commit | 73d42978dc9ec38c13f6af91e90a38e7ab1b59b2 | [log] [tgz] |
---|---|---|
author | Colin Blundell <blundell@chromium.org> | Thu Dec 21 11:40:32 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Dec 21 11:40:32 2023 +0000 |
tree | 11d390fd6dc7a73d6a0f8ec4b783dbe99813a4df | |
parent | 8d196eadb653897a30f765a4c4a9c2016c79b7eb [diff] |
Remove WrapIOSurface() Chromium no longer uses this API - it nows uses SharedTextureMemory on Apple platforms. Bug: dawn:2299 Change-Id: I336d2ec9ce23a5869d456cccee8f7808247f6ef9 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/166260 Reviewed-by: Austin Eng <enga@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Colin Blundell <blundell@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.