commit | 75aff43b7d0d47b805ef8ca2305de63803a43853 | [log] [tgz] |
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author | James Price <jrprice@google.com> | Fri Oct 27 23:14:04 2023 +0000 |
committer | James Price <jrprice@google.com> | Fri Oct 27 23:14:04 2023 +0000 |
tree | c7c28202aa493cdf9e26f79fea6c4da231392877 | |
parent | 58b47f4a346b4060be473c34287a0edc3caef9b4 [diff] |
[spirv-writer] Decompose uniform matCx3 types Use the Std140 transform to replace these types with arrays of vectors when in uniform buffers. This is to workaround a bug on Qualcomm devices. Bug: tint:2074 Include-Ci-Only-Tests: true Change-Id: I2a20a0755d46ba23e88d71b39e87ba01e8ffc5d3 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/158301 Reviewed-by: Ben Clayton <bclayton@google.com> Reviewed-by: Austin Eng <enga@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com> Auto-Submit: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.