|author||Corentin Wallez <firstname.lastname@example.org>||Sun Sep 17 18:13:03 2023 +0000|
|committer||Dawn LUCI CQ <email@example.com>||Sun Sep 17 18:13:03 2023 +0000|
DeviceBase::Destroy only AssumeCommandsCompleted if we have a queue. The queue could not be set if the device creation failed during its initialization. Bug: chromium:1474147 Bug: chromium:1475434 Bug: chromium:1480229 Change-Id: I3b2f7e1886abf12846cf1ef2006c4a9c29bf4e48 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/151460 Commit-Queue: Corentin Wallez <firstname.lastname@example.org> Kokoro: Kokoro <email@example.com> Reviewed-by: Austin Eng <firstname.lastname@example.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements
webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.hversion that Dawn implements.
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.