commit | 77350e94b50beb8366b0cfd06fc5afca228387f7 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Thu Sep 28 16:49:33 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Sep 28 16:49:33 2023 +0000 |
tree | 1d168b5a18fdc342c7991040bf978da152a240df | |
parent | ffcb82acc65d2c740ddf5ce463c2b52fead00d38 [diff] |
[tint] Support iteration while adding to BlockAllocator Remove reverse iterators - they weren't used, and looked broken. Bug: chromium:1487321, oss-fuzz:62750 Change-Id: I05c19ee3ea1233bab07890254d3a9b01c3eb2be0 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/153981 Reviewed-by: James Price <jrprice@google.com> Auto-Submit: Ben Clayton <bclayton@google.com> Commit-Queue: Ben Clayton <bclayton@google.com> Commit-Queue: James Price <jrprice@google.com> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.