commit | 773271b09bf093394ff18d71196663f2655224b4 | [log] [tgz] |
---|---|---|
author | James Price <jrprice@google.com> | Tue Sep 10 20:15:47 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Sep 10 20:15:47 2024 +0000 |
tree | 23a4d5244aee79a69f248702017b1777cc1d42ad | |
parent | 25515398c0e567240491c68dffde051351a2c7f6 [diff] |
[tint] Add dependency from `api` to `inspector` We use includes in `tint.cc` to force our meta build system to generate dependencies to components that should always be available. The WGSL inspector was missing from this dependency list when GLSL, HLSL, and MSL were disabled, as there was no other implicit dependency to it. Add an explicit dependency whenever the WGSL reader is enabled, and re-generate the BUILD files. Change-Id: I98e0d95ae82ee091be04c4ce8388f5d53987ee44 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/206236 Reviewed-by: Antonio Maiorano <amaiorano@google.com> Commit-Queue: Antonio Maiorano <amaiorano@google.com> Commit-Queue: James Price <jrprice@google.com> Auto-Submit: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.