blob: b32317fc4cfa6bab41f9a91a9bec41cf1a23ce40 [file] [log] [blame]
struct Inner {
float scalar_f32;
float3 vec3_f32;
float2x4 mat2x4_f32;
};
struct S {
Inner inner;
};
ByteAddressBuffer tint_symbol : register(t0, space0);
RWByteAddressBuffer tint_symbol_1 : register(u1, space0);
float2x4 tint_symbol_6(ByteAddressBuffer buffer, uint offset) {
return float2x4(asfloat(buffer.Load4((offset + 0u))), asfloat(buffer.Load4((offset + 16u))));
}
Inner tint_symbol_3(ByteAddressBuffer buffer, uint offset) {
const Inner tint_symbol_14 = {asfloat(buffer.Load((offset + 0u))), asfloat(buffer.Load3((offset + 16u))), tint_symbol_6(buffer, (offset + 32u))};
return tint_symbol_14;
}
S tint_symbol_2(ByteAddressBuffer buffer, uint offset) {
const S tint_symbol_15 = {tint_symbol_3(buffer, (offset + 0u))};
return tint_symbol_15;
}
void tint_symbol_12(RWByteAddressBuffer buffer, uint offset, float2x4 value) {
buffer.Store4((offset + 0u), asuint(value[0u]));
buffer.Store4((offset + 16u), asuint(value[1u]));
}
void tint_symbol_9(RWByteAddressBuffer buffer, uint offset, Inner value) {
buffer.Store((offset + 0u), asuint(value.scalar_f32));
buffer.Store3((offset + 16u), asuint(value.vec3_f32));
tint_symbol_12(buffer, (offset + 32u), value.mat2x4_f32);
}
void tint_symbol_8(RWByteAddressBuffer buffer, uint offset, S value) {
tint_symbol_9(buffer, (offset + 0u), value.inner);
}
[numthreads(1, 1, 1)]
void main() {
const S t = tint_symbol_2(tint_symbol, 0u);
tint_symbol_8(tint_symbol_1, 0u, t);
return;
}