blob: bd894deac04eaa2adca46d510b94b508a9afd6dc [file] [log] [blame]
#version 310 es
struct mat4x2_f32 {
vec2 col0;
vec2 col1;
vec2 col2;
vec2 col3;
};
layout(binding = 0, std140) uniform a_block_std140_ubo {
mat4x2_f32 inner[4];
} a;
mat4x2 conv_mat4x2_f32(mat4x2_f32 val) {
return mat4x2(val.col0, val.col1, val.col2, val.col3);
}
mat4x2[4] conv_arr4_mat4x2_f32(mat4x2_f32 val[4]) {
mat4x2 arr[4] = mat4x2[4](mat4x2(0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f), mat4x2(0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f), mat4x2(0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f), mat4x2(0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
{
for(uint i = 0u; (i < 4u); i = (i + 1u)) {
arr[i] = conv_mat4x2_f32(val[i]);
}
}
return arr;
}
void f() {
mat4x2 p_a[4] = conv_arr4_mat4x2_f32(a.inner);
mat4x2 p_a_2 = conv_mat4x2_f32(a.inner[2u]);
vec2 p_a_2_1 = a.inner[2u].col1;
mat4x2 l_a[4] = conv_arr4_mat4x2_f32(a.inner);
mat4x2 l_a_i = conv_mat4x2_f32(a.inner[2u]);
vec2 l_a_i_i = a.inner[2u].col1;
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
f();
return;
}