commit | ce4e6a3c80df36a2aa4c49ffed0c54a0295c368a | [log] [tgz] |
---|---|---|
author | Austin Eng <enga@chromium.org> | Mon Jun 06 21:37:24 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Jun 06 21:37:24 2022 +0000 |
tree | e3f8060911553fac7e1284a673691397c6e0d1dc | |
parent | 33fe68ee0f1f2f38caba1f74f44aaeab5892183b [diff] |
Cleanup unnecessary struct specialization ObjectData<WGPUQueue> was specialized to do exactly the same as the existing default template. Remove it. Change-Id: I391d032addcc192854d13764327816342aa7ab86 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/92780 Auto-Submit: Austin Eng <enga@chromium.org> Reviewed-by: Loko Kung <lokokung@google.com> Commit-Queue: Austin Eng <enga@chromium.org> Commit-Queue: Loko Kung <lokokung@google.com> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.