commit | 762d44d3d362f1e8d0fd3cf71de5a36225c84f58 | [log] [tgz] |
---|---|---|
author | Le Hoang Quyen <lehoangquyen@chromium.org> | Wed Apr 30 06:25:22 2025 -0700 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Apr 30 06:25:22 2025 -0700 |
tree | ed289de35b6cc2b8ddec4c3d3fccb0142a956d9a | |
parent | bddeca3e8f226b857070fb90b6068886fee7a93e [diff] |
D3D11: Move BindGroupTracker's common code to helper functions. Bug: None Change-Id: Iccff35c38fe3956b4228f293a451c381d99f5261 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/235094 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Quyen Le <lehoangquyen@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.