| // Copyright 2024 The Dawn & Tint Authors |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are met: |
| // |
| // 1. Redistributions of source code must retain the above copyright notice, this |
| // list of conditions and the following disclaimer. |
| // |
| // 2. Redistributions in binary form must reproduce the above copyright notice, |
| // this list of conditions and the following disclaimer in the documentation |
| // and/or other materials provided with the distribution. |
| // |
| // 3. Neither the name of the copyright holder nor the names of its |
| // contributors may be used to endorse or promote products derived from |
| // this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #include "src/tint/lang/core/type/depth_texture.h" |
| #include "src/tint/lang/core/type/storage_texture.h" |
| #include "src/tint/lang/glsl/writer/helper_test.h" |
| |
| using namespace tint::core::fluent_types; // NOLINT |
| using namespace tint::core::number_suffixes; // NOLINT |
| |
| namespace tint::glsl::writer { |
| namespace { |
| |
| TEST_F(GlslWriterTest, Let) { |
| auto* func = b.ComputeFunction("main"); |
| b.Append(func->Block(), [&] { |
| b.Let("a", 2_f); |
| b.Return(func); |
| }); |
| |
| ASSERT_TRUE(Generate()) << err_ << output_.glsl; |
| EXPECT_EQ(output_.glsl, GlslHeader() + R"( |
| layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; |
| void main() { |
| float a = 2.0f; |
| } |
| )"); |
| } |
| |
| TEST_F(GlslWriterTest, LetValue) { |
| auto* func = b.ComputeFunction("main"); |
| b.Append(func->Block(), [&] { |
| auto* a = b.Let("a", 2_f); |
| b.Let("b", a); |
| b.Return(func); |
| }); |
| |
| ASSERT_TRUE(Generate()) << err_ << output_.glsl; |
| EXPECT_EQ(output_.glsl, GlslHeader() + R"( |
| layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; |
| void main() { |
| float a = 2.0f; |
| float b = a; |
| } |
| )"); |
| } |
| |
| TEST_F(GlslWriterTest, Var) { |
| auto* func = b.ComputeFunction("main"); |
| b.Append(func->Block(), [&] { |
| b.Var("a", 1_u); |
| b.Return(func); |
| }); |
| |
| ASSERT_TRUE(Generate()) << err_ << output_.glsl; |
| EXPECT_EQ(output_.glsl, GlslHeader() + R"( |
| layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; |
| void main() { |
| uint a = 1u; |
| } |
| )"); |
| } |
| |
| TEST_F(GlslWriterTest, VarZeroInit) { |
| auto* func = b.ComputeFunction("main"); |
| b.Append(func->Block(), [&] { |
| b.Var("a", function, ty.f32()); |
| b.Return(func); |
| }); |
| |
| ASSERT_TRUE(Generate()) << err_ << output_.glsl; |
| EXPECT_EQ(output_.glsl, GlslHeader() + R"( |
| layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; |
| void main() { |
| float a = 0.0f; |
| } |
| )"); |
| } |
| |
| // Not emitted in GLSL |
| TEST_F(GlslWriterTest, VarSampler) { |
| b.Append(b.ir.root_block, [&] { |
| auto* v = b.Var("v", ty.ptr(core::AddressSpace::kHandle, ty.sampler())); |
| v->SetBindingPoint(1, 2); |
| }); |
| |
| ASSERT_TRUE(Generate()) << err_ << output_.glsl; |
| EXPECT_EQ(output_.glsl, GlslHeader() + R"( |
| layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; |
| void main() { |
| } |
| )"); |
| } |
| |
| // Not emitted in GLSL |
| TEST_F(GlslWriterTest, VarInBuiltin) { |
| b.Append(b.ir.root_block, [&] { |
| auto* v = b.Var("v", ty.ptr(core::AddressSpace::kIn, ty.u32())); |
| core::IOAttributes attrs = {}; |
| attrs.builtin = core::BuiltinValue::kLocalInvocationIndex; |
| v->SetAttributes(attrs); |
| v->SetBindingPoint(1, 2); |
| }); |
| |
| ASSERT_TRUE(Generate()) << err_ << output_.glsl; |
| EXPECT_EQ(output_.glsl, GlslHeader() + R"( |
| layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; |
| void main() { |
| } |
| )"); |
| } |
| |
| TEST_F(GlslWriterTest, VarIn) { |
| b.Append(b.ir.root_block, [&] { |
| auto* v = b.Var("v", ty.ptr(core::AddressSpace::kIn, ty.u32())); |
| core::IOAttributes attrs = {}; |
| attrs.location = 1; |
| attrs.interpolation = {core::InterpolationType::kFlat, |
| core::InterpolationSampling::kUndefined}; |
| v->SetAttributes(attrs); |
| }); |
| |
| auto* func = b.Function("main", ty.void_(), core::ir::Function::PipelineStage::kFragment); |
| b.Append(func->Block(), [&] { b.Return(func); }); |
| ASSERT_TRUE(Generate({}, tint::ast::PipelineStage::kFragment)) << err_ << output_.glsl; |
| EXPECT_EQ(output_.glsl, GlslHeader() + R"(precision highp float; |
| precision highp int; |
| |
| layout(location = 1) flat in uint v; |
| void main() { |
| } |
| )"); |
| } |
| |
| TEST_F(GlslWriterTest, VarOutBlendSrc) { |
| b.Append(b.ir.root_block, [&] { |
| auto* v = b.Var("v", ty.ptr(core::AddressSpace::kOut, ty.u32())); |
| core::IOAttributes attrs = {}; |
| attrs.location = 1; |
| attrs.blend_src = 1; |
| v->SetAttributes(attrs); |
| }); |
| |
| auto* func = b.Function("main", ty.void_(), core::ir::Function::PipelineStage::kFragment); |
| b.Append(func->Block(), [&] { b.Return(func); }); |
| |
| ASSERT_TRUE(Generate({}, tint::ast::PipelineStage::kFragment)) << err_ << output_.glsl; |
| EXPECT_EQ(output_.glsl, GlslHeader() + R"(#extension GL_EXT_blend_func_extended: require |
| precision highp float; |
| precision highp int; |
| |
| layout(location = 1, index = 1) out uint v; |
| void main() { |
| } |
| )"); |
| } |
| |
| // Not emitted in GLSL |
| TEST_F(GlslWriterTest, VarOutBuiltin) { |
| b.Append(b.ir.root_block, [&] { |
| auto* v = b.Var("v", ty.ptr(core::AddressSpace::kOut, ty.u32())); |
| core::IOAttributes attrs = {}; |
| attrs.builtin = core::BuiltinValue::kFragDepth; |
| v->SetAttributes(attrs); |
| }); |
| |
| auto* func = b.Function("main", ty.void_(), core::ir::Function::PipelineStage::kFragment); |
| b.Append(func->Block(), [&] { b.Return(func); }); |
| |
| ASSERT_TRUE(Generate({}, tint::ast::PipelineStage::kFragment)) << err_ << output_.glsl; |
| EXPECT_EQ(output_.glsl, GlslHeader() + R"(precision highp float; |
| precision highp int; |
| |
| void main() { |
| } |
| )"); |
| } |
| |
| TEST_F(GlslWriterTest, VarBuiltinSampleIndex_ES) { |
| b.Append(b.ir.root_block, [&] { |
| auto* v = b.Var("v", ty.ptr(core::AddressSpace::kOut, ty.u32())); |
| core::IOAttributes attrs = {}; |
| attrs.builtin = core::BuiltinValue::kSampleIndex; |
| v->SetAttributes(attrs); |
| }); |
| |
| auto* func = b.Function("main", ty.void_(), core::ir::Function::PipelineStage::kFragment); |
| b.Append(func->Block(), [&] { b.Return(func); }); |
| |
| ASSERT_TRUE(Generate({}, tint::ast::PipelineStage::kFragment)) << err_ << output_.glsl; |
| EXPECT_EQ(output_.glsl, GlslHeader() + R"(#extension GL_OES_sample_variables: require |
| precision highp float; |
| precision highp int; |
| |
| void main() { |
| } |
| )"); |
| } |
| |
| TEST_F(GlslWriterTest, VarBuiltinSampleMask_ES) { |
| b.Append(b.ir.root_block, [&] { |
| auto* v = b.Var("v", ty.ptr(core::AddressSpace::kOut, ty.u32())); |
| core::IOAttributes attrs = {}; |
| attrs.builtin = core::BuiltinValue::kSampleMask; |
| v->SetAttributes(attrs); |
| }); |
| |
| auto* func = b.Function("main", ty.void_(), core::ir::Function::PipelineStage::kFragment); |
| b.Append(func->Block(), [&] { b.Return(func); }); |
| |
| ASSERT_TRUE(Generate({}, tint::ast::PipelineStage::kFragment)) << err_ << output_.glsl; |
| EXPECT_EQ(output_.glsl, GlslHeader() + R"(#extension GL_OES_sample_variables: require |
| precision highp float; |
| precision highp int; |
| |
| void main() { |
| } |
| )"); |
| } |
| |
| TEST_F(GlslWriterTest, VarBuiltinSampled_NonES) { |
| b.Append(b.ir.root_block, [&] { |
| auto* v = b.Var("v", ty.ptr(core::AddressSpace::kOut, ty.u32())); |
| core::IOAttributes attrs = {}; |
| attrs.builtin = core::BuiltinValue::kSampleIndex; |
| v->SetAttributes(attrs); |
| }); |
| |
| auto* func = b.Function("main", ty.void_(), core::ir::Function::PipelineStage::kFragment); |
| b.Append(func->Block(), [&] { b.Return(func); }); |
| |
| Options opts{}; |
| opts.version = Version(Version::Standard::kDesktop, 4, 6); |
| ASSERT_TRUE(Generate(opts, tint::ast::PipelineStage::kFragment)) << err_ << output_.glsl; |
| EXPECT_EQ(output_.glsl, R"(#version 460 |
| precision highp float; |
| precision highp int; |
| |
| void main() { |
| } |
| )"); |
| } |
| |
| TEST_F(GlslWriterTest, VarStorageUint32) { |
| b.Append(b.ir.root_block, [&] { |
| auto* v = b.Var("v", ty.ptr(core::AddressSpace::kStorage, ty.u32())); |
| v->SetBindingPoint(0, 1); |
| }); |
| |
| ASSERT_TRUE(Generate()) << err_ << output_.glsl; |
| EXPECT_EQ(output_.glsl, GlslHeader() + R"( |
| layout(binding = 1, std430) |
| buffer v_block_1_ssbo { |
| uint inner; |
| } v_1; |
| layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; |
| void main() { |
| } |
| )"); |
| } |
| |
| TEST_F(GlslWriterTest, VarStorageStruct) { |
| auto* sb = ty.Struct(mod.symbols.New("SB"), { |
| {mod.symbols.New("a"), ty.i32()}, |
| {mod.symbols.New("b"), ty.f32()}, |
| }); |
| |
| b.Append(b.ir.root_block, [&] { |
| auto* v = b.Var("v", ty.ptr(core::AddressSpace::kStorage, sb)); |
| v->SetBindingPoint(0, 1); |
| }); |
| |
| ASSERT_TRUE(Generate()) << err_ << output_.glsl; |
| EXPECT_EQ(output_.glsl, GlslHeader() + R"( |
| |
| struct SB { |
| int a; |
| float b; |
| }; |
| |
| layout(binding = 1, std430) |
| buffer v_block_1_ssbo { |
| SB inner; |
| } v_1; |
| layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; |
| void main() { |
| } |
| )"); |
| } |
| |
| TEST_F(GlslWriterTest, VarUniform) { |
| b.Append(b.ir.root_block, [&] { |
| auto* v = b.Var("v", ty.ptr(core::AddressSpace::kUniform, ty.u32())); |
| v->SetBindingPoint(0, 1); |
| }); |
| |
| ASSERT_TRUE(Generate()) << err_ << output_.glsl; |
| EXPECT_EQ(output_.glsl, GlslHeader() + R"( |
| layout(binding = 1, std140) |
| uniform v_block_1_ubo { |
| uint inner; |
| } v_1; |
| layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; |
| void main() { |
| } |
| )"); |
| } |
| |
| TEST_F(GlslWriterTest, VarHandleStorageTexture) { |
| b.Append(b.ir.root_block, [&] { |
| auto* v = |
| b.Var("v", ty.ptr(core::AddressSpace::kHandle, |
| ty.Get<core::type::StorageTexture>(core::type::TextureDimension::k2d, |
| core::TexelFormat::kR32Float, |
| core::Access::kWrite, ty.f32()))); |
| v->SetBindingPoint(0, 1); |
| }); |
| |
| ASSERT_TRUE(Generate()) << err_ << output_.glsl; |
| EXPECT_EQ(output_.glsl, GlslHeader() + R"( |
| layout(binding = 1, r32f) uniform highp writeonly image2D v; |
| layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; |
| void main() { |
| } |
| )"); |
| } |
| |
| TEST_F(GlslWriterTest, VarHandleDepthTexture) { |
| b.Append(b.ir.root_block, [&] { |
| auto* v = |
| b.Var("v", ty.ptr(core::AddressSpace::kHandle, |
| ty.Get<core::type::DepthTexture>(core::type::TextureDimension::k2d))); |
| v->SetBindingPoint(0, 1); |
| }); |
| |
| ASSERT_TRUE(Generate()) << err_ << output_.glsl; |
| EXPECT_EQ(output_.glsl, GlslHeader() + R"( |
| uniform highp sampler2DShadow v; |
| layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; |
| void main() { |
| } |
| )"); |
| } |
| |
| TEST_F(GlslWriterTest, VarWorkgroup) { |
| b.Append(b.ir.root_block, |
| [&] { b.Var("v", ty.ptr(core::AddressSpace::kWorkgroup, ty.u32())); }); |
| |
| ASSERT_TRUE(Generate()) << err_ << output_.glsl; |
| EXPECT_EQ(output_.glsl, GlslHeader() + R"( |
| shared uint v; |
| layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; |
| void main() { |
| } |
| )"); |
| } |
| |
| } // namespace |
| } // namespace tint::glsl::writer |