blob: 0fea94d00e3de3507d5162db6cd3f27985fb67cf [file] [log] [blame]
ByteAddressBuffer tint_symbol : register(t0, space0);
RWByteAddressBuffer tint_symbol_1 : register(u1, space0);
[numthreads(1, 1, 1)]
void main() {
tint_symbol_1.Store<vector<float16_t, 4> >(0u, tint_symbol.Load<vector<float16_t, 4> >(0u));
return;
}