blob: f13e21de09f9d7c688df9b52cc98d72d7191e54f [file] [log] [blame]
#version 310 es
#extension GL_AMD_gpu_shader_half_float : require
struct mat2x3_f16 {
f16vec3 col0;
f16vec3 col1;
};
layout(binding = 0, std140) uniform u_block_std140_ubo {
mat2x3_f16 inner[4];
} u;
f16mat2x3 conv_mat2x3_f16(mat2x3_f16 val) {
return f16mat2x3(val.col0, val.col1);
}
void f() {
f16mat3x2 t = transpose(conv_mat2x3_f16(u.inner[2u]));
float16_t l = length(u.inner[0u].col1.zxy);
float16_t a = abs(u.inner[0u].col1.zxy[0u]);
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
f();
return;
}