| #include <metal_stdlib> | |
| using namespace metal; | |
| template<typename T, size_t N> | |
| struct tint_array { | |
| const constant T& operator[](size_t i) const constant { return elements[i]; } | |
| device T& operator[](size_t i) device { return elements[i]; } | |
| const device T& operator[](size_t i) const device { return elements[i]; } | |
| thread T& operator[](size_t i) thread { return elements[i]; } | |
| const thread T& operator[](size_t i) const thread { return elements[i]; } | |
| threadgroup T& operator[](size_t i) threadgroup { return elements[i]; } | |
| const threadgroup T& operator[](size_t i) const threadgroup { return elements[i]; } | |
| T elements[N]; | |
| }; | |
| struct S { | |
| int i; | |
| uint u; | |
| float f; | |
| bool b; | |
| }; | |
| void f() { | |
| tint_array<S, 4> v = tint_array<S, 4>{}; | |
| } |