource="const";rows=3;cols=2 |
| webgpu:shader,execution,expression,call,builtin,transpose:abstract_float:inputSource="const";rows=3;cols=3 |
| webgpu:shader,execution,expression,call,builtin,transpose:abstract_float:inputSource="const";rows=3;cols=4 |
| webgpu:shader,execution,expression,call,builtin,transpose:abstract_float:inputSource="const";rows=4;cols=2 |
| webgpu:shader,execution,expression,call,builtin,transpose:abstract_float:inputSource="const";rows=4;cols=3 |
| webgpu:shader,execution,expression,call,builtin,transpose:abstract_float:inputSource="const";rows=4;cols=4 |
| webgpu:shader,execution,expression,call,builtin,transpose:abstract_float:inputSource="uniform";rows=2;cols=2 |
| webgpu:shader,execution,expression,call,builtin,transpose:abstract_float:inputSource="uniform";rows=2;cols=3 |
| webgpu:shader,execution,expression,call,builtin,transpose:abstract_float:inputSource="uniform";rows=2;cols=4 |
| webgpu:shader,execution,expression,call,builtin,transpose:abstract_float:inputSource="uniform";rows=3;cols=2 |
| webgpu:shader,execution,expression,call,builtin,transpose:abstract_float:inputSource="uniform";rows=3;cols=3 |
| webgpu:shader,execution,expression,call,builtin,transpose:abstract_float:inputSource="uniform";rows=3;cols=4 |
| webgpu:shader,execution,expression,call,builtin,transpose:abstract_float:inputSource="uniform";rows=4;cols=2 |
| webgpu:shader,execution,expression,call,builtin,transpose:abstract_float:inputSource="uniform";rows=4;cols=3 |
| webgpu:shader,execution,expression,call,builtin,transpose:abstract_float:inputSource="uniform";rows=4;cols=4 |
| webgpu:shader,execution,expression,call,builtin,transpose:abstract_float:inputSource="storage_r";rows=2;cols=2 |
| webgpu:shader,execution,expression,call,builtin,transpose:abstract_float:inputSource="storage_r";rows=2;cols=3 |
| webgpu:shader,execution,expression,call,builtin,transpose:abstract_float:inputSource="storage_r";rows=2;cols=4 |
| webgpu:shader,execution,expression,call,builtin,transpose:abstract_float:inputSource="storage_r";rows=3;cols=2 |
| webgpu:shader,execution,expression,call,builtin,transpose:abstract_float:inputSource="storage_r";rows=3;cols=3 |
| webgpu:shader,execution,expression,call,builtin,transpose:abstract_float:inputSource="storage_r";rows=3;cols=4 |
| webgpu:shader,execution,expression,call,builtin,transpose:abstract_float:inputSource="storage_r";rows=4;cols=2 |
| webgpu:shader,execution,expression,call,builtin,transpose:abstract_float:inputSource="storage_r";rows=4;cols=3 |
| webgpu:shader,execution,expression,call,builtin,transpose:abstract_float:inputSource="storage_r";rows=4;cols=4 |
| webgpu:shader,execution,expression,call,builtin,transpose:abstract_float:inputSource="storage_rw";rows=2;cols=2 |
| webgpu:shader,execution,expression,call,builtin,transpose:abstract_float:inputSource="storage_rw";rows=2;cols=3 |
| webgpu:shader,execution,expression,call,builtin,transpose:abstract_float:inputSource="storage_rw";rows=2;cols=4 |
| webgpu:shader,execution,expression,call,builtin,transpose:abstract_float:inputSource="storage_rw";rows=3;cols=2 |
| webgpu:shader,execution,expression,call,builtin,transpose:abstract_float:inputSource="storage_rw";rows=3;cols=3 |
| webgpu:shader,execution,expression,call,builtin,transpose:abstract_float:inputSource="storage_rw";rows=3;cols=4 |
| webgpu:shader,execution,expression,call,builtin,transpose:abstract_float:inputSource="storage_rw";rows=4;cols=2 |
| webgpu:shader,execution,expression,call,builtin,transpose:abstract_float:inputSource="storage_rw";rows=4;cols=3 |
| webgpu:shader,execution,expression,call,builtin,transpose:abstract_float:inputSource="storage_rw";rows=4;cols=4 |
| webgpu:shader,execution,expression,call,builtin,transpose:f32:inputSource="const";rows=2;cols=2 |
| webgpu:shader,execution,expression,call,builtin,transpose:f32:inputSource="const";rows=2;cols=3 |
| webgpu:shader,execution,expression,call,builtin,transpose:f32:inputSource="const";rows=2;cols=4 |
| webgpu:shader,execution,expression,call,builtin,transpose:f32:inputSource="const";rows=3;cols=2 |
| webgpu:shader,execution,expression,call,builtin,transpose:f32:inputSource="const";rows=3;cols=3 |
| webgpu:shader,execution,expression,call,builtin,transpose:f32:inputSource="const";rows=3;cols=4 |
| webgpu:shader,execution,expression,call,builtin,transpose:f32:inputSource="const";rows=4;cols=2 |
| webgpu:shader,execution,expression,call,builtin,transpose:f32:inputSource="const";rows=4;cols=3 |
| webgpu:shader,execution,expression,call,builtin,transpose:f32:inputSource="const";rows=4;cols=4 |
| webgpu:shader,execution,expression,call,builtin,transpose:f32:inputSource="uniform";rows=2;cols=2 |
| webgpu:shader,execution,expression,call,builtin,transpose:f32:inputSource="uniform";rows=2;cols=3 |
| webgpu:shader,execution,expression,call,builtin,transpose:f32:inputSource="uniform";rows=2;cols=4 |
| webgpu:shader,execution,expression,call,builtin,transpose:f32:inputSource="uniform";rows=3;cols=2 |
| webgpu:shader,execution,expression,call,builtin,transpose:f32:inputSource="uniform";rows=3;cols=3 |
| webgpu:shader,execution,expression,call,builtin,transpose:f32:inputSource="uniform";rows=3;cols=4 |
| webgpu:shader,execution,expression,call,builtin,transpose:f32:inputSource="uniform";rows=4;cols=2 |
| webgpu:shader,execution,expression,call,builtin,transpose:f32:inputSource="uniform";rows=4;cols=3 |
| webgpu:shader,execution,expression,call,builtin,transpose:f32:inputSource="uniform";rows=4;cols=4 |
| webgpu:shader,execution,expression,call,builtin,transpose:f32:inputSource="storage_r";rows=2;cols=2 |
| webgpu:shader,execution,expression,call,builtin,transpose:f32:inputSource="storage_r";rows=2;cols=3 |
| webgpu:shader,execution,expression,call,builtin,transpose:f32:inputSource="storage_r";rows=2;cols=4 |
| webgpu:shader,execution,expression,call,builtin,transpose:f32:inputSource="storage_r";rows=3;cols=2 |
| webgpu:shader,execution,expression,call,builtin,transpose:f32:inputSource="storage_r";rows=3;cols=3 |
| webgpu:shader,execution,expression,call,builtin,transpose:f32:inputSource="storage_r";rows=3;cols=4 |
| webgpu:shader,execution,expression,call,builtin,transpose:f32:inputSource="storage_r";rows=4;cols=2 |
| webgpu:shader,execution,expression,call,builtin,transpose:f32:inputSource="storage_r";rows=4;cols=3 |
| webgpu:shader,execution,expression,call,builtin,transpose:f32:inputSource="storage_r";rows=4;cols=4 |
| webgpu:shader,execution,expression,call,builtin,transpose:f32:inputSource="storage_rw";rows=2;cols=2 |
| webgpu:shader,execution,expression,call,builtin,transpose:f32:inputSource="storage_rw";rows=2;cols=3 |
| webgpu:shader,execution,expression,call,builtin,transpose:f32:inputSource="storage_rw";rows=2;cols=4 |
| webgpu:shader,execution,expression,call,builtin,transpose:f32:inputSource="storage_rw";rows=3;cols=2 |
| webgpu:shader,execution,expression,call,builtin,transpose:f32:inputSource="storage_rw";rows=3;cols=3 |
| webgpu:shader,execution,expression,call,builtin,transpose:f32:inputSource="storage_rw";rows=3;cols=4 |
| webgpu:shader,execution,expression,call,builtin,transpose:f32:inputSource="storage_rw";rows=4;cols=2 |
| webgpu:shader,execution,expression,call,builtin,transpose:f32:inputSource="storage_rw";rows=4;cols=3 |
| webgpu:shader,execution,expression,call,builtin,transpose:f32:inputSource="storage_rw";rows=4;cols=4 |
| webgpu:shader,execution,expression,call,builtin,transpose:f16:inputSource="const";rows=2;cols=2 |
| webgpu:shader,execution,expression,call,builtin,transpose:f16:inputSource="const";rows=2;cols=3 |
| webgpu:shader,execution,expression,call,builtin,transpose:f16:inputSource="const";rows=2;cols=4 |
| webgpu:shader,execution,expression,call,builtin,transpose:f16:inputSource="const";rows=3;cols=2 |
| webgpu:shader,execution,expression,call,builtin,transpose:f16:inputSource="const";rows=3;cols=3 |
| webgpu:shader,execution,expression,call,builtin,transpose:f16:inputSource="const";rows=3;cols=4 |
| webgpu:shader,execution,expression,call,builtin,transpose:f16:inputSource="const";rows=4;cols=2 |
| webgpu:shader,execution,expression,call,builtin,transpose:f16:inputSource="const";rows=4;cols=3 |
| webgpu:shader,execution,expression,call,builtin,transpose:f16:inputSource="const";rows=4;cols=4 |
| webgpu:shader,execution,expression,call,builtin,transpose:f16:inputSource="uniform";rows=2;cols=2 |
| webgpu:shader,execution,expression,call,builtin,transpose:f16:inputSource="uniform";rows=2;cols=3 |
| webgpu:shader,execution,expression,call,builtin,transpose:f16:inputSource="uniform";rows=2;cols=4 |
| webgpu:shader,execution,expression,call,builtin,transpose:f16:inputSource="uniform";rows=3;cols=2 |
| webgpu:shader,execution,expression,call,builtin,transpose:f16:inputSource="uniform";rows=3;cols=3 |
| webgpu:shader,execution,expression,call,builtin,transpose:f16:inputSource="uniform";rows=3;cols=4 |
| webgpu:shader,execution,expression,call,builtin,transpose:f16:inputSource="uniform";rows=4;cols=2 |
| webgpu:shader,execution,expression,call,builtin,transpose:f16:inputSource="uniform";rows=4;cols=3 |
| webgpu:shader,execution,expression,call,builtin,transpose:f16:inputSource="uniform";rows=4;cols=4 |
| webgpu:shader,execution,expression,call,builtin,transpose:f16:inputSource="storage_r";rows=2;cols=2 |
| webgpu:shader,execution,expression,call,builtin,transpose:f16:inputSource="storage_r";rows=2;cols=3 |
| webgpu:shader,execution,expression,call,builtin,transpose:f16:inputSource="storage_r";rows=2;cols=4 |
| webgpu:shader,execution,expression,call,builtin,transpose:f16:inputSource="storage_r";rows=3;cols=2 |
| webgpu:shader,execution,expression,call,builtin,transpose:f16:inputSource="storage_r";rows=3;cols=3 |
| webgpu:shader,execution,expression,call,builtin,transpose:f16:inputSource="storage_r";rows=3;cols=4 |
| webgpu:shader,execution,expression,call,builtin,transpose:f16:inputSource="storage_r";rows=4;cols=2 |
| webgpu:shader,execution,expression,call,builtin,transpose:f16:inputSource="storage_r";rows=4;cols=3 |
| webgpu:shader,execution,expression,call,builtin,transpose:f16:inputSource="storage_r";rows=4;cols=4 |
| webgpu:shader,execution,expression,call,builtin,transpose:f16:inputSource="storage_rw";rows=2;cols=2 |
| webgpu:shader,execution,expression,call,builtin,transpose:f16:inputSource="storage_rw";rows=2;cols=3 |
| webgpu:shader,execution,expression,call,builtin,transpose:f16:inputSource="storage_rw";rows=2;cols=4 |
| webgpu:shader,execution,expression,call,builtin,transpose:f16:inputSource="storage_rw";rows=3;cols=2 |
| webgpu:shader,execution,expression,call,builtin,transpose:f16:inputSource="storage_rw";rows=3;cols=3 |
| webgpu:shader,execution,expression,call,builtin,transpose:f16:inputSource="storage_rw";rows=3;cols=4 |
| webgpu:shader,execution,expression,call,builtin,transpose:f16:inputSource="storage_rw";rows=4;cols=2 |
| webgpu:shader,execution,expression,call,builtin,transpose:f16:inputSource="storage_rw";rows=4;cols=3 |
| webgpu:shader,execution,expression,call,builtin,transpose:f16:inputSource="storage_rw";rows=4;cols=4 |
| webgpu:shader,execution,expression,call,builtin,trunc:abstract_float:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,trunc:abstract_float:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,trunc:abstract_float:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,trunc:abstract_float:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,trunc:abstract_float:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,trunc:abstract_float:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,trunc:abstract_float:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,trunc:abstract_float:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,trunc:abstract_float:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,trunc:abstract_float:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,trunc:abstract_float:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,trunc:abstract_float:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,trunc:abstract_float:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,trunc:abstract_float:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,trunc:abstract_float:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,trunc:abstract_float:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,trunc:f32:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,trunc:f32:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,trunc:f32:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,trunc:f32:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,trunc:f32:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,trunc:f32:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,trunc:f32:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,trunc:f32:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,trunc:f32:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,trunc:f32:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,trunc:f32:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,trunc:f32:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,trunc:f32:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,trunc:f32:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,trunc:f32:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,trunc:f32:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,trunc:f16:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,trunc:f16:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,trunc:f16:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,trunc:f16:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,trunc:f16:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,trunc:f16:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,trunc:f16:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,trunc:f16:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,trunc:f16:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,trunc:f16:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,trunc:f16:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,trunc:f16:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,trunc:f16:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,call,builtin,trunc:f16:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,call,builtin,trunc:f16:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,call,builtin,trunc:f16:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,call,builtin,unpack2x16float:unpack:inputSource="const" |
| webgpu:shader,execution,expression,call,builtin,unpack2x16float:unpack:inputSource="uniform" |
| webgpu:shader,execution,expression,call,builtin,unpack2x16float:unpack:inputSource="storage_r" |
| webgpu:shader,execution,expression,call,builtin,unpack2x16float:unpack:inputSource="storage_rw" |
| webgpu:shader,execution,expression,call,builtin,unpack2x16snorm:unpack:inputSource="const" |
| webgpu:shader,execution,expression,call,builtin,unpack2x16snorm:unpack:inputSource="uniform" |
| webgpu:shader,execution,expression,call,builtin,unpack2x16snorm:unpack:inputSource="storage_r" |
| webgpu:shader,execution,expression,call,builtin,unpack2x16snorm:unpack:inputSource="storage_rw" |
| webgpu:shader,execution,expression,call,builtin,unpack2x16unorm:unpack:inputSource="const" |
| webgpu:shader,execution,expression,call,builtin,unpack2x16unorm:unpack:inputSource="uniform" |
| webgpu:shader,execution,expression,call,builtin,unpack2x16unorm:unpack:inputSource="storage_r" |
| webgpu:shader,execution,expression,call,builtin,unpack2x16unorm:unpack:inputSource="storage_rw" |
| webgpu:shader,execution,expression,call,builtin,unpack4x8snorm:unpack:inputSource="const" |
| webgpu:shader,execution,expression,call,builtin,unpack4x8snorm:unpack:inputSource="uniform" |
| webgpu:shader,execution,expression,call,builtin,unpack4x8snorm:unpack:inputSource="storage_r" |
| webgpu:shader,execution,expression,call,builtin,unpack4x8snorm:unpack:inputSource="storage_rw" |
| webgpu:shader,execution,expression,call,builtin,unpack4x8unorm:unpack:inputSource="const" |
| webgpu:shader,execution,expression,call,builtin,unpack4x8unorm:unpack:inputSource="uniform" |
| webgpu:shader,execution,expression,call,builtin,unpack4x8unorm:unpack:inputSource="storage_r" |
| webgpu:shader,execution,expression,call,builtin,unpack4x8unorm:unpack:inputSource="storage_rw" |
| webgpu:shader,execution,expression,call,builtin,workgroupBarrier:stage:stage="vertex" |
| webgpu:shader,execution,expression,call,builtin,workgroupBarrier:stage:stage="fragment" |
| webgpu:shader,execution,expression,call,builtin,workgroupBarrier:stage:stage="compute" |
| webgpu:shader,execution,expression,call,builtin,workgroupBarrier:barrier: |
| webgpu:shader,execution,expression,unary,bool_logical:negation:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,unary,bool_logical:negation:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,unary,bool_logical:negation:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,unary,bool_logical:negation:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,unary,bool_logical:negation:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,unary,bool_logical:negation:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,unary,bool_logical:negation:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,unary,bool_logical:negation:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,unary,bool_logical:negation:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,unary,bool_logical:negation:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,unary,bool_logical:negation:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,unary,bool_logical:negation:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,unary,bool_logical:negation:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,unary,bool_logical:negation:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,unary,bool_logical:negation:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,unary,bool_logical:negation:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,unary,f32_arithmetic:negation:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,unary,f32_arithmetic:negation:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,unary,f32_arithmetic:negation:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,unary,f32_arithmetic:negation:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,unary,f32_arithmetic:negation:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,unary,f32_arithmetic:negation:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,unary,f32_arithmetic:negation:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,unary,f32_arithmetic:negation:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,unary,f32_arithmetic:negation:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,unary,f32_arithmetic:negation:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,unary,f32_arithmetic:negation:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,unary,f32_arithmetic:negation:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,unary,f32_arithmetic:negation:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,unary,f32_arithmetic:negation:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,unary,f32_arithmetic:negation:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,unary,f32_arithmetic:negation:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,expression,unary,i32_arithmetic:negation:inputSource="const";vectorize="_undef_" |
| webgpu:shader,execution,expression,unary,i32_arithmetic:negation:inputSource="const";vectorize=2 |
| webgpu:shader,execution,expression,unary,i32_arithmetic:negation:inputSource="const";vectorize=3 |
| webgpu:shader,execution,expression,unary,i32_arithmetic:negation:inputSource="const";vectorize=4 |
| webgpu:shader,execution,expression,unary,i32_arithmetic:negation:inputSource="uniform";vectorize="_undef_" |
| webgpu:shader,execution,expression,unary,i32_arithmetic:negation:inputSource="uniform";vectorize=2 |
| webgpu:shader,execution,expression,unary,i32_arithmetic:negation:inputSource="uniform";vectorize=3 |
| webgpu:shader,execution,expression,unary,i32_arithmetic:negation:inputSource="uniform";vectorize=4 |
| webgpu:shader,execution,expression,unary,i32_arithmetic:negation:inputSource="storage_r";vectorize="_undef_" |
| webgpu:shader,execution,expression,unary,i32_arithmetic:negation:inputSource="storage_r";vectorize=2 |
| webgpu:shader,execution,expression,unary,i32_arithmetic:negation:inputSource="storage_r";vectorize=3 |
| webgpu:shader,execution,expression,unary,i32_arithmetic:negation:inputSource="storage_r";vectorize=4 |
| webgpu:shader,execution,expression,unary,i32_arithmetic:negation:inputSource="storage_rw";vectorize="_undef_" |
| webgpu:shader,execution,expression,unary,i32_arithmetic:negation:inputSource="storage_rw";vectorize=2 |
| webgpu:shader,execution,expression,unary,i32_arithmetic:negation:inputSource="storage_rw";vectorize=3 |
| webgpu:shader,execution,expression,unary,i32_arithmetic:negation:inputSource="storage_rw";vectorize=4 |
| webgpu:shader,execution,memory_model,atomicity:atomicity:memType="atomic_storage";testType="inter_workgroup" |
| webgpu:shader,execution,memory_model,atomicity:atomicity:memType="atomic_storage";testType="intra_workgroup" |
| webgpu:shader,execution,memory_model,atomicity:atomicity:memType="atomic_workgroup";testType="intra_workgroup" |
| webgpu:shader,execution,memory_model,barrier:workgroup_barrier_store_load:memType="non_atomic_storage" |
| webgpu:shader,execution,memory_model,barrier:workgroup_barrier_store_load:memType="non_atomic_workgroup" |
| webgpu:shader,execution,memory_model,barrier:workgroup_barrier_load_store:memType="non_atomic_storage" |
| webgpu:shader,execution,memory_model,barrier:workgroup_barrier_load_store:memType="non_atomic_workgroup" |
| webgpu:shader,execution,memory_model,barrier:workgroup_barrier_store_store:memType="non_atomic_storage" |
| webgpu:shader,execution,memory_model,barrier:workgroup_barrier_store_store:memType="non_atomic_workgroup" |
| webgpu:shader,execution,memory_model,coherence:corr:memType="atomic_storage";testType="inter_workgroup" |
| webgpu:shader,execution,memory_model,coherence:corr:memType="atomic_storage";testType="inter_workgroup";extraFlags="rmw_variant" |
| webgpu:shader,execution,memory_model,coherence:corr:memType="atomic_storage";testType="intra_workgroup" |
| webgpu:shader,execution,memory_model,coherence:corr:memType="atomic_storage";testType="intra_workgroup";extraFlags="rmw_variant" |
| webgpu:shader,execution,memory_model,coherence:corr:memType="atomic_workgroup";testType="intra_workgroup" |
| webgpu:shader,execution,memory_model,coherence:corr:memType="atomic_workgroup";testType="intra_workgroup";extraFlags="rmw_variant" |
| webgpu:shader,execution,memory_model,coherence:coww:memType="atomic_storage";testType="inter_workgroup" |
| webgpu:shader,execution,memory_model,coherence:coww:memType="atomic_storage";testType="inter_workgroup";extraFlags="rmw_variant" |
| webgpu:shader,execution,memory_model,coherence:coww:memType="atomic_storage";testType="intra_workgroup" |
| webgpu:shader,execution,memory_model,coherence:coww:memType="atomic_storage";testType="intra_workgroup";extraFlags="rmw_variant" |
| webgpu:shader,execution,memory_model,coherence:coww:memType="atomic_workgroup";testType="intra_workgroup" |
| webgpu:shader,execution,memory_model,coherence:coww:memType="atomic_workgroup";testType="intra_workgroup";extraFlags="rmw_variant" |
| webgpu:shader,execution,memory_model,coherence:cowr:memType="atomic_storage";testType="inter_workgroup" |
| webgpu:shader,execution,memory_model,coherence:cowr:memType="atomic_storage";testType="inter_workgroup";extraFlags="rmw_variant" |
| webgpu:shader,execution,memory_model,coherence:cowr:memType="atomic_storage";testType="intra_workgroup" |
| webgpu:shader,execution,memory_model,coherence:cowr:memType="atomic_storage";testType="intra_workgroup";extraFlags="rmw_variant" |
| webgpu:shader,execution,memory_model,coherence:cowr:memType="atomic_workgroup";testType="intra_workgroup" |
| webgpu:shader,execution,memory_model,coherence:cowr:memType="atomic_workgroup";testType="intra_workgroup";extraFlags="rmw_variant" |
| webgpu:shader,execution,memory_model,coherence:corw1:memType="atomic_storage";testType="inter_workgroup" |
| webgpu:shader,execution,memory_model,coherence:corw1:memType="atomic_storage";testType="intra_workgroup" |
| webgpu:shader,execution,memory_model,coherence:corw1:memType="atomic_workgroup";testType="intra_workgroup" |
| webgpu:shader,execution,memory_model,coherence:corw2:memType="atomic_storage";testType="inter_workgroup" |
| webgpu:shader,execution,memory_model,coherence:corw2:memType="atomic_storage";testType="inter_workgroup";extraFlags="rmw_variant" |
| webgpu:shader,execution,memory_model,coherence:corw2:memType="atomic_storage";testType="intra_workgroup" |
| webgpu:shader,execution,memory_model,coherence:corw2:memType="atomic_storage";testType="intra_workgroup";extraFlags="rmw_variant" |
| webgpu:shader,execution,memory_model,coherence:corw2:memType="atomic_workgroup";testType="intra_workgroup" |
| webgpu:shader,execution,memory_model,coherence:corw2:memType="atomic_workgroup";testType="intra_workgroup";extraFlags="rmw_variant" |
| webgpu:shader,execution,memory_model,weak:message_passing:memType="atomic_workgroup" |
| webgpu:shader,execution,memory_model,weak:message_passing:memType="atomic_storage" |
| webgpu:shader,execution,memory_model,weak:store:memType="atomic_workgroup" |
| webgpu:shader,execution,memory_model,weak:store:memType="atomic_storage" |
| webgpu:shader,execution,memory_model,weak:load_buffer:memType="atomic_workgroup" |
| webgpu:shader,execution,memory_model,weak:load_buffer:memType="atomic_storage" |
| webgpu:shader,execution,memory_model,weak:read:memType="atomic_workgroup" |
| webgpu:shader,execution,memory_model,weak:read:memType="atomic_storage" |
| webgpu:shader,execution,memory_model,weak:store_buffer:memType="atomic_workgroup" |
| webgpu:shader,execution,memory_model,weak:store_buffer:memType="atomic_storage" |
| webgpu:shader,execution,memory_model,weak:2_plus_2_write:memType="atomic_workgroup" |
| webgpu:shader,execution,memory_model,weak:2_plus_2_write:memType="atomic_storage" |
| webgpu:shader,execution,padding:struct_implicit: |
| webgpu:shader,execution,padding:struct_explicit: |
| webgpu:shader,execution,padding:struct_nested: |
| webgpu:shader,execution,padding:array_of_vec3: |
| webgpu:shader,execution,padding:array_of_struct: |
| webgpu:shader,execution,padding:vec3: |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read";access="read";dynamicOffset=false;containerType="array";shadowingMode="none";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read";access="read";dynamicOffset=false;containerType="array";shadowingMode="module-scope";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read";access="read";dynamicOffset=false;containerType="array";shadowingMode="function-scope";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read";access="read";dynamicOffset=false;containerType="matrix";shadowingMode="none";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read";access="read";dynamicOffset=false;containerType="matrix";shadowingMode="module-scope";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read";access="read";dynamicOffset=false;containerType="matrix";shadowingMode="function-scope";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read";access="read";dynamicOffset=false;containerType="vector";shadowingMode="none";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read";access="read";dynamicOffset=false;containerType="vector";shadowingMode="module-scope";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read";access="read";dynamicOffset=false;containerType="vector";shadowingMode="function-scope";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read";access="read";dynamicOffset=true;containerType="array";shadowingMode="none";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read";access="read";dynamicOffset=true;containerType="array";shadowingMode="module-scope";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read";access="read";dynamicOffset=true;containerType="array";shadowingMode="function-scope";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read";access="read";dynamicOffset=true;containerType="matrix";shadowingMode="none";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read";access="read";dynamicOffset=true;containerType="matrix";shadowingMode="module-scope";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read";access="read";dynamicOffset=true;containerType="matrix";shadowingMode="function-scope";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read";access="read";dynamicOffset=true;containerType="vector";shadowingMode="none";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read";access="read";dynamicOffset=true;containerType="vector";shadowingMode="module-scope";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read";access="read";dynamicOffset=true;containerType="vector";shadowingMode="function-scope";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="read";dynamicOffset=false;containerType="array";shadowingMode="none";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="read";dynamicOffset=false;containerType="array";shadowingMode="none";isAtomic=true |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="read";dynamicOffset=false;containerType="array";shadowingMode="module-scope";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="read";dynamicOffset=false;containerType="array";shadowingMode="module-scope";isAtomic=true |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="read";dynamicOffset=false;containerType="array";shadowingMode="function-scope";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="read";dynamicOffset=false;containerType="array";shadowingMode="function-scope";isAtomic=true |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="read";dynamicOffset=false;containerType="matrix";shadowingMode="none";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="read";dynamicOffset=false;containerType="matrix";shadowingMode="module-scope";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="read";dynamicOffset=false;containerType="matrix";shadowingMode="function-scope";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="read";dynamicOffset=false;containerType="vector";shadowingMode="none";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="read";dynamicOffset=false;containerType="vector";shadowingMode="module-scope";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="read";dynamicOffset=false;containerType="vector";shadowingMode="function-scope";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="read";dynamicOffset=true;containerType="array";shadowingMode="none";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="read";dynamicOffset=true;containerType="array";shadowingMode="none";isAtomic=true |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="read";dynamicOffset=true;containerType="array";shadowingMode="module-scope";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="read";dynamicOffset=true;containerType="array";shadowingMode="module-scope";isAtomic=true |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="read";dynamicOffset=true;containerType="array";shadowingMode="function-scope";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="read";dynamicOffset=true;containerType="array";shadowingMode="function-scope";isAtomic=true |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="read";dynamicOffset=true;containerType="matrix";shadowingMode="none";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="read";dynamicOffset=true;containerType="matrix";shadowingMode="module-scope";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="read";dynamicOffset=true;containerType="matrix";shadowingMode="function-scope";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="read";dynamicOffset=true;containerType="vector";shadowingMode="none";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="read";dynamicOffset=true;containerType="vector";shadowingMode="module-scope";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="read";dynamicOffset=true;containerType="vector";shadowingMode="function-scope";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="write";dynamicOffset=false;containerType="array";shadowingMode="none";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="write";dynamicOffset=false;containerType="array";shadowingMode="none";isAtomic=true |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="write";dynamicOffset=false;containerType="array";shadowingMode="module-scope";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="write";dynamicOffset=false;containerType="array";shadowingMode="module-scope";isAtomic=true |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="write";dynamicOffset=false;containerType="array";shadowingMode="function-scope";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="write";dynamicOffset=false;containerType="array";shadowingMode="function-scope";isAtomic=true |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="write";dynamicOffset=false;containerType="matrix";shadowingMode="none";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="write";dynamicOffset=false;containerType="matrix";shadowingMode="module-scope";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="write";dynamicOffset=false;containerType="matrix";shadowingMode="function-scope";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="write";dynamicOffset=false;containerType="vector";shadowingMode="none";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="write";dynamicOffset=false;containerType="vector";shadowingMode="module-scope";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="write";dynamicOffset=false;containerType="vector";shadowingMode="function-scope";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="write";dynamicOffset=true;containerType="array";shadowingMode="none";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="write";dynamicOffset=true;containerType="array";shadowingMode="none";isAtomic=true |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="write";dynamicOffset=true;containerType="array";shadowingMode="module-scope";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="write";dynamicOffset=true;containerType="array";shadowingMode="module-scope";isAtomic=true |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="write";dynamicOffset=true;containerType="array";shadowingMode="function-scope";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="write";dynamicOffset=true;containerType="array";shadowingMode="function-scope";isAtomic=true |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="write";dynamicOffset=true;containerType="matrix";shadowingMode="none";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="write";dynamicOffset=true;containerType="matrix";shadowingMode="module-scope";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="write";dynamicOffset=true;containerType="matrix";shadowingMode="function-scope";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="write";dynamicOffset=true;containerType="vector";shadowingMode="none";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="write";dynamicOffset=true;containerType="vector";shadowingMode="module-scope";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="write";dynamicOffset=true;containerType="vector";shadowingMode="function-scope";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="uniform";access="read";dynamicOffset=false;containerType="array";shadowingMode="none";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="uniform";access="read";dynamicOffset=false;containerType="array";shadowingMode="module-scope";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="uniform";access="read";dynamicOffset=false;containerType="array";shadowingMode="function-scope";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="uniform";access="read";dynamicOffset=false;containerType="matrix";shadowingMode="none";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="uniform";access="read";dynamicOffset=false;containerType="matrix";shadowingMode="module-scope";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="uniform";access="read";dynamicOffset=false;containerType="matrix";shadowingMode="function-scope";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="uniform";access="read";dynamicOffset=false;containerType="vector";shadowingMode="none";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="uniform";access="read";dynamicOffset=false;containerType="vector";shadowingMode="module-scope";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="uniform";access="read";dynamicOffset=false;containerType="vector";shadowingMode="function-scope";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="uniform";access="read";dynamicOffset=true;containerType="array";shadowingMode="none";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="uniform";access="read";dynamicOffset=true;containerType="array";shadowingMode="module-scope";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="uniform";access="read";dynamicOffset=true;containerType="array";shadowingMode="function-scope";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="uniform";access="read";dynamicOffset=true;containerType="matrix";shadowingMode="none";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="uniform";access="read";dynamicOffset=true;containerType="matrix";shadowingMode="module-scope";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="uniform";access="read";dynamicOffset=true;containerType="matrix";shadowingMode="function-scope";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="uniform";access="read";dynamicOffset=true;containerType="vector";shadowingMode="none";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="uniform";access="read";dynamicOffset=true;containerType="vector";shadowingMode="module-scope";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="uniform";access="read";dynamicOffset=true;containerType="vector";shadowingMode="function-scope";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="private";access="read";containerType="array";shadowingMode="none";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="private";access="read";containerType="array";shadowingMode="module-scope";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="private";access="read";containerType="array";shadowingMode="function-scope";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="private";access="read";containerType="matrix";shadowingMode="none";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="private";access="read";containerType="matrix";shadowingMode="module-scope";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="private";access="read";containerType="matrix";shadowingMode="function-scope";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="private";access="read";containerType="vector";shadowingMode="none";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="private";access="read";containerType="vector";shadowingMode="module-scope";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="private";access="read";containerType="vector";shadowingMode="function-scope";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="private";access="write";containerType="array";shadowingMode="none";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="private";access="write";containerType="array";shadowingMode="module-scope";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="private";access="write";containerType="array";shadowingMode="function-scope";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="private";access="write";containerType="matrix";shadowingMode="none";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="private";access="write";containerType="matrix";shadowingMode="module-scope";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="private";access="write";containerType="matrix";shadowingMode="function-scope";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="private";access="write";containerType="vector";shadowingMode="none";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="private";access="write";containerType="vector";shadowingMode="module-scope";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="private";access="write";containerType="vector";shadowingMode="function-scope";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="function";access="read";containerType="array";shadowingMode="none";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="function";access="read";containerType="array";shadowingMode="module-scope";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="function";access="read";containerType="array";shadowingMode="function-scope";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="function";access="read";containerType="matrix";shadowingMode="none";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="function";access="read";containerType="matrix";shadowingMode="module-scope";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="function";access="read";containerType="matrix";shadowingMode="function-scope";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="function";access="read";containerType="vector";shadowingMode="none";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="function";access="read";containerType="vector";shadowingMode="module-scope";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="function";access="read";containerType="vector";shadowingMode="function-scope";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="function";access="write";containerType="array";shadowingMode="none";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="function";access="write";containerType="array";shadowingMode="module-scope";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="function";access="write";containerType="array";shadowingMode="function-scope";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="function";access="write";containerType="matrix";shadowingMode="none";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="function";access="write";containerType="matrix";shadowingMode="module-scope";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="function";access="write";containerType="matrix";shadowingMode="function-scope";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="function";access="write";containerType="vector";shadowingMode="none";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="function";access="write";containerType="vector";shadowingMode="module-scope";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="function";access="write";containerType="vector";shadowingMode="function-scope";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="workgroup";access="read";containerType="array";shadowingMode="none";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="workgroup";access="read";containerType="array";shadowingMode="none";isAtomic=true |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="workgroup";access="read";containerType="array";shadowingMode="module-scope";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="workgroup";access="read";containerType="array";shadowingMode="module-scope";isAtomic=true |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="workgroup";access="read";containerType="array";shadowingMode="function-scope";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="workgroup";access="read";containerType="array";shadowingMode="function-scope";isAtomic=true |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="workgroup";access="read";containerType="matrix";shadowingMode="none";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="workgroup";access="read";containerType="matrix";shadowingMode="module-scope";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="workgroup";access="read";containerType="matrix";shadowingMode="function-scope";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="workgroup";access="read";containerType="vector";shadowingMode="none";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="workgroup";access="read";containerType="vector";shadowingMode="module-scope";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="workgroup";access="read";containerType="vector";shadowingMode="function-scope";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="workgroup";access="write";containerType="array";shadowingMode="none";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="workgroup";access="write";containerType="array";shadowingMode="none";isAtomic=true |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="workgroup";access="write";containerType="array";shadowingMode="module-scope";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="workgroup";access="write";containerType="array";shadowingMode="module-scope";isAtomic=true |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="workgroup";access="write";containerType="array";shadowingMode="function-scope";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="workgroup";access="write";containerType="array";shadowingMode="function-scope";isAtomic=true |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="workgroup";access="write";containerType="matrix";shadowingMode="none";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="workgroup";access="write";containerType="matrix";shadowingMode="module-scope";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="workgroup";access="write";containerType="matrix";shadowingMode="function-scope";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="workgroup";access="write";containerType="vector";shadowingMode="none";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="workgroup";access="write";containerType="vector";shadowingMode="module-scope";isAtomic=false |
| webgpu:shader,execution,robust_access:linear_memory:storageClass="workgroup";access="write";containerType="vector";shadowingMode="function-scope";isAtomic=false |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="vertexCount";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="instanceCount";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=false;indirect=true;drawCallTestParameter="firstVertex";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="vertexCountInIndexBuffer";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="indexCount";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="instanceCount";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x2";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x2";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x2";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x2";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x3";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x3";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x3";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x3";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x4";additionalBuffers=0;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x4";additionalBuffers=0;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=false;errorScale=1000000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=0 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=4 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=100 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=10000 |
| webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=true;drawCallTestParameter="firstIndex";type="float32x4";additionalBuffers=4;partialLastNumber=true;offsetVertexBuffer=true;errorScale=1000000 |
| webgpu:shader,execution,shader_io,compute_builtins:inputs:method="param";dispatch="direct";groupSize={"x":1,"y":1,"z":1};numGroups={"x":1,"y":1,"z":1} |
| webgpu:shader,execution,shader_io,compute_builtins:inputs:method="param";dispatch="direct";groupSize={"x":1,"y":1,"z":1};numGroups={"x":8,"y":4,"z":2} |
| webgpu:shader,execution,shader_io,compute_builtins:inputs:method="param";dispatch="direct";groupSize={"x":8,"y":4,"z":2};numGroups={"x":1,"y":1,"z":1} |
| webgpu:shader,execution,shader_io,compute_builtins:inputs:method="param";dispatch="direct";groupSize={"x":3,"y":7,"z":5};numGroups={"x":13,"y":9,"z":11} |
| webgpu:shader,execution,shader_io,compute_builtins:inputs:method="param";dispatch="indirect";groupSize={"x":1,"y":1,"z":1};numGroups={"x":1,"y":1,"z":1} |
| webgpu:shader,execution,shader_io,compute_builtins:inputs:method="param";dispatch="indirect";groupSize={"x":1,"y":1,"z":1};numGroups={"x":8,"y":4,"z":2} |
| webgpu:shader,execution,shader_io,compute_builtins:inputs:method="param";dispatch="indirect";groupSize={"x":8,"y":4,"z":2};numGroups={"x":1,"y":1,"z":1} |
| webgpu:shader,execution,shader_io,compute_builtins:inputs:method="param";dispatch="indirect";groupSize={"x":3,"y":7,"z":5};numGroups={"x":13,"y":9,"z":11} |
| webgpu:shader,execution,shader_io,compute_builtins:inputs:method="struct";dispatch="direct";groupSize={"x":1,"y":1,"z":1};numGroups={"x":1,"y":1,"z":1} |
| webgpu:shader,execution,shader_io,compute_builtins:inputs:method="struct";dispatch="direct";groupSize={"x":1,"y":1,"z":1};numGroups={"x":8,"y":4,"z":2} |
| webgpu:shader,execution,shader_io,compute_builtins:inputs:method="struct";dispatch="direct";groupSize={"x":8,"y":4,"z":2};numGroups={"x":1,"y":1,"z":1} |
| webgpu:shader,execution,shader_io,compute_builtins:inputs:method="struct";dispatch="direct";groupSize={"x":3,"y":7,"z":5};numGroups={"x":13,"y":9,"z":11} |
| webgpu:shader,execution,shader_io,compute_builtins:inputs:method="struct";dispatch="indirect";groupSize={"x":1,"y":1,"z":1};numGroups={"x":1,"y":1,"z":1} |
| webgpu:shader,execution,shader_io,compute_builtins:inputs:method="struct";dispatch="indirect";groupSize={"x":1,"y":1,"z":1};numGroups={"x":8,"y":4,"z":2} |
| webgpu:shader,execution,shader_io,compute_builtins:inputs:method="struct";dispatch="indirect";groupSize={"x":8,"y":4,"z":2};numGroups={"x":1,"y":1,"z":1} |
| webgpu:shader,execution,shader_io,compute_builtins:inputs:method="struct";dispatch="indirect";groupSize={"x":3,"y":7,"z":5};numGroups={"x":13,"y":9,"z":11} |
| webgpu:shader,execution,shader_io,compute_builtins:inputs:method="mixed";dispatch="direct";groupSize={"x":1,"y":1,"z":1};numGroups={"x":1,"y":1,"z":1} |
| webgpu:shader,execution,shader_io,compute_builtins:inputs:method="mixed";dispatch="direct";groupSize={"x":1,"y":1,"z":1};numGroups={"x":8,"y":4,"z":2} |
| webgpu:shader,execution,shader_io,compute_builtins:inputs:method="mixed";dispatch="direct";groupSize={"x":8,"y":4,"z":2};numGroups={"x":1,"y":1,"z":1} |
| webgpu:shader,execution,shader_io,compute_builtins:inputs:method="mixed";dispatch="direct";groupSize={"x":3,"y":7,"z":5};numGroups={"x":13,"y":9,"z":11} |
| webgpu:shader,execution,shader_io,compute_builtins:inputs:method="mixed";dispatch="indirect";groupSize={"x":1,"y":1,"z":1};numGroups={"x":1,"y":1,"z":1} |
| webgpu:shader,execution,shader_io,compute_builtins:inputs:method="mixed";dispatch="indirect";groupSize={"x":1,"y":1,"z":1};numGroups={"x":8,"y":4,"z":2} |
| webgpu:shader,execution,shader_io,compute_builtins:inputs:method="mixed";dispatch="indirect";groupSize={"x":8,"y":4,"z":2};numGroups={"x":1,"y":1,"z":1} |
| webgpu:shader,execution,shader_io,compute_builtins:inputs:method="mixed";dispatch="indirect";groupSize={"x":3,"y":7,"z":5};numGroups={"x":13,"y":9,"z":11} |
| webgpu:shader,execution,shader_io,shared_structs:shared_with_buffer: |
| webgpu:shader,execution,shader_io,shared_structs:shared_between_stages: |
| webgpu:shader,execution,shader_io,shared_structs:shared_with_non_entry_point_function: |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,1,1];batch__=0 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,1,1];batch__=1 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,1,1];batch__=2 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,1,1];batch__=3 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,1,1];batch__=4 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,1,1];batch__=5 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,1,1];batch__=6 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,1,1];batch__=7 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,1,1];batch__=8 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,1,1];batch__=9 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,1,1];batch__=10 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,1,1];batch__=11 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,1,1];batch__=12 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,1,1];batch__=13 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,1,1];batch__=14 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,1,1];batch__=15 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,1,1];batch__=16 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,1,1];batch__=17 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,1,1];batch__=18 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,1,1];batch__=19 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,1,1];batch__=20 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,1,1];batch__=21 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,1,1];batch__=22 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,1,1];batch__=23 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,1,1];batch__=24 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,1,1];batch__=25 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,1,1];batch__=26 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,1,1];batch__=27 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,1,1];batch__=28 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,1,1];batch__=29 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,1,1];batch__=30 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,1,1];batch__=31 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,32,1];batch__=0 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,32,1];batch__=1 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,32,1];batch__=2 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,32,1];batch__=3 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,32,1];batch__=4 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,32,1];batch__=5 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,32,1];batch__=6 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,32,1];batch__=7 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,32,1];batch__=8 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,32,1];batch__=9 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,32,1];batch__=10 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,32,1];batch__=11 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,32,1];batch__=12 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,32,1];batch__=13 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,32,1];batch__=14 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,32,1];batch__=15 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,32,1];batch__=16 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,32,1];batch__=17 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,32,1];batch__=18 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,32,1];batch__=19 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,32,1];batch__=20 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,32,1];batch__=21 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,32,1];batch__=22 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,32,1];batch__=23 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,32,1];batch__=24 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,32,1];batch__=25 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,32,1];batch__=26 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,32,1];batch__=27 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,32,1];batch__=28 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,32,1];batch__=29 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,32,1];batch__=30 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,32,1];batch__=31 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[64,1,1];batch__=0 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[64,1,1];batch__=1 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[64,1,1];batch__=2 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[64,1,1];batch__=3 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[64,1,1];batch__=4 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[64,1,1];batch__=5 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[64,1,1];batch__=6 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[64,1,1];batch__=7 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[64,1,1];batch__=8 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[64,1,1];batch__=9 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[64,1,1];batch__=10 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[64,1,1];batch__=11 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[64,1,1];batch__=12 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[64,1,1];batch__=13 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[64,1,1];batch__=14 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[64,1,1];batch__=15 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[64,1,1];batch__=16 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[64,1,1];batch__=17 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[64,1,1];batch__=18 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[64,1,1];batch__=19 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[64,1,1];batch__=20 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[64,1,1];batch__=21 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[64,1,1];batch__=22 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[64,1,1];batch__=23 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[64,1,1];batch__=24 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[64,1,1];batch__=25 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[64,1,1];batch__=26 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[64,1,1];batch__=27 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[64,1,1];batch__=28 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[64,1,1];batch__=29 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[64,1,1];batch__=30 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[64,1,1];batch__=31 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,1,48];batch__=0 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,1,48];batch__=1 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,1,48];batch__=2 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,1,48];batch__=3 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,1,48];batch__=4 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,1,48];batch__=5 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,1,48];batch__=6 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,1,48];batch__=7 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,1,48];batch__=8 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,1,48];batch__=9 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,1,48];batch__=10 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,1,48];batch__=11 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,1,48];batch__=12 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,1,48];batch__=13 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,1,48];batch__=14 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,1,48];batch__=15 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,1,48];batch__=16 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,1,48];batch__=17 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,1,48];batch__=18 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,1,48];batch__=19 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,1,48];batch__=20 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,1,48];batch__=21 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,1,48];batch__=22 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,1,48];batch__=23 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,1,48];batch__=24 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,1,48];batch__=25 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,1,48];batch__=26 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,1,48];batch__=27 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,1,48];batch__=28 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,1,48];batch__=29 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,1,48];batch__=30 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,1,48];batch__=31 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,47,1];batch__=0 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,47,1];batch__=1 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,47,1];batch__=2 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,47,1];batch__=3 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,47,1];batch__=4 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,47,1];batch__=5 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,47,1];batch__=6 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,47,1];batch__=7 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,47,1];batch__=8 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,47,1];batch__=9 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,47,1];batch__=10 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,47,1];batch__=11 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,47,1];batch__=12 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,47,1];batch__=13 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,47,1];batch__=14 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,47,1];batch__=15 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,47,1];batch__=16 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,47,1];batch__=17 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,47,1];batch__=18 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,47,1];batch__=19 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,47,1];batch__=20 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,47,1];batch__=21 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,47,1];batch__=22 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,47,1];batch__=23 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,47,1];batch__=24 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,47,1];batch__=25 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,47,1];batch__=26 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,47,1];batch__=27 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,47,1];batch__=28 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,47,1];batch__=29 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,47,1];batch__=30 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,47,1];batch__=31 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[33,1,1];batch__=0 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[33,1,1];batch__=1 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[33,1,1];batch__=2 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[33,1,1];batch__=3 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[33,1,1];batch__=4 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[33,1,1];batch__=5 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[33,1,1];batch__=6 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[33,1,1];batch__=7 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[33,1,1];batch__=8 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[33,1,1];batch__=9 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[33,1,1];batch__=10 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[33,1,1];batch__=11 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[33,1,1];batch__=12 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[33,1,1];batch__=13 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[33,1,1];batch__=14 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[33,1,1];batch__=15 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[33,1,1];batch__=16 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[33,1,1];batch__=17 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[33,1,1];batch__=18 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[33,1,1];batch__=19 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[33,1,1];batch__=20 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[33,1,1];batch__=21 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[33,1,1];batch__=22 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[33,1,1];batch__=23 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[33,1,1];batch__=24 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[33,1,1];batch__=25 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[33,1,1];batch__=26 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[33,1,1];batch__=27 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[33,1,1];batch__=28 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[33,1,1];batch__=29 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[33,1,1];batch__=30 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[33,1,1];batch__=31 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,1,63];batch__=0 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,1,63];batch__=1 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,1,63];batch__=2 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,1,63];batch__=3 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,1,63];batch__=4 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,1,63];batch__=5 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,1,63];batch__=6 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,1,63];batch__=7 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,1,63];batch__=8 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,1,63];batch__=9 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,1,63];batch__=10 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,1,63];batch__=11 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,1,63];batch__=12 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,1,63];batch__=13 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,1,63];batch__=14 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,1,63];batch__=15 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,1,63];batch__=16 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,1,63];batch__=17 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,1,63];batch__=18 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,1,63];batch__=19 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,1,63];batch__=20 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,1,63];batch__=21 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,1,63];batch__=22 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,1,63];batch__=23 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,1,63];batch__=24 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,1,63];batch__=25 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,1,63];batch__=26 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,1,63];batch__=27 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,1,63];batch__=28 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,1,63];batch__=29 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,1,63];batch__=30 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[1,1,63];batch__=31 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[8,8,2];batch__=0 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[8,8,2];batch__=1 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[8,8,2];batch__=2 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[8,8,2];batch__=3 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[8,8,2];batch__=4 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[8,8,2];batch__=5 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[8,8,2];batch__=6 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[8,8,2];batch__=7 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[8,8,2];batch__=8 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[8,8,2];batch__=9 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[8,8,2];batch__=10 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[8,8,2];batch__=11 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[8,8,2];batch__=12 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[8,8,2];batch__=13 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[8,8,2];batch__=14 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[8,8,2];batch__=15 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[8,8,2];batch__=16 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[8,8,2];batch__=17 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[8,8,2];batch__=18 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[8,8,2];batch__=19 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[8,8,2];batch__=20 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[8,8,2];batch__=21 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[8,8,2];batch__=22 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[8,8,2];batch__=23 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[8,8,2];batch__=24 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[8,8,2];batch__=25 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[8,8,2];batch__=26 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[8,8,2];batch__=27 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[8,8,2];batch__=28 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[8,8,2];batch__=29 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[8,8,2];batch__=30 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[8,8,2];batch__=31 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[7,7,3];batch__=0 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[7,7,3];batch__=1 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[7,7,3];batch__=2 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[7,7,3];batch__=3 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[7,7,3];batch__=4 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[7,7,3];batch__=5 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[7,7,3];batch__=6 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[7,7,3];batch__=7 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[7,7,3];batch__=8 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[7,7,3];batch__=9 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[7,7,3];batch__=10 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[7,7,3];batch__=11 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[7,7,3];batch__=12 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[7,7,3];batch__=13 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[7,7,3];batch__=14 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[7,7,3];batch__=15 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[7,7,3];batch__=16 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[7,7,3];batch__=17 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[7,7,3];batch__=18 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[7,7,3];batch__=19 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[7,7,3];batch__=20 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[7,7,3];batch__=21 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[7,7,3];batch__=22 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[7,7,3];batch__=23 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[7,7,3];batch__=24 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[7,7,3];batch__=25 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[7,7,3];batch__=26 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[7,7,3];batch__=27 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[7,7,3];batch__=28 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[7,7,3];batch__=29 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[7,7,3];batch__=30 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";workgroupSize=[7,7,3];batch__=31 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="private";workgroupSize=[1,1,1];batch__=0 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="private";workgroupSize=[1,1,1];batch__=1 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="private";workgroupSize=[1,1,1];batch__=2 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="private";workgroupSize=[1,1,1];batch__=3 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="private";workgroupSize=[1,1,1];batch__=4 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="private";workgroupSize=[1,1,1];batch__=5 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="private";workgroupSize=[1,1,1];batch__=6 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="private";workgroupSize=[1,1,1];batch__=7 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="private";workgroupSize=[1,1,1];batch__=8 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="private";workgroupSize=[1,1,1];batch__=9 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="private";workgroupSize=[1,1,1];batch__=10 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="private";workgroupSize=[1,1,1];batch__=11 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="private";workgroupSize=[1,1,1];batch__=12 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="private";workgroupSize=[1,1,1];batch__=13 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="private";workgroupSize=[1,1,1];batch__=14 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="private";workgroupSize=[1,1,1];batch__=15 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="private";workgroupSize=[1,1,1];batch__=16 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="private";workgroupSize=[1,1,1];batch__=17 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="private";workgroupSize=[1,1,1];batch__=18 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="private";workgroupSize=[1,1,1];batch__=19 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="private";workgroupSize=[1,1,1];batch__=20 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="private";workgroupSize=[1,1,1];batch__=21 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="private";workgroupSize=[1,1,1];batch__=22 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="private";workgroupSize=[1,1,1];batch__=23 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="private";workgroupSize=[1,1,1];batch__=24 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="private";workgroupSize=[1,1,1];batch__=25 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="private";workgroupSize=[1,1,1];batch__=26 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="private";workgroupSize=[1,1,1];batch__=27 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="private";workgroupSize=[1,1,1];batch__=28 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="private";workgroupSize=[1,1,1];batch__=29 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="function";workgroupSize=[1,1,1];batch__=0 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="function";workgroupSize=[1,1,1];batch__=1 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="function";workgroupSize=[1,1,1];batch__=2 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="function";workgroupSize=[1,1,1];batch__=3 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="function";workgroupSize=[1,1,1];batch__=4 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="function";workgroupSize=[1,1,1];batch__=5 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="function";workgroupSize=[1,1,1];batch__=6 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="function";workgroupSize=[1,1,1];batch__=7 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="function";workgroupSize=[1,1,1];batch__=8 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="function";workgroupSize=[1,1,1];batch__=9 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="function";workgroupSize=[1,1,1];batch__=10 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="function";workgroupSize=[1,1,1];batch__=11 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="function";workgroupSize=[1,1,1];batch__=12 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="function";workgroupSize=[1,1,1];batch__=13 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="function";workgroupSize=[1,1,1];batch__=14 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="function";workgroupSize=[1,1,1];batch__=15 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="function";workgroupSize=[1,1,1];batch__=16 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="function";workgroupSize=[1,1,1];batch__=17 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="function";workgroupSize=[1,1,1];batch__=18 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="function";workgroupSize=[1,1,1];batch__=19 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="function";workgroupSize=[1,1,1];batch__=20 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="function";workgroupSize=[1,1,1];batch__=21 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="function";workgroupSize=[1,1,1];batch__=22 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="function";workgroupSize=[1,1,1];batch__=23 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="function";workgroupSize=[1,1,1];batch__=24 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="function";workgroupSize=[1,1,1];batch__=25 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="function";workgroupSize=[1,1,1];batch__=26 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="function";workgroupSize=[1,1,1];batch__=27 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="function";workgroupSize=[1,1,1];batch__=28 |
| webgpu:shader,execution,zero_init:compute,zero_init:storageClass="function";workgroupSize=[1,1,1];batch__=29 |
| webgpu:shader,validation,parse,align:align_parsing:align="" |
| webgpu:shader,validation,parse,align:align_parsing:align="%40align(1)" |
| webgpu:shader,validation,parse,align:align_parsing:align="%40align(4)" |
| webgpu:shader,validation,parse,align:align_parsing:align="%40align(4i)" |
| webgpu:shader,validation,parse,align:align_parsing:align="%40align(4u)" |
| webgpu:shader,validation,parse,align:align_parsing:align="%40align(0x4)" |
| webgpu:shader,validation,parse,align:align_parsing:align="%40align(4,)" |
| webgpu:shader,validation,parse,align:align_parsing:align="%40align(u_val)" |
| webgpu:shader,validation,parse,align:align_parsing:align="%40align(i_val)" |
| webgpu:shader,validation,parse,align:align_parsing:align="%40align(i_val%20%2B%204%20-%206)" |
| webgpu:shader,validation,parse,align:align_parsing:align="%40align(1073741824)" |
| webgpu:shader,validation,parse,align:align_parsing:align="%40%5Ctalign%5Ct(4)" |
| webgpu:shader,validation,parse,align:align_parsing:align="%40%2F%5Ecomment%5E%2Falign%2F%5Ecomment%5E%2F(4)" |
| webgpu:shader,validation,parse,align:align_parsing:align="%40malign(4)" |
| webgpu:shader,validation,parse,align:align_parsing:align="%40align()" |
| webgpu:shader,validation,parse,align:align_parsing:align="%40align%204)" |
| webgpu:shader,validation,parse,align:align_parsing:align="%40align(4" |
| webgpu:shader,validation,parse,align:align_parsing:align="%40align(4,%202)" |
| webgpu:shader,validation,parse,align:align_parsing:align="%40align(3)" |
| webgpu:shader,validation,parse,align:align_parsing:align="%40align(f_val)" |
| webgpu:shader,validation,parse,align:align_parsing:align="%40align(1.0)" |
| webgpu:shader,validation,parse,align:align_parsing:align="%40align(4f)" |
| webgpu:shader,validation,parse,align:align_parsing:align="%40align(4h)" |
| webgpu:shader,validation,parse,align:align_parsing:align="%40align" |
| webgpu:shader,validation,parse,align:align_parsing:align="%40align(0)" |
| webgpu:shader,validation,parse,align:align_parsing:align="%40align(-4)" |
| webgpu:shader,validation,parse,align:align_parsing:align="%40align(2147483646)" |
| webgpu:shader,validation,parse,align:align_parsing:align="%40align(2147483648)" |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align=1;type={"name":"i32","storage":4,"uniform":4} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align=1;type={"name":"u32","storage":4,"uniform":4} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align=1;type={"name":"f32","storage":4,"uniform":4} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align=1;type={"name":"f16","storage":2,"uniform":2} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align=1;type={"name":"atomic%3Ci32%3E","storage":4,"uniform":4} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align=1;type={"name":"vec2%3Ci32%3E","storage":8,"uniform":8} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align=1;type={"name":"vec2%3Cf16%3E","storage":4,"uniform":4} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align=1;type={"name":"vec3%3Cu32%3E","storage":16,"uniform":16} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align=1;type={"name":"vec3%3Cf16%3E","storage":8,"uniform":8} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align=1;type={"name":"vec4%3Cf32%3E","storage":16,"uniform":16} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align=1;type={"name":"vec4%3Cf16%3E","storage":8,"uniform":8} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align=1;type={"name":"mat2x2%3Cf32%3E","storage":8,"uniform":8} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align=1;type={"name":"mat3x2%3Cf32%3E","storage":8,"uniform":8} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align=1;type={"name":"mat4x2%3Cf32%3E","storage":8,"uniform":8} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align=1;type={"name":"mat2x2%3Cf16%3E","storage":4,"uniform":4} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align=1;type={"name":"mat3x2%3Cf16%3E","storage":4,"uniform":4} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align=1;type={"name":"mat4x2%3Cf16%3E","storage":4,"uniform":4} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align=1;type={"name":"mat2x3%3Cf32%3E","storage":16,"uniform":16} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align=1;type={"name":"mat3x3%3Cf32%3E","storage":16,"uniform":16} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align=1;type={"name":"mat4x3%3Cf32%3E","storage":16,"uniform":16} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align=1;type={"name":"mat2x3%3Cf16%3E","storage":8,"uniform":8} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align=1;type={"name":"mat3x3%3Cf16%3E","storage":8,"uniform":8} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align=1;type={"name":"mat4x3%3Cf16%3E","storage":8,"uniform":8} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align=1;type={"name":"mat2x4%3Cf32%3E","storage":16,"uniform":16} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align=1;type={"name":"mat3x4%3Cf32%3E","storage":16,"uniform":16} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align=1;type={"name":"mat4x4%3Cf32%3E","storage":16,"uniform":16} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align=1;type={"name":"mat2x4%3Cf16%3E","storage":8,"uniform":8} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align=1;type={"name":"mat3x4%3Cf16%3E","storage":8,"uniform":8} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align=1;type={"name":"mat4x4%3Cf16%3E","storage":8,"uniform":8} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align=1;type={"name":"array%3Cvec2%3Ci32%3E,%202%3E","storage":8,"uniform":16} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align=1;type={"name":"array%3Cvec4%3Ci32%3E,%202%3E","storage":8,"uniform":16} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align=1;type={"name":"S","storage":8,"uniform":16} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align=2;type={"name":"i32","storage":4,"uniform":4} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align=2;type={"name":"u32","storage":4,"uniform":4} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align=2;type={"name":"f32","storage":4,"uniform":4} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align=2;type={"name":"f16","storage":2,"uniform":2} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align=2;type={"name":"atomic%3Ci32%3E","storage":4,"uniform":4} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align=2;type={"name":"vec2%3Ci32%3E","storage":8,"uniform":8} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align=2;type={"name":"vec2%3Cf16%3E","storage":4,"uniform":4} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align=2;type={"name":"vec3%3Cu32%3E","storage":16,"uniform":16} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align=2;type={"name":"vec3%3Cf16%3E","storage":8,"uniform":8} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align=2;type={"name":"vec4%3Cf32%3E","storage":16,"uniform":16} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align=2;type={"name":"vec4%3Cf16%3E","storage":8,"uniform":8} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align=2;type={"name":"mat2x2%3Cf32%3E","storage":8,"uniform":8} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align=2;type={"name":"mat3x2%3Cf32%3E","storage":8,"uniform":8} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align=2;type={"name":"mat4x2%3Cf32%3E","storage":8,"uniform":8} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align=2;type={"name":"mat2x2%3Cf16%3E","storage":4,"uniform":4} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align=2;type={"name":"mat3x2%3Cf16%3E","storage":4,"uniform":4} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align=2;type={"name":"mat4x2%3Cf16%3E","storage":4,"uniform":4} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align=2;type={"name":"mat2x3%3Cf32%3E","storage":16,"uniform":16} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align=2;type={"name":"mat3x3%3Cf32%3E","storage":16,"uniform":16} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align=2;type={"name":"mat4x3%3Cf32%3E","storage":16,"uniform":16} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align=2;type={"name":"mat2x3%3Cf16%3E","storage":8,"uniform":8} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align=2;type={"name":"mat3x3%3Cf16%3E","storage":8,"uniform":8} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align=2;type={"name":"mat4x3%3Cf16%3E","storage":8,"uniform":8} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align=2;type={"name":"mat2x4%3Cf32%3E","storage":16,"uniform":16} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align=2;type={"name":"mat3x4%3Cf32%3E","storage":16,"uniform":16} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align=2;type={"name":"mat4x4%3Cf32%3E","storage":16,"uniform":16} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align=2;type={"name":"mat2x4%3Cf16%3E","storage":8,"uniform":8} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align=2;type={"name":"mat3x4%3Cf16%3E","storage":8,"uniform":8} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align=2;type={"name":"mat4x4%3Cf16%3E","storage":8,"uniform":8} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align=2;type={"name":"array%3Cvec2%3Ci32%3E,%202%3E","storage":8,"uniform":16} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align=2;type={"name":"array%3Cvec4%3Ci32%3E,%202%3E","storage":8,"uniform":16} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align=2;type={"name":"S","storage":8,"uniform":16} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align="alignment";type={"name":"i32","storage":4,"uniform":4} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align="alignment";type={"name":"u32","storage":4,"uniform":4} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align="alignment";type={"name":"f32","storage":4,"uniform":4} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align="alignment";type={"name":"f16","storage":2,"uniform":2} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align="alignment";type={"name":"atomic%3Ci32%3E","storage":4,"uniform":4} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align="alignment";type={"name":"vec2%3Ci32%3E","storage":8,"uniform":8} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align="alignment";type={"name":"vec2%3Cf16%3E","storage":4,"uniform":4} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align="alignment";type={"name":"vec3%3Cu32%3E","storage":16,"uniform":16} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align="alignment";type={"name":"vec3%3Cf16%3E","storage":8,"uniform":8} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align="alignment";type={"name":"vec4%3Cf32%3E","storage":16,"uniform":16} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align="alignment";type={"name":"vec4%3Cf16%3E","storage":8,"uniform":8} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align="alignment";type={"name":"mat2x2%3Cf32%3E","storage":8,"uniform":8} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align="alignment";type={"name":"mat3x2%3Cf32%3E","storage":8,"uniform":8} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align="alignment";type={"name":"mat4x2%3Cf32%3E","storage":8,"uniform":8} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align="alignment";type={"name":"mat2x2%3Cf16%3E","storage":4,"uniform":4} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align="alignment";type={"name":"mat3x2%3Cf16%3E","storage":4,"uniform":4} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align="alignment";type={"name":"mat4x2%3Cf16%3E","storage":4,"uniform":4} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align="alignment";type={"name":"mat2x3%3Cf32%3E","storage":16,"uniform":16} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align="alignment";type={"name":"mat3x3%3Cf32%3E","storage":16,"uniform":16} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align="alignment";type={"name":"mat4x3%3Cf32%3E","storage":16,"uniform":16} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align="alignment";type={"name":"mat2x3%3Cf16%3E","storage":8,"uniform":8} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align="alignment";type={"name":"mat3x3%3Cf16%3E","storage":8,"uniform":8} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align="alignment";type={"name":"mat4x3%3Cf16%3E","storage":8,"uniform":8} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align="alignment";type={"name":"mat2x4%3Cf32%3E","storage":16,"uniform":16} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align="alignment";type={"name":"mat3x4%3Cf32%3E","storage":16,"uniform":16} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align="alignment";type={"name":"mat4x4%3Cf32%3E","storage":16,"uniform":16} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align="alignment";type={"name":"mat2x4%3Cf16%3E","storage":8,"uniform":8} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align="alignment";type={"name":"mat3x4%3Cf16%3E","storage":8,"uniform":8} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align="alignment";type={"name":"mat4x4%3Cf16%3E","storage":8,"uniform":8} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align="alignment";type={"name":"array%3Cvec2%3Ci32%3E,%202%3E","storage":8,"uniform":16} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align="alignment";type={"name":"array%3Cvec4%3Ci32%3E,%202%3E","storage":8,"uniform":16} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align="alignment";type={"name":"S","storage":8,"uniform":16} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align=32;type={"name":"i32","storage":4,"uniform":4} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align=32;type={"name":"u32","storage":4,"uniform":4} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align=32;type={"name":"f32","storage":4,"uniform":4} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align=32;type={"name":"f16","storage":2,"uniform":2} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align=32;type={"name":"atomic%3Ci32%3E","storage":4,"uniform":4} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align=32;type={"name":"vec2%3Ci32%3E","storage":8,"uniform":8} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align=32;type={"name":"vec2%3Cf16%3E","storage":4,"uniform":4} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align=32;type={"name":"vec3%3Cu32%3E","storage":16,"uniform":16} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align=32;type={"name":"vec3%3Cf16%3E","storage":8,"uniform":8} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align=32;type={"name":"vec4%3Cf32%3E","storage":16,"uniform":16} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align=32;type={"name":"vec4%3Cf16%3E","storage":8,"uniform":8} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align=32;type={"name":"mat2x2%3Cf32%3E","storage":8,"uniform":8} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align=32;type={"name":"mat3x2%3Cf32%3E","storage":8,"uniform":8} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align=32;type={"name":"mat4x2%3Cf32%3E","storage":8,"uniform":8} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align=32;type={"name":"mat2x2%3Cf16%3E","storage":4,"uniform":4} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align=32;type={"name":"mat3x2%3Cf16%3E","storage":4,"uniform":4} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align=32;type={"name":"mat4x2%3Cf16%3E","storage":4,"uniform":4} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align=32;type={"name":"mat2x3%3Cf32%3E","storage":16,"uniform":16} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align=32;type={"name":"mat3x3%3Cf32%3E","storage":16,"uniform":16} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align=32;type={"name":"mat4x3%3Cf32%3E","storage":16,"uniform":16} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align=32;type={"name":"mat2x3%3Cf16%3E","storage":8,"uniform":8} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align=32;type={"name":"mat3x3%3Cf16%3E","storage":8,"uniform":8} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align=32;type={"name":"mat4x3%3Cf16%3E","storage":8,"uniform":8} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align=32;type={"name":"mat2x4%3Cf32%3E","storage":16,"uniform":16} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align=32;type={"name":"mat3x4%3Cf32%3E","storage":16,"uniform":16} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align=32;type={"name":"mat4x4%3Cf32%3E","storage":16,"uniform":16} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align=32;type={"name":"mat2x4%3Cf16%3E","storage":8,"uniform":8} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align=32;type={"name":"mat3x4%3Cf16%3E","storage":8,"uniform":8} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align=32;type={"name":"mat4x4%3Cf16%3E","storage":8,"uniform":8} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align=32;type={"name":"array%3Cvec2%3Ci32%3E,%202%3E","storage":8,"uniform":16} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align=32;type={"name":"array%3Cvec4%3Ci32%3E,%202%3E","storage":8,"uniform":16} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="storage";align=32;type={"name":"S","storage":8,"uniform":16} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align=1;type={"name":"i32","storage":4,"uniform":4} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align=1;type={"name":"u32","storage":4,"uniform":4} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align=1;type={"name":"f32","storage":4,"uniform":4} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align=1;type={"name":"f16","storage":2,"uniform":2} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align=1;type={"name":"atomic%3Ci32%3E","storage":4,"uniform":4} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align=1;type={"name":"vec2%3Ci32%3E","storage":8,"uniform":8} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align=1;type={"name":"vec2%3Cf16%3E","storage":4,"uniform":4} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align=1;type={"name":"vec3%3Cu32%3E","storage":16,"uniform":16} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align=1;type={"name":"vec3%3Cf16%3E","storage":8,"uniform":8} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align=1;type={"name":"vec4%3Cf32%3E","storage":16,"uniform":16} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align=1;type={"name":"vec4%3Cf16%3E","storage":8,"uniform":8} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align=1;type={"name":"mat2x2%3Cf32%3E","storage":8,"uniform":8} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align=1;type={"name":"mat3x2%3Cf32%3E","storage":8,"uniform":8} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align=1;type={"name":"mat4x2%3Cf32%3E","storage":8,"uniform":8} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align=1;type={"name":"mat2x2%3Cf16%3E","storage":4,"uniform":4} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align=1;type={"name":"mat3x2%3Cf16%3E","storage":4,"uniform":4} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align=1;type={"name":"mat4x2%3Cf16%3E","storage":4,"uniform":4} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align=1;type={"name":"mat2x3%3Cf32%3E","storage":16,"uniform":16} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align=1;type={"name":"mat3x3%3Cf32%3E","storage":16,"uniform":16} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align=1;type={"name":"mat4x3%3Cf32%3E","storage":16,"uniform":16} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align=1;type={"name":"mat2x3%3Cf16%3E","storage":8,"uniform":8} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align=1;type={"name":"mat3x3%3Cf16%3E","storage":8,"uniform":8} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align=1;type={"name":"mat4x3%3Cf16%3E","storage":8,"uniform":8} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align=1;type={"name":"mat2x4%3Cf32%3E","storage":16,"uniform":16} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align=1;type={"name":"mat3x4%3Cf32%3E","storage":16,"uniform":16} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align=1;type={"name":"mat4x4%3Cf32%3E","storage":16,"uniform":16} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align=1;type={"name":"mat2x4%3Cf16%3E","storage":8,"uniform":8} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align=1;type={"name":"mat3x4%3Cf16%3E","storage":8,"uniform":8} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align=1;type={"name":"mat4x4%3Cf16%3E","storage":8,"uniform":8} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align=1;type={"name":"array%3Cvec2%3Ci32%3E,%202%3E","storage":8,"uniform":16} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align=1;type={"name":"array%3Cvec4%3Ci32%3E,%202%3E","storage":8,"uniform":16} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align=1;type={"name":"S","storage":8,"uniform":16} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align=2;type={"name":"i32","storage":4,"uniform":4} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align=2;type={"name":"u32","storage":4,"uniform":4} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align=2;type={"name":"f32","storage":4,"uniform":4} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align=2;type={"name":"f16","storage":2,"uniform":2} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align=2;type={"name":"atomic%3Ci32%3E","storage":4,"uniform":4} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align=2;type={"name":"vec2%3Ci32%3E","storage":8,"uniform":8} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align=2;type={"name":"vec2%3Cf16%3E","storage":4,"uniform":4} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align=2;type={"name":"vec3%3Cu32%3E","storage":16,"uniform":16} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align=2;type={"name":"vec3%3Cf16%3E","storage":8,"uniform":8} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align=2;type={"name":"vec4%3Cf32%3E","storage":16,"uniform":16} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align=2;type={"name":"vec4%3Cf16%3E","storage":8,"uniform":8} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align=2;type={"name":"mat2x2%3Cf32%3E","storage":8,"uniform":8} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align=2;type={"name":"mat3x2%3Cf32%3E","storage":8,"uniform":8} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align=2;type={"name":"mat4x2%3Cf32%3E","storage":8,"uniform":8} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align=2;type={"name":"mat2x2%3Cf16%3E","storage":4,"uniform":4} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align=2;type={"name":"mat3x2%3Cf16%3E","storage":4,"uniform":4} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align=2;type={"name":"mat4x2%3Cf16%3E","storage":4,"uniform":4} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align=2;type={"name":"mat2x3%3Cf32%3E","storage":16,"uniform":16} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align=2;type={"name":"mat3x3%3Cf32%3E","storage":16,"uniform":16} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align=2;type={"name":"mat4x3%3Cf32%3E","storage":16,"uniform":16} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align=2;type={"name":"mat2x3%3Cf16%3E","storage":8,"uniform":8} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align=2;type={"name":"mat3x3%3Cf16%3E","storage":8,"uniform":8} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align=2;type={"name":"mat4x3%3Cf16%3E","storage":8,"uniform":8} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align=2;type={"name":"mat2x4%3Cf32%3E","storage":16,"uniform":16} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align=2;type={"name":"mat3x4%3Cf32%3E","storage":16,"uniform":16} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align=2;type={"name":"mat4x4%3Cf32%3E","storage":16,"uniform":16} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align=2;type={"name":"mat2x4%3Cf16%3E","storage":8,"uniform":8} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align=2;type={"name":"mat3x4%3Cf16%3E","storage":8,"uniform":8} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align=2;type={"name":"mat4x4%3Cf16%3E","storage":8,"uniform":8} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align=2;type={"name":"array%3Cvec2%3Ci32%3E,%202%3E","storage":8,"uniform":16} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align=2;type={"name":"array%3Cvec4%3Ci32%3E,%202%3E","storage":8,"uniform":16} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align=2;type={"name":"S","storage":8,"uniform":16} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align="alignment";type={"name":"i32","storage":4,"uniform":4} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align="alignment";type={"name":"u32","storage":4,"uniform":4} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align="alignment";type={"name":"f32","storage":4,"uniform":4} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align="alignment";type={"name":"f16","storage":2,"uniform":2} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align="alignment";type={"name":"atomic%3Ci32%3E","storage":4,"uniform":4} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align="alignment";type={"name":"vec2%3Ci32%3E","storage":8,"uniform":8} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align="alignment";type={"name":"vec2%3Cf16%3E","storage":4,"uniform":4} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align="alignment";type={"name":"vec3%3Cu32%3E","storage":16,"uniform":16} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align="alignment";type={"name":"vec3%3Cf16%3E","storage":8,"uniform":8} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align="alignment";type={"name":"vec4%3Cf32%3E","storage":16,"uniform":16} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align="alignment";type={"name":"vec4%3Cf16%3E","storage":8,"uniform":8} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align="alignment";type={"name":"mat2x2%3Cf32%3E","storage":8,"uniform":8} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align="alignment";type={"name":"mat3x2%3Cf32%3E","storage":8,"uniform":8} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align="alignment";type={"name":"mat4x2%3Cf32%3E","storage":8,"uniform":8} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align="alignment";type={"name":"mat2x2%3Cf16%3E","storage":4,"uniform":4} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align="alignment";type={"name":"mat3x2%3Cf16%3E","storage":4,"uniform":4} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align="alignment";type={"name":"mat4x2%3Cf16%3E","storage":4,"uniform":4} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align="alignment";type={"name":"mat2x3%3Cf32%3E","storage":16,"uniform":16} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align="alignment";type={"name":"mat3x3%3Cf32%3E","storage":16,"uniform":16} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align="alignment";type={"name":"mat4x3%3Cf32%3E","storage":16,"uniform":16} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align="alignment";type={"name":"mat2x3%3Cf16%3E","storage":8,"uniform":8} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align="alignment";type={"name":"mat3x3%3Cf16%3E","storage":8,"uniform":8} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align="alignment";type={"name":"mat4x3%3Cf16%3E","storage":8,"uniform":8} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align="alignment";type={"name":"mat2x4%3Cf32%3E","storage":16,"uniform":16} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align="alignment";type={"name":"mat3x4%3Cf32%3E","storage":16,"uniform":16} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align="alignment";type={"name":"mat4x4%3Cf32%3E","storage":16,"uniform":16} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align="alignment";type={"name":"mat2x4%3Cf16%3E","storage":8,"uniform":8} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align="alignment";type={"name":"mat3x4%3Cf16%3E","storage":8,"uniform":8} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align="alignment";type={"name":"mat4x4%3Cf16%3E","storage":8,"uniform":8} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align="alignment";type={"name":"array%3Cvec2%3Ci32%3E,%202%3E","storage":8,"uniform":16} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align="alignment";type={"name":"array%3Cvec4%3Ci32%3E,%202%3E","storage":8,"uniform":16} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align="alignment";type={"name":"S","storage":8,"uniform":16} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align=32;type={"name":"i32","storage":4,"uniform":4} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align=32;type={"name":"u32","storage":4,"uniform":4} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align=32;type={"name":"f32","storage":4,"uniform":4} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align=32;type={"name":"f16","storage":2,"uniform":2} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align=32;type={"name":"atomic%3Ci32%3E","storage":4,"uniform":4} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align=32;type={"name":"vec2%3Ci32%3E","storage":8,"uniform":8} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align=32;type={"name":"vec2%3Cf16%3E","storage":4,"uniform":4} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align=32;type={"name":"vec3%3Cu32%3E","storage":16,"uniform":16} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align=32;type={"name":"vec3%3Cf16%3E","storage":8,"uniform":8} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align=32;type={"name":"vec4%3Cf32%3E","storage":16,"uniform":16} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align=32;type={"name":"vec4%3Cf16%3E","storage":8,"uniform":8} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align=32;type={"name":"mat2x2%3Cf32%3E","storage":8,"uniform":8} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align=32;type={"name":"mat3x2%3Cf32%3E","storage":8,"uniform":8} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align=32;type={"name":"mat4x2%3Cf32%3E","storage":8,"uniform":8} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align=32;type={"name":"mat2x2%3Cf16%3E","storage":4,"uniform":4} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align=32;type={"name":"mat3x2%3Cf16%3E","storage":4,"uniform":4} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align=32;type={"name":"mat4x2%3Cf16%3E","storage":4,"uniform":4} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align=32;type={"name":"mat2x3%3Cf32%3E","storage":16,"uniform":16} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align=32;type={"name":"mat3x3%3Cf32%3E","storage":16,"uniform":16} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align=32;type={"name":"mat4x3%3Cf32%3E","storage":16,"uniform":16} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align=32;type={"name":"mat2x3%3Cf16%3E","storage":8,"uniform":8} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align=32;type={"name":"mat3x3%3Cf16%3E","storage":8,"uniform":8} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align=32;type={"name":"mat4x3%3Cf16%3E","storage":8,"uniform":8} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align=32;type={"name":"mat2x4%3Cf32%3E","storage":16,"uniform":16} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align=32;type={"name":"mat3x4%3Cf32%3E","storage":16,"uniform":16} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align=32;type={"name":"mat4x4%3Cf32%3E","storage":16,"uniform":16} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align=32;type={"name":"mat2x4%3Cf16%3E","storage":8,"uniform":8} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align=32;type={"name":"mat3x4%3Cf16%3E","storage":8,"uniform":8} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align=32;type={"name":"mat4x4%3Cf16%3E","storage":8,"uniform":8} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align=32;type={"name":"array%3Cvec2%3Ci32%3E,%202%3E","storage":8,"uniform":16} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align=32;type={"name":"array%3Cvec4%3Ci32%3E,%202%3E","storage":8,"uniform":16} |
| webgpu:shader,validation,parse,align:align_required_alignment:address_space="uniform";align=32;type={"name":"S","storage":8,"uniform":16} |
| webgpu:shader,validation,parse,blankspace:null_characters:contains_null=true;placement="comment" |
| webgpu:shader,validation,parse,blankspace:null_characters:contains_null=true;placement="delimiter" |
| webgpu:shader,validation,parse,blankspace:null_characters:contains_null=true;placement="eol" |
| webgpu:shader,validation,parse,blankspace:null_characters:contains_null=false;placement="comment" |
| webgpu:shader,validation,parse,blankspace:null_characters:contains_null=false;placement="delimiter" |
| webgpu:shader,validation,parse,blankspace:null_characters:contains_null=false;placement="eol" |
| webgpu:shader,validation,parse,blankspace:blankspace:blankspace=["%20","space"] |
| webgpu:shader,validation,parse,blankspace:blankspace:blankspace=["%5Ct","horizontal_tab"] |
| webgpu:shader,validation,parse,blankspace:blankspace:blankspace=["%5Cn","line_feed"] |
| webgpu:shader,validation,parse,blankspace:blankspace:blankspace=["%5Cu000b","vertical_tab"] |
| webgpu:shader,validation,parse,blankspace:blankspace:blankspace=["%5Cf","form_feed"] |
| webgpu:shader,validation,parse,blankspace:blankspace:blankspace=["%5Cr","carriage_return"] |
| webgpu:shader,validation,parse,blankspace:blankspace:blankspace=["%C2%85","next_line"] |
| webgpu:shader,validation,parse,blankspace:blankspace:blankspace=["%E2%80%8E","left_to_right_mark"] |
| webgpu:shader,validation,parse,blankspace:blankspace:blankspace=["%E2%80%8F","right_to_left_mark"] |
| webgpu:shader,validation,parse,blankspace:blankspace:blankspace=["%E2%80%A8","line_separator"] |
| webgpu:shader,validation,parse,blankspace:blankspace:blankspace=["%E2%80%A9","paragraph_separator"] |
| webgpu:shader,validation,parse,builtin:parse:builtin="%40builtin(position)" |
| webgpu:shader,validation,parse,builtin:parse:builtin="%40builtin(position,)" |
| webgpu:shader,validation,parse,builtin:parse:builtin="%40%20%5Cn%20builtin(position)" |
| webgpu:shader,validation,parse,builtin:parse:builtin="%40%2F%5E%20comment%20%5E%2Fbuiltin%2F%5E%20comment%20%5E%2F%5Cn%5Cn(%5Ct%2F%5Ecomment%5E%2Fposition%2F%5Ecomment%5E%2F)" |
| webgpu:shader,validation,parse,builtin:parse:builtin="%40abuiltin(position)" |
| webgpu:shader,validation,parse,builtin:parse:builtin="%40builtin" |
| webgpu:shader,validation,parse,builtin:parse:builtin="%40builtin()" |
| webgpu:shader,validation,parse,builtin:parse:builtin="%40builtin%20position" |
| webgpu:shader,validation,parse,builtin:parse:builtin="%40builtin%20position)" |
| webgpu:shader,validation,parse,builtin:parse:builtin="%40builtin(position" |
| webgpu:shader,validation,parse,builtin:parse:builtin="%40builtin(position,%20frag_depth)" |
| webgpu:shader,validation,parse,builtin:parse:builtin="%40builtin(identifier)" |
| webgpu:shader,validation,parse,builtin:parse:builtin="%40builtin(2)" |
| webgpu:shader,validation,parse,comments:comments: |
| webgpu:shader,validation,parse,comments:line_comment_eof: |
| webgpu:shader,validation,parse,comments:line_comment_terminators:blankspace=["%20","space"] |
| webgpu:shader,validation,parse,comments:line_comment_terminators:blankspace=["%5Ct","tab"] |
| webgpu:shader,validation,parse,comments:line_comment_terminators:blankspace=["%5Cn","line_feed"] |
| webgpu:shader,validation,parse,comments:line_comment_terminators:blankspace=["%5Cu000b","vertical_tab"] |
| webgpu:shader,validation,parse,comments:line_comment_terminators:blankspace=["%5Cf","form_feed"] |
| webgpu:shader,validation,parse,comments:line_comment_terminators:blankspace=["%5Cr","carriage_return"] |
| webgpu:shader,validation,parse,comments:line_comment_terminators:blankspace=["%5Cr%5Cn","carriage_return_line_feed"] |
| webgpu:shader,validation,parse,comments:line_comment_terminators:blankspace=["%C2%85","next_line"] |
| webgpu:shader,validation,parse,comments:line_comment_terminators:blankspace=["%E2%80%A8","line_separator"] |
| webgpu:shader,validation,parse,comments:line_comment_terminators:blankspace=["%E2%80%A9","paragraph_separator"] |
| webgpu:shader,validation,parse,comments:unterminated_block_comment:terminated=true |
| webgpu:shader,validation,parse,comments:unterminated_block_comment:terminated=false |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="foo" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="Foo" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="FOO" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="_0" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="_foo0" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="_0foo" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="foo__0" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="%CE%94%CE%AD%CE%BB%CF%84%CE%B1" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="r%C3%A9flexion" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="%D0%9A%D1%8B%D0%B7%D1%8B%D0%BB" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="%F0%90%B0%93%F0%90%B0%8F%F0%90%B0%87" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="%E6%9C%9D%E7%84%BC%E3%81%91" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="%D8%B3%D9%84%D8%A7%D9%85" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="%EA%B2%80%EC%A0%95" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="%D7%A9%D6%B8%D7%81%D7%9C%D7%95%D6%B9%D7%9D" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="%E0%A4%97%E0%A5%81%E0%A4%B2%E0%A4%BE%E0%A4%AC%E0%A5%80" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="%D6%83%D5%AB%D6%80%D5%B8%D6%82%D5%A6" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="_" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="__" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="__foo" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="0foo" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="foo.bar" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="foo-bar" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="foo%2Bbar" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="foo%23bar" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="foo!bar" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="foo%5C%5Cbar" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="foo%2Fbar" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="foo,bar" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="foo%40bar" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="foo::bar" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="array" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="atomic" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="bool" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="f32" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="f16" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="i32" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="mat2x2" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="mat2x3" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="mat2x4" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="mat3x2" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="mat3x3" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="mat3x4" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="mat4x2" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="mat4x3" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="mat4x4" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="ptr" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="sampler" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="sampler_comparison" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="texture_1d" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="texture_2d" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="texture_2d_array" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="texture_3d" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="texture_cube" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="texture_cube_array" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="texture_multisampled_2d" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="texture_storage_1d" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="texture_storage_2d" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="texture_storage_2d_array" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="texture_storage_3d" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="texture_depth_2d" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="texture_depth_2d_array" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="texture_depth_cube" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="texture_depth_cube_array" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="texture_depth_multisampled_2d" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="u32" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="vec2" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="vec3" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="vec4" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="bitcast" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="break" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="case" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="const" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="continue" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="continuing" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="default" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="discard" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="else" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="enable" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="false" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="fn" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="for" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="if" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="let" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="loop" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="override" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="return" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="static_assert" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="struct" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="switch" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="true" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="type" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="var" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="while" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="CompileShader" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="ComputeShader" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="DomainShader" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="GeometryShader" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="Hullshader" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="NULL" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="Self" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="abstract" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="active" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="alignas" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="alignof" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="as" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="asm" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="asm_fragment" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="async" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="attribute" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="auto" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="await" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="become" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="binding_array" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="cast" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="catch" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="class" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="co_await" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="co_return" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="co_yield" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="coherent" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="column_major" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="common" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="compile" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="compile_fragment" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="concept" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="const_cast" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="consteval" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="constexpr" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="constinit" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="crate" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="debugger" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="decltype" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="delete" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="demote" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="demote_to_helper" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="do" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="dynamic_cast" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="enum" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="explicit" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="export" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="extends" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="extern" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="external" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="fallthrough" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="filter" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="final" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="finally" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="friend" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="from" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="fxgroup" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="get" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="goto" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="groupshared" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="handle" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="highp" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="impl" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="implements" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="import" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="inline" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="inout" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="instanceof" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="interface" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="layout" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="lowp" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="macro" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="macro_rules" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="match" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="mediump" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="meta" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="mod" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="module" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="move" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="mut" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="mutable" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="namespace" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="new" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="nil" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="noexcept" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="noinline" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="nointerpolation" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="noperspective" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="null" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="nullptr" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="of" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="operator" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="package" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="packoffset" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="partition" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="pass" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="patch" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="pixelfragment" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="precise" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="precision" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="premerge" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="priv" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="protected" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="pub" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="public" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="readonly" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="ref" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="regardless" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="register" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="reinterpret_cast" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="requires" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="resource" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="restrict" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="self" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="set" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="shared" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="signed" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="sizeof" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="smooth" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="snorm" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="static" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="static_cast" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="std" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="subroutine" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="super" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="target" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="template" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="this" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="thread_local" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="throw" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="trait" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="try" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="typedef" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="typeid" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="typename" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="typeof" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="union" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="unless" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="unorm" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="unsafe" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="unsized" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="use" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="using" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="varying" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="virtual" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="volatile" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="wgsl" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="where" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="with" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="writeonly" |
| webgpu:shader,validation,parse,identifiers:identifiers:ident="yield" |
| webgpu:shader,validation,parse,identifiers:non_normalized: |
| webgpu:shader,validation,parse,literal:bools:val="true" |
| webgpu:shader,validation,parse,literal:bools:val="false" |
| webgpu:shader,validation,parse,literal:abstract_int:val="0x123" |
| webgpu:shader,validation,parse,literal:abstract_int:val="123" |
| webgpu:shader,validation,parse,literal:abstract_int:val="0" |
| webgpu:shader,validation,parse,literal:abstract_int:val="0x3f" |
| webgpu:shader,validation,parse,literal:abstract_int:val="2147483647" |
| webgpu:shader,validation,parse,literal:abstract_int:val="-0x123" |
| webgpu:shader,validation,parse,literal:abstract_int:val="-123" |
| webgpu:shader,validation,parse,literal:abstract_int:val="-0x3f" |
| webgpu:shader,validation,parse,literal:abstract_int:val="-2147483647" |
| webgpu:shader,validation,parse,literal:abstract_int:val="-2147483648" |
| webgpu:shader,validation,parse,literal:abstract_int:val="94i" |
| webgpu:shader,validation,parse,literal:abstract_int:val="2147483647i" |
| webgpu:shader,validation,parse,literal:abstract_int:val="-2147483647i" |
| webgpu:shader,validation,parse,literal:abstract_int:val="i32(-2147483648)" |
| webgpu:shader,validation,parse,literal:abstract_int:val="42u" |
| webgpu:shader,validation,parse,literal:abstract_int:val="0u" |
| webgpu:shader,validation,parse,literal:abstract_int:val="4294967295u" |
| webgpu:shader,validation,parse,literal:abstract_int:val="0123" |
| webgpu:shader,validation,parse,literal:abstract_int:val="2147483648i" |
| webgpu:shader,validation,parse,literal:abstract_int:val="-2147483649i" |
| webgpu:shader,validation,parse,literal:abstract_int:val="4294967295" |
| webgpu:shader,validation,parse,literal:abstract_int:val="4294967295i" |
| webgpu:shader,validation,parse,literal:abstract_int:val="4294967296u" |
| webgpu:shader,validation,parse,literal:abstract_int:val="-1u" |
| webgpu:shader,validation,parse,literal:i32:val="0x123" |
| webgpu:shader,validation,parse,literal:i32:val="123" |
| webgpu:shader,validation,parse,literal:i32:val="0" |
| webgpu:shader,validation,parse,literal:i32:val="0x3f" |
| webgpu:shader,validation,parse,literal:i32:val="2147483647" |
| webgpu:shader,validation,parse,literal:i32:val="-0x123" |
| webgpu:shader,validation,parse,literal:i32:val="-123" |
| webgpu:shader,validation,parse,literal:i32:val="-0x3f" |
| webgpu:shader,validation,parse,literal:i32:val="-2147483647" |
| webgpu:shader,validation,parse,literal:i32:val="-2147483648" |
| webgpu:shader,validation,parse,literal:i32:val="94i" |
| webgpu:shader,validation,parse,literal:i32:val="2147483647i" |
| webgpu:shader,validation,parse,literal:i32:val="-2147483647i" |
| webgpu:shader,validation,parse,literal:i32:val="i32(-2147483648)" |
| webgpu:shader,validation,parse,literal:i32:val="42u" |
| webgpu:shader,validation,parse,literal:i32:val="0u" |
| webgpu:shader,validation,parse,literal:i32:val="4294967295u" |
| webgpu:shader,validation,parse,literal:i32:val="2147483648" |
| webgpu:shader,validation,parse,literal:i32:val="2147483648i" |
| webgpu:shader,validation,parse,literal:i32:val="-2147483649" |
| webgpu:shader,validation,parse,literal:i32:val="-2147483649i" |
| webgpu:shader,validation,parse,literal:i32:val="1.0" |
| webgpu:shader,validation,parse,literal:i32:val="1.0f" |
| webgpu:shader,validation,parse,literal:i32:val="1.0h" |
| webgpu:shader,validation,parse,literal:u32:val="0x123" |
| webgpu:shader,validation,parse,literal:u32:val="123" |
| webgpu:shader,validation,parse,literal:u32:val="0" |
| webgpu:shader,validation,parse,literal:u32:val="0x3f" |
| webgpu:shader,validation,parse,literal:u32:val="2147483647" |
| webgpu:shader,validation,parse,literal:u32:val="42u" |
| webgpu:shader,validation,parse,literal:u32:val="0u" |
| webgpu:shader,validation,parse,literal:u32:val="4294967295u" |
| webgpu:shader,validation,parse,literal:u32:val="4294967295" |
| webgpu:shader,validation,parse,literal:u32:val="-0x123" |
| webgpu:shader,validation,parse,literal:u32:val="-123" |
| webgpu:shader,validation,parse,literal:u32:val="-0x3f" |
| webgpu:shader,validation,parse,literal:u32:val="-2147483647" |
| webgpu:shader,validation,parse,literal:u32:val="-2147483648" |
| webgpu:shader,validation,parse,literal:u32:val="94i" |
| webgpu:shader,validation,parse,literal:u32:val="2147483647i" |
| webgpu:shader,validation,parse,literal:u32:val="-2147483647i" |
| webgpu:shader,validation,parse,literal:u32:val="i32(-2147483648)" |
| webgpu:shader,validation,parse,literal:u32:val="4294967296" |
| webgpu:shader,validation,parse,literal:u32:val="4294967296u" |
| webgpu:shader,validation,parse,literal:u32:val="-1" |
| webgpu:shader,validation,parse,literal:u32:val="1.0" |
| webgpu:shader,validation,parse,literal:u32:val="1.0f" |
| webgpu:shader,validation,parse,literal:u32:val="1.0h" |
| webgpu:shader,validation,parse,literal:abstract_float:val="0f" |
| webgpu:shader,validation,parse,literal:abstract_float:val="0.0f" |
| webgpu:shader,validation,parse,literal:abstract_float:val="12.223f" |
| webgpu:shader,validation,parse,literal:abstract_float:val="12.f" |
| webgpu:shader,validation,parse,literal:abstract_float:val=".12f" |
| webgpu:shader,validation,parse,literal:abstract_float:val="2.4e%2B4f" |
| webgpu:shader,validation,parse,literal:abstract_float:val="2.4e-2f" |
| webgpu:shader,validation,parse,literal:abstract_float:val="2.e%2B4f" |
| webgpu:shader,validation,parse,literal:abstract_float:val="1e-4f" |
| webgpu:shader,validation,parse,literal:abstract_float:val="0x1P%2B4f" |
| webgpu:shader,validation,parse,literal:abstract_float:val="0h" |
| webgpu:shader,validation,parse,literal:abstract_float:val="1h" |
| webgpu:shader,validation,parse,literal:abstract_float:val=".1h" |
| webgpu:shader,validation,parse,literal:abstract_float:val="1.1e2h" |
| webgpu:shader,validation,parse,literal:abstract_float:val="1.1E%2B2h" |
| webgpu:shader,validation,parse,literal:abstract_float:val="2.4e-2h" |
| webgpu:shader,validation,parse,literal:abstract_float:val="0xep2h" |
| webgpu:shader,validation,parse,literal:abstract_float:val="0xEp-2h" |
| webgpu:shader,validation,parse,literal:abstract_float:val="0x3p%2B2h" |
| webgpu:shader,validation,parse,literal:abstract_float:val="0x3.2p%2B2h" |
| webgpu:shader,validation,parse,literal:abstract_float:val="0.0" |
| webgpu:shader,validation,parse,literal:abstract_float:val=".0" |
| webgpu:shader,validation,parse,literal:abstract_float:val="12." |
| webgpu:shader,validation,parse,literal:abstract_float:val="00012." |
| webgpu:shader,validation,parse,literal:abstract_float:val=".12" |
| webgpu:shader,validation,parse,literal:abstract_float:val="1.2e2" |
| webgpu:shader,validation,parse,literal:abstract_float:val="1.2E2" |
| webgpu:shader,validation,parse,literal:abstract_float:val="1.2e%2B2" |
| webgpu:shader,validation,parse,literal:abstract_float:val="2.4e-2" |
| webgpu:shader,validation,parse,literal:abstract_float:val=".1e-2" |
| webgpu:shader,validation,parse,literal:abstract_float:val="0x.3" |
| webgpu:shader,validation,parse,literal:abstract_float:val="0X.3" |
| webgpu:shader,validation,parse,literal:abstract_float:val="0xa.fp%2B2" |
| webgpu:shader,validation,parse,literal:abstract_float:val="0xa.fP%2B2" |
| webgpu:shader,validation,parse,literal:abstract_float:val="0xE.fp%2B2" |
| webgpu:shader,validation,parse,literal:abstract_float:val="0X1.fp-4" |
| webgpu:shader,validation,parse,literal:abstract_float:val=".f" |
| webgpu:shader,validation,parse,literal:abstract_float:val=".e-2" |
| webgpu:shader,validation,parse,literal:abstract_float:val="1.e%262f" |
| webgpu:shader,validation,parse,literal:abstract_float:val="1.ef" |
| webgpu:shader,validation,parse,literal:abstract_float:val="1.e%2Bf" |
| webgpu:shader,validation,parse,literal:abstract_float:val="0x.p2" |
| webgpu:shader,validation,parse,literal:abstract_float:val="0x1p" |
| webgpu:shader,validation,parse,literal:abstract_float:val="0x1p%5E" |
| webgpu:shader,validation,parse,literal:abstract_float:val="1.0e%2B999999999999f" |
| webgpu:shader,validation,parse,literal:abstract_float:val="0x1.0p%2B999999999999f" |
| webgpu:shader,validation,parse,literal:abstract_float:val="0x1.00000001pf0" |
| webgpu:shader,validation,parse,literal:abstract_float:val="1.1eh" |
| webgpu:shader,validation,parse,literal:abstract_float:val="1.1e%252h" |
| webgpu:shader,validation,parse,literal:abstract_float:val="1.1e%2Bh" |
| webgpu:shader,validation,parse,literal:abstract_float:val="1.0e%2B999999h" |
| webgpu:shader,validation,parse,literal:abstract_float:val="0x1.0p%2B999999h" |
| webgpu:shader,validation,parse,literal:abstract_float:val="0xf.h" |
| webgpu:shader,validation,parse,literal:abstract_float:val="0x3h" |
| webgpu:shader,validation,parse,literal:f32:val="0f" |
| webgpu:shader,validation,parse,literal:f32:val="0.0f" |
| webgpu:shader,validation,parse,literal:f32:val="12.223f" |
| webgpu:shader,validation,parse,literal:f32:val="12.f" |
| webgpu:shader,validation,parse,literal:f32:val=".12f" |
| webgpu:shader,validation,parse,literal:f32:val="2.4e%2B4f" |
| webgpu:shader,validation,parse,literal:f32:val="2.4e-2f" |
| webgpu:shader,validation,parse,literal:f32:val="2.e%2B4f" |
| webgpu:shader,validation,parse,literal:f32:val="1e-4f" |
| webgpu:shader,validation,parse,literal:f32:val="0x1P%2B4f" |
| webgpu:shader,validation,parse,literal:f32:val="0.0" |
| webgpu:shader,validation,parse,literal:f32:val=".0" |
| webgpu:shader,validation,parse,literal:f32:val="12." |
| webgpu:shader,validation,parse,literal:f32:val="00012." |
| webgpu:shader,validation,parse,literal:f32:val=".12" |
| webgpu:shader,validation,parse,literal:f32:val="1.2e2" |
| webgpu:shader,validation,parse,literal:f32:val="1.2E2" |
| webgpu:shader,validation,parse,literal:f32:val="1.2e%2B2" |
| webgpu:shader,validation,parse,literal:f32:val="2.4e-2" |
| webgpu:shader,validation,parse,literal:f32:val=".1e-2" |
| webgpu:shader,validation,parse,literal:f32:val="0x.3" |
| webgpu:shader,validation,parse,literal:f32:val="0X.3" |
| webgpu:shader,validation,parse,literal:f32:val="0xa.fp%2B2" |
| webgpu:shader,validation,parse,literal:f32:val="0xa.fP%2B2" |
| webgpu:shader,validation,parse,literal:f32:val="0xE.fp%2B2" |
| webgpu:shader,validation,parse,literal:f32:val="0X1.fp-4" |
| webgpu:shader,validation,parse,literal:f32:val="1" |
| webgpu:shader,validation,parse,literal:f32:val="-1" |
| webgpu:shader,validation,parse,literal:f32:val="0h" |
| webgpu:shader,validation,parse,literal:f32:val="1h" |
| webgpu:shader,validation,parse,literal:f32:val=".1h" |
| webgpu:shader,validation,parse,literal:f32:val="1.1e2h" |
| webgpu:shader,validation,parse,literal:f32:val="1.1E%2B2h" |
| webgpu:shader,validation,parse,literal:f32:val="2.4e-2h" |
| webgpu:shader,validation,parse,literal:f32:val="0xep2h" |
| webgpu:shader,validation,parse,literal:f32:val="0xEp-2h" |
| webgpu:shader,validation,parse,literal:f32:val="0x3p%2B2h" |
| webgpu:shader,validation,parse,literal:f32:val="0x3.2p%2B2h" |
| webgpu:shader,validation,parse,literal:f32:val="1u" |
| webgpu:shader,validation,parse,literal:f32:val="1i" |
| webgpu:shader,validation,parse,literal:f32:val=".f" |
| webgpu:shader,validation,parse,literal:f32:val=".e-2" |
| webgpu:shader,validation,parse,literal:f32:val="1.e%262f" |
| webgpu:shader,validation,parse,literal:f32:val="1.ef" |
| webgpu:shader,validation,parse,literal:f32:val="1.e%2Bf" |
| webgpu:shader,validation,parse,literal:f32:val="0x.p2" |
| webgpu:shader,validation,parse,literal:f32:val="0x1p" |
| webgpu:shader,validation,parse,literal:f32:val="0x1p%5E" |
| webgpu:shader,validation,parse,literal:f32:val="1.0e%2B999999999999f" |
| webgpu:shader,validation,parse,literal:f32:val="0x1.0p%2B999999999999f" |
| webgpu:shader,validation,parse,literal:f32:val="0x1.00000001pf0" |
| webgpu:shader,validation,parse,literal:f16:val="0h" |
| webgpu:shader,validation,parse,literal:f16:val="1h" |
| webgpu:shader,validation,parse,literal:f16:val=".1h" |
| webgpu:shader,validation,parse,literal:f16:val="1.1e2h" |
| webgpu:shader,validation,parse,literal:f16:val="1.1E%2B2h" |
| webgpu:shader,validation,parse,literal:f16:val="2.4e-2h" |
| webgpu:shader,validation,parse,literal:f16:val="0xep2h" |
| webgpu:shader,validation,parse,literal:f16:val="0xEp-2h" |
| webgpu:shader,validation,parse,literal:f16:val="0x3p%2B2h" |
| webgpu:shader,validation,parse,literal:f16:val="0x3.2p%2B2h" |
| webgpu:shader,validation,parse,literal:f16:val="0.0" |
| webgpu:shader,validation,parse,literal:f16:val=".0" |
| webgpu:shader,validation,parse,literal:f16:val="12." |
| webgpu:shader,validation,parse,literal:f16:val="00012." |
| webgpu:shader,validation,parse,literal:f16:val=".12" |
| webgpu:shader,validation,parse,literal:f16:val="1.2e2" |
| webgpu:shader,validation,parse,literal:f16:val="1.2E2" |
| webgpu:shader,validation,parse,literal:f16:val="1.2e%2B2" |
| webgpu:shader,validation,parse,literal:f16:val="2.4e-2" |
| webgpu:shader,validation,parse,literal:f16:val=".1e-2" |
| webgpu:shader,validation,parse,literal:f16:val="0x.3" |
| webgpu:shader,validation,parse,literal:f16:val="0X.3" |
| webgpu:shader,validation,parse,literal:f16:val="0xa.fp%2B2" |
| webgpu:shader,validation,parse,literal:f16:val="0xa.fP%2B2" |
| webgpu:shader,validation,parse,literal:f16:val="0xE.fp%2B2" |
| webgpu:shader,validation,parse,literal:f16:val="0X1.fp-4" |
| webgpu:shader,validation,parse,literal:f16:val="1" |
| webgpu:shader,validation,parse,literal:f16:val="-1" |
| webgpu:shader,validation,parse,literal:f16:val="0f" |
| webgpu:shader,validation,parse,literal:f16:val="0.0f" |
| webgpu:shader,validation,parse,literal:f16:val="12.223f" |
| webgpu:shader,validation,parse,literal:f16:val="12.f" |
| webgpu:shader,validation,parse,literal:f16:val=".12f" |
| webgpu:shader,validation,parse,literal:f16:val="2.4e%2B4f" |
| webgpu:shader,validation,parse,literal:f16:val="2.4e-2f" |
| webgpu:shader,validation,parse,literal:f16:val="2.e%2B4f" |
| webgpu:shader,validation,parse,literal:f16:val="1e-4f" |
| webgpu:shader,validation,parse,literal:f16:val="0x1P%2B4f" |
| webgpu:shader,validation,parse,literal:f16:val="1i" |
| webgpu:shader,validation,parse,literal:f16:val="1u" |
| webgpu:shader,validation,parse,literal:f16:val="1f" |
| webgpu:shader,validation,parse,literal:f16:val="1.1eh" |
| webgpu:shader,validation,parse,literal:f16:val="1.1e%252h" |
| webgpu:shader,validation,parse,literal:f16:val="1.1e%2Bh" |
| webgpu:shader,validation,parse,literal:f16:val="1.0e%2B999999h" |
| webgpu:shader,validation,parse,literal:f16:val="0x1.0p%2B999999h" |
| webgpu:shader,validation,parse,semicolon:module_scope_single: |
| webgpu:shader,validation,parse,semicolon:module_scope_multiple: |
| webgpu:shader,validation,parse,semicolon:after_enable: |
| webgpu:shader,validation,parse,semicolon:after_struct_decl: |
| webgpu:shader,validation,parse,semicolon:after_member: |
| webgpu:shader,validation,parse,semicolon:after_func_decl: |
| webgpu:shader,validation,parse,semicolon:after_type_alias_decl: |
| webgpu:shader,validation,parse,semicolon:after_return: |
| webgpu:shader,validation,parse,semicolon:after_call: |
| webgpu:shader,validation,parse,semicolon:after_module_const_decl: |
| webgpu:shader,validation,parse,semicolon:after_fn_const_decl: |
| webgpu:shader,validation,parse,semicolon:after_module_var_decl: |
| webgpu:shader,validation,parse,semicolon:after_fn_var_decl: |
| webgpu:shader,validation,parse,semicolon:after_let_decl: |
| webgpu:shader,validation,parse,semicolon:after_discard: |
| webgpu:shader,validation,parse,semicolon:after_assignment: |
| webgpu:shader,validation,parse,semicolon:after_fn_static_assert: |
| webgpu:shader,validation,parse,semicolon:function_body_single: |
| webgpu:shader,validation,parse,semicolon:function_body_multiple: |
| webgpu:shader,validation,parse,semicolon:compound_statement_single: |
| webgpu:shader,validation,parse,semicolon:compound_statement_multiple: |
| webgpu:shader,validation,parse,semicolon:after_compound_statement: |
| webgpu:shader,validation,parse,semicolon:after_if: |
| webgpu:shader,validation,parse,semicolon:after_if_else: |
| webgpu:shader,validation,parse,semicolon:after_switch: |
| webgpu:shader,validation,parse,semicolon:after_case: |
| webgpu:shader,validation,parse,semicolon:after_case_break: |
| webgpu:shader,validation,parse,semicolon:after_default_case: |
| webgpu:shader,validation,parse,semicolon:after_default_case_break: |
| webgpu:shader,validation,parse,semicolon:after_for: |
| webgpu:shader,validation,parse,semicolon:after_for_break: |
| webgpu:shader,validation,parse,semicolon:after_loop: |
| webgpu:shader,validation,parse,semicolon:after_loop_break: |
| webgpu:shader,validation,parse,semicolon:after_loop_break_if: |
| webgpu:shader,validation,parse,semicolon:after_loop_continue: |
| webgpu:shader,validation,parse,semicolon:after_continuing: |
| webgpu:shader,validation,parse,semicolon:after_while: |
| webgpu:shader,validation,parse,semicolon:after_while_break: |
| webgpu:shader,validation,parse,semicolon:after_while_continue: |
| webgpu:shader,validation,parse,source:valid_source: |
| webgpu:shader,validation,parse,source:empty: |
| webgpu:shader,validation,parse,source:invalid_source: |
| webgpu:shader,validation,parse,static_assert:parse:case="no_parentheses" |
| webgpu:shader,validation,parse,static_assert:parse:case="left_parenthesis_only" |
| webgpu:shader,validation,parse,static_assert:parse:case="right_parenthesis_only" |
| webgpu:shader,validation,parse,static_assert:parse:case="both_parentheses" |
| webgpu:shader,validation,parse,static_assert:parse:case="condition_on_newline" |
| webgpu:shader,validation,parse,static_assert:parse:case="multiline_with_parentheses" |
| webgpu:shader,validation,parse,static_assert:parse:case="invalid_expression" |
| webgpu:shader,validation,parse,static_assert:parse:case="no_condition_no_parentheses" |
| webgpu:shader,validation,parse,static_assert:parse:case="no_condition_with_parentheses" |
| webgpu:shader,validation,parse,static_assert:parse:case="not_a_boolean" |
| webgpu:shader,validation,parse,var_and_let:initializer_type:variableOrConstant="var" |
| webgpu:shader,validation,parse,var_and_let:initializer_type:variableOrConstant="let" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="storage";b_kind="texture_3d";a_group=0;b_group=0;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="storage";b_kind="texture_3d";a_group=0;b_group=0;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="storage";b_kind="texture_3d";a_group=0;b_group=0;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="storage";b_kind="texture_3d";a_group=0;b_group=0;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="storage";b_kind="texture_3d";a_group=0;b_group=0;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="storage";b_kind="texture_3d";a_group=0;b_group=0;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="storage";b_kind="texture_3d";a_group=0;b_group=0;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="storage";b_kind="texture_3d";a_group=0;b_group=0;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="storage";b_kind="texture_3d";a_group=0;b_group=3;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="storage";b_kind="texture_3d";a_group=0;b_group=3;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="storage";b_kind="texture_3d";a_group=0;b_group=3;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="storage";b_kind="texture_3d";a_group=0;b_group=3;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="storage";b_kind="texture_3d";a_group=0;b_group=3;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="storage";b_kind="texture_3d";a_group=0;b_group=3;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="storage";b_kind="texture_3d";a_group=0;b_group=3;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="storage";b_kind="texture_3d";a_group=0;b_group=3;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="storage";b_kind="texture_3d";a_group=3;b_group=0;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="storage";b_kind="texture_3d";a_group=3;b_group=0;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="storage";b_kind="texture_3d";a_group=3;b_group=0;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="storage";b_kind="texture_3d";a_group=3;b_group=0;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="storage";b_kind="texture_3d";a_group=3;b_group=0;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="storage";b_kind="texture_3d";a_group=3;b_group=0;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="storage";b_kind="texture_3d";a_group=3;b_group=0;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="storage";b_kind="texture_3d";a_group=3;b_group=0;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="storage";b_kind="texture_3d";a_group=3;b_group=3;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="storage";b_kind="texture_3d";a_group=3;b_group=3;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="storage";b_kind="texture_3d";a_group=3;b_group=3;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="storage";b_kind="texture_3d";a_group=3;b_group=3;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="storage";b_kind="texture_3d";a_group=3;b_group=3;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="storage";b_kind="texture_3d";a_group=3;b_group=3;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="storage";b_kind="texture_3d";a_group=3;b_group=3;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="storage";b_kind="texture_3d";a_group=3;b_group=3;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="storage";b_kind="texture_storage_1d";a_group=0;b_group=0;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="storage";b_kind="texture_storage_1d";a_group=0;b_group=0;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="storage";b_kind="texture_storage_1d";a_group=0;b_group=0;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="storage";b_kind="texture_storage_1d";a_group=0;b_group=0;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="storage";b_kind="texture_storage_1d";a_group=0;b_group=0;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="storage";b_kind="texture_storage_1d";a_group=0;b_group=0;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="storage";b_kind="texture_storage_1d";a_group=0;b_group=0;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="storage";b_kind="texture_storage_1d";a_group=0;b_group=0;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="storage";b_kind="texture_storage_1d";a_group=0;b_group=3;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="storage";b_kind="texture_storage_1d";a_group=0;b_group=3;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="storage";b_kind="texture_storage_1d";a_group=0;b_group=3;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="storage";b_kind="texture_storage_1d";a_group=0;b_group=3;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="storage";b_kind="texture_storage_1d";a_group=0;b_group=3;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="storage";b_kind="texture_storage_1d";a_group=0;b_group=3;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="storage";b_kind="texture_storage_1d";a_group=0;b_group=3;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="storage";b_kind="texture_storage_1d";a_group=0;b_group=3;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="storage";b_kind="texture_storage_1d";a_group=3;b_group=0;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="storage";b_kind="texture_storage_1d";a_group=3;b_group=0;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="storage";b_kind="texture_storage_1d";a_group=3;b_group=0;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="storage";b_kind="texture_storage_1d";a_group=3;b_group=0;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="storage";b_kind="texture_storage_1d";a_group=3;b_group=0;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="storage";b_kind="texture_storage_1d";a_group=3;b_group=0;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="storage";b_kind="texture_storage_1d";a_group=3;b_group=0;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="storage";b_kind="texture_storage_1d";a_group=3;b_group=0;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="storage";b_kind="texture_storage_1d";a_group=3;b_group=3;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="storage";b_kind="texture_storage_1d";a_group=3;b_group=3;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="storage";b_kind="texture_storage_1d";a_group=3;b_group=3;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="storage";b_kind="texture_storage_1d";a_group=3;b_group=3;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="storage";b_kind="texture_storage_1d";a_group=3;b_group=3;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="storage";b_kind="texture_storage_1d";a_group=3;b_group=3;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="storage";b_kind="texture_storage_1d";a_group=3;b_group=3;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="storage";b_kind="texture_storage_1d";a_group=3;b_group=3;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="storage";b_kind="uniform";a_group=0;b_group=0;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="storage";b_kind="uniform";a_group=0;b_group=0;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="storage";b_kind="uniform";a_group=0;b_group=0;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="storage";b_kind="uniform";a_group=0;b_group=0;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="storage";b_kind="uniform";a_group=0;b_group=0;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="storage";b_kind="uniform";a_group=0;b_group=0;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="storage";b_kind="uniform";a_group=0;b_group=0;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="storage";b_kind="uniform";a_group=0;b_group=0;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="storage";b_kind="uniform";a_group=0;b_group=3;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="storage";b_kind="uniform";a_group=0;b_group=3;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="storage";b_kind="uniform";a_group=0;b_group=3;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="storage";b_kind="uniform";a_group=0;b_group=3;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="storage";b_kind="uniform";a_group=0;b_group=3;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="storage";b_kind="uniform";a_group=0;b_group=3;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="storage";b_kind="uniform";a_group=0;b_group=3;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="storage";b_kind="uniform";a_group=0;b_group=3;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="storage";b_kind="uniform";a_group=3;b_group=0;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="storage";b_kind="uniform";a_group=3;b_group=0;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="storage";b_kind="uniform";a_group=3;b_group=0;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="storage";b_kind="uniform";a_group=3;b_group=0;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="storage";b_kind="uniform";a_group=3;b_group=0;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="storage";b_kind="uniform";a_group=3;b_group=0;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="storage";b_kind="uniform";a_group=3;b_group=0;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="storage";b_kind="uniform";a_group=3;b_group=0;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="storage";b_kind="uniform";a_group=3;b_group=3;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="storage";b_kind="uniform";a_group=3;b_group=3;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="storage";b_kind="uniform";a_group=3;b_group=3;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="storage";b_kind="uniform";a_group=3;b_group=3;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="storage";b_kind="uniform";a_group=3;b_group=3;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="storage";b_kind="uniform";a_group=3;b_group=3;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="storage";b_kind="uniform";a_group=3;b_group=3;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="storage";b_kind="uniform";a_group=3;b_group=3;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_2d";b_kind="texture_3d";a_group=0;b_group=0;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_2d";b_kind="texture_3d";a_group=0;b_group=0;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_2d";b_kind="texture_3d";a_group=0;b_group=0;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_2d";b_kind="texture_3d";a_group=0;b_group=0;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_2d";b_kind="texture_3d";a_group=0;b_group=0;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_2d";b_kind="texture_3d";a_group=0;b_group=0;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_2d";b_kind="texture_3d";a_group=0;b_group=0;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_2d";b_kind="texture_3d";a_group=0;b_group=0;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_2d";b_kind="texture_3d";a_group=0;b_group=3;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_2d";b_kind="texture_3d";a_group=0;b_group=3;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_2d";b_kind="texture_3d";a_group=0;b_group=3;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_2d";b_kind="texture_3d";a_group=0;b_group=3;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_2d";b_kind="texture_3d";a_group=0;b_group=3;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_2d";b_kind="texture_3d";a_group=0;b_group=3;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_2d";b_kind="texture_3d";a_group=0;b_group=3;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_2d";b_kind="texture_3d";a_group=0;b_group=3;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_2d";b_kind="texture_3d";a_group=3;b_group=0;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_2d";b_kind="texture_3d";a_group=3;b_group=0;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_2d";b_kind="texture_3d";a_group=3;b_group=0;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_2d";b_kind="texture_3d";a_group=3;b_group=0;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_2d";b_kind="texture_3d";a_group=3;b_group=0;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_2d";b_kind="texture_3d";a_group=3;b_group=0;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_2d";b_kind="texture_3d";a_group=3;b_group=0;a_binding=3;b_binding=3;usage="direct" |
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| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_2d";b_kind="texture_3d";a_group=3;b_group=3;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_2d";b_kind="texture_3d";a_group=3;b_group=3;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_2d";b_kind="texture_3d";a_group=3;b_group=3;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_2d";b_kind="texture_3d";a_group=3;b_group=3;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_2d";b_kind="texture_storage_1d";a_group=0;b_group=0;a_binding=0;b_binding=0;usage="direct" |
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| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_2d";b_kind="texture_storage_1d";a_group=0;b_group=0;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_2d";b_kind="texture_storage_1d";a_group=0;b_group=0;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_2d";b_kind="texture_storage_1d";a_group=0;b_group=0;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_2d";b_kind="texture_storage_1d";a_group=0;b_group=0;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_2d";b_kind="texture_storage_1d";a_group=0;b_group=0;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_2d";b_kind="texture_storage_1d";a_group=0;b_group=0;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_2d";b_kind="texture_storage_1d";a_group=0;b_group=3;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_2d";b_kind="texture_storage_1d";a_group=0;b_group=3;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_2d";b_kind="texture_storage_1d";a_group=0;b_group=3;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_2d";b_kind="texture_storage_1d";a_group=0;b_group=3;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_2d";b_kind="texture_storage_1d";a_group=0;b_group=3;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_2d";b_kind="texture_storage_1d";a_group=0;b_group=3;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_2d";b_kind="texture_storage_1d";a_group=0;b_group=3;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_2d";b_kind="texture_storage_1d";a_group=0;b_group=3;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_2d";b_kind="texture_storage_1d";a_group=3;b_group=0;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_2d";b_kind="texture_storage_1d";a_group=3;b_group=0;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_2d";b_kind="texture_storage_1d";a_group=3;b_group=0;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_2d";b_kind="texture_storage_1d";a_group=3;b_group=0;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_2d";b_kind="texture_storage_1d";a_group=3;b_group=0;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_2d";b_kind="texture_storage_1d";a_group=3;b_group=0;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_2d";b_kind="texture_storage_1d";a_group=3;b_group=0;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_2d";b_kind="texture_storage_1d";a_group=3;b_group=0;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_2d";b_kind="texture_storage_1d";a_group=3;b_group=3;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_2d";b_kind="texture_storage_1d";a_group=3;b_group=3;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_2d";b_kind="texture_storage_1d";a_group=3;b_group=3;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_2d";b_kind="texture_storage_1d";a_group=3;b_group=3;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_2d";b_kind="texture_storage_1d";a_group=3;b_group=3;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_2d";b_kind="texture_storage_1d";a_group=3;b_group=3;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_2d";b_kind="texture_storage_1d";a_group=3;b_group=3;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_2d";b_kind="texture_storage_1d";a_group=3;b_group=3;a_binding=3;b_binding=3;usage="transitive" |
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| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_2d";b_kind="uniform";a_group=0;b_group=0;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_2d";b_kind="uniform";a_group=0;b_group=0;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_2d";b_kind="uniform";a_group=0;b_group=0;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_2d";b_kind="uniform";a_group=0;b_group=0;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_2d";b_kind="uniform";a_group=0;b_group=0;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_2d";b_kind="uniform";a_group=0;b_group=0;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_2d";b_kind="uniform";a_group=0;b_group=3;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_2d";b_kind="uniform";a_group=0;b_group=3;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_2d";b_kind="uniform";a_group=0;b_group=3;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_2d";b_kind="uniform";a_group=0;b_group=3;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_2d";b_kind="uniform";a_group=0;b_group=3;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_2d";b_kind="uniform";a_group=0;b_group=3;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_2d";b_kind="uniform";a_group=0;b_group=3;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_2d";b_kind="uniform";a_group=0;b_group=3;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_2d";b_kind="uniform";a_group=3;b_group=0;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_2d";b_kind="uniform";a_group=3;b_group=0;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_2d";b_kind="uniform";a_group=3;b_group=0;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_2d";b_kind="uniform";a_group=3;b_group=0;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_2d";b_kind="uniform";a_group=3;b_group=0;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_2d";b_kind="uniform";a_group=3;b_group=0;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_2d";b_kind="uniform";a_group=3;b_group=0;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_2d";b_kind="uniform";a_group=3;b_group=0;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_2d";b_kind="uniform";a_group=3;b_group=3;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_2d";b_kind="uniform";a_group=3;b_group=3;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_2d";b_kind="uniform";a_group=3;b_group=3;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_2d";b_kind="uniform";a_group=3;b_group=3;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_2d";b_kind="uniform";a_group=3;b_group=3;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_2d";b_kind="uniform";a_group=3;b_group=3;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_2d";b_kind="uniform";a_group=3;b_group=3;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_2d";b_kind="uniform";a_group=3;b_group=3;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_external";b_kind="texture_3d";a_group=0;b_group=0;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_external";b_kind="texture_3d";a_group=0;b_group=0;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_external";b_kind="texture_3d";a_group=0;b_group=0;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_external";b_kind="texture_3d";a_group=0;b_group=0;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_external";b_kind="texture_3d";a_group=0;b_group=0;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_external";b_kind="texture_3d";a_group=0;b_group=0;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_external";b_kind="texture_3d";a_group=0;b_group=0;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_external";b_kind="texture_3d";a_group=0;b_group=0;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_external";b_kind="texture_3d";a_group=0;b_group=3;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_external";b_kind="texture_3d";a_group=0;b_group=3;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_external";b_kind="texture_3d";a_group=0;b_group=3;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_external";b_kind="texture_3d";a_group=0;b_group=3;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_external";b_kind="texture_3d";a_group=0;b_group=3;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_external";b_kind="texture_3d";a_group=0;b_group=3;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_external";b_kind="texture_3d";a_group=0;b_group=3;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_external";b_kind="texture_3d";a_group=0;b_group=3;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_external";b_kind="texture_3d";a_group=3;b_group=0;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_external";b_kind="texture_3d";a_group=3;b_group=0;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_external";b_kind="texture_3d";a_group=3;b_group=0;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_external";b_kind="texture_3d";a_group=3;b_group=0;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_external";b_kind="texture_3d";a_group=3;b_group=0;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_external";b_kind="texture_3d";a_group=3;b_group=0;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_external";b_kind="texture_3d";a_group=3;b_group=0;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_external";b_kind="texture_3d";a_group=3;b_group=0;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_external";b_kind="texture_3d";a_group=3;b_group=3;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_external";b_kind="texture_3d";a_group=3;b_group=3;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_external";b_kind="texture_3d";a_group=3;b_group=3;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_external";b_kind="texture_3d";a_group=3;b_group=3;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_external";b_kind="texture_3d";a_group=3;b_group=3;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_external";b_kind="texture_3d";a_group=3;b_group=3;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_external";b_kind="texture_3d";a_group=3;b_group=3;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_external";b_kind="texture_3d";a_group=3;b_group=3;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_external";b_kind="texture_storage_1d";a_group=0;b_group=0;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_external";b_kind="texture_storage_1d";a_group=0;b_group=0;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_external";b_kind="texture_storage_1d";a_group=0;b_group=0;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_external";b_kind="texture_storage_1d";a_group=0;b_group=0;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_external";b_kind="texture_storage_1d";a_group=0;b_group=0;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_external";b_kind="texture_storage_1d";a_group=0;b_group=0;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_external";b_kind="texture_storage_1d";a_group=0;b_group=0;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_external";b_kind="texture_storage_1d";a_group=0;b_group=0;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_external";b_kind="texture_storage_1d";a_group=0;b_group=3;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_external";b_kind="texture_storage_1d";a_group=0;b_group=3;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_external";b_kind="texture_storage_1d";a_group=0;b_group=3;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_external";b_kind="texture_storage_1d";a_group=0;b_group=3;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_external";b_kind="texture_storage_1d";a_group=0;b_group=3;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_external";b_kind="texture_storage_1d";a_group=0;b_group=3;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_external";b_kind="texture_storage_1d";a_group=0;b_group=3;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_external";b_kind="texture_storage_1d";a_group=0;b_group=3;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_external";b_kind="texture_storage_1d";a_group=3;b_group=0;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_external";b_kind="texture_storage_1d";a_group=3;b_group=0;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_external";b_kind="texture_storage_1d";a_group=3;b_group=0;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_external";b_kind="texture_storage_1d";a_group=3;b_group=0;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_external";b_kind="texture_storage_1d";a_group=3;b_group=0;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_external";b_kind="texture_storage_1d";a_group=3;b_group=0;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_external";b_kind="texture_storage_1d";a_group=3;b_group=0;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_external";b_kind="texture_storage_1d";a_group=3;b_group=0;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_external";b_kind="texture_storage_1d";a_group=3;b_group=3;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_external";b_kind="texture_storage_1d";a_group=3;b_group=3;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_external";b_kind="texture_storage_1d";a_group=3;b_group=3;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_external";b_kind="texture_storage_1d";a_group=3;b_group=3;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_external";b_kind="texture_storage_1d";a_group=3;b_group=3;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_external";b_kind="texture_storage_1d";a_group=3;b_group=3;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_external";b_kind="texture_storage_1d";a_group=3;b_group=3;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_external";b_kind="texture_storage_1d";a_group=3;b_group=3;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_external";b_kind="uniform";a_group=0;b_group=0;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_external";b_kind="uniform";a_group=0;b_group=0;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_external";b_kind="uniform";a_group=0;b_group=0;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_external";b_kind="uniform";a_group=0;b_group=0;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_external";b_kind="uniform";a_group=0;b_group=0;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_external";b_kind="uniform";a_group=0;b_group=0;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_external";b_kind="uniform";a_group=0;b_group=0;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_external";b_kind="uniform";a_group=0;b_group=0;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_external";b_kind="uniform";a_group=0;b_group=3;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_external";b_kind="uniform";a_group=0;b_group=3;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_external";b_kind="uniform";a_group=0;b_group=3;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_external";b_kind="uniform";a_group=0;b_group=3;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_external";b_kind="uniform";a_group=0;b_group=3;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_external";b_kind="uniform";a_group=0;b_group=3;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_external";b_kind="uniform";a_group=0;b_group=3;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_external";b_kind="uniform";a_group=0;b_group=3;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_external";b_kind="uniform";a_group=3;b_group=0;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_external";b_kind="uniform";a_group=3;b_group=0;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_external";b_kind="uniform";a_group=3;b_group=0;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_external";b_kind="uniform";a_group=3;b_group=0;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_external";b_kind="uniform";a_group=3;b_group=0;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_external";b_kind="uniform";a_group=3;b_group=0;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_external";b_kind="uniform";a_group=3;b_group=0;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_external";b_kind="uniform";a_group=3;b_group=0;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_external";b_kind="uniform";a_group=3;b_group=3;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_external";b_kind="uniform";a_group=3;b_group=3;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_external";b_kind="uniform";a_group=3;b_group=3;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_external";b_kind="uniform";a_group=3;b_group=3;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_external";b_kind="uniform";a_group=3;b_group=3;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_external";b_kind="uniform";a_group=3;b_group=3;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_external";b_kind="uniform";a_group=3;b_group=3;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="texture_external";b_kind="uniform";a_group=3;b_group=3;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="uniform";b_kind="texture_3d";a_group=0;b_group=0;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="uniform";b_kind="texture_3d";a_group=0;b_group=0;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="uniform";b_kind="texture_3d";a_group=0;b_group=0;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="uniform";b_kind="texture_3d";a_group=0;b_group=0;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="uniform";b_kind="texture_3d";a_group=0;b_group=0;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="uniform";b_kind="texture_3d";a_group=0;b_group=0;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="uniform";b_kind="texture_3d";a_group=0;b_group=0;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="uniform";b_kind="texture_3d";a_group=0;b_group=0;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="uniform";b_kind="texture_3d";a_group=0;b_group=3;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="uniform";b_kind="texture_3d";a_group=0;b_group=3;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="uniform";b_kind="texture_3d";a_group=0;b_group=3;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="uniform";b_kind="texture_3d";a_group=0;b_group=3;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="uniform";b_kind="texture_3d";a_group=0;b_group=3;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="uniform";b_kind="texture_3d";a_group=0;b_group=3;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="uniform";b_kind="texture_3d";a_group=0;b_group=3;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="uniform";b_kind="texture_3d";a_group=0;b_group=3;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="uniform";b_kind="texture_3d";a_group=3;b_group=0;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="uniform";b_kind="texture_3d";a_group=3;b_group=0;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="uniform";b_kind="texture_3d";a_group=3;b_group=0;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="uniform";b_kind="texture_3d";a_group=3;b_group=0;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="uniform";b_kind="texture_3d";a_group=3;b_group=0;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="uniform";b_kind="texture_3d";a_group=3;b_group=0;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="uniform";b_kind="texture_3d";a_group=3;b_group=0;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="uniform";b_kind="texture_3d";a_group=3;b_group=0;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="uniform";b_kind="texture_3d";a_group=3;b_group=3;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="uniform";b_kind="texture_3d";a_group=3;b_group=3;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="uniform";b_kind="texture_3d";a_group=3;b_group=3;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="uniform";b_kind="texture_3d";a_group=3;b_group=3;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="uniform";b_kind="texture_3d";a_group=3;b_group=3;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="uniform";b_kind="texture_3d";a_group=3;b_group=3;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="uniform";b_kind="texture_3d";a_group=3;b_group=3;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="uniform";b_kind="texture_3d";a_group=3;b_group=3;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="uniform";b_kind="texture_storage_1d";a_group=0;b_group=0;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="uniform";b_kind="texture_storage_1d";a_group=0;b_group=0;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="uniform";b_kind="texture_storage_1d";a_group=0;b_group=0;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="uniform";b_kind="texture_storage_1d";a_group=0;b_group=0;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="uniform";b_kind="texture_storage_1d";a_group=0;b_group=0;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="uniform";b_kind="texture_storage_1d";a_group=0;b_group=0;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="uniform";b_kind="texture_storage_1d";a_group=0;b_group=0;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="uniform";b_kind="texture_storage_1d";a_group=0;b_group=0;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="uniform";b_kind="texture_storage_1d";a_group=0;b_group=3;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="uniform";b_kind="texture_storage_1d";a_group=0;b_group=3;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="uniform";b_kind="texture_storage_1d";a_group=0;b_group=3;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="uniform";b_kind="texture_storage_1d";a_group=0;b_group=3;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="uniform";b_kind="texture_storage_1d";a_group=0;b_group=3;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="uniform";b_kind="texture_storage_1d";a_group=0;b_group=3;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="uniform";b_kind="texture_storage_1d";a_group=0;b_group=3;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="uniform";b_kind="texture_storage_1d";a_group=0;b_group=3;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="uniform";b_kind="texture_storage_1d";a_group=3;b_group=0;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="uniform";b_kind="texture_storage_1d";a_group=3;b_group=0;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="uniform";b_kind="texture_storage_1d";a_group=3;b_group=0;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="uniform";b_kind="texture_storage_1d";a_group=3;b_group=0;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="uniform";b_kind="texture_storage_1d";a_group=3;b_group=0;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="uniform";b_kind="texture_storage_1d";a_group=3;b_group=0;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="uniform";b_kind="texture_storage_1d";a_group=3;b_group=0;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="uniform";b_kind="texture_storage_1d";a_group=3;b_group=0;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="uniform";b_kind="texture_storage_1d";a_group=3;b_group=3;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="uniform";b_kind="texture_storage_1d";a_group=3;b_group=3;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="uniform";b_kind="texture_storage_1d";a_group=3;b_group=3;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="uniform";b_kind="texture_storage_1d";a_group=3;b_group=3;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="uniform";b_kind="texture_storage_1d";a_group=3;b_group=3;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="uniform";b_kind="texture_storage_1d";a_group=3;b_group=3;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="uniform";b_kind="texture_storage_1d";a_group=3;b_group=3;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="uniform";b_kind="texture_storage_1d";a_group=3;b_group=3;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="uniform";b_kind="uniform";a_group=0;b_group=0;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="uniform";b_kind="uniform";a_group=0;b_group=0;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="uniform";b_kind="uniform";a_group=0;b_group=0;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="uniform";b_kind="uniform";a_group=0;b_group=0;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="uniform";b_kind="uniform";a_group=0;b_group=0;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="uniform";b_kind="uniform";a_group=0;b_group=0;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="uniform";b_kind="uniform";a_group=0;b_group=0;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="uniform";b_kind="uniform";a_group=0;b_group=0;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="uniform";b_kind="uniform";a_group=0;b_group=3;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="uniform";b_kind="uniform";a_group=0;b_group=3;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="uniform";b_kind="uniform";a_group=0;b_group=3;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="uniform";b_kind="uniform";a_group=0;b_group=3;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="uniform";b_kind="uniform";a_group=0;b_group=3;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="uniform";b_kind="uniform";a_group=0;b_group=3;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="uniform";b_kind="uniform";a_group=0;b_group=3;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="uniform";b_kind="uniform";a_group=0;b_group=3;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="uniform";b_kind="uniform";a_group=3;b_group=0;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="uniform";b_kind="uniform";a_group=3;b_group=0;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="uniform";b_kind="uniform";a_group=3;b_group=0;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="uniform";b_kind="uniform";a_group=3;b_group=0;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="uniform";b_kind="uniform";a_group=3;b_group=0;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="uniform";b_kind="uniform";a_group=3;b_group=0;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="uniform";b_kind="uniform";a_group=3;b_group=0;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="uniform";b_kind="uniform";a_group=3;b_group=0;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="uniform";b_kind="uniform";a_group=3;b_group=3;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="uniform";b_kind="uniform";a_group=3;b_group=3;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="uniform";b_kind="uniform";a_group=3;b_group=3;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="uniform";b_kind="uniform";a_group=3;b_group=3;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="uniform";b_kind="uniform";a_group=3;b_group=3;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="uniform";b_kind="uniform";a_group=3;b_group=3;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="uniform";b_kind="uniform";a_group=3;b_group=3;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="vertex";a_kind="uniform";b_kind="uniform";a_group=3;b_group=3;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="storage";b_kind="texture_3d";a_group=0;b_group=0;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="storage";b_kind="texture_3d";a_group=0;b_group=0;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="storage";b_kind="texture_3d";a_group=0;b_group=0;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="storage";b_kind="texture_3d";a_group=0;b_group=0;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="storage";b_kind="texture_3d";a_group=0;b_group=0;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="storage";b_kind="texture_3d";a_group=0;b_group=0;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="storage";b_kind="texture_3d";a_group=0;b_group=0;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="storage";b_kind="texture_3d";a_group=0;b_group=0;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="storage";b_kind="texture_3d";a_group=0;b_group=3;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="storage";b_kind="texture_3d";a_group=0;b_group=3;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="storage";b_kind="texture_3d";a_group=0;b_group=3;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="storage";b_kind="texture_3d";a_group=0;b_group=3;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="storage";b_kind="texture_3d";a_group=0;b_group=3;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="storage";b_kind="texture_3d";a_group=0;b_group=3;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="storage";b_kind="texture_3d";a_group=0;b_group=3;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="storage";b_kind="texture_3d";a_group=0;b_group=3;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="storage";b_kind="texture_3d";a_group=3;b_group=0;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="storage";b_kind="texture_3d";a_group=3;b_group=0;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="storage";b_kind="texture_3d";a_group=3;b_group=0;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="storage";b_kind="texture_3d";a_group=3;b_group=0;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="storage";b_kind="texture_3d";a_group=3;b_group=0;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="storage";b_kind="texture_3d";a_group=3;b_group=0;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="storage";b_kind="texture_3d";a_group=3;b_group=0;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="storage";b_kind="texture_3d";a_group=3;b_group=0;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="storage";b_kind="texture_3d";a_group=3;b_group=3;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="storage";b_kind="texture_3d";a_group=3;b_group=3;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="storage";b_kind="texture_3d";a_group=3;b_group=3;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="storage";b_kind="texture_3d";a_group=3;b_group=3;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="storage";b_kind="texture_3d";a_group=3;b_group=3;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="storage";b_kind="texture_3d";a_group=3;b_group=3;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="storage";b_kind="texture_3d";a_group=3;b_group=3;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="storage";b_kind="texture_3d";a_group=3;b_group=3;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="storage";b_kind="texture_storage_1d";a_group=0;b_group=0;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="storage";b_kind="texture_storage_1d";a_group=0;b_group=0;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="storage";b_kind="texture_storage_1d";a_group=0;b_group=0;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="storage";b_kind="texture_storage_1d";a_group=0;b_group=0;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="storage";b_kind="texture_storage_1d";a_group=0;b_group=0;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="storage";b_kind="texture_storage_1d";a_group=0;b_group=0;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="storage";b_kind="texture_storage_1d";a_group=0;b_group=0;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="storage";b_kind="texture_storage_1d";a_group=0;b_group=0;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="storage";b_kind="texture_storage_1d";a_group=0;b_group=3;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="storage";b_kind="texture_storage_1d";a_group=0;b_group=3;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="storage";b_kind="texture_storage_1d";a_group=0;b_group=3;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="storage";b_kind="texture_storage_1d";a_group=0;b_group=3;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="storage";b_kind="texture_storage_1d";a_group=0;b_group=3;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="storage";b_kind="texture_storage_1d";a_group=0;b_group=3;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="storage";b_kind="texture_storage_1d";a_group=0;b_group=3;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="storage";b_kind="texture_storage_1d";a_group=0;b_group=3;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="storage";b_kind="texture_storage_1d";a_group=3;b_group=0;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="storage";b_kind="texture_storage_1d";a_group=3;b_group=0;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="storage";b_kind="texture_storage_1d";a_group=3;b_group=0;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="storage";b_kind="texture_storage_1d";a_group=3;b_group=0;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="storage";b_kind="texture_storage_1d";a_group=3;b_group=0;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="storage";b_kind="texture_storage_1d";a_group=3;b_group=0;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="storage";b_kind="texture_storage_1d";a_group=3;b_group=0;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="storage";b_kind="texture_storage_1d";a_group=3;b_group=0;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="storage";b_kind="texture_storage_1d";a_group=3;b_group=3;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="storage";b_kind="texture_storage_1d";a_group=3;b_group=3;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="storage";b_kind="texture_storage_1d";a_group=3;b_group=3;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="storage";b_kind="texture_storage_1d";a_group=3;b_group=3;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="storage";b_kind="texture_storage_1d";a_group=3;b_group=3;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="storage";b_kind="texture_storage_1d";a_group=3;b_group=3;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="storage";b_kind="texture_storage_1d";a_group=3;b_group=3;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="storage";b_kind="texture_storage_1d";a_group=3;b_group=3;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="storage";b_kind="uniform";a_group=0;b_group=0;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="storage";b_kind="uniform";a_group=0;b_group=0;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="storage";b_kind="uniform";a_group=0;b_group=0;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="storage";b_kind="uniform";a_group=0;b_group=0;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="storage";b_kind="uniform";a_group=0;b_group=0;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="storage";b_kind="uniform";a_group=0;b_group=0;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="storage";b_kind="uniform";a_group=0;b_group=0;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="storage";b_kind="uniform";a_group=0;b_group=0;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="storage";b_kind="uniform";a_group=0;b_group=3;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="storage";b_kind="uniform";a_group=0;b_group=3;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="storage";b_kind="uniform";a_group=0;b_group=3;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="storage";b_kind="uniform";a_group=0;b_group=3;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="storage";b_kind="uniform";a_group=0;b_group=3;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="storage";b_kind="uniform";a_group=0;b_group=3;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="storage";b_kind="uniform";a_group=0;b_group=3;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="storage";b_kind="uniform";a_group=0;b_group=3;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="storage";b_kind="uniform";a_group=3;b_group=0;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="storage";b_kind="uniform";a_group=3;b_group=0;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="storage";b_kind="uniform";a_group=3;b_group=0;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="storage";b_kind="uniform";a_group=3;b_group=0;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="storage";b_kind="uniform";a_group=3;b_group=0;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="storage";b_kind="uniform";a_group=3;b_group=0;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="storage";b_kind="uniform";a_group=3;b_group=0;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="storage";b_kind="uniform";a_group=3;b_group=0;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="storage";b_kind="uniform";a_group=3;b_group=3;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="storage";b_kind="uniform";a_group=3;b_group=3;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="storage";b_kind="uniform";a_group=3;b_group=3;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="storage";b_kind="uniform";a_group=3;b_group=3;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="storage";b_kind="uniform";a_group=3;b_group=3;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="storage";b_kind="uniform";a_group=3;b_group=3;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="storage";b_kind="uniform";a_group=3;b_group=3;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="storage";b_kind="uniform";a_group=3;b_group=3;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="texture_2d";b_kind="texture_3d";a_group=0;b_group=0;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="texture_2d";b_kind="texture_3d";a_group=0;b_group=0;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="texture_2d";b_kind="texture_3d";a_group=0;b_group=0;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="texture_2d";b_kind="texture_3d";a_group=0;b_group=0;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="texture_2d";b_kind="texture_3d";a_group=0;b_group=0;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="texture_2d";b_kind="texture_3d";a_group=0;b_group=0;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="texture_2d";b_kind="texture_3d";a_group=0;b_group=0;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="texture_2d";b_kind="texture_3d";a_group=0;b_group=0;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="texture_2d";b_kind="texture_3d";a_group=0;b_group=3;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="texture_2d";b_kind="texture_3d";a_group=0;b_group=3;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="texture_2d";b_kind="texture_3d";a_group=0;b_group=3;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="texture_2d";b_kind="texture_3d";a_group=0;b_group=3;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="texture_2d";b_kind="texture_3d";a_group=0;b_group=3;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="texture_2d";b_kind="texture_3d";a_group=0;b_group=3;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="texture_2d";b_kind="texture_3d";a_group=0;b_group=3;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="texture_2d";b_kind="texture_3d";a_group=0;b_group=3;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="texture_2d";b_kind="texture_3d";a_group=3;b_group=0;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="texture_2d";b_kind="texture_3d";a_group=3;b_group=0;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="texture_2d";b_kind="texture_3d";a_group=3;b_group=0;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="texture_2d";b_kind="texture_3d";a_group=3;b_group=0;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="texture_2d";b_kind="texture_3d";a_group=3;b_group=0;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="texture_2d";b_kind="texture_3d";a_group=3;b_group=0;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="texture_2d";b_kind="texture_3d";a_group=3;b_group=0;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="texture_2d";b_kind="texture_3d";a_group=3;b_group=0;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="texture_2d";b_kind="texture_3d";a_group=3;b_group=3;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="texture_2d";b_kind="texture_3d";a_group=3;b_group=3;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="texture_2d";b_kind="texture_3d";a_group=3;b_group=3;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="texture_2d";b_kind="texture_3d";a_group=3;b_group=3;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="texture_2d";b_kind="texture_3d";a_group=3;b_group=3;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="texture_2d";b_kind="texture_3d";a_group=3;b_group=3;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="texture_2d";b_kind="texture_3d";a_group=3;b_group=3;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="texture_2d";b_kind="texture_3d";a_group=3;b_group=3;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="texture_2d";b_kind="texture_storage_1d";a_group=0;b_group=0;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="texture_2d";b_kind="texture_storage_1d";a_group=0;b_group=0;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="texture_2d";b_kind="texture_storage_1d";a_group=0;b_group=0;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="texture_2d";b_kind="texture_storage_1d";a_group=0;b_group=0;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="texture_2d";b_kind="texture_storage_1d";a_group=0;b_group=0;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="texture_2d";b_kind="texture_storage_1d";a_group=0;b_group=0;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="texture_2d";b_kind="texture_storage_1d";a_group=0;b_group=0;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="texture_2d";b_kind="texture_storage_1d";a_group=0;b_group=0;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="texture_2d";b_kind="texture_storage_1d";a_group=0;b_group=3;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="texture_2d";b_kind="texture_storage_1d";a_group=0;b_group=3;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="texture_2d";b_kind="texture_storage_1d";a_group=0;b_group=3;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="texture_2d";b_kind="texture_storage_1d";a_group=0;b_group=3;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="texture_2d";b_kind="texture_storage_1d";a_group=0;b_group=3;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="texture_2d";b_kind="texture_storage_1d";a_group=0;b_group=3;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="texture_2d";b_kind="texture_storage_1d";a_group=0;b_group=3;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="texture_2d";b_kind="texture_storage_1d";a_group=0;b_group=3;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="texture_2d";b_kind="texture_storage_1d";a_group=3;b_group=0;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="texture_2d";b_kind="texture_storage_1d";a_group=3;b_group=0;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="texture_2d";b_kind="texture_storage_1d";a_group=3;b_group=0;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="texture_2d";b_kind="texture_storage_1d";a_group=3;b_group=0;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="texture_2d";b_kind="texture_storage_1d";a_group=3;b_group=0;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="texture_2d";b_kind="texture_storage_1d";a_group=3;b_group=0;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="texture_2d";b_kind="texture_storage_1d";a_group=3;b_group=0;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="texture_2d";b_kind="texture_storage_1d";a_group=3;b_group=0;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="texture_2d";b_kind="texture_storage_1d";a_group=3;b_group=3;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="texture_2d";b_kind="texture_storage_1d";a_group=3;b_group=3;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="texture_2d";b_kind="texture_storage_1d";a_group=3;b_group=3;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="texture_2d";b_kind="texture_storage_1d";a_group=3;b_group=3;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="texture_2d";b_kind="texture_storage_1d";a_group=3;b_group=3;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="texture_2d";b_kind="texture_storage_1d";a_group=3;b_group=3;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="texture_2d";b_kind="texture_storage_1d";a_group=3;b_group=3;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="texture_2d";b_kind="texture_storage_1d";a_group=3;b_group=3;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="texture_2d";b_kind="uniform";a_group=0;b_group=0;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="texture_2d";b_kind="uniform";a_group=0;b_group=0;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="texture_2d";b_kind="uniform";a_group=0;b_group=0;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="texture_2d";b_kind="uniform";a_group=0;b_group=0;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="texture_2d";b_kind="uniform";a_group=0;b_group=0;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="texture_2d";b_kind="uniform";a_group=0;b_group=0;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="texture_2d";b_kind="uniform";a_group=0;b_group=0;a_binding=3;b_binding=3;usage="direct" |
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| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="texture_2d";b_kind="uniform";a_group=0;b_group=3;a_binding=0;b_binding=0;usage="direct" |
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| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="uniform";b_kind="uniform";a_group=3;b_group=3;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="uniform";b_kind="uniform";a_group=3;b_group=3;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="uniform";b_kind="uniform";a_group=3;b_group=3;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="fragment";a_kind="uniform";b_kind="uniform";a_group=3;b_group=3;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="storage";b_kind="texture_3d";a_group=0;b_group=0;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="storage";b_kind="texture_3d";a_group=0;b_group=0;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="storage";b_kind="texture_3d";a_group=0;b_group=0;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="storage";b_kind="texture_3d";a_group=0;b_group=0;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="storage";b_kind="texture_3d";a_group=0;b_group=0;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="storage";b_kind="texture_3d";a_group=0;b_group=0;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="storage";b_kind="texture_3d";a_group=0;b_group=0;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="storage";b_kind="texture_3d";a_group=0;b_group=0;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="storage";b_kind="texture_3d";a_group=0;b_group=3;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="storage";b_kind="texture_3d";a_group=0;b_group=3;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="storage";b_kind="texture_3d";a_group=0;b_group=3;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="storage";b_kind="texture_3d";a_group=0;b_group=3;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="storage";b_kind="texture_3d";a_group=0;b_group=3;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="storage";b_kind="texture_3d";a_group=0;b_group=3;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="storage";b_kind="texture_3d";a_group=0;b_group=3;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="storage";b_kind="texture_3d";a_group=0;b_group=3;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="storage";b_kind="texture_3d";a_group=3;b_group=0;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="storage";b_kind="texture_3d";a_group=3;b_group=0;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="storage";b_kind="texture_3d";a_group=3;b_group=0;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="storage";b_kind="texture_3d";a_group=3;b_group=0;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="storage";b_kind="texture_3d";a_group=3;b_group=0;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="storage";b_kind="texture_3d";a_group=3;b_group=0;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="storage";b_kind="texture_3d";a_group=3;b_group=0;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="storage";b_kind="texture_3d";a_group=3;b_group=0;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="storage";b_kind="texture_3d";a_group=3;b_group=3;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="storage";b_kind="texture_3d";a_group=3;b_group=3;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="storage";b_kind="texture_3d";a_group=3;b_group=3;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="storage";b_kind="texture_3d";a_group=3;b_group=3;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="storage";b_kind="texture_3d";a_group=3;b_group=3;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="storage";b_kind="texture_3d";a_group=3;b_group=3;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="storage";b_kind="texture_3d";a_group=3;b_group=3;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="storage";b_kind="texture_3d";a_group=3;b_group=3;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="storage";b_kind="texture_storage_1d";a_group=0;b_group=0;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="storage";b_kind="texture_storage_1d";a_group=0;b_group=0;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="storage";b_kind="texture_storage_1d";a_group=0;b_group=0;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="storage";b_kind="texture_storage_1d";a_group=0;b_group=0;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="storage";b_kind="texture_storage_1d";a_group=0;b_group=0;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="storage";b_kind="texture_storage_1d";a_group=0;b_group=0;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="storage";b_kind="texture_storage_1d";a_group=0;b_group=0;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="storage";b_kind="texture_storage_1d";a_group=0;b_group=0;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="storage";b_kind="texture_storage_1d";a_group=0;b_group=3;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="storage";b_kind="texture_storage_1d";a_group=0;b_group=3;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="storage";b_kind="texture_storage_1d";a_group=0;b_group=3;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="storage";b_kind="texture_storage_1d";a_group=0;b_group=3;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="storage";b_kind="texture_storage_1d";a_group=0;b_group=3;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="storage";b_kind="texture_storage_1d";a_group=0;b_group=3;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="storage";b_kind="texture_storage_1d";a_group=0;b_group=3;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="storage";b_kind="texture_storage_1d";a_group=0;b_group=3;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="storage";b_kind="texture_storage_1d";a_group=3;b_group=0;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="storage";b_kind="texture_storage_1d";a_group=3;b_group=0;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="storage";b_kind="texture_storage_1d";a_group=3;b_group=0;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="storage";b_kind="texture_storage_1d";a_group=3;b_group=0;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="storage";b_kind="texture_storage_1d";a_group=3;b_group=0;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="storage";b_kind="texture_storage_1d";a_group=3;b_group=0;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="storage";b_kind="texture_storage_1d";a_group=3;b_group=0;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="storage";b_kind="texture_storage_1d";a_group=3;b_group=0;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="storage";b_kind="texture_storage_1d";a_group=3;b_group=3;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="storage";b_kind="texture_storage_1d";a_group=3;b_group=3;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="storage";b_kind="texture_storage_1d";a_group=3;b_group=3;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="storage";b_kind="texture_storage_1d";a_group=3;b_group=3;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="storage";b_kind="texture_storage_1d";a_group=3;b_group=3;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="storage";b_kind="texture_storage_1d";a_group=3;b_group=3;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="storage";b_kind="texture_storage_1d";a_group=3;b_group=3;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="storage";b_kind="texture_storage_1d";a_group=3;b_group=3;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="storage";b_kind="uniform";a_group=0;b_group=0;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="storage";b_kind="uniform";a_group=0;b_group=0;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="storage";b_kind="uniform";a_group=0;b_group=0;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="storage";b_kind="uniform";a_group=0;b_group=0;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="storage";b_kind="uniform";a_group=0;b_group=0;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="storage";b_kind="uniform";a_group=0;b_group=0;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="storage";b_kind="uniform";a_group=0;b_group=0;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="storage";b_kind="uniform";a_group=0;b_group=0;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="storage";b_kind="uniform";a_group=0;b_group=3;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="storage";b_kind="uniform";a_group=0;b_group=3;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="storage";b_kind="uniform";a_group=0;b_group=3;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="storage";b_kind="uniform";a_group=0;b_group=3;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="storage";b_kind="uniform";a_group=0;b_group=3;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="storage";b_kind="uniform";a_group=0;b_group=3;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="storage";b_kind="uniform";a_group=0;b_group=3;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="storage";b_kind="uniform";a_group=0;b_group=3;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="storage";b_kind="uniform";a_group=3;b_group=0;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="storage";b_kind="uniform";a_group=3;b_group=0;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="storage";b_kind="uniform";a_group=3;b_group=0;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="storage";b_kind="uniform";a_group=3;b_group=0;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="storage";b_kind="uniform";a_group=3;b_group=0;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="storage";b_kind="uniform";a_group=3;b_group=0;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="storage";b_kind="uniform";a_group=3;b_group=0;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="storage";b_kind="uniform";a_group=3;b_group=0;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="storage";b_kind="uniform";a_group=3;b_group=3;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="storage";b_kind="uniform";a_group=3;b_group=3;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="storage";b_kind="uniform";a_group=3;b_group=3;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="storage";b_kind="uniform";a_group=3;b_group=3;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="storage";b_kind="uniform";a_group=3;b_group=3;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="storage";b_kind="uniform";a_group=3;b_group=3;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="storage";b_kind="uniform";a_group=3;b_group=3;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="storage";b_kind="uniform";a_group=3;b_group=3;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_2d";b_kind="texture_3d";a_group=0;b_group=0;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_2d";b_kind="texture_3d";a_group=0;b_group=0;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_2d";b_kind="texture_3d";a_group=0;b_group=0;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_2d";b_kind="texture_3d";a_group=0;b_group=0;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_2d";b_kind="texture_3d";a_group=0;b_group=0;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_2d";b_kind="texture_3d";a_group=0;b_group=0;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_2d";b_kind="texture_3d";a_group=0;b_group=0;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_2d";b_kind="texture_3d";a_group=0;b_group=0;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_2d";b_kind="texture_3d";a_group=0;b_group=3;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_2d";b_kind="texture_3d";a_group=0;b_group=3;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_2d";b_kind="texture_3d";a_group=0;b_group=3;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_2d";b_kind="texture_3d";a_group=0;b_group=3;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_2d";b_kind="texture_3d";a_group=0;b_group=3;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_2d";b_kind="texture_3d";a_group=0;b_group=3;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_2d";b_kind="texture_3d";a_group=0;b_group=3;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_2d";b_kind="texture_3d";a_group=0;b_group=3;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_2d";b_kind="texture_3d";a_group=3;b_group=0;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_2d";b_kind="texture_3d";a_group=3;b_group=0;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_2d";b_kind="texture_3d";a_group=3;b_group=0;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_2d";b_kind="texture_3d";a_group=3;b_group=0;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_2d";b_kind="texture_3d";a_group=3;b_group=0;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_2d";b_kind="texture_3d";a_group=3;b_group=0;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_2d";b_kind="texture_3d";a_group=3;b_group=0;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_2d";b_kind="texture_3d";a_group=3;b_group=0;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_2d";b_kind="texture_3d";a_group=3;b_group=3;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_2d";b_kind="texture_3d";a_group=3;b_group=3;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_2d";b_kind="texture_3d";a_group=3;b_group=3;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_2d";b_kind="texture_3d";a_group=3;b_group=3;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_2d";b_kind="texture_3d";a_group=3;b_group=3;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_2d";b_kind="texture_3d";a_group=3;b_group=3;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_2d";b_kind="texture_3d";a_group=3;b_group=3;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_2d";b_kind="texture_3d";a_group=3;b_group=3;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_2d";b_kind="texture_storage_1d";a_group=0;b_group=0;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_2d";b_kind="texture_storage_1d";a_group=0;b_group=0;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_2d";b_kind="texture_storage_1d";a_group=0;b_group=0;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_2d";b_kind="texture_storage_1d";a_group=0;b_group=0;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_2d";b_kind="texture_storage_1d";a_group=0;b_group=0;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_2d";b_kind="texture_storage_1d";a_group=0;b_group=0;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_2d";b_kind="texture_storage_1d";a_group=0;b_group=0;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_2d";b_kind="texture_storage_1d";a_group=0;b_group=0;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_2d";b_kind="texture_storage_1d";a_group=0;b_group=3;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_2d";b_kind="texture_storage_1d";a_group=0;b_group=3;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_2d";b_kind="texture_storage_1d";a_group=0;b_group=3;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_2d";b_kind="texture_storage_1d";a_group=0;b_group=3;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_2d";b_kind="texture_storage_1d";a_group=0;b_group=3;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_2d";b_kind="texture_storage_1d";a_group=0;b_group=3;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_2d";b_kind="texture_storage_1d";a_group=0;b_group=3;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_2d";b_kind="texture_storage_1d";a_group=0;b_group=3;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_2d";b_kind="texture_storage_1d";a_group=3;b_group=0;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_2d";b_kind="texture_storage_1d";a_group=3;b_group=0;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_2d";b_kind="texture_storage_1d";a_group=3;b_group=0;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_2d";b_kind="texture_storage_1d";a_group=3;b_group=0;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_2d";b_kind="texture_storage_1d";a_group=3;b_group=0;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_2d";b_kind="texture_storage_1d";a_group=3;b_group=0;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_2d";b_kind="texture_storage_1d";a_group=3;b_group=0;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_2d";b_kind="texture_storage_1d";a_group=3;b_group=0;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_2d";b_kind="texture_storage_1d";a_group=3;b_group=3;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_2d";b_kind="texture_storage_1d";a_group=3;b_group=3;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_2d";b_kind="texture_storage_1d";a_group=3;b_group=3;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_2d";b_kind="texture_storage_1d";a_group=3;b_group=3;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_2d";b_kind="texture_storage_1d";a_group=3;b_group=3;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_2d";b_kind="texture_storage_1d";a_group=3;b_group=3;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_2d";b_kind="texture_storage_1d";a_group=3;b_group=3;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_2d";b_kind="texture_storage_1d";a_group=3;b_group=3;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_2d";b_kind="uniform";a_group=0;b_group=0;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_2d";b_kind="uniform";a_group=0;b_group=0;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_2d";b_kind="uniform";a_group=0;b_group=0;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_2d";b_kind="uniform";a_group=0;b_group=0;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_2d";b_kind="uniform";a_group=0;b_group=0;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_2d";b_kind="uniform";a_group=0;b_group=0;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_2d";b_kind="uniform";a_group=0;b_group=0;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_2d";b_kind="uniform";a_group=0;b_group=0;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_2d";b_kind="uniform";a_group=0;b_group=3;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_2d";b_kind="uniform";a_group=0;b_group=3;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_2d";b_kind="uniform";a_group=0;b_group=3;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_2d";b_kind="uniform";a_group=0;b_group=3;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_2d";b_kind="uniform";a_group=0;b_group=3;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_2d";b_kind="uniform";a_group=0;b_group=3;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_2d";b_kind="uniform";a_group=0;b_group=3;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_2d";b_kind="uniform";a_group=0;b_group=3;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_2d";b_kind="uniform";a_group=3;b_group=0;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_2d";b_kind="uniform";a_group=3;b_group=0;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_2d";b_kind="uniform";a_group=3;b_group=0;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_2d";b_kind="uniform";a_group=3;b_group=0;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_2d";b_kind="uniform";a_group=3;b_group=0;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_2d";b_kind="uniform";a_group=3;b_group=0;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_2d";b_kind="uniform";a_group=3;b_group=0;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_2d";b_kind="uniform";a_group=3;b_group=0;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_2d";b_kind="uniform";a_group=3;b_group=3;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_2d";b_kind="uniform";a_group=3;b_group=3;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_2d";b_kind="uniform";a_group=3;b_group=3;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_2d";b_kind="uniform";a_group=3;b_group=3;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_2d";b_kind="uniform";a_group=3;b_group=3;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_2d";b_kind="uniform";a_group=3;b_group=3;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_2d";b_kind="uniform";a_group=3;b_group=3;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_2d";b_kind="uniform";a_group=3;b_group=3;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_external";b_kind="texture_3d";a_group=0;b_group=0;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_external";b_kind="texture_3d";a_group=0;b_group=0;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_external";b_kind="texture_3d";a_group=0;b_group=0;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_external";b_kind="texture_3d";a_group=0;b_group=0;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_external";b_kind="texture_3d";a_group=0;b_group=0;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_external";b_kind="texture_3d";a_group=0;b_group=0;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_external";b_kind="texture_3d";a_group=0;b_group=0;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_external";b_kind="texture_3d";a_group=0;b_group=0;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_external";b_kind="texture_3d";a_group=0;b_group=3;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_external";b_kind="texture_3d";a_group=0;b_group=3;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_external";b_kind="texture_3d";a_group=0;b_group=3;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_external";b_kind="texture_3d";a_group=0;b_group=3;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_external";b_kind="texture_3d";a_group=0;b_group=3;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_external";b_kind="texture_3d";a_group=0;b_group=3;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_external";b_kind="texture_3d";a_group=0;b_group=3;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_external";b_kind="texture_3d";a_group=0;b_group=3;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_external";b_kind="texture_3d";a_group=3;b_group=0;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_external";b_kind="texture_3d";a_group=3;b_group=0;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_external";b_kind="texture_3d";a_group=3;b_group=0;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_external";b_kind="texture_3d";a_group=3;b_group=0;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_external";b_kind="texture_3d";a_group=3;b_group=0;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_external";b_kind="texture_3d";a_group=3;b_group=0;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_external";b_kind="texture_3d";a_group=3;b_group=0;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_external";b_kind="texture_3d";a_group=3;b_group=0;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_external";b_kind="texture_3d";a_group=3;b_group=3;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_external";b_kind="texture_3d";a_group=3;b_group=3;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_external";b_kind="texture_3d";a_group=3;b_group=3;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_external";b_kind="texture_3d";a_group=3;b_group=3;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_external";b_kind="texture_3d";a_group=3;b_group=3;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_external";b_kind="texture_3d";a_group=3;b_group=3;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_external";b_kind="texture_3d";a_group=3;b_group=3;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_external";b_kind="texture_3d";a_group=3;b_group=3;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_external";b_kind="texture_storage_1d";a_group=0;b_group=0;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_external";b_kind="texture_storage_1d";a_group=0;b_group=0;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_external";b_kind="texture_storage_1d";a_group=0;b_group=0;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_external";b_kind="texture_storage_1d";a_group=0;b_group=0;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_external";b_kind="texture_storage_1d";a_group=0;b_group=0;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_external";b_kind="texture_storage_1d";a_group=0;b_group=0;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_external";b_kind="texture_storage_1d";a_group=0;b_group=0;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_external";b_kind="texture_storage_1d";a_group=0;b_group=0;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_external";b_kind="texture_storage_1d";a_group=0;b_group=3;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_external";b_kind="texture_storage_1d";a_group=0;b_group=3;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_external";b_kind="texture_storage_1d";a_group=0;b_group=3;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_external";b_kind="texture_storage_1d";a_group=0;b_group=3;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_external";b_kind="texture_storage_1d";a_group=0;b_group=3;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_external";b_kind="texture_storage_1d";a_group=0;b_group=3;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_external";b_kind="texture_storage_1d";a_group=0;b_group=3;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_external";b_kind="texture_storage_1d";a_group=0;b_group=3;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_external";b_kind="texture_storage_1d";a_group=3;b_group=0;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_external";b_kind="texture_storage_1d";a_group=3;b_group=0;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_external";b_kind="texture_storage_1d";a_group=3;b_group=0;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_external";b_kind="texture_storage_1d";a_group=3;b_group=0;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_external";b_kind="texture_storage_1d";a_group=3;b_group=0;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_external";b_kind="texture_storage_1d";a_group=3;b_group=0;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_external";b_kind="texture_storage_1d";a_group=3;b_group=0;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_external";b_kind="texture_storage_1d";a_group=3;b_group=0;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_external";b_kind="texture_storage_1d";a_group=3;b_group=3;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_external";b_kind="texture_storage_1d";a_group=3;b_group=3;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_external";b_kind="texture_storage_1d";a_group=3;b_group=3;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_external";b_kind="texture_storage_1d";a_group=3;b_group=3;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_external";b_kind="texture_storage_1d";a_group=3;b_group=3;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_external";b_kind="texture_storage_1d";a_group=3;b_group=3;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_external";b_kind="texture_storage_1d";a_group=3;b_group=3;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_external";b_kind="texture_storage_1d";a_group=3;b_group=3;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_external";b_kind="uniform";a_group=0;b_group=0;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_external";b_kind="uniform";a_group=0;b_group=0;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_external";b_kind="uniform";a_group=0;b_group=0;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_external";b_kind="uniform";a_group=0;b_group=0;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_external";b_kind="uniform";a_group=0;b_group=0;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_external";b_kind="uniform";a_group=0;b_group=0;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_external";b_kind="uniform";a_group=0;b_group=0;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_external";b_kind="uniform";a_group=0;b_group=0;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_external";b_kind="uniform";a_group=0;b_group=3;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_external";b_kind="uniform";a_group=0;b_group=3;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_external";b_kind="uniform";a_group=0;b_group=3;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_external";b_kind="uniform";a_group=0;b_group=3;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_external";b_kind="uniform";a_group=0;b_group=3;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_external";b_kind="uniform";a_group=0;b_group=3;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_external";b_kind="uniform";a_group=0;b_group=3;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_external";b_kind="uniform";a_group=0;b_group=3;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_external";b_kind="uniform";a_group=3;b_group=0;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_external";b_kind="uniform";a_group=3;b_group=0;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_external";b_kind="uniform";a_group=3;b_group=0;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_external";b_kind="uniform";a_group=3;b_group=0;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_external";b_kind="uniform";a_group=3;b_group=0;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_external";b_kind="uniform";a_group=3;b_group=0;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_external";b_kind="uniform";a_group=3;b_group=0;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_external";b_kind="uniform";a_group=3;b_group=0;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_external";b_kind="uniform";a_group=3;b_group=3;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_external";b_kind="uniform";a_group=3;b_group=3;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_external";b_kind="uniform";a_group=3;b_group=3;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_external";b_kind="uniform";a_group=3;b_group=3;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_external";b_kind="uniform";a_group=3;b_group=3;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_external";b_kind="uniform";a_group=3;b_group=3;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_external";b_kind="uniform";a_group=3;b_group=3;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="texture_external";b_kind="uniform";a_group=3;b_group=3;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="uniform";b_kind="texture_3d";a_group=0;b_group=0;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="uniform";b_kind="texture_3d";a_group=0;b_group=0;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="uniform";b_kind="texture_3d";a_group=0;b_group=0;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="uniform";b_kind="texture_3d";a_group=0;b_group=0;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="uniform";b_kind="texture_3d";a_group=0;b_group=0;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="uniform";b_kind="texture_3d";a_group=0;b_group=0;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="uniform";b_kind="texture_3d";a_group=0;b_group=0;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="uniform";b_kind="texture_3d";a_group=0;b_group=0;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="uniform";b_kind="texture_3d";a_group=0;b_group=3;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="uniform";b_kind="texture_3d";a_group=0;b_group=3;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="uniform";b_kind="texture_3d";a_group=0;b_group=3;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="uniform";b_kind="texture_3d";a_group=0;b_group=3;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="uniform";b_kind="texture_3d";a_group=0;b_group=3;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="uniform";b_kind="texture_3d";a_group=0;b_group=3;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="uniform";b_kind="texture_3d";a_group=0;b_group=3;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="uniform";b_kind="texture_3d";a_group=0;b_group=3;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="uniform";b_kind="texture_3d";a_group=3;b_group=0;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="uniform";b_kind="texture_3d";a_group=3;b_group=0;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="uniform";b_kind="texture_3d";a_group=3;b_group=0;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="uniform";b_kind="texture_3d";a_group=3;b_group=0;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="uniform";b_kind="texture_3d";a_group=3;b_group=0;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="uniform";b_kind="texture_3d";a_group=3;b_group=0;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="uniform";b_kind="texture_3d";a_group=3;b_group=0;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="uniform";b_kind="texture_3d";a_group=3;b_group=0;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="uniform";b_kind="texture_3d";a_group=3;b_group=3;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="uniform";b_kind="texture_3d";a_group=3;b_group=3;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="uniform";b_kind="texture_3d";a_group=3;b_group=3;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="uniform";b_kind="texture_3d";a_group=3;b_group=3;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="uniform";b_kind="texture_3d";a_group=3;b_group=3;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="uniform";b_kind="texture_3d";a_group=3;b_group=3;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="uniform";b_kind="texture_3d";a_group=3;b_group=3;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="uniform";b_kind="texture_3d";a_group=3;b_group=3;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="uniform";b_kind="texture_storage_1d";a_group=0;b_group=0;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="uniform";b_kind="texture_storage_1d";a_group=0;b_group=0;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="uniform";b_kind="texture_storage_1d";a_group=0;b_group=0;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="uniform";b_kind="texture_storage_1d";a_group=0;b_group=0;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="uniform";b_kind="texture_storage_1d";a_group=0;b_group=0;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="uniform";b_kind="texture_storage_1d";a_group=0;b_group=0;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="uniform";b_kind="texture_storage_1d";a_group=0;b_group=0;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="uniform";b_kind="texture_storage_1d";a_group=0;b_group=0;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="uniform";b_kind="texture_storage_1d";a_group=0;b_group=3;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="uniform";b_kind="texture_storage_1d";a_group=0;b_group=3;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="uniform";b_kind="texture_storage_1d";a_group=0;b_group=3;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="uniform";b_kind="texture_storage_1d";a_group=0;b_group=3;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="uniform";b_kind="texture_storage_1d";a_group=0;b_group=3;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="uniform";b_kind="texture_storage_1d";a_group=0;b_group=3;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="uniform";b_kind="texture_storage_1d";a_group=0;b_group=3;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="uniform";b_kind="texture_storage_1d";a_group=0;b_group=3;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="uniform";b_kind="texture_storage_1d";a_group=3;b_group=0;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="uniform";b_kind="texture_storage_1d";a_group=3;b_group=0;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="uniform";b_kind="texture_storage_1d";a_group=3;b_group=0;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="uniform";b_kind="texture_storage_1d";a_group=3;b_group=0;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="uniform";b_kind="texture_storage_1d";a_group=3;b_group=0;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="uniform";b_kind="texture_storage_1d";a_group=3;b_group=0;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="uniform";b_kind="texture_storage_1d";a_group=3;b_group=0;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="uniform";b_kind="texture_storage_1d";a_group=3;b_group=0;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="uniform";b_kind="texture_storage_1d";a_group=3;b_group=3;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="uniform";b_kind="texture_storage_1d";a_group=3;b_group=3;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="uniform";b_kind="texture_storage_1d";a_group=3;b_group=3;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="uniform";b_kind="texture_storage_1d";a_group=3;b_group=3;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="uniform";b_kind="texture_storage_1d";a_group=3;b_group=3;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="uniform";b_kind="texture_storage_1d";a_group=3;b_group=3;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="uniform";b_kind="texture_storage_1d";a_group=3;b_group=3;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="uniform";b_kind="texture_storage_1d";a_group=3;b_group=3;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="uniform";b_kind="uniform";a_group=0;b_group=0;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="uniform";b_kind="uniform";a_group=0;b_group=0;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="uniform";b_kind="uniform";a_group=0;b_group=0;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="uniform";b_kind="uniform";a_group=0;b_group=0;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="uniform";b_kind="uniform";a_group=0;b_group=0;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="uniform";b_kind="uniform";a_group=0;b_group=0;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="uniform";b_kind="uniform";a_group=0;b_group=0;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="uniform";b_kind="uniform";a_group=0;b_group=0;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="uniform";b_kind="uniform";a_group=0;b_group=3;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="uniform";b_kind="uniform";a_group=0;b_group=3;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="uniform";b_kind="uniform";a_group=0;b_group=3;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="uniform";b_kind="uniform";a_group=0;b_group=3;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="uniform";b_kind="uniform";a_group=0;b_group=3;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="uniform";b_kind="uniform";a_group=0;b_group=3;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="uniform";b_kind="uniform";a_group=0;b_group=3;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="uniform";b_kind="uniform";a_group=0;b_group=3;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="uniform";b_kind="uniform";a_group=3;b_group=0;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="uniform";b_kind="uniform";a_group=3;b_group=0;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="uniform";b_kind="uniform";a_group=3;b_group=0;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="uniform";b_kind="uniform";a_group=3;b_group=0;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="uniform";b_kind="uniform";a_group=3;b_group=0;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="uniform";b_kind="uniform";a_group=3;b_group=0;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="uniform";b_kind="uniform";a_group=3;b_group=0;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="uniform";b_kind="uniform";a_group=3;b_group=0;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="uniform";b_kind="uniform";a_group=3;b_group=3;a_binding=0;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="uniform";b_kind="uniform";a_group=3;b_group=3;a_binding=0;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="uniform";b_kind="uniform";a_group=3;b_group=3;a_binding=0;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="uniform";b_kind="uniform";a_group=3;b_group=3;a_binding=0;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="uniform";b_kind="uniform";a_group=3;b_group=3;a_binding=3;b_binding=0;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="uniform";b_kind="uniform";a_group=3;b_group=3;a_binding=3;b_binding=0;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="uniform";b_kind="uniform";a_group=3;b_group=3;a_binding=3;b_binding=3;usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:single_entry_point:stage="compute";a_kind="uniform";b_kind="uniform";a_group=3;b_group=3;a_binding=3;b_binding=3;usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="vertex";b_stage="vertex";a_kind="storage";b_kind="texture_3d";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="vertex";b_stage="vertex";a_kind="storage";b_kind="texture_3d";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="vertex";b_stage="vertex";a_kind="storage";b_kind="texture_storage_1d";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="vertex";b_stage="vertex";a_kind="storage";b_kind="texture_storage_1d";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="vertex";b_stage="vertex";a_kind="storage";b_kind="uniform";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="vertex";b_stage="vertex";a_kind="storage";b_kind="uniform";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="vertex";b_stage="vertex";a_kind="texture_2d";b_kind="texture_3d";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="vertex";b_stage="vertex";a_kind="texture_2d";b_kind="texture_3d";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="vertex";b_stage="vertex";a_kind="texture_2d";b_kind="texture_storage_1d";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="vertex";b_stage="vertex";a_kind="texture_2d";b_kind="texture_storage_1d";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="vertex";b_stage="vertex";a_kind="texture_2d";b_kind="uniform";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="vertex";b_stage="vertex";a_kind="texture_2d";b_kind="uniform";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="vertex";b_stage="vertex";a_kind="texture_external";b_kind="texture_3d";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="vertex";b_stage="vertex";a_kind="texture_external";b_kind="texture_3d";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="vertex";b_stage="vertex";a_kind="texture_external";b_kind="texture_storage_1d";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="vertex";b_stage="vertex";a_kind="texture_external";b_kind="texture_storage_1d";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="vertex";b_stage="vertex";a_kind="texture_external";b_kind="uniform";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="vertex";b_stage="vertex";a_kind="texture_external";b_kind="uniform";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="vertex";b_stage="vertex";a_kind="uniform";b_kind="texture_3d";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="vertex";b_stage="vertex";a_kind="uniform";b_kind="texture_3d";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="vertex";b_stage="vertex";a_kind="uniform";b_kind="texture_storage_1d";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="vertex";b_stage="vertex";a_kind="uniform";b_kind="texture_storage_1d";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="vertex";b_stage="vertex";a_kind="uniform";b_kind="uniform";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="vertex";b_stage="vertex";a_kind="uniform";b_kind="uniform";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="vertex";b_stage="fragment";a_kind="storage";b_kind="texture_3d";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="vertex";b_stage="fragment";a_kind="storage";b_kind="texture_3d";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="vertex";b_stage="fragment";a_kind="storage";b_kind="texture_storage_1d";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="vertex";b_stage="fragment";a_kind="storage";b_kind="texture_storage_1d";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="vertex";b_stage="fragment";a_kind="storage";b_kind="uniform";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="vertex";b_stage="fragment";a_kind="storage";b_kind="uniform";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="vertex";b_stage="fragment";a_kind="texture_2d";b_kind="texture_3d";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="vertex";b_stage="fragment";a_kind="texture_2d";b_kind="texture_3d";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="vertex";b_stage="fragment";a_kind="texture_2d";b_kind="texture_storage_1d";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="vertex";b_stage="fragment";a_kind="texture_2d";b_kind="texture_storage_1d";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="vertex";b_stage="fragment";a_kind="texture_2d";b_kind="uniform";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="vertex";b_stage="fragment";a_kind="texture_2d";b_kind="uniform";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="vertex";b_stage="fragment";a_kind="texture_external";b_kind="texture_3d";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="vertex";b_stage="fragment";a_kind="texture_external";b_kind="texture_3d";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="vertex";b_stage="fragment";a_kind="texture_external";b_kind="texture_storage_1d";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="vertex";b_stage="fragment";a_kind="texture_external";b_kind="texture_storage_1d";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="vertex";b_stage="fragment";a_kind="texture_external";b_kind="uniform";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="vertex";b_stage="fragment";a_kind="texture_external";b_kind="uniform";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="vertex";b_stage="fragment";a_kind="uniform";b_kind="texture_3d";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="vertex";b_stage="fragment";a_kind="uniform";b_kind="texture_3d";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="vertex";b_stage="fragment";a_kind="uniform";b_kind="texture_storage_1d";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="vertex";b_stage="fragment";a_kind="uniform";b_kind="texture_storage_1d";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="vertex";b_stage="fragment";a_kind="uniform";b_kind="uniform";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="vertex";b_stage="fragment";a_kind="uniform";b_kind="uniform";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="vertex";b_stage="compute";a_kind="storage";b_kind="texture_3d";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="vertex";b_stage="compute";a_kind="storage";b_kind="texture_3d";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="vertex";b_stage="compute";a_kind="storage";b_kind="texture_storage_1d";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="vertex";b_stage="compute";a_kind="storage";b_kind="texture_storage_1d";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="vertex";b_stage="compute";a_kind="storage";b_kind="uniform";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="vertex";b_stage="compute";a_kind="storage";b_kind="uniform";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="vertex";b_stage="compute";a_kind="texture_2d";b_kind="texture_3d";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="vertex";b_stage="compute";a_kind="texture_2d";b_kind="texture_3d";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="vertex";b_stage="compute";a_kind="texture_2d";b_kind="texture_storage_1d";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="vertex";b_stage="compute";a_kind="texture_2d";b_kind="texture_storage_1d";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="vertex";b_stage="compute";a_kind="texture_2d";b_kind="uniform";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="vertex";b_stage="compute";a_kind="texture_2d";b_kind="uniform";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="vertex";b_stage="compute";a_kind="texture_external";b_kind="texture_3d";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="vertex";b_stage="compute";a_kind="texture_external";b_kind="texture_3d";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="vertex";b_stage="compute";a_kind="texture_external";b_kind="texture_storage_1d";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="vertex";b_stage="compute";a_kind="texture_external";b_kind="texture_storage_1d";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="vertex";b_stage="compute";a_kind="texture_external";b_kind="uniform";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="vertex";b_stage="compute";a_kind="texture_external";b_kind="uniform";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="vertex";b_stage="compute";a_kind="uniform";b_kind="texture_3d";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="vertex";b_stage="compute";a_kind="uniform";b_kind="texture_3d";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="vertex";b_stage="compute";a_kind="uniform";b_kind="texture_storage_1d";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="vertex";b_stage="compute";a_kind="uniform";b_kind="texture_storage_1d";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="vertex";b_stage="compute";a_kind="uniform";b_kind="uniform";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="vertex";b_stage="compute";a_kind="uniform";b_kind="uniform";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="fragment";b_stage="vertex";a_kind="storage";b_kind="texture_3d";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="fragment";b_stage="vertex";a_kind="storage";b_kind="texture_3d";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="fragment";b_stage="vertex";a_kind="storage";b_kind="texture_storage_1d";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="fragment";b_stage="vertex";a_kind="storage";b_kind="texture_storage_1d";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="fragment";b_stage="vertex";a_kind="storage";b_kind="uniform";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="fragment";b_stage="vertex";a_kind="storage";b_kind="uniform";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="fragment";b_stage="vertex";a_kind="texture_2d";b_kind="texture_3d";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="fragment";b_stage="vertex";a_kind="texture_2d";b_kind="texture_3d";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="fragment";b_stage="vertex";a_kind="texture_2d";b_kind="texture_storage_1d";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="fragment";b_stage="vertex";a_kind="texture_2d";b_kind="texture_storage_1d";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="fragment";b_stage="vertex";a_kind="texture_2d";b_kind="uniform";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="fragment";b_stage="vertex";a_kind="texture_2d";b_kind="uniform";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="fragment";b_stage="vertex";a_kind="texture_external";b_kind="texture_3d";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="fragment";b_stage="vertex";a_kind="texture_external";b_kind="texture_3d";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="fragment";b_stage="vertex";a_kind="texture_external";b_kind="texture_storage_1d";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="fragment";b_stage="vertex";a_kind="texture_external";b_kind="texture_storage_1d";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="fragment";b_stage="vertex";a_kind="texture_external";b_kind="uniform";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="fragment";b_stage="vertex";a_kind="texture_external";b_kind="uniform";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="fragment";b_stage="vertex";a_kind="uniform";b_kind="texture_3d";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="fragment";b_stage="vertex";a_kind="uniform";b_kind="texture_3d";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="fragment";b_stage="vertex";a_kind="uniform";b_kind="texture_storage_1d";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="fragment";b_stage="vertex";a_kind="uniform";b_kind="texture_storage_1d";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="fragment";b_stage="vertex";a_kind="uniform";b_kind="uniform";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="fragment";b_stage="vertex";a_kind="uniform";b_kind="uniform";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="fragment";b_stage="fragment";a_kind="storage";b_kind="texture_3d";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="fragment";b_stage="fragment";a_kind="storage";b_kind="texture_3d";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="fragment";b_stage="fragment";a_kind="storage";b_kind="texture_storage_1d";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="fragment";b_stage="fragment";a_kind="storage";b_kind="texture_storage_1d";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="fragment";b_stage="fragment";a_kind="storage";b_kind="uniform";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="fragment";b_stage="fragment";a_kind="storage";b_kind="uniform";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="fragment";b_stage="fragment";a_kind="texture_2d";b_kind="texture_3d";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="fragment";b_stage="fragment";a_kind="texture_2d";b_kind="texture_3d";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="fragment";b_stage="fragment";a_kind="texture_2d";b_kind="texture_storage_1d";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="fragment";b_stage="fragment";a_kind="texture_2d";b_kind="texture_storage_1d";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="fragment";b_stage="fragment";a_kind="texture_2d";b_kind="uniform";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="fragment";b_stage="fragment";a_kind="texture_2d";b_kind="uniform";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="fragment";b_stage="fragment";a_kind="texture_external";b_kind="texture_3d";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="fragment";b_stage="fragment";a_kind="texture_external";b_kind="texture_3d";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="fragment";b_stage="fragment";a_kind="texture_external";b_kind="texture_storage_1d";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="fragment";b_stage="fragment";a_kind="texture_external";b_kind="texture_storage_1d";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="fragment";b_stage="fragment";a_kind="texture_external";b_kind="uniform";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="fragment";b_stage="fragment";a_kind="texture_external";b_kind="uniform";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="fragment";b_stage="fragment";a_kind="uniform";b_kind="texture_3d";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="fragment";b_stage="fragment";a_kind="uniform";b_kind="texture_3d";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="fragment";b_stage="fragment";a_kind="uniform";b_kind="texture_storage_1d";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="fragment";b_stage="fragment";a_kind="uniform";b_kind="texture_storage_1d";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="fragment";b_stage="fragment";a_kind="uniform";b_kind="uniform";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="fragment";b_stage="fragment";a_kind="uniform";b_kind="uniform";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="fragment";b_stage="compute";a_kind="storage";b_kind="texture_3d";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="fragment";b_stage="compute";a_kind="storage";b_kind="texture_3d";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="fragment";b_stage="compute";a_kind="storage";b_kind="texture_storage_1d";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="fragment";b_stage="compute";a_kind="storage";b_kind="texture_storage_1d";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="fragment";b_stage="compute";a_kind="storage";b_kind="uniform";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="fragment";b_stage="compute";a_kind="storage";b_kind="uniform";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="fragment";b_stage="compute";a_kind="texture_2d";b_kind="texture_3d";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="fragment";b_stage="compute";a_kind="texture_2d";b_kind="texture_3d";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="fragment";b_stage="compute";a_kind="texture_2d";b_kind="texture_storage_1d";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="fragment";b_stage="compute";a_kind="texture_2d";b_kind="texture_storage_1d";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="fragment";b_stage="compute";a_kind="texture_2d";b_kind="uniform";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="fragment";b_stage="compute";a_kind="texture_2d";b_kind="uniform";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="fragment";b_stage="compute";a_kind="texture_external";b_kind="texture_3d";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="fragment";b_stage="compute";a_kind="texture_external";b_kind="texture_3d";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="fragment";b_stage="compute";a_kind="texture_external";b_kind="texture_storage_1d";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="fragment";b_stage="compute";a_kind="texture_external";b_kind="texture_storage_1d";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="fragment";b_stage="compute";a_kind="texture_external";b_kind="uniform";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="fragment";b_stage="compute";a_kind="texture_external";b_kind="uniform";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="fragment";b_stage="compute";a_kind="uniform";b_kind="texture_3d";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="fragment";b_stage="compute";a_kind="uniform";b_kind="texture_3d";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="fragment";b_stage="compute";a_kind="uniform";b_kind="texture_storage_1d";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="fragment";b_stage="compute";a_kind="uniform";b_kind="texture_storage_1d";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="fragment";b_stage="compute";a_kind="uniform";b_kind="uniform";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="fragment";b_stage="compute";a_kind="uniform";b_kind="uniform";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="compute";b_stage="vertex";a_kind="storage";b_kind="texture_3d";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="compute";b_stage="vertex";a_kind="storage";b_kind="texture_3d";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="compute";b_stage="vertex";a_kind="storage";b_kind="texture_storage_1d";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="compute";b_stage="vertex";a_kind="storage";b_kind="texture_storage_1d";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="compute";b_stage="vertex";a_kind="storage";b_kind="uniform";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="compute";b_stage="vertex";a_kind="storage";b_kind="uniform";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="compute";b_stage="vertex";a_kind="texture_2d";b_kind="texture_3d";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="compute";b_stage="vertex";a_kind="texture_2d";b_kind="texture_3d";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="compute";b_stage="vertex";a_kind="texture_2d";b_kind="texture_storage_1d";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="compute";b_stage="vertex";a_kind="texture_2d";b_kind="texture_storage_1d";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="compute";b_stage="vertex";a_kind="texture_2d";b_kind="uniform";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="compute";b_stage="vertex";a_kind="texture_2d";b_kind="uniform";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="compute";b_stage="vertex";a_kind="texture_external";b_kind="texture_3d";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="compute";b_stage="vertex";a_kind="texture_external";b_kind="texture_3d";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="compute";b_stage="vertex";a_kind="texture_external";b_kind="texture_storage_1d";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="compute";b_stage="vertex";a_kind="texture_external";b_kind="texture_storage_1d";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="compute";b_stage="vertex";a_kind="texture_external";b_kind="uniform";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="compute";b_stage="vertex";a_kind="texture_external";b_kind="uniform";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="compute";b_stage="vertex";a_kind="uniform";b_kind="texture_3d";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="compute";b_stage="vertex";a_kind="uniform";b_kind="texture_3d";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="compute";b_stage="vertex";a_kind="uniform";b_kind="texture_storage_1d";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="compute";b_stage="vertex";a_kind="uniform";b_kind="texture_storage_1d";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="compute";b_stage="vertex";a_kind="uniform";b_kind="uniform";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="compute";b_stage="vertex";a_kind="uniform";b_kind="uniform";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="compute";b_stage="fragment";a_kind="storage";b_kind="texture_3d";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="compute";b_stage="fragment";a_kind="storage";b_kind="texture_3d";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="compute";b_stage="fragment";a_kind="storage";b_kind="texture_storage_1d";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="compute";b_stage="fragment";a_kind="storage";b_kind="texture_storage_1d";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="compute";b_stage="fragment";a_kind="storage";b_kind="uniform";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="compute";b_stage="fragment";a_kind="storage";b_kind="uniform";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="compute";b_stage="fragment";a_kind="texture_2d";b_kind="texture_3d";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="compute";b_stage="fragment";a_kind="texture_2d";b_kind="texture_3d";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="compute";b_stage="fragment";a_kind="texture_2d";b_kind="texture_storage_1d";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="compute";b_stage="fragment";a_kind="texture_2d";b_kind="texture_storage_1d";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="compute";b_stage="fragment";a_kind="texture_2d";b_kind="uniform";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="compute";b_stage="fragment";a_kind="texture_2d";b_kind="uniform";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="compute";b_stage="fragment";a_kind="texture_external";b_kind="texture_3d";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="compute";b_stage="fragment";a_kind="texture_external";b_kind="texture_3d";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="compute";b_stage="fragment";a_kind="texture_external";b_kind="texture_storage_1d";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="compute";b_stage="fragment";a_kind="texture_external";b_kind="texture_storage_1d";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="compute";b_stage="fragment";a_kind="texture_external";b_kind="uniform";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="compute";b_stage="fragment";a_kind="texture_external";b_kind="uniform";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="compute";b_stage="fragment";a_kind="uniform";b_kind="texture_3d";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="compute";b_stage="fragment";a_kind="uniform";b_kind="texture_3d";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="compute";b_stage="fragment";a_kind="uniform";b_kind="texture_storage_1d";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="compute";b_stage="fragment";a_kind="uniform";b_kind="texture_storage_1d";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="compute";b_stage="fragment";a_kind="uniform";b_kind="uniform";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="compute";b_stage="fragment";a_kind="uniform";b_kind="uniform";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="compute";b_stage="compute";a_kind="storage";b_kind="texture_3d";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="compute";b_stage="compute";a_kind="storage";b_kind="texture_3d";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="compute";b_stage="compute";a_kind="storage";b_kind="texture_storage_1d";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="compute";b_stage="compute";a_kind="storage";b_kind="texture_storage_1d";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="compute";b_stage="compute";a_kind="storage";b_kind="uniform";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="compute";b_stage="compute";a_kind="storage";b_kind="uniform";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="compute";b_stage="compute";a_kind="texture_2d";b_kind="texture_3d";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="compute";b_stage="compute";a_kind="texture_2d";b_kind="texture_3d";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="compute";b_stage="compute";a_kind="texture_2d";b_kind="texture_storage_1d";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="compute";b_stage="compute";a_kind="texture_2d";b_kind="texture_storage_1d";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="compute";b_stage="compute";a_kind="texture_2d";b_kind="uniform";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="compute";b_stage="compute";a_kind="texture_2d";b_kind="uniform";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="compute";b_stage="compute";a_kind="texture_external";b_kind="texture_3d";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="compute";b_stage="compute";a_kind="texture_external";b_kind="texture_3d";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="compute";b_stage="compute";a_kind="texture_external";b_kind="texture_storage_1d";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="compute";b_stage="compute";a_kind="texture_external";b_kind="texture_storage_1d";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="compute";b_stage="compute";a_kind="texture_external";b_kind="uniform";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="compute";b_stage="compute";a_kind="texture_external";b_kind="uniform";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="compute";b_stage="compute";a_kind="uniform";b_kind="texture_3d";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="compute";b_stage="compute";a_kind="uniform";b_kind="texture_3d";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="compute";b_stage="compute";a_kind="uniform";b_kind="texture_storage_1d";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="compute";b_stage="compute";a_kind="uniform";b_kind="texture_storage_1d";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="compute";b_stage="compute";a_kind="uniform";b_kind="uniform";usage="direct" |
| webgpu:shader,validation,resource_interface,bindings:different_entry_points:a_stage="compute";b_stage="compute";a_kind="uniform";b_kind="uniform";usage="transitive" |
| webgpu:shader,validation,resource_interface,bindings:binding_attributes:stage="vertex";has_group=true;has_binding=true |
| webgpu:shader,validation,resource_interface,bindings:binding_attributes:stage="vertex";has_group=true;has_binding=false |
| webgpu:shader,validation,resource_interface,bindings:binding_attributes:stage="vertex";has_group=false;has_binding=true |
| webgpu:shader,validation,resource_interface,bindings:binding_attributes:stage="vertex";has_group=false;has_binding=false |
| webgpu:shader,validation,resource_interface,bindings:binding_attributes:stage="fragment";has_group=true;has_binding=true |
| webgpu:shader,validation,resource_interface,bindings:binding_attributes:stage="fragment";has_group=true;has_binding=false |
| webgpu:shader,validation,resource_interface,bindings:binding_attributes:stage="fragment";has_group=false;has_binding=true |
| webgpu:shader,validation,resource_interface,bindings:binding_attributes:stage="fragment";has_group=false;has_binding=false |
| webgpu:shader,validation,resource_interface,bindings:binding_attributes:stage="compute";has_group=true;has_binding=true |
| webgpu:shader,validation,resource_interface,bindings:binding_attributes:stage="compute";has_group=true;has_binding=false |
| webgpu:shader,validation,resource_interface,bindings:binding_attributes:stage="compute";has_group=false;has_binding=true |
| webgpu:shader,validation,resource_interface,bindings:binding_attributes:stage="compute";has_group=false;has_binding=false |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="vertex_index";stage="vertex";io="in";type="u32";use_struct=true;target_stage="";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="vertex_index";stage="vertex";io="in";type="u32";use_struct=true;target_stage="";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="vertex_index";stage="vertex";io="in";type="u32";use_struct=true;target_stage="vertex";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="vertex_index";stage="vertex";io="in";type="u32";use_struct=true;target_stage="vertex";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="vertex_index";stage="vertex";io="in";type="u32";use_struct=true;target_stage="fragment";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="vertex_index";stage="vertex";io="in";type="u32";use_struct=true;target_stage="fragment";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="vertex_index";stage="vertex";io="in";type="u32";use_struct=true;target_stage="compute";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="vertex_index";stage="vertex";io="in";type="u32";use_struct=true;target_stage="compute";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="vertex_index";stage="vertex";io="in";type="u32";use_struct=false;target_stage="";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="vertex_index";stage="vertex";io="in";type="u32";use_struct=false;target_stage="";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="vertex_index";stage="vertex";io="in";type="u32";use_struct=false;target_stage="vertex";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="vertex_index";stage="vertex";io="in";type="u32";use_struct=false;target_stage="vertex";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="vertex_index";stage="vertex";io="in";type="u32";use_struct=false;target_stage="fragment";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="vertex_index";stage="vertex";io="in";type="u32";use_struct=false;target_stage="fragment";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="vertex_index";stage="vertex";io="in";type="u32";use_struct=false;target_stage="compute";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="vertex_index";stage="vertex";io="in";type="u32";use_struct=false;target_stage="compute";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="instance_index";stage="vertex";io="in";type="u32";use_struct=true;target_stage="";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="instance_index";stage="vertex";io="in";type="u32";use_struct=true;target_stage="";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="instance_index";stage="vertex";io="in";type="u32";use_struct=true;target_stage="vertex";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="instance_index";stage="vertex";io="in";type="u32";use_struct=true;target_stage="vertex";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="instance_index";stage="vertex";io="in";type="u32";use_struct=true;target_stage="fragment";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="instance_index";stage="vertex";io="in";type="u32";use_struct=true;target_stage="fragment";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="instance_index";stage="vertex";io="in";type="u32";use_struct=true;target_stage="compute";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="instance_index";stage="vertex";io="in";type="u32";use_struct=true;target_stage="compute";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="instance_index";stage="vertex";io="in";type="u32";use_struct=false;target_stage="";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="instance_index";stage="vertex";io="in";type="u32";use_struct=false;target_stage="";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="instance_index";stage="vertex";io="in";type="u32";use_struct=false;target_stage="vertex";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="instance_index";stage="vertex";io="in";type="u32";use_struct=false;target_stage="vertex";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="instance_index";stage="vertex";io="in";type="u32";use_struct=false;target_stage="fragment";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="instance_index";stage="vertex";io="in";type="u32";use_struct=false;target_stage="fragment";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="instance_index";stage="vertex";io="in";type="u32";use_struct=false;target_stage="compute";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="instance_index";stage="vertex";io="in";type="u32";use_struct=false;target_stage="compute";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="position";stage="vertex";io="out";type="vec4%3Cf32%3E";use_struct=true;target_stage="";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="position";stage="vertex";io="out";type="vec4%3Cf32%3E";use_struct=true;target_stage="";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="position";stage="vertex";io="out";type="vec4%3Cf32%3E";use_struct=true;target_stage="vertex";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="position";stage="vertex";io="out";type="vec4%3Cf32%3E";use_struct=true;target_stage="vertex";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="position";stage="vertex";io="out";type="vec4%3Cf32%3E";use_struct=true;target_stage="fragment";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="position";stage="vertex";io="out";type="vec4%3Cf32%3E";use_struct=true;target_stage="fragment";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="position";stage="vertex";io="out";type="vec4%3Cf32%3E";use_struct=true;target_stage="compute";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="position";stage="vertex";io="out";type="vec4%3Cf32%3E";use_struct=true;target_stage="compute";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="position";stage="vertex";io="out";type="vec4%3Cf32%3E";use_struct=false;target_stage="";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="position";stage="vertex";io="out";type="vec4%3Cf32%3E";use_struct=false;target_stage="";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="position";stage="vertex";io="out";type="vec4%3Cf32%3E";use_struct=false;target_stage="vertex";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="position";stage="vertex";io="out";type="vec4%3Cf32%3E";use_struct=false;target_stage="vertex";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="position";stage="vertex";io="out";type="vec4%3Cf32%3E";use_struct=false;target_stage="fragment";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="position";stage="vertex";io="out";type="vec4%3Cf32%3E";use_struct=false;target_stage="fragment";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="position";stage="vertex";io="out";type="vec4%3Cf32%3E";use_struct=false;target_stage="compute";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="position";stage="vertex";io="out";type="vec4%3Cf32%3E";use_struct=false;target_stage="compute";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="position";stage="fragment";io="in";type="vec4%3Cf32%3E";use_struct=true;target_stage="";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="position";stage="fragment";io="in";type="vec4%3Cf32%3E";use_struct=true;target_stage="";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="position";stage="fragment";io="in";type="vec4%3Cf32%3E";use_struct=true;target_stage="vertex";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="position";stage="fragment";io="in";type="vec4%3Cf32%3E";use_struct=true;target_stage="vertex";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="position";stage="fragment";io="in";type="vec4%3Cf32%3E";use_struct=true;target_stage="fragment";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="position";stage="fragment";io="in";type="vec4%3Cf32%3E";use_struct=true;target_stage="fragment";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="position";stage="fragment";io="in";type="vec4%3Cf32%3E";use_struct=true;target_stage="compute";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="position";stage="fragment";io="in";type="vec4%3Cf32%3E";use_struct=true;target_stage="compute";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="position";stage="fragment";io="in";type="vec4%3Cf32%3E";use_struct=false;target_stage="";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="position";stage="fragment";io="in";type="vec4%3Cf32%3E";use_struct=false;target_stage="";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="position";stage="fragment";io="in";type="vec4%3Cf32%3E";use_struct=false;target_stage="vertex";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="position";stage="fragment";io="in";type="vec4%3Cf32%3E";use_struct=false;target_stage="vertex";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="position";stage="fragment";io="in";type="vec4%3Cf32%3E";use_struct=false;target_stage="fragment";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="position";stage="fragment";io="in";type="vec4%3Cf32%3E";use_struct=false;target_stage="fragment";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="position";stage="fragment";io="in";type="vec4%3Cf32%3E";use_struct=false;target_stage="compute";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="position";stage="fragment";io="in";type="vec4%3Cf32%3E";use_struct=false;target_stage="compute";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="front_facing";stage="fragment";io="in";type="bool";use_struct=true;target_stage="";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="front_facing";stage="fragment";io="in";type="bool";use_struct=true;target_stage="";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="front_facing";stage="fragment";io="in";type="bool";use_struct=true;target_stage="vertex";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="front_facing";stage="fragment";io="in";type="bool";use_struct=true;target_stage="vertex";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="front_facing";stage="fragment";io="in";type="bool";use_struct=true;target_stage="fragment";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="front_facing";stage="fragment";io="in";type="bool";use_struct=true;target_stage="fragment";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="front_facing";stage="fragment";io="in";type="bool";use_struct=true;target_stage="compute";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="front_facing";stage="fragment";io="in";type="bool";use_struct=true;target_stage="compute";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="front_facing";stage="fragment";io="in";type="bool";use_struct=false;target_stage="";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="front_facing";stage="fragment";io="in";type="bool";use_struct=false;target_stage="";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="front_facing";stage="fragment";io="in";type="bool";use_struct=false;target_stage="vertex";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="front_facing";stage="fragment";io="in";type="bool";use_struct=false;target_stage="vertex";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="front_facing";stage="fragment";io="in";type="bool";use_struct=false;target_stage="fragment";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="front_facing";stage="fragment";io="in";type="bool";use_struct=false;target_stage="fragment";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="front_facing";stage="fragment";io="in";type="bool";use_struct=false;target_stage="compute";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="front_facing";stage="fragment";io="in";type="bool";use_struct=false;target_stage="compute";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="frag_depth";stage="fragment";io="out";type="f32";use_struct=true;target_stage="";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="frag_depth";stage="fragment";io="out";type="f32";use_struct=true;target_stage="";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="frag_depth";stage="fragment";io="out";type="f32";use_struct=true;target_stage="vertex";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="frag_depth";stage="fragment";io="out";type="f32";use_struct=true;target_stage="vertex";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="frag_depth";stage="fragment";io="out";type="f32";use_struct=true;target_stage="fragment";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="frag_depth";stage="fragment";io="out";type="f32";use_struct=true;target_stage="fragment";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="frag_depth";stage="fragment";io="out";type="f32";use_struct=true;target_stage="compute";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="frag_depth";stage="fragment";io="out";type="f32";use_struct=true;target_stage="compute";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="frag_depth";stage="fragment";io="out";type="f32";use_struct=false;target_stage="";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="frag_depth";stage="fragment";io="out";type="f32";use_struct=false;target_stage="";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="frag_depth";stage="fragment";io="out";type="f32";use_struct=false;target_stage="vertex";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="frag_depth";stage="fragment";io="out";type="f32";use_struct=false;target_stage="vertex";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="frag_depth";stage="fragment";io="out";type="f32";use_struct=false;target_stage="fragment";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="frag_depth";stage="fragment";io="out";type="f32";use_struct=false;target_stage="fragment";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="frag_depth";stage="fragment";io="out";type="f32";use_struct=false;target_stage="compute";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="frag_depth";stage="fragment";io="out";type="f32";use_struct=false;target_stage="compute";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="local_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_stage="";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="local_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_stage="";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="local_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_stage="vertex";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="local_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_stage="vertex";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="local_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_stage="fragment";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="local_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_stage="fragment";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="local_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_stage="compute";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="local_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_stage="compute";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="local_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_stage="";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="local_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_stage="";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="local_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_stage="vertex";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="local_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_stage="vertex";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="local_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_stage="fragment";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="local_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_stage="fragment";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="local_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_stage="compute";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="local_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_stage="compute";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="local_invocation_index";stage="compute";io="in";type="u32";use_struct=true;target_stage="";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="local_invocation_index";stage="compute";io="in";type="u32";use_struct=true;target_stage="";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="local_invocation_index";stage="compute";io="in";type="u32";use_struct=true;target_stage="vertex";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="local_invocation_index";stage="compute";io="in";type="u32";use_struct=true;target_stage="vertex";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="local_invocation_index";stage="compute";io="in";type="u32";use_struct=true;target_stage="fragment";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="local_invocation_index";stage="compute";io="in";type="u32";use_struct=true;target_stage="fragment";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="local_invocation_index";stage="compute";io="in";type="u32";use_struct=true;target_stage="compute";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="local_invocation_index";stage="compute";io="in";type="u32";use_struct=true;target_stage="compute";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="local_invocation_index";stage="compute";io="in";type="u32";use_struct=false;target_stage="";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="local_invocation_index";stage="compute";io="in";type="u32";use_struct=false;target_stage="";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="local_invocation_index";stage="compute";io="in";type="u32";use_struct=false;target_stage="vertex";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="local_invocation_index";stage="compute";io="in";type="u32";use_struct=false;target_stage="vertex";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="local_invocation_index";stage="compute";io="in";type="u32";use_struct=false;target_stage="fragment";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="local_invocation_index";stage="compute";io="in";type="u32";use_struct=false;target_stage="fragment";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="local_invocation_index";stage="compute";io="in";type="u32";use_struct=false;target_stage="compute";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="local_invocation_index";stage="compute";io="in";type="u32";use_struct=false;target_stage="compute";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="global_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_stage="";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="global_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_stage="";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="global_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_stage="vertex";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="global_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_stage="vertex";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="global_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_stage="fragment";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="global_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_stage="fragment";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="global_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_stage="compute";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="global_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_stage="compute";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="global_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_stage="";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="global_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_stage="";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="global_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_stage="vertex";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="global_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_stage="vertex";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="global_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_stage="fragment";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="global_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_stage="fragment";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="global_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_stage="compute";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="global_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_stage="compute";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="workgroup_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_stage="";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="workgroup_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_stage="";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="workgroup_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_stage="vertex";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="workgroup_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_stage="vertex";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="workgroup_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_stage="fragment";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="workgroup_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_stage="fragment";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="workgroup_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_stage="compute";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="workgroup_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_stage="compute";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="workgroup_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_stage="";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="workgroup_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_stage="";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="workgroup_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_stage="vertex";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="workgroup_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_stage="vertex";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="workgroup_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_stage="fragment";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="workgroup_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_stage="fragment";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="workgroup_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_stage="compute";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="workgroup_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_stage="compute";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="num_workgroups";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_stage="";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="num_workgroups";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_stage="";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="num_workgroups";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_stage="vertex";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="num_workgroups";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_stage="vertex";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="num_workgroups";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_stage="fragment";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="num_workgroups";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_stage="fragment";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="num_workgroups";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_stage="compute";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="num_workgroups";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_stage="compute";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="num_workgroups";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_stage="";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="num_workgroups";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_stage="";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="num_workgroups";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_stage="vertex";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="num_workgroups";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_stage="vertex";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="num_workgroups";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_stage="fragment";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="num_workgroups";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_stage="fragment";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="num_workgroups";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_stage="compute";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="num_workgroups";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_stage="compute";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="sample_index";stage="fragment";io="in";type="u32";use_struct=true;target_stage="";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="sample_index";stage="fragment";io="in";type="u32";use_struct=true;target_stage="";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="sample_index";stage="fragment";io="in";type="u32";use_struct=true;target_stage="vertex";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="sample_index";stage="fragment";io="in";type="u32";use_struct=true;target_stage="vertex";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="sample_index";stage="fragment";io="in";type="u32";use_struct=true;target_stage="fragment";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="sample_index";stage="fragment";io="in";type="u32";use_struct=true;target_stage="fragment";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="sample_index";stage="fragment";io="in";type="u32";use_struct=true;target_stage="compute";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="sample_index";stage="fragment";io="in";type="u32";use_struct=true;target_stage="compute";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="sample_index";stage="fragment";io="in";type="u32";use_struct=false;target_stage="";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="sample_index";stage="fragment";io="in";type="u32";use_struct=false;target_stage="";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="sample_index";stage="fragment";io="in";type="u32";use_struct=false;target_stage="vertex";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="sample_index";stage="fragment";io="in";type="u32";use_struct=false;target_stage="vertex";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="sample_index";stage="fragment";io="in";type="u32";use_struct=false;target_stage="fragment";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="sample_index";stage="fragment";io="in";type="u32";use_struct=false;target_stage="fragment";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="sample_index";stage="fragment";io="in";type="u32";use_struct=false;target_stage="compute";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="sample_index";stage="fragment";io="in";type="u32";use_struct=false;target_stage="compute";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="sample_mask";stage="fragment";io="in";type="u32";use_struct=true;target_stage="";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="sample_mask";stage="fragment";io="in";type="u32";use_struct=true;target_stage="";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="sample_mask";stage="fragment";io="in";type="u32";use_struct=true;target_stage="vertex";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="sample_mask";stage="fragment";io="in";type="u32";use_struct=true;target_stage="vertex";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="sample_mask";stage="fragment";io="in";type="u32";use_struct=true;target_stage="fragment";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="sample_mask";stage="fragment";io="in";type="u32";use_struct=true;target_stage="fragment";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="sample_mask";stage="fragment";io="in";type="u32";use_struct=true;target_stage="compute";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="sample_mask";stage="fragment";io="in";type="u32";use_struct=true;target_stage="compute";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="sample_mask";stage="fragment";io="in";type="u32";use_struct=false;target_stage="";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="sample_mask";stage="fragment";io="in";type="u32";use_struct=false;target_stage="";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="sample_mask";stage="fragment";io="in";type="u32";use_struct=false;target_stage="vertex";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="sample_mask";stage="fragment";io="in";type="u32";use_struct=false;target_stage="vertex";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="sample_mask";stage="fragment";io="in";type="u32";use_struct=false;target_stage="fragment";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="sample_mask";stage="fragment";io="in";type="u32";use_struct=false;target_stage="fragment";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="sample_mask";stage="fragment";io="in";type="u32";use_struct=false;target_stage="compute";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="sample_mask";stage="fragment";io="in";type="u32";use_struct=false;target_stage="compute";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="sample_mask";stage="fragment";io="out";type="u32";use_struct=true;target_stage="";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="sample_mask";stage="fragment";io="out";type="u32";use_struct=true;target_stage="";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="sample_mask";stage="fragment";io="out";type="u32";use_struct=true;target_stage="vertex";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="sample_mask";stage="fragment";io="out";type="u32";use_struct=true;target_stage="vertex";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="sample_mask";stage="fragment";io="out";type="u32";use_struct=true;target_stage="fragment";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="sample_mask";stage="fragment";io="out";type="u32";use_struct=true;target_stage="fragment";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="sample_mask";stage="fragment";io="out";type="u32";use_struct=true;target_stage="compute";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="sample_mask";stage="fragment";io="out";type="u32";use_struct=true;target_stage="compute";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="sample_mask";stage="fragment";io="out";type="u32";use_struct=false;target_stage="";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="sample_mask";stage="fragment";io="out";type="u32";use_struct=false;target_stage="";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="sample_mask";stage="fragment";io="out";type="u32";use_struct=false;target_stage="vertex";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="sample_mask";stage="fragment";io="out";type="u32";use_struct=false;target_stage="vertex";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="sample_mask";stage="fragment";io="out";type="u32";use_struct=false;target_stage="fragment";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="sample_mask";stage="fragment";io="out";type="u32";use_struct=false;target_stage="fragment";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="sample_mask";stage="fragment";io="out";type="u32";use_struct=false;target_stage="compute";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:stage_inout:name="sample_mask";stage="fragment";io="out";type="u32";use_struct=false;target_stage="compute";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:type:name="vertex_index";stage="vertex";io="in";type="u32";use_struct=true;target_type="bool" |
| webgpu:shader,validation,shader_io,builtins:type:name="vertex_index";stage="vertex";io="in";type="u32";use_struct=true;target_type="u32" |
| webgpu:shader,validation,shader_io,builtins:type:name="vertex_index";stage="vertex";io="in";type="u32";use_struct=true;target_type="i32" |
| webgpu:shader,validation,shader_io,builtins:type:name="vertex_index";stage="vertex";io="in";type="u32";use_struct=true;target_type="f32" |
| webgpu:shader,validation,shader_io,builtins:type:name="vertex_index";stage="vertex";io="in";type="u32";use_struct=true;target_type="vec2%3Cbool%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="vertex_index";stage="vertex";io="in";type="u32";use_struct=true;target_type="vec2%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="vertex_index";stage="vertex";io="in";type="u32";use_struct=true;target_type="vec2%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="vertex_index";stage="vertex";io="in";type="u32";use_struct=true;target_type="vec2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="vertex_index";stage="vertex";io="in";type="u32";use_struct=true;target_type="vec3%3Cbool%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="vertex_index";stage="vertex";io="in";type="u32";use_struct=true;target_type="vec3%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="vertex_index";stage="vertex";io="in";type="u32";use_struct=true;target_type="vec3%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="vertex_index";stage="vertex";io="in";type="u32";use_struct=true;target_type="vec3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="vertex_index";stage="vertex";io="in";type="u32";use_struct=true;target_type="vec4%3Cbool%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="vertex_index";stage="vertex";io="in";type="u32";use_struct=true;target_type="vec4%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="vertex_index";stage="vertex";io="in";type="u32";use_struct=true;target_type="vec4%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="vertex_index";stage="vertex";io="in";type="u32";use_struct=true;target_type="vec4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="vertex_index";stage="vertex";io="in";type="u32";use_struct=true;target_type="mat2x2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="vertex_index";stage="vertex";io="in";type="u32";use_struct=true;target_type="mat2x3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="vertex_index";stage="vertex";io="in";type="u32";use_struct=true;target_type="mat2x4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="vertex_index";stage="vertex";io="in";type="u32";use_struct=true;target_type="mat3x2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="vertex_index";stage="vertex";io="in";type="u32";use_struct=true;target_type="mat3x3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="vertex_index";stage="vertex";io="in";type="u32";use_struct=true;target_type="mat3x4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="vertex_index";stage="vertex";io="in";type="u32";use_struct=true;target_type="mat4x2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="vertex_index";stage="vertex";io="in";type="u32";use_struct=true;target_type="mat4x3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="vertex_index";stage="vertex";io="in";type="u32";use_struct=true;target_type="mat4x4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="vertex_index";stage="vertex";io="in";type="u32";use_struct=true;target_type="atomic%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="vertex_index";stage="vertex";io="in";type="u32";use_struct=true;target_type="atomic%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="vertex_index";stage="vertex";io="in";type="u32";use_struct=true;target_type="array%3Cbool,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="vertex_index";stage="vertex";io="in";type="u32";use_struct=true;target_type="array%3Cu32,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="vertex_index";stage="vertex";io="in";type="u32";use_struct=true;target_type="array%3Ci32,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="vertex_index";stage="vertex";io="in";type="u32";use_struct=true;target_type="array%3Cf32,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="vertex_index";stage="vertex";io="in";type="u32";use_struct=true;target_type="MyStruct" |
| webgpu:shader,validation,shader_io,builtins:type:name="vertex_index";stage="vertex";io="in";type="u32";use_struct=false;target_type="bool" |
| webgpu:shader,validation,shader_io,builtins:type:name="vertex_index";stage="vertex";io="in";type="u32";use_struct=false;target_type="u32" |
| webgpu:shader,validation,shader_io,builtins:type:name="vertex_index";stage="vertex";io="in";type="u32";use_struct=false;target_type="i32" |
| webgpu:shader,validation,shader_io,builtins:type:name="vertex_index";stage="vertex";io="in";type="u32";use_struct=false;target_type="f32" |
| webgpu:shader,validation,shader_io,builtins:type:name="vertex_index";stage="vertex";io="in";type="u32";use_struct=false;target_type="vec2%3Cbool%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="vertex_index";stage="vertex";io="in";type="u32";use_struct=false;target_type="vec2%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="vertex_index";stage="vertex";io="in";type="u32";use_struct=false;target_type="vec2%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="vertex_index";stage="vertex";io="in";type="u32";use_struct=false;target_type="vec2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="vertex_index";stage="vertex";io="in";type="u32";use_struct=false;target_type="vec3%3Cbool%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="vertex_index";stage="vertex";io="in";type="u32";use_struct=false;target_type="vec3%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="vertex_index";stage="vertex";io="in";type="u32";use_struct=false;target_type="vec3%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="vertex_index";stage="vertex";io="in";type="u32";use_struct=false;target_type="vec3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="vertex_index";stage="vertex";io="in";type="u32";use_struct=false;target_type="vec4%3Cbool%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="vertex_index";stage="vertex";io="in";type="u32";use_struct=false;target_type="vec4%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="vertex_index";stage="vertex";io="in";type="u32";use_struct=false;target_type="vec4%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="vertex_index";stage="vertex";io="in";type="u32";use_struct=false;target_type="vec4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="vertex_index";stage="vertex";io="in";type="u32";use_struct=false;target_type="mat2x2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="vertex_index";stage="vertex";io="in";type="u32";use_struct=false;target_type="mat2x3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="vertex_index";stage="vertex";io="in";type="u32";use_struct=false;target_type="mat2x4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="vertex_index";stage="vertex";io="in";type="u32";use_struct=false;target_type="mat3x2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="vertex_index";stage="vertex";io="in";type="u32";use_struct=false;target_type="mat3x3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="vertex_index";stage="vertex";io="in";type="u32";use_struct=false;target_type="mat3x4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="vertex_index";stage="vertex";io="in";type="u32";use_struct=false;target_type="mat4x2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="vertex_index";stage="vertex";io="in";type="u32";use_struct=false;target_type="mat4x3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="vertex_index";stage="vertex";io="in";type="u32";use_struct=false;target_type="mat4x4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="vertex_index";stage="vertex";io="in";type="u32";use_struct=false;target_type="atomic%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="vertex_index";stage="vertex";io="in";type="u32";use_struct=false;target_type="atomic%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="vertex_index";stage="vertex";io="in";type="u32";use_struct=false;target_type="array%3Cbool,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="vertex_index";stage="vertex";io="in";type="u32";use_struct=false;target_type="array%3Cu32,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="vertex_index";stage="vertex";io="in";type="u32";use_struct=false;target_type="array%3Ci32,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="vertex_index";stage="vertex";io="in";type="u32";use_struct=false;target_type="array%3Cf32,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="vertex_index";stage="vertex";io="in";type="u32";use_struct=false;target_type="MyStruct" |
| webgpu:shader,validation,shader_io,builtins:type:name="instance_index";stage="vertex";io="in";type="u32";use_struct=true;target_type="bool" |
| webgpu:shader,validation,shader_io,builtins:type:name="instance_index";stage="vertex";io="in";type="u32";use_struct=true;target_type="u32" |
| webgpu:shader,validation,shader_io,builtins:type:name="instance_index";stage="vertex";io="in";type="u32";use_struct=true;target_type="i32" |
| webgpu:shader,validation,shader_io,builtins:type:name="instance_index";stage="vertex";io="in";type="u32";use_struct=true;target_type="f32" |
| webgpu:shader,validation,shader_io,builtins:type:name="instance_index";stage="vertex";io="in";type="u32";use_struct=true;target_type="vec2%3Cbool%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="instance_index";stage="vertex";io="in";type="u32";use_struct=true;target_type="vec2%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="instance_index";stage="vertex";io="in";type="u32";use_struct=true;target_type="vec2%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="instance_index";stage="vertex";io="in";type="u32";use_struct=true;target_type="vec2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="instance_index";stage="vertex";io="in";type="u32";use_struct=true;target_type="vec3%3Cbool%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="instance_index";stage="vertex";io="in";type="u32";use_struct=true;target_type="vec3%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="instance_index";stage="vertex";io="in";type="u32";use_struct=true;target_type="vec3%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="instance_index";stage="vertex";io="in";type="u32";use_struct=true;target_type="vec3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="instance_index";stage="vertex";io="in";type="u32";use_struct=true;target_type="vec4%3Cbool%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="instance_index";stage="vertex";io="in";type="u32";use_struct=true;target_type="vec4%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="instance_index";stage="vertex";io="in";type="u32";use_struct=true;target_type="vec4%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="instance_index";stage="vertex";io="in";type="u32";use_struct=true;target_type="vec4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="instance_index";stage="vertex";io="in";type="u32";use_struct=true;target_type="mat2x2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="instance_index";stage="vertex";io="in";type="u32";use_struct=true;target_type="mat2x3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="instance_index";stage="vertex";io="in";type="u32";use_struct=true;target_type="mat2x4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="instance_index";stage="vertex";io="in";type="u32";use_struct=true;target_type="mat3x2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="instance_index";stage="vertex";io="in";type="u32";use_struct=true;target_type="mat3x3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="instance_index";stage="vertex";io="in";type="u32";use_struct=true;target_type="mat3x4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="instance_index";stage="vertex";io="in";type="u32";use_struct=true;target_type="mat4x2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="instance_index";stage="vertex";io="in";type="u32";use_struct=true;target_type="mat4x3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="instance_index";stage="vertex";io="in";type="u32";use_struct=true;target_type="mat4x4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="instance_index";stage="vertex";io="in";type="u32";use_struct=true;target_type="atomic%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="instance_index";stage="vertex";io="in";type="u32";use_struct=true;target_type="atomic%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="instance_index";stage="vertex";io="in";type="u32";use_struct=true;target_type="array%3Cbool,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="instance_index";stage="vertex";io="in";type="u32";use_struct=true;target_type="array%3Cu32,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="instance_index";stage="vertex";io="in";type="u32";use_struct=true;target_type="array%3Ci32,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="instance_index";stage="vertex";io="in";type="u32";use_struct=true;target_type="array%3Cf32,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="instance_index";stage="vertex";io="in";type="u32";use_struct=true;target_type="MyStruct" |
| webgpu:shader,validation,shader_io,builtins:type:name="instance_index";stage="vertex";io="in";type="u32";use_struct=false;target_type="bool" |
| webgpu:shader,validation,shader_io,builtins:type:name="instance_index";stage="vertex";io="in";type="u32";use_struct=false;target_type="u32" |
| webgpu:shader,validation,shader_io,builtins:type:name="instance_index";stage="vertex";io="in";type="u32";use_struct=false;target_type="i32" |
| webgpu:shader,validation,shader_io,builtins:type:name="instance_index";stage="vertex";io="in";type="u32";use_struct=false;target_type="f32" |
| webgpu:shader,validation,shader_io,builtins:type:name="instance_index";stage="vertex";io="in";type="u32";use_struct=false;target_type="vec2%3Cbool%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="instance_index";stage="vertex";io="in";type="u32";use_struct=false;target_type="vec2%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="instance_index";stage="vertex";io="in";type="u32";use_struct=false;target_type="vec2%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="instance_index";stage="vertex";io="in";type="u32";use_struct=false;target_type="vec2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="instance_index";stage="vertex";io="in";type="u32";use_struct=false;target_type="vec3%3Cbool%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="instance_index";stage="vertex";io="in";type="u32";use_struct=false;target_type="vec3%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="instance_index";stage="vertex";io="in";type="u32";use_struct=false;target_type="vec3%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="instance_index";stage="vertex";io="in";type="u32";use_struct=false;target_type="vec3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="instance_index";stage="vertex";io="in";type="u32";use_struct=false;target_type="vec4%3Cbool%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="instance_index";stage="vertex";io="in";type="u32";use_struct=false;target_type="vec4%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="instance_index";stage="vertex";io="in";type="u32";use_struct=false;target_type="vec4%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="instance_index";stage="vertex";io="in";type="u32";use_struct=false;target_type="vec4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="instance_index";stage="vertex";io="in";type="u32";use_struct=false;target_type="mat2x2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="instance_index";stage="vertex";io="in";type="u32";use_struct=false;target_type="mat2x3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="instance_index";stage="vertex";io="in";type="u32";use_struct=false;target_type="mat2x4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="instance_index";stage="vertex";io="in";type="u32";use_struct=false;target_type="mat3x2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="instance_index";stage="vertex";io="in";type="u32";use_struct=false;target_type="mat3x3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="instance_index";stage="vertex";io="in";type="u32";use_struct=false;target_type="mat3x4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="instance_index";stage="vertex";io="in";type="u32";use_struct=false;target_type="mat4x2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="instance_index";stage="vertex";io="in";type="u32";use_struct=false;target_type="mat4x3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="instance_index";stage="vertex";io="in";type="u32";use_struct=false;target_type="mat4x4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="instance_index";stage="vertex";io="in";type="u32";use_struct=false;target_type="atomic%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="instance_index";stage="vertex";io="in";type="u32";use_struct=false;target_type="atomic%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="instance_index";stage="vertex";io="in";type="u32";use_struct=false;target_type="array%3Cbool,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="instance_index";stage="vertex";io="in";type="u32";use_struct=false;target_type="array%3Cu32,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="instance_index";stage="vertex";io="in";type="u32";use_struct=false;target_type="array%3Ci32,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="instance_index";stage="vertex";io="in";type="u32";use_struct=false;target_type="array%3Cf32,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="instance_index";stage="vertex";io="in";type="u32";use_struct=false;target_type="MyStruct" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="vertex";io="out";type="vec4%3Cf32%3E";use_struct=true;target_type="bool" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="vertex";io="out";type="vec4%3Cf32%3E";use_struct=true;target_type="u32" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="vertex";io="out";type="vec4%3Cf32%3E";use_struct=true;target_type="i32" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="vertex";io="out";type="vec4%3Cf32%3E";use_struct=true;target_type="f32" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="vertex";io="out";type="vec4%3Cf32%3E";use_struct=true;target_type="vec2%3Cbool%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="vertex";io="out";type="vec4%3Cf32%3E";use_struct=true;target_type="vec2%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="vertex";io="out";type="vec4%3Cf32%3E";use_struct=true;target_type="vec2%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="vertex";io="out";type="vec4%3Cf32%3E";use_struct=true;target_type="vec2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="vertex";io="out";type="vec4%3Cf32%3E";use_struct=true;target_type="vec3%3Cbool%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="vertex";io="out";type="vec4%3Cf32%3E";use_struct=true;target_type="vec3%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="vertex";io="out";type="vec4%3Cf32%3E";use_struct=true;target_type="vec3%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="vertex";io="out";type="vec4%3Cf32%3E";use_struct=true;target_type="vec3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="vertex";io="out";type="vec4%3Cf32%3E";use_struct=true;target_type="vec4%3Cbool%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="vertex";io="out";type="vec4%3Cf32%3E";use_struct=true;target_type="vec4%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="vertex";io="out";type="vec4%3Cf32%3E";use_struct=true;target_type="vec4%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="vertex";io="out";type="vec4%3Cf32%3E";use_struct=true;target_type="vec4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="vertex";io="out";type="vec4%3Cf32%3E";use_struct=true;target_type="mat2x2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="vertex";io="out";type="vec4%3Cf32%3E";use_struct=true;target_type="mat2x3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="vertex";io="out";type="vec4%3Cf32%3E";use_struct=true;target_type="mat2x4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="vertex";io="out";type="vec4%3Cf32%3E";use_struct=true;target_type="mat3x2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="vertex";io="out";type="vec4%3Cf32%3E";use_struct=true;target_type="mat3x3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="vertex";io="out";type="vec4%3Cf32%3E";use_struct=true;target_type="mat3x4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="vertex";io="out";type="vec4%3Cf32%3E";use_struct=true;target_type="mat4x2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="vertex";io="out";type="vec4%3Cf32%3E";use_struct=true;target_type="mat4x3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="vertex";io="out";type="vec4%3Cf32%3E";use_struct=true;target_type="mat4x4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="vertex";io="out";type="vec4%3Cf32%3E";use_struct=true;target_type="atomic%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="vertex";io="out";type="vec4%3Cf32%3E";use_struct=true;target_type="atomic%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="vertex";io="out";type="vec4%3Cf32%3E";use_struct=true;target_type="array%3Cbool,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="vertex";io="out";type="vec4%3Cf32%3E";use_struct=true;target_type="array%3Cu32,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="vertex";io="out";type="vec4%3Cf32%3E";use_struct=true;target_type="array%3Ci32,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="vertex";io="out";type="vec4%3Cf32%3E";use_struct=true;target_type="array%3Cf32,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="vertex";io="out";type="vec4%3Cf32%3E";use_struct=true;target_type="MyStruct" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="vertex";io="out";type="vec4%3Cf32%3E";use_struct=false;target_type="bool" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="vertex";io="out";type="vec4%3Cf32%3E";use_struct=false;target_type="u32" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="vertex";io="out";type="vec4%3Cf32%3E";use_struct=false;target_type="i32" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="vertex";io="out";type="vec4%3Cf32%3E";use_struct=false;target_type="f32" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="vertex";io="out";type="vec4%3Cf32%3E";use_struct=false;target_type="vec2%3Cbool%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="vertex";io="out";type="vec4%3Cf32%3E";use_struct=false;target_type="vec2%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="vertex";io="out";type="vec4%3Cf32%3E";use_struct=false;target_type="vec2%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="vertex";io="out";type="vec4%3Cf32%3E";use_struct=false;target_type="vec2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="vertex";io="out";type="vec4%3Cf32%3E";use_struct=false;target_type="vec3%3Cbool%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="vertex";io="out";type="vec4%3Cf32%3E";use_struct=false;target_type="vec3%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="vertex";io="out";type="vec4%3Cf32%3E";use_struct=false;target_type="vec3%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="vertex";io="out";type="vec4%3Cf32%3E";use_struct=false;target_type="vec3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="vertex";io="out";type="vec4%3Cf32%3E";use_struct=false;target_type="vec4%3Cbool%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="vertex";io="out";type="vec4%3Cf32%3E";use_struct=false;target_type="vec4%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="vertex";io="out";type="vec4%3Cf32%3E";use_struct=false;target_type="vec4%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="vertex";io="out";type="vec4%3Cf32%3E";use_struct=false;target_type="vec4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="vertex";io="out";type="vec4%3Cf32%3E";use_struct=false;target_type="mat2x2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="vertex";io="out";type="vec4%3Cf32%3E";use_struct=false;target_type="mat2x3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="vertex";io="out";type="vec4%3Cf32%3E";use_struct=false;target_type="mat2x4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="vertex";io="out";type="vec4%3Cf32%3E";use_struct=false;target_type="mat3x2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="vertex";io="out";type="vec4%3Cf32%3E";use_struct=false;target_type="mat3x3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="vertex";io="out";type="vec4%3Cf32%3E";use_struct=false;target_type="mat3x4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="vertex";io="out";type="vec4%3Cf32%3E";use_struct=false;target_type="mat4x2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="vertex";io="out";type="vec4%3Cf32%3E";use_struct=false;target_type="mat4x3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="vertex";io="out";type="vec4%3Cf32%3E";use_struct=false;target_type="mat4x4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="vertex";io="out";type="vec4%3Cf32%3E";use_struct=false;target_type="atomic%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="vertex";io="out";type="vec4%3Cf32%3E";use_struct=false;target_type="atomic%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="vertex";io="out";type="vec4%3Cf32%3E";use_struct=false;target_type="array%3Cbool,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="vertex";io="out";type="vec4%3Cf32%3E";use_struct=false;target_type="array%3Cu32,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="vertex";io="out";type="vec4%3Cf32%3E";use_struct=false;target_type="array%3Ci32,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="vertex";io="out";type="vec4%3Cf32%3E";use_struct=false;target_type="array%3Cf32,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="vertex";io="out";type="vec4%3Cf32%3E";use_struct=false;target_type="MyStruct" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="fragment";io="in";type="vec4%3Cf32%3E";use_struct=true;target_type="bool" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="fragment";io="in";type="vec4%3Cf32%3E";use_struct=true;target_type="u32" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="fragment";io="in";type="vec4%3Cf32%3E";use_struct=true;target_type="i32" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="fragment";io="in";type="vec4%3Cf32%3E";use_struct=true;target_type="f32" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="fragment";io="in";type="vec4%3Cf32%3E";use_struct=true;target_type="vec2%3Cbool%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="fragment";io="in";type="vec4%3Cf32%3E";use_struct=true;target_type="vec2%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="fragment";io="in";type="vec4%3Cf32%3E";use_struct=true;target_type="vec2%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="fragment";io="in";type="vec4%3Cf32%3E";use_struct=true;target_type="vec2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="fragment";io="in";type="vec4%3Cf32%3E";use_struct=true;target_type="vec3%3Cbool%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="fragment";io="in";type="vec4%3Cf32%3E";use_struct=true;target_type="vec3%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="fragment";io="in";type="vec4%3Cf32%3E";use_struct=true;target_type="vec3%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="fragment";io="in";type="vec4%3Cf32%3E";use_struct=true;target_type="vec3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="fragment";io="in";type="vec4%3Cf32%3E";use_struct=true;target_type="vec4%3Cbool%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="fragment";io="in";type="vec4%3Cf32%3E";use_struct=true;target_type="vec4%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="fragment";io="in";type="vec4%3Cf32%3E";use_struct=true;target_type="vec4%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="fragment";io="in";type="vec4%3Cf32%3E";use_struct=true;target_type="vec4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="fragment";io="in";type="vec4%3Cf32%3E";use_struct=true;target_type="mat2x2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="fragment";io="in";type="vec4%3Cf32%3E";use_struct=true;target_type="mat2x3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="fragment";io="in";type="vec4%3Cf32%3E";use_struct=true;target_type="mat2x4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="fragment";io="in";type="vec4%3Cf32%3E";use_struct=true;target_type="mat3x2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="fragment";io="in";type="vec4%3Cf32%3E";use_struct=true;target_type="mat3x3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="fragment";io="in";type="vec4%3Cf32%3E";use_struct=true;target_type="mat3x4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="fragment";io="in";type="vec4%3Cf32%3E";use_struct=true;target_type="mat4x2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="fragment";io="in";type="vec4%3Cf32%3E";use_struct=true;target_type="mat4x3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="fragment";io="in";type="vec4%3Cf32%3E";use_struct=true;target_type="mat4x4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="fragment";io="in";type="vec4%3Cf32%3E";use_struct=true;target_type="atomic%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="fragment";io="in";type="vec4%3Cf32%3E";use_struct=true;target_type="atomic%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="fragment";io="in";type="vec4%3Cf32%3E";use_struct=true;target_type="array%3Cbool,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="fragment";io="in";type="vec4%3Cf32%3E";use_struct=true;target_type="array%3Cu32,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="fragment";io="in";type="vec4%3Cf32%3E";use_struct=true;target_type="array%3Ci32,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="fragment";io="in";type="vec4%3Cf32%3E";use_struct=true;target_type="array%3Cf32,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="fragment";io="in";type="vec4%3Cf32%3E";use_struct=true;target_type="MyStruct" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="fragment";io="in";type="vec4%3Cf32%3E";use_struct=false;target_type="bool" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="fragment";io="in";type="vec4%3Cf32%3E";use_struct=false;target_type="u32" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="fragment";io="in";type="vec4%3Cf32%3E";use_struct=false;target_type="i32" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="fragment";io="in";type="vec4%3Cf32%3E";use_struct=false;target_type="f32" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="fragment";io="in";type="vec4%3Cf32%3E";use_struct=false;target_type="vec2%3Cbool%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="fragment";io="in";type="vec4%3Cf32%3E";use_struct=false;target_type="vec2%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="fragment";io="in";type="vec4%3Cf32%3E";use_struct=false;target_type="vec2%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="fragment";io="in";type="vec4%3Cf32%3E";use_struct=false;target_type="vec2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="fragment";io="in";type="vec4%3Cf32%3E";use_struct=false;target_type="vec3%3Cbool%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="fragment";io="in";type="vec4%3Cf32%3E";use_struct=false;target_type="vec3%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="fragment";io="in";type="vec4%3Cf32%3E";use_struct=false;target_type="vec3%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="fragment";io="in";type="vec4%3Cf32%3E";use_struct=false;target_type="vec3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="fragment";io="in";type="vec4%3Cf32%3E";use_struct=false;target_type="vec4%3Cbool%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="fragment";io="in";type="vec4%3Cf32%3E";use_struct=false;target_type="vec4%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="fragment";io="in";type="vec4%3Cf32%3E";use_struct=false;target_type="vec4%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="fragment";io="in";type="vec4%3Cf32%3E";use_struct=false;target_type="vec4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="fragment";io="in";type="vec4%3Cf32%3E";use_struct=false;target_type="mat2x2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="fragment";io="in";type="vec4%3Cf32%3E";use_struct=false;target_type="mat2x3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="fragment";io="in";type="vec4%3Cf32%3E";use_struct=false;target_type="mat2x4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="fragment";io="in";type="vec4%3Cf32%3E";use_struct=false;target_type="mat3x2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="fragment";io="in";type="vec4%3Cf32%3E";use_struct=false;target_type="mat3x3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="fragment";io="in";type="vec4%3Cf32%3E";use_struct=false;target_type="mat3x4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="fragment";io="in";type="vec4%3Cf32%3E";use_struct=false;target_type="mat4x2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="fragment";io="in";type="vec4%3Cf32%3E";use_struct=false;target_type="mat4x3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="fragment";io="in";type="vec4%3Cf32%3E";use_struct=false;target_type="mat4x4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="fragment";io="in";type="vec4%3Cf32%3E";use_struct=false;target_type="atomic%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="fragment";io="in";type="vec4%3Cf32%3E";use_struct=false;target_type="atomic%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="fragment";io="in";type="vec4%3Cf32%3E";use_struct=false;target_type="array%3Cbool,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="fragment";io="in";type="vec4%3Cf32%3E";use_struct=false;target_type="array%3Cu32,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="fragment";io="in";type="vec4%3Cf32%3E";use_struct=false;target_type="array%3Ci32,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="fragment";io="in";type="vec4%3Cf32%3E";use_struct=false;target_type="array%3Cf32,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="position";stage="fragment";io="in";type="vec4%3Cf32%3E";use_struct=false;target_type="MyStruct" |
| webgpu:shader,validation,shader_io,builtins:type:name="front_facing";stage="fragment";io="in";type="bool";use_struct=true;target_type="bool" |
| webgpu:shader,validation,shader_io,builtins:type:name="front_facing";stage="fragment";io="in";type="bool";use_struct=true;target_type="u32" |
| webgpu:shader,validation,shader_io,builtins:type:name="front_facing";stage="fragment";io="in";type="bool";use_struct=true;target_type="i32" |
| webgpu:shader,validation,shader_io,builtins:type:name="front_facing";stage="fragment";io="in";type="bool";use_struct=true;target_type="f32" |
| webgpu:shader,validation,shader_io,builtins:type:name="front_facing";stage="fragment";io="in";type="bool";use_struct=true;target_type="vec2%3Cbool%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="front_facing";stage="fragment";io="in";type="bool";use_struct=true;target_type="vec2%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="front_facing";stage="fragment";io="in";type="bool";use_struct=true;target_type="vec2%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="front_facing";stage="fragment";io="in";type="bool";use_struct=true;target_type="vec2%3Cf32%3E" |
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| webgpu:shader,validation,shader_io,builtins:type:name="front_facing";stage="fragment";io="in";type="bool";use_struct=true;target_type="vec3%3Ci32%3E" |
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| webgpu:shader,validation,shader_io,builtins:type:name="front_facing";stage="fragment";io="in";type="bool";use_struct=true;target_type="vec4%3Cf32%3E" |
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| webgpu:shader,validation,shader_io,builtins:type:name="front_facing";stage="fragment";io="in";type="bool";use_struct=true;target_type="MyStruct" |
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| webgpu:shader,validation,shader_io,builtins:type:name="front_facing";stage="fragment";io="in";type="bool";use_struct=false;target_type="i32" |
| webgpu:shader,validation,shader_io,builtins:type:name="front_facing";stage="fragment";io="in";type="bool";use_struct=false;target_type="f32" |
| webgpu:shader,validation,shader_io,builtins:type:name="front_facing";stage="fragment";io="in";type="bool";use_struct=false;target_type="vec2%3Cbool%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="front_facing";stage="fragment";io="in";type="bool";use_struct=false;target_type="vec2%3Cu32%3E" |
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| webgpu:shader,validation,shader_io,builtins:type:name="front_facing";stage="fragment";io="in";type="bool";use_struct=false;target_type="vec3%3Cbool%3E" |
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| webgpu:shader,validation,shader_io,builtins:type:name="front_facing";stage="fragment";io="in";type="bool";use_struct=false;target_type="vec3%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="front_facing";stage="fragment";io="in";type="bool";use_struct=false;target_type="vec3%3Cf32%3E" |
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| webgpu:shader,validation,shader_io,builtins:type:name="front_facing";stage="fragment";io="in";type="bool";use_struct=false;target_type="vec4%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="front_facing";stage="fragment";io="in";type="bool";use_struct=false;target_type="vec4%3Cf32%3E" |
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| webgpu:shader,validation,shader_io,builtins:type:name="front_facing";stage="fragment";io="in";type="bool";use_struct=false;target_type="mat2x3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="front_facing";stage="fragment";io="in";type="bool";use_struct=false;target_type="mat2x4%3Cf32%3E" |
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| webgpu:shader,validation,shader_io,builtins:type:name="front_facing";stage="fragment";io="in";type="bool";use_struct=false;target_type="mat3x3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="front_facing";stage="fragment";io="in";type="bool";use_struct=false;target_type="mat3x4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="front_facing";stage="fragment";io="in";type="bool";use_struct=false;target_type="mat4x2%3Cf32%3E" |
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| webgpu:shader,validation,shader_io,builtins:type:name="front_facing";stage="fragment";io="in";type="bool";use_struct=false;target_type="atomic%3Cu32%3E" |
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| webgpu:shader,validation,shader_io,builtins:type:name="frag_depth";stage="fragment";io="out";type="f32";use_struct=true;target_type="atomic%3Cu32%3E" |
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| webgpu:shader,validation,shader_io,builtins:type:name="frag_depth";stage="fragment";io="out";type="f32";use_struct=true;target_type="MyStruct" |
| webgpu:shader,validation,shader_io,builtins:type:name="frag_depth";stage="fragment";io="out";type="f32";use_struct=false;target_type="bool" |
| webgpu:shader,validation,shader_io,builtins:type:name="frag_depth";stage="fragment";io="out";type="f32";use_struct=false;target_type="u32" |
| webgpu:shader,validation,shader_io,builtins:type:name="frag_depth";stage="fragment";io="out";type="f32";use_struct=false;target_type="i32" |
| webgpu:shader,validation,shader_io,builtins:type:name="frag_depth";stage="fragment";io="out";type="f32";use_struct=false;target_type="f32" |
| webgpu:shader,validation,shader_io,builtins:type:name="frag_depth";stage="fragment";io="out";type="f32";use_struct=false;target_type="vec2%3Cbool%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="frag_depth";stage="fragment";io="out";type="f32";use_struct=false;target_type="vec2%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="frag_depth";stage="fragment";io="out";type="f32";use_struct=false;target_type="vec2%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="frag_depth";stage="fragment";io="out";type="f32";use_struct=false;target_type="vec2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="frag_depth";stage="fragment";io="out";type="f32";use_struct=false;target_type="vec3%3Cbool%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="frag_depth";stage="fragment";io="out";type="f32";use_struct=false;target_type="vec3%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="frag_depth";stage="fragment";io="out";type="f32";use_struct=false;target_type="vec3%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="frag_depth";stage="fragment";io="out";type="f32";use_struct=false;target_type="vec3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="frag_depth";stage="fragment";io="out";type="f32";use_struct=false;target_type="vec4%3Cbool%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="frag_depth";stage="fragment";io="out";type="f32";use_struct=false;target_type="vec4%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="frag_depth";stage="fragment";io="out";type="f32";use_struct=false;target_type="vec4%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="frag_depth";stage="fragment";io="out";type="f32";use_struct=false;target_type="vec4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="frag_depth";stage="fragment";io="out";type="f32";use_struct=false;target_type="mat2x2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="frag_depth";stage="fragment";io="out";type="f32";use_struct=false;target_type="mat2x3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="frag_depth";stage="fragment";io="out";type="f32";use_struct=false;target_type="mat2x4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="frag_depth";stage="fragment";io="out";type="f32";use_struct=false;target_type="mat3x2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="frag_depth";stage="fragment";io="out";type="f32";use_struct=false;target_type="mat3x3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="frag_depth";stage="fragment";io="out";type="f32";use_struct=false;target_type="mat3x4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="frag_depth";stage="fragment";io="out";type="f32";use_struct=false;target_type="mat4x2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="frag_depth";stage="fragment";io="out";type="f32";use_struct=false;target_type="mat4x3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="frag_depth";stage="fragment";io="out";type="f32";use_struct=false;target_type="mat4x4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="frag_depth";stage="fragment";io="out";type="f32";use_struct=false;target_type="atomic%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="frag_depth";stage="fragment";io="out";type="f32";use_struct=false;target_type="atomic%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="frag_depth";stage="fragment";io="out";type="f32";use_struct=false;target_type="array%3Cbool,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="frag_depth";stage="fragment";io="out";type="f32";use_struct=false;target_type="array%3Cu32,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="frag_depth";stage="fragment";io="out";type="f32";use_struct=false;target_type="array%3Ci32,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="frag_depth";stage="fragment";io="out";type="f32";use_struct=false;target_type="array%3Cf32,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="frag_depth";stage="fragment";io="out";type="f32";use_struct=false;target_type="MyStruct" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="bool" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="u32" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="i32" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="f32" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="vec2%3Cbool%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="vec2%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="vec2%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="vec2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="vec3%3Cbool%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="vec3%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="vec3%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="vec3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="vec4%3Cbool%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="vec4%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="vec4%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="vec4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="mat2x2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="mat2x3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="mat2x4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="mat3x2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="mat3x3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="mat3x4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="mat4x2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="mat4x3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="mat4x4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="atomic%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="atomic%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="array%3Cbool,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="array%3Cu32,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="array%3Ci32,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="array%3Cf32,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="MyStruct" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="bool" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="u32" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="i32" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="f32" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="vec2%3Cbool%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="vec2%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="vec2%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="vec2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="vec3%3Cbool%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="vec3%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="vec3%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="vec3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="vec4%3Cbool%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="vec4%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="vec4%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="vec4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="mat2x2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="mat2x3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="mat2x4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="mat3x2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="mat3x3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="mat3x4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="mat4x2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="mat4x3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="mat4x4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="atomic%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="atomic%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="array%3Cbool,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="array%3Cu32,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="array%3Ci32,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="array%3Cf32,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="MyStruct" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_index";stage="compute";io="in";type="u32";use_struct=true;target_type="bool" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_index";stage="compute";io="in";type="u32";use_struct=true;target_type="u32" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_index";stage="compute";io="in";type="u32";use_struct=true;target_type="i32" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_index";stage="compute";io="in";type="u32";use_struct=true;target_type="f32" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_index";stage="compute";io="in";type="u32";use_struct=true;target_type="vec2%3Cbool%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_index";stage="compute";io="in";type="u32";use_struct=true;target_type="vec2%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_index";stage="compute";io="in";type="u32";use_struct=true;target_type="vec2%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_index";stage="compute";io="in";type="u32";use_struct=true;target_type="vec2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_index";stage="compute";io="in";type="u32";use_struct=true;target_type="vec3%3Cbool%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_index";stage="compute";io="in";type="u32";use_struct=true;target_type="vec3%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_index";stage="compute";io="in";type="u32";use_struct=true;target_type="vec3%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_index";stage="compute";io="in";type="u32";use_struct=true;target_type="vec3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_index";stage="compute";io="in";type="u32";use_struct=true;target_type="vec4%3Cbool%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_index";stage="compute";io="in";type="u32";use_struct=true;target_type="vec4%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_index";stage="compute";io="in";type="u32";use_struct=true;target_type="vec4%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_index";stage="compute";io="in";type="u32";use_struct=true;target_type="vec4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_index";stage="compute";io="in";type="u32";use_struct=true;target_type="mat2x2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_index";stage="compute";io="in";type="u32";use_struct=true;target_type="mat2x3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_index";stage="compute";io="in";type="u32";use_struct=true;target_type="mat2x4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_index";stage="compute";io="in";type="u32";use_struct=true;target_type="mat3x2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_index";stage="compute";io="in";type="u32";use_struct=true;target_type="mat3x3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_index";stage="compute";io="in";type="u32";use_struct=true;target_type="mat3x4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_index";stage="compute";io="in";type="u32";use_struct=true;target_type="mat4x2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_index";stage="compute";io="in";type="u32";use_struct=true;target_type="mat4x3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_index";stage="compute";io="in";type="u32";use_struct=true;target_type="mat4x4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_index";stage="compute";io="in";type="u32";use_struct=true;target_type="atomic%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_index";stage="compute";io="in";type="u32";use_struct=true;target_type="atomic%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_index";stage="compute";io="in";type="u32";use_struct=true;target_type="array%3Cbool,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_index";stage="compute";io="in";type="u32";use_struct=true;target_type="array%3Cu32,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_index";stage="compute";io="in";type="u32";use_struct=true;target_type="array%3Ci32,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_index";stage="compute";io="in";type="u32";use_struct=true;target_type="array%3Cf32,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_index";stage="compute";io="in";type="u32";use_struct=true;target_type="MyStruct" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_index";stage="compute";io="in";type="u32";use_struct=false;target_type="bool" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_index";stage="compute";io="in";type="u32";use_struct=false;target_type="u32" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_index";stage="compute";io="in";type="u32";use_struct=false;target_type="i32" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_index";stage="compute";io="in";type="u32";use_struct=false;target_type="f32" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_index";stage="compute";io="in";type="u32";use_struct=false;target_type="vec2%3Cbool%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_index";stage="compute";io="in";type="u32";use_struct=false;target_type="vec2%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_index";stage="compute";io="in";type="u32";use_struct=false;target_type="vec2%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_index";stage="compute";io="in";type="u32";use_struct=false;target_type="vec2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_index";stage="compute";io="in";type="u32";use_struct=false;target_type="vec3%3Cbool%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_index";stage="compute";io="in";type="u32";use_struct=false;target_type="vec3%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_index";stage="compute";io="in";type="u32";use_struct=false;target_type="vec3%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_index";stage="compute";io="in";type="u32";use_struct=false;target_type="vec3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_index";stage="compute";io="in";type="u32";use_struct=false;target_type="vec4%3Cbool%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_index";stage="compute";io="in";type="u32";use_struct=false;target_type="vec4%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_index";stage="compute";io="in";type="u32";use_struct=false;target_type="vec4%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_index";stage="compute";io="in";type="u32";use_struct=false;target_type="vec4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_index";stage="compute";io="in";type="u32";use_struct=false;target_type="mat2x2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_index";stage="compute";io="in";type="u32";use_struct=false;target_type="mat2x3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_index";stage="compute";io="in";type="u32";use_struct=false;target_type="mat2x4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_index";stage="compute";io="in";type="u32";use_struct=false;target_type="mat3x2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_index";stage="compute";io="in";type="u32";use_struct=false;target_type="mat3x3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_index";stage="compute";io="in";type="u32";use_struct=false;target_type="mat3x4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_index";stage="compute";io="in";type="u32";use_struct=false;target_type="mat4x2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_index";stage="compute";io="in";type="u32";use_struct=false;target_type="mat4x3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_index";stage="compute";io="in";type="u32";use_struct=false;target_type="mat4x4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_index";stage="compute";io="in";type="u32";use_struct=false;target_type="atomic%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_index";stage="compute";io="in";type="u32";use_struct=false;target_type="atomic%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_index";stage="compute";io="in";type="u32";use_struct=false;target_type="array%3Cbool,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_index";stage="compute";io="in";type="u32";use_struct=false;target_type="array%3Cu32,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_index";stage="compute";io="in";type="u32";use_struct=false;target_type="array%3Ci32,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_index";stage="compute";io="in";type="u32";use_struct=false;target_type="array%3Cf32,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="local_invocation_index";stage="compute";io="in";type="u32";use_struct=false;target_type="MyStruct" |
| webgpu:shader,validation,shader_io,builtins:type:name="global_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="bool" |
| webgpu:shader,validation,shader_io,builtins:type:name="global_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="u32" |
| webgpu:shader,validation,shader_io,builtins:type:name="global_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="i32" |
| webgpu:shader,validation,shader_io,builtins:type:name="global_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="f32" |
| webgpu:shader,validation,shader_io,builtins:type:name="global_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="vec2%3Cbool%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="global_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="vec2%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="global_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="vec2%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="global_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="vec2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="global_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="vec3%3Cbool%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="global_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="vec3%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="global_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="vec3%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="global_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="vec3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="global_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="vec4%3Cbool%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="global_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="vec4%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="global_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="vec4%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="global_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="vec4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="global_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="mat2x2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="global_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="mat2x3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="global_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="mat2x4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="global_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="mat3x2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="global_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="mat3x3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="global_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="mat3x4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="global_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="mat4x2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="global_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="mat4x3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="global_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="mat4x4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="global_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="atomic%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="global_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="atomic%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="global_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="array%3Cbool,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="global_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="array%3Cu32,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="global_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="array%3Ci32,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="global_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="array%3Cf32,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="global_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="MyStruct" |
| webgpu:shader,validation,shader_io,builtins:type:name="global_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="bool" |
| webgpu:shader,validation,shader_io,builtins:type:name="global_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="u32" |
| webgpu:shader,validation,shader_io,builtins:type:name="global_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="i32" |
| webgpu:shader,validation,shader_io,builtins:type:name="global_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="f32" |
| webgpu:shader,validation,shader_io,builtins:type:name="global_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="vec2%3Cbool%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="global_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="vec2%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="global_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="vec2%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="global_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="vec2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="global_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="vec3%3Cbool%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="global_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="vec3%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="global_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="vec3%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="global_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="vec3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="global_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="vec4%3Cbool%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="global_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="vec4%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="global_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="vec4%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="global_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="vec4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="global_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="mat2x2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="global_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="mat2x3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="global_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="mat2x4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="global_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="mat3x2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="global_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="mat3x3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="global_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="mat3x4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="global_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="mat4x2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="global_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="mat4x3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="global_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="mat4x4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="global_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="atomic%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="global_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="atomic%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="global_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="array%3Cbool,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="global_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="array%3Cu32,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="global_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="array%3Ci32,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="global_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="array%3Cf32,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="global_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="MyStruct" |
| webgpu:shader,validation,shader_io,builtins:type:name="workgroup_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="bool" |
| webgpu:shader,validation,shader_io,builtins:type:name="workgroup_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="u32" |
| webgpu:shader,validation,shader_io,builtins:type:name="workgroup_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="i32" |
| webgpu:shader,validation,shader_io,builtins:type:name="workgroup_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="f32" |
| webgpu:shader,validation,shader_io,builtins:type:name="workgroup_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="vec2%3Cbool%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="workgroup_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="vec2%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="workgroup_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="vec2%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="workgroup_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="vec2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="workgroup_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="vec3%3Cbool%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="workgroup_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="vec3%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="workgroup_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="vec3%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="workgroup_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="vec3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="workgroup_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="vec4%3Cbool%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="workgroup_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="vec4%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="workgroup_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="vec4%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="workgroup_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="vec4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="workgroup_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="mat2x2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="workgroup_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="mat2x3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="workgroup_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="mat2x4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="workgroup_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="mat3x2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="workgroup_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="mat3x3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="workgroup_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="mat3x4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="workgroup_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="mat4x2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="workgroup_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="mat4x3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="workgroup_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="mat4x4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="workgroup_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="atomic%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="workgroup_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="atomic%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="workgroup_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="array%3Cbool,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="workgroup_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="array%3Cu32,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="workgroup_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="array%3Ci32,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="workgroup_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="array%3Cf32,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="workgroup_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="MyStruct" |
| webgpu:shader,validation,shader_io,builtins:type:name="workgroup_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="bool" |
| webgpu:shader,validation,shader_io,builtins:type:name="workgroup_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="u32" |
| webgpu:shader,validation,shader_io,builtins:type:name="workgroup_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="i32" |
| webgpu:shader,validation,shader_io,builtins:type:name="workgroup_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="f32" |
| webgpu:shader,validation,shader_io,builtins:type:name="workgroup_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="vec2%3Cbool%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="workgroup_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="vec2%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="workgroup_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="vec2%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="workgroup_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="vec2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="workgroup_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="vec3%3Cbool%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="workgroup_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="vec3%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="workgroup_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="vec3%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="workgroup_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="vec3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="workgroup_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="vec4%3Cbool%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="workgroup_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="vec4%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="workgroup_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="vec4%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="workgroup_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="vec4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="workgroup_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="mat2x2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="workgroup_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="mat2x3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="workgroup_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="mat2x4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="workgroup_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="mat3x2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="workgroup_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="mat3x3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="workgroup_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="mat3x4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="workgroup_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="mat4x2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="workgroup_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="mat4x3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="workgroup_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="mat4x4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="workgroup_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="atomic%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="workgroup_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="atomic%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="workgroup_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="array%3Cbool,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="workgroup_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="array%3Cu32,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="workgroup_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="array%3Ci32,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="workgroup_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="array%3Cf32,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="workgroup_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="MyStruct" |
| webgpu:shader,validation,shader_io,builtins:type:name="num_workgroups";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="bool" |
| webgpu:shader,validation,shader_io,builtins:type:name="num_workgroups";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="u32" |
| webgpu:shader,validation,shader_io,builtins:type:name="num_workgroups";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="i32" |
| webgpu:shader,validation,shader_io,builtins:type:name="num_workgroups";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="f32" |
| webgpu:shader,validation,shader_io,builtins:type:name="num_workgroups";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="vec2%3Cbool%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="num_workgroups";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="vec2%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="num_workgroups";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="vec2%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="num_workgroups";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="vec2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="num_workgroups";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="vec3%3Cbool%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="num_workgroups";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="vec3%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="num_workgroups";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="vec3%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="num_workgroups";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="vec3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="num_workgroups";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="vec4%3Cbool%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="num_workgroups";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="vec4%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="num_workgroups";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="vec4%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="num_workgroups";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="vec4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="num_workgroups";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="mat2x2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="num_workgroups";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="mat2x3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="num_workgroups";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="mat2x4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="num_workgroups";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="mat3x2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="num_workgroups";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="mat3x3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="num_workgroups";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="mat3x4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="num_workgroups";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="mat4x2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="num_workgroups";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="mat4x3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="num_workgroups";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="mat4x4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="num_workgroups";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="atomic%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="num_workgroups";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="atomic%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="num_workgroups";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="array%3Cbool,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="num_workgroups";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="array%3Cu32,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="num_workgroups";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="array%3Ci32,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="num_workgroups";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="array%3Cf32,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="num_workgroups";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;target_type="MyStruct" |
| webgpu:shader,validation,shader_io,builtins:type:name="num_workgroups";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="bool" |
| webgpu:shader,validation,shader_io,builtins:type:name="num_workgroups";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="u32" |
| webgpu:shader,validation,shader_io,builtins:type:name="num_workgroups";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="i32" |
| webgpu:shader,validation,shader_io,builtins:type:name="num_workgroups";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="f32" |
| webgpu:shader,validation,shader_io,builtins:type:name="num_workgroups";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="vec2%3Cbool%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="num_workgroups";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="vec2%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="num_workgroups";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="vec2%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="num_workgroups";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="vec2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="num_workgroups";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="vec3%3Cbool%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="num_workgroups";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="vec3%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="num_workgroups";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="vec3%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="num_workgroups";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="vec3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="num_workgroups";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="vec4%3Cbool%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="num_workgroups";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="vec4%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="num_workgroups";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="vec4%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="num_workgroups";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="vec4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="num_workgroups";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="mat2x2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="num_workgroups";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="mat2x3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="num_workgroups";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="mat2x4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="num_workgroups";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="mat3x2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="num_workgroups";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="mat3x3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="num_workgroups";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="mat3x4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="num_workgroups";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="mat4x2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="num_workgroups";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="mat4x3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="num_workgroups";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="mat4x4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="num_workgroups";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="atomic%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="num_workgroups";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="atomic%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="num_workgroups";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="array%3Cbool,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="num_workgroups";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="array%3Cu32,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="num_workgroups";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="array%3Ci32,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="num_workgroups";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="array%3Cf32,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="num_workgroups";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;target_type="MyStruct" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_index";stage="fragment";io="in";type="u32";use_struct=true;target_type="bool" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_index";stage="fragment";io="in";type="u32";use_struct=true;target_type="u32" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_index";stage="fragment";io="in";type="u32";use_struct=true;target_type="i32" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_index";stage="fragment";io="in";type="u32";use_struct=true;target_type="f32" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_index";stage="fragment";io="in";type="u32";use_struct=true;target_type="vec2%3Cbool%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_index";stage="fragment";io="in";type="u32";use_struct=true;target_type="vec2%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_index";stage="fragment";io="in";type="u32";use_struct=true;target_type="vec2%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_index";stage="fragment";io="in";type="u32";use_struct=true;target_type="vec2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_index";stage="fragment";io="in";type="u32";use_struct=true;target_type="vec3%3Cbool%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_index";stage="fragment";io="in";type="u32";use_struct=true;target_type="vec3%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_index";stage="fragment";io="in";type="u32";use_struct=true;target_type="vec3%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_index";stage="fragment";io="in";type="u32";use_struct=true;target_type="vec3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_index";stage="fragment";io="in";type="u32";use_struct=true;target_type="vec4%3Cbool%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_index";stage="fragment";io="in";type="u32";use_struct=true;target_type="vec4%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_index";stage="fragment";io="in";type="u32";use_struct=true;target_type="vec4%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_index";stage="fragment";io="in";type="u32";use_struct=true;target_type="vec4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_index";stage="fragment";io="in";type="u32";use_struct=true;target_type="mat2x2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_index";stage="fragment";io="in";type="u32";use_struct=true;target_type="mat2x3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_index";stage="fragment";io="in";type="u32";use_struct=true;target_type="mat2x4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_index";stage="fragment";io="in";type="u32";use_struct=true;target_type="mat3x2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_index";stage="fragment";io="in";type="u32";use_struct=true;target_type="mat3x3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_index";stage="fragment";io="in";type="u32";use_struct=true;target_type="mat3x4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_index";stage="fragment";io="in";type="u32";use_struct=true;target_type="mat4x2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_index";stage="fragment";io="in";type="u32";use_struct=true;target_type="mat4x3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_index";stage="fragment";io="in";type="u32";use_struct=true;target_type="mat4x4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_index";stage="fragment";io="in";type="u32";use_struct=true;target_type="atomic%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_index";stage="fragment";io="in";type="u32";use_struct=true;target_type="atomic%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_index";stage="fragment";io="in";type="u32";use_struct=true;target_type="array%3Cbool,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_index";stage="fragment";io="in";type="u32";use_struct=true;target_type="array%3Cu32,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_index";stage="fragment";io="in";type="u32";use_struct=true;target_type="array%3Ci32,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_index";stage="fragment";io="in";type="u32";use_struct=true;target_type="array%3Cf32,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_index";stage="fragment";io="in";type="u32";use_struct=true;target_type="MyStruct" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_index";stage="fragment";io="in";type="u32";use_struct=false;target_type="bool" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_index";stage="fragment";io="in";type="u32";use_struct=false;target_type="u32" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_index";stage="fragment";io="in";type="u32";use_struct=false;target_type="i32" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_index";stage="fragment";io="in";type="u32";use_struct=false;target_type="f32" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_index";stage="fragment";io="in";type="u32";use_struct=false;target_type="vec2%3Cbool%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_index";stage="fragment";io="in";type="u32";use_struct=false;target_type="vec2%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_index";stage="fragment";io="in";type="u32";use_struct=false;target_type="vec2%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_index";stage="fragment";io="in";type="u32";use_struct=false;target_type="vec2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_index";stage="fragment";io="in";type="u32";use_struct=false;target_type="vec3%3Cbool%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_index";stage="fragment";io="in";type="u32";use_struct=false;target_type="vec3%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_index";stage="fragment";io="in";type="u32";use_struct=false;target_type="vec3%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_index";stage="fragment";io="in";type="u32";use_struct=false;target_type="vec3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_index";stage="fragment";io="in";type="u32";use_struct=false;target_type="vec4%3Cbool%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_index";stage="fragment";io="in";type="u32";use_struct=false;target_type="vec4%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_index";stage="fragment";io="in";type="u32";use_struct=false;target_type="vec4%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_index";stage="fragment";io="in";type="u32";use_struct=false;target_type="vec4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_index";stage="fragment";io="in";type="u32";use_struct=false;target_type="mat2x2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_index";stage="fragment";io="in";type="u32";use_struct=false;target_type="mat2x3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_index";stage="fragment";io="in";type="u32";use_struct=false;target_type="mat2x4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_index";stage="fragment";io="in";type="u32";use_struct=false;target_type="mat3x2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_index";stage="fragment";io="in";type="u32";use_struct=false;target_type="mat3x3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_index";stage="fragment";io="in";type="u32";use_struct=false;target_type="mat3x4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_index";stage="fragment";io="in";type="u32";use_struct=false;target_type="mat4x2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_index";stage="fragment";io="in";type="u32";use_struct=false;target_type="mat4x3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_index";stage="fragment";io="in";type="u32";use_struct=false;target_type="mat4x4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_index";stage="fragment";io="in";type="u32";use_struct=false;target_type="atomic%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_index";stage="fragment";io="in";type="u32";use_struct=false;target_type="atomic%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_index";stage="fragment";io="in";type="u32";use_struct=false;target_type="array%3Cbool,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_index";stage="fragment";io="in";type="u32";use_struct=false;target_type="array%3Cu32,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_index";stage="fragment";io="in";type="u32";use_struct=false;target_type="array%3Ci32,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_index";stage="fragment";io="in";type="u32";use_struct=false;target_type="array%3Cf32,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_index";stage="fragment";io="in";type="u32";use_struct=false;target_type="MyStruct" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="in";type="u32";use_struct=true;target_type="bool" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="in";type="u32";use_struct=true;target_type="u32" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="in";type="u32";use_struct=true;target_type="i32" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="in";type="u32";use_struct=true;target_type="f32" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="in";type="u32";use_struct=true;target_type="vec2%3Cbool%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="in";type="u32";use_struct=true;target_type="vec2%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="in";type="u32";use_struct=true;target_type="vec2%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="in";type="u32";use_struct=true;target_type="vec2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="in";type="u32";use_struct=true;target_type="vec3%3Cbool%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="in";type="u32";use_struct=true;target_type="vec3%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="in";type="u32";use_struct=true;target_type="vec3%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="in";type="u32";use_struct=true;target_type="vec3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="in";type="u32";use_struct=true;target_type="vec4%3Cbool%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="in";type="u32";use_struct=true;target_type="vec4%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="in";type="u32";use_struct=true;target_type="vec4%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="in";type="u32";use_struct=true;target_type="vec4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="in";type="u32";use_struct=true;target_type="mat2x2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="in";type="u32";use_struct=true;target_type="mat2x3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="in";type="u32";use_struct=true;target_type="mat2x4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="in";type="u32";use_struct=true;target_type="mat3x2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="in";type="u32";use_struct=true;target_type="mat3x3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="in";type="u32";use_struct=true;target_type="mat3x4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="in";type="u32";use_struct=true;target_type="mat4x2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="in";type="u32";use_struct=true;target_type="mat4x3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="in";type="u32";use_struct=true;target_type="mat4x4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="in";type="u32";use_struct=true;target_type="atomic%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="in";type="u32";use_struct=true;target_type="atomic%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="in";type="u32";use_struct=true;target_type="array%3Cbool,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="in";type="u32";use_struct=true;target_type="array%3Cu32,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="in";type="u32";use_struct=true;target_type="array%3Ci32,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="in";type="u32";use_struct=true;target_type="array%3Cf32,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="in";type="u32";use_struct=true;target_type="MyStruct" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="in";type="u32";use_struct=false;target_type="bool" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="in";type="u32";use_struct=false;target_type="u32" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="in";type="u32";use_struct=false;target_type="i32" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="in";type="u32";use_struct=false;target_type="f32" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="in";type="u32";use_struct=false;target_type="vec2%3Cbool%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="in";type="u32";use_struct=false;target_type="vec2%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="in";type="u32";use_struct=false;target_type="vec2%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="in";type="u32";use_struct=false;target_type="vec2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="in";type="u32";use_struct=false;target_type="vec3%3Cbool%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="in";type="u32";use_struct=false;target_type="vec3%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="in";type="u32";use_struct=false;target_type="vec3%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="in";type="u32";use_struct=false;target_type="vec3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="in";type="u32";use_struct=false;target_type="vec4%3Cbool%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="in";type="u32";use_struct=false;target_type="vec4%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="in";type="u32";use_struct=false;target_type="vec4%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="in";type="u32";use_struct=false;target_type="vec4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="in";type="u32";use_struct=false;target_type="mat2x2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="in";type="u32";use_struct=false;target_type="mat2x3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="in";type="u32";use_struct=false;target_type="mat2x4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="in";type="u32";use_struct=false;target_type="mat3x2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="in";type="u32";use_struct=false;target_type="mat3x3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="in";type="u32";use_struct=false;target_type="mat3x4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="in";type="u32";use_struct=false;target_type="mat4x2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="in";type="u32";use_struct=false;target_type="mat4x3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="in";type="u32";use_struct=false;target_type="mat4x4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="in";type="u32";use_struct=false;target_type="atomic%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="in";type="u32";use_struct=false;target_type="atomic%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="in";type="u32";use_struct=false;target_type="array%3Cbool,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="in";type="u32";use_struct=false;target_type="array%3Cu32,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="in";type="u32";use_struct=false;target_type="array%3Ci32,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="in";type="u32";use_struct=false;target_type="array%3Cf32,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="in";type="u32";use_struct=false;target_type="MyStruct" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="out";type="u32";use_struct=true;target_type="bool" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="out";type="u32";use_struct=true;target_type="u32" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="out";type="u32";use_struct=true;target_type="i32" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="out";type="u32";use_struct=true;target_type="f32" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="out";type="u32";use_struct=true;target_type="vec2%3Cbool%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="out";type="u32";use_struct=true;target_type="vec2%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="out";type="u32";use_struct=true;target_type="vec2%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="out";type="u32";use_struct=true;target_type="vec2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="out";type="u32";use_struct=true;target_type="vec3%3Cbool%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="out";type="u32";use_struct=true;target_type="vec3%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="out";type="u32";use_struct=true;target_type="vec3%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="out";type="u32";use_struct=true;target_type="vec3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="out";type="u32";use_struct=true;target_type="vec4%3Cbool%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="out";type="u32";use_struct=true;target_type="vec4%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="out";type="u32";use_struct=true;target_type="vec4%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="out";type="u32";use_struct=true;target_type="vec4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="out";type="u32";use_struct=true;target_type="mat2x2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="out";type="u32";use_struct=true;target_type="mat2x3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="out";type="u32";use_struct=true;target_type="mat2x4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="out";type="u32";use_struct=true;target_type="mat3x2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="out";type="u32";use_struct=true;target_type="mat3x3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="out";type="u32";use_struct=true;target_type="mat3x4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="out";type="u32";use_struct=true;target_type="mat4x2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="out";type="u32";use_struct=true;target_type="mat4x3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="out";type="u32";use_struct=true;target_type="mat4x4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="out";type="u32";use_struct=true;target_type="atomic%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="out";type="u32";use_struct=true;target_type="atomic%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="out";type="u32";use_struct=true;target_type="array%3Cbool,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="out";type="u32";use_struct=true;target_type="array%3Cu32,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="out";type="u32";use_struct=true;target_type="array%3Ci32,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="out";type="u32";use_struct=true;target_type="array%3Cf32,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="out";type="u32";use_struct=true;target_type="MyStruct" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="out";type="u32";use_struct=false;target_type="bool" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="out";type="u32";use_struct=false;target_type="u32" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="out";type="u32";use_struct=false;target_type="i32" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="out";type="u32";use_struct=false;target_type="f32" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="out";type="u32";use_struct=false;target_type="vec2%3Cbool%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="out";type="u32";use_struct=false;target_type="vec2%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="out";type="u32";use_struct=false;target_type="vec2%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="out";type="u32";use_struct=false;target_type="vec2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="out";type="u32";use_struct=false;target_type="vec3%3Cbool%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="out";type="u32";use_struct=false;target_type="vec3%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="out";type="u32";use_struct=false;target_type="vec3%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="out";type="u32";use_struct=false;target_type="vec3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="out";type="u32";use_struct=false;target_type="vec4%3Cbool%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="out";type="u32";use_struct=false;target_type="vec4%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="out";type="u32";use_struct=false;target_type="vec4%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="out";type="u32";use_struct=false;target_type="vec4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="out";type="u32";use_struct=false;target_type="mat2x2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="out";type="u32";use_struct=false;target_type="mat2x3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="out";type="u32";use_struct=false;target_type="mat2x4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="out";type="u32";use_struct=false;target_type="mat3x2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="out";type="u32";use_struct=false;target_type="mat3x3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="out";type="u32";use_struct=false;target_type="mat3x4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="out";type="u32";use_struct=false;target_type="mat4x2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="out";type="u32";use_struct=false;target_type="mat4x3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="out";type="u32";use_struct=false;target_type="mat4x4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="out";type="u32";use_struct=false;target_type="atomic%3Cu32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="out";type="u32";use_struct=false;target_type="atomic%3Ci32%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="out";type="u32";use_struct=false;target_type="array%3Cbool,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="out";type="u32";use_struct=false;target_type="array%3Cu32,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="out";type="u32";use_struct=false;target_type="array%3Ci32,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="out";type="u32";use_struct=false;target_type="array%3Cf32,4%3E" |
| webgpu:shader,validation,shader_io,builtins:type:name="sample_mask";stage="fragment";io="out";type="u32";use_struct=false;target_type="MyStruct" |
| webgpu:shader,validation,shader_io,builtins:nesting:target_stage="fragment";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:nesting:target_stage="fragment";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:nesting:target_stage="";target_io="in" |
| webgpu:shader,validation,shader_io,builtins:nesting:target_stage="";target_io="out" |
| webgpu:shader,validation,shader_io,builtins:duplicates:first="p1";second="p2" |
| webgpu:shader,validation,shader_io,builtins:duplicates:first="p1";second="s1b" |
| webgpu:shader,validation,shader_io,builtins:duplicates:first="p1";second="s2b" |
| webgpu:shader,validation,shader_io,builtins:duplicates:first="p1";second="rb" |
| webgpu:shader,validation,shader_io,builtins:duplicates:first="s1a";second="p2" |
| webgpu:shader,validation,shader_io,builtins:duplicates:first="s1a";second="s1b" |
| webgpu:shader,validation,shader_io,builtins:duplicates:first="s1a";second="s2b" |
| webgpu:shader,validation,shader_io,builtins:duplicates:first="s1a";second="rb" |
| webgpu:shader,validation,shader_io,builtins:duplicates:first="s2a";second="p2" |
| webgpu:shader,validation,shader_io,builtins:duplicates:first="s2a";second="s1b" |
| webgpu:shader,validation,shader_io,builtins:duplicates:first="s2a";second="s2b" |
| webgpu:shader,validation,shader_io,builtins:duplicates:first="s2a";second="rb" |
| webgpu:shader,validation,shader_io,builtins:duplicates:first="ra";second="p2" |
| webgpu:shader,validation,shader_io,builtins:duplicates:first="ra";second="s1b" |
| webgpu:shader,validation,shader_io,builtins:duplicates:first="ra";second="s2b" |
| webgpu:shader,validation,shader_io,builtins:duplicates:first="ra";second="rb" |
| webgpu:shader,validation,shader_io,builtins:missing_vertex_position:use_struct=true;attribute="%40builtin(position)" |
| webgpu:shader,validation,shader_io,builtins:missing_vertex_position:use_struct=true;attribute="%40location(0)" |
| webgpu:shader,validation,shader_io,builtins:missing_vertex_position:use_struct=false;attribute="%40builtin(position)" |
| webgpu:shader,validation,shader_io,builtins:missing_vertex_position:use_struct=false;attribute="%40location(0)" |
| webgpu:shader,validation,shader_io,builtins:reuse_builtin_name:name="vertex_index";stage="vertex";io="in";type="u32";use="type_name" |
| webgpu:shader,validation,shader_io,builtins:reuse_builtin_name:name="vertex_index";stage="vertex";io="in";type="u32";use="struct" |
| webgpu:shader,validation,shader_io,builtins:reuse_builtin_name:name="vertex_index";stage="vertex";io="in";type="u32";use="function" |
| webgpu:shader,validation,shader_io,builtins:reuse_builtin_name:name="vertex_index";stage="vertex";io="in";type="u32";use="module-var" |
| webgpu:shader,validation,shader_io,builtins:reuse_builtin_name:name="vertex_index";stage="vertex";io="in";type="u32";use="function-var" |
| webgpu:shader,validation,shader_io,builtins:reuse_builtin_name:name="instance_index";stage="vertex";io="in";type="u32";use="type_name" |
| webgpu:shader,validation,shader_io,builtins:reuse_builtin_name:name="instance_index";stage="vertex";io="in";type="u32";use="struct" |
| webgpu:shader,validation,shader_io,builtins:reuse_builtin_name:name="instance_index";stage="vertex";io="in";type="u32";use="function" |
| webgpu:shader,validation,shader_io,builtins:reuse_builtin_name:name="instance_index";stage="vertex";io="in";type="u32";use="module-var" |
| webgpu:shader,validation,shader_io,builtins:reuse_builtin_name:name="instance_index";stage="vertex";io="in";type="u32";use="function-var" |
| webgpu:shader,validation,shader_io,builtins:reuse_builtin_name:name="position";stage="vertex";io="out";type="vec4%3Cf32%3E";use="type_name" |
| webgpu:shader,validation,shader_io,builtins:reuse_builtin_name:name="position";stage="vertex";io="out";type="vec4%3Cf32%3E";use="struct" |
| webgpu:shader,validation,shader_io,builtins:reuse_builtin_name:name="position";stage="vertex";io="out";type="vec4%3Cf32%3E";use="function" |
| webgpu:shader,validation,shader_io,builtins:reuse_builtin_name:name="position";stage="vertex";io="out";type="vec4%3Cf32%3E";use="module-var" |
| webgpu:shader,validation,shader_io,builtins:reuse_builtin_name:name="position";stage="vertex";io="out";type="vec4%3Cf32%3E";use="function-var" |
| webgpu:shader,validation,shader_io,builtins:reuse_builtin_name:name="position";stage="fragment";io="in";type="vec4%3Cf32%3E";use="type_name" |
| webgpu:shader,validation,shader_io,builtins:reuse_builtin_name:name="position";stage="fragment";io="in";type="vec4%3Cf32%3E";use="struct" |
| webgpu:shader,validation,shader_io,builtins:reuse_builtin_name:name="position";stage="fragment";io="in";type="vec4%3Cf32%3E";use="function" |
| webgpu:shader,validation,shader_io,builtins:reuse_builtin_name:name="position";stage="fragment";io="in";type="vec4%3Cf32%3E";use="module-var" |
| webgpu:shader,validation,shader_io,builtins:reuse_builtin_name:name="position";stage="fragment";io="in";type="vec4%3Cf32%3E";use="function-var" |
| webgpu:shader,validation,shader_io,builtins:reuse_builtin_name:name="front_facing";stage="fragment";io="in";type="bool";use="type_name" |
| webgpu:shader,validation,shader_io,builtins:reuse_builtin_name:name="front_facing";stage="fragment";io="in";type="bool";use="struct" |
| webgpu:shader,validation,shader_io,builtins:reuse_builtin_name:name="front_facing";stage="fragment";io="in";type="bool";use="function" |
| webgpu:shader,validation,shader_io,builtins:reuse_builtin_name:name="front_facing";stage="fragment";io="in";type="bool";use="module-var" |
| webgpu:shader,validation,shader_io,builtins:reuse_builtin_name:name="front_facing";stage="fragment";io="in";type="bool";use="function-var" |
| webgpu:shader,validation,shader_io,builtins:reuse_builtin_name:name="frag_depth";stage="fragment";io="out";type="f32";use="type_name" |
| webgpu:shader,validation,shader_io,builtins:reuse_builtin_name:name="frag_depth";stage="fragment";io="out";type="f32";use="struct" |
| webgpu:shader,validation,shader_io,builtins:reuse_builtin_name:name="frag_depth";stage="fragment";io="out";type="f32";use="function" |
| webgpu:shader,validation,shader_io,builtins:reuse_builtin_name:name="frag_depth";stage="fragment";io="out";type="f32";use="module-var" |
| webgpu:shader,validation,shader_io,builtins:reuse_builtin_name:name="frag_depth";stage="fragment";io="out";type="f32";use="function-var" |
| webgpu:shader,validation,shader_io,builtins:reuse_builtin_name:name="local_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use="type_name" |
| webgpu:shader,validation,shader_io,builtins:reuse_builtin_name:name="local_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use="struct" |
| webgpu:shader,validation,shader_io,builtins:reuse_builtin_name:name="local_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use="function" |
| webgpu:shader,validation,shader_io,builtins:reuse_builtin_name:name="local_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use="module-var" |
| webgpu:shader,validation,shader_io,builtins:reuse_builtin_name:name="local_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use="function-var" |
| webgpu:shader,validation,shader_io,builtins:reuse_builtin_name:name="local_invocation_index";stage="compute";io="in";type="u32";use="type_name" |
| webgpu:shader,validation,shader_io,builtins:reuse_builtin_name:name="local_invocation_index";stage="compute";io="in";type="u32";use="struct" |
| webgpu:shader,validation,shader_io,builtins:reuse_builtin_name:name="local_invocation_index";stage="compute";io="in";type="u32";use="function" |
| webgpu:shader,validation,shader_io,builtins:reuse_builtin_name:name="local_invocation_index";stage="compute";io="in";type="u32";use="module-var" |
| webgpu:shader,validation,shader_io,builtins:reuse_builtin_name:name="local_invocation_index";stage="compute";io="in";type="u32";use="function-var" |
| webgpu:shader,validation,shader_io,builtins:reuse_builtin_name:name="global_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use="type_name" |
| webgpu:shader,validation,shader_io,builtins:reuse_builtin_name:name="global_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use="struct" |
| webgpu:shader,validation,shader_io,builtins:reuse_builtin_name:name="global_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use="function" |
| webgpu:shader,validation,shader_io,builtins:reuse_builtin_name:name="global_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use="module-var" |
| webgpu:shader,validation,shader_io,builtins:reuse_builtin_name:name="global_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use="function-var" |
| webgpu:shader,validation,shader_io,builtins:reuse_builtin_name:name="workgroup_id";stage="compute";io="in";type="vec3%3Cu32%3E";use="type_name" |
| webgpu:shader,validation,shader_io,builtins:reuse_builtin_name:name="workgroup_id";stage="compute";io="in";type="vec3%3Cu32%3E";use="struct" |
| webgpu:shader,validation,shader_io,builtins:reuse_builtin_name:name="workgroup_id";stage="compute";io="in";type="vec3%3Cu32%3E";use="function" |
| webgpu:shader,validation,shader_io,builtins:reuse_builtin_name:name="workgroup_id";stage="compute";io="in";type="vec3%3Cu32%3E";use="module-var" |
| webgpu:shader,validation,shader_io,builtins:reuse_builtin_name:name="workgroup_id";stage="compute";io="in";type="vec3%3Cu32%3E";use="function-var" |
| webgpu:shader,validation,shader_io,builtins:reuse_builtin_name:name="num_workgroups";stage="compute";io="in";type="vec3%3Cu32%3E";use="type_name" |
| webgpu:shader,validation,shader_io,builtins:reuse_builtin_name:name="num_workgroups";stage="compute";io="in";type="vec3%3Cu32%3E";use="struct" |
| webgpu:shader,validation,shader_io,builtins:reuse_builtin_name:name="num_workgroups";stage="compute";io="in";type="vec3%3Cu32%3E";use="function" |
| webgpu:shader,validation,shader_io,builtins:reuse_builtin_name:name="num_workgroups";stage="compute";io="in";type="vec3%3Cu32%3E";use="module-var" |
| webgpu:shader,validation,shader_io,builtins:reuse_builtin_name:name="num_workgroups";stage="compute";io="in";type="vec3%3Cu32%3E";use="function-var" |
| webgpu:shader,validation,shader_io,builtins:reuse_builtin_name:name="sample_index";stage="fragment";io="in";type="u32";use="type_name" |
| webgpu:shader,validation,shader_io,builtins:reuse_builtin_name:name="sample_index";stage="fragment";io="in";type="u32";use="struct" |
| webgpu:shader,validation,shader_io,builtins:reuse_builtin_name:name="sample_index";stage="fragment";io="in";type="u32";use="function" |
| webgpu:shader,validation,shader_io,builtins:reuse_builtin_name:name="sample_index";stage="fragment";io="in";type="u32";use="module-var" |
| webgpu:shader,validation,shader_io,builtins:reuse_builtin_name:name="sample_index";stage="fragment";io="in";type="u32";use="function-var" |
| webgpu:shader,validation,shader_io,builtins:reuse_builtin_name:name="sample_mask";stage="fragment";io="in";type="u32";use="type_name" |
| webgpu:shader,validation,shader_io,builtins:reuse_builtin_name:name="sample_mask";stage="fragment";io="in";type="u32";use="struct" |
| webgpu:shader,validation,shader_io,builtins:reuse_builtin_name:name="sample_mask";stage="fragment";io="in";type="u32";use="function" |
| webgpu:shader,validation,shader_io,builtins:reuse_builtin_name:name="sample_mask";stage="fragment";io="in";type="u32";use="module-var" |
| webgpu:shader,validation,shader_io,builtins:reuse_builtin_name:name="sample_mask";stage="fragment";io="in";type="u32";use="function-var" |
| webgpu:shader,validation,shader_io,builtins:reuse_builtin_name:name="sample_mask";stage="fragment";io="out";type="u32";use="type_name" |
| webgpu:shader,validation,shader_io,builtins:reuse_builtin_name:name="sample_mask";stage="fragment";io="out";type="u32";use="struct" |
| webgpu:shader,validation,shader_io,builtins:reuse_builtin_name:name="sample_mask";stage="fragment";io="out";type="u32";use="function" |
| webgpu:shader,validation,shader_io,builtins:reuse_builtin_name:name="sample_mask";stage="fragment";io="out";type="u32";use="module-var" |
| webgpu:shader,validation,shader_io,builtins:reuse_builtin_name:name="sample_mask";stage="fragment";io="out";type="u32";use="function-var" |
| webgpu:shader,validation,shader_io,entry_point:missing_attribute_on_param:target_stage="" |
| webgpu:shader,validation,shader_io,entry_point:missing_attribute_on_param:target_stage="vertex" |
| webgpu:shader,validation,shader_io,entry_point:missing_attribute_on_param:target_stage="fragment" |
| webgpu:shader,validation,shader_io,entry_point:missing_attribute_on_param:target_stage="compute" |
| webgpu:shader,validation,shader_io,entry_point:missing_attribute_on_param_struct:target_stage="" |
| webgpu:shader,validation,shader_io,entry_point:missing_attribute_on_param_struct:target_stage="vertex" |
| webgpu:shader,validation,shader_io,entry_point:missing_attribute_on_param_struct:target_stage="fragment" |
| webgpu:shader,validation,shader_io,entry_point:missing_attribute_on_param_struct:target_stage="compute" |
| webgpu:shader,validation,shader_io,entry_point:missing_attribute_on_return_type:target_stage="" |
| webgpu:shader,validation,shader_io,entry_point:missing_attribute_on_return_type:target_stage="vertex" |
| webgpu:shader,validation,shader_io,entry_point:missing_attribute_on_return_type:target_stage="fragment" |
| webgpu:shader,validation,shader_io,entry_point:missing_attribute_on_return_type_struct:target_stage="" |
| webgpu:shader,validation,shader_io,entry_point:missing_attribute_on_return_type_struct:target_stage="vertex" |
| webgpu:shader,validation,shader_io,entry_point:missing_attribute_on_return_type_struct:target_stage="fragment" |
| webgpu:shader,validation,shader_io,entry_point:no_entry_point_provided: |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=true;type="";sampling="" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=true;type="";sampling="center" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=true;type="";sampling="centroid" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=true;type="";sampling="sample" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=true;type="";sampling="flat" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=true;type="";sampling="perspective" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=true;type="";sampling="linear" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=true;type="flat";sampling="" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=true;type="flat";sampling="center" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=true;type="flat";sampling="centroid" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=true;type="flat";sampling="sample" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=true;type="flat";sampling="flat" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=true;type="flat";sampling="perspective" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=true;type="flat";sampling="linear" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=true;type="perspective";sampling="" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=true;type="perspective";sampling="center" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=true;type="perspective";sampling="centroid" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=true;type="perspective";sampling="sample" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=true;type="perspective";sampling="flat" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=true;type="perspective";sampling="perspective" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=true;type="perspective";sampling="linear" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=true;type="linear";sampling="" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=true;type="linear";sampling="center" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=true;type="linear";sampling="centroid" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=true;type="linear";sampling="sample" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=true;type="linear";sampling="flat" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=true;type="linear";sampling="perspective" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=true;type="linear";sampling="linear" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=true;type="center";sampling="" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=true;type="center";sampling="center" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=true;type="center";sampling="centroid" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=true;type="center";sampling="sample" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=true;type="center";sampling="flat" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=true;type="center";sampling="perspective" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=true;type="center";sampling="linear" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=true;type="centroid";sampling="" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=true;type="centroid";sampling="center" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=true;type="centroid";sampling="centroid" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=true;type="centroid";sampling="sample" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=true;type="centroid";sampling="flat" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=true;type="centroid";sampling="perspective" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=true;type="centroid";sampling="linear" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=true;type="sample";sampling="" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=true;type="sample";sampling="center" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=true;type="sample";sampling="centroid" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=true;type="sample";sampling="sample" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=true;type="sample";sampling="flat" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=true;type="sample";sampling="perspective" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=true;type="sample";sampling="linear" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=false;type="";sampling="" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=false;type="";sampling="center" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=false;type="";sampling="centroid" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=false;type="";sampling="sample" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=false;type="";sampling="flat" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=false;type="";sampling="perspective" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=false;type="";sampling="linear" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=false;type="flat";sampling="" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=false;type="flat";sampling="center" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=false;type="flat";sampling="centroid" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=false;type="flat";sampling="sample" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=false;type="flat";sampling="flat" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=false;type="flat";sampling="perspective" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=false;type="flat";sampling="linear" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=false;type="perspective";sampling="" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=false;type="perspective";sampling="center" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=false;type="perspective";sampling="centroid" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=false;type="perspective";sampling="sample" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=false;type="perspective";sampling="flat" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=false;type="perspective";sampling="perspective" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=false;type="perspective";sampling="linear" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=false;type="linear";sampling="" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=false;type="linear";sampling="center" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=false;type="linear";sampling="centroid" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=false;type="linear";sampling="sample" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=false;type="linear";sampling="flat" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=false;type="linear";sampling="perspective" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=false;type="linear";sampling="linear" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=false;type="center";sampling="" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=false;type="center";sampling="center" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=false;type="center";sampling="centroid" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=false;type="center";sampling="sample" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=false;type="center";sampling="flat" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=false;type="center";sampling="perspective" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=false;type="center";sampling="linear" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=false;type="centroid";sampling="" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=false;type="centroid";sampling="center" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=false;type="centroid";sampling="centroid" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=false;type="centroid";sampling="sample" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=false;type="centroid";sampling="flat" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=false;type="centroid";sampling="perspective" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=false;type="centroid";sampling="linear" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=false;type="sample";sampling="" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=false;type="sample";sampling="center" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=false;type="sample";sampling="centroid" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=false;type="sample";sampling="sample" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=false;type="sample";sampling="flat" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=false;type="sample";sampling="perspective" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="in";use_struct=false;type="sample";sampling="linear" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=true;type="";sampling="" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=true;type="";sampling="center" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=true;type="";sampling="centroid" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=true;type="";sampling="sample" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=true;type="";sampling="flat" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=true;type="";sampling="perspective" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=true;type="";sampling="linear" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=true;type="flat";sampling="" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=true;type="flat";sampling="center" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=true;type="flat";sampling="centroid" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=true;type="flat";sampling="sample" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=true;type="flat";sampling="flat" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=true;type="flat";sampling="perspective" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=true;type="flat";sampling="linear" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=true;type="perspective";sampling="" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=true;type="perspective";sampling="center" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=true;type="perspective";sampling="centroid" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=true;type="perspective";sampling="sample" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=true;type="perspective";sampling="flat" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=true;type="perspective";sampling="perspective" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=true;type="perspective";sampling="linear" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=true;type="linear";sampling="" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=true;type="linear";sampling="center" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=true;type="linear";sampling="centroid" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=true;type="linear";sampling="sample" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=true;type="linear";sampling="flat" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=true;type="linear";sampling="perspective" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=true;type="linear";sampling="linear" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=true;type="center";sampling="" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=true;type="center";sampling="center" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=true;type="center";sampling="centroid" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=true;type="center";sampling="sample" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=true;type="center";sampling="flat" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=true;type="center";sampling="perspective" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=true;type="center";sampling="linear" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=true;type="centroid";sampling="" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=true;type="centroid";sampling="center" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=true;type="centroid";sampling="centroid" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=true;type="centroid";sampling="sample" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=true;type="centroid";sampling="flat" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=true;type="centroid";sampling="perspective" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=true;type="centroid";sampling="linear" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=true;type="sample";sampling="" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=true;type="sample";sampling="center" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=true;type="sample";sampling="centroid" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=true;type="sample";sampling="sample" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=true;type="sample";sampling="flat" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=true;type="sample";sampling="perspective" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=true;type="sample";sampling="linear" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=false;type="";sampling="" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=false;type="";sampling="center" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=false;type="";sampling="centroid" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=false;type="";sampling="sample" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=false;type="";sampling="flat" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=false;type="";sampling="perspective" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=false;type="";sampling="linear" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=false;type="flat";sampling="" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=false;type="flat";sampling="center" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=false;type="flat";sampling="centroid" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=false;type="flat";sampling="sample" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=false;type="flat";sampling="flat" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=false;type="flat";sampling="perspective" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=false;type="flat";sampling="linear" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=false;type="perspective";sampling="" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=false;type="perspective";sampling="center" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=false;type="perspective";sampling="centroid" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=false;type="perspective";sampling="sample" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=false;type="perspective";sampling="flat" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=false;type="perspective";sampling="perspective" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=false;type="perspective";sampling="linear" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=false;type="linear";sampling="" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=false;type="linear";sampling="center" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=false;type="linear";sampling="centroid" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=false;type="linear";sampling="sample" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=false;type="linear";sampling="flat" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=false;type="linear";sampling="perspective" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=false;type="linear";sampling="linear" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=false;type="center";sampling="" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=false;type="center";sampling="center" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=false;type="center";sampling="centroid" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=false;type="center";sampling="sample" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=false;type="center";sampling="flat" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=false;type="center";sampling="perspective" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=false;type="center";sampling="linear" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=false;type="centroid";sampling="" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=false;type="centroid";sampling="center" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=false;type="centroid";sampling="centroid" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=false;type="centroid";sampling="sample" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=false;type="centroid";sampling="flat" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=false;type="centroid";sampling="perspective" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=false;type="centroid";sampling="linear" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=false;type="sample";sampling="" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=false;type="sample";sampling="center" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=false;type="sample";sampling="centroid" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=false;type="sample";sampling="sample" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=false;type="sample";sampling="flat" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=false;type="sample";sampling="perspective" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="vertex";io="out";use_struct=false;type="sample";sampling="linear" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=true;type="";sampling="" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=true;type="";sampling="center" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=true;type="";sampling="centroid" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=true;type="";sampling="sample" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=true;type="";sampling="flat" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=true;type="";sampling="perspective" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=true;type="";sampling="linear" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=true;type="flat";sampling="" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=true;type="flat";sampling="center" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=true;type="flat";sampling="centroid" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=true;type="flat";sampling="sample" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=true;type="flat";sampling="flat" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=true;type="flat";sampling="perspective" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=true;type="flat";sampling="linear" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=true;type="perspective";sampling="" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=true;type="perspective";sampling="center" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=true;type="perspective";sampling="centroid" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=true;type="perspective";sampling="sample" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=true;type="perspective";sampling="flat" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=true;type="perspective";sampling="perspective" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=true;type="perspective";sampling="linear" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=true;type="linear";sampling="" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=true;type="linear";sampling="center" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=true;type="linear";sampling="centroid" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=true;type="linear";sampling="sample" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=true;type="linear";sampling="flat" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=true;type="linear";sampling="perspective" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=true;type="linear";sampling="linear" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=true;type="center";sampling="" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=true;type="center";sampling="center" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=true;type="center";sampling="centroid" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=true;type="center";sampling="sample" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=true;type="center";sampling="flat" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=true;type="center";sampling="perspective" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=true;type="center";sampling="linear" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=true;type="centroid";sampling="" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=true;type="centroid";sampling="center" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=true;type="centroid";sampling="centroid" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=true;type="centroid";sampling="sample" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=true;type="centroid";sampling="flat" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=true;type="centroid";sampling="perspective" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=true;type="centroid";sampling="linear" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=true;type="sample";sampling="" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=true;type="sample";sampling="center" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=true;type="sample";sampling="centroid" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=true;type="sample";sampling="sample" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=true;type="sample";sampling="flat" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=true;type="sample";sampling="perspective" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=true;type="sample";sampling="linear" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=false;type="";sampling="" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=false;type="";sampling="center" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=false;type="";sampling="centroid" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=false;type="";sampling="sample" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=false;type="";sampling="flat" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=false;type="";sampling="perspective" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=false;type="";sampling="linear" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=false;type="flat";sampling="" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=false;type="flat";sampling="center" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=false;type="flat";sampling="centroid" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=false;type="flat";sampling="sample" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=false;type="flat";sampling="flat" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=false;type="flat";sampling="perspective" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=false;type="flat";sampling="linear" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=false;type="perspective";sampling="" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=false;type="perspective";sampling="center" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=false;type="perspective";sampling="centroid" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=false;type="perspective";sampling="sample" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=false;type="perspective";sampling="flat" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=false;type="perspective";sampling="perspective" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=false;type="perspective";sampling="linear" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=false;type="linear";sampling="" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=false;type="linear";sampling="center" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=false;type="linear";sampling="centroid" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=false;type="linear";sampling="sample" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=false;type="linear";sampling="flat" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=false;type="linear";sampling="perspective" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=false;type="linear";sampling="linear" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=false;type="center";sampling="" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=false;type="center";sampling="center" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=false;type="center";sampling="centroid" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=false;type="center";sampling="sample" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=false;type="center";sampling="flat" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=false;type="center";sampling="perspective" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=false;type="center";sampling="linear" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=false;type="centroid";sampling="" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=false;type="centroid";sampling="center" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=false;type="centroid";sampling="centroid" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=false;type="centroid";sampling="sample" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=false;type="centroid";sampling="flat" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=false;type="centroid";sampling="perspective" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=false;type="centroid";sampling="linear" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=false;type="sample";sampling="" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=false;type="sample";sampling="center" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=false;type="sample";sampling="centroid" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=false;type="sample";sampling="sample" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=false;type="sample";sampling="flat" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=false;type="sample";sampling="perspective" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="in";use_struct=false;type="sample";sampling="linear" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=true;type="";sampling="" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=true;type="";sampling="center" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=true;type="";sampling="centroid" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=true;type="";sampling="sample" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=true;type="";sampling="flat" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=true;type="";sampling="perspective" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=true;type="";sampling="linear" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=true;type="flat";sampling="" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=true;type="flat";sampling="center" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=true;type="flat";sampling="centroid" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=true;type="flat";sampling="sample" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=true;type="flat";sampling="flat" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=true;type="flat";sampling="perspective" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=true;type="flat";sampling="linear" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=true;type="perspective";sampling="" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=true;type="perspective";sampling="center" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=true;type="perspective";sampling="centroid" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=true;type="perspective";sampling="sample" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=true;type="perspective";sampling="flat" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=true;type="perspective";sampling="perspective" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=true;type="perspective";sampling="linear" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=true;type="linear";sampling="" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=true;type="linear";sampling="center" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=true;type="linear";sampling="centroid" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=true;type="linear";sampling="sample" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=true;type="linear";sampling="flat" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=true;type="linear";sampling="perspective" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=true;type="linear";sampling="linear" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=true;type="center";sampling="" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=true;type="center";sampling="center" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=true;type="center";sampling="centroid" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=true;type="center";sampling="sample" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=true;type="center";sampling="flat" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=true;type="center";sampling="perspective" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=true;type="center";sampling="linear" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=true;type="centroid";sampling="" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=true;type="centroid";sampling="center" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=true;type="centroid";sampling="centroid" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=true;type="centroid";sampling="sample" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=true;type="centroid";sampling="flat" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=true;type="centroid";sampling="perspective" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=true;type="centroid";sampling="linear" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=true;type="sample";sampling="" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=true;type="sample";sampling="center" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=true;type="sample";sampling="centroid" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=true;type="sample";sampling="sample" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=true;type="sample";sampling="flat" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=true;type="sample";sampling="perspective" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=true;type="sample";sampling="linear" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=false;type="";sampling="" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=false;type="";sampling="center" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=false;type="";sampling="centroid" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=false;type="";sampling="sample" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=false;type="";sampling="flat" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=false;type="";sampling="perspective" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=false;type="";sampling="linear" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=false;type="flat";sampling="" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=false;type="flat";sampling="center" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=false;type="flat";sampling="centroid" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=false;type="flat";sampling="sample" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=false;type="flat";sampling="flat" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=false;type="flat";sampling="perspective" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=false;type="flat";sampling="linear" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=false;type="perspective";sampling="" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=false;type="perspective";sampling="center" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=false;type="perspective";sampling="centroid" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=false;type="perspective";sampling="sample" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=false;type="perspective";sampling="flat" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=false;type="perspective";sampling="perspective" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=false;type="perspective";sampling="linear" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=false;type="linear";sampling="" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=false;type="linear";sampling="center" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=false;type="linear";sampling="centroid" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=false;type="linear";sampling="sample" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=false;type="linear";sampling="flat" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=false;type="linear";sampling="perspective" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=false;type="linear";sampling="linear" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=false;type="center";sampling="" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=false;type="center";sampling="center" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=false;type="center";sampling="centroid" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=false;type="center";sampling="sample" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=false;type="center";sampling="flat" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=false;type="center";sampling="perspective" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=false;type="center";sampling="linear" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=false;type="centroid";sampling="" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=false;type="centroid";sampling="center" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=false;type="centroid";sampling="centroid" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=false;type="centroid";sampling="sample" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=false;type="centroid";sampling="flat" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=false;type="centroid";sampling="perspective" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=false;type="centroid";sampling="linear" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=false;type="sample";sampling="" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=false;type="sample";sampling="center" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=false;type="sample";sampling="centroid" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=false;type="sample";sampling="sample" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=false;type="sample";sampling="flat" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=false;type="sample";sampling="perspective" |
| webgpu:shader,validation,shader_io,interpolate:type_and_sampling:stage="fragment";io="out";use_struct=false;type="sample";sampling="linear" |
| webgpu:shader,validation,shader_io,interpolate:require_location:stage="vertex";attribute="%40location(0)";use_struct=true |
| webgpu:shader,validation,shader_io,interpolate:require_location:stage="vertex";attribute="%40location(0)";use_struct=false |
| webgpu:shader,validation,shader_io,interpolate:require_location:stage="vertex";attribute="%40builtin(position)";use_struct=true |
| webgpu:shader,validation,shader_io,interpolate:require_location:stage="vertex";attribute="%40builtin(position)";use_struct=false |
| webgpu:shader,validation,shader_io,interpolate:require_location:stage="fragment";attribute="%40location(0)";use_struct=true |
| webgpu:shader,validation,shader_io,interpolate:require_location:stage="fragment";attribute="%40location(0)";use_struct=false |
| webgpu:shader,validation,shader_io,interpolate:require_location:stage="fragment";attribute="%40builtin(position)";use_struct=true |
| webgpu:shader,validation,shader_io,interpolate:require_location:stage="fragment";attribute="%40builtin(position)";use_struct=false |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="vertex";type="i32";use_struct=true;attribute="" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="vertex";type="i32";use_struct=true;attribute="%40interpolate(flat)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="vertex";type="i32";use_struct=true;attribute="%40interpolate(perspective)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="vertex";type="i32";use_struct=true;attribute="%40interpolate(perspective,%20center)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="vertex";type="i32";use_struct=true;attribute="%40interpolate(perspective,%20centroid)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="vertex";type="i32";use_struct=true;attribute="%40interpolate(perspective,%20sample)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="vertex";type="i32";use_struct=true;attribute="%40interpolate(linear)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="vertex";type="i32";use_struct=true;attribute="%40interpolate(linear,%20center)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="vertex";type="i32";use_struct=true;attribute="%40interpolate(linear,%20centroid)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="vertex";type="i32";use_struct=true;attribute="%40interpolate(linear,%20sample)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="vertex";type="i32";use_struct=false;attribute="" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="vertex";type="i32";use_struct=false;attribute="%40interpolate(flat)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="vertex";type="i32";use_struct=false;attribute="%40interpolate(perspective)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="vertex";type="i32";use_struct=false;attribute="%40interpolate(perspective,%20center)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="vertex";type="i32";use_struct=false;attribute="%40interpolate(perspective,%20centroid)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="vertex";type="i32";use_struct=false;attribute="%40interpolate(perspective,%20sample)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="vertex";type="i32";use_struct=false;attribute="%40interpolate(linear)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="vertex";type="i32";use_struct=false;attribute="%40interpolate(linear,%20center)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="vertex";type="i32";use_struct=false;attribute="%40interpolate(linear,%20centroid)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="vertex";type="i32";use_struct=false;attribute="%40interpolate(linear,%20sample)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="vertex";type="u32";use_struct=true;attribute="" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="vertex";type="u32";use_struct=true;attribute="%40interpolate(flat)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="vertex";type="u32";use_struct=true;attribute="%40interpolate(perspective)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="vertex";type="u32";use_struct=true;attribute="%40interpolate(perspective,%20center)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="vertex";type="u32";use_struct=true;attribute="%40interpolate(perspective,%20centroid)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="vertex";type="u32";use_struct=true;attribute="%40interpolate(perspective,%20sample)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="vertex";type="u32";use_struct=true;attribute="%40interpolate(linear)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="vertex";type="u32";use_struct=true;attribute="%40interpolate(linear,%20center)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="vertex";type="u32";use_struct=true;attribute="%40interpolate(linear,%20centroid)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="vertex";type="u32";use_struct=true;attribute="%40interpolate(linear,%20sample)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="vertex";type="u32";use_struct=false;attribute="" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="vertex";type="u32";use_struct=false;attribute="%40interpolate(flat)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="vertex";type="u32";use_struct=false;attribute="%40interpolate(perspective)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="vertex";type="u32";use_struct=false;attribute="%40interpolate(perspective,%20center)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="vertex";type="u32";use_struct=false;attribute="%40interpolate(perspective,%20centroid)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="vertex";type="u32";use_struct=false;attribute="%40interpolate(perspective,%20sample)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="vertex";type="u32";use_struct=false;attribute="%40interpolate(linear)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="vertex";type="u32";use_struct=false;attribute="%40interpolate(linear,%20center)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="vertex";type="u32";use_struct=false;attribute="%40interpolate(linear,%20centroid)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="vertex";type="u32";use_struct=false;attribute="%40interpolate(linear,%20sample)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="vertex";type="vec2%3Ci32%3E";use_struct=true;attribute="" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="vertex";type="vec2%3Ci32%3E";use_struct=true;attribute="%40interpolate(flat)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="vertex";type="vec2%3Ci32%3E";use_struct=true;attribute="%40interpolate(perspective)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="vertex";type="vec2%3Ci32%3E";use_struct=true;attribute="%40interpolate(perspective,%20center)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="vertex";type="vec2%3Ci32%3E";use_struct=true;attribute="%40interpolate(perspective,%20centroid)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="vertex";type="vec2%3Ci32%3E";use_struct=true;attribute="%40interpolate(perspective,%20sample)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="vertex";type="vec2%3Ci32%3E";use_struct=true;attribute="%40interpolate(linear)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="vertex";type="vec2%3Ci32%3E";use_struct=true;attribute="%40interpolate(linear,%20center)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="vertex";type="vec2%3Ci32%3E";use_struct=true;attribute="%40interpolate(linear,%20centroid)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="vertex";type="vec2%3Ci32%3E";use_struct=true;attribute="%40interpolate(linear,%20sample)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="vertex";type="vec2%3Ci32%3E";use_struct=false;attribute="" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="vertex";type="vec2%3Ci32%3E";use_struct=false;attribute="%40interpolate(flat)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="vertex";type="vec2%3Ci32%3E";use_struct=false;attribute="%40interpolate(perspective)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="vertex";type="vec2%3Ci32%3E";use_struct=false;attribute="%40interpolate(perspective,%20center)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="vertex";type="vec2%3Ci32%3E";use_struct=false;attribute="%40interpolate(perspective,%20centroid)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="vertex";type="vec2%3Ci32%3E";use_struct=false;attribute="%40interpolate(perspective,%20sample)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="vertex";type="vec2%3Ci32%3E";use_struct=false;attribute="%40interpolate(linear)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="vertex";type="vec2%3Ci32%3E";use_struct=false;attribute="%40interpolate(linear,%20center)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="vertex";type="vec2%3Ci32%3E";use_struct=false;attribute="%40interpolate(linear,%20centroid)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="vertex";type="vec2%3Ci32%3E";use_struct=false;attribute="%40interpolate(linear,%20sample)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="vertex";type="vec4%3Cu32%3E";use_struct=true;attribute="" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="vertex";type="vec4%3Cu32%3E";use_struct=true;attribute="%40interpolate(flat)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="vertex";type="vec4%3Cu32%3E";use_struct=true;attribute="%40interpolate(perspective)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="vertex";type="vec4%3Cu32%3E";use_struct=true;attribute="%40interpolate(perspective,%20center)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="vertex";type="vec4%3Cu32%3E";use_struct=true;attribute="%40interpolate(perspective,%20centroid)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="vertex";type="vec4%3Cu32%3E";use_struct=true;attribute="%40interpolate(perspective,%20sample)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="vertex";type="vec4%3Cu32%3E";use_struct=true;attribute="%40interpolate(linear)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="vertex";type="vec4%3Cu32%3E";use_struct=true;attribute="%40interpolate(linear,%20center)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="vertex";type="vec4%3Cu32%3E";use_struct=true;attribute="%40interpolate(linear,%20centroid)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="vertex";type="vec4%3Cu32%3E";use_struct=true;attribute="%40interpolate(linear,%20sample)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="vertex";type="vec4%3Cu32%3E";use_struct=false;attribute="" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="vertex";type="vec4%3Cu32%3E";use_struct=false;attribute="%40interpolate(flat)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="vertex";type="vec4%3Cu32%3E";use_struct=false;attribute="%40interpolate(perspective)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="vertex";type="vec4%3Cu32%3E";use_struct=false;attribute="%40interpolate(perspective,%20center)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="vertex";type="vec4%3Cu32%3E";use_struct=false;attribute="%40interpolate(perspective,%20centroid)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="vertex";type="vec4%3Cu32%3E";use_struct=false;attribute="%40interpolate(perspective,%20sample)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="vertex";type="vec4%3Cu32%3E";use_struct=false;attribute="%40interpolate(linear)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="vertex";type="vec4%3Cu32%3E";use_struct=false;attribute="%40interpolate(linear,%20center)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="vertex";type="vec4%3Cu32%3E";use_struct=false;attribute="%40interpolate(linear,%20centroid)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="vertex";type="vec4%3Cu32%3E";use_struct=false;attribute="%40interpolate(linear,%20sample)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="fragment";type="i32";use_struct=true;attribute="" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="fragment";type="i32";use_struct=true;attribute="%40interpolate(flat)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="fragment";type="i32";use_struct=true;attribute="%40interpolate(perspective)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="fragment";type="i32";use_struct=true;attribute="%40interpolate(perspective,%20center)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="fragment";type="i32";use_struct=true;attribute="%40interpolate(perspective,%20centroid)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="fragment";type="i32";use_struct=true;attribute="%40interpolate(perspective,%20sample)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="fragment";type="i32";use_struct=true;attribute="%40interpolate(linear)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="fragment";type="i32";use_struct=true;attribute="%40interpolate(linear,%20center)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="fragment";type="i32";use_struct=true;attribute="%40interpolate(linear,%20centroid)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="fragment";type="i32";use_struct=true;attribute="%40interpolate(linear,%20sample)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="fragment";type="i32";use_struct=false;attribute="" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="fragment";type="i32";use_struct=false;attribute="%40interpolate(flat)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="fragment";type="i32";use_struct=false;attribute="%40interpolate(perspective)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="fragment";type="i32";use_struct=false;attribute="%40interpolate(perspective,%20center)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="fragment";type="i32";use_struct=false;attribute="%40interpolate(perspective,%20centroid)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="fragment";type="i32";use_struct=false;attribute="%40interpolate(perspective,%20sample)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="fragment";type="i32";use_struct=false;attribute="%40interpolate(linear)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="fragment";type="i32";use_struct=false;attribute="%40interpolate(linear,%20center)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="fragment";type="i32";use_struct=false;attribute="%40interpolate(linear,%20centroid)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="fragment";type="i32";use_struct=false;attribute="%40interpolate(linear,%20sample)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="fragment";type="u32";use_struct=true;attribute="" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="fragment";type="u32";use_struct=true;attribute="%40interpolate(flat)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="fragment";type="u32";use_struct=true;attribute="%40interpolate(perspective)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="fragment";type="u32";use_struct=true;attribute="%40interpolate(perspective,%20center)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="fragment";type="u32";use_struct=true;attribute="%40interpolate(perspective,%20centroid)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="fragment";type="u32";use_struct=true;attribute="%40interpolate(perspective,%20sample)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="fragment";type="u32";use_struct=true;attribute="%40interpolate(linear)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="fragment";type="u32";use_struct=true;attribute="%40interpolate(linear,%20center)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="fragment";type="u32";use_struct=true;attribute="%40interpolate(linear,%20centroid)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="fragment";type="u32";use_struct=true;attribute="%40interpolate(linear,%20sample)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="fragment";type="u32";use_struct=false;attribute="" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="fragment";type="u32";use_struct=false;attribute="%40interpolate(flat)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="fragment";type="u32";use_struct=false;attribute="%40interpolate(perspective)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="fragment";type="u32";use_struct=false;attribute="%40interpolate(perspective,%20center)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="fragment";type="u32";use_struct=false;attribute="%40interpolate(perspective,%20centroid)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="fragment";type="u32";use_struct=false;attribute="%40interpolate(perspective,%20sample)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="fragment";type="u32";use_struct=false;attribute="%40interpolate(linear)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="fragment";type="u32";use_struct=false;attribute="%40interpolate(linear,%20center)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="fragment";type="u32";use_struct=false;attribute="%40interpolate(linear,%20centroid)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="fragment";type="u32";use_struct=false;attribute="%40interpolate(linear,%20sample)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="fragment";type="vec2%3Ci32%3E";use_struct=true;attribute="" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="fragment";type="vec2%3Ci32%3E";use_struct=true;attribute="%40interpolate(flat)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="fragment";type="vec2%3Ci32%3E";use_struct=true;attribute="%40interpolate(perspective)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="fragment";type="vec2%3Ci32%3E";use_struct=true;attribute="%40interpolate(perspective,%20center)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="fragment";type="vec2%3Ci32%3E";use_struct=true;attribute="%40interpolate(perspective,%20centroid)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="fragment";type="vec2%3Ci32%3E";use_struct=true;attribute="%40interpolate(perspective,%20sample)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="fragment";type="vec2%3Ci32%3E";use_struct=true;attribute="%40interpolate(linear)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="fragment";type="vec2%3Ci32%3E";use_struct=true;attribute="%40interpolate(linear,%20center)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="fragment";type="vec2%3Ci32%3E";use_struct=true;attribute="%40interpolate(linear,%20centroid)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="fragment";type="vec2%3Ci32%3E";use_struct=true;attribute="%40interpolate(linear,%20sample)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="fragment";type="vec2%3Ci32%3E";use_struct=false;attribute="" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="fragment";type="vec2%3Ci32%3E";use_struct=false;attribute="%40interpolate(flat)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="fragment";type="vec2%3Ci32%3E";use_struct=false;attribute="%40interpolate(perspective)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="fragment";type="vec2%3Ci32%3E";use_struct=false;attribute="%40interpolate(perspective,%20center)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="fragment";type="vec2%3Ci32%3E";use_struct=false;attribute="%40interpolate(perspective,%20centroid)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="fragment";type="vec2%3Ci32%3E";use_struct=false;attribute="%40interpolate(perspective,%20sample)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="fragment";type="vec2%3Ci32%3E";use_struct=false;attribute="%40interpolate(linear)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="fragment";type="vec2%3Ci32%3E";use_struct=false;attribute="%40interpolate(linear,%20center)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="fragment";type="vec2%3Ci32%3E";use_struct=false;attribute="%40interpolate(linear,%20centroid)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="fragment";type="vec2%3Ci32%3E";use_struct=false;attribute="%40interpolate(linear,%20sample)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="fragment";type="vec4%3Cu32%3E";use_struct=true;attribute="" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="fragment";type="vec4%3Cu32%3E";use_struct=true;attribute="%40interpolate(flat)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="fragment";type="vec4%3Cu32%3E";use_struct=true;attribute="%40interpolate(perspective)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="fragment";type="vec4%3Cu32%3E";use_struct=true;attribute="%40interpolate(perspective,%20center)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="fragment";type="vec4%3Cu32%3E";use_struct=true;attribute="%40interpolate(perspective,%20centroid)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="fragment";type="vec4%3Cu32%3E";use_struct=true;attribute="%40interpolate(perspective,%20sample)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="fragment";type="vec4%3Cu32%3E";use_struct=true;attribute="%40interpolate(linear)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="fragment";type="vec4%3Cu32%3E";use_struct=true;attribute="%40interpolate(linear,%20center)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="fragment";type="vec4%3Cu32%3E";use_struct=true;attribute="%40interpolate(linear,%20centroid)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="fragment";type="vec4%3Cu32%3E";use_struct=true;attribute="%40interpolate(linear,%20sample)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="fragment";type="vec4%3Cu32%3E";use_struct=false;attribute="" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="fragment";type="vec4%3Cu32%3E";use_struct=false;attribute="%40interpolate(flat)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="fragment";type="vec4%3Cu32%3E";use_struct=false;attribute="%40interpolate(perspective)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="fragment";type="vec4%3Cu32%3E";use_struct=false;attribute="%40interpolate(perspective,%20center)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="fragment";type="vec4%3Cu32%3E";use_struct=false;attribute="%40interpolate(perspective,%20centroid)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="fragment";type="vec4%3Cu32%3E";use_struct=false;attribute="%40interpolate(perspective,%20sample)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="fragment";type="vec4%3Cu32%3E";use_struct=false;attribute="%40interpolate(linear)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="fragment";type="vec4%3Cu32%3E";use_struct=false;attribute="%40interpolate(linear,%20center)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="fragment";type="vec4%3Cu32%3E";use_struct=false;attribute="%40interpolate(linear,%20centroid)" |
| webgpu:shader,validation,shader_io,interpolate:integral_types:stage="fragment";type="vec4%3Cu32%3E";use_struct=false;attribute="%40interpolate(linear,%20sample)" |
| webgpu:shader,validation,shader_io,interpolate:duplicate:attr="" |
| webgpu:shader,validation,shader_io,interpolate:duplicate:attr="%40interpolate(flat)" |
| webgpu:shader,validation,shader_io,invariant:valid_only_with_vertex_position_builtin:name="vertex_index";stage="vertex";io="in";type="u32";use_struct=true |
| webgpu:shader,validation,shader_io,invariant:valid_only_with_vertex_position_builtin:name="vertex_index";stage="vertex";io="in";type="u32";use_struct=false |
| webgpu:shader,validation,shader_io,invariant:valid_only_with_vertex_position_builtin:name="instance_index";stage="vertex";io="in";type="u32";use_struct=true |
| webgpu:shader,validation,shader_io,invariant:valid_only_with_vertex_position_builtin:name="instance_index";stage="vertex";io="in";type="u32";use_struct=false |
| webgpu:shader,validation,shader_io,invariant:valid_only_with_vertex_position_builtin:name="position";stage="vertex";io="out";type="vec4%3Cf32%3E";use_struct=true |
| webgpu:shader,validation,shader_io,invariant:valid_only_with_vertex_position_builtin:name="position";stage="vertex";io="out";type="vec4%3Cf32%3E";use_struct=false |
| webgpu:shader,validation,shader_io,invariant:valid_only_with_vertex_position_builtin:name="position";stage="fragment";io="in";type="vec4%3Cf32%3E";use_struct=true |
| webgpu:shader,validation,shader_io,invariant:valid_only_with_vertex_position_builtin:name="position";stage="fragment";io="in";type="vec4%3Cf32%3E";use_struct=false |
| webgpu:shader,validation,shader_io,invariant:valid_only_with_vertex_position_builtin:name="front_facing";stage="fragment";io="in";type="bool";use_struct=true |
| webgpu:shader,validation,shader_io,invariant:valid_only_with_vertex_position_builtin:name="front_facing";stage="fragment";io="in";type="bool";use_struct=false |
| webgpu:shader,validation,shader_io,invariant:valid_only_with_vertex_position_builtin:name="frag_depth";stage="fragment";io="out";type="f32";use_struct=true |
| webgpu:shader,validation,shader_io,invariant:valid_only_with_vertex_position_builtin:name="frag_depth";stage="fragment";io="out";type="f32";use_struct=false |
| webgpu:shader,validation,shader_io,invariant:valid_only_with_vertex_position_builtin:name="local_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true |
| webgpu:shader,validation,shader_io,invariant:valid_only_with_vertex_position_builtin:name="local_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false |
| webgpu:shader,validation,shader_io,invariant:valid_only_with_vertex_position_builtin:name="local_invocation_index";stage="compute";io="in";type="u32";use_struct=true |
| webgpu:shader,validation,shader_io,invariant:valid_only_with_vertex_position_builtin:name="local_invocation_index";stage="compute";io="in";type="u32";use_struct=false |
| webgpu:shader,validation,shader_io,invariant:valid_only_with_vertex_position_builtin:name="global_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true |
| webgpu:shader,validation,shader_io,invariant:valid_only_with_vertex_position_builtin:name="global_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false |
| webgpu:shader,validation,shader_io,invariant:valid_only_with_vertex_position_builtin:name="workgroup_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true |
| webgpu:shader,validation,shader_io,invariant:valid_only_with_vertex_position_builtin:name="workgroup_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false |
| webgpu:shader,validation,shader_io,invariant:valid_only_with_vertex_position_builtin:name="num_workgroups";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true |
| webgpu:shader,validation,shader_io,invariant:valid_only_with_vertex_position_builtin:name="num_workgroups";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false |
| webgpu:shader,validation,shader_io,invariant:valid_only_with_vertex_position_builtin:name="sample_index";stage="fragment";io="in";type="u32";use_struct=true |
| webgpu:shader,validation,shader_io,invariant:valid_only_with_vertex_position_builtin:name="sample_index";stage="fragment";io="in";type="u32";use_struct=false |
| webgpu:shader,validation,shader_io,invariant:valid_only_with_vertex_position_builtin:name="sample_mask";stage="fragment";io="in";type="u32";use_struct=true |
| webgpu:shader,validation,shader_io,invariant:valid_only_with_vertex_position_builtin:name="sample_mask";stage="fragment";io="in";type="u32";use_struct=false |
| webgpu:shader,validation,shader_io,invariant:valid_only_with_vertex_position_builtin:name="sample_mask";stage="fragment";io="out";type="u32";use_struct=true |
| webgpu:shader,validation,shader_io,invariant:valid_only_with_vertex_position_builtin:name="sample_mask";stage="fragment";io="out";type="u32";use_struct=false |
| webgpu:shader,validation,shader_io,invariant:not_valid_on_user_defined_io:use_invariant=true |
| webgpu:shader,validation,shader_io,invariant:not_valid_on_user_defined_io:use_invariant=false |
| webgpu:shader,validation,shader_io,invariant:invalid_use_of_parameters:suffix="" |
| webgpu:shader,validation,shader_io,invariant:invalid_use_of_parameters:suffix="()" |
| webgpu:shader,validation,shader_io,invariant:invalid_use_of_parameters:suffix="(0)" |
| webgpu:shader,validation,shader_io,invariant:duplicate:name="vertex_index";stage="vertex";io="in";type="u32";use_struct=true;attr="" |
| webgpu:shader,validation,shader_io,invariant:duplicate:name="vertex_index";stage="vertex";io="in";type="u32";use_struct=true;attr="%40invariant" |
| webgpu:shader,validation,shader_io,invariant:duplicate:name="vertex_index";stage="vertex";io="in";type="u32";use_struct=false;attr="" |
| webgpu:shader,validation,shader_io,invariant:duplicate:name="vertex_index";stage="vertex";io="in";type="u32";use_struct=false;attr="%40invariant" |
| webgpu:shader,validation,shader_io,invariant:duplicate:name="instance_index";stage="vertex";io="in";type="u32";use_struct=true;attr="" |
| webgpu:shader,validation,shader_io,invariant:duplicate:name="instance_index";stage="vertex";io="in";type="u32";use_struct=true;attr="%40invariant" |
| webgpu:shader,validation,shader_io,invariant:duplicate:name="instance_index";stage="vertex";io="in";type="u32";use_struct=false;attr="" |
| webgpu:shader,validation,shader_io,invariant:duplicate:name="instance_index";stage="vertex";io="in";type="u32";use_struct=false;attr="%40invariant" |
| webgpu:shader,validation,shader_io,invariant:duplicate:name="position";stage="vertex";io="out";type="vec4%3Cf32%3E";use_struct=true;attr="" |
| webgpu:shader,validation,shader_io,invariant:duplicate:name="position";stage="vertex";io="out";type="vec4%3Cf32%3E";use_struct=true;attr="%40invariant" |
| webgpu:shader,validation,shader_io,invariant:duplicate:name="position";stage="vertex";io="out";type="vec4%3Cf32%3E";use_struct=false;attr="" |
| webgpu:shader,validation,shader_io,invariant:duplicate:name="position";stage="vertex";io="out";type="vec4%3Cf32%3E";use_struct=false;attr="%40invariant" |
| webgpu:shader,validation,shader_io,invariant:duplicate:name="position";stage="fragment";io="in";type="vec4%3Cf32%3E";use_struct=true;attr="" |
| webgpu:shader,validation,shader_io,invariant:duplicate:name="position";stage="fragment";io="in";type="vec4%3Cf32%3E";use_struct=true;attr="%40invariant" |
| webgpu:shader,validation,shader_io,invariant:duplicate:name="position";stage="fragment";io="in";type="vec4%3Cf32%3E";use_struct=false;attr="" |
| webgpu:shader,validation,shader_io,invariant:duplicate:name="position";stage="fragment";io="in";type="vec4%3Cf32%3E";use_struct=false;attr="%40invariant" |
| webgpu:shader,validation,shader_io,invariant:duplicate:name="front_facing";stage="fragment";io="in";type="bool";use_struct=true;attr="" |
| webgpu:shader,validation,shader_io,invariant:duplicate:name="front_facing";stage="fragment";io="in";type="bool";use_struct=true;attr="%40invariant" |
| webgpu:shader,validation,shader_io,invariant:duplicate:name="front_facing";stage="fragment";io="in";type="bool";use_struct=false;attr="" |
| webgpu:shader,validation,shader_io,invariant:duplicate:name="front_facing";stage="fragment";io="in";type="bool";use_struct=false;attr="%40invariant" |
| webgpu:shader,validation,shader_io,invariant:duplicate:name="frag_depth";stage="fragment";io="out";type="f32";use_struct=true;attr="" |
| webgpu:shader,validation,shader_io,invariant:duplicate:name="frag_depth";stage="fragment";io="out";type="f32";use_struct=true;attr="%40invariant" |
| webgpu:shader,validation,shader_io,invariant:duplicate:name="frag_depth";stage="fragment";io="out";type="f32";use_struct=false;attr="" |
| webgpu:shader,validation,shader_io,invariant:duplicate:name="frag_depth";stage="fragment";io="out";type="f32";use_struct=false;attr="%40invariant" |
| webgpu:shader,validation,shader_io,invariant:duplicate:name="local_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;attr="" |
| webgpu:shader,validation,shader_io,invariant:duplicate:name="local_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;attr="%40invariant" |
| webgpu:shader,validation,shader_io,invariant:duplicate:name="local_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;attr="" |
| webgpu:shader,validation,shader_io,invariant:duplicate:name="local_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;attr="%40invariant" |
| webgpu:shader,validation,shader_io,invariant:duplicate:name="local_invocation_index";stage="compute";io="in";type="u32";use_struct=true;attr="" |
| webgpu:shader,validation,shader_io,invariant:duplicate:name="local_invocation_index";stage="compute";io="in";type="u32";use_struct=true;attr="%40invariant" |
| webgpu:shader,validation,shader_io,invariant:duplicate:name="local_invocation_index";stage="compute";io="in";type="u32";use_struct=false;attr="" |
| webgpu:shader,validation,shader_io,invariant:duplicate:name="local_invocation_index";stage="compute";io="in";type="u32";use_struct=false;attr="%40invariant" |
| webgpu:shader,validation,shader_io,invariant:duplicate:name="global_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;attr="" |
| webgpu:shader,validation,shader_io,invariant:duplicate:name="global_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;attr="%40invariant" |
| webgpu:shader,validation,shader_io,invariant:duplicate:name="global_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;attr="" |
| webgpu:shader,validation,shader_io,invariant:duplicate:name="global_invocation_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;attr="%40invariant" |
| webgpu:shader,validation,shader_io,invariant:duplicate:name="workgroup_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;attr="" |
| webgpu:shader,validation,shader_io,invariant:duplicate:name="workgroup_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;attr="%40invariant" |
| webgpu:shader,validation,shader_io,invariant:duplicate:name="workgroup_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;attr="" |
| webgpu:shader,validation,shader_io,invariant:duplicate:name="workgroup_id";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;attr="%40invariant" |
| webgpu:shader,validation,shader_io,invariant:duplicate:name="num_workgroups";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;attr="" |
| webgpu:shader,validation,shader_io,invariant:duplicate:name="num_workgroups";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=true;attr="%40invariant" |
| webgpu:shader,validation,shader_io,invariant:duplicate:name="num_workgroups";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;attr="" |
| webgpu:shader,validation,shader_io,invariant:duplicate:name="num_workgroups";stage="compute";io="in";type="vec3%3Cu32%3E";use_struct=false;attr="%40invariant" |
| webgpu:shader,validation,shader_io,invariant:duplicate:name="sample_index";stage="fragment";io="in";type="u32";use_struct=true;attr="" |
| webgpu:shader,validation,shader_io,invariant:duplicate:name="sample_index";stage="fragment";io="in";type="u32";use_struct=true;attr="%40invariant" |
| webgpu:shader,validation,shader_io,invariant:duplicate:name="sample_index";stage="fragment";io="in";type="u32";use_struct=false;attr="" |
| webgpu:shader,validation,shader_io,invariant:duplicate:name="sample_index";stage="fragment";io="in";type="u32";use_struct=false;attr="%40invariant" |
| webgpu:shader,validation,shader_io,invariant:duplicate:name="sample_mask";stage="fragment";io="in";type="u32";use_struct=true;attr="" |
| webgpu:shader,validation,shader_io,invariant:duplicate:name="sample_mask";stage="fragment";io="in";type="u32";use_struct=true;attr="%40invariant" |
| webgpu:shader,validation,shader_io,invariant:duplicate:name="sample_mask";stage="fragment";io="in";type="u32";use_struct=false;attr="" |
| webgpu:shader,validation,shader_io,invariant:duplicate:name="sample_mask";stage="fragment";io="in";type="u32";use_struct=false;attr="%40invariant" |
| webgpu:shader,validation,shader_io,invariant:duplicate:name="sample_mask";stage="fragment";io="out";type="u32";use_struct=true;attr="" |
| webgpu:shader,validation,shader_io,invariant:duplicate:name="sample_mask";stage="fragment";io="out";type="u32";use_struct=true;attr="%40invariant" |
| webgpu:shader,validation,shader_io,invariant:duplicate:name="sample_mask";stage="fragment";io="out";type="u32";use_struct=false;attr="" |
| webgpu:shader,validation,shader_io,invariant:duplicate:name="sample_mask";stage="fragment";io="out";type="u32";use_struct=false;attr="%40invariant" |
| webgpu:shader,validation,shader_io,locations:stage_inout:use_struct=true;target_stage="vertex";target_io="in" |
| webgpu:shader,validation,shader_io,locations:stage_inout:use_struct=true;target_stage="vertex";target_io="out" |
| webgpu:shader,validation,shader_io,locations:stage_inout:use_struct=true;target_stage="fragment";target_io="in" |
| webgpu:shader,validation,shader_io,locations:stage_inout:use_struct=true;target_stage="fragment";target_io="out" |
| webgpu:shader,validation,shader_io,locations:stage_inout:use_struct=true;target_stage="compute";target_io="in" |
| webgpu:shader,validation,shader_io,locations:stage_inout:use_struct=true;target_stage="compute";target_io="out" |
| webgpu:shader,validation,shader_io,locations:stage_inout:use_struct=false;target_stage="vertex";target_io="in" |
| webgpu:shader,validation,shader_io,locations:stage_inout:use_struct=false;target_stage="vertex";target_io="out" |
| webgpu:shader,validation,shader_io,locations:stage_inout:use_struct=false;target_stage="fragment";target_io="in" |
| webgpu:shader,validation,shader_io,locations:stage_inout:use_struct=false;target_stage="fragment";target_io="out" |
| webgpu:shader,validation,shader_io,locations:stage_inout:use_struct=false;target_stage="compute";target_io="in" |
| webgpu:shader,validation,shader_io,locations:stage_inout:use_struct=false;target_stage="compute";target_io="out" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=true;type="f16" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=true;type="f32" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=true;type="i32" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=true;type="u32" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=true;type="vec2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=true;type="vec2%3Ci32%3E" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=true;type="vec2%3Cu32%3E" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=true;type="vec3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=true;type="vec3%3Ci32%3E" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=true;type="vec3%3Cu32%3E" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=true;type="vec4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=true;type="vec4%3Ci32%3E" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=true;type="vec4%3Cu32%3E" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=true;type="vec2h" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=true;type="vec2f" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=true;type="vec2i" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=true;type="vec2u" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=true;type="vec3h" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=true;type="vec3f" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=true;type="vec3i" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=true;type="vec3u" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=true;type="vec4h" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=true;type="vec4f" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=true;type="vec4i" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=true;type="vec4u" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=true;type="MyAlias" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=true;type="bool" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=true;type="vec2%3Cbool%3E" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=true;type="vec3%3Cbool%3E" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=true;type="vec4%3Cbool%3E" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=true;type="mat2x2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=true;type="mat2x3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=true;type="mat2x4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=true;type="mat3x2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=true;type="mat3x3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=true;type="mat3x4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=true;type="mat4x2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=true;type="mat4x3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=true;type="mat4x4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=true;type="mat2x2f" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=true;type="mat2x3f" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=true;type="mat2x4f" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=true;type="mat3x2f" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=true;type="mat3x3f" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=true;type="mat3x4f" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=true;type="mat4x2f" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=true;type="mat4x3f" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=true;type="mat4x4f" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=true;type="mat2x2h" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=true;type="mat2x3h" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=true;type="mat2x4h" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=true;type="mat3x2h" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=true;type="mat3x3h" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=true;type="mat3x4h" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=true;type="mat4x2h" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=true;type="mat4x3h" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=true;type="mat4x4h" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=true;type="array%3Cf32,%2012%3E" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=true;type="array%3Ci32,%2012%3E" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=true;type="array%3Cu32,%2012%3E" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=true;type="array%3Cbool,%2012%3E" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=true;type="atomic%3Ci32%3E" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=true;type="atomic%3Cu32%3E" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=true;type="MyStruct" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=true;type="texture_1d%3Ci32%3E" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=true;type="texture_2d%3Cf32%3E" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=true;type="texture_2d_array%3Ci32%3E" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=true;type="texture_3d%3Cf32%3E" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=true;type="texture_cube%3Cu32%3E" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=true;type="texture_cube_array%3Ci32%3E" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=true;type="texture_multisampled_2d%3Ci32%3E" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=true;type="texture_external" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=true;type="texture_storage_1d%3Crgba8unorm,%20write%3E" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=true;type="texture_storage_2d%3Crg32float,%20write%3E" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=true;type="texture_storage_2d_array%3Cr32float,%20write%3E" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=true;type="texture_storage_3d%3Cr32float,%20write%3E" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=true;type="texture_depth_2d" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=true;type="texture_depth_2d_array" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=true;type="texture_depth_cube" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=true;type="texture_depth_cube_array" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=true;type="texture_depth_multisampled_2d" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=true;type="sampler" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=true;type="sampler_comparison" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=false;type="f16" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=false;type="f32" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=false;type="i32" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=false;type="u32" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=false;type="vec2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=false;type="vec2%3Ci32%3E" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=false;type="vec2%3Cu32%3E" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=false;type="vec3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=false;type="vec3%3Ci32%3E" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=false;type="vec3%3Cu32%3E" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=false;type="vec4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=false;type="vec4%3Ci32%3E" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=false;type="vec4%3Cu32%3E" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=false;type="vec2h" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=false;type="vec2f" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=false;type="vec2i" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=false;type="vec2u" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=false;type="vec3h" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=false;type="vec3f" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=false;type="vec3i" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=false;type="vec3u" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=false;type="vec4h" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=false;type="vec4f" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=false;type="vec4i" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=false;type="vec4u" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=false;type="MyAlias" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=false;type="bool" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=false;type="vec2%3Cbool%3E" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=false;type="vec3%3Cbool%3E" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=false;type="vec4%3Cbool%3E" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=false;type="mat2x2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=false;type="mat2x3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=false;type="mat2x4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=false;type="mat3x2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=false;type="mat3x3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=false;type="mat3x4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=false;type="mat4x2%3Cf32%3E" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=false;type="mat4x3%3Cf32%3E" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=false;type="mat4x4%3Cf32%3E" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=false;type="mat2x2f" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=false;type="mat2x3f" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=false;type="mat2x4f" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=false;type="mat3x2f" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=false;type="mat3x3f" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=false;type="mat3x4f" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=false;type="mat4x2f" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=false;type="mat4x3f" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=false;type="mat4x4f" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=false;type="mat2x2h" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=false;type="mat2x3h" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=false;type="mat2x4h" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=false;type="mat3x2h" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=false;type="mat3x3h" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=false;type="mat3x4h" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=false;type="mat4x2h" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=false;type="mat4x3h" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=false;type="mat4x4h" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=false;type="array%3Cf32,%2012%3E" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=false;type="array%3Ci32,%2012%3E" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=false;type="array%3Cu32,%2012%3E" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=false;type="array%3Cbool,%2012%3E" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=false;type="atomic%3Ci32%3E" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=false;type="atomic%3Cu32%3E" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=false;type="MyStruct" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=false;type="texture_1d%3Ci32%3E" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=false;type="texture_2d%3Cf32%3E" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=false;type="texture_2d_array%3Ci32%3E" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=false;type="texture_3d%3Cf32%3E" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=false;type="texture_cube%3Cu32%3E" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=false;type="texture_cube_array%3Ci32%3E" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=false;type="texture_multisampled_2d%3Ci32%3E" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=false;type="texture_external" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=false;type="texture_storage_1d%3Crgba8unorm,%20write%3E" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=false;type="texture_storage_2d%3Crg32float,%20write%3E" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=false;type="texture_storage_2d_array%3Cr32float,%20write%3E" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=false;type="texture_storage_3d%3Cr32float,%20write%3E" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=false;type="texture_depth_2d" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=false;type="texture_depth_2d_array" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=false;type="texture_depth_cube" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=false;type="texture_depth_cube_array" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=false;type="texture_depth_multisampled_2d" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=false;type="sampler" |
| webgpu:shader,validation,shader_io,locations:type:use_struct=false;type="sampler_comparison" |
| webgpu:shader,validation,shader_io,locations:nesting:target_stage="vertex";target_io="in" |
| webgpu:shader,validation,shader_io,locations:nesting:target_stage="vertex";target_io="out" |
| webgpu:shader,validation,shader_io,locations:nesting:target_stage="fragment";target_io="in" |
| webgpu:shader,validation,shader_io,locations:nesting:target_stage="fragment";target_io="out" |
| webgpu:shader,validation,shader_io,locations:nesting:target_stage="";target_io="in" |
| webgpu:shader,validation,shader_io,locations:nesting:target_stage="";target_io="out" |
| webgpu:shader,validation,shader_io,locations:duplicates:first="p1";second="p2" |
| webgpu:shader,validation,shader_io,locations:duplicates:first="p1";second="s1b" |
| webgpu:shader,validation,shader_io,locations:duplicates:first="p1";second="s2b" |
| webgpu:shader,validation,shader_io,locations:duplicates:first="p1";second="rb" |
| webgpu:shader,validation,shader_io,locations:duplicates:first="s1a";second="p2" |
| webgpu:shader,validation,shader_io,locations:duplicates:first="s1a";second="s1b" |
| webgpu:shader,validation,shader_io,locations:duplicates:first="s1a";second="s2b" |
| webgpu:shader,validation,shader_io,locations:duplicates:first="s1a";second="rb" |
| webgpu:shader,validation,shader_io,locations:duplicates:first="s2a";second="p2" |
| webgpu:shader,validation,shader_io,locations:duplicates:first="s2a";second="s1b" |
| webgpu:shader,validation,shader_io,locations:duplicates:first="s2a";second="s2b" |
| webgpu:shader,validation,shader_io,locations:duplicates:first="s2a";second="rb" |
| webgpu:shader,validation,shader_io,locations:duplicates:first="ra";second="p2" |
| webgpu:shader,validation,shader_io,locations:duplicates:first="ra";second="s1b" |
| webgpu:shader,validation,shader_io,locations:duplicates:first="ra";second="s2b" |
| webgpu:shader,validation,shader_io,locations:duplicates:first="ra";second="rb" |
| webgpu:shader,validation,static_assert,static_assert:constant_expression:case="true_literal";scope="module" |
| webgpu:shader,validation,static_assert,static_assert:constant_expression:case="true_literal";scope="function" |
| webgpu:shader,validation,static_assert,static_assert:constant_expression:case="not_false";scope="module" |
| webgpu:shader,validation,static_assert,static_assert:constant_expression:case="not_false";scope="function" |
| webgpu:shader,validation,static_assert,static_assert:constant_expression:case="const_eq_literal_int";scope="module" |
| webgpu:shader,validation,static_assert,static_assert:constant_expression:case="const_eq_literal_int";scope="function" |
| webgpu:shader,validation,static_assert,static_assert:constant_expression:case="const_eq_literal_float";scope="module" |
| webgpu:shader,validation,static_assert,static_assert:constant_expression:case="const_eq_literal_float";scope="function" |
| webgpu:shader,validation,static_assert,static_assert:constant_expression:case="binary_op_eq_const";scope="module" |
| webgpu:shader,validation,static_assert,static_assert:constant_expression:case="binary_op_eq_const";scope="function" |
| webgpu:shader,validation,static_assert,static_assert:constant_expression:case="any";scope="module" |
| webgpu:shader,validation,static_assert,static_assert:constant_expression:case="any";scope="function" |
| webgpu:shader,validation,static_assert,static_assert:constant_expression:case="min_max";scope="module" |
| webgpu:shader,validation,static_assert,static_assert:constant_expression:case="min_max";scope="function" |
| webgpu:shader,validation,static_assert,static_assert:evaluation_stage:scope="module";stage="constant" |
| webgpu:shader,validation,static_assert,static_assert:evaluation_stage:scope="module";stage="override" |
| webgpu:shader,validation,static_assert,static_assert:evaluation_stage:scope="module";stage="runtime" |
| webgpu:shader,validation,static_assert,static_assert:evaluation_stage:scope="function";stage="constant" |
| webgpu:shader,validation,static_assert,static_assert:evaluation_stage:scope="function";stage="override" |
| webgpu:shader,validation,static_assert,static_assert:evaluation_stage:scope="function";stage="runtime" |
| webgpu:util,texture,texel_data:unorm_texel_data_in_shader:format="r8unorm" |
| webgpu:util,texture,texel_data:unorm_texel_data_in_shader:format="rg8unorm" |
| webgpu:util,texture,texel_data:unorm_texel_data_in_shader:format="rgba8unorm" |
| webgpu:util,texture,texel_data:unorm_texel_data_in_shader:format="rgba8unorm-srgb" |
| webgpu:util,texture,texel_data:unorm_texel_data_in_shader:format="bgra8unorm" |
| webgpu:util,texture,texel_data:unorm_texel_data_in_shader:format="bgra8unorm-srgb" |
| webgpu:util,texture,texel_data:unorm_texel_data_in_shader:format="rgb10a2unorm" |
| webgpu:util,texture,texel_data:snorm_texel_data_in_shader:format="r8snorm" |
| webgpu:util,texture,texel_data:snorm_texel_data_in_shader:format="rg8snorm" |
| webgpu:util,texture,texel_data:snorm_texel_data_in_shader:format="rgba8snorm" |
| webgpu:util,texture,texel_data:uint_texel_data_in_shader:format="r8uint" |
| webgpu:util,texture,texel_data:uint_texel_data_in_shader:format="r16uint" |
| webgpu:util,texture,texel_data:uint_texel_data_in_shader:format="rg8uint" |
| webgpu:util,texture,texel_data:uint_texel_data_in_shader:format="r32uint" |
| webgpu:util,texture,texel_data:uint_texel_data_in_shader:format="rg16uint" |
| webgpu:util,texture,texel_data:uint_texel_data_in_shader:format="rgba8uint" |
| webgpu:util,texture,texel_data:uint_texel_data_in_shader:format="rg32uint" |
| webgpu:util,texture,texel_data:uint_texel_data_in_shader:format="rgba16uint" |
| webgpu:util,texture,texel_data:uint_texel_data_in_shader:format="rgba32uint" |
| webgpu:util,texture,texel_data:sint_texel_data_in_shader:format="r8sint" |
| webgpu:util,texture,texel_data:sint_texel_data_in_shader:format="r16sint" |
| webgpu:util,texture,texel_data:sint_texel_data_in_shader:format="rg8sint" |
| webgpu:util,texture,texel_data:sint_texel_data_in_shader:format="r32sint" |
| webgpu:util,texture,texel_data:sint_texel_data_in_shader:format="rg16sint" |
| webgpu:util,texture,texel_data:sint_texel_data_in_shader:format="rgba8sint" |
| webgpu:util,texture,texel_data:sint_texel_data_in_shader:format="rg32sint" |
| webgpu:util,texture,texel_data:sint_texel_data_in_shader:format="rgba16sint" |
| webgpu:util,texture,texel_data:sint_texel_data_in_shader:format="rgba32sint" |
| webgpu:util,texture,texel_data:float_texel_data_in_shader:format="r16float" |
| webgpu:util,texture,texel_data:float_texel_data_in_shader:format="r32float" |
| webgpu:util,texture,texel_data:float_texel_data_in_shader:format="rg16float" |
| webgpu:util,texture,texel_data:float_texel_data_in_shader:format="rg32float" |
| webgpu:util,texture,texel_data:float_texel_data_in_shader:format="rgba16float" |
| webgpu:util,texture,texel_data:float_texel_data_in_shader:format="rgba32float" |
| webgpu:util,texture,texel_data:ufloat_texel_data_in_shader:format="rg11b10ufloat" |
| webgpu:util,texture,texel_data:ufloat_texel_data_in_shader:format="rgb9e5ufloat" |
| webgpu:util,texture,texture_ok:float32:format="rgba32float" |
| webgpu:util,texture,texture_ok:float32:format="rg32float" |
| webgpu:util,texture,texture_ok:norm:mode="bytes";format="r8unorm" |
| webgpu:util,texture,texture_ok:norm:mode="bytes";format="r8snorm" |
| webgpu:util,texture,texture_ok:norm:mode="colors";format="r8unorm" |
| webgpu:util,texture,texture_ok:norm:mode="colors";format="r8snorm" |
| webgpu:util,texture,texture_ok:snorm_min:mode="bytes";format="r8snorm" |
| webgpu:util,texture,texture_ok:snorm_min:mode="colors";format="r8snorm" |
| webgpu:web_platform,canvas,configure:defaults:canvasType="onscreen" |
| webgpu:web_platform,canvas,configure:defaults:canvasType="offscreen" |
| webgpu:web_platform,canvas,configure:device:canvasType="onscreen" |
| webgpu:web_platform,canvas,configure:device:canvasType="offscreen" |
| webgpu:web_platform,canvas,configure:format:canvasType="onscreen";format="r8unorm" |
| webgpu:web_platform,canvas,configure:format:canvasType="onscreen";format="r8snorm" |
| webgpu:web_platform,canvas,configure:format:canvasType="onscreen";format="r8uint" |
| webgpu:web_platform,canvas,configure:format:canvasType="onscreen";format="r8sint" |
| webgpu:web_platform,canvas,configure:format:canvasType="onscreen";format="r16uint" |
| webgpu:web_platform,canvas,configure:format:canvasType="onscreen";format="r16sint" |
| webgpu:web_platform,canvas,configure:format:canvasType="onscreen";format="r16float" |
| webgpu:web_platform,canvas,configure:format:canvasType="onscreen";format="rg8unorm" |
| webgpu:web_platform,canvas,configure:format:canvasType="onscreen";format="rg8snorm" |
| webgpu:web_platform,canvas,configure:format:canvasType="onscreen";format="rg8uint" |
| webgpu:web_platform,canvas,configure:format:canvasType="onscreen";format="rg8sint" |
| webgpu:web_platform,canvas,configure:format:canvasType="onscreen";format="r32uint" |
| webgpu:web_platform,canvas,configure:format:canvasType="onscreen";format="r32sint" |
| webgpu:web_platform,canvas,configure:format:canvasType="onscreen";format="r32float" |
| webgpu:web_platform,canvas,configure:format:canvasType="onscreen";format="rg16uint" |
| webgpu:web_platform,canvas,configure:format:canvasType="onscreen";format="rg16sint" |
| webgpu:web_platform,canvas,configure:format:canvasType="onscreen";format="rg16float" |
| webgpu:web_platform,canvas,configure:format:canvasType="onscreen";format="rgba8unorm" |
| webgpu:web_platform,canvas,configure:format:canvasType="onscreen";format="rgba8unorm-srgb" |
| webgpu:web_platform,canvas,configure:format:canvasType="onscreen";format="rgba8snorm" |
| webgpu:web_platform,canvas,configure:format:canvasType="onscreen";format="rgba8uint" |
| webgpu:web_platform,canvas,configure:format:canvasType="onscreen";format="rgba8sint" |
| webgpu:web_platform,canvas,configure:format:canvasType="onscreen";format="bgra8unorm" |
| webgpu:web_platform,canvas,configure:format:canvasType="onscreen";format="bgra8unorm-srgb" |
| webgpu:web_platform,canvas,configure:format:canvasType="onscreen";format="rgb10a2unorm" |
| webgpu:web_platform,canvas,configure:format:canvasType="onscreen";format="rg11b10ufloat" |
| webgpu:web_platform,canvas,configure:format:canvasType="onscreen";format="rgb9e5ufloat" |
| webgpu:web_platform,canvas,configure:format:canvasType="onscreen";format="rg32uint" |
| webgpu:web_platform,canvas,configure:format:canvasType="onscreen";format="rg32sint" |
| webgpu:web_platform,canvas,configure:format:canvasType="onscreen";format="rg32float" |
| webgpu:web_platform,canvas,configure:format:canvasType="onscreen";format="rgba16uint" |
| webgpu:web_platform,canvas,configure:format:canvasType="onscreen";format="rgba16sint" |
| webgpu:web_platform,canvas,configure:format:canvasType="onscreen";format="rgba16float" |
| webgpu:web_platform,canvas,configure:format:canvasType="onscreen";format="rgba32uint" |
| webgpu:web_platform,canvas,configure:format:canvasType="onscreen";format="rgba32sint" |
| webgpu:web_platform,canvas,configure:format:canvasType="onscreen";format="rgba32float" |
| webgpu:web_platform,canvas,configure:format:canvasType="onscreen";format="depth32float" |
| webgpu:web_platform,canvas,configure:format:canvasType="onscreen";format="depth16unorm" |
| webgpu:web_platform,canvas,configure:format:canvasType="onscreen";format="stencil8" |
| webgpu:web_platform,canvas,configure:format:canvasType="onscreen";format="depth24plus" |
| webgpu:web_platform,canvas,configure:format:canvasType="onscreen";format="depth24plus-stencil8" |
| webgpu:web_platform,canvas,configure:format:canvasType="onscreen";format="depth32float-stencil8" |
| webgpu:web_platform,canvas,configure:format:canvasType="onscreen";format="bc1-rgba-unorm" |
| webgpu:web_platform,canvas,configure:format:canvasType="onscreen";format="bc1-rgba-unorm-srgb" |
| webgpu:web_platform,canvas,configure:format:canvasType="onscreen";format="bc2-rgba-unorm" |
| webgpu:web_platform,canvas,configure:format:canvasType="onscreen";format="bc2-rgba-unorm-srgb" |
| webgpu:web_platform,canvas,configure:format:canvasType="onscreen";format="bc3-rgba-unorm" |
| webgpu:web_platform,canvas,configure:format:canvasType="onscreen";format="bc3-rgba-unorm-srgb" |
| webgpu:web_platform,canvas,configure:format:canvasType="onscreen";format="bc4-r-unorm" |
| webgpu:web_platform,canvas,configure:format:canvasType="onscreen";format="bc4-r-snorm" |
| webgpu:web_platform,canvas,configure:format:canvasType="onscreen";format="bc5-rg-unorm" |
| webgpu:web_platform,canvas,configure:format:canvasType="onscreen";format="bc5-rg-snorm" |
| webgpu:web_platform,canvas,configure:format:canvasType="onscreen";format="bc6h-rgb-ufloat" |
| webgpu:web_platform,canvas,configure:format:canvasType="onscreen";format="bc6h-rgb-float" |
| webgpu:web_platform,canvas,configure:format:canvasType="onscreen";format="bc7-rgba-unorm" |
| webgpu:web_platform,canvas,configure:format:canvasType="onscreen";format="bc7-rgba-unorm-srgb" |
| webgpu:web_platform,canvas,configure:format:canvasType="onscreen";format="etc2-rgb8unorm" |
| webgpu:web_platform,canvas,configure:format:canvasType="onscreen";format="etc2-rgb8unorm-srgb" |
| webgpu:web_platform,canvas,configure:format:canvasType="onscreen";format="etc2-rgb8a1unorm" |
| webgpu:web_platform,canvas,configure:format:canvasType="onscreen";format="etc2-rgb8a1unorm-srgb" |
| webgpu:web_platform,canvas,configure:format:canvasType="onscreen";format="etc2-rgba8unorm" |
| webgpu:web_platform,canvas,configure:format:canvasType="onscreen";format="etc2-rgba8unorm-srgb" |
| webgpu:web_platform,canvas,configure:format:canvasType="onscreen";format="eac-r11unorm" |
| webgpu:web_platform,canvas,configure:format:canvasType="onscreen";format="eac-r11snorm" |
| webgpu:web_platform,canvas,configure:format:canvasType="onscreen";format="eac-rg11unorm" |
| webgpu:web_platform,canvas,configure:format:canvasType="onscreen";format="eac-rg11snorm" |
| webgpu:web_platform,canvas,configure:format:canvasType="onscreen";format="astc-4x4-unorm" |
| webgpu:web_platform,canvas,configure:format:canvasType="onscreen";format="astc-4x4-unorm-srgb" |
| webgpu:web_platform,canvas,configure:format:canvasType="onscreen";format="astc-5x4-unorm" |
| webgpu:web_platform,canvas,configure:format:canvasType="onscreen";format="astc-5x4-unorm-srgb" |
| webgpu:web_platform,canvas,configure:format:canvasType="onscreen";format="astc-5x5-unorm" |
| webgpu:web_platform,canvas,configure:format:canvasType="onscreen";format="astc-5x5-unorm-srgb" |
| webgpu:web_platform,canvas,configure:format:canvasType="onscreen";format="astc-6x5-unorm" |
| webgpu:web_platform,canvas,configure:format:canvasType="onscreen";format="astc-6x5-unorm-srgb" |
| webgpu:web_platform,canvas,configure:format:canvasType="onscreen";format="astc-6x6-unorm" |
| webgpu:web_platform,canvas,configure:format:canvasType="onscreen";format="astc-6x6-unorm-srgb" |
| webgpu:web_platform,canvas,configure:format:canvasType="onscreen";format="astc-8x5-unorm" |
| webgpu:web_platform,canvas,configure:format:canvasType="onscreen";format="astc-8x5-unorm-srgb" |
| webgpu:web_platform,canvas,configure:format:canvasType="onscreen";format="astc-8x6-unorm" |
| webgpu:web_platform,canvas,configure:format:canvasType="onscreen";format="astc-8x6-unorm-srgb" |
| webgpu:web_platform,canvas,configure:format:canvasType="onscreen";format="astc-8x8-unorm" |
| webgpu:web_platform,canvas,configure:format:canvasType="onscreen";format="astc-8x8-unorm-srgb" |
| webgpu:web_platform,canvas,configure:format:canvasType="onscreen";format="astc-10x5-unorm" |
| webgpu:web_platform,canvas,configure:format:canvasType="onscreen";format="astc-10x5-unorm-srgb" |
| webgpu:web_platform,canvas,configure:format:canvasType="onscreen";format="astc-10x6-unorm" |
| webgpu:web_platform,canvas,configure:format:canvasType="onscreen";format="astc-10x6-unorm-srgb" |
| webgpu:web_platform,canvas,configure:format:canvasType="onscreen";format="astc-10x8-unorm" |
| webgpu:web_platform,canvas,configure:format:canvasType="onscreen";format="astc-10x8-unorm-srgb" |
| webgpu:web_platform,canvas,configure:format:canvasType="onscreen";format="astc-10x10-unorm" |
| webgpu:web_platform,canvas,configure:format:canvasType="onscreen";format="astc-10x10-unorm-srgb" |
| webgpu:web_platform,canvas,configure:format:canvasType="onscreen";format="astc-12x10-unorm" |
| webgpu:web_platform,canvas,configure:format:canvasType="onscreen";format="astc-12x10-unorm-srgb" |
| webgpu:web_platform,canvas,configure:format:canvasType="onscreen";format="astc-12x12-unorm" |
| webgpu:web_platform,canvas,configure:format:canvasType="onscreen";format="astc-12x12-unorm-srgb" |
| webgpu:web_platform,canvas,configure:format:canvasType="offscreen";format="r8unorm" |
| webgpu:web_platform,canvas,configure:format:canvasType="offscreen";format="r8snorm" |
| webgpu:web_platform,canvas,configure:format:canvasType="offscreen";format="r8uint" |
| webgpu:web_platform,canvas,configure:format:canvasType="offscreen";format="r8sint" |
| webgpu:web_platform,canvas,configure:format:canvasType="offscreen";format="r16uint" |
| webgpu:web_platform,canvas,configure:format:canvasType="offscreen";format="r16sint" |
| webgpu:web_platform,canvas,configure:format:canvasType="offscreen";format="r16float" |
| webgpu:web_platform,canvas,configure:format:canvasType="offscreen";format="rg8unorm" |
| webgpu:web_platform,canvas,configure:format:canvasType="offscreen";format="rg8snorm" |
| webgpu:web_platform,canvas,configure:format:canvasType="offscreen";format="rg8uint" |
| webgpu:web_platform,canvas,configure:format:canvasType="offscreen";format="rg8sint" |
| webgpu:web_platform,canvas,configure:format:canvasType="offscreen";format="r32uint" |
| webgpu:web_platform,canvas,configure:format:canvasType="offscreen";format="r32sint" |
| webgpu:web_platform,canvas,configure:format:canvasType="offscreen";format="r32float" |
| webgpu:web_platform,canvas,configure:format:canvasType="offscreen";format="rg16uint" |
| webgpu:web_platform,canvas,configure:format:canvasType="offscreen";format="rg16sint" |
| webgpu:web_platform,canvas,configure:format:canvasType="offscreen";format="rg16float" |
| webgpu:web_platform,canvas,configure:format:canvasType="offscreen";format="rgba8unorm" |
| webgpu:web_platform,canvas,configure:format:canvasType="offscreen";format="rgba8unorm-srgb" |
| webgpu:web_platform,canvas,configure:format:canvasType="offscreen";format="rgba8snorm" |
| webgpu:web_platform,canvas,configure:format:canvasType="offscreen";format="rgba8uint" |
| webgpu:web_platform,canvas,configure:format:canvasType="offscreen";format="rgba8sint" |
| webgpu:web_platform,canvas,configure:format:canvasType="offscreen";format="bgra8unorm" |
| webgpu:web_platform,canvas,configure:format:canvasType="offscreen";format="bgra8unorm-srgb" |
| webgpu:web_platform,canvas,configure:format:canvasType="offscreen";format="rgb10a2unorm" |
| webgpu:web_platform,canvas,configure:format:canvasType="offscreen";format="rg11b10ufloat" |
| webgpu:web_platform,canvas,configure:format:canvasType="offscreen";format="rgb9e5ufloat" |
| webgpu:web_platform,canvas,configure:format:canvasType="offscreen";format="rg32uint" |
| webgpu:web_platform,canvas,configure:format:canvasType="offscreen";format="rg32sint" |
| webgpu:web_platform,canvas,configure:format:canvasType="offscreen";format="rg32float" |
| webgpu:web_platform,canvas,configure:format:canvasType="offscreen";format="rgba16uint" |
| webgpu:web_platform,canvas,configure:format:canvasType="offscreen";format="rgba16sint" |
| webgpu:web_platform,canvas,configure:format:canvasType="offscreen";format="rgba16float" |
| webgpu:web_platform,canvas,configure:format:canvasType="offscreen";format="rgba32uint" |
| webgpu:web_platform,canvas,configure:format:canvasType="offscreen";format="rgba32sint" |
| webgpu:web_platform,canvas,configure:format:canvasType="offscreen";format="rgba32float" |
| webgpu:web_platform,canvas,configure:format:canvasType="offscreen";format="depth32float" |
| webgpu:web_platform,canvas,configure:format:canvasType="offscreen";format="depth16unorm" |
| webgpu:web_platform,canvas,configure:format:canvasType="offscreen";format="stencil8" |
| webgpu:web_platform,canvas,configure:format:canvasType="offscreen";format="depth24plus" |
| webgpu:web_platform,canvas,configure:format:canvasType="offscreen";format="depth24plus-stencil8" |
| webgpu:web_platform,canvas,configure:format:canvasType="offscreen";format="depth32float-stencil8" |
| webgpu:web_platform,canvas,configure:format:canvasType="offscreen";format="bc1-rgba-unorm" |
| webgpu:web_platform,canvas,configure:format:canvasType="offscreen";format="bc1-rgba-unorm-srgb" |
| webgpu:web_platform,canvas,configure:format:canvasType="offscreen";format="bc2-rgba-unorm" |
| webgpu:web_platform,canvas,configure:format:canvasType="offscreen";format="bc2-rgba-unorm-srgb" |
| webgpu:web_platform,canvas,configure:format:canvasType="offscreen";format="bc3-rgba-unorm" |
| webgpu:web_platform,canvas,configure:format:canvasType="offscreen";format="bc3-rgba-unorm-srgb" |
| webgpu:web_platform,canvas,configure:format:canvasType="offscreen";format="bc4-r-unorm" |
| webgpu:web_platform,canvas,configure:format:canvasType="offscreen";format="bc4-r-snorm" |
| webgpu:web_platform,canvas,configure:format:canvasType="offscreen";format="bc5-rg-unorm" |
| webgpu:web_platform,canvas,configure:format:canvasType="offscreen";format="bc5-rg-snorm" |
| webgpu:web_platform,canvas,configure:format:canvasType="offscreen";format="bc6h-rgb-ufloat" |
| webgpu:web_platform,canvas,configure:format:canvasType="offscreen";format="bc6h-rgb-float" |
| webgpu:web_platform,canvas,configure:format:canvasType="offscreen";format="bc7-rgba-unorm" |
| webgpu:web_platform,canvas,configure:format:canvasType="offscreen";format="bc7-rgba-unorm-srgb" |
| webgpu:web_platform,canvas,configure:format:canvasType="offscreen";format="etc2-rgb8unorm" |
| webgpu:web_platform,canvas,configure:format:canvasType="offscreen";format="etc2-rgb8unorm-srgb" |
| webgpu:web_platform,canvas,configure:format:canvasType="offscreen";format="etc2-rgb8a1unorm" |
| webgpu:web_platform,canvas,configure:format:canvasType="offscreen";format="etc2-rgb8a1unorm-srgb" |
| webgpu:web_platform,canvas,configure:format:canvasType="offscreen";format="etc2-rgba8unorm" |
| webgpu:web_platform,canvas,configure:format:canvasType="offscreen";format="etc2-rgba8unorm-srgb" |
| webgpu:web_platform,canvas,configure:format:canvasType="offscreen";format="eac-r11unorm" |
| webgpu:web_platform,canvas,configure:format:canvasType="offscreen";format="eac-r11snorm" |
| webgpu:web_platform,canvas,configure:format:canvasType="offscreen";format="eac-rg11unorm" |
| webgpu:web_platform,canvas,configure:format:canvasType="offscreen";format="eac-rg11snorm" |
| webgpu:web_platform,canvas,configure:format:canvasType="offscreen";format="astc-4x4-unorm" |
| webgpu:web_platform,canvas,configure:format:canvasType="offscreen";format="astc-4x4-unorm-srgb" |
| webgpu:web_platform,canvas,configure:format:canvasType="offscreen";format="astc-5x4-unorm" |
| webgpu:web_platform,canvas,configure:format:canvasType="offscreen";format="astc-5x4-unorm-srgb" |
| webgpu:web_platform,canvas,configure:format:canvasType="offscreen";format="astc-5x5-unorm" |
| webgpu:web_platform,canvas,configure:format:canvasType="offscreen";format="astc-5x5-unorm-srgb" |
| webgpu:web_platform,canvas,configure:format:canvasType="offscreen";format="astc-6x5-unorm" |
| webgpu:web_platform,canvas,configure:format:canvasType="offscreen";format="astc-6x5-unorm-srgb" |
| webgpu:web_platform,canvas,configure:format:canvasType="offscreen";format="astc-6x6-unorm" |
| webgpu:web_platform,canvas,configure:format:canvasType="offscreen";format="astc-6x6-unorm-srgb" |
| webgpu:web_platform,canvas,configure:format:canvasType="offscreen";format="astc-8x5-unorm" |
| webgpu:web_platform,canvas,configure:format:canvasType="offscreen";format="astc-8x5-unorm-srgb" |
| webgpu:web_platform,canvas,configure:format:canvasType="offscreen";format="astc-8x6-unorm" |
| webgpu:web_platform,canvas,configure:format:canvasType="offscreen";format="astc-8x6-unorm-srgb" |
| webgpu:web_platform,canvas,configure:format:canvasType="offscreen";format="astc-8x8-unorm" |
| webgpu:web_platform,canvas,configure:format:canvasType="offscreen";format="astc-8x8-unorm-srgb" |
| webgpu:web_platform,canvas,configure:format:canvasType="offscreen";format="astc-10x5-unorm" |
| webgpu:web_platform,canvas,configure:format:canvasType="offscreen";format="astc-10x5-unorm-srgb" |
| webgpu:web_platform,canvas,configure:format:canvasType="offscreen";format="astc-10x6-unorm" |
| webgpu:web_platform,canvas,configure:format:canvasType="offscreen";format="astc-10x6-unorm-srgb" |
| webgpu:web_platform,canvas,configure:format:canvasType="offscreen";format="astc-10x8-unorm" |
| webgpu:web_platform,canvas,configure:format:canvasType="offscreen";format="astc-10x8-unorm-srgb" |
| webgpu:web_platform,canvas,configure:format:canvasType="offscreen";format="astc-10x10-unorm" |
| webgpu:web_platform,canvas,configure:format:canvasType="offscreen";format="astc-10x10-unorm-srgb" |
| webgpu:web_platform,canvas,configure:format:canvasType="offscreen";format="astc-12x10-unorm" |
| webgpu:web_platform,canvas,configure:format:canvasType="offscreen";format="astc-12x10-unorm-srgb" |
| webgpu:web_platform,canvas,configure:format:canvasType="offscreen";format="astc-12x12-unorm" |
| webgpu:web_platform,canvas,configure:format:canvasType="offscreen";format="astc-12x12-unorm-srgb" |
| webgpu:web_platform,canvas,configure:usage:canvasType="onscreen" |
| webgpu:web_platform,canvas,configure:usage:canvasType="offscreen" |
| webgpu:web_platform,canvas,configure:alpha_mode:canvasType="onscreen" |
| webgpu:web_platform,canvas,configure:alpha_mode:canvasType="offscreen" |
| webgpu:web_platform,canvas,configure:size_zero_before_configure:canvasType="onscreen";zeroDimension="width" |
| webgpu:web_platform,canvas,configure:size_zero_before_configure:canvasType="onscreen";zeroDimension="height" |
| webgpu:web_platform,canvas,configure:size_zero_before_configure:canvasType="offscreen";zeroDimension="width" |
| webgpu:web_platform,canvas,configure:size_zero_before_configure:canvasType="offscreen";zeroDimension="height" |
| webgpu:web_platform,canvas,configure:size_zero_after_configure:canvasType="onscreen";zeroDimension="width" |
| webgpu:web_platform,canvas,configure:size_zero_after_configure:canvasType="onscreen";zeroDimension="height" |
| webgpu:web_platform,canvas,configure:size_zero_after_configure:canvasType="offscreen";zeroDimension="width" |
| webgpu:web_platform,canvas,configure:size_zero_after_configure:canvasType="offscreen";zeroDimension="height" |
| webgpu:web_platform,canvas,configure:viewFormats:canvasType="onscreen";format="bgra8unorm";viewFormatFeature="_undef_" |
| webgpu:web_platform,canvas,configure:viewFormats:canvasType="onscreen";format="bgra8unorm";viewFormatFeature="depth32float-stencil8" |
| webgpu:web_platform,canvas,configure:viewFormats:canvasType="onscreen";format="bgra8unorm";viewFormatFeature="texture-compression-bc" |
| webgpu:web_platform,canvas,configure:viewFormats:canvasType="onscreen";format="bgra8unorm";viewFormatFeature="texture-compression-etc2" |
| webgpu:web_platform,canvas,configure:viewFormats:canvasType="onscreen";format="bgra8unorm";viewFormatFeature="texture-compression-astc" |
| webgpu:web_platform,canvas,configure:viewFormats:canvasType="onscreen";format="rgba8unorm";viewFormatFeature="_undef_" |
| webgpu:web_platform,canvas,configure:viewFormats:canvasType="onscreen";format="rgba8unorm";viewFormatFeature="depth32float-stencil8" |
| webgpu:web_platform,canvas,configure:viewFormats:canvasType="onscreen";format="rgba8unorm";viewFormatFeature="texture-compression-bc" |
| webgpu:web_platform,canvas,configure:viewFormats:canvasType="onscreen";format="rgba8unorm";viewFormatFeature="texture-compression-etc2" |
| webgpu:web_platform,canvas,configure:viewFormats:canvasType="onscreen";format="rgba8unorm";viewFormatFeature="texture-compression-astc" |
| webgpu:web_platform,canvas,configure:viewFormats:canvasType="onscreen";format="rgba16float";viewFormatFeature="_undef_" |
| webgpu:web_platform,canvas,configure:viewFormats:canvasType="onscreen";format="rgba16float";viewFormatFeature="depth32float-stencil8" |
| webgpu:web_platform,canvas,configure:viewFormats:canvasType="onscreen";format="rgba16float";viewFormatFeature="texture-compression-bc" |
| webgpu:web_platform,canvas,configure:viewFormats:canvasType="onscreen";format="rgba16float";viewFormatFeature="texture-compression-etc2" |
| webgpu:web_platform,canvas,configure:viewFormats:canvasType="onscreen";format="rgba16float";viewFormatFeature="texture-compression-astc" |
| webgpu:web_platform,canvas,configure:viewFormats:canvasType="offscreen";format="bgra8unorm";viewFormatFeature="_undef_" |
| webgpu:web_platform,canvas,configure:viewFormats:canvasType="offscreen";format="bgra8unorm";viewFormatFeature="depth32float-stencil8" |
| webgpu:web_platform,canvas,configure:viewFormats:canvasType="offscreen";format="bgra8unorm";viewFormatFeature="texture-compression-bc" |
| webgpu:web_platform,canvas,configure:viewFormats:canvasType="offscreen";format="bgra8unorm";viewFormatFeature="texture-compression-etc2" |
| webgpu:web_platform,canvas,configure:viewFormats:canvasType="offscreen";format="bgra8unorm";viewFormatFeature="texture-compression-astc" |
| webgpu:web_platform,canvas,configure:viewFormats:canvasType="offscreen";format="rgba8unorm";viewFormatFeature="_undef_" |
| webgpu:web_platform,canvas,configure:viewFormats:canvasType="offscreen";format="rgba8unorm";viewFormatFeature="depth32float-stencil8" |
| webgpu:web_platform,canvas,configure:viewFormats:canvasType="offscreen";format="rgba8unorm";viewFormatFeature="texture-compression-bc" |
| webgpu:web_platform,canvas,configure:viewFormats:canvasType="offscreen";format="rgba8unorm";viewFormatFeature="texture-compression-etc2" |
| webgpu:web_platform,canvas,configure:viewFormats:canvasType="offscreen";format="rgba8unorm";viewFormatFeature="texture-compression-astc" |
| webgpu:web_platform,canvas,configure:viewFormats:canvasType="offscreen";format="rgba16float";viewFormatFeature="_undef_" |
| webgpu:web_platform,canvas,configure:viewFormats:canvasType="offscreen";format="rgba16float";viewFormatFeature="depth32float-stencil8" |
| webgpu:web_platform,canvas,configure:viewFormats:canvasType="offscreen";format="rgba16float";viewFormatFeature="texture-compression-bc" |
| webgpu:web_platform,canvas,configure:viewFormats:canvasType="offscreen";format="rgba16float";viewFormatFeature="texture-compression-etc2" |
| webgpu:web_platform,canvas,configure:viewFormats:canvasType="offscreen";format="rgba16float";viewFormatFeature="texture-compression-astc" |
| webgpu:web_platform,canvas,context_creation:return_type:offscreen=false |
| webgpu:web_platform,canvas,context_creation:return_type:offscreen=true |
| webgpu:web_platform,canvas,getCurrentTexture:configured:canvasType="onscreen" |
| webgpu:web_platform,canvas,getCurrentTexture:configured:canvasType="offscreen" |
| webgpu:web_platform,canvas,getCurrentTexture:single_frames:canvasType="onscreen" |
| webgpu:web_platform,canvas,getCurrentTexture:single_frames:canvasType="offscreen" |
| webgpu:web_platform,canvas,getCurrentTexture:multiple_frames:canvasType="onscreen" |
| webgpu:web_platform,canvas,getCurrentTexture:multiple_frames:canvasType="offscreen" |
| webgpu:web_platform,canvas,getCurrentTexture:resize:canvasType="onscreen" |
| webgpu:web_platform,canvas,getCurrentTexture:resize:canvasType="offscreen" |
| webgpu:web_platform,canvas,getPreferredCanvasFormat:value: |
| webgpu:web_platform,canvas,readbackFromWebGPUCanvas:onscreenCanvas,snapshot:format="bgra8unorm";alphaMode="opaque";snapshotType="toDataURL" |
| webgpu:web_platform,canvas,readbackFromWebGPUCanvas:onscreenCanvas,snapshot:format="bgra8unorm";alphaMode="opaque";snapshotType="toBlob" |
| webgpu:web_platform,canvas,readbackFromWebGPUCanvas:onscreenCanvas,snapshot:format="bgra8unorm";alphaMode="opaque";snapshotType="imageBitmap" |
| webgpu:web_platform,canvas,readbackFromWebGPUCanvas:onscreenCanvas,snapshot:format="bgra8unorm";alphaMode="premultiplied";snapshotType="toDataURL" |
| webgpu:web_platform,canvas,readbackFromWebGPUCanvas:onscreenCanvas,snapshot:format="bgra8unorm";alphaMode="premultiplied";snapshotType="toBlob" |
| webgpu:web_platform,canvas,readbackFromWebGPUCanvas:onscreenCanvas,snapshot:format="bgra8unorm";alphaMode="premultiplied";snapshotType="imageBitmap" |
| webgpu:web_platform,canvas,readbackFromWebGPUCanvas:onscreenCanvas,snapshot:format="rgba8unorm";alphaMode="opaque";snapshotType="toDataURL" |
| webgpu:web_platform,canvas,readbackFromWebGPUCanvas:onscreenCanvas,snapshot:format="rgba8unorm";alphaMode="opaque";snapshotType="toBlob" |
| webgpu:web_platform,canvas,readbackFromWebGPUCanvas:onscreenCanvas,snapshot:format="rgba8unorm";alphaMode="opaque";snapshotType="imageBitmap" |
| webgpu:web_platform,canvas,readbackFromWebGPUCanvas:onscreenCanvas,snapshot:format="rgba8unorm";alphaMode="premultiplied";snapshotType="toDataURL" |
| webgpu:web_platform,canvas,readbackFromWebGPUCanvas:onscreenCanvas,snapshot:format="rgba8unorm";alphaMode="premultiplied";snapshotType="toBlob" |
| webgpu:web_platform,canvas,readbackFromWebGPUCanvas:onscreenCanvas,snapshot:format="rgba8unorm";alphaMode="premultiplied";snapshotType="imageBitmap" |
| webgpu:web_platform,canvas,readbackFromWebGPUCanvas:onscreenCanvas,snapshot:format="rgba16float";alphaMode="opaque";snapshotType="toDataURL" |
| webgpu:web_platform,canvas,readbackFromWebGPUCanvas:onscreenCanvas,snapshot:format="rgba16float";alphaMode="opaque";snapshotType="toBlob" |
| webgpu:web_platform,canvas,readbackFromWebGPUCanvas:onscreenCanvas,snapshot:format="rgba16float";alphaMode="opaque";snapshotType="imageBitmap" |
| webgpu:web_platform,canvas,readbackFromWebGPUCanvas:onscreenCanvas,snapshot:format="rgba16float";alphaMode="premultiplied";snapshotType="toDataURL" |
| webgpu:web_platform,canvas,readbackFromWebGPUCanvas:onscreenCanvas,snapshot:format="rgba16float";alphaMode="premultiplied";snapshotType="toBlob" |
| webgpu:web_platform,canvas,readbackFromWebGPUCanvas:onscreenCanvas,snapshot:format="rgba16float";alphaMode="premultiplied";snapshotType="imageBitmap" |
| webgpu:web_platform,canvas,readbackFromWebGPUCanvas:onscreenCanvas,uploadToWebGL:format="bgra8unorm";alphaMode="opaque";webgl="webgl";upload="texImage2D" |
| webgpu:web_platform,canvas,readbackFromWebGPUCanvas:onscreenCanvas,uploadToWebGL:format="bgra8unorm";alphaMode="opaque";webgl="webgl";upload="texSubImage2D" |
| webgpu:web_platform,canvas,readbackFromWebGPUCanvas:onscreenCanvas,uploadToWebGL:format="bgra8unorm";alphaMode="opaque";webgl="webgl2";upload="texImage2D" |
| webgpu:web_platform,canvas,readbackFromWebGPUCanvas:onscreenCanvas,uploadToWebGL:format="bgra8unorm";alphaMode="opaque";webgl="webgl2";upload="texSubImage2D" |
| webgpu:web_platform,canvas,readbackFromWebGPUCanvas:onscreenCanvas,uploadToWebGL:format="bgra8unorm";alphaMode="premultiplied";webgl="webgl";upload="texImage2D" |
| webgpu:web_platform,canvas,readbackFromWebGPUCanvas:onscreenCanvas,uploadToWebGL:format="bgra8unorm";alphaMode="premultiplied";webgl="webgl";upload="texSubImage2D" |
| webgpu:web_platform,canvas,readbackFromWebGPUCanvas:onscreenCanvas,uploadToWebGL:format="bgra8unorm";alphaMode="premultiplied";webgl="webgl2";upload="texImage2D" |
| webgpu:web_platform,canvas,readbackFromWebGPUCanvas:onscreenCanvas,uploadToWebGL:format="bgra8unorm";alphaMode="premultiplied";webgl="webgl2";upload="texSubImage2D" |
| webgpu:web_platform,canvas,readbackFromWebGPUCanvas:onscreenCanvas,uploadToWebGL:format="rgba8unorm";alphaMode="opaque";webgl="webgl";upload="texImage2D" |
| webgpu:web_platform,canvas,readbackFromWebGPUCanvas:onscreenCanvas,uploadToWebGL:format="rgba8unorm";alphaMode="opaque";webgl="webgl";upload="texSubImage2D" |
| webgpu:web_platform,canvas,readbackFromWebGPUCanvas:onscreenCanvas,uploadToWebGL:format="rgba8unorm";alphaMode="opaque";webgl="webgl2";upload="texImage2D" |
| webgpu:web_platform,canvas,readbackFromWebGPUCanvas:onscreenCanvas,uploadToWebGL:format="rgba8unorm";alphaMode="opaque";webgl="webgl2";upload="texSubImage2D" |
| webgpu:web_platform,canvas,readbackFromWebGPUCanvas:onscreenCanvas,uploadToWebGL:format="rgba8unorm";alphaMode="premultiplied";webgl="webgl";upload="texImage2D" |
| webgpu:web_platform,canvas,readbackFromWebGPUCanvas:onscreenCanvas,uploadToWebGL:format="rgba8unorm";alphaMode="premultiplied";webgl="webgl";upload="texSubImage2D" |
| webgpu:web_platform,canvas,readbackFromWebGPUCanvas:onscreenCanvas,uploadToWebGL:format="rgba8unorm";alphaMode="premultiplied";webgl="webgl2";upload="texImage2D" |
| webgpu:web_platform,canvas,readbackFromWebGPUCanvas:onscreenCanvas,uploadToWebGL:format="rgba8unorm";alphaMode="premultiplied";webgl="webgl2";upload="texSubImage2D" |
| webgpu:web_platform,canvas,readbackFromWebGPUCanvas:onscreenCanvas,uploadToWebGL:format="rgba16float";alphaMode="opaque";webgl="webgl";upload="texImage2D" |
| webgpu:web_platform,canvas,readbackFromWebGPUCanvas:onscreenCanvas,uploadToWebGL:format="rgba16float";alphaMode="opaque";webgl="webgl";upload="texSubImage2D" |
| webgpu:web_platform,canvas,readbackFromWebGPUCanvas:onscreenCanvas,uploadToWebGL:format="rgba16float";alphaMode="opaque";webgl="webgl2";upload="texImage2D" |
| webgpu:web_platform,canvas,readbackFromWebGPUCanvas:onscreenCanvas,uploadToWebGL:format="rgba16float";alphaMode="opaque";webgl="webgl2";upload="texSubImage2D" |
| webgpu:web_platform,canvas,readbackFromWebGPUCanvas:onscreenCanvas,uploadToWebGL:format="rgba16float";alphaMode="premultiplied";webgl="webgl";upload="texImage2D" |
| webgpu:web_platform,canvas,readbackFromWebGPUCanvas:onscreenCanvas,uploadToWebGL:format="rgba16float";alphaMode="premultiplied";webgl="webgl";upload="texSubImage2D" |
| webgpu:web_platform,canvas,readbackFromWebGPUCanvas:onscreenCanvas,uploadToWebGL:format="rgba16float";alphaMode="premultiplied";webgl="webgl2";upload="texImage2D" |
| webgpu:web_platform,canvas,readbackFromWebGPUCanvas:onscreenCanvas,uploadToWebGL:format="rgba16float";alphaMode="premultiplied";webgl="webgl2";upload="texSubImage2D" |
| webgpu:web_platform,canvas,readbackFromWebGPUCanvas:offscreenCanvas,snapshot:format="bgra8unorm";alphaMode="opaque";snapshotType="convertToBlob" |
| webgpu:web_platform,canvas,readbackFromWebGPUCanvas:offscreenCanvas,snapshot:format="bgra8unorm";alphaMode="opaque";snapshotType="transferToImageBitmap" |
| webgpu:web_platform,canvas,readbackFromWebGPUCanvas:offscreenCanvas,snapshot:format="bgra8unorm";alphaMode="opaque";snapshotType="imageBitmap" |
| webgpu:web_platform,canvas,readbackFromWebGPUCanvas:offscreenCanvas,snapshot:format="bgra8unorm";alphaMode="premultiplied";snapshotType="convertToBlob" |
| webgpu:web_platform,canvas,readbackFromWebGPUCanvas:offscreenCanvas,snapshot:format="bgra8unorm";alphaMode="premultiplied";snapshotType="transferToImageBitmap" |
| webgpu:web_platform,canvas,readbackFromWebGPUCanvas:offscreenCanvas,snapshot:format="bgra8unorm";alphaMode="premultiplied";snapshotType="imageBitmap" |
| webgpu:web_platform,canvas,readbackFromWebGPUCanvas:offscreenCanvas,snapshot:format="rgba8unorm";alphaMode="opaque";snapshotType="convertToBlob" |
| webgpu:web_platform,canvas,readbackFromWebGPUCanvas:offscreenCanvas,snapshot:format="rgba8unorm";alphaMode="opaque";snapshotType="transferToImageBitmap" |
| webgpu:web_platform,canvas,readbackFromWebGPUCanvas:offscreenCanvas,snapshot:format="rgba8unorm";alphaMode="opaque";snapshotType="imageBitmap" |
| webgpu:web_platform,canvas,readbackFromWebGPUCanvas:offscreenCanvas,snapshot:format="rgba8unorm";alphaMode="premultiplied";snapshotType="convertToBlob" |
| webgpu:web_platform,canvas,readbackFromWebGPUCanvas:offscreenCanvas,snapshot:format="rgba8unorm";alphaMode="premultiplied";snapshotType="transferToImageBitmap" |
| webgpu:web_platform,canvas,readbackFromWebGPUCanvas:offscreenCanvas,snapshot:format="rgba8unorm";alphaMode="premultiplied";snapshotType="imageBitmap" |
| webgpu:web_platform,canvas,readbackFromWebGPUCanvas:offscreenCanvas,snapshot:format="rgba16float";alphaMode="opaque";snapshotType="convertToBlob" |
| webgpu:web_platform,canvas,readbackFromWebGPUCanvas:offscreenCanvas,snapshot:format="rgba16float";alphaMode="opaque";snapshotType="transferToImageBitmap" |
| webgpu:web_platform,canvas,readbackFromWebGPUCanvas:offscreenCanvas,snapshot:format="rgba16float";alphaMode="opaque";snapshotType="imageBitmap" |
| webgpu:web_platform,canvas,readbackFromWebGPUCanvas:offscreenCanvas,snapshot:format="rgba16float";alphaMode="premultiplied";snapshotType="convertToBlob" |
| webgpu:web_platform,canvas,readbackFromWebGPUCanvas:offscreenCanvas,snapshot:format="rgba16float";alphaMode="premultiplied";snapshotType="transferToImageBitmap" |
| webgpu:web_platform,canvas,readbackFromWebGPUCanvas:offscreenCanvas,snapshot:format="rgba16float";alphaMode="premultiplied";snapshotType="imageBitmap" |
| webgpu:web_platform,canvas,readbackFromWebGPUCanvas:drawTo2DCanvas:format="bgra8unorm";alphaMode="opaque";webgpuCanvasType="onscreen";canvas2DType="onscreen" |
| webgpu:web_platform,canvas,readbackFromWebGPUCanvas:drawTo2DCanvas:format="bgra8unorm";alphaMode="opaque";webgpuCanvasType="onscreen";canvas2DType="offscreen" |
| webgpu:web_platform,canvas,readbackFromWebGPUCanvas:drawTo2DCanvas:format="bgra8unorm";alphaMode="opaque";webgpuCanvasType="offscreen";canvas2DType="onscreen" |
| webgpu:web_platform,canvas,readbackFromWebGPUCanvas:drawTo2DCanvas:format="bgra8unorm";alphaMode="opaque";webgpuCanvasType="offscreen";canvas2DType="offscreen" |
| webgpu:web_platform,canvas,readbackFromWebGPUCanvas:drawTo2DCanvas:format="bgra8unorm";alphaMode="premultiplied";webgpuCanvasType="onscreen";canvas2DType="onscreen" |
| webgpu:web_platform,canvas,readbackFromWebGPUCanvas:drawTo2DCanvas:format="bgra8unorm";alphaMode="premultiplied";webgpuCanvasType="onscreen";canvas2DType="offscreen" |
| webgpu:web_platform,canvas,readbackFromWebGPUCanvas:drawTo2DCanvas:format="bgra8unorm";alphaMode="premultiplied";webgpuCanvasType="offscreen";canvas2DType="onscreen" |
| webgpu:web_platform,canvas,readbackFromWebGPUCanvas:drawTo2DCanvas:format="bgra8unorm";alphaMode="premultiplied";webgpuCanvasType="offscreen";canvas2DType="offscreen" |
| webgpu:web_platform,canvas,readbackFromWebGPUCanvas:drawTo2DCanvas:format="rgba8unorm";alphaMode="opaque";webgpuCanvasType="onscreen";canvas2DType="onscreen" |
| webgpu:web_platform,canvas,readbackFromWebGPUCanvas:drawTo2DCanvas:format="rgba8unorm";alphaMode="opaque";webgpuCanvasType="onscreen";canvas2DType="offscreen" |
| webgpu:web_platform,canvas,readbackFromWebGPUCanvas:drawTo2DCanvas:format="rgba8unorm";alphaMode="opaque";webgpuCanvasType="offscreen";canvas2DType="onscreen" |
| webgpu:web_platform,canvas,readbackFromWebGPUCanvas:drawTo2DCanvas:format="rgba8unorm";alphaMode="opaque";webgpuCanvasType="offscreen";canvas2DType="offscreen" |
| webgpu:web_platform,canvas,readbackFromWebGPUCanvas:drawTo2DCanvas:format="rgba8unorm";alphaMode="premultiplied";webgpuCanvasType="onscreen";canvas2DType="onscreen" |
| webgpu:web_platform,canvas,readbackFromWebGPUCanvas:drawTo2DCanvas:format="rgba8unorm";alphaMode="premultiplied";webgpuCanvasType="onscreen";canvas2DType="offscreen" |
| webgpu:web_platform,canvas,readbackFromWebGPUCanvas:drawTo2DCanvas:format="rgba8unorm";alphaMode="premultiplied";webgpuCanvasType="offscreen";canvas2DType="onscreen" |
| webgpu:web_platform,canvas,readbackFromWebGPUCanvas:drawTo2DCanvas:format="rgba8unorm";alphaMode="premultiplied";webgpuCanvasType="offscreen";canvas2DType="offscreen" |
| webgpu:web_platform,canvas,readbackFromWebGPUCanvas:drawTo2DCanvas:format="rgba16float";alphaMode="opaque";webgpuCanvasType="onscreen";canvas2DType="onscreen" |
| webgpu:web_platform,canvas,readbackFromWebGPUCanvas:drawTo2DCanvas:format="rgba16float";alphaMode="opaque";webgpuCanvasType="onscreen";canvas2DType="offscreen" |
| webgpu:web_platform,canvas,readbackFromWebGPUCanvas:drawTo2DCanvas:format="rgba16float";alphaMode="opaque";webgpuCanvasType="offscreen";canvas2DType="onscreen" |
| webgpu:web_platform,canvas,readbackFromWebGPUCanvas:drawTo2DCanvas:format="rgba16float";alphaMode="opaque";webgpuCanvasType="offscreen";canvas2DType="offscreen" |
| webgpu:web_platform,canvas,readbackFromWebGPUCanvas:drawTo2DCanvas:format="rgba16float";alphaMode="premultiplied";webgpuCanvasType="onscreen";canvas2DType="onscreen" |
| webgpu:web_platform,canvas,readbackFromWebGPUCanvas:drawTo2DCanvas:format="rgba16float";alphaMode="premultiplied";webgpuCanvasType="onscreen";canvas2DType="offscreen" |
| webgpu:web_platform,canvas,readbackFromWebGPUCanvas:drawTo2DCanvas:format="rgba16float";alphaMode="premultiplied";webgpuCanvasType="offscreen";canvas2DType="onscreen" |
| webgpu:web_platform,canvas,readbackFromWebGPUCanvas:drawTo2DCanvas:format="rgba16float";alphaMode="premultiplied";webgpuCanvasType="offscreen";canvas2DType="offscreen" |
| webgpu:web_platform,canvas,readbackFromWebGPUCanvas:transferToImageBitmap_unconfigured_nonzero_size: |
| webgpu:web_platform,canvas,readbackFromWebGPUCanvas:transferToImageBitmap_zero_size:configure=true |
| webgpu:web_platform,canvas,readbackFromWebGPUCanvas:transferToImageBitmap_zero_size:configure=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="none";srcDoFlipYDuringCopy=true;dstColorFormat="r8unorm";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="none";srcDoFlipYDuringCopy=true;dstColorFormat="r8unorm";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="none";srcDoFlipYDuringCopy=true;dstColorFormat="r16float";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="none";srcDoFlipYDuringCopy=true;dstColorFormat="r16float";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="none";srcDoFlipYDuringCopy=true;dstColorFormat="r32float";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="none";srcDoFlipYDuringCopy=true;dstColorFormat="r32float";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="none";srcDoFlipYDuringCopy=true;dstColorFormat="rg8unorm";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="none";srcDoFlipYDuringCopy=true;dstColorFormat="rg8unorm";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="none";srcDoFlipYDuringCopy=true;dstColorFormat="rg16float";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="none";srcDoFlipYDuringCopy=true;dstColorFormat="rg16float";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="none";srcDoFlipYDuringCopy=true;dstColorFormat="rg32float";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="none";srcDoFlipYDuringCopy=true;dstColorFormat="rg32float";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="none";srcDoFlipYDuringCopy=true;dstColorFormat="rgba8unorm";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="none";srcDoFlipYDuringCopy=true;dstColorFormat="rgba8unorm";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="none";srcDoFlipYDuringCopy=true;dstColorFormat="rgba8unorm-srgb";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="none";srcDoFlipYDuringCopy=true;dstColorFormat="rgba8unorm-srgb";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="none";srcDoFlipYDuringCopy=true;dstColorFormat="bgra8unorm";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="none";srcDoFlipYDuringCopy=true;dstColorFormat="bgra8unorm";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="none";srcDoFlipYDuringCopy=true;dstColorFormat="bgra8unorm-srgb";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="none";srcDoFlipYDuringCopy=true;dstColorFormat="bgra8unorm-srgb";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="none";srcDoFlipYDuringCopy=true;dstColorFormat="rgb10a2unorm";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="none";srcDoFlipYDuringCopy=true;dstColorFormat="rgb10a2unorm";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="none";srcDoFlipYDuringCopy=true;dstColorFormat="rgba16float";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="none";srcDoFlipYDuringCopy=true;dstColorFormat="rgba16float";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="none";srcDoFlipYDuringCopy=true;dstColorFormat="rgba32float";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="none";srcDoFlipYDuringCopy=true;dstColorFormat="rgba32float";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="none";srcDoFlipYDuringCopy=false;dstColorFormat="r8unorm";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="none";srcDoFlipYDuringCopy=false;dstColorFormat="r8unorm";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="none";srcDoFlipYDuringCopy=false;dstColorFormat="r16float";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="none";srcDoFlipYDuringCopy=false;dstColorFormat="r16float";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="none";srcDoFlipYDuringCopy=false;dstColorFormat="r32float";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="none";srcDoFlipYDuringCopy=false;dstColorFormat="r32float";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="none";srcDoFlipYDuringCopy=false;dstColorFormat="rg8unorm";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="none";srcDoFlipYDuringCopy=false;dstColorFormat="rg8unorm";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="none";srcDoFlipYDuringCopy=false;dstColorFormat="rg16float";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="none";srcDoFlipYDuringCopy=false;dstColorFormat="rg16float";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="none";srcDoFlipYDuringCopy=false;dstColorFormat="rg32float";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="none";srcDoFlipYDuringCopy=false;dstColorFormat="rg32float";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="none";srcDoFlipYDuringCopy=false;dstColorFormat="rgba8unorm";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="none";srcDoFlipYDuringCopy=false;dstColorFormat="rgba8unorm";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="none";srcDoFlipYDuringCopy=false;dstColorFormat="rgba8unorm-srgb";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="none";srcDoFlipYDuringCopy=false;dstColorFormat="rgba8unorm-srgb";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="none";srcDoFlipYDuringCopy=false;dstColorFormat="bgra8unorm";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="none";srcDoFlipYDuringCopy=false;dstColorFormat="bgra8unorm";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="none";srcDoFlipYDuringCopy=false;dstColorFormat="bgra8unorm-srgb";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="none";srcDoFlipYDuringCopy=false;dstColorFormat="bgra8unorm-srgb";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="none";srcDoFlipYDuringCopy=false;dstColorFormat="rgb10a2unorm";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="none";srcDoFlipYDuringCopy=false;dstColorFormat="rgb10a2unorm";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="none";srcDoFlipYDuringCopy=false;dstColorFormat="rgba16float";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="none";srcDoFlipYDuringCopy=false;dstColorFormat="rgba16float";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="none";srcDoFlipYDuringCopy=false;dstColorFormat="rgba32float";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="none";srcDoFlipYDuringCopy=false;dstColorFormat="rgba32float";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="flipY";srcDoFlipYDuringCopy=true;dstColorFormat="r8unorm";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="flipY";srcDoFlipYDuringCopy=true;dstColorFormat="r8unorm";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="flipY";srcDoFlipYDuringCopy=true;dstColorFormat="r16float";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="flipY";srcDoFlipYDuringCopy=true;dstColorFormat="r16float";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="flipY";srcDoFlipYDuringCopy=true;dstColorFormat="r32float";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="flipY";srcDoFlipYDuringCopy=true;dstColorFormat="r32float";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="flipY";srcDoFlipYDuringCopy=true;dstColorFormat="rg8unorm";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="flipY";srcDoFlipYDuringCopy=true;dstColorFormat="rg8unorm";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="flipY";srcDoFlipYDuringCopy=true;dstColorFormat="rg16float";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="flipY";srcDoFlipYDuringCopy=true;dstColorFormat="rg16float";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="flipY";srcDoFlipYDuringCopy=true;dstColorFormat="rg32float";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="flipY";srcDoFlipYDuringCopy=true;dstColorFormat="rg32float";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="flipY";srcDoFlipYDuringCopy=true;dstColorFormat="rgba8unorm";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="flipY";srcDoFlipYDuringCopy=true;dstColorFormat="rgba8unorm";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="flipY";srcDoFlipYDuringCopy=true;dstColorFormat="rgba8unorm-srgb";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="flipY";srcDoFlipYDuringCopy=true;dstColorFormat="rgba8unorm-srgb";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="flipY";srcDoFlipYDuringCopy=true;dstColorFormat="bgra8unorm";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="flipY";srcDoFlipYDuringCopy=true;dstColorFormat="bgra8unorm";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="flipY";srcDoFlipYDuringCopy=true;dstColorFormat="bgra8unorm-srgb";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="flipY";srcDoFlipYDuringCopy=true;dstColorFormat="bgra8unorm-srgb";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="flipY";srcDoFlipYDuringCopy=true;dstColorFormat="rgb10a2unorm";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="flipY";srcDoFlipYDuringCopy=true;dstColorFormat="rgb10a2unorm";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="flipY";srcDoFlipYDuringCopy=true;dstColorFormat="rgba16float";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="flipY";srcDoFlipYDuringCopy=true;dstColorFormat="rgba16float";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="flipY";srcDoFlipYDuringCopy=true;dstColorFormat="rgba32float";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="flipY";srcDoFlipYDuringCopy=true;dstColorFormat="rgba32float";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="flipY";srcDoFlipYDuringCopy=false;dstColorFormat="r8unorm";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="flipY";srcDoFlipYDuringCopy=false;dstColorFormat="r8unorm";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="flipY";srcDoFlipYDuringCopy=false;dstColorFormat="r16float";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="flipY";srcDoFlipYDuringCopy=false;dstColorFormat="r16float";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="flipY";srcDoFlipYDuringCopy=false;dstColorFormat="r32float";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="flipY";srcDoFlipYDuringCopy=false;dstColorFormat="r32float";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="flipY";srcDoFlipYDuringCopy=false;dstColorFormat="rg8unorm";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="flipY";srcDoFlipYDuringCopy=false;dstColorFormat="rg8unorm";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="flipY";srcDoFlipYDuringCopy=false;dstColorFormat="rg16float";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="flipY";srcDoFlipYDuringCopy=false;dstColorFormat="rg16float";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="flipY";srcDoFlipYDuringCopy=false;dstColorFormat="rg32float";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="flipY";srcDoFlipYDuringCopy=false;dstColorFormat="rg32float";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="flipY";srcDoFlipYDuringCopy=false;dstColorFormat="rgba8unorm";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="flipY";srcDoFlipYDuringCopy=false;dstColorFormat="rgba8unorm";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="flipY";srcDoFlipYDuringCopy=false;dstColorFormat="rgba8unorm-srgb";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="flipY";srcDoFlipYDuringCopy=false;dstColorFormat="rgba8unorm-srgb";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="flipY";srcDoFlipYDuringCopy=false;dstColorFormat="bgra8unorm";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="flipY";srcDoFlipYDuringCopy=false;dstColorFormat="bgra8unorm";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="flipY";srcDoFlipYDuringCopy=false;dstColorFormat="bgra8unorm-srgb";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="flipY";srcDoFlipYDuringCopy=false;dstColorFormat="bgra8unorm-srgb";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="flipY";srcDoFlipYDuringCopy=false;dstColorFormat="rgb10a2unorm";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="flipY";srcDoFlipYDuringCopy=false;dstColorFormat="rgb10a2unorm";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="flipY";srcDoFlipYDuringCopy=false;dstColorFormat="rgba16float";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="flipY";srcDoFlipYDuringCopy=false;dstColorFormat="rgba16float";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="flipY";srcDoFlipYDuringCopy=false;dstColorFormat="rgba32float";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="none";orientation="flipY";srcDoFlipYDuringCopy=false;dstColorFormat="rgba32float";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="none";srcDoFlipYDuringCopy=true;dstColorFormat="r8unorm";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="none";srcDoFlipYDuringCopy=true;dstColorFormat="r8unorm";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="none";srcDoFlipYDuringCopy=true;dstColorFormat="r16float";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="none";srcDoFlipYDuringCopy=true;dstColorFormat="r16float";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="none";srcDoFlipYDuringCopy=true;dstColorFormat="r32float";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="none";srcDoFlipYDuringCopy=true;dstColorFormat="r32float";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="none";srcDoFlipYDuringCopy=true;dstColorFormat="rg8unorm";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="none";srcDoFlipYDuringCopy=true;dstColorFormat="rg8unorm";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="none";srcDoFlipYDuringCopy=true;dstColorFormat="rg16float";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="none";srcDoFlipYDuringCopy=true;dstColorFormat="rg16float";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="none";srcDoFlipYDuringCopy=true;dstColorFormat="rg32float";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="none";srcDoFlipYDuringCopy=true;dstColorFormat="rg32float";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="none";srcDoFlipYDuringCopy=true;dstColorFormat="rgba8unorm";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="none";srcDoFlipYDuringCopy=true;dstColorFormat="rgba8unorm";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="none";srcDoFlipYDuringCopy=true;dstColorFormat="rgba8unorm-srgb";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="none";srcDoFlipYDuringCopy=true;dstColorFormat="rgba8unorm-srgb";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="none";srcDoFlipYDuringCopy=true;dstColorFormat="bgra8unorm";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="none";srcDoFlipYDuringCopy=true;dstColorFormat="bgra8unorm";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="none";srcDoFlipYDuringCopy=true;dstColorFormat="bgra8unorm-srgb";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="none";srcDoFlipYDuringCopy=true;dstColorFormat="bgra8unorm-srgb";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="none";srcDoFlipYDuringCopy=true;dstColorFormat="rgb10a2unorm";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="none";srcDoFlipYDuringCopy=true;dstColorFormat="rgb10a2unorm";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="none";srcDoFlipYDuringCopy=true;dstColorFormat="rgba16float";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="none";srcDoFlipYDuringCopy=true;dstColorFormat="rgba16float";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="none";srcDoFlipYDuringCopy=true;dstColorFormat="rgba32float";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="none";srcDoFlipYDuringCopy=true;dstColorFormat="rgba32float";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="none";srcDoFlipYDuringCopy=false;dstColorFormat="r8unorm";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="none";srcDoFlipYDuringCopy=false;dstColorFormat="r8unorm";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="none";srcDoFlipYDuringCopy=false;dstColorFormat="r16float";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="none";srcDoFlipYDuringCopy=false;dstColorFormat="r16float";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="none";srcDoFlipYDuringCopy=false;dstColorFormat="r32float";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="none";srcDoFlipYDuringCopy=false;dstColorFormat="r32float";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="none";srcDoFlipYDuringCopy=false;dstColorFormat="rg8unorm";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="none";srcDoFlipYDuringCopy=false;dstColorFormat="rg8unorm";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="none";srcDoFlipYDuringCopy=false;dstColorFormat="rg16float";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="none";srcDoFlipYDuringCopy=false;dstColorFormat="rg16float";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="none";srcDoFlipYDuringCopy=false;dstColorFormat="rg32float";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="none";srcDoFlipYDuringCopy=false;dstColorFormat="rg32float";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="none";srcDoFlipYDuringCopy=false;dstColorFormat="rgba8unorm";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="none";srcDoFlipYDuringCopy=false;dstColorFormat="rgba8unorm";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="none";srcDoFlipYDuringCopy=false;dstColorFormat="rgba8unorm-srgb";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="none";srcDoFlipYDuringCopy=false;dstColorFormat="rgba8unorm-srgb";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="none";srcDoFlipYDuringCopy=false;dstColorFormat="bgra8unorm";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="none";srcDoFlipYDuringCopy=false;dstColorFormat="bgra8unorm";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="none";srcDoFlipYDuringCopy=false;dstColorFormat="bgra8unorm-srgb";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="none";srcDoFlipYDuringCopy=false;dstColorFormat="bgra8unorm-srgb";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="none";srcDoFlipYDuringCopy=false;dstColorFormat="rgb10a2unorm";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="none";srcDoFlipYDuringCopy=false;dstColorFormat="rgb10a2unorm";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="none";srcDoFlipYDuringCopy=false;dstColorFormat="rgba16float";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="none";srcDoFlipYDuringCopy=false;dstColorFormat="rgba16float";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="none";srcDoFlipYDuringCopy=false;dstColorFormat="rgba32float";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="none";srcDoFlipYDuringCopy=false;dstColorFormat="rgba32float";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="flipY";srcDoFlipYDuringCopy=true;dstColorFormat="r8unorm";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="flipY";srcDoFlipYDuringCopy=true;dstColorFormat="r8unorm";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="flipY";srcDoFlipYDuringCopy=true;dstColorFormat="r16float";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="flipY";srcDoFlipYDuringCopy=true;dstColorFormat="r16float";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="flipY";srcDoFlipYDuringCopy=true;dstColorFormat="r32float";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="flipY";srcDoFlipYDuringCopy=true;dstColorFormat="r32float";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="flipY";srcDoFlipYDuringCopy=true;dstColorFormat="rg8unorm";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="flipY";srcDoFlipYDuringCopy=true;dstColorFormat="rg8unorm";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="flipY";srcDoFlipYDuringCopy=true;dstColorFormat="rg16float";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="flipY";srcDoFlipYDuringCopy=true;dstColorFormat="rg16float";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="flipY";srcDoFlipYDuringCopy=true;dstColorFormat="rg32float";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="flipY";srcDoFlipYDuringCopy=true;dstColorFormat="rg32float";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="flipY";srcDoFlipYDuringCopy=true;dstColorFormat="rgba8unorm";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="flipY";srcDoFlipYDuringCopy=true;dstColorFormat="rgba8unorm";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="flipY";srcDoFlipYDuringCopy=true;dstColorFormat="rgba8unorm-srgb";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="flipY";srcDoFlipYDuringCopy=true;dstColorFormat="rgba8unorm-srgb";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="flipY";srcDoFlipYDuringCopy=true;dstColorFormat="bgra8unorm";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="flipY";srcDoFlipYDuringCopy=true;dstColorFormat="bgra8unorm";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="flipY";srcDoFlipYDuringCopy=true;dstColorFormat="bgra8unorm-srgb";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="flipY";srcDoFlipYDuringCopy=true;dstColorFormat="bgra8unorm-srgb";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="flipY";srcDoFlipYDuringCopy=true;dstColorFormat="rgb10a2unorm";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="flipY";srcDoFlipYDuringCopy=true;dstColorFormat="rgb10a2unorm";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="flipY";srcDoFlipYDuringCopy=true;dstColorFormat="rgba16float";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="flipY";srcDoFlipYDuringCopy=true;dstColorFormat="rgba16float";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="flipY";srcDoFlipYDuringCopy=true;dstColorFormat="rgba32float";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="flipY";srcDoFlipYDuringCopy=true;dstColorFormat="rgba32float";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="flipY";srcDoFlipYDuringCopy=false;dstColorFormat="r8unorm";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="flipY";srcDoFlipYDuringCopy=false;dstColorFormat="r8unorm";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="flipY";srcDoFlipYDuringCopy=false;dstColorFormat="r16float";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="flipY";srcDoFlipYDuringCopy=false;dstColorFormat="r16float";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="flipY";srcDoFlipYDuringCopy=false;dstColorFormat="r32float";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="flipY";srcDoFlipYDuringCopy=false;dstColorFormat="r32float";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="flipY";srcDoFlipYDuringCopy=false;dstColorFormat="rg8unorm";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="flipY";srcDoFlipYDuringCopy=false;dstColorFormat="rg8unorm";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="flipY";srcDoFlipYDuringCopy=false;dstColorFormat="rg16float";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="flipY";srcDoFlipYDuringCopy=false;dstColorFormat="rg16float";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="flipY";srcDoFlipYDuringCopy=false;dstColorFormat="rg32float";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="flipY";srcDoFlipYDuringCopy=false;dstColorFormat="rg32float";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="flipY";srcDoFlipYDuringCopy=false;dstColorFormat="rgba8unorm";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="flipY";srcDoFlipYDuringCopy=false;dstColorFormat="rgba8unorm";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="flipY";srcDoFlipYDuringCopy=false;dstColorFormat="rgba8unorm-srgb";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="flipY";srcDoFlipYDuringCopy=false;dstColorFormat="rgba8unorm-srgb";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="flipY";srcDoFlipYDuringCopy=false;dstColorFormat="bgra8unorm";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="flipY";srcDoFlipYDuringCopy=false;dstColorFormat="bgra8unorm";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="flipY";srcDoFlipYDuringCopy=false;dstColorFormat="bgra8unorm-srgb";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="flipY";srcDoFlipYDuringCopy=false;dstColorFormat="bgra8unorm-srgb";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="flipY";srcDoFlipYDuringCopy=false;dstColorFormat="rgb10a2unorm";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="flipY";srcDoFlipYDuringCopy=false;dstColorFormat="rgb10a2unorm";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="flipY";srcDoFlipYDuringCopy=false;dstColorFormat="rgba16float";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="flipY";srcDoFlipYDuringCopy=false;dstColorFormat="rgba16float";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="flipY";srcDoFlipYDuringCopy=false;dstColorFormat="rgba32float";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_ImageData:alpha="premultiply";orientation="flipY";srcDoFlipYDuringCopy=false;dstColorFormat="rgba32float";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="none";srcDoFlipYDuringCopy=true;dstColorFormat="r8unorm";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="none";srcDoFlipYDuringCopy=true;dstColorFormat="r8unorm";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="none";srcDoFlipYDuringCopy=true;dstColorFormat="r16float";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="none";srcDoFlipYDuringCopy=true;dstColorFormat="r16float";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="none";srcDoFlipYDuringCopy=true;dstColorFormat="r32float";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="none";srcDoFlipYDuringCopy=true;dstColorFormat="r32float";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="none";srcDoFlipYDuringCopy=true;dstColorFormat="rg8unorm";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="none";srcDoFlipYDuringCopy=true;dstColorFormat="rg8unorm";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="none";srcDoFlipYDuringCopy=true;dstColorFormat="rg16float";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="none";srcDoFlipYDuringCopy=true;dstColorFormat="rg16float";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="none";srcDoFlipYDuringCopy=true;dstColorFormat="rg32float";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="none";srcDoFlipYDuringCopy=true;dstColorFormat="rg32float";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="none";srcDoFlipYDuringCopy=true;dstColorFormat="rgba8unorm";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="none";srcDoFlipYDuringCopy=true;dstColorFormat="rgba8unorm";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="none";srcDoFlipYDuringCopy=true;dstColorFormat="rgba8unorm-srgb";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="none";srcDoFlipYDuringCopy=true;dstColorFormat="rgba8unorm-srgb";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="none";srcDoFlipYDuringCopy=true;dstColorFormat="bgra8unorm";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="none";srcDoFlipYDuringCopy=true;dstColorFormat="bgra8unorm";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="none";srcDoFlipYDuringCopy=true;dstColorFormat="bgra8unorm-srgb";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="none";srcDoFlipYDuringCopy=true;dstColorFormat="bgra8unorm-srgb";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="none";srcDoFlipYDuringCopy=true;dstColorFormat="rgb10a2unorm";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="none";srcDoFlipYDuringCopy=true;dstColorFormat="rgb10a2unorm";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="none";srcDoFlipYDuringCopy=true;dstColorFormat="rgba16float";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="none";srcDoFlipYDuringCopy=true;dstColorFormat="rgba16float";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="none";srcDoFlipYDuringCopy=true;dstColorFormat="rgba32float";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="none";srcDoFlipYDuringCopy=true;dstColorFormat="rgba32float";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="none";srcDoFlipYDuringCopy=false;dstColorFormat="r8unorm";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="none";srcDoFlipYDuringCopy=false;dstColorFormat="r8unorm";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="none";srcDoFlipYDuringCopy=false;dstColorFormat="r16float";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="none";srcDoFlipYDuringCopy=false;dstColorFormat="r16float";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="none";srcDoFlipYDuringCopy=false;dstColorFormat="r32float";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="none";srcDoFlipYDuringCopy=false;dstColorFormat="r32float";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="none";srcDoFlipYDuringCopy=false;dstColorFormat="rg8unorm";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="none";srcDoFlipYDuringCopy=false;dstColorFormat="rg8unorm";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="none";srcDoFlipYDuringCopy=false;dstColorFormat="rg16float";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="none";srcDoFlipYDuringCopy=false;dstColorFormat="rg16float";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="none";srcDoFlipYDuringCopy=false;dstColorFormat="rg32float";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="none";srcDoFlipYDuringCopy=false;dstColorFormat="rg32float";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="none";srcDoFlipYDuringCopy=false;dstColorFormat="rgba8unorm";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="none";srcDoFlipYDuringCopy=false;dstColorFormat="rgba8unorm";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="none";srcDoFlipYDuringCopy=false;dstColorFormat="rgba8unorm-srgb";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="none";srcDoFlipYDuringCopy=false;dstColorFormat="rgba8unorm-srgb";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="none";srcDoFlipYDuringCopy=false;dstColorFormat="bgra8unorm";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="none";srcDoFlipYDuringCopy=false;dstColorFormat="bgra8unorm";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="none";srcDoFlipYDuringCopy=false;dstColorFormat="bgra8unorm-srgb";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="none";srcDoFlipYDuringCopy=false;dstColorFormat="bgra8unorm-srgb";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="none";srcDoFlipYDuringCopy=false;dstColorFormat="rgb10a2unorm";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="none";srcDoFlipYDuringCopy=false;dstColorFormat="rgb10a2unorm";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="none";srcDoFlipYDuringCopy=false;dstColorFormat="rgba16float";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="none";srcDoFlipYDuringCopy=false;dstColorFormat="rgba16float";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="none";srcDoFlipYDuringCopy=false;dstColorFormat="rgba32float";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="none";srcDoFlipYDuringCopy=false;dstColorFormat="rgba32float";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="flipY";srcDoFlipYDuringCopy=true;dstColorFormat="r8unorm";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="flipY";srcDoFlipYDuringCopy=true;dstColorFormat="r8unorm";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="flipY";srcDoFlipYDuringCopy=true;dstColorFormat="r16float";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="flipY";srcDoFlipYDuringCopy=true;dstColorFormat="r16float";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="flipY";srcDoFlipYDuringCopy=true;dstColorFormat="r32float";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="flipY";srcDoFlipYDuringCopy=true;dstColorFormat="r32float";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="flipY";srcDoFlipYDuringCopy=true;dstColorFormat="rg8unorm";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="flipY";srcDoFlipYDuringCopy=true;dstColorFormat="rg8unorm";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="flipY";srcDoFlipYDuringCopy=true;dstColorFormat="rg16float";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="flipY";srcDoFlipYDuringCopy=true;dstColorFormat="rg16float";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="flipY";srcDoFlipYDuringCopy=true;dstColorFormat="rg32float";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="flipY";srcDoFlipYDuringCopy=true;dstColorFormat="rg32float";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="flipY";srcDoFlipYDuringCopy=true;dstColorFormat="rgba8unorm";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="flipY";srcDoFlipYDuringCopy=true;dstColorFormat="rgba8unorm";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="flipY";srcDoFlipYDuringCopy=true;dstColorFormat="rgba8unorm-srgb";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="flipY";srcDoFlipYDuringCopy=true;dstColorFormat="rgba8unorm-srgb";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="flipY";srcDoFlipYDuringCopy=true;dstColorFormat="bgra8unorm";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="flipY";srcDoFlipYDuringCopy=true;dstColorFormat="bgra8unorm";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="flipY";srcDoFlipYDuringCopy=true;dstColorFormat="bgra8unorm-srgb";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="flipY";srcDoFlipYDuringCopy=true;dstColorFormat="bgra8unorm-srgb";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="flipY";srcDoFlipYDuringCopy=true;dstColorFormat="rgb10a2unorm";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="flipY";srcDoFlipYDuringCopy=true;dstColorFormat="rgb10a2unorm";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="flipY";srcDoFlipYDuringCopy=true;dstColorFormat="rgba16float";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="flipY";srcDoFlipYDuringCopy=true;dstColorFormat="rgba16float";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="flipY";srcDoFlipYDuringCopy=true;dstColorFormat="rgba32float";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="flipY";srcDoFlipYDuringCopy=true;dstColorFormat="rgba32float";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="flipY";srcDoFlipYDuringCopy=false;dstColorFormat="r8unorm";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="flipY";srcDoFlipYDuringCopy=false;dstColorFormat="r8unorm";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="flipY";srcDoFlipYDuringCopy=false;dstColorFormat="r16float";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="flipY";srcDoFlipYDuringCopy=false;dstColorFormat="r16float";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="flipY";srcDoFlipYDuringCopy=false;dstColorFormat="r32float";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="flipY";srcDoFlipYDuringCopy=false;dstColorFormat="r32float";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="flipY";srcDoFlipYDuringCopy=false;dstColorFormat="rg8unorm";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="flipY";srcDoFlipYDuringCopy=false;dstColorFormat="rg8unorm";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="flipY";srcDoFlipYDuringCopy=false;dstColorFormat="rg16float";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="flipY";srcDoFlipYDuringCopy=false;dstColorFormat="rg16float";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="flipY";srcDoFlipYDuringCopy=false;dstColorFormat="rg32float";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="flipY";srcDoFlipYDuringCopy=false;dstColorFormat="rg32float";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="flipY";srcDoFlipYDuringCopy=false;dstColorFormat="rgba8unorm";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="flipY";srcDoFlipYDuringCopy=false;dstColorFormat="rgba8unorm";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="flipY";srcDoFlipYDuringCopy=false;dstColorFormat="rgba8unorm-srgb";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="flipY";srcDoFlipYDuringCopy=false;dstColorFormat="rgba8unorm-srgb";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="flipY";srcDoFlipYDuringCopy=false;dstColorFormat="bgra8unorm";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="flipY";srcDoFlipYDuringCopy=false;dstColorFormat="bgra8unorm";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="flipY";srcDoFlipYDuringCopy=false;dstColorFormat="bgra8unorm-srgb";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="flipY";srcDoFlipYDuringCopy=false;dstColorFormat="bgra8unorm-srgb";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="flipY";srcDoFlipYDuringCopy=false;dstColorFormat="rgb10a2unorm";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="flipY";srcDoFlipYDuringCopy=false;dstColorFormat="rgb10a2unorm";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="flipY";srcDoFlipYDuringCopy=false;dstColorFormat="rgba16float";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="flipY";srcDoFlipYDuringCopy=false;dstColorFormat="rgba16float";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="flipY";srcDoFlipYDuringCopy=false;dstColorFormat="rgba32float";dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:from_canvas:orientation="flipY";srcDoFlipYDuringCopy=false;dstColorFormat="rgba32float";dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:copy_subrect_from_ImageData:alpha="none";orientation="none";srcDoFlipYDuringCopy=true;dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:copy_subrect_from_ImageData:alpha="none";orientation="none";srcDoFlipYDuringCopy=true;dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:copy_subrect_from_ImageData:alpha="none";orientation="none";srcDoFlipYDuringCopy=false;dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:copy_subrect_from_ImageData:alpha="none";orientation="none";srcDoFlipYDuringCopy=false;dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:copy_subrect_from_ImageData:alpha="none";orientation="flipY";srcDoFlipYDuringCopy=true;dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:copy_subrect_from_ImageData:alpha="none";orientation="flipY";srcDoFlipYDuringCopy=true;dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:copy_subrect_from_ImageData:alpha="none";orientation="flipY";srcDoFlipYDuringCopy=false;dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:copy_subrect_from_ImageData:alpha="none";orientation="flipY";srcDoFlipYDuringCopy=false;dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:copy_subrect_from_ImageData:alpha="premultiply";orientation="none";srcDoFlipYDuringCopy=true;dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:copy_subrect_from_ImageData:alpha="premultiply";orientation="none";srcDoFlipYDuringCopy=true;dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:copy_subrect_from_ImageData:alpha="premultiply";orientation="none";srcDoFlipYDuringCopy=false;dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:copy_subrect_from_ImageData:alpha="premultiply";orientation="none";srcDoFlipYDuringCopy=false;dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:copy_subrect_from_ImageData:alpha="premultiply";orientation="flipY";srcDoFlipYDuringCopy=true;dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:copy_subrect_from_ImageData:alpha="premultiply";orientation="flipY";srcDoFlipYDuringCopy=true;dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:copy_subrect_from_ImageData:alpha="premultiply";orientation="flipY";srcDoFlipYDuringCopy=false;dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:copy_subrect_from_ImageData:alpha="premultiply";orientation="flipY";srcDoFlipYDuringCopy=false;dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:copy_subrect_from_2D_Canvas:orientation="none";srcDoFlipYDuringCopy=true;dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:copy_subrect_from_2D_Canvas:orientation="none";srcDoFlipYDuringCopy=true;dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:copy_subrect_from_2D_Canvas:orientation="none";srcDoFlipYDuringCopy=false;dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:copy_subrect_from_2D_Canvas:orientation="none";srcDoFlipYDuringCopy=false;dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:copy_subrect_from_2D_Canvas:orientation="flipY";srcDoFlipYDuringCopy=true;dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:copy_subrect_from_2D_Canvas:orientation="flipY";srcDoFlipYDuringCopy=true;dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,ImageBitmap:copy_subrect_from_2D_Canvas:orientation="flipY";srcDoFlipYDuringCopy=false;dstPremultiplied=true |
| webgpu:web_platform,copyToTexture,ImageBitmap:copy_subrect_from_2D_Canvas:orientation="flipY";srcDoFlipYDuringCopy=false;dstPremultiplied=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="onscreen";dstColorFormat="r8unorm";dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="onscreen";dstColorFormat="r8unorm";dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="onscreen";dstColorFormat="r8unorm";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="onscreen";dstColorFormat="r8unorm";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="onscreen";dstColorFormat="r16float";dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="onscreen";dstColorFormat="r16float";dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="onscreen";dstColorFormat="r16float";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="onscreen";dstColorFormat="r16float";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="onscreen";dstColorFormat="r32float";dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="onscreen";dstColorFormat="r32float";dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="onscreen";dstColorFormat="r32float";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="onscreen";dstColorFormat="r32float";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="onscreen";dstColorFormat="rg8unorm";dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="onscreen";dstColorFormat="rg8unorm";dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="onscreen";dstColorFormat="rg8unorm";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="onscreen";dstColorFormat="rg8unorm";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="onscreen";dstColorFormat="rg16float";dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="onscreen";dstColorFormat="rg16float";dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="onscreen";dstColorFormat="rg16float";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="onscreen";dstColorFormat="rg16float";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="onscreen";dstColorFormat="rg32float";dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="onscreen";dstColorFormat="rg32float";dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="onscreen";dstColorFormat="rg32float";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="onscreen";dstColorFormat="rg32float";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="onscreen";dstColorFormat="rgba8unorm";dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="onscreen";dstColorFormat="rgba8unorm";dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="onscreen";dstColorFormat="rgba8unorm";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="onscreen";dstColorFormat="rgba8unorm";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="onscreen";dstColorFormat="rgba8unorm-srgb";dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="onscreen";dstColorFormat="rgba8unorm-srgb";dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="onscreen";dstColorFormat="rgba8unorm-srgb";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="onscreen";dstColorFormat="rgba8unorm-srgb";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="onscreen";dstColorFormat="bgra8unorm";dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="onscreen";dstColorFormat="bgra8unorm";dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="onscreen";dstColorFormat="bgra8unorm";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="onscreen";dstColorFormat="bgra8unorm";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="onscreen";dstColorFormat="bgra8unorm-srgb";dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="onscreen";dstColorFormat="bgra8unorm-srgb";dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="onscreen";dstColorFormat="bgra8unorm-srgb";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="onscreen";dstColorFormat="bgra8unorm-srgb";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="onscreen";dstColorFormat="rgb10a2unorm";dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="onscreen";dstColorFormat="rgb10a2unorm";dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="onscreen";dstColorFormat="rgb10a2unorm";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="onscreen";dstColorFormat="rgb10a2unorm";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="onscreen";dstColorFormat="rgba16float";dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="onscreen";dstColorFormat="rgba16float";dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="onscreen";dstColorFormat="rgba16float";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="onscreen";dstColorFormat="rgba16float";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="onscreen";dstColorFormat="rgba32float";dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="onscreen";dstColorFormat="rgba32float";dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="onscreen";dstColorFormat="rgba32float";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="onscreen";dstColorFormat="rgba32float";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="offscreen";dstColorFormat="r8unorm";dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="offscreen";dstColorFormat="r8unorm";dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="offscreen";dstColorFormat="r8unorm";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="offscreen";dstColorFormat="r8unorm";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="offscreen";dstColorFormat="r16float";dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="offscreen";dstColorFormat="r16float";dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="offscreen";dstColorFormat="r16float";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="offscreen";dstColorFormat="r16float";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="offscreen";dstColorFormat="r32float";dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="offscreen";dstColorFormat="r32float";dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="offscreen";dstColorFormat="r32float";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="offscreen";dstColorFormat="r32float";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="offscreen";dstColorFormat="rg8unorm";dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="offscreen";dstColorFormat="rg8unorm";dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="offscreen";dstColorFormat="rg8unorm";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="offscreen";dstColorFormat="rg8unorm";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="offscreen";dstColorFormat="rg16float";dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="offscreen";dstColorFormat="rg16float";dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="offscreen";dstColorFormat="rg16float";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="offscreen";dstColorFormat="rg16float";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="offscreen";dstColorFormat="rg32float";dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="offscreen";dstColorFormat="rg32float";dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="offscreen";dstColorFormat="rg32float";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="offscreen";dstColorFormat="rg32float";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="offscreen";dstColorFormat="rgba8unorm";dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="offscreen";dstColorFormat="rgba8unorm";dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="offscreen";dstColorFormat="rgba8unorm";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="offscreen";dstColorFormat="rgba8unorm";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="offscreen";dstColorFormat="rgba8unorm-srgb";dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="offscreen";dstColorFormat="rgba8unorm-srgb";dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="offscreen";dstColorFormat="rgba8unorm-srgb";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="offscreen";dstColorFormat="rgba8unorm-srgb";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="offscreen";dstColorFormat="bgra8unorm";dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="offscreen";dstColorFormat="bgra8unorm";dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="offscreen";dstColorFormat="bgra8unorm";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="offscreen";dstColorFormat="bgra8unorm";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="offscreen";dstColorFormat="bgra8unorm-srgb";dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="offscreen";dstColorFormat="bgra8unorm-srgb";dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="offscreen";dstColorFormat="bgra8unorm-srgb";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="offscreen";dstColorFormat="bgra8unorm-srgb";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="offscreen";dstColorFormat="rgb10a2unorm";dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="offscreen";dstColorFormat="rgb10a2unorm";dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="offscreen";dstColorFormat="rgb10a2unorm";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="offscreen";dstColorFormat="rgb10a2unorm";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="offscreen";dstColorFormat="rgba16float";dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="offscreen";dstColorFormat="rgba16float";dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="offscreen";dstColorFormat="rgba16float";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="offscreen";dstColorFormat="rgba16float";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="offscreen";dstColorFormat="rgba32float";dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="offscreen";dstColorFormat="rgba32float";dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="offscreen";dstColorFormat="rgba32float";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_2d_context_canvas:canvasType="offscreen";dstColorFormat="rgba32float";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="r8unorm";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="r8unorm";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="r8unorm";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="r8unorm";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="r8unorm";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="r8unorm";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="r8unorm";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="r8unorm";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="r16float";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="r16float";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="r16float";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="r16float";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="r16float";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="r16float";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="r16float";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="r16float";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="r32float";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="r32float";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="r32float";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="r32float";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="r32float";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="r32float";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="r32float";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="r32float";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="rg8unorm";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="rg8unorm";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="rg8unorm";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="rg8unorm";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="rg8unorm";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="rg8unorm";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="rg8unorm";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="rg8unorm";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="rg16float";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="rg16float";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="rg16float";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="rg16float";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="rg16float";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="rg16float";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="rg16float";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="rg16float";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="rg32float";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="rg32float";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="rg32float";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="rg32float";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="rg32float";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="rg32float";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="rg32float";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="rg32float";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="rgba8unorm";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="rgba8unorm";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="rgba8unorm";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="rgba8unorm";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="rgba8unorm";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="rgba8unorm";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="rgba8unorm";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="rgba8unorm";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="rgba8unorm-srgb";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="rgba8unorm-srgb";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="rgba8unorm-srgb";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="rgba8unorm-srgb";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="rgba8unorm-srgb";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="rgba8unorm-srgb";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="rgba8unorm-srgb";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="rgba8unorm-srgb";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="bgra8unorm";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="bgra8unorm";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="bgra8unorm";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="bgra8unorm";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="bgra8unorm";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="bgra8unorm";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="bgra8unorm";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="bgra8unorm";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="bgra8unorm-srgb";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="bgra8unorm-srgb";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="bgra8unorm-srgb";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="bgra8unorm-srgb";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="bgra8unorm-srgb";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="bgra8unorm-srgb";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="bgra8unorm-srgb";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="bgra8unorm-srgb";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="rgb10a2unorm";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="rgb10a2unorm";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="rgb10a2unorm";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="rgb10a2unorm";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="rgb10a2unorm";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="rgb10a2unorm";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="rgb10a2unorm";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="rgb10a2unorm";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="rgba16float";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="rgba16float";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="rgba16float";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="rgba16float";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="rgba16float";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="rgba16float";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="rgba16float";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="rgba16float";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="rgba32float";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="rgba32float";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="rgba32float";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="rgba32float";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="rgba32float";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="rgba32float";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="rgba32float";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl";dstColorFormat="rgba32float";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="r8unorm";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="r8unorm";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="r8unorm";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="r8unorm";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="r8unorm";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="r8unorm";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="r8unorm";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="r8unorm";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="r16float";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="r16float";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="r16float";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="r16float";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="r16float";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="r16float";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="r16float";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="r16float";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="r32float";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="r32float";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="r32float";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="r32float";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="r32float";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="r32float";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="r32float";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="r32float";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="rg8unorm";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="rg8unorm";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="rg8unorm";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="rg8unorm";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="rg8unorm";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="rg8unorm";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="rg8unorm";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="rg8unorm";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="rg16float";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="rg16float";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="rg16float";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="rg16float";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="rg16float";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="rg16float";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="rg16float";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="rg16float";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="rg32float";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="rg32float";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="rg32float";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="rg32float";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="rg32float";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="rg32float";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="rg32float";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="rg32float";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="rgba8unorm";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="rgba8unorm";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="rgba8unorm";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="rgba8unorm";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="rgba8unorm";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="rgba8unorm";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="rgba8unorm";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="rgba8unorm";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="rgba8unorm-srgb";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="rgba8unorm-srgb";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="rgba8unorm-srgb";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="rgba8unorm-srgb";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="rgba8unorm-srgb";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="rgba8unorm-srgb";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="rgba8unorm-srgb";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="rgba8unorm-srgb";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="bgra8unorm";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="bgra8unorm";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="bgra8unorm";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="bgra8unorm";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="bgra8unorm";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="bgra8unorm";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="bgra8unorm";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="bgra8unorm";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="bgra8unorm-srgb";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="bgra8unorm-srgb";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="bgra8unorm-srgb";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="bgra8unorm-srgb";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="bgra8unorm-srgb";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="bgra8unorm-srgb";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="bgra8unorm-srgb";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="bgra8unorm-srgb";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="rgb10a2unorm";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="rgb10a2unorm";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="rgb10a2unorm";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="rgb10a2unorm";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="rgb10a2unorm";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="rgb10a2unorm";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="rgb10a2unorm";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="rgb10a2unorm";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="rgba16float";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="rgba16float";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="rgba16float";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="rgba16float";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="rgba16float";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="rgba16float";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="rgba16float";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="rgba16float";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="rgba32float";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="rgba32float";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="rgba32float";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="rgba32float";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="rgba32float";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="rgba32float";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="rgba32float";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="onscreen";contextName="webgl2";dstColorFormat="rgba32float";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="r8unorm";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="r8unorm";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="r8unorm";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="r8unorm";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="r8unorm";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="r8unorm";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="r8unorm";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="r8unorm";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="r16float";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="r16float";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="r16float";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="r16float";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="r16float";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="r16float";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="r16float";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="r16float";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="r32float";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="r32float";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="r32float";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="r32float";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="r32float";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="r32float";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="r32float";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="r32float";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="rg8unorm";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="rg8unorm";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="rg8unorm";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="rg8unorm";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="rg8unorm";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="rg8unorm";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="rg8unorm";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="rg8unorm";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="rg16float";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="rg16float";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="rg16float";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="rg16float";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="rg16float";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="rg16float";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="rg16float";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="rg16float";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="rg32float";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="rg32float";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="rg32float";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="rg32float";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="rg32float";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="rg32float";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="rg32float";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="rg32float";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="rgba8unorm";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="rgba8unorm";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="rgba8unorm";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="rgba8unorm";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="rgba8unorm";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="rgba8unorm";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="rgba8unorm";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="rgba8unorm";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="rgba8unorm-srgb";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="rgba8unorm-srgb";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="rgba8unorm-srgb";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="rgba8unorm-srgb";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="rgba8unorm-srgb";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="rgba8unorm-srgb";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="rgba8unorm-srgb";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="rgba8unorm-srgb";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="bgra8unorm";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="bgra8unorm";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="bgra8unorm";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="bgra8unorm";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="bgra8unorm";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="bgra8unorm";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="bgra8unorm";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="bgra8unorm";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="bgra8unorm-srgb";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="bgra8unorm-srgb";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="bgra8unorm-srgb";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="bgra8unorm-srgb";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="bgra8unorm-srgb";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="bgra8unorm-srgb";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="bgra8unorm-srgb";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="bgra8unorm-srgb";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="rgb10a2unorm";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="rgb10a2unorm";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="rgb10a2unorm";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="rgb10a2unorm";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="rgb10a2unorm";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="rgb10a2unorm";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="rgb10a2unorm";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="rgb10a2unorm";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="rgba16float";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="rgba16float";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="rgba16float";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="rgba16float";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="rgba16float";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="rgba16float";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="rgba16float";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="rgba16float";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="rgba32float";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="rgba32float";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="rgba32float";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="rgba32float";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="rgba32float";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="rgba32float";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="rgba32float";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl";dstColorFormat="rgba32float";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="r8unorm";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="r8unorm";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="r8unorm";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="r8unorm";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="r8unorm";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="r8unorm";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="r8unorm";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="r8unorm";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="r16float";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="r16float";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="r16float";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="r16float";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="r16float";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="r16float";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="r16float";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="r16float";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="r32float";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="r32float";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="r32float";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="r32float";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="r32float";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="r32float";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="r32float";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="r32float";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="rg8unorm";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="rg8unorm";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="rg8unorm";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="rg8unorm";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="rg8unorm";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="rg8unorm";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="rg8unorm";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="rg8unorm";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="rg16float";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="rg16float";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="rg16float";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="rg16float";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="rg16float";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="rg16float";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="rg16float";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="rg16float";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="rg32float";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="rg32float";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="rg32float";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="rg32float";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="rg32float";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="rg32float";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="rg32float";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="rg32float";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="rgba8unorm";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="rgba8unorm";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="rgba8unorm";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="rgba8unorm";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="rgba8unorm";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="rgba8unorm";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="rgba8unorm";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="rgba8unorm";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="rgba8unorm-srgb";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="rgba8unorm-srgb";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="rgba8unorm-srgb";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="rgba8unorm-srgb";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="rgba8unorm-srgb";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="rgba8unorm-srgb";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="rgba8unorm-srgb";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="rgba8unorm-srgb";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="bgra8unorm";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="bgra8unorm";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="bgra8unorm";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="bgra8unorm";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="bgra8unorm";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="bgra8unorm";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="bgra8unorm";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="bgra8unorm";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="bgra8unorm-srgb";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="bgra8unorm-srgb";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="bgra8unorm-srgb";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="bgra8unorm-srgb";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="bgra8unorm-srgb";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="bgra8unorm-srgb";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="bgra8unorm-srgb";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="bgra8unorm-srgb";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="rgb10a2unorm";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="rgb10a2unorm";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="rgb10a2unorm";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="rgb10a2unorm";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="rgb10a2unorm";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="rgb10a2unorm";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="rgb10a2unorm";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="rgb10a2unorm";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="rgba16float";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="rgba16float";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="rgba16float";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="rgba16float";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="rgba16float";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="rgba16float";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="rgba16float";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="rgba16float";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="rgba32float";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="rgba32float";srcPremultiplied=true;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="rgba32float";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="rgba32float";srcPremultiplied=true;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="rgba32float";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="rgba32float";srcPremultiplied=false;dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="rgba32float";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gl_context_canvas:canvasType="offscreen";contextName="webgl2";dstColorFormat="rgba32float";srcPremultiplied=false;dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="r8unorm";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="r8unorm";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="r8unorm";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="r8unorm";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="r16float";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="r16float";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="r16float";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="r16float";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="r32float";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="r32float";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="r32float";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="r32float";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="rg8unorm";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="rg8unorm";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="rg8unorm";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="rg8unorm";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="rg16float";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="rg16float";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="rg16float";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="rg16float";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="rg32float";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="rg32float";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="rg32float";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="rg32float";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="rgba8unorm";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="rgba8unorm";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="rgba8unorm";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="rgba8unorm";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="rgba8unorm-srgb";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="rgba8unorm-srgb";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="rgba8unorm-srgb";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="rgba8unorm-srgb";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="bgra8unorm";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="bgra8unorm";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="bgra8unorm";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="bgra8unorm";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="bgra8unorm-srgb";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="bgra8unorm-srgb";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="bgra8unorm-srgb";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="bgra8unorm-srgb";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="rgb10a2unorm";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="rgb10a2unorm";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="rgb10a2unorm";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="rgb10a2unorm";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="rgba16float";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="rgba16float";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="rgba16float";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="rgba16float";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="rgba32float";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="rgba32float";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="rgba32float";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="rgba32float";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="r8unorm";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="r8unorm";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="r8unorm";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="r8unorm";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="r16float";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="r16float";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="r16float";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="r16float";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="r32float";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="r32float";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="r32float";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="r32float";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="rg8unorm";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="rg8unorm";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="rg8unorm";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="rg8unorm";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="rg16float";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="rg16float";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="rg16float";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="rg16float";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="rg32float";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="rg32float";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="rg32float";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="rg32float";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="rgba8unorm";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="rgba8unorm";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="rgba8unorm";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="rgba8unorm";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="rgba8unorm-srgb";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="rgba8unorm-srgb";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="rgba8unorm-srgb";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="rgba8unorm-srgb";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="bgra8unorm";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="bgra8unorm";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="bgra8unorm";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="bgra8unorm";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="bgra8unorm-srgb";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="bgra8unorm-srgb";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="bgra8unorm-srgb";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="bgra8unorm-srgb";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="rgb10a2unorm";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="rgb10a2unorm";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="rgb10a2unorm";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="rgb10a2unorm";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="rgba16float";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="rgba16float";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="rgba16float";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="rgba16float";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="rgba32float";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="rgba32float";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="rgba32float";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="onscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="rgba32float";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="r8unorm";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="r8unorm";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="r8unorm";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="r8unorm";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="r16float";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="r16float";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="r16float";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="r16float";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="r32float";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="r32float";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="r32float";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="r32float";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="rg8unorm";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="rg8unorm";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="rg8unorm";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="rg8unorm";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="rg16float";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="rg16float";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="rg16float";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="rg16float";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="rg32float";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="rg32float";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="rg32float";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="rg32float";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="rgba8unorm";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="rgba8unorm";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="rgba8unorm";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="rgba8unorm";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="rgba8unorm-srgb";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="rgba8unorm-srgb";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="rgba8unorm-srgb";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="rgba8unorm-srgb";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="bgra8unorm";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="bgra8unorm";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="bgra8unorm";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="bgra8unorm";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="bgra8unorm-srgb";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="bgra8unorm-srgb";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="bgra8unorm-srgb";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="bgra8unorm-srgb";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="rgb10a2unorm";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="rgb10a2unorm";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="rgb10a2unorm";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="rgb10a2unorm";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="rgba16float";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="rgba16float";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="rgba16float";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="rgba16float";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="rgba32float";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="rgba32float";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="rgba32float";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=true;dstColorFormat="rgba32float";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="r8unorm";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="r8unorm";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="r8unorm";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="r8unorm";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="r16float";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="r16float";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="r16float";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="r16float";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="r32float";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="r32float";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="r32float";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="r32float";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="rg8unorm";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="rg8unorm";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="rg8unorm";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="rg8unorm";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="rg16float";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="rg16float";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="rg16float";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="rg16float";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="rg32float";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="rg32float";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="rg32float";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="rg32float";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="rgba8unorm";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="rgba8unorm";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="rgba8unorm";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="rgba8unorm";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="rgba8unorm-srgb";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="rgba8unorm-srgb";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="rgba8unorm-srgb";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="rgba8unorm-srgb";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="bgra8unorm";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="bgra8unorm";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="bgra8unorm";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="bgra8unorm";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="bgra8unorm-srgb";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="bgra8unorm-srgb";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="bgra8unorm-srgb";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="bgra8unorm-srgb";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="rgb10a2unorm";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="rgb10a2unorm";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="rgb10a2unorm";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="rgb10a2unorm";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="rgba16float";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="rgba16float";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="rgba16float";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="rgba16float";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="rgba32float";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="rgba32float";srcAlphaMode="premultiplied";dstAlphaMode="opaque";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="rgba32float";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:copy_contents_from_gpu_context_canvas:canvasType="offscreen";srcAndDstInSameGPUDevice=false;dstColorFormat="rgba32float";srcAlphaMode="premultiplied";dstAlphaMode="premultiplied";srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="srgb";dstColorSpace="srgb";dstColorFormat="r8unorm";dstPremultiplied=true;srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="srgb";dstColorSpace="srgb";dstColorFormat="r8unorm";dstPremultiplied=true;srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="srgb";dstColorSpace="srgb";dstColorFormat="r8unorm";dstPremultiplied=false;srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="srgb";dstColorSpace="srgb";dstColorFormat="r8unorm";dstPremultiplied=false;srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="srgb";dstColorSpace="srgb";dstColorFormat="r16float";dstPremultiplied=true;srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="srgb";dstColorSpace="srgb";dstColorFormat="r16float";dstPremultiplied=true;srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="srgb";dstColorSpace="srgb";dstColorFormat="r16float";dstPremultiplied=false;srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="srgb";dstColorSpace="srgb";dstColorFormat="r16float";dstPremultiplied=false;srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="srgb";dstColorSpace="srgb";dstColorFormat="r32float";dstPremultiplied=true;srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="srgb";dstColorSpace="srgb";dstColorFormat="r32float";dstPremultiplied=true;srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="srgb";dstColorSpace="srgb";dstColorFormat="r32float";dstPremultiplied=false;srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="srgb";dstColorSpace="srgb";dstColorFormat="r32float";dstPremultiplied=false;srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="srgb";dstColorSpace="srgb";dstColorFormat="rg8unorm";dstPremultiplied=true;srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="srgb";dstColorSpace="srgb";dstColorFormat="rg8unorm";dstPremultiplied=true;srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="srgb";dstColorSpace="srgb";dstColorFormat="rg8unorm";dstPremultiplied=false;srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="srgb";dstColorSpace="srgb";dstColorFormat="rg8unorm";dstPremultiplied=false;srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="srgb";dstColorSpace="srgb";dstColorFormat="rg16float";dstPremultiplied=true;srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="srgb";dstColorSpace="srgb";dstColorFormat="rg16float";dstPremultiplied=true;srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="srgb";dstColorSpace="srgb";dstColorFormat="rg16float";dstPremultiplied=false;srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="srgb";dstColorSpace="srgb";dstColorFormat="rg16float";dstPremultiplied=false;srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="srgb";dstColorSpace="srgb";dstColorFormat="rg32float";dstPremultiplied=true;srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="srgb";dstColorSpace="srgb";dstColorFormat="rg32float";dstPremultiplied=true;srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="srgb";dstColorSpace="srgb";dstColorFormat="rg32float";dstPremultiplied=false;srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="srgb";dstColorSpace="srgb";dstColorFormat="rg32float";dstPremultiplied=false;srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="srgb";dstColorSpace="srgb";dstColorFormat="rgba8unorm";dstPremultiplied=true;srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="srgb";dstColorSpace="srgb";dstColorFormat="rgba8unorm";dstPremultiplied=true;srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="srgb";dstColorSpace="srgb";dstColorFormat="rgba8unorm";dstPremultiplied=false;srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="srgb";dstColorSpace="srgb";dstColorFormat="rgba8unorm";dstPremultiplied=false;srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="srgb";dstColorSpace="srgb";dstColorFormat="rgba8unorm-srgb";dstPremultiplied=true;srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="srgb";dstColorSpace="srgb";dstColorFormat="rgba8unorm-srgb";dstPremultiplied=true;srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="srgb";dstColorSpace="srgb";dstColorFormat="rgba8unorm-srgb";dstPremultiplied=false;srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="srgb";dstColorSpace="srgb";dstColorFormat="rgba8unorm-srgb";dstPremultiplied=false;srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="srgb";dstColorSpace="srgb";dstColorFormat="bgra8unorm";dstPremultiplied=true;srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="srgb";dstColorSpace="srgb";dstColorFormat="bgra8unorm";dstPremultiplied=true;srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="srgb";dstColorSpace="srgb";dstColorFormat="bgra8unorm";dstPremultiplied=false;srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="srgb";dstColorSpace="srgb";dstColorFormat="bgra8unorm";dstPremultiplied=false;srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="srgb";dstColorSpace="srgb";dstColorFormat="bgra8unorm-srgb";dstPremultiplied=true;srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="srgb";dstColorSpace="srgb";dstColorFormat="bgra8unorm-srgb";dstPremultiplied=true;srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="srgb";dstColorSpace="srgb";dstColorFormat="bgra8unorm-srgb";dstPremultiplied=false;srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="srgb";dstColorSpace="srgb";dstColorFormat="bgra8unorm-srgb";dstPremultiplied=false;srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="srgb";dstColorSpace="srgb";dstColorFormat="rgb10a2unorm";dstPremultiplied=true;srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="srgb";dstColorSpace="srgb";dstColorFormat="rgb10a2unorm";dstPremultiplied=true;srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="srgb";dstColorSpace="srgb";dstColorFormat="rgb10a2unorm";dstPremultiplied=false;srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="srgb";dstColorSpace="srgb";dstColorFormat="rgb10a2unorm";dstPremultiplied=false;srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="srgb";dstColorSpace="srgb";dstColorFormat="rgba16float";dstPremultiplied=true;srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="srgb";dstColorSpace="srgb";dstColorFormat="rgba16float";dstPremultiplied=true;srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="srgb";dstColorSpace="srgb";dstColorFormat="rgba16float";dstPremultiplied=false;srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="srgb";dstColorSpace="srgb";dstColorFormat="rgba16float";dstPremultiplied=false;srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="srgb";dstColorSpace="srgb";dstColorFormat="rgba32float";dstPremultiplied=true;srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="srgb";dstColorSpace="srgb";dstColorFormat="rgba32float";dstPremultiplied=true;srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="srgb";dstColorSpace="srgb";dstColorFormat="rgba32float";dstPremultiplied=false;srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="srgb";dstColorSpace="srgb";dstColorFormat="rgba32float";dstPremultiplied=false;srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="display-p3";dstColorSpace="srgb";dstColorFormat="r8unorm";dstPremultiplied=true;srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="display-p3";dstColorSpace="srgb";dstColorFormat="r8unorm";dstPremultiplied=true;srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="display-p3";dstColorSpace="srgb";dstColorFormat="r8unorm";dstPremultiplied=false;srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="display-p3";dstColorSpace="srgb";dstColorFormat="r8unorm";dstPremultiplied=false;srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="display-p3";dstColorSpace="srgb";dstColorFormat="r16float";dstPremultiplied=true;srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="display-p3";dstColorSpace="srgb";dstColorFormat="r16float";dstPremultiplied=true;srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="display-p3";dstColorSpace="srgb";dstColorFormat="r16float";dstPremultiplied=false;srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="display-p3";dstColorSpace="srgb";dstColorFormat="r16float";dstPremultiplied=false;srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="display-p3";dstColorSpace="srgb";dstColorFormat="r32float";dstPremultiplied=true;srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="display-p3";dstColorSpace="srgb";dstColorFormat="r32float";dstPremultiplied=true;srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="display-p3";dstColorSpace="srgb";dstColorFormat="r32float";dstPremultiplied=false;srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="display-p3";dstColorSpace="srgb";dstColorFormat="r32float";dstPremultiplied=false;srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="display-p3";dstColorSpace="srgb";dstColorFormat="rg8unorm";dstPremultiplied=true;srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="display-p3";dstColorSpace="srgb";dstColorFormat="rg8unorm";dstPremultiplied=true;srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="display-p3";dstColorSpace="srgb";dstColorFormat="rg8unorm";dstPremultiplied=false;srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="display-p3";dstColorSpace="srgb";dstColorFormat="rg8unorm";dstPremultiplied=false;srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="display-p3";dstColorSpace="srgb";dstColorFormat="rg16float";dstPremultiplied=true;srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="display-p3";dstColorSpace="srgb";dstColorFormat="rg16float";dstPremultiplied=true;srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="display-p3";dstColorSpace="srgb";dstColorFormat="rg16float";dstPremultiplied=false;srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="display-p3";dstColorSpace="srgb";dstColorFormat="rg16float";dstPremultiplied=false;srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="display-p3";dstColorSpace="srgb";dstColorFormat="rg32float";dstPremultiplied=true;srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="display-p3";dstColorSpace="srgb";dstColorFormat="rg32float";dstPremultiplied=true;srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="display-p3";dstColorSpace="srgb";dstColorFormat="rg32float";dstPremultiplied=false;srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="display-p3";dstColorSpace="srgb";dstColorFormat="rg32float";dstPremultiplied=false;srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="display-p3";dstColorSpace="srgb";dstColorFormat="rgba8unorm";dstPremultiplied=true;srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="display-p3";dstColorSpace="srgb";dstColorFormat="rgba8unorm";dstPremultiplied=true;srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="display-p3";dstColorSpace="srgb";dstColorFormat="rgba8unorm";dstPremultiplied=false;srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="display-p3";dstColorSpace="srgb";dstColorFormat="rgba8unorm";dstPremultiplied=false;srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="display-p3";dstColorSpace="srgb";dstColorFormat="rgba8unorm-srgb";dstPremultiplied=true;srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="display-p3";dstColorSpace="srgb";dstColorFormat="rgba8unorm-srgb";dstPremultiplied=true;srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="display-p3";dstColorSpace="srgb";dstColorFormat="rgba8unorm-srgb";dstPremultiplied=false;srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="display-p3";dstColorSpace="srgb";dstColorFormat="rgba8unorm-srgb";dstPremultiplied=false;srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="display-p3";dstColorSpace="srgb";dstColorFormat="bgra8unorm";dstPremultiplied=true;srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="display-p3";dstColorSpace="srgb";dstColorFormat="bgra8unorm";dstPremultiplied=true;srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="display-p3";dstColorSpace="srgb";dstColorFormat="bgra8unorm";dstPremultiplied=false;srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="display-p3";dstColorSpace="srgb";dstColorFormat="bgra8unorm";dstPremultiplied=false;srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="display-p3";dstColorSpace="srgb";dstColorFormat="bgra8unorm-srgb";dstPremultiplied=true;srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="display-p3";dstColorSpace="srgb";dstColorFormat="bgra8unorm-srgb";dstPremultiplied=true;srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="display-p3";dstColorSpace="srgb";dstColorFormat="bgra8unorm-srgb";dstPremultiplied=false;srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="display-p3";dstColorSpace="srgb";dstColorFormat="bgra8unorm-srgb";dstPremultiplied=false;srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="display-p3";dstColorSpace="srgb";dstColorFormat="rgb10a2unorm";dstPremultiplied=true;srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="display-p3";dstColorSpace="srgb";dstColorFormat="rgb10a2unorm";dstPremultiplied=true;srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="display-p3";dstColorSpace="srgb";dstColorFormat="rgb10a2unorm";dstPremultiplied=false;srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="display-p3";dstColorSpace="srgb";dstColorFormat="rgb10a2unorm";dstPremultiplied=false;srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="display-p3";dstColorSpace="srgb";dstColorFormat="rgba16float";dstPremultiplied=true;srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="display-p3";dstColorSpace="srgb";dstColorFormat="rgba16float";dstPremultiplied=true;srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="display-p3";dstColorSpace="srgb";dstColorFormat="rgba16float";dstPremultiplied=false;srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="display-p3";dstColorSpace="srgb";dstColorFormat="rgba16float";dstPremultiplied=false;srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="display-p3";dstColorSpace="srgb";dstColorFormat="rgba32float";dstPremultiplied=true;srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="display-p3";dstColorSpace="srgb";dstColorFormat="rgba32float";dstPremultiplied=true;srcDoFlipYDuringCopy=false |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="display-p3";dstColorSpace="srgb";dstColorFormat="rgba32float";dstPremultiplied=false;srcDoFlipYDuringCopy=true |
| webgpu:web_platform,copyToTexture,canvas:color_space_conversion:srcColorSpace="display-p3";dstColorSpace="srgb";dstColorFormat="rgba32float";dstPremultiplied=false;srcDoFlipYDuringCopy=false |
| webgpu:web_platform,external_texture,video:importExternalTexture,sample:sourceType="VideoElement";videoName="red-green.webmvp8.webm" |
| webgpu:web_platform,external_texture,video:importExternalTexture,sample:sourceType="VideoElement";videoName="red-green.theora.ogv" |
| webgpu:web_platform,external_texture,video:importExternalTexture,sample:sourceType="VideoElement";videoName="red-green.mp4" |
| webgpu:web_platform,external_texture,video:importExternalTexture,sample:sourceType="VideoElement";videoName="red-green.bt601.vp9.webm" |
| webgpu:web_platform,external_texture,video:importExternalTexture,sample:sourceType="VideoElement";videoName="red-green.bt709.vp9.webm" |
| webgpu:web_platform,external_texture,video:importExternalTexture,sample:sourceType="VideoElement";videoName="red-green.bt2020.vp9.webm" |
| webgpu:web_platform,external_texture,video:importExternalTexture,sample:sourceType="VideoFrame";videoName="red-green.webmvp8.webm" |
| webgpu:web_platform,external_texture,video:importExternalTexture,sample:sourceType="VideoFrame";videoName="red-green.theora.ogv" |
| webgpu:web_platform,external_texture,video:importExternalTexture,sample:sourceType="VideoFrame";videoName="red-green.mp4" |
| webgpu:web_platform,external_texture,video:importExternalTexture,sample:sourceType="VideoFrame";videoName="red-green.bt601.vp9.webm" |
| webgpu:web_platform,external_texture,video:importExternalTexture,sample:sourceType="VideoFrame";videoName="red-green.bt709.vp9.webm" |
| webgpu:web_platform,external_texture,video:importExternalTexture,sample:sourceType="VideoFrame";videoName="red-green.bt2020.vp9.webm" |
| webgpu:web_platform,external_texture,video:importExternalTexture,expired:sourceType="VideoElement" |
| webgpu:web_platform,external_texture,video:importExternalTexture,expired:sourceType="VideoFrame" |
| webgpu:web_platform,external_texture,video:importExternalTexture,compute:sourceType="VideoElement";videoName="red-green.webmvp8.webm" |
| webgpu:web_platform,external_texture,video:importExternalTexture,compute:sourceType="VideoElement";videoName="red-green.theora.ogv" |
| webgpu:web_platform,external_texture,video:importExternalTexture,compute:sourceType="VideoElement";videoName="red-green.mp4" |
| webgpu:web_platform,external_texture,video:importExternalTexture,compute:sourceType="VideoElement";videoName="red-green.bt601.vp9.webm" |
| webgpu:web_platform,external_texture,video:importExternalTexture,compute:sourceType="VideoElement";videoName="red-green.bt709.vp9.webm" |
| webgpu:web_platform,external_texture,video:importExternalTexture,compute:sourceType="VideoElement";videoName="red-green.bt2020.vp9.webm" |
| webgpu:web_platform,external_texture,video:importExternalTexture,compute:sourceType="VideoFrame";videoName="red-green.webmvp8.webm" |
| webgpu:web_platform,external_texture,video:importExternalTexture,compute:sourceType="VideoFrame";videoName="red-green.theora.ogv" |
| webgpu:web_platform,external_texture,video:importExternalTexture,compute:sourceType="VideoFrame";videoName="red-green.mp4" |
| webgpu:web_platform,external_texture,video:importExternalTexture,compute:sourceType="VideoFrame";videoName="red-green.bt601.vp9.webm" |
| webgpu:web_platform,external_texture,video:importExternalTexture,compute:sourceType="VideoFrame";videoName="red-green.bt709.vp9.webm" |
| webgpu:web_platform,external_texture,video:importExternalTexture,compute:sourceType="VideoFrame";videoName="red-green.bt2020.vp9.webm" |
| webgpu:web_platform,worker,worker:worker: |