blob: 2c2fe2d6e98175d1a07247892f7f3ee79924bf0f [file] [log] [blame]
// flags: --hlsl_shader_model 62
enable f16;
var<private> t : f32;
fn m() -> mat3x3<f32> {
t = t + 1.0f;
return mat3x3<f32>(1.0f, 2.0f, 3.0f,
4.0f, 5.0f, 6.0f,
7.0f, 8.0f, 9.0f);
}
fn f() {
var v : mat3x3<f16> = mat3x3<f16>(m());
}