commit | 8801bee379627f4a258d278a8a7a2f196d1cca9c | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Tue Apr 23 07:27:10 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Apr 23 07:27:10 2024 +0000 |
tree | d983ff47339c900065722d794697d6333236dc1e | |
parent | 1238542bea0895143fdc89ec94039ef29f94a054 [diff] |
[tint][fuzz][ir] Add AddEmptyEntryPoint fuzzer Bug: tint:2223 Change-Id: I51f638f7535bf7c6aa0afa0ee56776d06b23e541 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/185106 Reviewed-by: Ryan Harrison <rharrison@chromium.org> Reviewed-by: James Price <jrprice@google.com> Commit-Queue: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.