commit | 754c161fd366eb87e9625b9ef4152c34ff9e5ce3 | [log] [tgz] |
---|---|---|
author | Jiawei Shao <jiawei.shao@intel.com> | Thu Apr 30 02:43:08 2020 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Thu Apr 30 02:43:08 2020 +0000 |
tree | ba14562792fb6ab16ab1b88e1c9e4b83d5398dcc | |
parent | c85ef7927fd2343909c0a1c77f28af3c00549d19 [diff] |
Add basic supports of storage textures on Vulkan This patch adds the basic supports of read-only and write-only storage textures on Vulkan. The subresource tracking and barriers on the subresources used as read-only and write-only storage textures are not included in this patch. BUG=dawn:267 TEST=dawn_end2end_tests Change-Id: I6831b96202a97182763ecd28bc41ab03df904a7c Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/20560 Commit-Queue: Jiawei Shao <jiawei.shao@intel.com> Reviewed-by: Austin Eng <enga@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.