commit | 75911ca2b53cda8c74cf6cc57cfbb737f6328270 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Thu Sep 30 18:51:40 2021 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Sep 30 18:51:40 2021 +0000 |
tree | 22d3d3c992f306055454bd6b459a24883558da8d | |
parent | 94769acc2d2dea83ea990cdf081e1cdc3c359f86 [diff] |
dawn_node: Fix Windows build Generate exported node symbols via a generated .lib file, and link against this, so the linker knows these are declared by node.exe. Bug: dawn:1123 Change-Id: Id8c9c5de6bf5e6b925f26e2a1dbb85dd1e40668c Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/65565 Commit-Queue: Ben Clayton <bclayton@google.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.