commit | 74f5054ec925faf5100fa265325c460df2795120 | [log] [tgz] |
---|---|---|
author | Natasha Lee <natlee@microsoft.com> | Tue Jan 28 22:18:58 2020 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Tue Jan 28 22:18:58 2020 +0000 |
tree | e3bbd09bf319d0b840874308bece9c21e79bf1c5 | |
parent | f329c78b6cb0918e4aeafc9bebdf27173aa710a7 [diff] |
Handle Device Lost for Buffer Bug: dawn:68, chromium:1042998, chromium:1043468 Change-Id: I4faa46b0d2e8f814b9d353a75489d3c8ca0b2e89 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/15340 Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Natasha Lee <natlee@microsoft.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.