commit | aa0731d21c3fadf459b0d7b1f0ee11eafb3a2b26 | [log] [tgz] |
---|---|---|
author | Corentin Wallez <cwallez@chromium.org> | Mon Mar 21 17:11:53 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Mar 21 17:11:53 2022 +0000 |
tree | b54b69247f8a89ccafd9f5830e9463714a68af69 | |
parent | 214fcc7f98a5ce5e9b5254aaafcbf4a67f385c86 [diff] |
Updates for upstream webgpu.h - Adds SurfaceDescriptorFromXcbWindow - Adds ShaderModuleCompilationHint (and ShaderModuleDescriptor::hints) Bug: dawn:22 Change-Id: I68089801f59c0eeff4ba7fcf513044196ca9e51c Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/84201 Auto-Submit: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Austin Eng <enga@google.com> Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.