blob: 341d14061e747acd2118742a7e9a2d0a2b876a00 [file] [log] [blame]
#version 310 es
#extension GL_AMD_gpu_shader_half_float : require
struct Inner {
float16_t scalar_f16;
uint pad;
f16vec3 vec3_f16;
f16mat2x4 mat2x4_f16;
};
struct S {
Inner inner;
};
layout(binding = 0, std430) buffer tint_symbol_block_ssbo {
S inner;
} tint_symbol;
layout(binding = 1, std430) buffer tint_symbol_block_ssbo_1 {
S inner;
} tint_symbol_1;
void tint_symbol_2() {
S t = tint_symbol.inner;
tint_symbol_1.inner = t;
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
tint_symbol_2();
return;
}