commit | 752629f817e9891be7a86af43758b49a58d4e606 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Thu Apr 25 13:51:06 2024 +0000 |
committer | Ben Clayton <bclayton@google.com> | Thu Apr 25 13:51:06 2024 +0000 |
tree | 25a1cd21a02da88ba0f34e5a0d78eee13b432ef4 | |
parent | 32715b7f43746fd3c5afc6af1ead1cbe3bf213ba [diff] |
[tint][fuzz][ast] Add DirectVariableAccess fuzzer Bug: tint:2223 Change-Id: Ice21aeb3f1858ce159041260af4b134e44deb6f8 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/185629 Reviewed-by: Ryan Harrison <rharrison@chromium.org> Reviewed-by: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.