blob: 2b7d52a41b82db75f35aa45ad428caa28fdfe355 [file] [log] [blame]
cbuffer cbuffer_a : register(b0, space0) {
uint4 a[8];
};
static int counter = 0;
int i() {
counter = (counter + 1);
return counter;
}
float4x2 tint_symbol_1(uint4 buffer[8], uint offset) {
const uint scalar_offset = ((offset + 0u)) / 4;
uint4 ubo_load = buffer[scalar_offset / 4];
const uint scalar_offset_1 = ((offset + 8u)) / 4;
uint4 ubo_load_1 = buffer[scalar_offset_1 / 4];
const uint scalar_offset_2 = ((offset + 16u)) / 4;
uint4 ubo_load_2 = buffer[scalar_offset_2 / 4];
const uint scalar_offset_3 = ((offset + 24u)) / 4;
uint4 ubo_load_3 = buffer[scalar_offset_3 / 4];
return float4x2(asfloat(((scalar_offset & 2) ? ubo_load.zw : ubo_load.xy)), asfloat(((scalar_offset_1 & 2) ? ubo_load_1.zw : ubo_load_1.xy)), asfloat(((scalar_offset_2 & 2) ? ubo_load_2.zw : ubo_load_2.xy)), asfloat(((scalar_offset_3 & 2) ? ubo_load_3.zw : ubo_load_3.xy)));
}
typedef float4x2 tint_symbol_ret[4];
tint_symbol_ret tint_symbol(uint4 buffer[8], uint offset) {
float4x2 arr[4] = (float4x2[4])0;
{
for(uint i_1 = 0u; (i_1 < 4u); i_1 = (i_1 + 1u)) {
arr[i_1] = tint_symbol_1(buffer, (offset + (i_1 * 32u)));
}
}
return arr;
}
[numthreads(1, 1, 1)]
void f() {
const int p_a_i_save = i();
const int p_a_i_i_save = i();
const float4x2 l_a[4] = tint_symbol(a, 0u);
const float4x2 l_a_i = tint_symbol_1(a, (32u * uint(p_a_i_save)));
const uint scalar_offset_4 = (((32u * uint(p_a_i_save)) + (8u * uint(p_a_i_i_save)))) / 4;
uint4 ubo_load_4 = a[scalar_offset_4 / 4];
const float2 l_a_i_i = asfloat(((scalar_offset_4 & 2) ? ubo_load_4.zw : ubo_load_4.xy));
return;
}