commit | 76aec2564a48cf67f669164e57d8def61c1b608c | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Mon Feb 05 20:49:36 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Feb 05 20:49:36 2024 +0000 |
tree | d258f0826ebaa263fd5ca4e3a45329a990a16354 | |
parent | 2905f1f20f6ee6ca84d61f632fa17af0d4bc79e8 [diff] |
[tint] Reduce all hash codes to 32 bits Change-Id: Iab9c324b928265d094336e0ca7f68fd4ed135e6e Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/172541 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Antonio Maiorano <amaiorano@google.com> Auto-Submit: Ben Clayton <bclayton@google.com> Commit-Queue: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.