blob: b75bad2e3b669131c058e7e67539a63d826369bb [file] [log] [blame]
#version 310 es
#extension GL_AMD_gpu_shader_half_float : require
struct Inner {
f16mat2 m;
uint pad;
uint pad_1;
uint pad_2;
uint pad_3;
uint pad_4;
uint pad_5;
uint pad_6;
uint pad_7;
uint pad_8;
uint pad_9;
uint pad_10;
uint pad_11;
uint pad_12;
uint pad_13;
};
struct Inner_std140 {
f16vec2 m_0;
f16vec2 m_1;
uint pad;
uint pad_1;
uint pad_2;
uint pad_3;
uint pad_4;
uint pad_5;
uint pad_6;
uint pad_7;
uint pad_8;
uint pad_9;
uint pad_10;
uint pad_11;
uint pad_12;
uint pad_13;
};
struct Outer {
Inner a[4];
};
struct Outer_std140 {
Inner_std140 a[4];
};
layout(binding = 0, std140) uniform a_block_std140_ubo {
Outer_std140 inner[4];
} a;
int counter = 0;
int i() {
counter = (counter + 1);
return counter;
}
Inner conv_Inner(Inner_std140 val) {
return Inner(f16mat2(val.m_0, val.m_1), val.pad, val.pad_1, val.pad_2, val.pad_3, val.pad_4, val.pad_5, val.pad_6, val.pad_7, val.pad_8, val.pad_9, val.pad_10, val.pad_11, val.pad_12, val.pad_13);
}
Inner[4] conv_arr4_Inner(Inner_std140 val[4]) {
Inner arr[4] = Inner[4](Inner(f16mat2(0.0hf, 0.0hf, 0.0hf, 0.0hf), 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u), Inner(f16mat2(0.0hf, 0.0hf, 0.0hf, 0.0hf), 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u), Inner(f16mat2(0.0hf, 0.0hf, 0.0hf, 0.0hf), 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u), Inner(f16mat2(0.0hf, 0.0hf, 0.0hf, 0.0hf), 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u));
{
for(uint i = 0u; (i < 4u); i = (i + 1u)) {
arr[i] = conv_Inner(val[i]);
}
}
return arr;
}
Outer conv_Outer(Outer_std140 val) {
return Outer(conv_arr4_Inner(val.a));
}
Outer[4] conv_arr4_Outer(Outer_std140 val[4]) {
Outer arr[4] = Outer[4](Outer(Inner[4](Inner(f16mat2(0.0hf, 0.0hf, 0.0hf, 0.0hf), 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u), Inner(f16mat2(0.0hf, 0.0hf, 0.0hf, 0.0hf), 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u), Inner(f16mat2(0.0hf, 0.0hf, 0.0hf, 0.0hf), 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u), Inner(f16mat2(0.0hf, 0.0hf, 0.0hf, 0.0hf), 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u))), Outer(Inner[4](Inner(f16mat2(0.0hf, 0.0hf, 0.0hf, 0.0hf), 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u), Inner(f16mat2(0.0hf, 0.0hf, 0.0hf, 0.0hf), 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u), Inner(f16mat2(0.0hf, 0.0hf, 0.0hf, 0.0hf), 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u), Inner(f16mat2(0.0hf, 0.0hf, 0.0hf, 0.0hf), 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u))), Outer(Inner[4](Inner(f16mat2(0.0hf, 0.0hf, 0.0hf, 0.0hf), 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u), Inner(f16mat2(0.0hf, 0.0hf, 0.0hf, 0.0hf), 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u), Inner(f16mat2(0.0hf, 0.0hf, 0.0hf, 0.0hf), 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u), Inner(f16mat2(0.0hf, 0.0hf, 0.0hf, 0.0hf), 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u))), Outer(Inner[4](Inner(f16mat2(0.0hf, 0.0hf, 0.0hf, 0.0hf), 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u), Inner(f16mat2(0.0hf, 0.0hf, 0.0hf, 0.0hf), 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u), Inner(f16mat2(0.0hf, 0.0hf, 0.0hf, 0.0hf), 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u), Inner(f16mat2(0.0hf, 0.0hf, 0.0hf, 0.0hf), 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u))));
{
for(uint i = 0u; (i < 4u); i = (i + 1u)) {
arr[i] = conv_Outer(val[i]);
}
}
return arr;
}
f16mat2 load_a_inner_p0_a_p1_m(uint p0, uint p1) {
uint s_save = p0;
uint s_save_1 = p1;
return f16mat2(a.inner[s_save].a[s_save_1].m_0, a.inner[s_save].a[s_save_1].m_1);
}
f16vec2 load_a_inner_p0_a_p1_m_p2(uint p0, uint p1, uint p2) {
switch(p2) {
case 0u: {
return a.inner[p0].a[p1].m_0;
break;
}
case 1u: {
return a.inner[p0].a[p1].m_1;
break;
}
default: {
return f16vec2(0.0hf);
break;
}
}
}
float16_t load_a_inner_p0_a_p1_m_p2_p3(uint p0, uint p1, uint p2, uint p3) {
switch(p2) {
case 0u: {
return a.inner[p0].a[p1].m_0[p3];
break;
}
case 1u: {
return a.inner[p0].a[p1].m_1[p3];
break;
}
default: {
return 0.0hf;
break;
}
}
}
void f() {
Outer p_a[4] = conv_arr4_Outer(a.inner);
int tint_symbol = i();
Outer p_a_i = conv_Outer(a.inner[tint_symbol]);
Inner p_a_i_a[4] = conv_arr4_Inner(a.inner[tint_symbol].a);
int tint_symbol_1 = i();
Inner p_a_i_a_i = conv_Inner(a.inner[tint_symbol].a[tint_symbol_1]);
f16mat2 p_a_i_a_i_m = load_a_inner_p0_a_p1_m(uint(tint_symbol), uint(tint_symbol_1));
int tint_symbol_2 = i();
f16vec2 p_a_i_a_i_m_i = load_a_inner_p0_a_p1_m_p2(uint(tint_symbol), uint(tint_symbol_1), uint(tint_symbol_2));
Outer l_a[4] = conv_arr4_Outer(a.inner);
Outer l_a_i = conv_Outer(a.inner[tint_symbol]);
Inner l_a_i_a[4] = conv_arr4_Inner(a.inner[tint_symbol].a);
Inner l_a_i_a_i = conv_Inner(a.inner[tint_symbol].a[tint_symbol_1]);
f16mat2 l_a_i_a_i_m = load_a_inner_p0_a_p1_m(uint(tint_symbol), uint(tint_symbol_1));
f16vec2 l_a_i_a_i_m_i = load_a_inner_p0_a_p1_m_p2(uint(tint_symbol), uint(tint_symbol_1), uint(tint_symbol_2));
int tint_symbol_3 = i();
float16_t l_a_i_a_i_m_i_i = load_a_inner_p0_a_p1_m_p2_p3(uint(tint_symbol), uint(tint_symbol_1), uint(tint_symbol_2), uint(tint_symbol_3));
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
f();
return;
}