blob: 5322abe8ede795b88b03edff8e638dd6fb61c80a [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_module_vars_struct {
array<texture2d<float, access::sample>, 4> sampled_textures;
};
fragment void fs(array<texture2d<float, access::sample>, 4> sampled_textures [[texture(0)]]) {
tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.sampled_textures=sampled_textures};
uint const v = min(uint(0), (tint_module_vars.sampled_textures[0].get_num_mip_levels() - 1u));
uint2 const v_1 = (uint2(tint_module_vars.sampled_textures[0].get_width(v), tint_module_vars.sampled_textures[0].get_height(v)) - uint2(1u));
float4 const texture_load = tint_module_vars.sampled_textures[0].read(min(uint2(int2(0)), v_1), v);
}