commit | 73eefeab0c5cdad0ccf43ae78642494c5f0ebe2f | [log] [tgz] |
---|---|---|
author | Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> | Tue Mar 25 21:45:55 2025 -0700 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Mar 25 21:45:55 2025 -0700 |
tree | 1b330f90cc88c98cb1be354dbf0932ff0326efc9 | |
parent | adf0326591467a47428b9f6f90b4c99f7a86f2ba [diff] |
Roll DirectX Shader Compiler from 9a06f4d27acd to 33bc44a3d370 (3 revisions) https://chromium.googlesource.com/external/github.com/microsoft/DirectXShaderCompiler.git/+log/9a06f4d27acd..33bc44a3d370 2025-03-25 grroth@microsoft.com Update github actions versions to enable coverage (#7183) 2025-03-25 smoll@nvidia.com [SER] HitObject_MakeNop|Miss DXIL opcodes and verification tests (#7201) 2025-03-25 smoll@nvidia.com [SER] Patch 1: HitObject type lowering and SM 6.9 enablement (#7097) If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/directx-shader-compiler-dawn Please CC jrprice@google.com,webgpu-developers@google.com on the revert to ensure that a human is aware of the problem. To file a bug in DirectX Shader Compiler: https://github.com/microsoft/DirectXShaderCompiler/issues/new/choose To file a bug in Dawn: https://bugs.chromium.org/p/dawn/issues/entry To report a problem with the AutoRoller itself, please file a bug: https://issues.skia.org/issues/new?component=1389291&template=1850622 Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md Bug: None Tbr: jrprice@google.com Change-Id: I0530bcf4f096757180fb0e75da0dc257b8fd15bd Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/232974 Commit-Queue: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> Bot-Commit: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.