blob: dc144ba63d9d54bad0770438669883fa1aa11bed [file] [log] [blame]
#version 310 es
#extension GL_AMD_gpu_shader_half_float : require
struct mat2x4_f16 {
f16vec4 col0;
f16vec4 col1;
};
layout(binding = 0, std140) uniform u_block_std140_ubo {
mat2x4_f16 inner[4];
} u;
f16mat2x4 conv_mat2x4_f16(mat2x4_f16 val) {
return f16mat2x4(val.col0, val.col1);
}
void f() {
f16mat4x2 t = transpose(conv_mat2x4_f16(u.inner[2u]));
float16_t l = length(u.inner[0u].col1.ywxz);
float16_t a = abs(u.inner[0u].col1.ywxz[0u]);
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
f();
return;
}