commit | 73f59080013d08c4b4997d61997c829b0ca96e2e | [log] [tgz] |
---|---|---|
author | Peter McNeeley <petermcneeley@google.com> | Mon Dec 02 19:38:41 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Dec 02 19:38:41 2024 +0000 |
tree | e206f03c7b746fb3724382f0d3a422e222d34523 | |
parent | 28258a5769a4212fec19a467f1dd4afa886b8179 [diff] |
[dawn] Begin deprecation of SubgroupsF16 feature; step 1 This change drops Subgroups support for Vulkan devices that support ShaderF16 but not SubgroupsF16. This is a very narrow set of devices estimated to be 4%. [0] No immediate changes are required for D3D or Metal as support for extended types (f16) is consistent with subgroup operations. [0] https://github.com/gpuweb/gpuweb/blob/main/proposals/subgroups.md#enable-extension Bug:380244620 Change-Id: I81c31fa8b3ce5d664e98f3b7a6c74c8d512c3ed6 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/217474 Reviewed-by: James Price <jrprice@google.com> Commit-Queue: Peter McNeeley <petermcneeley@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.