blob: 2ed83ea17df99c1372e86b9792c7b98116700d55 [file] [log] [blame]
#version 310 es
#extension GL_AMD_gpu_shader_half_float : require
layout(binding = 0, std140) uniform m_block_std140_ubo {
f16vec2 inner_0;
f16vec2 inner_1;
f16vec2 inner_2;
} m;
f16mat3x2 load_m_inner() {
return f16mat3x2(m.inner_0, m.inner_1, m.inner_2);
}
void f() {
f16mat3x2 p_m = load_m_inner();
f16vec2 p_m_1 = m.inner_1;
f16mat3x2 l_m = load_m_inner();
f16vec2 l_m_1 = m.inner_1;
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
f();
return;
}