blob: b82dc9ca1a522795b7eb9852592f00610249fed9 [file] [log] [blame]
cbuffer cbuffer_u : register(b0, space0) {
uint4 u[12];
};
RWByteAddressBuffer s : register(u1, space0);
void tint_symbol_1(RWByteAddressBuffer buffer, uint offset, float3x4 value) {
buffer.Store4((offset + 0u), asuint(value[0u]));
buffer.Store4((offset + 16u), asuint(value[1u]));
buffer.Store4((offset + 32u), asuint(value[2u]));
}
void tint_symbol(RWByteAddressBuffer buffer, uint offset, float3x4 value[4]) {
float3x4 array[4] = value;
{
for(uint i = 0u; (i < 4u); i = (i + 1u)) {
tint_symbol_1(buffer, (offset + (i * 48u)), array[i]);
}
}
}
float3x4 tint_symbol_4(uint4 buffer[12], uint offset) {
const uint scalar_offset = ((offset + 0u)) / 4;
const uint scalar_offset_1 = ((offset + 16u)) / 4;
const uint scalar_offset_2 = ((offset + 32u)) / 4;
return float3x4(asfloat(buffer[scalar_offset / 4]), asfloat(buffer[scalar_offset_1 / 4]), asfloat(buffer[scalar_offset_2 / 4]));
}
typedef float3x4 tint_symbol_3_ret[4];
tint_symbol_3_ret tint_symbol_3(uint4 buffer[12], uint offset) {
float3x4 arr[4] = (float3x4[4])0;
{
for(uint i_1 = 0u; (i_1 < 4u); i_1 = (i_1 + 1u)) {
arr[i_1] = tint_symbol_4(buffer, (offset + (i_1 * 48u)));
}
}
return arr;
}
[numthreads(1, 1, 1)]
void f() {
tint_symbol(s, 0u, tint_symbol_3(u, 0u));
tint_symbol_1(s, 48u, tint_symbol_4(u, 96u));
s.Store4(48u, asuint(asfloat(u[1]).ywxz));
s.Store(48u, asuint(asfloat(u[1].x)));
return;
}