commit | 76c0c424ceb2c52464ead55e374bd046ae378c43 | [log] [tgz] |
---|---|---|
author | Kai Ninomiya <kainino@chromium.org> | Wed Nov 22 08:42:23 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Nov 22 08:42:23 2023 +0000 |
tree | 665c9c94f574fcd2aac9ad25dce2d8d514788dd3 | |
parent | 6c094eb3ad7232e43ac4f615b6151d1f1537e1d7 [diff] |
webgpu.h: use UINT32_MAX etc. to define UNDEFINED macros Fixed: dawn:2226 Change-Id: I1cc93a001e968b6dcef2945c0352129ff54d2309 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/162104 Auto-Submit: Kai Ninomiya <kainino@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.