blob: 21d911e55b759d559e731a4d6ee8bff209112bf2 [file] [log] [blame]
SKIP: FAILED
struct S {
int before;
matrix<float16_t, 3, 4> m;
int after;
};
cbuffer cbuffer_u : register(b0, space0) {
uint4 u[32];
};
void a(S a_1[4]) {
}
void b(S s) {
}
void c(matrix<float16_t, 3, 4> m) {
}
void d(vector<float16_t, 4> v) {
}
void e(float16_t f_1) {
}
matrix<float16_t, 3, 4> tint_symbol_3(uint4 buffer[32], uint offset) {
const uint scalar_offset = ((offset + 0u)) / 4;
uint4 ubo_load_1 = buffer[scalar_offset / 4];
uint2 ubo_load = ((scalar_offset & 2) ? ubo_load_1.zw : ubo_load_1.xy);
vector<float16_t, 2> ubo_load_xz = vector<float16_t, 2>(f16tof32(ubo_load & 0xFFFF));
vector<float16_t, 2> ubo_load_yw = vector<float16_t, 2>(f16tof32(ubo_load >> 16));
const uint scalar_offset_1 = ((offset + 8u)) / 4;
uint4 ubo_load_3 = buffer[scalar_offset_1 / 4];
uint2 ubo_load_2 = ((scalar_offset_1 & 2) ? ubo_load_3.zw : ubo_load_3.xy);
vector<float16_t, 2> ubo_load_2_xz = vector<float16_t, 2>(f16tof32(ubo_load_2 & 0xFFFF));
vector<float16_t, 2> ubo_load_2_yw = vector<float16_t, 2>(f16tof32(ubo_load_2 >> 16));
const uint scalar_offset_2 = ((offset + 16u)) / 4;
uint4 ubo_load_5 = buffer[scalar_offset_2 / 4];
uint2 ubo_load_4 = ((scalar_offset_2 & 2) ? ubo_load_5.zw : ubo_load_5.xy);
vector<float16_t, 2> ubo_load_4_xz = vector<float16_t, 2>(f16tof32(ubo_load_4 & 0xFFFF));
vector<float16_t, 2> ubo_load_4_yw = vector<float16_t, 2>(f16tof32(ubo_load_4 >> 16));
return matrix<float16_t, 3, 4>(vector<float16_t, 4>(ubo_load_xz[0], ubo_load_yw[0], ubo_load_xz[1], ubo_load_yw[1]), vector<float16_t, 4>(ubo_load_2_xz[0], ubo_load_2_yw[0], ubo_load_2_xz[1], ubo_load_2_yw[1]), vector<float16_t, 4>(ubo_load_4_xz[0], ubo_load_4_yw[0], ubo_load_4_xz[1], ubo_load_4_yw[1]));
}
S tint_symbol_1(uint4 buffer[32], uint offset) {
const uint scalar_offset_3 = ((offset + 0u)) / 4;
const uint scalar_offset_4 = ((offset + 64u)) / 4;
const S tint_symbol_5 = {asint(buffer[scalar_offset_3 / 4][scalar_offset_3 % 4]), tint_symbol_3(buffer, (offset + 8u)), asint(buffer[scalar_offset_4 / 4][scalar_offset_4 % 4])};
return tint_symbol_5;
}
typedef S tint_symbol_ret[4];
tint_symbol_ret tint_symbol(uint4 buffer[32], uint offset) {
S arr[4] = (S[4])0;
{
for(uint i = 0u; (i < 4u); i = (i + 1u)) {
arr[i] = tint_symbol_1(buffer, (offset + (i * 128u)));
}
}
return arr;
}
[numthreads(1, 1, 1)]
void f() {
a(tint_symbol(u, 0u));
b(tint_symbol_1(u, 256u));
c(tint_symbol_3(u, 264u));
uint2 ubo_load_6 = u[1].xy;
vector<float16_t, 2> ubo_load_6_xz = vector<float16_t, 2>(f16tof32(ubo_load_6 & 0xFFFF));
vector<float16_t, 2> ubo_load_6_yw = vector<float16_t, 2>(f16tof32(ubo_load_6 >> 16));
d(vector<float16_t, 4>(ubo_load_6_xz[0], ubo_load_6_yw[0], ubo_load_6_xz[1], ubo_load_6_yw[1]).ywxz);
uint2 ubo_load_7 = u[1].xy;
vector<float16_t, 2> ubo_load_7_xz = vector<float16_t, 2>(f16tof32(ubo_load_7 & 0xFFFF));
vector<float16_t, 2> ubo_load_7_yw = vector<float16_t, 2>(f16tof32(ubo_load_7 >> 16));
e(vector<float16_t, 4>(ubo_load_7_xz[0], ubo_load_7_yw[0], ubo_load_7_xz[1], ubo_load_7_yw[1]).ywxz.x);
return;
}
FXC validation failure:
D:\Projects\RampUp\dawn\test\tint\buffer\Shader@0x00000278FC792580(3,10-18): error X3000: syntax error: unexpected token 'float16_t'