commit | 75b18674bf9846de04ecd223d7d7fab7066b0c5b | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Tue Nov 29 21:17:37 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Nov 29 21:17:37 2022 +0000 |
tree | b28d8604e346979980c91ed75cefe4f90441ffd4 | |
parent | c158e845e65cfccac35146b908b55dd668025741 [diff] |
tint: Add Symbol inequality operator Allows Symbol to be used in a std::variant Change-Id: If366622c39b5c25d633f6507467c9859394577c3 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/112283 Commit-Queue: Ben Clayton <bclayton@google.com> Reviewed-by: Dan Sinclair <dsinclair@chromium.org> Kokoro: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.